Syndicate lava base = Now a methlab

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FantasticFwoosh
Joined: Mon May 04, 2015 11:25 pm
Byond Username: FantasticFwoosh

Syndicate lava base = Now a methlab

Post by FantasticFwoosh » #233500

I AM THE ONE WHO KNOCKS AND MAKES KROKODIL

But really, the syndicate theme's nessecity for secrecy and NEVER LEAVING doesn't help the ruin, just make it a breaking bad meth lab and sell drugs via a non-organic teleport pad (Actually OOC:Improvedname's idea) or encourage them to use chems to survive on the outside, a bit like medical hospital, but not shit & you actually use the presetup chemistry & bits of virology to your benefit rather than dick around in a safe space where you will get BANNED (shout out to my boy Iamgoofball fighting DIY shuttles) for using your knowledge and leaving.

Add fedoras and cancer stricken men. All the easter eggs you want.

> Leave chemistry books lying around.
> Self respiration means you dont have to worry about air
> Synergise with other ghost roles (pod people chems/production, ashwalkers looting the place and getting high, golems upgrading your stuff etc.)

Spoiler:
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