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NEW Gamemode: Inter-stationary Battle

Posted: Thu Jun 09, 2016 12:35 am
by Groxic
Two stations, possibly Nanotrasen and Syndicate respectively, are poised in a battle. Each round starts with the stations' respective crewmembers arriving in locations on the station. The station would be commandeered by around 2 Commanders, Generals, etc. (Heads of Staff) that would determine strategy and tactics for this battle as well as making sure things don't fall apart and directing internal station work. Roles for sub-command crew members could be communal, so there would be all access for everyone, or individualized roles, like on our current stations, which would require more work to set up.
Each station would have its own map or maybe stay together on one large z-level. Warriors from each station can attack the opponent at any time via hardsuits, shuttles, etc, however it is advised(rule-wise) that they abide by the command orders.
The battle(round) would end when either all members of an opposing faction(station) are slaughtered or when the integrity of a station is reduced to a certain, very low percentage.

Re: NEW Gamemode: Inter-stationary Battle

Posted: Thu Jun 09, 2016 3:48 am
by TechnoAlchemist
literally tdm

Re: NEW Gamemode: Inter-stationary Battle

Posted: Thu Jun 09, 2016 7:02 am
by Bawhoppennn
what an original idea

Re: NEW Gamemode: Inter-stationary Battle

Posted: Thu Jun 09, 2016 7:41 am
by InsaneHyena
[youtube]aT_YCqpJ2_E[/youtube]

Re: NEW Gamemode: Inter-stationary Battle

Posted: Thu Jun 09, 2016 3:20 pm
by Armhulen
If you're suggesting that we split up a sybil 50 pop server into two 25 pop bagils then that's a load of shit

Re: NEW Gamemode: Inter-stationary Battle

Posted: Thu Jun 09, 2016 6:09 pm
by Wyzack
This would require such a massive change to code and map that it would probably be better off as its own byond game based on ss13 code if anything

Re: NEW Gamemode: Inter-stationary Battle

Posted: Thu Jun 09, 2016 7:36 pm
by Scott
I linked you directly to the Ideas forum, how did you end up posting here??

Re: NEW Gamemode: Inter-stationary Battle

Posted: Wed Jun 22, 2016 6:04 am
by smittn
Sybil vs Bagil fund it

Re: NEW Gamemode: Inter-stationary Battle

Posted: Fri Jun 24, 2016 6:54 am
by ShadowDimentio
Sempai Sybil VS Kouhai Basil WHO WILL WIN

Re: NEW Gamemode: Inter-stationary Battle

Posted: Fri Jun 24, 2016 9:00 am
by TheWiznard
ShadowDimentio wrote:Sempai Sybil VS Kouhai Basil WHO WILL WIN
but basil is server one, if you look on the main page basil is on the left which means it's first

Re: NEW Gamemode: Inter-stationary Battle

Posted: Sat Jun 25, 2016 1:20 am
by yackemflam
Aye, but sybil is older.
Older is always sempai.

Re: NEW Gamemode: Inter-stationary Battle

Posted: Wed Jun 29, 2016 4:21 am
by Luke Cox
Two-station deathmatch would be fun but you I have no idea how the hell you would make it work. You'd have to make a custom map for it to work, for starters.