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The steampunk look for that is awesome.Sprite Requests
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- paprika
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Re: Sprite Requests
now you have to make all the consoles holographic ausops ![Smile :)](./images/smilies/icon_e_smile.gif)
![Smile :)](./images/smilies/icon_e_smile.gif)
Oldman Robustin wrote:It's an established meme that coders don't play this game.
- Brotemis
- Joined: Mon Apr 28, 2014 7:45 pm
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Re: Sprite Requests
Requesting multiple things, just turfs.
Need fleshy bloody floor (like actual floors made of flesh), bony fleshy walls (walls made of bone and flesh, and if possible all connected sections, can do without but hey if you can do it, more power to you) and lastly a red miasma kind of space. For flesh space.
This is a sprite request
Need fleshy bloody floor (like actual floors made of flesh), bony fleshy walls (walls made of bone and flesh, and if possible all connected sections, can do without but hey if you can do it, more power to you) and lastly a red miasma kind of space. For flesh space.
This is a sprite request
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- Joined: Thu Apr 17, 2014 4:35 pm
Re: Sprite Requests
OMG I LOVE YOUimblyings wrote:kept you waiting huhcarnie wrote:
http://filesmelt.com/dl/coil.dmi
http://filesmelt.com/dl/lightning.dmi
http://filesmelt.com/dl/particle_accelerator.dmi
http://filesmelt.com/dl/sing.dmi
included in coil dmi is two sprites of the tesla coil, one normal and one hit by lightning because it looks cool. If can include that in your code cool if not oh well
lightning dmi has three variations of a 64x32 sprite, I'm still not sure how you were going to implement your lightning but anyway, these sprites are lined up so they align at both ends. The variation is there so it doesn't look too copy paste
particle_accelerator is a completely reskinned PA
sing.dmi is the anomaly. There only is one, a 3x3. It is animated, don't worry.
Absolutely perfect on all counts.
- Psyentific
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Re: Sprite Requests
port to nanocodeimblyings wrote:kept you waiting huhcarnie wrote:
http://filesmelt.com/dl/coil.dmi
http://filesmelt.com/dl/lightning.dmi
http://filesmelt.com/dl/particle_accelerator.dmi
http://filesmelt.com/dl/sing.dmi
included in coil dmi is two sprites of the tesla coil, one normal and one hit by lightning because it looks cool. If can include that in your code cool if not oh well
lightning dmi has three variations of a 64x32 sprite, I'm still not sure how you were going to implement your lightning but anyway, these sprites are lined up so they align at both ends. The variation is there so it doesn't look too copy paste
particle_accelerator is a completely reskinned PA
sing.dmi is the anomaly. There only is one, a 3x3. It is animated, don't worry.
port now
I haven't logged into SS13 in at least a year.
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Re: Sprite Requests
I was curious if anyone could sprite more female formal dresses. Reason I ask is because we had a lounge singer in the bar on another server, and there wasn't a lot of dresses to choose from normally. http://photos.posh24.com/p/1364385/z/fa ... ess_at.jpg <-- Possibly something a bit more risque? Maybe some opera gloves, shoes, and a tiara/headband to go with the look? I dunno. Thoughts?
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Re: Sprite Requests
Chanterelle wrote:I was curious if anyone could sprite more female formal dresses. Reason I ask is because we had a lounge singer in the bar on another server, and there wasn't a lot of dresses to choose from normally. http://photos.posh24.com/p/1364385/z/fa ... ess_at.jpg <-- Possibly something a bit more risque? Maybe some opera gloves, shoes, and a tiara/headband to go with the look? I dunno. Thoughts?
Hey.
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Re: Sprite Requests
Eee!! It's gorgeous! Thank you so much~! What shoes in-game would look good with that? Sandals, lace-up shoes? I love, love, love the dress~!Nienhaus wrote:Chanterelle wrote:I was curious if anyone could sprite more female formal dresses. Reason I ask is because we had a lounge singer in the bar on another server, and there wasn't a lot of dresses to choose from normally. http://photos.posh24.com/p/1364385/z/fa ... ess_at.jpg <-- Possibly something a bit more risque? Maybe some opera gloves, shoes, and a tiara/headband to go with the look? I dunno. Thoughts?
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Re: Sprite Requests
That's already covered for now. Have to wait for MiauwScott wrote:One of you pixel makers get on the case.
http://tgstation13.org/phpBB/viewtopic. ... 175#p23773
Hey.
- Tokiko2
- Joined: Mon Apr 21, 2014 12:18 am
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Re: Sprite Requests
Can anyone sprite me a stronger, more dangerous looking walking mushroom? Animated if possible. Cap and the body should also be separate like the original so I can keep their randomly generated cap color stuffs. A dead version of the sprite would also be nice if you feel like it but is not necessary.
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Re: Sprite Requests
Red first aid kit? Why isn't this a thing?
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Re: Sprite Requests
why would we need a red first aid kit?
- Steelpoint
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Re: Sprite Requests
Eh, there could be a "General First Aid Kit" that has a red sprite, it holds one of each different kind of healing item for Burn, Oxy, Brute and Toxin damage.
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Re: Sprite Requests
Or that could be the white first aid kit and the red first aid kit would have bruise packs and bicaridine.
- Ikarrus
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Re: Sprite Requests
<MrPerson> Honestly I kind of wish we put more emphasis on the spriting/mapping section, it seems to get less attention than it deserves
<Ikarrus> well, how would we go about that MrPerson
<Ikarrus> People tend to just create content for things that don't exist yet
<MrPerson> Hey, I'm just the ideas guy!
<MrPerson> I have no idea how to solve the problem, it's a tough one
<D3athrow> Do you have a sprite request sub forum?
<Ikarrus> We have a spriting subforum
<Ikarrus> with a requests sticky
<Ikarrus> I'm thinking all people would need is some direction
<Ikarrus> we could point out things that could use new sprites
<Ikarrus> nice machine variations
<Ikarrus> computers
<MrPerson> Things that use the same sprites as other things
<Ikarrus> old shit like turret control
<Aranclanos> autolathe/protolathe
<Ikarrus> PA sprites that work on all directions, not jsut south
<Aranclanos> current PA sprites work in all directions
<Ikarrus> anything but more useless hair and clothes
<Ikarrus> they dont light up according to power level aran
<Aranclanos> ah
<Ikarrus> you cant see the lights in any of the dirs but south
<MrPerson> North-facing sleepers
<Aranclanos> well that doesn't need a lot of spriting
<Ikarrus> it doesnt
<Ikarrus> but it could improve the game
<Aranclanos> I'd like more machines with off/on sprites
<Aranclanos> like the cryo tubes
<Ikarrus> yes
<Ikarrus> turret control lacks an off sprite
<Aranclanos> the virology machinery still blinks if powerless
<MrPerson> Would need a bunch of sprites but the centcom walls should be smoothwalls
<Aranclanos> we can easily throw those walls to the trash
<Aranclanos> and remove all unsimulated turfs
<Aranclanos> to make sure nobody ever uses them
<MrPerson> Hmm... good idea
<Aranclanos> oh and remove those walls that look like windows
<Aranclanos> people always try to hit them and it's really confusing
tl;dr we could really use less character sprites and more machinery/turf sprites to replace some of our older/reused ones.
<Ikarrus> well, how would we go about that MrPerson
<Ikarrus> People tend to just create content for things that don't exist yet
<MrPerson> Hey, I'm just the ideas guy!
<MrPerson> I have no idea how to solve the problem, it's a tough one
<D3athrow> Do you have a sprite request sub forum?
<Ikarrus> We have a spriting subforum
<Ikarrus> with a requests sticky
<Ikarrus> I'm thinking all people would need is some direction
<Ikarrus> we could point out things that could use new sprites
<Ikarrus> nice machine variations
<Ikarrus> computers
<MrPerson> Things that use the same sprites as other things
<Ikarrus> old shit like turret control
<Aranclanos> autolathe/protolathe
<Ikarrus> PA sprites that work on all directions, not jsut south
<Aranclanos> current PA sprites work in all directions
<Ikarrus> anything but more useless hair and clothes
<Ikarrus> they dont light up according to power level aran
<Aranclanos> ah
<Ikarrus> you cant see the lights in any of the dirs but south
<MrPerson> North-facing sleepers
<Aranclanos> well that doesn't need a lot of spriting
<Ikarrus> it doesnt
<Ikarrus> but it could improve the game
<Aranclanos> I'd like more machines with off/on sprites
<Aranclanos> like the cryo tubes
<Ikarrus> yes
<Ikarrus> turret control lacks an off sprite
<Aranclanos> the virology machinery still blinks if powerless
<MrPerson> Would need a bunch of sprites but the centcom walls should be smoothwalls
<Aranclanos> we can easily throw those walls to the trash
<Aranclanos> and remove all unsimulated turfs
<Aranclanos> to make sure nobody ever uses them
<MrPerson> Hmm... good idea
<Aranclanos> oh and remove those walls that look like windows
<Aranclanos> people always try to hit them and it's really confusing
tl;dr we could really use less character sprites and more machinery/turf sprites to replace some of our older/reused ones.
Former Dev/Headmin
Who is this guy?
Who is this guy?
- Jordie0608
- Site Admin
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Re: Sprite Requests
Spiders only have 6 legs from the front/back, we need sprites to rectify this.
Forum Admin
Send me a PM if you have any issues, concerns or praise of fishfood to express about the forums.
Send me a PM if you have any issues, concerns or praise of fishfood to express about the forums.
- RexTheRed
- Joined: Wed Aug 20, 2014 7:01 pm
Re: Sprite Requests
I made a new mass driver sprite if anyone's interested, and if anyone takes interested, I might do some moreIkarrus wrote:tl;dr we could really use less character sprites and more machinery/turf sprites to replace some of our older/reused ones.
EDIT - Added this thing
Re: Sprite Requests
This is beautiful. But really looks like a penis (:imblyings wrote:kept you waiting huhcarnie wrote:
http://filesmelt.com/dl/coil.dmi
http://filesmelt.com/dl/lightning.dmi
http://filesmelt.com/dl/particle_accelerator.dmi
http://filesmelt.com/dl/sing.dmi
included in coil dmi is two sprites of the tesla coil, one normal and one hit by lightning because it looks cool. If can include that in your code cool if not oh well
lightning dmi has three variations of a 64x32 sprite, I'm still not sure how you were going to implement your lightning but anyway, these sprites are lined up so they align at both ends. The variation is there so it doesn't look too copy paste
particle_accelerator is a completely reskinned PA
sing.dmi is the anomaly. There ofnly is one, a 3x3. It is animated, don't worry.
- Cheridan
- Joined: Tue Apr 15, 2014 6:04 am
- Byond Username: Cheridan
Re: Sprite Requests
Top Priority Sprites:
Bookbags & Plant Bags
Forensic Scanners
Package Wrapper
Mining mobs, particularly hivelords.
so hideous
Bookbags & Plant Bags
Forensic Scanners
Package Wrapper
Mining mobs, particularly hivelords.
so hideous
- Ikarrus
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Re: Sprite Requests
Turret control and cleaner grenade dispenser both just use the prox sensor sprite. And that's awful. We need unique icons, please.
And as I noted, Particle Accelerator sprites with all the different icon_states required. Our current PA's lights are only visible when it's being pointed south.
And as I noted, Particle Accelerator sprites with all the different icon_states required. Our current PA's lights are only visible when it's being pointed south.
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- Skorvold
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Re: Sprite Requests
But muh Paratrooper gunsPsyentific wrote:The third and fifth look more like ghetto blastaz or gats than SMGs. Something you'd bust caps in niggas with, or take on a drive-by, not a professional military SMG for operating operators. Paprikas looks like the sort of thing I'd hold sideways.
For reference, look up the MP-5, the UMP-45, the Uzi, and the Sten. For future-y SMGs, there's the P90 and the Kriss Vector. Visually, submachineguns tend to have stocks and longer barrels, and are meant to be wielded two-handed, while machine pistols tend to be wielded one-handed, with shorter barrels and often integrate the magazine with the grip.
What if, instead of an SMG, the R&D gun was just a small caliber high-capacity handgun? A Glock 17, Stetchkin, CZ75, Beretta 92, a Sig P226? Heck, maybe a Space Tokarev?
Spoiler:
I think we need new/alt borg sprites. Especially for Security and Medical borgs.
>You will never be a glorious SWATbot
Spoiler:
Never give up! Trust your instincts!
Spoiler:
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Re: Sprite Requests
Cheridan wrote:Top Priority Sprites:
Bookbags
Package Wrapper
Edit, If someone adds these sprites in please update the RD alt.
And here are some sprites from Mr.SnapWalk for a Forensic Scanner and destination tagger.
Hey.
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Re: Sprite Requests
Currently the sprites for the wall displays and ESPECIALLY the sprites for the letters suck, the letters are so fucking blurry that they're almost unreadable.
It'd be really cool if somebody could resprite the wall displays to have non-blurry letters that can actually be read (You can make the wall consoles larger if you need to, but you'll also have to resprite the rest in that case)
It'd be really cool if somebody could resprite the wall displays to have non-blurry letters that can actually be read (You can make the wall consoles larger if you need to, but you'll also have to resprite the rest in that case)
<wb> For one, the spaghetti is killing me. It's everywhere in food code, and makes it harder to clean those up.
<Tobba> I stared into BYOND and it farted
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Re: Sprite Requests
Tried making a new sprite for the turret control and foam dispensers, couldn't make a good looking one for the latter, but the control looks decent.Ikarrus wrote:Turret control and cleaner grenade dispenser both just use the prox sensor sprite. And that's awful. We need unique icons, please.
And as I noted, Particle Accelerator sprites with all the different icon_states required. Our current PA's lights are only visible when it's being pointed south.
![Image](http://i.imgur.com/49zPhs1.png)
http://imgur.com/49zPhs1
"If God did not exist, it would be necessary to invent him." - Johnathan Rigel, The Horizon Experiment
Little do people know, Imgur uploads save .DMI file data if you upload it as a .DMI, just download the .png file and open it with dreammaker, bam, correct file.
Silicon Scrapyard: http://tgstation13.org/phpBB/viewtopic.php?f=11&t=290
Little do people know, Imgur uploads save .DMI file data if you upload it as a .DMI, just download the .png file and open it with dreammaker, bam, correct file.
Silicon Scrapyard: http://tgstation13.org/phpBB/viewtopic.php?f=11&t=290
Re: Sprite Requests
delete please
Last edited by Mandurrrh on Thu Oct 02, 2014 2:03 am, edited 1 time in total.
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Re: Sprite Requests
I can try later tonight.Miauw wrote:Currently the sprites for the wall displays and ESPECIALLY the sprites for the letters suck, the letters are so fucking blurry that they're almost unreadable.
Hey.
Re: Sprite Requests
delete please
Last edited by Mandurrrh on Thu Oct 02, 2014 2:06 am, edited 2 times in total.
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Re: Sprite Requests
i think i'd like to see a roomba-like pet for robotics, the ultra cartoony style of that robot is a little too much
- Skorvold
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Re: Sprite Requests
>Not using best bot for referenceMandurrrh wrote:Too kawaii? I am working on making it less adorable and less cartoonish but man do I love that little guy.allura wrote:i think i'd like to see a roomba-like pet for robotics, the ultra cartoony style of that robot is a little too much
[youtube]cLqNmMH4hsg[/youtube]
Spoiler:
Never give up! Trust your instincts!
Spoiler:
- MisterPerson
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Re: Sprite Requests
nigga thats kawaii as fuck
I code for the code project and moderate the code sections of the forums.
Feedback is dumb and it doesn't matter
Feedback is dumb and it doesn't matter
Re: Sprite Requests
delete please
Last edited by Mandurrrh on Thu Oct 02, 2014 2:08 am, edited 1 time in total.
- peoplearestrange
- Joined: Tue Apr 22, 2014 12:02 pm
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Re: Sprite Requests
I'd love to see a fox mob sprite. Though I realise anything with a tail is fairly difficult to not look kinda "stuck" when it turns east or west.
Whatever
Spoiler:
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Re: Sprite Requests
peoplearestrange wrote:I'd love to see a fox mob sprite. Though I realise anything with a tail is fairly difficult to not look kinda "stuck" when it turns east or west.
This is a remake of one of my first sprites. Also you could make it so the tail kinda shifts up and down.
Hey.
Re: Sprite Requests
delete please
Last edited by Mandurrrh on Thu Oct 02, 2014 2:08 am, edited 1 time in total.
- peoplearestrange
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Re: Sprite Requests
Oh my! Thats pretty damn perfect. I'd suggest just a tiny bit of white/cream (same as the belly) on the tip of the tail.
Whatever
Spoiler:
- Ikarrus
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Re: Sprite Requests
Sorry for the extreme delay, butMechoid wrote:Tried making a new sprite for the turret control and foam dispensers, couldn't make a good looking one for the latter, but the control looks decent.Ikarrus wrote:Turret control and cleaner grenade dispenser both just use the prox sensor sprite. And that's awful. We need unique icons, please.
And as I noted, Particle Accelerator sprites with all the different icon_states required. Our current PA's lights are only visible when it's being pointed south.
http://imgur.com/49zPhs1
https://github.com/tgstation/-tg-station/pull/4678
Give me more. Remove Reused Sprites 2014
Former Dev/Headmin
Who is this guy?
Who is this guy?
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Re: Sprite Requests
ri[
Last edited by Mandurrrh on Wed Sep 24, 2014 5:07 pm, edited 4 times in total.
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Re: Sprite Requests
delete please
Last edited by Mandurrrh on Thu Oct 02, 2014 2:09 am, edited 1 time in total.
Re: Sprite Requests
nope.jpeg
Last edited by Mandurrrh on Wed Sep 24, 2014 5:06 pm, edited 1 time in total.
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Re: Sprite Requests
welp
Last edited by Mandurrrh on Wed Sep 24, 2014 5:05 pm, edited 1 time in total.
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Re: Sprite Requests
taken care of
Last edited by Scott on Sun Sep 28, 2014 11:27 am, edited 1 time in total.
- paprika
- Rarely plays
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Re: Sprite Requests
Need new sprites for AI core foam dispensers, never thought to ask here.
https://github.com/tgstation/-tg-station/pull/4984
https://github.com/tgstation/-tg-station/pull/4984
Oldman Robustin wrote:It's an established meme that coders don't play this game.
Re: Sprite Requests
delete please
Last edited by Mandurrrh on Thu Oct 02, 2014 2:09 am, edited 1 time in total.
- paprika
- Rarely plays
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- Location: in down bad
Re: Sprite Requests
Those are actually cool but not sprites
Oldman Robustin wrote:It's an established meme that coders don't play this game.
- Nurdock
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- Steelpoint
- Github User
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- Byond Username: Steelpoint
- Github Username: Steelpoint
- Location: The Armoury
Re: Sprite Requests
I would be interested in a alternative Syndicate Energy Gun, to replace the current three Energy Guns on the Nuke Ops ship. The design should follow the syndicate gun design, something akin to the C20r.
It will function exactly as the current Energy Gun does, unless people are up for a balance discussion on the Syndi Egun
It will function exactly as the current Energy Gun does, unless people are up for a balance discussion on the Syndi Egun
- paprika
- Rarely plays
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- Location: in down bad
Re: Sprite Requests
It doesn't actually have an animation for spraying foam, but maybe I could add that, I dunno.
Oldman Robustin wrote:It's an established meme that coders don't play this game.
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