Star Wars: Battlefront

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tedward1337
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Star Wars: Battlefront

Post by tedward1337 » #221812

I went back 4 pages and couldn't find a thread on it so here it is.

Next month EA is supposedly releasing a "full" edition for 40$ USD. Contains all maps/DLCs/etc. Another one of EA's way to get more money out of it I guess.

ALSO If any of your shits use overcharge, Jetpack and bacta tanks you're dead to me.
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Re: Star Wars: Battlefront

Post by MrEousTranger » #221824

Are we talking about the good ones from pandemic studios or the shit one (soon to be two) from EA?
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Re: Star Wars: Battlefront

Post by tedward1337 » #221826

I think you know which one I'm talking about




(Shitty EA)
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Re: Star Wars: Battlefront

Post by Armhulen » #245715

For what it's worth, The game looks intensely beautiful and I can't get over how nice the snow looks.
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Re: Star Wars: Battlefront

Post by TheColdTurtle » #280021

Battlefront 2 trailer was leaked. It got like 250k views before getting shut down.
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Re: Star Wars: Battlefront

Post by TehSteveo » #280038

Time for them to make the same mistakes.
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Re: Star Wars: Battlefront

Post by Wyzack » #280044

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Re: Star Wars: Battlefront

Post by Ricotez » #280054

>already a 2

for fuck's sakes EA, the body of the first one isn't even cold yet
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Re: Star Wars: Battlefront

Post by MrEousTranger » #280060

Did anyone get a chance to watch it before it wad taken down? What era is it?

EDIT: DO WE KNOW IF ITS FOR XBOX ONE?
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Re: Star Wars: Battlefront

Post by Scott » #280067

Why are they pretending the real Battlefront 1 and Battlefront 2 don't exist with these names.
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Re: Star Wars: Battlefront

Post by Qbopper » #280071

Armhulen wrote:For what it's worth, The game looks intensely beautiful and I can't get over how nice the snow looks.
it's absolutely fucking gorgeous

I genuinely can't believe how it looks so good/runs so well
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Re: Star Wars: Battlefront

Post by TheColdTurtle » #280098

They said they will have all eras. Yes even clone wars. One of the shots showed yoda vs maul
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Re: Star Wars: Battlefront

Post by MrEousTranger » #280120

CosmicScientist wrote:Oh yeah, Maul was there.

Maybe we'll even... watch those wrist rockets!
GROWLIN HECK ITS A SUPER!

Fuck it I'm getting the ultimate edition
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Re: Star Wars: Battlefront

Post by Quanti » #280158

I actually liked EA's battlefront, the game was aesthetically really good and I thought the shooting gameplay and heroes vs villains mode was really fun. At least enough to get 100 hours out of it but I'm not sure about how this one will turn out who knows.

alright feel free to shoot me for having the incorrect opinion now
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Re: Star Wars: Battlefront

Post by Takeguru » #280247

I'm sure the game itself is fine, the problem is that it's using the Battlefront name like it's a Battlefront game

It's not
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Re: Star Wars: Battlefront

Post by MrEousTranger » #280250

Takeguru wrote:I'm sure the game itself is fine, the problem is that it's using the Battlefront name like it's a Battlefront game

It's not
It should be Star Wars: Battlefield
Because thats what it is.
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Re: Star Wars: Battlefront

Post by InsaneHyena » #280252

Original Battlefronts weren't that good. There, I've said it.
Bring back papercult.

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Re: Star Wars: Battlefront

Post by TheColdTurtle » #280253

[youtube]th1eg8US4jg[/youtube]
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Re: Star Wars: Battlefront

Post by TehSteveo » #280323

MrEousTranger wrote:
Takeguru wrote:I'm sure the game itself is fine, the problem is that it's using the Battlefront name like it's a Battlefront game

It's not
It should be Star Wars: Battlefield
Because thats what it is.
The original Battlefronts were literally taking Battlefield and making it into Star Wars. The problem is EA's iteration of Battlefront is actually nothing really like any Battlefield and thus the original Battlefronts. Why reinvent the wheel from what they already do well enough? I can only suspect they don't want another Battlefield competing with their actual Battlefield series yet I don't see it being that a huge issue. Right now EA Battlefront 1 is subpar not following the Battlefield formula that the previous had followed, being as the card system is just bad and feels too much like some subpar CoD rip-off in some ways. Additionally, balance is really off between factions as Rebels can easily shit on Empire due to their shit being all air based with no real counters besides having TIE's which can either be hit or miss with pilot skill. Additionally, Empire can get an AT-ST that immediately gets ass blasted by 25 Ion shots with no real defense as they just stick out with everyone generally carrying an ion card in Walker Assault anywho.

They really should just go back to being like Battlefield and having actual classes as well with more classic battlefield vehicle usage.
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Re: Star Wars: Battlefront

Post by Qbopper » #280352

I was about to say

Calling new Battlefront a Battlefield clone is just rude to both Battlefield and old Battlefront
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Re: Star Wars: Battlefront

Post by MrEousTranger » #280375

Original battlefront was nothing like battlefield, unless the new battlefields are drastically different than the old ones in which case sue me.

Battlefront was capture points or kill all enemies to win.
It wasn't well made, but god damn if that wasn't all I spent my time playing.

Wait that reminds me Does anyone else remember playing a star wars game called bounty hunter? That game was so fun, really challenging sometimes and able to pick up bounties while progressing through the story which I can't remember being good or not but I loved it as a kid.

So many fun lines to.
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Re: Star Wars: Battlefront

Post by TehSteveo » #280398

MrEousTranger wrote:Original battlefront was nothing like battlefield, unless the new battlefields are drastically different than the old ones in which case sue me.

Battlefront was capture points or kill all enemies to win.
It wasn't well made, but god damn if that wasn't all I spent my time playing.

Wait that reminds me Does anyone else remember playing a star wars game called bounty hunter? That game was so fun, really challenging sometimes and able to pick up bounties while progressing through the story which I can't remember being good or not but I loved it as a kid.

So many fun lines to.
Pandemic Studio's Battlefront pretty much is Battlefield 1942, but set as Star Wars with some differences in gameplay/classes to make it not a complete clone. For example here's a BF42-Battlefront comparison in classes: Infantry=Assault, Anti-Tank=Heavy Weapons, Pilot=Engineer, and Sniper=Scout. Only key difference between the two in classes was was the fifth "unique" class that factions had like Darktroopers, Jet Troopers, Droidekas, and Wookiee.

Also, you literally just described Conquest type game-mode that Battlefield pretty much still uses no matter what. You capture points, the enemy bleeds tickets based on points held(more a team holds the faster the enemy bleeds) in addition to respawns that cost a ticket. Vehicles were placed at a 'main' spawnpoint for players to use.

Many of reviews pretty much compared it to Battlefield 1942. It was really the first clone of a Battlefield game...which isn't a bad or negative thing as the game was really good in it's own merits. The sequel was even better with what it brought to make it standout further, but it still followed the formula of a Battlefield like game. So, my point still stands the current iteration is less for not following a Battlefield formula.
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Re: Star Wars: Battlefront

Post by Qbopper » #280753

Yeah no one is calling OG battlefront bad, but saying it isn't a battlefield clone is just disingenuous
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Re: Star Wars: Battlefront

Post by Qbopper » #281165

double post because relevant bump

new battlefront 2 is confirmed to have no season pass

cautiously optimistic
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Re: Star Wars: Battlefront

Post by lntigracy » #281237

It may have been a battlefield clone but it did its own thing as well, and did it well. Fucking loved space battles.
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Re: Star Wars: Battlefront

Post by Takeguru » #281409

Battlefront 1 and 2 were my jam, and on EAfront's release I never cared to look at it because while it looked good, it had nothing of what I liked about the actual battlefront games

EAfront 2 looks to be bringing some of it back, at least

I won't be buying it for full price though
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Re: Star Wars: Battlefront

Post by Qbopper » #281435

campaign is being written by a dude from the spec ops the line writing team and some other dude

cautious optimism is rising
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Re: Star Wars: Battlefront

Post by InsaneHyena » #281565

I wonder if the game will scold you for playing it this time.
Bring back papercult.

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Re: Star Wars: Battlefront

Post by Quanti » #281638

InsaneHyena wrote:I wonder if the game will scold you for playing it this time.
Did it actually do this?
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Re: Star Wars: Battlefront

Post by MrEousTranger » #281760

Just bought the ea one after watching some youtube videos on it and thought it looked better than my first feelings at the launch.

Playing it after classes today the download took all of sunday.
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Re: Star Wars: Battlefront

Post by InsaneHyena » #281770

Did it actually do this?
The Line was a "deconstruction" of military shooters. Which means that the game railroaded you into doing horrible things, and then kept blaming you for things that the protagonist does, with such clever commentary as "Do you feel like a hero yet?" or "How many americans have you killed today" messages on your loading screens. It gets better, when you learn that devs included a way for you to avoid all of this - it includes not playing the game. Yes, they are on the record saying this.
Bring back papercult.

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Re: Star Wars: Battlefront

Post by Qbopper » #281774

InsaneHyena wrote:
Did it actually do this?
The Line was a "deconstruction" of military shooters. Which means that the game railroaded you into doing horrible things, and then kept blaming you for things that the protagonist does, with such clever commentary as "Do you feel like a hero yet?" or "How many americans have you killed today" messages on your loading screens. It gets better, when you learn that devs included a way for you to avoid all of this - it includes not playing the game. Yes, they are on the record saying this.
No shit it railroaded you into doing horrible things

What, do you expect them to just say "oh well i guess if you don't want to do bad stuff in the game and ignore the plot and fact that you're playing as an existing character you can do that"

I genuinely don't follow this criticism

(this isn't about battlefront though)
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Re: Star Wars: Battlefront

Post by MrEousTranger » #281840

Also good news!!!!

they're re adding classes according to Wikipedia
no more of that meta weapon that everyone uses

yay
Last edited by MrEousTranger on Mon Apr 17, 2017 5:51 pm, edited 1 time in total.
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Re: Star Wars: Battlefront

Post by Armhulen » #281842

MrEousTranger wrote:Also good news!!!!

their re adding classes according to Wikipedia
no more of that meta weapon that everyone uses

yay
they're
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Re: Star Wars: Battlefront

Post by Qbopper » #281864

Hey, neat, did they say what number of classes

I know they've cut them down to 4 with battlefield ever since 3 so I assume the same will happen here
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Re: Star Wars: Battlefront

Post by MrEousTranger » #281907

Never said how many classes just that they will be included, hopefully the info is credible.

I've also heard that ea might be going back on these claims that there will be no premium dlc but I really hope the dlc is only visual stuff to not seperate the playerbase.

And with no seasons pass I'm worried that I'de have to buy all dlc separately.
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Re: Star Wars: Battlefront

Post by oranges » #282183

STOP BUYING EA GAMES< STOP FALLING FOR IT
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Re: Star Wars: Battlefront

Post by Qbopper » #282194

oranges wrote:STOP BUYING EA GAMES< STOP FALLING FOR IT
ITT: ancient circlejerk continues

beyond the first meme battlefront which was very clearly pushed out early for TFA (>tokens being the biggest thing imo) what has EA done recently

>Titanfall 2 has no paid DLC beyond some dirt cheap camos that don't even look particularly great/some neat cosmetic reskins of titans
>Battlefield 1 has the shitty DLC scheme, but they just made a payday style "play with friends with the DLC feature"
>they have a better refund policy than Steam, and they did it first
>Andromeda was in rough shape, but was made by the Bioware B team and EA was probably like "guys you need to put this game out jfc"

those are the only notable examples I can think of
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Re: Star Wars: Battlefront

Post by ColonicAcid » #282197

Spec ops was a great thought provoking game what kinda bullshit are you spouting here.


You're not "railroaded" you're a soldier following orders. These orders are super fucking illegal but you are convinced throughout most of the game that it is the correct thing right up until the ending.

Here's the thing though, this shit happens all the time in real life. How many atrocities could've been prevented if everyone had just stopped and said "Actually this is fucking ethically wrong and we should probably stop doing this shit to other human beings." You think the Nazi top brass would've actually went out and committed the genocide all by themselves? It's both a social commentary on games themselves but also how humans act when they're in groups. Take this classic economics thought experiment, the ultimatum game:

You have two people and $100 dollars. You tell one person that he can split this 100 dollars however he wants, but he has to give the other person some. He can evenly split it or he can unevenly split it in favour of himself. The other person is asked if what he has been given to him is acceptable, if he says yes, they both keep the money, if he says no, they both don't get anything. Economists say that the second person should always say yes. You're always going to get money regardless of what happens, but in reality what happens in small groups is that usually it's split 50/50, and offers below 30% are usually rejected. Humans draw their conclusions based on subjective experiences and the subjective experience is that if you say yes to whatever they tell you you're a goddamn idiot and a gullible sucker. Suckers didn't live very long in prehistoric times.

This breaks down in extremely large groups however. If you had 100 billion dollars and a million people to share it between what you would probably see happen is two ruling elites forms and that ruling elites offers sticks and carrots to their populous whilst keeping majority of their money for themselves, whilst the populous eats that shit up happily. How come they reject the ultimatum deal when it's below 30% but here they happily accept 0%? Once again, humans in an extremely large group, a society, happily lap up shit that they would've gone rejected without a second thought if they were in a much smaller group. Frederick the Great was one of the most draconian rulers ever, he made other rulers of the time look like democratic visionaries. He worked his soldiers to near robotic discipline and any weakness was punished. He once said to one of his Generals as he was watching the men drill "How these men could easily overcome us if they wanted to, for we are less than 100 strong and they are 80,000 strong, yet when we walk past them they quaver in their boots and dare not look upon us.".

That is what Spec Ops The Line explores. All of the people who played Spec Ops could have just said "Actually what I'm doing here is horrendous and horrible and I'm going to stop playing now." and they could've shut off the game and never played it again. But they didn't, because they wanted to see "the end". The end justifies the means for majority of people, no matter how horrific the means are. They made the game specifically so that you WANTED to find Conrad and kill the person who had forced you to commit so many atrocities in the name of good, but in the end, Conrad, just like your justifications were wind and ghosts. You may try and argue that this is simply you playing a game and this doesn't mean you're ever going to be corralled into doing horrible things if your country ever goes to war. Maybe you're right, but history has shown that just like in Spec Ops The Line, the narrative is going to make you seem like you're doing the right thing and you're not going to argue until it's far too late.
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Re: Star Wars: Battlefront

Post by InsaneHyena » #282199

So deep.
Bring back papercult.

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Re: Star Wars: Battlefront

Post by TheColdTurtle » #282200

>when a good thought provoking post is responded with a totally EPIC response
Haha up voted! You really showed him. What a badass
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Re: Star Wars: Battlefront

Post by ColonicAcid » #282202

It's okay buddy I have come to expect it from the recent tg's finest.

Though if atleast one person actually reads it I don't really care if everyone else just goes "hahaha le exde epic tldr????"
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Re: Star Wars: Battlefront

Post by Qbopper » #282233

re: spec ops/hyena being a douche
Spoiler:
TheColdTurtle wrote:>when a good thought provoking post is responded with a totally EPIC response
Haha up voted! You really showed him. What a badass
seriously what a fucking prick

>come to a place for discussion
>someone responds to something you say with a long and well thought out post
>HAHA ECKS DEE I DIDN'T READ

regarding the actual criticism of the game:
InsaneHyena wrote: The Line was a "deconstruction" of military shooters. Which means that the game railroaded you into doing horrible things, and then kept blaming you for things that the protagonist does, with such clever commentary as "Do you feel like a hero yet?" or "How many americans have you killed today" messages on your loading screens. It gets better, when you learn that devs included a way for you to avoid all of this - it includes not playing the game. Yes, they are on the record saying this.
do you say a book is bad when someone does something you don't agree with? No, you either close it or you keep reading
do you say a movie is bad when someone does something you don't agree with? No, you either close it or you keep watching
do you say a game is bad when someone does something you don't agree with? Apparently so

the loading screen messages are there to make you think, which you seem to have failed at - there's a few possibilities

1. you've enjoyed shooting men so far and haven't really considered the plot
in this case the game is asking "dude you're shooting a fuckload of people and making everything worse why are you still doing this"

2. you've enjoyed the plot, but maybe not the gameplay,
in this case the game is asking "why are you still doing this? just to get to the end? you're killing a fucking load of people to see the ending which you KNOW will be shit?"

3. you're not enjoying the game at all
in this case the game is asking "why are you continuing to play if the game isn't fun? to get the ending which you know you you won't like anyways?"

but of course why would you stop and consider things when you can just make posts about how cool you are for thinking something people like is bad - I don't even care if you dislike the game but what a terrible argument to use
https://www.vg247.com/2017/04/18/star-w ... -detailed/

Well, there's 4 classes confirmed

I don't know what to think of these bonuses because we have no context as to how the game is going to actually play or what they entail, though
Limey wrote:its too late.
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Re: Star Wars: Battlefront

Post by Qbopper » #282290

CosmicScientist wrote:oranges said to stop falling for the message of stop buying EA games. Da wittle arrow!
ehhh maybe I misread that but it still annoys me a little bit - speaking of ancient circlejerks
CosmicScientist wrote:lel ecks dees guys, spec ops was depp but i paid for a garme and i want to have fun, gonna return it suckas and get a discount on cod black ops lel
black ops 2/3 are some of the best games in the franchise fight me

regarding the abilities for preordering: who knows how the game works, we'll have to wait and see unfortunately

my guess is they'll be either hilariously bad or reasonable powered but people get pissed because it was a preorder ulock that killed them

actual my real prediction is they'll be unlockable somehow
Limey wrote:its too late.
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MrEousTranger
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Re: Star Wars: Battlefront

Post by MrEousTranger » #282364

Has anyone heard if there will be command posts? Or no?
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Qbopper
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Re: Star Wars: Battlefront

Post by Qbopper » #282378

MrEousTranger wrote:Has anyone heard if there will be command posts? Or no?
well, there will probably be supers to watch out for, so who knows
Limey wrote:its too late.
ColonicAcid
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Re: Star Wars: Battlefront

Post by ColonicAcid » #282434

who cares about all that gay shit

the real question is will i have to WATCH FOR THOSE WRIST ROCKETS
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MrEousTranger
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Re: Star Wars: Battlefront

Post by MrEousTranger » #283122

Now that I have officially purchased the first EA game I will leave my opinion here:

There are a total of 6 worlds, what in the evolutionary fuck were they thinking?
Animations good
Sound is great
Visuals tears of joy
Controls fine *HOW THE FCUK DO I COMBAT ROLL
Voice acting goodish
Story HAHAHAHA JK THERES NOT ONE FUCK YOU
Took me 3 minutes to load tutorial Y?
took 4 minutes to find a game
Everyone is darktrooper
Heavy gun insta killing everything
Me just a generic strom trooper
Got shot in the head by a jetpacking rebel scum with a heavy cannon.
My nostalgia is sitting inside my head trying to kill itself
Nothing like the old one
Anger
I feel sad inside I felt buyers remorse when I loaded up the first match.
The second one looks good
Maybe just wishful thinking
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tedward1337
Joined: Thu May 15, 2014 12:54 am
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Re: Star Wars: Battlefront

Post by tedward1337 » #283284

I think you hold alt and tap either A or D to combat roll away in a specific direction
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Wyzack
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Re: Star Wars: Battlefront

Post by Wyzack » #283323

People talk about nostalgia and the original two games not being good but i go back to Battlefront 2 and replay the campaign every once in a while and it is still fucking fun.

Once you have most of the higher tier upgrades unlocked permanently (elite rifle and the like) do an ironman campaign playthrough on elite difficulty where you start the level over any time you die and use no jedi heroes. Shit is fun as fuck, although i nearly ragequit on Kashykk
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