Remove X-ray [poll]

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What to do with the X-ray mutation?

Keep it
35
54%
Remove it / Nerf it
30
46%
 
Total votes: 65

Time-Green
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Remove X-ray [poll]

Post by Time-Green » #466323

This is going to be very controversial.

X-ray is too powerful of a mutation to have around with absolutely no drawbacks.

There's alot of cool stuff you can get like thermal eyes or camers, but those are all completely obsolete because x-ray exists.
Removing the x-ray mutation would give passage to way more eye options, since there won't be a complete all-in-one everything eye mutation.

I'm thinking of either removing it or reducing it's range, giving way for more gimmicky eye mutations

I figured I should get everyones opinions first
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Re: Remove X-ray [poll]

Post by somerandomguy » #466326

Make it hard to get (like goon-style "more two-pair-missing blocks on more powerful mutations) and the gimmicky eye things are easier

Or just add drawbacks for small amounts of instability
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Cobby
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Re: Remove X-ray [poll]

Post by Cobby » #466327

you could make it a toggle then add eye damage for when it's on (you have to strain your eyes to see through walls lol).
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wesoda25
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Re: Remove X-ray [poll]

Post by wesoda25 » #466330

Why you trying to nerf x ray and not hulk?
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Re: Remove X-ray [poll]

Post by Tlaltecuhtli » #466335

are we going to turn genetics like viro with pretty much 1 good thing and rest is a jokingly bad?
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Screemonster
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Re: Remove X-ray [poll]

Post by Screemonster » #466336

Can people with xray be flashbanged through walls? I've never actually tried it.
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PKPenguin321
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Re: Remove X-ray [poll]

Post by PKPenguin321 » #466342

wesoda25 wrote:Why you trying to nerf x ray and not hulk?
because they are not mutually exclusive?
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confused rock
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Re: Remove X-ray [poll]

Post by confused rock » #466362

Hulk already got nerfed, wesoda.
I've been thinking about making x-ray require combining mutations, but I'm not sure which mutations would make sense. Maybe I'd make a new eye-based mutation and give it to moths or flypeople that would have to be combined, that'd be interesting.
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Time-Green
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Re: Remove X-ray [poll]

Post by Time-Green » #466377

Hulks unique in its own way. X-ray is thermals, meson and everything combined in a single mutation making so much high tier stuff completely obsolete since x-ray just exists with no drawbacks.
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Farquaar
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Re: Remove X-ray [poll]

Post by Farquaar » #466408

Maybe x-ray would also be coupled with sensitive retinas?
For instance, your entire screen goes extra bright, similar to how your screen goes darker with eye damage.

Not really a nerf, but interesting flavour.
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Yakumo_Chen
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Re: Remove X-ray [poll]

Post by Yakumo_Chen » #466414

Keep it limited to the actual augment only because X-ray eyes are a joke when you could just do genetics
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Xeroxemnas
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Re: Remove X-ray [poll]

Post by Xeroxemnas » #466426

Nerf gay shit like adrenals first, thanks.
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Re: Remove X-ray [poll]

Post by Dr_bee » #466452

x-ray on goon has a significant genetic instability cost, consider using something like that to balance it. if you want x-ray you got to work for a good version of it with chromosomes or take the stability hit and ONLY get x-ray.
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Lumbermancer
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Re: Remove X-ray [poll]

Post by Lumbermancer » #466460

It is the most powerful power. If good sec gets it, he wins the game.
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kevinz000
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Re: Remove X-ray [poll]

Post by kevinz000 » #466538

rework genetics or don't touch it at all tbh
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Re: Remove X-ray [poll]

Post by somerandomguy » #466546

kevinz000 wrote:rework genetics or don't touch it at all tbh
He literally reworked genetics and is still adding things
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Re: Remove X-ray [poll]

Post by confused rock » #466547

I lik how blur works now, maybe I’d combine that with xray and bim boom bam
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RobustAndRun
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Re: Remove X-ray [poll]

Post by RobustAndRun » #466799

Xray has been in the game ***forever*** don't touch it
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Shadowflame909
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Re: Remove X-ray [poll]

Post by Shadowflame909 » #466804

Farquaar wrote:Maybe x-ray would also be coupled with sensitive retinas?
For instance, your entire screen goes extra bright, similar to how your screen goes darker with eye damage.

Not really a nerf, but interesting flavour.
This. If you're gonna nerf it for some reason, make the eye damage more costly.

You can now Weld less before you go blind without a welding helmet, with Xrays.

Flashes on your regular eye will fuck you up as bad as they do moths.
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Screemonster
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Re: Remove X-ray [poll]

Post by Screemonster » #466866

Shadowflame909 wrote:
Farquaar wrote:Maybe x-ray would also be coupled with sensitive retinas?
For instance, your entire screen goes extra bright, similar to how your screen goes darker with eye damage.

Not really a nerf, but interesting flavour.
This. If you're gonna nerf it for some reason, make the eye damage more costly.

You can now Weld less before you go blind without a welding helmet, with Xrays.

Flashes on your regular eye will fuck you up as bad as they do moths.
or even better, if you have xray then eye protection doesn't work

like you just see straight through it and get the full brunt of the flash / welder
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zxaber
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Re: Remove X-ray [poll]

Post by zxaber » #466884

It is rather aggravating when someone mixes xray with telekinesis and just does meme attacks from the other side of a wall. Though, I don't see that very often anymore so maybe it's harder to pull off now or something.
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Floiven
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Re: Remove X-ray [poll]

Post by Floiven » #466957

Screemonster wrote:
Shadowflame909 wrote:
Farquaar wrote:Maybe x-ray would also be coupled with sensitive retinas?
For instance, your entire screen goes extra bright, similar to how your screen goes darker with eye damage.

Not really a nerf, but interesting flavour.
This. If you're gonna nerf it for some reason, make the eye damage more costly.

You can now Weld less before you go blind without a welding helmet, with Xrays.

Flashes on your regular eye will fuck you up as bad as they do moths.
or even better, if you have xray then eye protection doesn't work

like you just see straight through it and get the full brunt of the flash / welder
This probably makes the most sense
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DrunkenMatey
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Re: Remove X-ray [poll]

Post by DrunkenMatey » #467003

First job I ever really learned was geneticist. I love xray. But even so, the fact it totally obsoletes so many harder to get things is silly. It really needs a downside.
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Re: Remove X-ray [poll]

Post by somerandomguy » #467052

Swap the eye burning between it and thermals, so people will use thermals more and X-ray less, maybe even have thermals act as sunglasses or something
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Re: Remove X-ray [poll]

Post by confused rock » #467075

I think I'll give it a reverse binoculars effect so it zooms you in. still useful for seeing through walls, but not too useful.
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DrunkenMatey
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Re: Remove X-ray [poll]

Post by DrunkenMatey » #467077

what if it makes shit unfocused like nearsighted, but for all of it, so you have to wear the prescription glasses with it :X
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wesoda25
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Re: Remove X-ray [poll]

Post by wesoda25 » #467092

somerandomguy wrote:Swap the eye burning between it and thermals, so people will use thermals more and X-ray less, maybe even have thermals act as sunglasses or something
This. No one ever buys thermals.
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Anonmare
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Re: Remove X-ray [poll]

Post by Anonmare » #468215

Make x-rays have you unable to benefit from welding/flash protection in anyway, like how thermal vision reduces the effectiveness of flash protection
Make x-ray vision extra-sensitive to damage with even a single flash inducing temporary blindness for a solid 20 seconds.
Have R-walls obscure x-ray vision so that you can only see 2-3 tiles past them with a near-sightedness-like effect.
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PKPenguin321
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Re: Remove X-ray [poll]

Post by PKPenguin321 » #468282

Anonmare wrote:Make x-rays have you unable to benefit from welding/flash protection in anyway, like how thermal vision reduces the effectiveness of flash protection
i think this would be the easiest one to do. iirc, ling thermal vision has something very similar that also effectively doubles your weakness to eye damage sources. could just port it over to xray.
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i have three other top secret characters as well.
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Dr_bee
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Re: Remove X-ray [poll]

Post by Dr_bee » #468301

Just make sure that the cybernetic x-ray eye organ doesnt have the same weakness. It requires late round RnD to be done and requires significant mineral cost along with needing surgery to install it.

If you want x-ray fast, go to genetics, if you want it good, get surgery done after the cybernetic is finished.
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Anuv
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Re: Remove X-ray [poll]

Post by Anuv » #468306

I actually was thinking about this the other week. It's brutally unfair to someone trying to play their round low-key and stealthy to unknowingly get watched so easily by someone with x-ray. There's no counter at all.
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Floiven
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Re: Remove X-ray [poll]

Post by Floiven » #468376

Anuv wrote:I actually was thinking about this the other week. It's brutally unfair to someone trying to play their round low-key and stealthy to unknowingly get watched so easily by someone with x-ray. There's no counter at all.
This is what I don't like about it, I've seen many times where a geneticist is bored and just wandering maint, and comes across someone setting up a gimmick or carefully constructed base of operations, and they just out them to the station or kill them through the wall with telekinesis
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DrunkenMatey
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Re: Remove X-ray [poll]

Post by DrunkenMatey » #468381

Floiven wrote:
Anuv wrote:I actually was thinking about this the other week. It's brutally unfair to someone trying to play their round low-key and stealthy to unknowingly get watched so easily by someone with x-ray. There's no counter at all.
This is what I don't like about it, I've seen many times where a geneticist is bored and just wandering maint, and comes across someone setting up a gimmick or carefully constructed base of operations, and they just out them to the station or kill them through the wall with telekinesis
Goonnetics helped as its harder to get all the powers and there is some risk involved. Old genetics was quite broken; spend 10ish min to get all powers then just go be super hero cause nothing else to do.
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Re: Remove X-ray [poll]

Post by Stillplant » #469957

Floiven wrote:
Anuv wrote:I actually was thinking about this the other week. It's brutally unfair to someone trying to play their round low-key and stealthy to unknowingly get watched so easily by someone with x-ray. There's no counter at all.
This is what I don't like about it, I've seen many times where a geneticist is bored and just wandering maint, and comes across someone setting up a gimmick or carefully constructed base of operations, and they just out them to the station or kill them through the wall with telekinesis
How about this: Since X-rays are a type of radiation, make it slowly irradiate everything the guy with X-rays is seeing. Like too slow to endanger anybody except the guy with X-ray eyes and people who are next to him constantly, but strong enough to be picked up by geiger counters. So if you have a geiger counter, you can tell if somebody with X-rays is close. If we make the radiation range larger than 7 tiles, people with X-ray can be detected without them seeing who is detecting them. As for the radiation intensity, I'd suggest setting it in such a way that it reaches the threshold where it start's doing toxin damage in 10 minutes. Making it difficult to weaponize, but dangerous to the user.
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Re: Remove X-ray [poll]

Post by datorangebottle » #469992

X-ray is awful, especially combined with telekinesis.
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Re: Remove X-ray [poll]

Post by oranges » #470878

Time green do you just intend a straight removal or do you have any ohter dieas?
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Re: Remove X-ray [poll]

Post by PKPenguin321 » #470913

An alternative to removing xray could be raising its instability by a significant amount (maybe to 60 so you can't even stack hulk with it). I guarantee fewer people would use it then.
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
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Re: Remove X-ray [poll]

Post by somerandomguy » #472911

Just make X-ray and tk cancel out, maybe add some instability too
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Re: Remove X-ray [poll]

Post by Time-Green » #472921

oranges wrote:Time green do you just intend a straight removal or do you have any ohter dieas?
I just want to burn it and never look back, but I feel like that'll get alot of people pissed
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Re: Remove X-ray [poll]

Post by somerandomguy » #472926

Swap it with thermals completely
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DemonFiren
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Re: Remove X-ray [poll]

Post by DemonFiren » #472935

RobustAndRun wrote:Xray has been in the game ***forever*** don't touch it
for real though, it's been fine all these years
what changed
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Re: Remove X-ray [poll]

Post by PKPenguin321 » #472942

DemonFiren wrote:
RobustAndRun wrote:Xray has been in the game ***forever*** don't touch it
for real though, it's been fine all these years
what changed
The playerbase
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
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Re: Remove X-ray [poll]

Post by PKPenguin321 » #472946

May code this later:
- New thermals power, can be found in the gene console with 25 instability. Essentially replacing xray
- X-Ray is now created by combining thermals power with something else, cannot be found on its own in the gene console
- X-Ray instability raised to 40 from 25
X-Ray will be obtained and taken less often with these changes, while not being outright gutted
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
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Re: Remove X-ray [poll]

Post by Shadowflame909 » #472980

PKPenguin321 wrote:May code this later:
- New thermals power, can be found in the gene console with 25 instability. Essentially replacing xray
- X-Ray is now created by combining thermals power with something else, cannot be found on its own in the gene console
- X-Ray instability raised to 40 from 25
X-Ray will be obtained and taken less often with these changes, while not being outright gutted

Thermals with radioactive?

Considering using X-rays too much irradiates you IRL.
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DemonFiren
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Re: Remove X-ray [poll]

Post by DemonFiren » #472987

PKPenguin321 wrote:
DemonFiren wrote:
RobustAndRun wrote:Xray has been in the game ***forever*** don't touch it
for real though, it's been fine all these years
what changed
The playerbase
players were a mistake
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Re: Remove X-ray [poll]

Post by Ziiro » #486171

Just replace it with thermal vision outright.

Keep X-ray as the augment only.
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terranaut
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Re: Remove X-ray [poll]

Post by terranaut » #486180

X-Ray doesn't even give night vision, Thermal has it's own niche.
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Re: Remove X-ray [poll]

Post by PKPenguin321 » #486188

Would be thermal minus the night vision
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
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