Little things you learned that are game changing

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Grazyn
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Re: Little things you learned that are game changing

Post by Grazyn » #168647

Bottom post of the previous page:

the wiki says you can hack a c4 (and thus make the whole motion sensor thing) but the last time I tried it didn't work. I screwdrived it open, but then using a multitool on it did nothing, and using it in hand just brought up the window where you set the timer.
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Re: Little things you learned that are game changing

Post by PKPenguin321 » #168669

Grazyn wrote:the wiki says you can hack a c4 (and thus make the whole motion sensor thing) but the last time I tried it didn't work. I screwdrived it open, but then using a multitool on it did nothing, and using it in hand just brought up the window where you set the timer.
you have to use an assembly item on it iirc, like a signaller
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
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Re: Little things you learned that are game changing

Post by ImaTowel » #168762

Bartender is actually just an alcoholic chemist. Glasses are beakers and the mixer is a large beaker. Here's a couple tricks I've found.

Unless someone comes in with science googles ONLY YOU know what is in a drink due to the beer goggles. As traitor this proves to be very handy.

If your drink has a neat sprite (like syndicate bomb, changling sting, etc) it will look like that sprite as long as its the majority of the glass it is in.

There's a lot more to bartender if you really look into it. I got way too carried away and calculated how much for a given drink will kill you the other day using simple math and testing on myself.
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Re: Little things you learned that are game changing

Post by Zilenan91 » #168934

Yeah it's great. There's a reason it's my favorite job.
Spoiler:
Zilenan91 wrote:
Just replace both their arms with chainsaws.

HAVE FUN ESCAPING NOW WITH NO ARMS
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Wyzack
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Re: Little things you learned that are game changing

Post by Wyzack » #168935

Also you get a snowflake shotgun which is awesome when shit hits the fan and you prepared a box of shotgun slugs
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Re: Little things you learned that are game changing

Post by ImaTowel » #169105

I like some of the subtle effects of certain drinks too that aren't mentioned on the wiki, for instance Barefoot. It heals brute damage under a certain, but obvious condition.
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Anonmare
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Re: Little things you learned that are game changing

Post by Anonmare » #169110

ImaTowel wrote:I like some of the subtle effects of certain drinks too that aren't mentioned on the wiki, for instance Barefoot. It heals brute damage under a certain, but obvious condition.
Cuba Libre's is nice too tbh.
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Re: Little things you learned that are game changing

Post by Reece » #169117

Wyzack wrote:Also you get a snowflake shotgun which is awesome when shit hits the fan and you prepared a box of shotgun slugs
Speaking of that, I know you can craft shells, but can you add anything to a tech shell? Like for a classic rocksalt shot, or capasin for stun shell without the electric?
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Super Aggro Crag
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Re: Little things you learned that are game changing

Post by Super Aggro Crag » #169119

tell us the secret effects
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Anonmare
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Re: Little things you learned that are game changing

Post by Anonmare » #169126

Super Aggro Crag wrote:tell us the secret effects
Alright lad
Cuba Libre heals revolutionaries, and only revolutionaries. Dunno about headrevs though.
Barefoot heals your brute damage, and quite a decent amount too but only while you're not wearing shoes.
Syndicate bomb has a small chance of playing an explosion sound when drunk.
Demon's Blood and Devil's Kiss makes any nearby Salughter Demons drain your life I *think*. That one i'm not so sure about.
The something fizz (I can't remmeber it's name of the top of my head, the glass looks like a magnet) makes you attract loose bits of ore to your person.
Anti-freeze warms you up enough to survive in space, if you don't mind stumbling about drunkenly so I wouldn't recommend it.
Iced tea cools you down if you're overheated and heals toxin damage better than tea does.
Changeling Sting causes Changelings to rapidly regenerate their chemical storage while it's in their system.

That's all I can recall off the top of my head
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Zilenan91
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Re: Little things you learned that are game changing

Post by Zilenan91 » #169134

That Changeling Sting tip actually sounds really useful

If only changelings weren't boring and/or disabled
Spoiler:
Zilenan91 wrote:
Just replace both their arms with chainsaws.

HAVE FUN ESCAPING NOW WITH NO ARMS
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Re: Little things you learned that are game changing

Post by ImaTowel » #169165

Anonmare wrote:
Super Aggro Crag wrote:tell us the secret effects
Alright lad
Cuba Libre heals revolutionaries, and only revolutionaries. Dunno about headrevs though.
Barefoot heals your brute damage, and quite a decent amount too but only while you're not wearing shoes.
Syndicate bomb has a small chance of playing an explosion sound when drunk.
Demon's Blood and Devil's Kiss makes any nearby Salughter Demons drain your life I *think*. That one i'm not so sure about.
The something fizz (I can't remmeber it's name of the top of my head, the glass looks like a magnet) makes you attract loose bits of ore to your person.
Anti-freeze warms you up enough to survive in space, if you don't mind stumbling about drunkenly so I wouldn't recommend it.
Iced tea cools you down if you're overheated and heals toxin damage better than tea does.
Changeling Sting causes Changelings to rapidly regenerate their chemical storage while it's in their system.

That's all I can recall off the top of my head
Cuba libre is both and same for each. Heals all stats and O2 loss.
Demon's Blood and Devil's kiss have each its own effect. One prevents you from being sucked into demon pools and the other causes brute damage to the demon who eats you but i cant recall what does what.
Screwdrivers heal rad damage for engineers
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Re: Little things you learned that are game changing

Post by ShadowDimentio » #169166

Why are those bonuses not mentioned on the wiki? They're cool and totally should be
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Re: Little things you learned that are game changing

Post by Zilenan91 » #169167

Because nobody updates the wiki
Spoiler:
Zilenan91 wrote:
Just replace both their arms with chainsaws.

HAVE FUN ESCAPING NOW WITH NO ARMS
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Re: Little things you learned that are game changing

Post by ImaTowel » #169168

The wiki is pretty outdated in a lot of places. I'd gladly do edits if I am able too
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Re: Little things you learned that are game changing

Post by Super Aggro Crag » #169170

i know that straight lime juice can cure a bit of toxin damage
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Re: Little things you learned that are game changing

Post by Zilenan91 » #169173

yeah, it has a 20% chance per tick to heal 1 toxin. Cream is the same with brute, tomato juice does it for burn, and OJ does it for oxygen.
Spoiler:
Zilenan91 wrote:
Just replace both their arms with chainsaws.

HAVE FUN ESCAPING NOW WITH NO ARMS
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Re: Little things you learned that are game changing

Post by Pilgrim » #169179

What's a good drink for a detective? I generally go with hard whiskey or a rum and coke for the sake of being hardboiled, but if any seekrit drinks heal him in particular or give security-related benefits it'd be handy to know.
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Re: Little things you learned that are game changing

Post by Zilenan91 » #169180

There aren't any drinks that heal the detective in particular but there probably should be.
Spoiler:
Zilenan91 wrote:
Just replace both their arms with chainsaws.

HAVE FUN ESCAPING NOW WITH NO ARMS
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Re: Little things you learned that are game changing

Post by ImaTowel » #169184

I second that. Maybe the detective should have a tolerance to that certain drink too? When I've served the detective as bartender the drink of choice is always whiskey based so maybe a ninja update where the whiskey base alcohols heal certain damages up to the 50% threshold (Whiskey straight (on the rocks), Whiskey sour, Whiskey Cola, etc.)
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Re: Little things you learned that are game changing

Post by Pilgrim » #169187

Yeah, the detective should be a hard drinker and not get drunk off a couple sips of hard liquor as he currently does.

I support making the detective start the round as an alcoholic with the ability to wean himself off as the round progresses or remain as such with the added bonus of never vomiting or slurring his speech when drunk.
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Re: Little things you learned that are game changing

Post by TheNightingale » #169200

Pilgrim wrote:What's a good drink for a detective? I generally go with hard whiskey or a rum and coke for the sake of being hardboiled, but if any seekrit drinks heal him in particular or give security-related benefits it'd be handy to know.
The Manhattan's description calls it the Detective's drink of choice. It's got whiskey in it too.
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Re: Little things you learned that are game changing

Post by Remie Richards » #169210

Anonmare wrote:
Super Aggro Crag wrote:tell us the secret effects
Alright lad
Cuba Libre heals revolutionaries, and only revolutionaries. Dunno about headrevs though.
Barefoot heals your brute damage, and quite a decent amount too but only while you're not wearing shoes.
Syndicate bomb has a small chance of playing an explosion sound when drunk.
Demon's Blood and Devil's Kiss makes any nearby Salughter Demons drain your life I *think*. That one i'm not so sure about.
The something fizz (I can't remmeber it's name of the top of my head, the glass looks like a magnet) makes you attract loose bits of ore to your person.
Anti-freeze warms you up enough to survive in space, if you don't mind stumbling about drunkenly so I wouldn't recommend it.
Iced tea cools you down if you're overheated and heals toxin damage better than tea does.
Changeling Sting causes Changelings to rapidly regenerate their chemical storage while it's in their system.

That's all I can recall off the top of my head
A lot of them you got right, here's the corrections:

Demon's Blood prevents you from being pulled into blood pools by a demon, you're 100% safe while you have some in your system.
Devil's kiss just fucks the demon up if it tries to pull you in (25 brute to the demon, and lets you go)
Fetching fiz? - Pulls all ores nearby(3 turfs) towards you every Life() tick (it's a step, not a throw, so you won't get hurt)
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Re: Little things you learned that are game changing

Post by Wyzack » #169224

Give the detective snowflake alcohol resistance when
Arthur Thomson says, "Since there are no admins I would loging with another account and kill you"
Caleb Robinson laughs.
Arthur Thomson catches fire!
tusterman11 wrote:Can you stop lying? I just asked you and you are was a piece of shiit on me!!!
Kor wrote:I wish Wyzack was still an admin.
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Re: Little things you learned that are game changing

Post by Super Aggro Crag » #169260

Zilenan91 wrote:yeah, it has a 20% chance per tick to heal 1 toxin. Cream is the same with brute, tomato juice does it for burn, and OJ does it for oxygen.
whenever i have a very small amount of damage i go to the bar and chug juice so i don't have to waste medical supplies.
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Re: Little things you learned that are game changing

Post by Zilenan91 » #169299

Yeah juice was great back when slipping damage was a thing. Slipping damage was still terrible.
Spoiler:
Zilenan91 wrote:
Just replace both their arms with chainsaws.

HAVE FUN ESCAPING NOW WITH NO ARMS
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Re: Little things you learned that are game changing

Post by PKPenguin321 » #169319

Wyzack wrote:Give the detective snowflake alcohol resistance when
i could have sworn this was already a thing, i thought xhuis added alcohol resistance level as a var to humans in the refactor
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
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Re: Little things you learned that are game changing

Post by kazeespada » #169434

PKPenguin321 wrote:
Wyzack wrote:Give the detective snowflake alcohol resistance when
i could have sworn this was already a thing, i thought xhuis added alcohol resistance level as a var to humans in the refactor
He did but he only gave it to the bartender.
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Re: Little things you learned that are game changing

Post by Scott » #169654

If you alt+click a cigarette packet you close it.
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Re: Little things you learned that are game changing

Post by Munchlax » #169659

game changer of the year
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Re: Little things you learned that are game changing

Post by Malkevin » #169661

If you target the mouth then attack your self with a cig packet you'll get a cig in the mouth, one handed.
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Re: Little things you learned that are game changing

Post by Pilgrim » #169730

You can open the cigarette packet while it's in your pocket by clicking and dragging it onto yourself.
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Re: Little things you learned that are game changing

Post by TankNut » #169815

Pilgrim wrote:You can open the cigarette packet while it's in your pocket by clicking and dragging it onto yourself.
This works with any storage container in your backpack as well. Try dragging your box from your backpack onto yourself. It'll open and you'll be able to both put items in and take them out.
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Re: Little things you learned that are game changing

Post by Zilenan91 » #170016

You can drag it onto your actual sprite to open it like you would a backpack
Spoiler:
Zilenan91 wrote:
Just replace both their arms with chainsaws.

HAVE FUN ESCAPING NOW WITH NO ARMS
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Re: Little things you learned that are game changing

Post by Zilenan91 » #170116

TIL that Hearty Punch is a reference to Bastion
Spoiler:
Zilenan91 wrote:
Just replace both their arms with chainsaws.

HAVE FUN ESCAPING NOW WITH NO ARMS
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Re: Little things you learned that are game changing

Post by Topham » #170487

Pilgrim wrote:You can open the cigarette packet while it's in your pocket by clicking and dragging it onto yourself.
Malkevin wrote:If you target the mouth then attack your self with a cig packet you'll get a cig in the mouth, one handed.
okay now which one feels more badass to you
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Re: Little things you learned that are game changing

Post by confused rock » #170498

Topham wrote:
Pilgrim wrote:You can open the cigarette packet while it's in your pocket by clicking and dragging it onto yourself.
Malkevin wrote:If you target the mouth then attack your self with a cig packet you'll get a cig in the mouth, one handed.
okay now which one feels more badass to you
first because lighters fit in cigarette packs
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Re: Little things you learned that are game changing

Post by TheWiznard » #170554

drones can smoke cig/ars
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Re: Little things you learned that are game changing

Post by Pilgrim » #170605

The syndie cigarettes are incredibly robust as they are filled with omnizine. You can guarantee you'll walk away alive from anything that doesn't kill you instantly, and people tend not to pay attention to your cigarette box if you keep it somewhere unsuspicious such as your pockets. Also, they only cost 1 or 2 crystals so you really have no excuse.
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Re: Little things you learned that are game changing

Post by Scott » #170631

Reminder to ahelp if people dunk you because of your syndie smokes.
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Re: Little things you learned that are game changing

Post by Topham » #170674

The unloved rock wrote:lighters fit in cigarette packs
damn i always forget about that. most of the time i just use welders. Zippos too?
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Malkevin

Re: Little things you learned that are game changing

Post by Malkevin » #170675

Lighters are for fags.

Welders for badasses
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Re: Little things you learned that are game changing

Post by DemonFiren » #170689

Real badasses use flares.
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non-lizard things:
Spoiler:
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Re: Little things you learned that are game changing

Post by Smeller » #170870

DemonFiren wrote:Real badasses use igniters.
FTFY
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Re: Little things you learned that are game changing

Post by Topham » #170874

Smeller wrote:
DemonFiren wrote:Real badasses use igniters.
FTFY
fucking igniters what are you some kind of cuck

real badasses use the flames of their burning passion and nothing else
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DemonFiren
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Re: Little things you learned that are game changing

Post by DemonFiren » #170879

Topham wrote:
Smeller wrote:
DemonFiren wrote:Real badasses use igniters.
FTFY
fucking igniters what are you some kind of cuck

real badasses use the flames of their burning passion and nothing else
I would, but my spesswaifu doesn't show up that often anymore and ERP is banned, anyway.
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non-lizard things:
Spoiler:
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Malkevin

Re: Little things you learned that are game changing

Post by Malkevin » #170899

Did lighting smokes with lasers ever get implemented?
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Re: Little things you learned that are game changing

Post by Zilenan91 » #170927

Don't think so
Spoiler:
Zilenan91 wrote:
Just replace both their arms with chainsaws.

HAVE FUN ESCAPING NOW WITH NO ARMS
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Screemonster
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Re: Little things you learned that are game changing

Post by Screemonster » #170932

Can you use eswords? I can't remember.
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DemonFiren
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Re: Little things you learned that are game changing

Post by DemonFiren » #170933

You can.
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non-lizard things:
Spoiler:
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Re: Little things you learned that are game changing

Post by Wyzack » #170946

But not double E swords, which I think is a bug
Arthur Thomson says, "Since there are no admins I would loging with another account and kill you"
Caleb Robinson laughs.
Arthur Thomson catches fire!
tusterman11 wrote:Can you stop lying? I just asked you and you are was a piece of shiit on me!!!
Kor wrote:I wish Wyzack was still an admin.
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