doter 2 WHILST MVP DID NOT WIN THE MAJOR THEY WON OUR HEARTS

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doter 2 WHILST MVP DID NOT WIN THE MAJOR THEY WON OUR HEARTS

Postby ColonicAcid » Fri May 23, 2014 8:45 pm #8426

add me on steam and les play bbycakes ;))))

i only play invoker or QoP tho. jk i play everything except physical carries because they're boring as shit.
Last edited by ColonicAcid on Sat Mar 05, 2016 1:45 pm, edited 3 times in total.
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Re: doter 2

Postby Septavius » Fri May 23, 2014 9:23 pm #8439

tiny best carry imo

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Re: doter 2

Postby ThanatosRa » Fri May 23, 2014 9:39 pm #8449

Is it bad that I just have this universal hatred of all Mobas?
my forum gimmick is that no one knows who i am
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Re: doter 2

Postby Mat13295 » Sat May 24, 2014 7:46 am #8558

ThanatosRa wrote:Is it bad that I just have this universal hatred of all Mobas?


Not at all.
I don't even play here anymore, hue.

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Re: doter 2

Postby paprika » Sat May 24, 2014 7:52 am #8560

Terrible bubble genre that will die or be shit all over for profit. Oh wait it's far too late for that second one. Rip WC3 yes I am a mature gamer that has only ever played the original dota/scdota
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Re: doter 2

Postby ColonicAcid » Sat May 24, 2014 9:29 am #8566

>It'll burst
yeah okay but so will everything so your point is???
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Re: doter 2

Postby paprika » Sat May 24, 2014 9:32 am #8567

bubbles are bad for gaming and the genres they infect

See: dayz clones
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Re: doter 2

Postby ColonicAcid » Sat May 24, 2014 10:06 am #8575

>competition is bad

hum okay that's some pretty good Keynesian economics right there you should become an accountant.
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Re: doter 2

Postby Jacquerel » Sat May 24, 2014 1:13 pm #8601

I don't know, league's been going for like five years now.
If it'll burst I still think the big names'll be fine, like how there's still new shitty MMOs every year and WoW's still sitting on a throne of cash.

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Re: doter 2

Postby Lo6a4evskiy » Sat May 24, 2014 3:51 pm #8623

So I didn't really like mobas until my friend, big dota player, he's pretty much only playing that and starcraft, started playing with me. It's actually a lot of fun with a buddy(s) on skype.

Except that if you play on Europe West, you get teams of russians bitching at each other constantly. I mean, we're both russians and we hate to see russians on Europe West. Why don't those fuckers play on Russia.

Probably because Russian server has worse ping that Europe West, lel. It's like in Stockholm for whatever reason.

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Re: doter 2

Postby Kangaraptor » Sat May 24, 2014 3:52 pm #8624

there's always gonna be a horde of retards for the devs to pander to

typically people who're so lazy they'd rather their game played itself for them.
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Re: doter 2

Postby 420goslingboy69 » Sun May 25, 2014 3:29 pm #8856

Bristleback is the most fun character in the game with a second close Spectre.
i play autumn sinnow
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Re: doter 2

Postby danno » Sun May 25, 2014 3:42 pm #8860

this is the worst game i've ever played
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Re: doter 2

Postby ColonicAcid » Sun May 25, 2014 4:16 pm #8864

>implying you opinion matters
way to be entilted DANNO!?!?!?!??!?!?!?!?!?
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Re: doter 2

Postby Septavius » Mon May 26, 2014 6:02 am #9080

haha 42 hours scrub

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Re: doter 2

Postby Vekter » Mon May 26, 2014 8:52 am #9111

My only problems with Dota 2 are the abundance of horseshit duration silences and stuns and how fucking impossible it is to come back from a deficit. I end far too many games 3-4 levels down. Fucking everyone snowballs. Remove Slark plz.
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Re: doter 2

Postby ColonicAcid » Mon May 26, 2014 11:40 am #9128

Septavius wrote:haha 42 hours scrub

>implying I only have one account
>Implying I didn't make this account only like a year ago
>implying I didn't play Dota 1


also listen Vekter if you're having problems with getting CC'd all the time it's probably because you got initiated. This game is pretty much a game of who can initiate the best and in turn if the enemy team can disengange and re-engage you'll win the fight. Especially in higher MMR you'll reach a point where one person will not and can not carry his team by himself, it'll be a full team effort.

Oh and a BKB helps a lot to not get CC'd to death/boredom.
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Re: doter 2

Postby 420goslingboy69 » Mon May 26, 2014 7:57 pm #9202

lol shadow shaman 2.75 seconds level 1 shackles
i play autumn sinnow
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Re: doter 2

Postby Septavius » Thu May 29, 2014 8:46 am #9709

hey buds we should do a 5 man slam some time.

hit me up http://steamcommunity.com/id/Septavius/

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Re: doter 2

Postby nsos » Wed Sep 24, 2014 5:03 pm #30654

this game sucks dick but 6.82 is out

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Re: doter 2

Postby nsos » Wed Sep 24, 2014 5:04 pm #30655


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Re: doter 2

Postby nsos » Wed Sep 24, 2014 5:07 pm #30657

there are times when i dota 2 so hard i forget im dota 2ing as well

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Re: doter 2

Postby Septavius » Thu Sep 25, 2014 5:23 am #30806

new patch soon. PREPARE YOURSELVESSSSSS

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Re: doter 2

Postby miggles » Thu Sep 25, 2014 5:31 am #30807

zeus ult now is best change
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Re: doter 2

Postby Septavius » Thu Sep 25, 2014 5:40 am #30809

bkb cooldown assigned to heros instead of the item itself is probably the worst change

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Re: doter 2

Postby callanrockslol » Thu Sep 25, 2014 9:24 am #30878

ARE YOU READY FOR THE SLAMEDOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOME?????????


GOTTA GET THE PL SLAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAMSSSSSSSSSSS


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Re: doter 2

Postby miggles » Thu Sep 25, 2014 10:08 pm #31039

wont you come
and wash away the raaaain

also the BKB change is fine with me
there was a reason you couldnt sell your old BKB, and players ignored that and just bought new ones because "lol magic immunity is the most important thing in the game"
5 seconds is a perfectly reasonable amount of time for minimum magic immunity
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Re: doter 2

Postby Septavius » Fri Sep 26, 2014 12:41 am #31089

i bet you play melee carrys

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Re: doter 2

Postby miggles » Fri Sep 26, 2014 12:45 am #31091

im pretty sure everyone has played a melee carry yes
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Re: doter 2

Postby nsos » Fri Sep 26, 2014 3:01 am #31133

swm not nerfed too hard this patch slark not nerfed at all i think im still good

omniknight buffs why does this happen hes actually a disgusting hero in pubs as it is. not that i'm complaining.

gold changes however are still massive idk what to think abvout them yet they could be really good but also encourage ricing for 40 minutes which would be awfukl or make it so that losing 1 or 2 teamfights when you're really ahead means youve already thrown the game back in the other direction.

Image

idk how to resize that but yea. he didnt actually get 2000+ gold there on the kill, it was like 1200 which is still a fuckton. terrorblade seems like he is back to post-release cancer form in pro games but it was NA Dota so whatever.

ive been dragging my rl friends through the mud in league of legends so im a little rusty but fuck it everyone knows i pick the same 5 heroes when we queue together anyway.

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Re: doter 2

Postby ColonicAcid » Fri Sep 26, 2014 4:53 pm #31279

>riki
>invisibility is now a basic ability
>blink strike is now an ultimate
lol rip riki.

(bring back death ward ultimate riki pls)
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Re: doter 2

Postby Scott » Fri Sep 26, 2014 7:37 pm #31317

Gaben literally ruining doto

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Re: doter 2

Postby callanrockslol » Sat Sep 27, 2014 5:24 am #31405

> gaben
Icefrog silly


Also add me and lets play some doto, steams Stunt Mobile
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Gun Hog wrote:Untested code baby

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Re: doter 2

Postby Septavius » Sat Sep 27, 2014 7:40 am #31424


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Re: doter 2

Postby miggles » Sat Sep 27, 2014 8:44 am #31447

bounty changes ruined everything
rip early game, comebacks 3strong
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Re: doter 2

Postby dezzmont » Sat Sep 27, 2014 8:08 pm #31606

It is because they realize they are losing players to LoL pretty fast, and more importantly they are realizing their not even beating LoL's competitive scene in places like Korea. LoL, despite being simpler, has a stronger focus on keeping the game competitive through the entire game where as in DOTA the first team to get a 1k gold lead bonus almost always wins. Sort of like how football is designed to have lots of scoring without people assuming the game is over 5 minutes in where as baseball drags on for an eternity with the outcome pretty much known ahead of time. Doesn't matter how good the rules are and how tight the design is if no one cares as soon as one team gets a 2 kill or 20 creep lead.

Also they are trying to emulate LoL style updates: Frequent, moderately large, and focused on gameplay tweaks. Those prevent a stagnant high end meta (Which is "exciting" for observers) and keeps casuals engaged with the game. Do not be surprised if new heroes start coming out on a monthly basis now too.

And the riki change is pretty easy to understand: Riki is super interesting to inexperienced players but not really that exciting to play at the high end because he basically ends up being a tanky damage character who just blinks one and shreks you. And worse off for onlookers he isn't doing what they want RIki to be for early game. So they made a fancy flashy chain blink for him and move his invisibility into something he can have all the time.

PL is similar, he is super strong but just looks like a blob of dude hitting you with sticks because micromanaging those things is generally only helpful jungling, and they want him to focus more on intense micromanagement so commentators can have something to talk about, hence the speed boost ability allowing you to have them harass individuals much more efficiently and the weird asymetric clone ability forcing you to use the clones as seperate command groups.

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Re: doter 2

Postby miggles » Sat Sep 27, 2014 8:37 pm #31613

everything you said is drastic overspeculation and i dont really think it has anything to do with LoL
icefrog cares about a balanced game, not player counts. VALVE cares about player counts. valve does not do the majority of the balancing.
the comeback mechanic is horribly broken at the moment, but its probably going to be tweaked heavily until its more balanced. the idea is what matters, not the individual numbers.
also, a lot of the changes in the patch were directed toward pros and high level players, not casuals. dota is probably not going to become a more "casual" game - more standardized probably (such as the changes to damage types) but not explicitly casual. the post-international patches always use the international itself to see what meta is bad and what heroes/items are too strong or too weak, because those are things pros would study and know best.
also they've had 2 updates in a month time span, one of which was just a new hero and the other a massive update, one of the most massive in recent times. that isnt really enough of an indication that they'll do "frequent, large updates." plus, they even said in the most recent blog post they dont intend to do diretide this year, in favor of a few updates this year and a huge one early next year. new heroes on a monthly basis is entire bullshit as well, since the past schedule for hero releases has been seriously erratic. there's only 4 heroes left over from dota 1 that aren't in yet. i'm excited to see what they'll do when it comes to making totally NEW heroes, but given valve's work patterns and how icefrog balances things, one hero a month would be a ridiculous assumption. do you really think they could come up with a new, unique hero every month, create all the assets for it, and balance it within one month, every month? even if they worked on multiple heroes at a time, it wouldn't work.
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Re: doter 2

Postby dezzmont » Sat Sep 27, 2014 8:45 pm #31617

Riot manages to handle it.

That is just how I see it. They are trying to make Dota flashier and frankly even if Icefrog is more concerned about balance than flash (and frankly from what I have seen he really isn't and seemed more focused on keeping sacred cows in) the fact of the matter is that, yeah, valve cares about player counts and valve signs the paychecks. And some of your points make no sense. I didn't say the comeback mechanics are good or bad, I am saying Dota just did a 180 on it because Dota 2 has been BUFFING death and small leads and not nerfing them. You could say that they are not going to become more casual and you are right, because I never once said they are trying to become casual. They are trying to become more competitive in the same way LoL is. Frequent updates keeping casuals engaged is just a way to keep the pro-scene relevant, which it frankly isn't right now.
Last edited by dezzmont on Sat Sep 27, 2014 8:52 pm, edited 1 time in total.

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Re: doter 2

Postby miggles » Sat Sep 27, 2014 8:51 pm #31620

no honestly if you think that a team who has lost for the entire game and does horribly can actually win just by killing someone on a streak once, youre retarded
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Re: doter 2

Postby dezzmont » Sat Sep 27, 2014 8:52 pm #31621

miggles wrote:no honestly if you think that a team who has lost for the entire game and does horribly can actually win just by killing someone on a streak once, youre retarded

I agree, luckily your blatant as shit strawman is obvious, because I again never said that. There is a difference between "Killstreak bounties are too small and deaths and small leads to significant to keep an ongoing campaign competitive" and "You need to instantly gain the lead for getting a kill on someone who is 20-0-0"

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Re: doter 2

Postby miggles » Sat Sep 27, 2014 10:19 pm #31641

you really are retarded
youre acting like everything im saying is part of this argument that you need to take part in
no, im not talking specifically to you, mr center of the universe. im not arguing with you over the bounties. im saying anyone who thinks the new system is good is an idiot.
and you seem to have a habit of totally disregarding points based solely on whether or not they directly counter one of your own points, as if they are the only ones that matter.
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Re: doter 2

Postby ColonicAcid » Sat Sep 27, 2014 10:44 pm #31645

China greatly outranks everywhere else in game population.
China also has developed a metagame where they get an advantage and they keep it and it's gg in 10 minutes.
The new patch gives some new chances for yuropoor and amerifat teams to be able to actually compete against China. (They still won't china is a far greater developed competitive scene. Until europe and NA shape up and take it more seriously or they'll be stuck winning backwater tournaments and eating shit from the sponsors.)
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Re: doter 2

Postby dezzmont » Sun Sep 28, 2014 1:47 am #31664

miggles wrote:everything you said is drastic overspeculation and i dont really think it has anything to do with LoL


You were directly addressing me with your first point. Then when I pointed out in counter to your point that they were strengthening the comeback mechanics you said anyone who thinks comeback mechanics need to be amazingly strong is retarded.

You were clearly addressing it to me, calling me egocentric for responding to something that is at the very least an indirect response to what I said within 10 minutes of when I posted something in direct response to you is dumb. AT the very least it was a mistake based on you being unclear on who you were talking to, at worst it is you look like an insane belligerent asshole. You should really calm the fuck down. I didn't mean to trigger some bizarre psychotic break. Taking any sort of competing mindset as a personal attack that incites such a vitriolic response is really what reveals a toxic ego. I disagree with you, get the fuck over it.

ColonicAcid wrote:China greatly outranks everywhere else in game population.
China also has developed a metagame where they get an advantage and they keep it and it's gg in 10 minutes.
The new patch gives some new chances for yuropoor and amerifat teams to be able to actually compete against China. (They still won't china is a far greater developed competitive scene. Until europe and NA shape up and take it more seriously or they'll be stuck winning backwater tournaments and eating shit from the sponsors.)


Exactly. Basically right now in the DOTA meta a match is over as soon as a good team gets a small lead, and a lot of these changes are anti-lead changes, which run counter to a lot of Icefrog's previous changes, which existed to enhance the power of the lead and make it harder to come back. I strongly suspect he was outright forced to do this by Valve, because it doesn't really make sense in comparison to his other choices, which focus less on making for exciting competitive play and counterplay and are generally more focused on generic balance while maintaining DOTA's traditional "Sucks to suck, and 1 less creep kill means you suck" structure. DOTA isn't accomplishing what Valve wanted from it, that isn't a controversial statement to make I hope and it shouldn't surprise anyone. And corporate desires generally are capable of compromising an artist's integrity.

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Re: doter 2

Postby miggles » Sun Sep 28, 2014 3:32 am #31677

youre doing the equivalent of saying "u mad bro" with big words while comparing me to a savage psychopath
way to put yourself up on a pedestal. clearly it is me who has the large ego.
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Re: doter 2

Postby paprika » Sun Sep 28, 2014 3:51 am #31686

why is dezzmont still here he's like more of a neckbeard than malk

this is why i hate dota
Oldman Robustin wrote:It's an established meme that coders don't play this game.

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Re: doter 2

Postby Timbrewolf » Sun Sep 28, 2014 3:53 am #31687

"When you suck dicks becareful you don't become a dick yourself" - Froderik Neechee
Shed Wolf Numero Uno

NSFW:
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Re: doter 2

Postby paprika » Sun Sep 28, 2014 4:02 am #31693

that's me playing cs:go
Oldman Robustin wrote:It's an established meme that coders don't play this game.

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Re: doter 2

Postby miggles » Sun Sep 28, 2014 7:35 am #31724

paprika wrote:why is dezzmont still here he's like more of a neckbeard than malk

this is why i hate dota

tbh if you told me dota was full of people like dezzmont i would never have started playing it

An0n3 wrote:"When you suck dicks becareful you don't become a dick yourself" - Froderik Neechee

but then i could suck myself
dezzmont wrote:I am one of sawrge's alt accounts

dezzmont wrote:sawrge has it right.

Connor wrote:miggles is correct though

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Re: doter 2

Postby Scott » Sun Sep 28, 2014 10:45 am #31751

This dezzmont sounds like a trench guy. Everything he said is completely wrong and I think he's just trying to incite a flame war.

Maybe keep that in /v/, buddy.

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Re: doter 2

Postby callanrockslol » Sun Sep 28, 2014 2:15 pm #31781

> dezzmont is back

Well that explains why the page was so fucking long


But yeah I didn't read any of that shit, new patch is pretty good after they toned down the gold change, tinker is just as scummy as ever and dota isn't bleeding players to LoL it was just a really disappointing international final
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