The Eternal TGUI Strife.

How, what and why to code in BYOND.
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Rockdtben
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The Eternal TGUI Strife.

Post by Rockdtben » #288937

Here is your chance. I plan on revamping everything.

TGUI for all the things.


In Progress
  • Focus on performance of current UI.
  • Fix "PAGE NOT FOUND" issue
On Pause Todo
  • Camera bugs/consoles - Enable Easy to Easy Interface with Filtering
  • PDAs
  • Curator PC - External Archive will have filter and sort capabilities.
  • Medical PC - Tabs on Top for Menu and content page. Enable Filter and Sort
  • Jump to Area Admin Command - Enable Filter and use TGUI
  • Pandemic Virology Machine.
  • TGUI Crew Monitor
  • Exosuit Fabricator
  • Look into Modular Computers
  • Stock Exchange computer
  • UP TO YOU!...
Please send me your wishlist items for TGUI conversion.


Updated: May 31st 2017
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Re: The Eternal TGUI Strife.

Post by Wyzack » #288965

As long as it works and it doesnt cause horrible client lag and crashes you will be a hero
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Re: The Eternal TGUI Strife.

Post by XDTM » #288989

Pandemic pls
Camera bugs/consoles
I'd also love the rnd console, but that's a big one
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Re: The Eternal TGUI Strife.

Post by Rockdtben » #288996

XDTM wrote:Pandemic pls
Camera bugs/consoles
I'd also love the rnd console, but that's a big one
Camera Consoles added to top of my list.
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Re: The Eternal TGUI Strife.

Post by Incoming » #289007

Absolutely not, TGui is a slow loading mess that only a half dozen or so people know how to compile and a long gone original dev. We should be obsoleting it, not embracing it.
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Re: The Eternal TGUI Strife.

Post by danno » #289016

TGUI is garbage
I still can't open crew monitors because it crashes byond
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I don't even play ss13 anymore, pretty much due to dannos stupid bullshit
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Re: The Eternal TGUI Strife.

Post by XDTM » #289027

joke's on you, crew monitors aren't tgui
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Re: The Eternal TGUI Strife.

Post by iamgoofball » #289031

XDTM wrote:joke's on you, crew monitors aren't tgui
This is true
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Re: The Eternal TGUI Strife.

Post by ChangelingRain » #289046

Make tgui crew monitors, too.
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Re: The Eternal TGUI Strife.

Post by Gun Hog » #289048

Exosuit Fabricators. They still use the ancient white and blue browsing system!
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Re: The Eternal TGUI Strife.

Post by PKPenguin321 » #289053

Gun Hog wrote:Exosuit Fabricators. They still use the ancient white and blue browsing system!
but it's so good
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
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Re: The Eternal TGUI Strife.

Post by danno » #289072

oh are they not
my bad then



fucking fix crew monitors
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I don't even play ss13 anymore, pretty much due to dannos stupid bullshit
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Re: The Eternal TGUI Strife.

Post by iamgoofball » #289108

Just another front ender

He'll disappear like the rest
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Re: The Eternal TGUI Strife.

Post by Remie Richards » #289149

danno wrote:oh are they not
my bad then



fucking fix crew monitors
Crew monitors are yet another UI system we have.
In order of creation/use:
1. Shitty white + blue raw HTML windows
2. Black CSS styled HTML windows
3. HTML Interface - Crew Monitor (and MAYBE playing cards?) that also has some more advanced features like TGUI does, but is used much less
4. TGUI which mimics #2 but looks much nicer + has auto-updating and animations
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Re: The Eternal TGUI Strife.

Post by CPTANT » #289156

if TGUI is so shit, is there an alternative?
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Re: The Eternal TGUI Strife.

Post by lzimann » #289191

CPTANT wrote:if TGUI is so shit, is there an alternative?
Yea, there are, oranges already suggested replacing the front-end ractive by dotjs(I believe other codebases use it). The biggest problem is that we lack someone to actually do it.
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Re: The Eternal TGUI Strife.

Post by FantasticFwoosh » #289258

<Fantastic_Fwoosh> rockdtben if you're working on UI, could you please do something about the research databases list? Its horrible ugly non sorted & non tgui, even a search function would be great
Yeah, that screen & all the research server database screens (blacklisting etc) are absolute garbage and horrible to sort though when you're looking for things to put onto research disks.

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Re: The Eternal TGUI Strife.

Post by Jalleo » #289294

Also if you can investigate about moving more stuff over to Modular computers because there are a lot which can probably be moved to that sort of computer.
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Re: The Eternal TGUI Strife.

Post by Gun Hog » #289366

Jalleo wrote:Also if you can investigate about moving more stuff over to Modular computers because there are a lot which can probably be moved to that sort of computer.
What kind of stuff specifically?
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Re: The Eternal TGUI Strife.

Post by Jalleo » #289841

Gun Hog wrote:
Jalleo wrote:Also if you can investigate about moving more stuff over to Modular computers because there are a lot which can probably be moved to that sort of computer.
What kind of stuff specifically?
camera consoles. See Bay iteration. (It lets you see different areas depending on your access)
Records (security and medical)
prisoner management console
atmospheric alert console (Should be merged with alert console)
cargo requests console
DNA scanner console (Could be done)

Edit: Also it can be set so specific programs need specific things installed on the computer to even run so that can balance out such things as cameras and the prisoner management console.
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Re: The Eternal TGUI Strife.

Post by iamgoofball » #289854

Stock Exchange computer
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Re: The Eternal TGUI Strife.

Post by NikNakFlak » #290248

Incoming wrote:Absolutely not, TGui is a slow loading mess that only a half dozen or so people know how to compile and a long gone original dev. We should be obsoleting it, not embracing it.
The truth has never been stated so clearly
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Re: The Eternal TGUI Strife.

Post by Rockdtben » #290307

NikNakFlak wrote:
Incoming wrote:Absolutely not, TGui is a slow loading mess that only a half dozen or so people know how to compile and a long gone original dev. We should be obsoleting it, not embracing it.
The truth has never been stated so clearly
6 or more coders is good numbers. By the end of this process the documentation on TGui will be solid, thus ending the war. Horizontal versus vertical.
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Re: The Eternal TGUI Strife.

Post by lzimann » #290419

Compiling TGUI is pretty easy. If anyone needs help, hit me up in #coderbus and I'll gladly help you.
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Re: The Eternal TGUI Strife.

Post by Wyzack » #290516

I seem to recall a few people being adamant about keeping TGUI despite the massive fucking problems it was causing. As long as those get fixed and more people learn how to use it I dont see why it would cause us any more issues
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Re: The Eternal TGUI Strife.

Post by D&B » #290523

PDAs
Spoiler:
[20:26:02]ADMIN: PM: [censored admin]->[censored]: Welp. It was just a prank bro isn't a very good excuse when it comes to unprovoked nonantag murder, but since this is your first time doing it and you seem to understand the problem instead of a bannu I'm just going to leave you with a warning. Please PLEASE don't do this again in the future, as funny as crackhead broken bottle memes can be. Alrighty? Do you have any input on this?
[20:26:39]ADMIN: PM: [censored]->[censored admin]: Alright, no problem. I have some input. Fuck my boy pussy.
[20:27:06]ADMIN: PM: [censored admin]->[censored]: Okay then. Have fun.
[20:31:29]ADMIN: PM: [censored admin]->[censored]: Excuse me?
J_Madison wrote: that's a stupid fucking stat
you don't play, you've never played
lying little shit with your bullshit stat
fuck you
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Re: The Eternal TGUI Strife.

Post by Gun Hog » #290591

D&B wrote:PDAs
Give tablets the full feature set of PDAs and they will replace them naturally.
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Re: The Eternal TGUI Strife.

Post by Iatots » #290703

but muh 80's aesthetics
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Re: The Eternal TGUI Strife.

Post by D&B » #290770

Gun Hog wrote:
D&B wrote:PDAs
Give tablets the full feature set of PDAs and they will replace them naturally.
Yeah but nobody gives a shit about tablets.
Spoiler:
[20:26:02]ADMIN: PM: [censored admin]->[censored]: Welp. It was just a prank bro isn't a very good excuse when it comes to unprovoked nonantag murder, but since this is your first time doing it and you seem to understand the problem instead of a bannu I'm just going to leave you with a warning. Please PLEASE don't do this again in the future, as funny as crackhead broken bottle memes can be. Alrighty? Do you have any input on this?
[20:26:39]ADMIN: PM: [censored]->[censored admin]: Alright, no problem. I have some input. Fuck my boy pussy.
[20:27:06]ADMIN: PM: [censored admin]->[censored]: Okay then. Have fun.
[20:31:29]ADMIN: PM: [censored admin]->[censored]: Excuse me?
J_Madison wrote: that's a stupid fucking stat
you don't play, you've never played
lying little shit with your bullshit stat
fuck you
ColonicAcid wrote:and with enough practise i too could blow my own dick so well that only the gods know how it feels.
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Re: The Eternal TGUI Strife.

Post by Gun Hog » #290807

D&B wrote:
Gun Hog wrote:
D&B wrote:PDAs
Give tablets the full feature set of PDAs and they will replace them naturally.
Yeah but nobody gives a shit about tablets.
Because there are few useful programs and they do not have all of the important functions of a PDA!
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Re: The Eternal TGUI Strife.

Post by D&B » #290808

Nobody gives a shit about tablets.
Spoiler:
[20:26:02]ADMIN: PM: [censored admin]->[censored]: Welp. It was just a prank bro isn't a very good excuse when it comes to unprovoked nonantag murder, but since this is your first time doing it and you seem to understand the problem instead of a bannu I'm just going to leave you with a warning. Please PLEASE don't do this again in the future, as funny as crackhead broken bottle memes can be. Alrighty? Do you have any input on this?
[20:26:39]ADMIN: PM: [censored]->[censored admin]: Alright, no problem. I have some input. Fuck my boy pussy.
[20:27:06]ADMIN: PM: [censored admin]->[censored]: Okay then. Have fun.
[20:31:29]ADMIN: PM: [censored admin]->[censored]: Excuse me?
J_Madison wrote: that's a stupid fucking stat
you don't play, you've never played
lying little shit with your bullshit stat
fuck you
ColonicAcid wrote:and with enough practise i too could blow my own dick so well that only the gods know how it feels.
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Re: The Eternal TGUI Strife.

Post by Gun Hog » #290813

D&B wrote:Nobody gives a shit about tablets.
I just told you why.
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Re: The Eternal TGUI Strife.

Post by BeeSting12 » #290817

id pay to have sec records on tablets


(not really im broke)
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Re: The Eternal TGUI Strife.

Post by NikNakFlak » #290828

Rockdtben wrote:
NikNakFlak wrote:
Incoming wrote:Absolutely not, TGui is a slow loading mess that only a half dozen or so people know how to compile and a long gone original dev. We should be obsoleting it, not embracing it.
The truth has never been stated so clearly
6 or more coders is good numbers. By the end of this process the documentation on TGui will be solid, thus ending the war. Horizontal versus vertical.
oh gee gosh gee willy, 6 coders and TGUI is still utter complete fucking garbage.
How long have we had TGUI and it's been complete trash this entire time?
The difference between my way and you way is, your way has been talked about being done for awhile now, months maybe. It always just gets to the same place of either "I don't know how to do this" or "I don't have the time".
If you really think you are the one to pull this off, go for it. I gave up kicking and screaming about TGUI long long ago. It broke the game for me and made it borderline unplayable. Basically ruined most of SS13 honestly.
I have absolutely no faith in you what so ever that you will manage to fix up TGUI so that it doesn't take 10 years to load up and stops crashing clients.

You haven't even been around for months.

You delude yourself.
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Re: The Eternal TGUI Strife.

Post by oranges » #290964

>when you are so retarded you can't get ie11 to work with your byond.

lol niknak
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Re: The Eternal TGUI Strife.

Post by NikNakFlak » #290974

>When you are so retarded you post without knowing all the information.

I have ie11, I debugged this stuff with mso for like an hour once, I asked for help in coderbus and when it was all said and done, the answer I got as to why TGUI doesn't work on my machine was: "lol idk, stop running a toaster"
and I'm not even on a toaster. TGUI is trash and so is your post.
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Re: The Eternal TGUI Strife.

Post by oranges » #290994

niknak don't test me
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Re: The Eternal TGUI Strife.

Post by Ricotez » #291002

the original dev left us a long time ago because he didn't get enough attention

I tried to figure out how to work TGui once but I think I would rather learn how to write traditional Chinese
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Re: The Eternal TGUI Strife.

Post by Rockdtben » #291665

NikNakFlak wrote:>When you are so retarded you post without knowing all the information.

I have ie11, I debugged this stuff with mso for like an hour once, I asked for help in coderbus and when it was all said and done, the answer I got as to why TGUI doesn't work on my machine was: "lol idk, stop running a toaster"
and I'm not even on a toaster. TGUI is trash and so is your post.
Could you post the following?
  • Your specs (IE Version and your ram/cpu)
  • List of TGUI machines that work
  • List of TGUI machines that don't work.
This seems like a more important task to resolve than making more TGUI items.
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Re: The Eternal TGUI Strife.

Post by Scott » #291822

Maybe before you do all this, you guys make it actually good? It's stupid slow right now, to the point it can crash some clients because the computer just can't handle it. That's not a good UI by any measure.
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Re: The Eternal TGUI Strife.

Post by Dax Dupont » #291850

Would be nice if byond had/used CEF or some shit.
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Re: The Eternal TGUI Strife.

Post by Rockdtben » #291853

Scott wrote:Maybe before you do all this, you guys make it actually good? It's stupid slow right now, to the point it can crash some clients because the computer just can't handle it. That's not a good UI by any measure.

See
Rockdtben wrote:
NikNakFlak wrote:>When you are so retarded you post without knowing all the information.

I have ie11, I debugged this stuff with mso for like an hour once, I asked for help in coderbus and when it was all said and done, the answer I got as to why TGUI doesn't work on my machine was: "lol idk, stop running a toaster"
and I'm not even on a toaster. TGUI is trash and so is your post.
Could you post the following?
  • Your specs (IE Version and your ram/cpu)
  • List of TGUI machines that work
  • List of TGUI machines that don't work.
This seems like a more important task to resolve than making more TGUI items.
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Re: The Eternal TGUI Strife.

Post by CPTANT » #292116

Gun Hog wrote:
D&B wrote:
Gun Hog wrote:
D&B wrote:PDAs
Give tablets the full feature set of PDAs and they will replace them naturally.
Yeah but nobody gives a shit about tablets.
Because there are few useful programs and they do not have all of the important functions of a PDA!
Also their interface sucks and nobody likes looking at a virtual download bar.

The only thing I use them for is the alarm monitor, which should have just been added to PDA's.
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Re: The Eternal TGUI Strife.

Post by NikNakFlak » #292597

Rockdtben wrote:
Scott wrote:Maybe before you do all this, you guys make it actually good? It's stupid slow right now, to the point it can crash some clients because the computer just can't handle it. That's not a good UI by any measure.

See
Rockdtben wrote:
NikNakFlak wrote:>When you are so retarded you post without knowing all the information.

I have ie11, I debugged this stuff with mso for like an hour once, I asked for help in coderbus and when it was all said and done, the answer I got as to why TGUI doesn't work on my machine was: "lol idk, stop running a toaster"
and I'm not even on a toaster. TGUI is trash and so is your post.
Could you post the following?
  • Your specs (IE Version and your ram/cpu)
  • List of TGUI machines that work
  • List of TGUI machines that don't work.
This seems like a more important task to resolve than making more TGUI items.
Image
16GB ram
Intel core i7-5500 CPU @ 2.4GHz

These usually work: APCs, disposals (sometimes would open super slow), fire alarms, air alarms (also would sometimes open slow)
It literally varied, sometimes they would open fine, sometimes they wouldn't. Sometimes, if I managed to get a previous tgui window to open and then closed it and did it again, it would work decently fine.
These almost always crash my client: Station alert consoles, most atmos consoles. But I tested now and they open decently fine, but in the past, it's been a completely client killer.
I've been told this isn't TGUI but the crew monitoring console is also complete garbage and is the biggest client crasher for me.

There isn't a definitive list of what works fine and what doesn't. There's stuff that sometimes works fine, stuff that sometimes works but takes 10 years to load, and things that usually crash the client but sometimes work if I've opened up another TGUI machine before. I don't know what else to add. Station alert console was the biggest one, I remember specifically clicking on it over and over just to crash my client over and over and attempted to record it doing so, but of course just like quantum mechanics, the minute it knew it wasn't being recorded, it stopped crashing my client.
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Re: The Eternal TGUI Strife.

Post by Rockdtben » #292756

NikNakFlak wrote: Image
16GB ram
Intel core i7-5500 CPU @ 2.4GHz

These usually work: APCs, disposals (sometimes would open super slow), fire alarms, air alarms (also would sometimes open slow)
It literally varied, sometimes they would open fine, sometimes they wouldn't. Sometimes, if I managed to get a previous tgui window to open and then closed it and did it again, it would work decently fine.
These almost always crash my client: Station alert consoles, most atmos consoles. But I tested now and they open decently fine, but in the past, it's been a completely client killer.
I've been told this isn't TGUI but the crew monitoring console is also complete garbage and is the biggest client crasher for me.

There isn't a definitive list of what works fine and what doesn't. There's stuff that sometimes works fine, stuff that sometimes works but takes 10 years to load, and things that usually crash the client but sometimes work if I've opened up another TGUI machine before. I don't know what else to add. Station alert console was the biggest one, I remember specifically clicking on it over and over just to crash my client over and over and attempted to record it doing so, but of course just like quantum mechanics, the minute it knew it wasn't being recorded, it stopped crashing my client.
Thank you.
NikNakFlak wrote: There's stuff that sometimes works fine, stuff that sometimes works but takes 10 years to load, and things that usually crash the client but sometimes work if I've opened up another TGUI machine before.
This information helps a ton actually. I'm thinking that loading libraries + ton of data can lead to stalls and crashes even. I'll start with reducing initial load times especially on a clean cache.
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Re: The Eternal TGUI Strife.

Post by Scott » #293174

I don't need to post my specs, it should be blatantly obvious that it is slow. My computer can handle it, as in it doesn't crash, but some of the people in the community do crash if they open certain TGUI windows. Something is either done very wrong at the core of it, or there's just no good way to do it.

Before it was "fixed", the cooking recipe window would take ages to load and all it did was show a list of recipes, it was lengthy but nothing outrageous that could justify how slow it was.
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Re: The Eternal TGUI Strife.

Post by Wyzack » #293184

Yeah goof added a nice bandaid fix that stops the crashes but it still fucking sucks to use
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Re: The Eternal TGUI Strife.

Post by Razharas » #293357

Anything that requaires not one but two side tools and a list of dependancies to be changed is shit by definition
Until we return to the nano style of "just add the file with markup and it works" ill be against any propagation of this shit in our code
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Re: The Eternal TGUI Strife.

Post by Wyzack » #293358

Where was all this maintainer hate fot TGUI when it first got added?
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Re: The Eternal TGUI Strife.

Post by XDTM » #293489

Also i love being able to change it without recompiling all the rest of the code, makes adjusting much easier, and it's worth using an external tool imo
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