Minor Suggestions

A place to record your ideas for the game.
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DemonFiren
Joined: Sat Dec 13, 2014 9:15 pm
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Re: Minor Suggestions

Post by DemonFiren » #409007

Bottom post of the previous page:

Last time I played guillotines were new.
Have they added gallows yet?
If so, they should. Combine a meat spike with cablecuffs and some electronic bullshit, I don't know.
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non-lizard things:
Spoiler:
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Gun Hog
Joined: Sat Apr 19, 2014 5:19 am
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Re: Minor Suggestions

Post by Gun Hog » #410127

Map in a standard modular computer somewhere near the AI, so it can play around with one without having to bookmark the bridge one. The Supermatter monitor and station alerts programs are fantastic for keeping an eye on things.
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Nabski
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Re: Minor Suggestions

Post by Nabski » #410185

I was going to say give medical doctors organ and implants from robotics, but apparently tech webs already did this and it just never gets researched.
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Mark9013100
Joined: Sat Dec 27, 2014 6:06 pm
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Re: Minor Suggestions

Post by Mark9013100 » #410249

Add white crayons to crayon boxes.
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Sharkey
Joined: Tue May 01, 2018 8:58 pm
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Re: Minor Suggestions

Post by Sharkey » #412458

Make TEG's buildable. Maybe tie them into the techweb somewhere early, but add their boards to the Engineering circuit imprinter. The materials could be 4 matter bins, 2 manipulators, 2 capacitors, 1 sheet of glass, 2 sheets of metal, and 2 sheets of titanium. It is cheap enough that you don't have to wait hours for mining to get the mats, but expensive enough that certain engineers can't spam them at round start. This opens up possibilities for more complicated SM set ups, atmos only power generation (the turbine sucks), and adds uses for the plasma produced by the SM.
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Lumbermancer
Joined: Fri Jul 25, 2014 3:40 am
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Re: Minor Suggestions

Post by Lumbermancer » #413358

big robotic spider legs for ai to walk with its core around
aka Schlomo Gaskin aka Guru Meditation aka Copyright Alright aka Topkek McHonk aka Le Rouge
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JusticeGoat
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Re: Minor Suggestions

Post by JusticeGoat » #413735

Xray should see mobs in vent pipes, and there should be secure variants to the scrubbers and vents that the AI can toggle shutters open and close remotely.
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Lumbermancer
Joined: Fri Jul 25, 2014 3:40 am
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Re: Minor Suggestions

Post by Lumbermancer » #415295

Blood trails on the floors should dry up and become dried blood after a while.
aka Schlomo Gaskin aka Guru Meditation aka Copyright Alright aka Topkek McHonk aka Le Rouge
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Squeakmonium
Joined: Sat Jun 09, 2018 2:50 pm
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Re: Minor Suggestions

Post by Squeakmonium » #416943

Perhaps give the podpeople in lavaland a disk storage unit like what the botanists have? Would make it easier than just storing all the disks on a table next to the genetics machine.
factoryman942
Joined: Sat Jun 25, 2016 8:38 pm
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Re: Minor Suggestions

Post by factoryman942 » #417037

make the trash bag pick trash things up when you walk over them

please
there are too many darts, send help
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Anonmare
Joined: Sun Mar 15, 2015 8:59 pm
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Re: Minor Suggestions

Post by Anonmare » #417075

factoryman942 wrote:make the trash bag pick trash things up when you walk over them

please
there are too many darts, send help
Click the tiles with the trashbag in hand
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somerandomguy
Joined: Sun Nov 05, 2017 7:41 pm
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Re: Minor Suggestions

Post by somerandomguy » #417077

Anonmare wrote:
factoryman942 wrote:make the trash bag pick trash things up when you walk over them

please
there are too many darts, send help
Click the tiles with the trashbag in hand
the darts were invisible and you need to click an item on the tile for it to work

also they were mid-air dart projectiles not dart items so it's not like you could pick them up anyway
factoryman942
Joined: Sat Jun 25, 2016 8:38 pm
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Re: Minor Suggestions

Post by factoryman942 » #417410

Even before the invisidarts, I had to pixel hunt to pick up darts from the beach
Gun Hog
Joined: Sat Apr 19, 2014 5:19 am
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Re: Minor Suggestions

Post by Gun Hog » #417742

The nuke, along with the station self destruct, should play the "airraid.ogg" sound upon being activated. It is currently only used for Nar-Sie, when it should be used for these two events as well.
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Anuv
Joined: Sun Feb 18, 2018 11:34 pm
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Re: Minor Suggestions

Post by Anuv » #418388

Is the AIO grinder the only machine that can't have a board printed? I can't find it and I have to steal viro/bar one whenever I need it.
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Anonmare
Joined: Sun Mar 15, 2015 8:59 pm
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Re: Minor Suggestions

Post by Anonmare » #418391

It's under miscellaneous machinery in the circuit printer
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Nabski
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Re: Minor Suggestions

Post by Nabski » #418410

CosmicScientist wrote:Add the syndiballoon sprite to antagonists at round end.
Doesn't it already turn on antag hud for everyone at round end automatically?
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Anonmare
Joined: Sun Mar 15, 2015 8:59 pm
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Re: Minor Suggestions

Post by Anonmare » #418439

CosmicScientist wrote:Since when?
Months now
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Gun Hog
Joined: Sat Apr 19, 2014 5:19 am
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Re: Minor Suggestions

Post by Gun Hog » #418477

Add the "belt of holding" as a belt option for engineers and scientists, as the trash bag of holding was locked away to service only. It need not be the full 60 slots, or could have the teleport disruption that the BoH has.

Look! It even has sprites, from MrSnapwalk!
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storage.dmi (476 Bytes) Viewed 15478 times
belt.dmi
belt.dmi (418 Bytes) Viewed 15478 times
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NanookoftheNorth
Joined: Sat Oct 21, 2017 11:14 pm
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Re: Minor Suggestions

Post by NanookoftheNorth » #418865

Lumbermancer wrote:Blood trails on the floors should dry up and become dried blood after a while.
Awesome idea

Blood trails and other messes should become more and more transparent or minor as more people walk over them too, as the ware from shoes walking over it would naturally deteriorate it over time. For each time someone walks over the blood it gains 1 percent of transparency. This would help the janitor out (when it's absolute chaos), yet still keep the mess around for janiborgs. It'd also make it clear that there was a fresh blood trail compared to an old one, which is more concerning.

Unrelated recommendation: Make the newscaster instead of saying "new articles available!" instead say the name of the article and author. As people walk by, have the newscaster say a randomly published article title and author as well 25% of the time. This would encourage people to actually read the articles, which hopefully would cause more people to publish articles.
Love, your favorite forum poster, Jenna Tills
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Mickyan
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Re: Minor Suggestions

Post by Mickyan » #420612

You know what's nice about pubbystation, these little nooks around corridors that you can use if for whatever reason you need to stop for a moment to do something without constantly getting interrupted and shoved around by people walking past. They also make corridors feel a lot less dull and empty.

Meta and Delta are pretty packed though so I'm not sure if there's room for them, but they would be nice to have
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Mark9013100
Joined: Sat Dec 27, 2014 6:06 pm
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Re: Minor Suggestions

Post by Mark9013100 » #421038

Replace the standard toolboxes in the autolathe with mechanical ones, would help with making floorbots.
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starmute
Joined: Mon Feb 29, 2016 4:48 pm
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Re: Minor Suggestions

Post by starmute » #423343

Light short's should happen less frequently. I've never known a workplace to lose more lights than tgstation.

Please fix it so it happens less frequently.
CosmicScientist wrote:Add a radiation gun for traitors. It'd be like fallout 4's but doesn't heal half of everyone you fight and does do damage..
There already is something like that
https://tgstation13.org/wiki/Syndicate_ ... Microlaser
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Zack
Joined: Sun Jul 01, 2018 12:55 am
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Re: Minor Suggestions

Post by Zack » #424050

Being able to set your preferred AI core display in the character settings menu.

Would save me at most 5 seconds every round but at the same time it pains me when I see a default core display AI, makes me feel like the 30~ other displays are never ever noticed because it's just a (small) chore to go out of your way to change them.
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Anonmare
Joined: Sun Mar 15, 2015 8:59 pm
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Re: Minor Suggestions

Post by Anonmare » #424429

Give the emag limited charges that it needs time on cooldown to recharge.

t. veteran of ~>30 emag literally everything rounds
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Mark9013100
Joined: Sat Dec 27, 2014 6:06 pm
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Re: Minor Suggestions

Post by Mark9013100 » #424717

Make it possible to create security and medical belts, along with holsters using leather again. The recent change to biogens removed those options.
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Anuv
Joined: Sun Feb 18, 2018 11:34 pm
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Re: Minor Suggestions

Post by Anuv » #424864

Deluxe Chameleon Bundle - 8 TC (maybe 10)

Goggles are thermal or sec HUDglasses, gloves are insulated/fireproof, shoes noslips, armor slot provides armor, and headset includes a Syndie key. Maybe agent ID too.
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wesoda25
Joined: Thu Aug 10, 2017 9:32 pm
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Re: Minor Suggestions

Post by wesoda25 » #426147

Ideas for improving lavaland syndicate base

Devices/Machines where it would logically make sense should be emagged
- Chem Dispensers, Drink Dispensers, NOT sleepers

There should be a way for scientists to contact Syndicate Command (admins)
- I go as lavaland syndie often to test shit which isn’t available
- Won’t waste an ahelp asking for shit this way, prayers are rolling the dice
- Effectively an emmaged comms console but without the other functions

None of this shit is abusable if a miner breaks in, if they go through the trouble of getting across lava and killing the respawnable agents, they deserve to send memes to Syndicate Command and harvest the emag chems.
[this space reserved]
Gun Hog
Joined: Sat Apr 19, 2014 5:19 am
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Re: Minor Suggestions

Post by Gun Hog » #426659

Could we add a way to acquire titanium to Oldstation? It is the one essential mineral missing from it. You could put it in one of the nearby formations, like the diamond is, or perhaps on the hivebot ship like the rest.
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skoglol
Joined: Wed Jun 13, 2018 5:25 am
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Re: Minor Suggestions

Post by skoglol » #426858

Make moths attracted to lights. If below a certain light treshold, give confusion like effect towards closest visible light source.
Or something visual, but annoying.

With this we can turn off the lights to make them go away.
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Anuv
Joined: Sun Feb 18, 2018 11:34 pm
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Re: Minor Suggestions

Post by Anuv » #427599

Can revheads get a sound effect when they spawn in at roundstart? Maybe a communist chant/USSR song.
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DemonFiren
Joined: Sat Dec 13, 2014 9:15 pm
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Re: Minor Suggestions

Post by DemonFiren » #427615

Anuv wrote:Can revheads get a sound effect when they spawn in at roundstart? Maybe a communist chant/USSR song.
[youtube]L6MuBslefto[/youtube]
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non-lizard things:
Spoiler:
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Mark9013100
Joined: Sat Dec 27, 2014 6:06 pm
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Re: Minor Suggestions

Post by Mark9013100 » #428293

Floor painters, so the clown can paint security pinkrenovating rooms. Should also include decals like the warning stripes.
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Denton
Joined: Wed Aug 23, 2017 3:53 pm
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Re: Minor Suggestions

Post by Denton » #428314

wesoda25 wrote:Ideas for improving lavaland syndicate base

Devices/Machines where it would logically make sense should be emagged
- Chem Dispensers, Drink Dispensers, NOT sleepers

There should be a way for scientists to contact Syndicate Command (admins)
- I go as lavaland syndie often to test shit which isn’t available
- Won’t waste an ahelp asking for shit this way, prayers are rolling the dice
- Effectively an emmaged comms console but without the other functions

None of this shit is abusable if a miner breaks in, if they go through the trouble of getting across lava and killing the respawnable agents, they deserve to send memes to Syndicate Command and harvest the emag chems.
I'll do the chem/drink dispenser thing when I tweak the syndie base a little. Not sure how to code the syndie contant thing, but I'll write it down for when I have more time.
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Mickyan
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Joined: Tue Oct 14, 2014 11:59 pm
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Re: Minor Suggestions

Post by Mickyan » #428426

Add a public setting to holopads that allow calls to automatically connect without requiring an answer if the receiving pad is set to public (these would be mapped in accordingly)

Bonus points if you can make it so holopads in command areas ignore the setting and always connect automatically
ImageI play on Manuel as Swanni, the brain-damaged moth.
Be nice to each other.
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Lumbermancer
Joined: Fri Jul 25, 2014 3:40 am
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Re: Minor Suggestions

Post by Lumbermancer » #428592

Three years ago I suggested that portable flashers should not flash people with eye cover on, so they bulbs don't burn out like instantly. Let me try again.
aka Schlomo Gaskin aka Guru Meditation aka Copyright Alright aka Topkek McHonk aka Le Rouge
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Sebro
Joined: Sun Jan 24, 2016 3:13 am
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Re: Minor Suggestions

Post by Sebro » #429024

Lower the player cap to 60 or 65.
Highpop is not fun. At all.
somerandomguy
Joined: Sun Nov 05, 2017 7:41 pm
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Re: Minor Suggestions

Post by somerandomguy » #429513

Sebro wrote:Lower the player cap to 60 or 65.
Highpop is not fun. At all.
Play Sybil then
No one's forcing you to play the highpop server
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Nabski
Joined: Thu Oct 20, 2016 5:42 pm
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Re: Minor Suggestions

Post by Nabski » #434707

A virus that can't advance stages unless a condition is met.

Such as "in crit" or "has this chemical in them".
ShrimpMantis
Joined: Mon Jun 04, 2018 5:54 pm
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Re: Minor Suggestions

Post by ShrimpMantis » #436071

Pills and bottles should have customizable sprites when you're creating them at the chemmaster.
Seems legit.
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Anuv
Joined: Sun Feb 18, 2018 11:34 pm
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Re: Minor Suggestions

Post by Anuv » #436499

Omniglasses. 8 TC. Thermals, sunglasses, mesons, night vision, secHUD, science goggles, medHUD. Maybe chameleon too.
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Anuv
Joined: Sun Feb 18, 2018 11:34 pm
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Re: Minor Suggestions

Post by Anuv » #437356

Let the exosuit fab be emaggable. Either reduce costs/rapidly increase production time or (my favorite) allows it to produce fully completed cyborg shells at the same mat cost of cells/flashes/etc
segundoblz
Joined: Sun Jul 01, 2018 4:57 pm
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Re: Minor Suggestions

Post by segundoblz » #439862

Cooks are to reliant on botanist to get wheat. Before anyone says I dunno if "fight" for wheat is a good thing to think since 99,875% of botanists doesn't not allow cooks into hydro and vice-versa.
Add a machine that slowly generates flour (or even more ingredients) from bluespace. If botanists can make backpacks from biogenerators, why cooks can make flour from nothing?
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Anuv
Joined: Sun Feb 18, 2018 11:34 pm
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Re: Minor Suggestions

Post by Anuv » #439901

Easy fix would allow the biogenerator to output raw flour from any organics added.
confused rock
Joined: Fri Sep 25, 2015 12:18 am
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Re: Minor Suggestions

Post by confused rock » #440158

I was thinking recently about how little the neck slot is used and long story short what if the electropack was a shock collar that fit on the neck slot instead that'd be so much better and it'd give that slot SOMETHING.
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ComradeNecron
Joined: Tue Mar 13, 2018 2:17 pm
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Re: Minor Suggestions

Post by ComradeNecron » #440870

confused rock wrote:I was thinking recently about how little the neck slot is used and long story short what if the electropack was a shock collar that fit on the neck slot instead that'd be so much better and it'd give that slot SOMETHING.
literally porting citcode

ban he
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Farquaar
Joined: Sat Apr 07, 2018 7:20 am
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Location: Delta Quadrant

Re: Minor Suggestions

Post by Farquaar » #441078

Allow people to bolt the snack cart to the ground with a screwdriver or wrench so it doesn't get pushed around all the time. Or even just have a menu button to lock the wheels.

You'd see a lot more chefs use it if you could get it to stay in the same place.
► Show Spoiler
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Mark9013100
Joined: Sat Dec 27, 2014 6:06 pm
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Re: Minor Suggestions

Post by Mark9013100 » #442832

Let lockers recieve airlock circuits to replace broken/emagged locks, and maybe allow the creation of personal lockers.

oh and floor/locker painters
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confused rock
Joined: Fri Sep 25, 2015 12:18 am
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Re: Minor Suggestions

Post by confused rock » #443001

The toolset and surgical arms are kinda inconvenient... but fucking imagine them with the radial rcd style menu! it'd be amazing!
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Swindly
Joined: Wed Jul 27, 2016 5:21 pm
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Re: Minor Suggestions

Post by Swindly » #443378

Add a gun for atmospheric technician tators that fires projectiles that change effects depending on the composition of the surrounding atmosphere. Make the best effects require the most unusual atmospheres to encourage sabotage besides flooding plasma.
Ivan Issaccs
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Joined: Sun Apr 20, 2014 11:39 am
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Re: Minor Suggestions

Post by Ivan Issaccs » #443667

Chainsaw legs.

This should work the same way as arm chainsaws for application.
They should also mean that you damage floor tiles you cross, any mobs who you walk across on the floor and fall over when colliding with a wall or perhaps standing mob.

You are welcome.
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