Food Overhaul

Mapping Ideas and Sprite Galleries
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DirtySpittoon
Joined: Sun Aug 13, 2017 7:09 am
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Food Overhaul

Post by DirtySpittoon » #428300

Reserved for my food overhall project. Anything specific people want made? Anything people want specifically changed? A couple things I can see right off the bat are:
1. Can of Beans(Size is off)
2. Khachapuri(Harshlines)
3. Lhinkali(Harsh lines)
4. Mushroom, Tomato, Spider meatslabs

Let me know.
Last edited by DirtySpittoon on Sun Jul 22, 2018 3:18 pm, edited 1 time in total.
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DirtySpittoon
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Re: Food Overhaul

Post by DirtySpittoon » #428302

Cherry and CherryBerry Cupcakes
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OverHaul
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Last edited by DirtySpittoon on Sun Jul 22, 2018 3:53 pm, edited 1 time in total.
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Iatots
Joined: Thu Oct 13, 2016 3:17 pm
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Re: Food Overhaul

Post by Iatots » #428318

Do the non-humanoid meat slabs still look subpar? Walking mushroom, killer tomato, spiders etc.
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DirtySpittoon
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Re: Food Overhaul

Post by DirtySpittoon » #428341

Heres the original meat slabs. Mushroom, tomato, and spider. Could use some work.
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Farquaar
Joined: Sat Apr 07, 2018 7:20 am
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Re: Food Overhaul

Post by Farquaar » #428368

IIRC slimeperson meat cutlets look pretty off.
Sugar, cocoa, jelly and vanilla bottles (from condimaster) could use custom sprites. Maybe even a custom bag sprite, for when condimasters get the ability to make bags.
Pumpkin and blumpkin pies look pretty different compared to other pie types. Not to mention, pie slice sprites could be useful. I tend to just skip pies in favor of cakes because cakes are sliceable.

That's it off the top of my head. Next time I play I'll keep an eye out for sprites that could look better.
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John_Oxford
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Re: Food Overhaul

Post by John_Oxford » #429272

MRE's
Corn beef hash
Scrambled Eggs
Eggs Benidict
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