special bolt reactions for undead

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ATHATH
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Joined: Thu Aug 09, 2018 6:41 am
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special bolt reactions for undead

Post by ATHATH » #519846

If I made a PR that made undead creatures (skeletons, zombies, etc.) be healed by bolts of death (the kind fired from wands of death, not the kind that the colossus fires) and killed by bolts of resurrection, would anyone support it? Would it even be a good change to make to the game, balance/fun-wise?

EDIT: I've made the aforementioned PR: https://github.com/tgstation/tgstation/pull/47170
Last edited by ATHATH on Thu Oct 17, 2019 10:58 pm, edited 1 time in total.
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Anonmare
Joined: Sun Mar 15, 2015 8:59 pm
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Re: special bolt reactions for undead

Post by Anonmare » #519850

I'd support it
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Ghilker
Joined: Mon Apr 15, 2019 9:44 am
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Re: special bolt reactions for undead

Post by Ghilker » #519851

would be funny, like in minecraft a potion of healing kills zombie, a potion of harm heal zombies
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Ayy Lemoh
Joined: Mon Jun 05, 2017 5:58 pm
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Re: special bolt reactions for undead

Post by Ayy Lemoh » #519852

ATHATH wrote:If I made a PR that made undead creatures (skeletons, zombies, etc.) be healed by bolts of death (the kind fired from wands of death, not the kind that the colossus fires) and killed by bolts of resurrection, would anyone support it? Would it even be a good change to make to the game, balance/fun-wise?
That sounds like an actual fucking tabletop RPG mechanic.

/tg/ stands for traditional gaming
traditional gaming includes tabletop RPGs
add it in.
ATHATH
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Joined: Thu Aug 09, 2018 6:41 am
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Re: special bolt reactions for undead

Post by ATHATH » #519870

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