We Happy Few

Talk about video games here
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PKPenguin321
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Joined: Tue Jul 01, 2014 7:02 pm
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Location: U S A, U S A, U S A

Re: We Happy Few

Post by PKPenguin321 » #432483

Sounds like hot garbage
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
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Anonmare
Joined: Sun Mar 15, 2015 8:59 pm
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Re: We Happy Few

Post by Anonmare » #432487

I've got it, though I can't really give it a fair assessment since I have performance issues.

It's not a bad game from what I've played, the survival mechanics do serve a purpose of making you have to risk breaking conformity at least. It's pretty overpiced to be honest but if it was something like £25, then that would be a more fair estimate.
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Super Aggro Crag
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Re: We Happy Few

Post by Super Aggro Crag » #432599

I had a dream i was fighting robots in this game cuz i didnt take my stupid pill
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FantasticFwoosh
Joined: Mon May 04, 2015 11:25 pm
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Re: We Happy Few

Post by FantasticFwoosh » #433711

Do you kill John Lennon at height of Beatles fame as a final boss for ushering in the dystopian era of free love & happiness?

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Super Aggro Crag
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Re: We Happy Few

Post by Super Aggro Crag » #433739

No i ran around a sewage system and beat smiley bois with a pipe
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Ricotez
Joined: Thu Apr 17, 2014 9:21 pm
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Location: The Netherlands

Re: We Happy Few

Post by Ricotez » #434697

what a shame, the game looked so promising
MimicFaux wrote:I remember my first time, full of wonderment and excitement playing this game I had heard so many stories about.
on the arrival shuttle, I saw the iconic toolbox on the ground. I clubbed myself in the head with it trying to figure out the controls.
Setting the tool box, now bloodied, back on the table; I went to heal myself with a medkit. I clubbed myself in the head with that too.
I've come a long ways from asking how to switch hands.
Spoiler:
#coderbus wrote:<MrPerson> How many coders does it take to make a lightbulb? Three, one to make it, one to pull the pull request, and one to fix the bugs
Kor wrote:The lifeweb playerbase is primarily old server 2 players so technically its our cancer that invaded them
peoplearestrange wrote:Scared of shadows whispers in their final breath, "/tg/station... goes on the tabl..."
DemonFiren wrote:Please, an Engineer's first response to a problem is "throw it into the singulo".
tedward1337 wrote:Donald Trump is literally what /pol/ would look like as a person
CrunchyCHEEZIT wrote:why does everything on this server have to be a federal fucking issue.
Saegrimr wrote:One guy was running around popping hand tele portals down in the halls before OPs even showed up and got several stranded out on lavaland.
The HoP just toolboxes someone to death out of nowhere, then gets speared by a chemist who saw him murder a guy, then the chemist gets beaten to death because someone else saw him kill the HoP.
Tele-man somehow dies and gets its looted by an atmos tech who managed to use it to send two nuke ops to lavaland, who were then surrounded by several very angry people from earlier and some extra golems on top of it.
Captain dies, gets cloned/revived, lasers the guy holding the disk into crit to take it back.
Some idiot tries to welderbomb the AI hiding out at mining for no discernible reason.
Two permabans and a dayban, i'm expecting a snarky appeal from one of them soon. What the fuck.
ShadowDimentio wrote:I am the problem
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