Little things you learned that are game changing

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Lo6a4evskiy
Joined: Fri Apr 18, 2014 6:40 pm
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Re: Little things you learned that are game changing

Post by Lo6a4evskiy » #24162

Bottom post of the previous page:

You can smelt all ores except plasma and gibtonite with welder. It takes 16 fuel though, plus 1 to turn welder on, so you cannot really smelt much without a tank of welding fuel. With ore smelter in cargo it's not much of an issue, but it still can be useful for sneaky HONK mech.
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Re: Little things you learned that are game changing

Post by Cipher3 » #24190

Skorvold wrote:Absolutely useless, but the cake hat can ignite a plasma fire.

Game changing for me because I have to remember to turn it off when I walk through plasma clouds.
I remember that round....
Spoiler:
Nathanael Greene has made a woman of Bryce Pax!

Valerie Sinnet says, "Nathaniel Greene charged the brig with a fucking HONK."

[Common] Assists-the-Crew hisses, "Walker Quinn s-s-s-ss-stole the HoP's-s-s-ss-s door"

OOC: HotelBravoLima: I literally can't be removed from power.


I demand this ban be lifted right now. ~Bibliodewangus

Erin Wake whispers, "You should ready up on Badger and boink with me..."

"I think you guys are just tired of drinking hitler and now you want diet hitler.
I've got all that great hitler flavor but only half the hitler calories." - Anon3

You seem to be under the mistaken assumption that PR matters. ~MisterPerson

DEAD: Ichigo Momomiya says, "Coravin's just an ass."

Linus Johnson says, "Hey you know I got this game Skyrim last week"
Linus Johnson says, "I have a level 19 ranger and its so fun"
Weston Zadovsky says, "did he just"
Weston Zadovsky says, "fucking hell"

The emergency shuttle has been called. It will arrive in 10 minutes.
Nature of emergency:
Coravin, just Coravin.

Beryl Nyuphoran says, "Fucking get out."
Coravin Vattes asks, "Please?"
Beryl Nyuphoran says, "Please get the fuck outta my lab."
Coravin Vattes exclaims, "Okay!"
[Common] Beryl Nyuphoran {RD} asks, "WHO GAVE CORAVIN ALL ACCESS?"

Lindsay Donk stammers, "L-Luc-ck w-was-s-s s-s-such-h a beaut-tifu p-p-p-pr-r-rom-m q-q-q-queen"

Ty Andrews curls up in a ball on the floor and purrs.

by oranges » Sun Feb 15, 2015 7:15 pm
Get out bluespace, you've not been relevant since you lost the elections

That said, I think there are a shitton of degenerates here and I'd probably gas the lot of you if I had the chance. ~Loonikus


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Cavoglave
Joined: Sun Apr 20, 2014 12:39 pm
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Re: Little things you learned that are game changing

Post by Cavoglave » #24231

The chameleon jumpsuit doesn't need to be EMP'd to get that groovy rave effect, just set the dial to "psychedelic" and you're good forever.

Game changing because I traded a psychedelic suit in for all access once, and I plan on staging a huge rave party the next time I get tater or DA.
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Re: Little things you learned that are game changing

Post by TheWiznard » #24235

this is super game breaking at it's finest be careful of this super useful and abusive power
Spoiler:
you can combine a wire and a coin to get a coin with a wire attached to it, thus allowing you to have chance to keep your coin after using it to buy shit
protip: it never fucking works and still gets used 99% of the time
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Cavoglave
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Re: Little things you learned that are game changing

Post by Cavoglave » #24238

TheWiznard wrote:this is super game breaking at it's finest be careful of this super useful and abusive power
Spoiler:
you can combine a wire and a coin to get a coin with a wire attached to it, thus allowing you to have chance to keep your coin after using it to buy shit
protip: it never fucking works and still gets used 99% of the time
And even when you're done getting your gloves from the YouTool and you somehow still have your coin, you don't have anything to do with it except buy a cigar and/or gamble it away at the Bar.

op as fuck coderbus pls fix
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MisterPerson
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Re: Little things you learned that are game changing

Post by MisterPerson » #24255

You can hit glass on grilles to automatically make a window.

Construction will be a breeze!
I code for the code project and moderate the code sections of the forums.

Feedback is dumb and it doesn't matter
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Rumia29
Joined: Fri Apr 18, 2014 4:20 pm

Re: Little things you learned that are game changing

Post by Rumia29 » #24321

MisterPerson wrote:You can hit glass on grilles to automatically make a window.

Construction will be a breeze!
It's funny because that's supposed to be window construction 101
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Ikarrus
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Re: Little things you learned that are game changing

Post by Ikarrus » #24465

Centcom sends a secret report to the station moments after the blob spawns during blob.

A paper spawns on comms consoles, but no other indication is made.

EDIT: Not any more, I changed it to announce it now
Former Dev/Headmin
Who is this guy?
Zsword
Joined: Mon Jul 21, 2014 6:07 pm

Re: Little things you learned that are game changing

Post by Zsword » #24485

Did you know that all departments have maintenance access to their department maintenance? Mind you the interior maintenance doors are still 'Maintenance' access, but any old Roboticist can run through the 'Mech Bay Maintenance' in the case of say, a radiation storm.

Did you know you could label Body Bags with a pen? Just borged someone. Put their name, cause of 'death', and the model name of the borg and if for SOME REASON someone REALLY NEEDS x/y's true memories, there you go. Orrrr, perhaps someone was emagging borgs at random and you had to blow them all to be sure, but needed to know which brain lined up with which model. Yes I know this is super situational but dammit it's notlike Robotics has much else to do once they run out of MMI's, RnD is refusing to sync, HoP is refusing you Research access. Organize your damn bodies.

Oh, and you can label morgues with a pen too, help keep people from just opening it to see who's in it! (Or, who was in it, if the chef decides the station needs some Soylant Greens.)
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cedarbridge
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Re: Little things you learned that are game changing

Post by cedarbridge » #24688

Cipher3 wrote:
Skorvold wrote:Absolutely useless, but the cake hat can ignite a plasma fire.

Game changing for me because I have to remember to turn it off when I walk through plasma clouds.
I remember that round....
#1 plasma fire offender is still the fucking detective and his smokes
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peoplearestrange
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Re: Little things you learned that are game changing

Post by peoplearestrange » #24729

cedarbridge wrote: #1 plasma fire offender is still the fucking detective and his smokes
But I kinda like the sad poetry of that...
Whatever
Spoiler:
oranges wrote:singulo.io is the center point of rational and calm debate, where much of tg's issues are worked out in a fun and family friendly environment
miggles wrote:it must have been quite the accomplishment, killing a dead butterfly
WeeYakk wrote:If you take a step back from everything watching the community argue janitor related changes is one of the most surreal and hilarious things about this game. Four pages of discussing the merits of there being too much or too little dirt in a video game.
Operative wrote:Vote PAS for headmin! Get cucked and feel good getting cucked.
TheNightingale wrote:I want to get off Mr. Scones's Wild Ride...
NikNakFlak wrote:Excuse you, I was doing intentional bug testing for the well being of the server. I do not make mistakes.
Fragnostic wrote:stop cucking the first shitshow ever that revolved around me.
This is my moment, what are you doing?!
Anonmare wrote:Oranges gestures at the thread, it shudders and begins to move!
Saegrimr wrote:
callanrockslol wrote:all you have to do is ban shitters until the playbase improves/ceases to exist, whichever comes first.
IM TRYING
Screemonster wrote:hellmoo is the mud for grown adults who main reaper in overwatch
Kor wrote:
confused rock wrote:...its like if we made fire extinguishers spawn in emergency boxes and have them heal you when you put out fires rather than them being in wall storages...
Are you having a stroke
bandit wrote:you are now manually GLORFing
MrStonedOne wrote:The best part about the election is when I announce my pick because I'm just as surprised as everybody else.
PM:[USER]->IrishWristWatch0: Yeah, im make it on but how im make the station to to sun and not go to sun

OOC: Francinum: Five Rounds at PAS's
"You are destinied to defeat Dr. Uguu and his 5 Robot Masters
(All-Access-Man, ShootyBlackCoat Man, ChloralHydrate Man, Singulo Man and TeleportArmor Man)"
I'm a box
Silavite
Joined: Mon Aug 18, 2014 2:15 pm
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Re: Little things you learned that are game changing

Post by Silavite » #24855

If you get the mining drone with a voucher, it comes with a welder.
Gibtonite has 10 flashes before it explodes.
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Re: Little things you learned that are game changing

Post by Cipher3 » #24889

Silavite wrote:Gibtonite has 10 flashes before it explodes.
Are you sure or did you just count it once? I was under the impression it randomizes.
Spoiler:
Nathanael Greene has made a woman of Bryce Pax!

Valerie Sinnet says, "Nathaniel Greene charged the brig with a fucking HONK."

[Common] Assists-the-Crew hisses, "Walker Quinn s-s-s-ss-stole the HoP's-s-s-ss-s door"

OOC: HotelBravoLima: I literally can't be removed from power.


I demand this ban be lifted right now. ~Bibliodewangus

Erin Wake whispers, "You should ready up on Badger and boink with me..."

"I think you guys are just tired of drinking hitler and now you want diet hitler.
I've got all that great hitler flavor but only half the hitler calories." - Anon3

You seem to be under the mistaken assumption that PR matters. ~MisterPerson

DEAD: Ichigo Momomiya says, "Coravin's just an ass."

Linus Johnson says, "Hey you know I got this game Skyrim last week"
Linus Johnson says, "I have a level 19 ranger and its so fun"
Weston Zadovsky says, "did he just"
Weston Zadovsky says, "fucking hell"

The emergency shuttle has been called. It will arrive in 10 minutes.
Nature of emergency:
Coravin, just Coravin.

Beryl Nyuphoran says, "Fucking get out."
Coravin Vattes asks, "Please?"
Beryl Nyuphoran says, "Please get the fuck outta my lab."
Coravin Vattes exclaims, "Okay!"
[Common] Beryl Nyuphoran {RD} asks, "WHO GAVE CORAVIN ALL ACCESS?"

Lindsay Donk stammers, "L-Luc-ck w-was-s-s s-s-such-h a beaut-tifu p-p-p-pr-r-rom-m q-q-q-queen"

Ty Andrews curls up in a ball on the floor and purrs.

by oranges » Sun Feb 15, 2015 7:15 pm
Get out bluespace, you've not been relevant since you lost the elections

That said, I think there are a shitton of degenerates here and I'd probably gas the lot of you if I had the chance. ~Loonikus


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peoplearestrange
Joined: Tue Apr 22, 2014 12:02 pm
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Location: UK

Re: Little things you learned that are game changing

Post by peoplearestrange » #24987

Cipher3 wrote:
Silavite wrote:Gibtonite has 10 flashes before it explodes.
Are you sure or did you just count it once? I was under the impression it randomizes.
I'm fairly certain is random. I've defiantly had a gibonite pop almost as soon as I've hit it. But then that was when gibonite used to look like diamonds before it was hit, so It may have changed.
Whatever
Spoiler:
oranges wrote:singulo.io is the center point of rational and calm debate, where much of tg's issues are worked out in a fun and family friendly environment
miggles wrote:it must have been quite the accomplishment, killing a dead butterfly
WeeYakk wrote:If you take a step back from everything watching the community argue janitor related changes is one of the most surreal and hilarious things about this game. Four pages of discussing the merits of there being too much or too little dirt in a video game.
Operative wrote:Vote PAS for headmin! Get cucked and feel good getting cucked.
TheNightingale wrote:I want to get off Mr. Scones's Wild Ride...
NikNakFlak wrote:Excuse you, I was doing intentional bug testing for the well being of the server. I do not make mistakes.
Fragnostic wrote:stop cucking the first shitshow ever that revolved around me.
This is my moment, what are you doing?!
Anonmare wrote:Oranges gestures at the thread, it shudders and begins to move!
Saegrimr wrote:
callanrockslol wrote:all you have to do is ban shitters until the playbase improves/ceases to exist, whichever comes first.
IM TRYING
Screemonster wrote:hellmoo is the mud for grown adults who main reaper in overwatch
Kor wrote:
confused rock wrote:...its like if we made fire extinguishers spawn in emergency boxes and have them heal you when you put out fires rather than them being in wall storages...
Are you having a stroke
bandit wrote:you are now manually GLORFing
MrStonedOne wrote:The best part about the election is when I announce my pick because I'm just as surprised as everybody else.
PM:[USER]->IrishWristWatch0: Yeah, im make it on but how im make the station to to sun and not go to sun

OOC: Francinum: Five Rounds at PAS's
"You are destinied to defeat Dr. Uguu and his 5 Robot Masters
(All-Access-Man, ShootyBlackCoat Man, ChloralHydrate Man, Singulo Man and TeleportArmor Man)"
I'm a box
Kuraudo
Joined: Tue Jul 22, 2014 9:48 pm
Byond Username: Arumashi
Location: France

Re: Little things you learned that are game changing

Post by Kuraudo » #24991

C4 planted on a live syndicate bomb will destroy it at the cost of a moderate explosion.
"He can't be bargained with. He can't be reasoned with. He doesn't feel pity, or remorse, or fear. And he absolutely will not stop, ever, until you are brigged."
Silavite
Joined: Mon Aug 18, 2014 2:15 pm
Byond Username: Silavite

Re: Little things you learned that are game changing

Post by Silavite » #25092

peoplearestrange wrote:
Cipher3 wrote:
Silavite wrote:Gibtonite has 10 flashes before it explodes.
Are you sure or did you just count it once? I was under the impression it randomizes.
I'm fairly certain is random. I've defiantly had a gibonite pop almost as soon as I've hit it. But then that was when gibonite used to look like diamonds before it was hit, so It may have changed.
I've counted multiple times, It's 10... at least now it is.
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Kelenius
Joined: Sun Apr 20, 2014 10:53 am
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Re: Little things you learned that are game changing

Post by Kelenius » #25101

Code: Select all

/turf/simulated/mineral/gibtonite/New()
	det_time = rand(8,10) //So you don't know exactly when the hot potato will explode
	..()
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Re: Little things you learned that are game changing

Post by iyaerP » #25367

That random timer killed me other day because I was counting to 10, and it blew on 9.


As for contributing: As detective, you can have chem inject drugs into your smokes for a constant dose. My perferred ones are hyperzine, tricordazine, and synaptizne. Run down them traitors, recover from stuns quickly, and heal damage.

As a scientist, upgrade the cloner to autocloner, and get yourself scanned. Never be in deadchat again! This will also save you a stupid amount of time and not result in genetic defects.
As an assistant, if you need to break into a department, ask hop to be assigned to that department. That gives you justification and access to be in there, and you can steal whatever you need and then be gone in short order.
As a roboticist, if you suspect that the AI has been subverted, when making new borgs, you can close their lawsynch and AI ports. Give the new borg orders to go disable the rogue AI.
Miauw
Joined: Sat Apr 19, 2014 11:23 am
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Re: Little things you learned that are game changing

Post by Miauw » #25374

You don't have to inject drugs, you can just dip the cigs in a beaker.
<wb> For one, the spaghetti is killing me. It's everywhere in food code, and makes it harder to clean those up.
<Tobba> I stared into BYOND and it farted
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Kraso
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Re: Little things you learned that are game changing

Post by Kraso » #25406

Miauw wrote:You don't have to inject drugs, you can just dip the cigs in a beaker.
even better, you can inject the chemicals straight into the cig packet for all the cigs to have that chem distributed equally
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Whoisthere
Joined: Mon Jul 14, 2014 8:11 am
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Re: Little things you learned that are game changing

Post by Whoisthere » #25753

You can get the freeform module with one block of c4 and a spessuit/firesuit/coffee/ointment.
Just break into space from the hallway, plant c4, return to the hallway to get some air or erp or whatever, get back and grab the module you want.
Alternatively, plant c4 from the conference room. Hide in disposals until c4 blows up the wall.
how to freeform.png
Even the upload board is harder to get.


If you are a nukelar mens, USE THE FUCKING RED BUTTON THAT IS ON THE TABLE IN YOUR HIDEOUT IT INSTABLOWS ALL DEPLOYED SYNDICATE BOMBS HOLY SHIT

Also never ever get nukelar ops mechs they are a shit
Also never depend on the syndiborg to open all the doors forever get some emags at least
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Whoisthere
Joined: Mon Jul 14, 2014 8:11 am
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Re: Little things you learned that are game changing

Post by Whoisthere » #25755

Want to force a shuttle call or just flood medbay with atmos poo?
Get a welder, some metal, a spess suit and a crowbar - or a space suit and a bunch of c4, and do what the picture says!

Won't flood the entire station with plasma, but can fuck over medbay, atmos and that part of maint.
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Re: Little things you learned that are game changing

Post by Remie Richards » #25864

Whoisthere wrote:Want to force a shuttle call or just flood medbay with atmos poo?
Get a welder, some metal, a spess suit and a crowbar - or a space suit and a bunch of c4, and do what the picture says!

Won't flood the entire station with plasma, but can fuck over medbay, atmos and that part of maint.
"break window with penis" *slowclap*

How would someone of the female variety break said window? More C4?
私は完璧
Cipher3
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Joined: Thu May 08, 2014 11:17 pm
Byond Username: Cipher3

Re: Little things you learned that are game changing

Post by Cipher3 » #25867

Remie Richards wrote:
Whoisthere wrote:Want to force a shuttle call or just flood medbay with atmos poo?
Get a welder, some metal, a spess suit and a crowbar - or a space suit and a bunch of c4, and do what the picture says!

Won't flood the entire station with plasma, but can fuck over medbay, atmos and that part of maint.
"break window with penis" *slowclap*

How would someone of the female variety break said window? More C4?
You can never have too many high explosives.
Spoiler:
Nathanael Greene has made a woman of Bryce Pax!

Valerie Sinnet says, "Nathaniel Greene charged the brig with a fucking HONK."

[Common] Assists-the-Crew hisses, "Walker Quinn s-s-s-ss-stole the HoP's-s-s-ss-s door"

OOC: HotelBravoLima: I literally can't be removed from power.


I demand this ban be lifted right now. ~Bibliodewangus

Erin Wake whispers, "You should ready up on Badger and boink with me..."

"I think you guys are just tired of drinking hitler and now you want diet hitler.
I've got all that great hitler flavor but only half the hitler calories." - Anon3

You seem to be under the mistaken assumption that PR matters. ~MisterPerson

DEAD: Ichigo Momomiya says, "Coravin's just an ass."

Linus Johnson says, "Hey you know I got this game Skyrim last week"
Linus Johnson says, "I have a level 19 ranger and its so fun"
Weston Zadovsky says, "did he just"
Weston Zadovsky says, "fucking hell"

The emergency shuttle has been called. It will arrive in 10 minutes.
Nature of emergency:
Coravin, just Coravin.

Beryl Nyuphoran says, "Fucking get out."
Coravin Vattes asks, "Please?"
Beryl Nyuphoran says, "Please get the fuck outta my lab."
Coravin Vattes exclaims, "Okay!"
[Common] Beryl Nyuphoran {RD} asks, "WHO GAVE CORAVIN ALL ACCESS?"

Lindsay Donk stammers, "L-Luc-ck w-was-s-s s-s-such-h a beaut-tifu p-p-p-pr-r-rom-m q-q-q-queen"

Ty Andrews curls up in a ball on the floor and purrs.

by oranges » Sun Feb 15, 2015 7:15 pm
Get out bluespace, you've not been relevant since you lost the elections

That said, I think there are a shitton of degenerates here and I'd probably gas the lot of you if I had the chance. ~Loonikus


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Ikarrus
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Re: Little things you learned that are game changing

Post by Ikarrus » #26447

At one point, coders felt the need to put in these restrictions on character names.

if(newname == "Unknown" || newname == "floor" || newname == "wall" || newname == "rwall" || newname == "_")

This means someone has actually tried to sign up as "floor" some time ago to get an edge.
Spoiler:
Probably scottzar
Former Dev/Headmin
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Mastigos
Joined: Sat Apr 19, 2014 11:53 am

Re: Little things you learned that are game changing

Post by Mastigos » #26456

inb4 someone signs up as girder.
Hornygranny wrote: i was wrong
Paprika wrote:Saegrimr is right.
#NEVERFORGET
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Re: Little things you learned that are game changing

Post by Kuraudo » #26511

"Hi, my name is cigarette butt, don't blame me, blame my parents."
"He can't be bargained with. He can't be reasoned with. He doesn't feel pity, or remorse, or fear. And he absolutely will not stop, ever, until you are brigged."
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Joined: Sat Apr 19, 2014 11:23 am
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Re: Little things you learned that are game changing

Post by Miauw » #26528

"This is 'DROP TABLE tg_bans'!"
<wb> For one, the spaghetti is killing me. It's everywhere in food code, and makes it harder to clean those up.
<Tobba> I stared into BYOND and it farted
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peoplearestrange
Joined: Tue Apr 22, 2014 12:02 pm
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Re: Little things you learned that are game changing

Post by peoplearestrange » #26535

Miauw wrote:"This is 'DROP TABLE tg_bans'!"
Hahaha, nice try though.
Whatever
Spoiler:
oranges wrote:singulo.io is the center point of rational and calm debate, where much of tg's issues are worked out in a fun and family friendly environment
miggles wrote:it must have been quite the accomplishment, killing a dead butterfly
WeeYakk wrote:If you take a step back from everything watching the community argue janitor related changes is one of the most surreal and hilarious things about this game. Four pages of discussing the merits of there being too much or too little dirt in a video game.
Operative wrote:Vote PAS for headmin! Get cucked and feel good getting cucked.
TheNightingale wrote:I want to get off Mr. Scones's Wild Ride...
NikNakFlak wrote:Excuse you, I was doing intentional bug testing for the well being of the server. I do not make mistakes.
Fragnostic wrote:stop cucking the first shitshow ever that revolved around me.
This is my moment, what are you doing?!
Anonmare wrote:Oranges gestures at the thread, it shudders and begins to move!
Saegrimr wrote:
callanrockslol wrote:all you have to do is ban shitters until the playbase improves/ceases to exist, whichever comes first.
IM TRYING
Screemonster wrote:hellmoo is the mud for grown adults who main reaper in overwatch
Kor wrote:
confused rock wrote:...its like if we made fire extinguishers spawn in emergency boxes and have them heal you when you put out fires rather than them being in wall storages...
Are you having a stroke
bandit wrote:you are now manually GLORFing
MrStonedOne wrote:The best part about the election is when I announce my pick because I'm just as surprised as everybody else.
PM:[USER]->IrishWristWatch0: Yeah, im make it on but how im make the station to to sun and not go to sun

OOC: Francinum: Five Rounds at PAS's
"You are destinied to defeat Dr. Uguu and his 5 Robot Masters
(All-Access-Man, ShootyBlackCoat Man, ChloralHydrate Man, Singulo Man and TeleportArmor Man)"
I'm a box
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Whoisthere
Joined: Mon Jul 14, 2014 8:11 am
Byond Username: Whoisthere

Re: Little things you learned that are game changing

Post by Whoisthere » #26811

You can break electrified grilles with a glass shard.
The glass shard won't cut into your hand if you have ANY gloves(black, botanist...)

Projectiles don't disappear when they leave the screen, so you can stun people without seeing them if you know their position/get lucky.

If you use a revolver, you can easily kill people from outside their field of vision. Captain standing in front of the AI upload? Emag into the bridge, triple tap, cap is gasping.

Nukeop machine gun is great for this, as is fireball.

My nukeop dream is to use the machine gun from outside the screen with a nukeop spotter in maint with thermals correcting fire.

PA can be hacked to particle strength 3 (screwdriver the PA computer, click on it with an empty hand, get a multitool in your hand, pulse wires until you hear a whirring noise, cut that wire, screwdriver the computer back on). When it does, the particles will travel for a longer distance. You can now irradiate half of the crew or start a singularity in bridge with the PA in cargo warehouse.

You can milk goats.

If you have captain's spare, get to an ID console, set your job to "Captain" (this will give you all access), then hit "Custom job name" or whatever and rename yourself back to Librarian/Assistant/etc.

You'll keep your all access AND you will keep your job title AND your sechud icon will stay the same (Librarian).

For faster reload of stetch/machine gun/c20 get a spare mag into your free hand first, THEN click on the gun to get the empty mag out, that way you don't have to waste a second dropping it.
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Mastigos
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Re: Little things you learned that are game changing

Post by Mastigos » #26827

If you ever get hold of the spare ID, give yourself all access, then place the spare into a box and hide it in emergency storage underneath the replacement light boxes and the water tank. If and when Sec robusts you and takes the ID, you have a backup for when/if you get out.

This trick works for p much anything you can hide in a box, actually. If you ever need to stash some tator gear, same thing.
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Re: Little things you learned that are game changing

Post by MrStonedOne » #26839

Items that can fit in a box can fit in a book if you use wirecutters to remove the pages. only one item will fit.

Same thing for toilets, but you use a crowbar to open and close it.
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Re: Little things you learned that are game changing

Post by Raven776 » #26971

If you are an extremely enterprising and robust individual, you can steal the brig IDs, put all access on them, and put them back. When security places one on your collar thinking it will tell the suit sensors where you are at all times like a lost puppy who needs to be caught, just wait a few moments and waltz out after dressing yourself and nabbing a sec hardsuit and fucking to space or playing dumb and saying your timer is up. "I don't know, the HoS must be a fucking idiot." Proceed to yackity sax across the space station for ten minutes until tazecuffed and brought to perma again, and repeat the process after security scours the brig for your previous means of escape.

No one ever expects the brig IDs.
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Re: Little things you learned that are game changing

Post by BlessedHeretic » #26979

Raven776 wrote:If you are an extremely enterprising and robust individual, you can steal the brig IDs, put all access on them, and put them back. When security places one on your collar thinking it will tell the suit sensors where you are at all times like a lost puppy who needs to be caught, just wait a few moments and waltz out after dressing yourself and nabbing a sec hardsuit and fucking to space or playing dumb and saying your timer is up. "I don't know, the HoS must be a fucking idiot." Proceed to yackity sax across the space station for ten minutes until tazecuffed and brought to perma again, and repeat the process after security scours the brig for your previous means of escape.

No one ever expects the brig IDs.
I never see people get perma'd with brig ids. They should, but they don't. Really makes this idea useless for any of those "STRIP AND PERMA" wardens (i.e. All of them.)
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Re: Little things you learned that are game changing

Post by bandit » #26992

BlessedHeretic wrote:
Raven776 wrote:If you are an extremely enterprising and robust individual, you can steal the brig IDs, put all access on them, and put them back. When security places one on your collar thinking it will tell the suit sensors where you are at all times like a lost puppy who needs to be caught, just wait a few moments and waltz out after dressing yourself and nabbing a sec hardsuit and fucking to space or playing dumb and saying your timer is up. "I don't know, the HoS must be a fucking idiot." Proceed to yackity sax across the space station for ten minutes until tazecuffed and brought to perma again, and repeat the process after security scours the brig for your previous means of escape.

No one ever expects the brig IDs.
I never see people get perma'd with brig ids. They should, but they don't. Really makes this idea useless for any of those "STRIP AND PERMA" wardens (i.e. All of them.)
Isn't this because the box was moved out of perma?
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Re: Little things you learned that are game changing

Post by Raven776 » #27002

It was on Box, but if I go through that trouble to do it, I usually move the box back in there and ask for an ID. Twice so far officers have pinned one on my chest without giving it a second thought.

Not everyone knows the map changes and when they happen. Most people assume it was something new or something they never knew. If you KNEW there shouldn't be a box of IDs there, then this trick wouldn't work on you, and then you'd win.
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Re: Little things you learned that are game changing

Post by Lo6a4evskiy » #27066

Whoisthere wrote:If you have captain's spare, get to an ID console, set your job to "Captain" (this will give you all access), then hit "Custom job name" or whatever and rename yourself back to Librarian/Assistant/etc.

You'll keep your all access AND you will keep your job title AND your sechud icon will stay the same (Librarian).
This applies to any ID console operations, obviously, but mostly all access. This also has an unfortunate flaw when if you rename certain jobs with "of" in it, as in Head of Security, it will instead make it Head Of Security, which is a) stupid and b) not recognizable by HUDs.
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Re: Little things you learned that are game changing

Post by Ikarrus » #27071

That's a bug. It wasn't always like that.
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Re: Little things you learned that are game changing

Post by Raven776 » #27152

Same thing is a problem for medical records consoles. There seem to be four different genders. female, male, Female, and Male are all different. female and male exist from roundstart genders, and Female and Male exist for modified genders.

It REALLY ruins my round when I'm turning all of security into seventeen year old autistic girls and checking the records to see who the youngest person on the command crew is. (It's always the captain)
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Re: Little things you learned that are game changing

Post by peoplearestrange » #27174

This:
MrStonedOne wrote:
peoplearestrange wrote:Though personally I do like a lot of things NT code has implemented (such as directly being able to click your intent and not having to cycle through).
tg has this now.
You can turn it on in the pref tab.
(also, control+1-4 and or hotkey mode for 1-4)
Whatever
Spoiler:
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IM TRYING
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Re: Little things you learned that are game changing

Post by Incomptinence » #27343

Ikarrus wrote:At one point, coders felt the need to put in these restrictions on character names.

if(newname == "Unknown" || newname == "floor" || newname == "wall" || newname == "rwall" || newname == "_")

This means someone has actually tried to sign up as "floor" some time ago to get an edge.
Spoiler:
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I once had an update cancel on me half way through then I joined up and my character icon was from my perspective, a wall*. Never reported the glitch because it was mad unrepeatable and only stuffed up my own client but I guess I have had the soul of a wall.

*Among other glitched up garbage
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Re: Little things you learned that are game changing

Post by Lo6a4evskiy » #27614

EMP has a very small chance to mess with security records. It rolls (10/severity)% chance for each record to randomize one of the fields, including name, gender, age, arrest status, etc. If that fails, it also has 1% chance to delete the record.

Security HUD can be emagged to remove access restrictions.
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Re: Little things you learned that are game changing

Post by Kraso » #27630

Lo6a4evskiy wrote:EMP has a very small chance to mess with security records. It rolls (10/severity)% chance for each record to randomize one of the fields, including name, gender, age, arrest status, etc. If that fails, it also has 1% chance to delete the record.

Security HUD can be emagged to remove access restrictions.
On that note, you can EMP secHUDs to permanently screw with them.
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Re: Little things you learned that are game changing

Post by QuartzCrystal » #27921

The singularity will defeat Nar'Sie if their paths ever cross.
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Re: Little things you learned that are game changing

Post by Reimoo » #27922

Lo6a4evskiy wrote:EMP has a very small chance to mess with security records. It rolls (10/severity)% chance for each record to randomize one of the fields, including name, gender, age, arrest status, etc. If that fails, it also has 1% chance to delete the record.

EMPs also have a chance to blow up any machines within a certain radius. EMP pulses can also go through walls.

I found that out after spamming an EMP implant while being executed and watching a large explosion from perma erupt due to the cluster of vending machines.
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Re: Little things you learned that are game changing

Post by bandit » #27950

Changelings are insanely robust at mining. Armblade+fleshmend can melee a goliath.
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Re: Little things you learned that are game changing

Post by Sometinyprick » #27958

You can make a powerful bomb quickly if you put a plasma tank into the canister as it is heating and then assemble the bomb and wait till the plasma tank gets to roughly one thousand degrees before setting it off.
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Re: Little things you learned that are game changing

Post by Ricotez » #28032

Electrified airlocks are an incredibly robust weapon against aliens. The unsuspecting bastards will walk up to an all-access airlock and *ZZAAAP*. The best part is that they can't even actually open the airlock, because they have to touch it for that. Especially useful for AIs who can just electrify an airlock by alt+clicking it, but you have to be careful not to accidentally shock the crewmembers trying to fight said aliens.
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on the arrival shuttle, I saw the iconic toolbox on the ground. I clubbed myself in the head with it trying to figure out the controls.
Setting the tool box, now bloodied, back on the table; I went to heal myself with a medkit. I clubbed myself in the head with that too.
I've come a long ways from asking how to switch hands.
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The HoP just toolboxes someone to death out of nowhere, then gets speared by a chemist who saw him murder a guy, then the chemist gets beaten to death because someone else saw him kill the HoP.
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Some idiot tries to welderbomb the AI hiding out at mining for no discernible reason.
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Re: Little things you learned that are game changing

Post by Ezel » #28033

Ricotez wrote:Electrified airlocks are an incredibly robust weapon against aliens. The unsuspecting bastards will walk up to an all-access airlock and *ZZAAAP*. The best part is that they can't even actually open the airlock, because they have to touch it for that. Especially useful for AIs who can just electrify an airlock by alt+clicking it, but you have to be careful not to accidentally shock the crewmembers trying to fight said aliens.
Aliens>acids every door
The future is horrible!
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Re: Little things you learned that are game changing

Post by peoplearestrange » #28038

Ezel wrote:
Ricotez wrote:Electrified airlocks are an incredibly robust weapon against aliens. The unsuspecting bastards will walk up to an all-access airlock and *ZZAAAP*. The best part is that they can't even actually open the airlock, because they have to touch it for that. Especially useful for AIs who can just electrify an airlock by alt+clicking it, but you have to be careful not to accidentally shock the crewmembers trying to fight said aliens.
Aliens>acids every door
Sure but it takes time to burn through things with acid (thank god).
Whatever
Spoiler:
oranges wrote:singulo.io is the center point of rational and calm debate, where much of tg's issues are worked out in a fun and family friendly environment
miggles wrote:it must have been quite the accomplishment, killing a dead butterfly
WeeYakk wrote:If you take a step back from everything watching the community argue janitor related changes is one of the most surreal and hilarious things about this game. Four pages of discussing the merits of there being too much or too little dirt in a video game.
Operative wrote:Vote PAS for headmin! Get cucked and feel good getting cucked.
TheNightingale wrote:I want to get off Mr. Scones's Wild Ride...
NikNakFlak wrote:Excuse you, I was doing intentional bug testing for the well being of the server. I do not make mistakes.
Fragnostic wrote:stop cucking the first shitshow ever that revolved around me.
This is my moment, what are you doing?!
Anonmare wrote:Oranges gestures at the thread, it shudders and begins to move!
Saegrimr wrote:
callanrockslol wrote:all you have to do is ban shitters until the playbase improves/ceases to exist, whichever comes first.
IM TRYING
Screemonster wrote:hellmoo is the mud for grown adults who main reaper in overwatch
Kor wrote:
confused rock wrote:...its like if we made fire extinguishers spawn in emergency boxes and have them heal you when you put out fires rather than them being in wall storages...
Are you having a stroke
bandit wrote:you are now manually GLORFing
MrStonedOne wrote:The best part about the election is when I announce my pick because I'm just as surprised as everybody else.
PM:[USER]->IrishWristWatch0: Yeah, im make it on but how im make the station to to sun and not go to sun

OOC: Francinum: Five Rounds at PAS's
"You are destinied to defeat Dr. Uguu and his 5 Robot Masters
(All-Access-Man, ShootyBlackCoat Man, ChloralHydrate Man, Singulo Man and TeleportArmor Man)"
I'm a box
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Re: Little things you learned that are game changing

Post by Miauw » #28043

peoplearestrange wrote:
Ezel wrote:
Ricotez wrote:Electrified airlocks are an incredibly robust weapon against aliens. The unsuspecting bastards will walk up to an all-access airlock and *ZZAAAP*. The best part is that they can't even actually open the airlock, because they have to touch it for that. Especially useful for AIs who can just electrify an airlock by alt+clicking it, but you have to be careful not to accidentally shock the crewmembers trying to fight said aliens.
Aliens>acids every door
Sure but it takes time to burn through things with acid (thank god).
brb buffing acid :^]
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