Stationeers: the SS13 killer.

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Stationeers: the SS13 killer.

Post by Lumbermancer » #274805

It's here. Again.

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Re: Stationeers: the SS13 killer.

Post by Remie Richards » #274807

it's Dean Hall. Again.

Poor guy has a bad rep for SS13-related projects.
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Re: Stationeers: the SS13 killer.

Post by TrustyGun » #274810

At least there is some gameplay.
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Re: Stationeers: the SS13 killer.

Post by Ricotez » #274814

ill believe the words "ss13 killer" when it actually....yknow......kills ss13
MimicFaux wrote:I remember my first time, full of wonderment and excitement playing this game I had heard so many stories about.
on the arrival shuttle, I saw the iconic toolbox on the ground. I clubbed myself in the head with it trying to figure out the controls.
Setting the tool box, now bloodied, back on the table; I went to heal myself with a medkit. I clubbed myself in the head with that too.
I've come a long ways from asking how to switch hands.
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Saegrimr wrote:One guy was running around popping hand tele portals down in the halls before OPs even showed up and got several stranded out on lavaland.
The HoP just toolboxes someone to death out of nowhere, then gets speared by a chemist who saw him murder a guy, then the chemist gets beaten to death because someone else saw him kill the HoP.
Tele-man somehow dies and gets its looted by an atmos tech who managed to use it to send two nuke ops to lavaland, who were then surrounded by several very angry people from earlier and some extra golems on top of it.
Captain dies, gets cloned/revived, lasers the guy holding the disk into crit to take it back.
Some idiot tries to welderbomb the AI hiding out at mining for no discernible reason.
Two permabans and a dayban, i'm expecting a snarky appeal from one of them soon. What the fuck.
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Re: Stationeers: the SS13 killer.

Post by DemonFiren » #274820

Ricotez wrote:ill believe the words "ss13 killer" when it actually....yknow......kills ss13
*develops behind u*
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Re: Stationeers: the SS13 killer.

Post by Qbopper » #274821

I read the announcement article on eurogamer and I thought he seemed at least aware of his failings (he said something about not releasing a shit game? forgot the quote)

I'm not excited for this, but considering he eased off of Ion (SS13 on an MMO scale are you fucking for real) and is at least admitting his faults I'm not going to jump on le epic rocket bash circlejerk just yet

>implying I'll buy it without knowing if it's good or not, though
Limey wrote:its too late.
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Re: Stationeers: the SS13 killer.

Post by Aloraydrel » #274827

Good goy fall for the trick the third time
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Re: Stationeers: the SS13 killer.

Post by killerx09 » #274830

I mean, he's posting an AMA on /r/ss13.
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Re: Stationeers: the SS13 killer.

Post by cedarbridge » #274831

So its Space Engineers without the construction.
SS13 without the SS13
and the character models all look like Jebediah Kerman.

Did I miss anything?
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Re: Stationeers: the SS13 killer.

Post by Qbopper » #274850

I'm really surprised he's doing an AMA tbh
CosmicScientist wrote:
Will there be entertainment jobs? ie. Clown, mime, bar, etc.? If I cant beat up a clown to a bloody pulp im not buying ;)
I love a minecraft mod called environmine for implementation of some of the survival mechanics. Specifically their implementation of "sanity". We want to use this to give a reason to seek entertainment.
The more time you spend out in deep space, in your suit, mining - the lower your hygine and sanity. So you need to go seek out entertainment... maybe the bar etc... So yes we see these are being key parts.
Clown or Mime required to not have a tantrum spiral? Visiting the bar? Can't be covered in blood forever? Need to shower? Is this even SS13?
Note that we are not attempting to remake SS13, I am very interesting is taking the concepts of SS13 and applying persistence. So it is much more about construction and the "away missions" than about round-based play.
if you're going to bash the guy at least pick something to bash he doesn't specifically address in the parent post dude, so many of your quotes just seem like ridiculous nitpicking, especially when you sarcastically say "riiight" to the guy saying "I play on [server you don't play on]"

Also can you provide a source on out of ammo being abandoned/finished/whatever? haven't heard anything negative about it beyond people disliking rocket specifically, but I haven't followed it closely so I could be wrong on that
Limey wrote:its too late.
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Re: Stationeers: the SS13 killer.

Post by Qbopper » #274890

To be entirely fair, it's rocket, ofc he's gonna get shit on, the preemptive defending himself was to be expected, and I don't know what baymed is beyond "a medical system", not unreasonable for someone to not know things like that

Ty for the info on the game though, wasn't sure if that was another circlejerk or not
Limey wrote:its too late.
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Re: Stationeers: the SS13 killer.

Post by Qbopper » #274900

I think he just has a lot of love for the game and wants to make something similar, not that he feels the need to use SS13 as a big draw to it

if anything using ties to SS13 as your main appeal is a terrible idea because of the remake curse
Limey wrote:its too late.
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Re: Stationeers: the SS13 killer.

Post by 420weedscopes » #275024

him bringing up Out of Ammo makes me think of the Garfield image where Garfield keeps pulling out games and John keeps saying other........game.............
Check out Phoenix Bucket!
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Re: Stationeers: the SS13 killer.

Post by oranges » #275713

if he takes goof from me I will fly down to dunedin and fight him in a fist fight, but he looks pretty tough so I might lose, but at least our honour will be defended.
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Re: Stationeers: the SS13 killer.

Post by Qbopper » #275836

if he takes goof from us i'll buy 10 copies of stationeers tbh fam
Limey wrote:its too late.
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Re: Stationeers: the SS13 killer.

Post by DemonFiren » #275876

Qbopper wrote:if he takes goof from us i'll buy 10 copies of stationeers tbh fam
I'd join you, but in the end it might actually happen.
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Re: Stationeers: the SS13 killer.

Post by Luke Cox » #276303

>Ratings and comments disabled

Sounds legit
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Re: Stationeers: the SS13 killer.

Post by Krusvik » #276336

Lol.
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Re: Stationeers: the SS13 killer.

Post by oranges » #276337

Luke Cox wrote:>Ratings and comments disabled

Sounds legit
They just dont' want cox posters
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Re: Stationeers: the SS13 killer.

Post by PKPenguin321 » #276370

Krusvik wrote:Lol.
Rare Krusvik collected
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
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Re: Stationeers: the SS13 killer.

Post by danno » #276392

3D SS13 isn't SS13
Hornygranny wrote: wtf i like danno now
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I don't even play ss13 anymore, pretty much due to dannos stupid bullshit
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Re: Stationeers: the SS13 killer.

Post by lntigracy » #276407

Expecting anything of Dean Hall's promises with his track record shows how retarded you are.
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Re: Stationeers: the SS13 killer.

Post by Malkevin » #276630

Looks more like a simplified version of Space Engineers.

Which might not be a bad thing as a game not dripping in autism might actually have netcode that is playable.
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Re: Stationeers: the SS13 killer.

Post by Qbopper » #276675

the existence of stuff like TTT/murder/other relatively simple traitor based games means there's probably a niche between SS13 with all its simulations and fuckloads of content, and simpler things like the aforementioned TTT style games, so it'll be interesting to see if this takes off
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Re: Stationeers: the SS13 killer.

Post by Qbopper » #276831

I wasn't aware it was going in a different direction, if it is then it'll probably be better than an attempt to clone traitor style games/SS13

It almost looks like Space Engineers, but with non-shit graphics
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Re: Stationeers: the SS13 killer.

Post by Iatots » #365521

ARISE!!!
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Re: Stationeers: the SS13 killer.

Post by lntigracy » #365564

"There'll be way more!" said Dean for the hundredth time about a game
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Re: Stationeers: the SS13 killer.

Post by naltronix » #365580

>dean hall
>lovechild of space engineers and ss13
>costs money
>UMG IT THE END OF SPESS 13!!!!!!!!1!!1!!!!!!!!11!!ONE!!1!
>yfw you realise we're all here because this game is free
I play as Asia Maclagan on Bagil, I dont play on Sybil often.

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Re: Stationeers: the SS13 killer.

Post by ColonicAcid » #365587

hot take: its going to be shit
crack is whack but smacks got your back
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Re: Stationeers: the SS13 killer.

Post by calzilla1 » #365606

Idk, looks fun. It has circuits already built in; oranges can go eat his heart out
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Quality debate brought to you by ColonicAcid wrote:imagine having this little empathy

do you have autism bud? does your brain not see these people as humans? are they just a faceless statistic to you?
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Re: Stationeers: the SS13 killer.

Post by Qbopper » #365607

looking forward to it, hopefully it'll be good - the featurelist in the OP sounds impressive

I'd imagine it won't be as deep as ss13 (which is something he's admitted in multiple posts in the past) but it'll be a pretty fun game by the sounds of that feature list

thread title here is still awful
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Re: Stationeers: the SS13 killer.

Post by lntigracy » #365613

the feature list always sounds impressive when it's dean hall

it stays a list
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Re: Stationeers: the SS13 killer.

Post by Qbmax32 » #365614

If it looks cool and the reviews are positive I might pick it up
my admin feedback thread


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Re: Stationeers: the SS13 killer.

Post by PKPenguin321 » #365652

looks to be the most promising ss13 remake/inspired-by game. personally would have preferred top-down like we have over first person (and have it be free and open source so we could have a github community but i know that's a lot to ask) but eh
i play Lauser McMauligan. clown name is Cold-Ass Honkey
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Re: Stationeers: the SS13 killer.

Post by oranges » #365657

calzilla1 wrote:Idk, looks fun. It has circuits already built in; oranges can go eat his heart out
what
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Re: Stationeers: the SS13 killer.

Post by Ricotez » #366002

I mean sure, it might be a cool game, but how is this going to kill SS13 again?
MimicFaux wrote:I remember my first time, full of wonderment and excitement playing this game I had heard so many stories about.
on the arrival shuttle, I saw the iconic toolbox on the ground. I clubbed myself in the head with it trying to figure out the controls.
Setting the tool box, now bloodied, back on the table; I went to heal myself with a medkit. I clubbed myself in the head with that too.
I've come a long ways from asking how to switch hands.
Spoiler:
#coderbus wrote:<MrPerson> How many coders does it take to make a lightbulb? Three, one to make it, one to pull the pull request, and one to fix the bugs
Kor wrote:The lifeweb playerbase is primarily old server 2 players so technically its our cancer that invaded them
peoplearestrange wrote:Scared of shadows whispers in their final breath, "/tg/station... goes on the tabl..."
DemonFiren wrote:Please, an Engineer's first response to a problem is "throw it into the singulo".
tedward1337 wrote:Donald Trump is literally what /pol/ would look like as a person
CrunchyCHEEZIT wrote:why does everything on this server have to be a federal fucking issue.
Saegrimr wrote:One guy was running around popping hand tele portals down in the halls before OPs even showed up and got several stranded out on lavaland.
The HoP just toolboxes someone to death out of nowhere, then gets speared by a chemist who saw him murder a guy, then the chemist gets beaten to death because someone else saw him kill the HoP.
Tele-man somehow dies and gets its looted by an atmos tech who managed to use it to send two nuke ops to lavaland, who were then surrounded by several very angry people from earlier and some extra golems on top of it.
Captain dies, gets cloned/revived, lasers the guy holding the disk into crit to take it back.
Some idiot tries to welderbomb the AI hiding out at mining for no discernible reason.
Two permabans and a dayban, i'm expecting a snarky appeal from one of them soon. What the fuck.
ShadowDimentio wrote:I am the problem
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Re: Stationeers: the SS13 killer.

Post by calzilla1 » #366100

Its out
Life is too short for anything meaningful and too long for anything memeingful
Super Aggro Crag wrote: The best shitpost youll ever be responsible for will be your obituary.
Quality debate brought to you by ColonicAcid wrote:imagine having this little empathy

do you have autism bud? does your brain not see these people as humans? are they just a faceless statistic to you?
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Re: Stationeers: the SS13 killer.

Post by XSI » #366120

How fucked is it?
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Re: Stationeers: the SS13 killer.

Post by calzilla1 » #366123

Pretty barebones. Its like a cartoony space engineers
Life is too short for anything meaningful and too long for anything memeingful
Super Aggro Crag wrote: The best shitpost youll ever be responsible for will be your obituary.
Quality debate brought to you by ColonicAcid wrote:imagine having this little empathy

do you have autism bud? does your brain not see these people as humans? are they just a faceless statistic to you?
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Re: Stationeers: the SS13 killer.

Post by MMMiracles » #366131

I played on a server with 10 people, restarted about 3 times before we figured out how to do a proper airlock system and get some basic atmospherics going. Was fun.

The UI fuckin' sucks though.
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Re: Stationeers: the SS13 killer.

Post by Incomptinence » #366173

At least one of the top negative reviews is a casul whining about hands.

Has more potential than you might realise SE has no liquids and atmos is rudimentary there.

Might get abandoned tho I don't see it selling great and will hold off before buying personally.

Only thing missing is moving voxel terrain really oh and graffix but those be for fools.
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Re: Stationeers: the SS13 killer.

Post by delaron » #366270

It's clunky on the controls but I am having fun. It has the aspects of ss13 that I enjoy the most. I have a private ss13 instance just for building separate aux bases. This is alpha and its currently a fun distraction. We will see if the refinements and additions over time make it a great game.
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Re: Stationeers: the SS13 killer.

Post by Qbopper » #366290

I heard the UI doesn't have mouse support (???) which is absurd but otherwise it sounds like a game I'd really love to play
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Re: Stationeers: the SS13 killer.

Post by delaron » #366291

Qbopper wrote:I heard the UI doesn't have mouse support (???) which is absurd but otherwise it sounds like a game I'd really love to play
The fact that my mouse is always tied to looking direction is the bane of my existence. I want to be able to point and click my inventory but the more I play the more I am getting use to the hotkeys.
-------
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Re: Stationeers: the SS13 killer.

Post by DemonFiren » #366299

It sounds like they ported the authentic robust SS13 controls.
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Re: Stationeers: the SS13 killer.

Post by delaron » #366367

DemonFiren wrote:It sounds like they ported the authentic robust SS13 controls.
Yeah kinda? It has that feel and that part I dont mind but the mouse wheel scrolling takes getting use to. Also some of the controls are just a touch different than ss13 that it has been messing me up :)
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Re: Stationeers: the SS13 killer.

Post by Iatots » #366454

Tried watching a stream. Some guy named giantwaffle with 4.5k spectators. Said he played and loved ss13, but played mainly bartender cause enginnering is hard. Needless to say it was painful to watch, how these people climb out of bed eludes me.
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Re: Stationeers: the SS13 killer.

Post by TheWiznard » #366464

Iatots wrote:Tried watching a stream. Some guy named giantwaffle with 4.5k spectators. Said he played and loved ss13, but played mainly bartender cause enginnering is hard. Needless to say it was painful to watch, how these people climb out of bed eludes me.
holy shit I went to check this guy out and you are completely right. couldn't watch more than 10 minutes.
as for this game, I'll see where its at next December and make a judgement then
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Re: Stationeers: the SS13 killer.

Post by lntigracy » #366482

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in advance of my eventual forum ban, I just wanted to say
you are mom is gay
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Re: Stationeers: the SS13 killer.

Post by Malkevin » #366500

Iatots wrote:Tried watching a stream. Some guy named giantwaffle with 4.5k spectators. Said he played and loved ss13, but played mainly bartender cause enginnering is hard. Needless to say it was painful to watch, how these people climb out of bed eludes me.
In other words he played it as a graphical chat room, probably to text fuck other degenerates like him
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