Moderators: In-Game Game Master, In-Game Head Admins
Naloac wrote:Since you have asked for a *community opinion* and im the player voted admin. Ill give you my official opinion straight from the *community* Your fucking retarded
wesoda25 wrote:And most important of all, if this were to be merged, you better either give humans a massive buff, massive nerfs to nonhumans, or straight up remove nonhumans. After all, you’re stripping humans of their single advantage over all other species: asimov protection.
Naloac wrote:Since you have asked for a *community opinion* and im the player voted admin. Ill give you my official opinion straight from the *community* Your fucking retarded
wesoda25 wrote:And most important of all, if this were to be merged, you better either give humans a massive buff, massive nerfs to nonhumans, or straight up remove nonhumans. After all, you’re stripping humans of their single advantage over all other species: asimov protection.
Nervere wrote:https://github.com/tgstation/tgstation/blob/c9d2b8c5f8ea696e9af1eb124df252483834f4f5/config/game_options.txt#L343
Someone brought to my attention recently that we don't use random AI starting lawsets in our config.
I am not opposed to enabling such a config option, but I want to hear what the community and other headmins think about this topic.
Things to keep in mind:
1 - This may have been enabled in the past and had gone horribly. I don't recall anything like that though.
2 - Some lawsets are cancer. We'll have to discuss which lawsets are included, and what the weighting for the laws are.
3 - Our silicon policy is centered around Asimov. When I rework Silicon Policy, we'll have to account for non-Asimov lawsets being the norm, should this be enabled.
What do you all think?
gum disease wrote:It would also make some round-types a bit more bearable like revs/cult (when none of the heads/non-heretics or revs/cultists take it upon themselves to change the AI's laws) where being Asimov all round long honestly makes you want to suicide because ultimately, you're pissing off both sides of the conflict by trying to universally stop harm (which is damn near impossible or suicide if it's cult and a cultist has EMP prepared). Obviously this wouldn't stop some rounds being that way, but any kind of variety would be nice.
wesoda25 wrote:Jerry I honestly have no clue what you’re saying, why the fuck are you talking about lizard metagroups?
If your argument is that “those days are past us, nonhumans are well integrated and deserve rights and asimov protection” I disagree. Nonhumans were added with the idea of humans always being on top, to make asimov not roundstart would be to make nonhumans equal with humans. If you don’t see whats wrong with going against the entire reason these species exist, read animal farm or some shit.
Or who knows maybe thats not your argument and you’re just memeing.
Naloac wrote:Since you have asked for a *community opinion* and im the player voted admin. Ill give you my official opinion straight from the *community* Your fucking retarded
Gigapuddi420 wrote:Nothing stopping the Captain or RD from changing back to asimov
Tlaltecuhtli wrote:paladin is the crew friendly lawset for stuff like cult/rev/ nigger one humaning the ai i dont see why remove it as else ppl will just copy paste law 4: bad ppl not human
Gigapuddi420 wrote:Nothing stopping the Captain or RD from changing back to asimov, or adding laws to reflect the lower status of those non-human races. The point is kind of moot as all non-human races have negatives besides not being asimov compliant. Asimov would still exist and crew would be encouraged to care more about what lawset they are on. If they care about non-humans being uplifted they can still act on that because go figure, no non-human Heads of Staff.
That said, the second point about silicon policy already being complicated enough for our default lawset is something I agree with. Without some work on silicon policy like taking a axe to it and stripping out as much of the clutter as possible making the other lawsets fall into the default catagory would be increasing the minefield silicon players already have to navigate. Though I don't know, Heads of Staff already can (and often do) change the laws from default and all this proposal means is increasing how often that happens. I'm opposed to it, but it's not something I think we need either.
Arianya wrote:Realistically this is the kind of fundamental change that would need to be put to player vote. Both whether it should be on and which lawsets should be in rotation (IRV) with a cutoff at 3 or less.
confused rock wrote:Ai’s already a shitshow, laws are followed loosely enough that purged ais can’t kill everyone and usin loopholes is being an obnoxious lawsets, any lawset that isn’t asimov or a onehuman variant is a joke
terranaut wrote:i saw this video before it was posted here
you too can be cool like me if you just subscribe to imsxz youtube channel
Arianya wrote:no, not the snails, shut up imsxz
Nervore wrote:I am going to will you out of existence, Imsxz.
One day, you will just cease to exist.
imsxz wrote:brush off the assistant breaking into tech storage and im forced to make an ass of myself screeching about it to get them arrested
Malkraz wrote:Gigapuddi420 wrote:Nothing stopping the Captain or RD from changing back to asimov
except the AI
Malkraz wrote:Gigapuddi420 wrote:Nothing stopping the Captain or RD from changing back to asimov
except the AI
WarbossLincoln wrote:Malkraz wrote:Gigapuddi420 wrote:Nothing stopping the Captain or RD from changing back to asimov
except the AI
Unless you have a reason to believe the law change will be harmful(like a dummy captain who says "I'm going to change the AI's laws so we can kill the cult") you're supposed to let the Captain or RD in to do it.
leibniz wrote:While we are here, let's fix paladin by removing "respect legitimate authority" so it has actually interesting opportunities
Maybe add something like "Respect courage and selflessness." in its place.
imsxz wrote:i always preferred to play sillycucks as a passive support role for the majority, opening doors and such and saving people that are dying, playing aggressive as borg makes me feel gross most of the time.
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