Minor Suggestions

A place to record your ideas for the game.
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Anonmare
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Re: Minor Suggestions

Post by Anonmare » #109867

Bottom post of the previous page:

Cheimon wrote:The day balloons become a dangerous weapon is the day people start arresting those with balloons.
You mean Security doesn't already arrest you for having a Syndie balloon?
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DemonFiren
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Re: Minor Suggestions

Post by DemonFiren » #110227

Syndie-Cans: A container that can be set to mimic a soft drink can, capable of holding one small or two tiny items (item count pulled out of my ass), and can be locked with a three-number PIN.
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CPTANT
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Re: Minor Suggestions

Post by CPTANT » #110248

PLEASE remove the sparks from the RPD switching.

It makes no sense, is inconsistent with the RCD and burns atmos techs alive when they actually try to fix shit in hazardous environments.
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Cik
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Re: Minor Suggestions

Post by Cik » #110266

how am i going to start plasma fires then

also why did coderbus remove the ability to light plasma fire with a lit welder anyway was that intentional
Malkevin

Re: Minor Suggestions

Post by Malkevin » #110299

Sounds like a bug
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Not-Dorsidarf
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Re: Minor Suggestions

Post by Not-Dorsidarf » #110309

CPTANT wrote:PLEASE remove the sparks from the RPD switching.

It makes no sense, is inconsistent with the RCD and burns atmos techs alive when they actually try to fix shit in hazardous environments.
How is it inconsistent with the RCD?
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There is a lot of very bizarre nonsense being talked on this forum. I shall now remain silent and logoff until my points are vindicated.
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DemonFiren
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Re: Minor Suggestions

Post by DemonFiren » #110317

RCD only sparks when constructing, not when switching.
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Not-Dorsidarf
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Re: Minor Suggestions

Post by Not-Dorsidarf » #110326

DemonFiren wrote:RCD only sparks when constructing, not when switching.
I guess I've been having a persistant hallucination for the last two years then. The RCD occasionally sparks when you cycle through the modes, especially noticable when you do it fast
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kieth4 wrote: infrequently shitting yourself is fine imo
There is a lot of very bizarre nonsense being talked on this forum. I shall now remain silent and logoff until my points are vindicated.
Player who complainted over being killed for looting cap office wrote: Sun Jul 30, 2023 1:33 am Hey there, I'm Virescent, the super evil person who made the stupid appeal and didn't think it through enough. Just came here to say: screech, retards. Screech and writhe like the worms you are. Your pathetic little cries will keep echoing around for a while before quietting down. There is one great outcome from this: I rised up the blood pressure of some of you shitheads and lowered your lifespan. I'm honestly tempted to do this more often just to see you screech and writhe more, but that wouldn't be cool of me. So come on haters, show me some more of your high blood pressure please. 🖕🖕🖕
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Remie Richards
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Re: Minor Suggestions

Post by Remie Richards » #110380

DemonFiren wrote:RCD only sparks when constructing, not when switching.
LIES!!

Code: Select all

/obj/item/weapon/rcd/attack_self(mob/user)
	//Change the mode
	playsound(src.loc, 'sound/effects/pop.ogg', 50, 0)
	switch(mode)
		if(1)
			mode = 2
			user << "<span class='notice'>You change RCD's mode to 'Airlock'.</span>"
		if(2)
			mode = 3
			user << "<span class='notice'>You change RCD's mode to 'Deconstruct'.</span>"
		if(3)
			mode = 4
			user << "<span class='notice'>You change RCD's mode to 'Grilles & Windows'.</span>"
		if(4)
			mode = 1
			user << "<span class='notice'>You change RCD's mode to 'Floor & Walls'.</span>"
	if(prob(20))
		src.spark_system.start()
	return

Code: Select all

spark_system.start()
bby

and looking at it, your entire sentence is backwards, it ONLY sparks when switching, not when constructing.
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Gun Hog
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Re: Minor Suggestions

Post by Gun Hog » #110388

I like it, because it starts GLORIOUS FIRE if you try it in a plasma leak.
Malkevin

Re: Minor Suggestions

Post by Malkevin » #110396

Yep, thats why RCD were the go-to tool of choice at clearing plasma leaks (decon the floor) and hilarious when they went wrong.
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DemonFiren
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Re: Minor Suggestions

Post by DemonFiren » #110398

Remie Richards wrote:
DemonFiren wrote:RCD only sparks when constructing, not when switching.
LIES!!
Meh, I was thinking of BayCDs, then.
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Thundercoot
Joined: Fri Oct 24, 2014 10:47 pm
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Re: Minor Suggestions

Post by Thundercoot » #110460

Add salt and black pepper shakers to food supply crates.
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Anonmare
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Re: Minor Suggestions

Post by Anonmare » #110657

A floor/wall painter to accompany the Airlock painter. It's a minor thing really but it would go a long way to being able to beautifying your autism forts and make it so when you repair a shuttle, it doesn't have this buttfuck-ugly steel-grey wall in a sea of perfect white, or when you're mending the vault/AI-related floors, the ones with that blue/green glow.

Plus the Clown gets another weapon in his arsenal to drive OCD crew-members to the depths of insanity.
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Malkevin

Re: Minor Suggestions

Post by Malkevin » #110679

Wall/floor paint exists.

Its terrible and ugly though so it got removed quickly.
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Re: Minor Suggestions

Post by AnonymousNow » #110818

The Mysterious Medibot, a medical robot made using a Syndicate healthkit that acts differently to regular medibots - it heals a target using specific chemicals based on their damage types, thus bringing them back up to speed much faster, even if they're damaged across the board.
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Fuck anti-roleplay suggestions and fuck Bay.

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bandit
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Re: Minor Suggestions

Post by bandit » #110859

Malkevin wrote:Wall/floor paint exists.

Its terrible and ugly though so it got removed quickly.
Still exists if you know where to get it (xenobiology)
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Cavoglave
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Re: Minor Suggestions

Post by Cavoglave » #110998

Gas pumps (and perhaps other binary devices) ought to be reversible. That is, their direction could simply be toggled from north to south OR east to west with a UI button.
It would allow, as an example, the air tanks scattered throughout maintenance to be used as "air capacitors" without having to unwrench and flip manually, or send a borg as an AI.
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DemonFiren
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Re: Minor Suggestions

Post by DemonFiren » #111011

>air capacitor

I think it's called "storage tank".
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Screemonster
Joined: Sat Jul 26, 2014 7:23 pm
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Re: Minor Suggestions

Post by Screemonster » #111014

Add craftable tables from cardboard sheets, resembling a stack of boxes. Flipping, climbing on or tabling someone on them should destroy them and scatter boxes everywhere.

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TheNightingale
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Re: Minor Suggestions

Post by TheNightingale » #111021

Cavoglave wrote:Gas pumps (and perhaps other binary devices) ought to be reversible. That is, their direction could simply be toggled from north to south OR east to west with a UI button.
It would allow, as an example, the air tanks scattered throughout maintenance to be used as "air capacitors" without having to unwrench and flip manually, or send a borg as an AI.
Flooding the plasma tank with the contents of distro. It's the perfect crime.
Marflow
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Re: Minor Suggestions

Post by Marflow » #112042

It'd be neat if external airlocks and their vicinity had bars that people can use to move in/out without being constantly bumprobed by spacewind. You know, like actual space stations have bars on the walls so they can move about.
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Re: Minor Suggestions

Post by Miauw » #112058

TheNightingale wrote:You should be able to rename the agent ID card, and use a voice changer like the changeling's power (by typing in the name).
literally how voice changers work right now.
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Deitus
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Re: Minor Suggestions

Post by Deitus » #112172

can we please make it so we can examine doors to see if they are shocked or not?
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whodaloo
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Re: Minor Suggestions

Post by whodaloo » #112173

if you throw a body at a door it will spark
you might be able to throw objects at a door, too? not sure about that one
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Deitus
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Re: Minor Suggestions

Post by Deitus » #112176

whodaloo wrote:if you throw a body at a door it will spark
you might be able to throw objects at a door, too? not sure about that one
the latter might be a nice alternative, bodies might not be around unless you're in a very public place
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Gamarr
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Re: Minor Suggestions

Post by Gamarr » #112366

The Riot and Combat shotgun could use the same seclite attachment option that the tasers and e-guns have.
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Anonmare
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Re: Minor Suggestions

Post by Anonmare » #112367

Tacticool weapon attachments when?
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Cheimon
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Re: Minor Suggestions

Post by Cheimon » #112376

Shove a box of shotgun slugs in the armoury, so you can change the loadout of them if you want to without having to run down to cargo.

Also, put the beanbag slugs in the armoury simple locker in a box too, for tidiness.

Make it so that if you fold a syndie cardboard box, it'll be 'syndie cardboard' and turn back into a syndie box if you fold it up again, at the moment you can fold and unfold a box to disguise it which is...silly.
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ThanatosRa
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Re: Minor Suggestions

Post by ThanatosRa » #112400

A trash picking stick.
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Malkevin

Re: Minor Suggestions

Post by Malkevin » #112413

If its a robust stabbing tool, then hell yeah
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Re: Minor Suggestions

Post by TheNightingale » #112430

Cheimon wrote:Make it so that if you fold a syndie cardboard box, it'll be 'syndie cardboard' and turn back into a syndie box if you fold it up again, at the moment you can fold and unfold a box to disguise it which is...silly.
And so you can disguise yourself as a syndieborg.
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DemonFiren
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Re: Minor Suggestions

Post by DemonFiren » #112495

Gather enough syndie cardboard and you ought to be able to make a cardboard nuke.
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Takeguru
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Re: Minor Suggestions

Post by Takeguru » #112815

Make it have a 1-1-1 detonation if you enter the nuke code on it.

AND play the sound effects for a nuke going off to the server.

It'll cut to the cutscene, and it'll just be a small pop, like one of the poppers you can get out of the arcade machines
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DemonFiren
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Re: Minor Suggestions

Post by DemonFiren » #112822

Set the paper nuke code to 000000, for easy deployment and an only moderately obscure historical reference.

And make cargo's syndicrates as well as bundles contain syndieboxes instead of regular ones.
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callanrockslol
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Re: Minor Suggestions

Post by callanrockslol » #112965

Takeguru wrote:Make it have a 1-1-1 detonation if you enter the nuke code on it.

AND play the sound effects for a nuke going off to the server.

It'll cut to the cutscene, and it'll just be a small pop, like one of the poppers you can get out of the arcade machines
The cutscene breaks stuff for some reason occasionally.
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Re: Minor Suggestions

Post by Zero Ziat » #112978

(Skip to 0:10, watch till 0:25)
[youtube]kmIR9RRZknM[/youtube]

Trigger this cutscene conditionally during new-cops when the escape shuttle leaves, the :disk: is not on board of the escape shuttle and there is at least 1 op alive (or some other similar set of conditions if you understood my concept, maybe only if the shuttle manages to escape if the nuke is armed, ala 3 head IDs on shuttle console to rush the escape).

Has great music, is great graphics and is a homage to an awesome game most of us here should be familiar with. :geek:

The video might need some edition. The Sa-Matra coupled with the Vindicator should be altered into the station... Or just leave it as-is if you can't be hassled.

What do you think?
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Deitus
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Re: Minor Suggestions

Post by Deitus » #112979

Zero Ziat wrote:(Skip to 0:10, watch till 0:25)
[youtube]kmIR9RRZknM[/youtube]

Trigger this cutscene conditionally during new-cops when the escape shuttle leaves, the :disk: is not on board of the escape shuttle and there is at least 1 op alive (or some other similar set of conditions if you understood my concept, maybe only if the shuttle manages to escape if the nuke is armed, ala 3 head IDs on shuttle console to rush the escape).

Has great music, is great graphics and is a homage to an awesome game most of us here should be familiar with. :geek:

The video might need some edition. The Sa-Matra coupled with the Vindicator should be altered into the station... Or just leave it as-is if you can't be hassled.

What do you think?
neat imo but considering the normal cutscene breaks shit i doubt it'd be implemented. not to mention possible (if unlikely) copyright issues
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Re: Minor Suggestions

Post by Zero Ziat » #112980

I know cutscenes break shit but that's something to be addressed on it's own. Also since it's a round-end thing I doubt it'd matter much by that point.

I think the UQM license holders are dead/gone/don't care/will never find out, so I never really thought about what it could do copyright-wise. I do think if it becomes a nuisance some sort of credit should be posted if necessary. I'm not trying to appeal to plagiarism with this, in fact, I had a homage in mind if anything.
i used to have a signature here but it was from like almost 10 years ago lol
Cik
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Re: Minor Suggestions

Post by Cik » #112986

you should be able to jump on grenades

people always complain about flashbangs, what if you could jump on them which would nullify the flash and bang but would hurt and stun whoever hopped on it?
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Reimoo
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Re: Minor Suggestions

Post by Reimoo » #113753

Can we get a proper gun rack?

The things in the armory are really ugly.
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ThanatosRa
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Re: Minor Suggestions

Post by ThanatosRa » #113979

Did anyone ever finally do a hawaiian shirt, shorts ballcap combo for the detective?
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AnonymousNow
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Re: Minor Suggestions

Post by AnonymousNow » #115317

Why don't we make non-slip shoes into chameleon shoes, as well? It'd remove the brownshoe meta.
Hornygranny wrote:It's not your codebase. It's our codebase. You can imply soft power as much as you want, but you don't have it. Division between the server and project is absolute. I'm not interested in reading dezzmont platitudes for the billionth time and won't be checking back in this thread.
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Fuck anti-roleplay suggestions and fuck Bay.

Xenomorphs a shit.
One Seven One
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Re: Minor Suggestions

Post by One Seven One » #115354

Gamarr wrote:The Riot and Combat shotgun could use the same seclite attachment option that the tasers and e-guns have.
What about attaching them to heavier armor like riot armor?
AnonymousNow wrote:Why don't we make non-slip shoes into chameleon shoes, as well? It'd remove the brownshoe meta.
We really need this.
whodaloo
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Re: Minor Suggestions

Post by whodaloo » #115472

One Seven One wrote:
Gamarr wrote:The Riot and Combat shotgun could use the same seclite attachment option that the tasers and e-guns have.
What about attaching them to heavier armor like riot armor?
what
One Seven One wrote:
AnonymousNow wrote:Why don't we make non-slip shoes into chameleon shoes, as well? It'd remove the brownshoe meta.
We really need this.
you can color no-slips with gayons, the more you know
i love public logs
Spoiler:
SAY: Kolt Saudwell/RedMcCloud : Beacuse
SAY: Kolt Saudwell/RedMcCloud : ((im banned))

SAY: Zack Bodast/Logman : Hos
SAY: Zack Bodast/Logman : Can i bang you]
SAY: Zack Bodast/Logman : ]plras
SAY: Zack Bodast/Logman : R; I WROTE THIS SOMG FOR YOU HOS

SAY: Bryce Pax/IcePacks : I THINK I WAS A LITTLE HASTY IN GIVING THE CREW ACCESS TO THE ARMORY

Lusty Xenomorph Maid begins to clean the telescopic baton with the soap...

[Common] Garrett Larson says, "How do i shot pod"

OOC: Zoey Webb/Firecage : WHodaloo, why are you so fucking aggressive against me
OOC: Engineer Donkin/Whodaloo : i have no idea what you're talking about chief
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TheNightingale
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Re: Minor Suggestions

Post by TheNightingale » #115483

Attaching Seclites to armour? That could be interesting. Shine like the July sun.
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Anonmare
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Re: Minor Suggestions

Post by Anonmare » #115485

There's no black or white crayon (Except the Mime's) and most jobs usually either have black shoes, white shoes or non-standard shoes like jackboots/workshoes. No-Slips really do stick out a lot
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Actionb
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Re: Minor Suggestions

Post by Actionb » #115494

Give AI the ability to ping drones to a location. Pretty much the alert system the drones already have, just for the AI.
One Seven One
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Re: Minor Suggestions

Post by One Seven One » #115533

whodaloo wrote:
One Seven One wrote:
Gamarr wrote:The Riot and Combat shotgun could use the same seclite attachment option that the tasers and e-guns have.
What about attaching them to heavier armor like riot armor?
what
Like a shoulder mounted flashlight.
whodaloo wrote:you can color no-slips with gayons, the more you know
Where will I get my no-slip clown shoes though?
Malkevin

Re: Minor Suggestions

Post by Malkevin » #115549

Rainbow crayon. (not sure if it does, but it should)
oneechan
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Re: Minor Suggestions

Post by oneechan » #115683

Xhuis | omfg that needs to be a gang
Xhuis | squid kids
Xhuis | paint cans are infinite uses and do damage on attack
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