by NoxVS » Wed Apr 17, 2019 1:40 am
#489843
The overall design of it is bad and I don’t think any changes can fix it. The main problem I have with it is the fact that there is just one direction to go in. Imagine if you took the circle and pulled it into a line. The entire station would just be a straight line with departments above and below it. Let’s say you arrive on the station. You can go left or right. Those will be your choices for where to move to for the entire round. There’s dorms but that’s the only deviation on the whole station. Maint is poorly designed and is also just a bunch of straight lines. There is like a single abandoned room in maint, and then for some reason you have things like escape pods and the gateway and disposals locked away in maint. Speaking of disposals, last time I played it if you got tossed down disposals with no access out you had to just sit there and wait for someone to come get you because it doesn’t stop in cargo first like every other map.
So to sum it up - awful hallway design, awful maint design, rooms stuffed into maint for no reason. All of this combined resulted in a bad station that few people like and is immediately met with complaints whenever the round begins.
Donutstation is the admin equivalent of buying Hi, Daniel
