Little things you learned that are game changing

General SS13 Chat
Post Reply
User avatar
bandit
Joined: Thu Apr 17, 2014 7:35 pm
Byond Username: Bgobandit

Little things you learned that are game changing

Post by bandit » #361

New thread, new tip:

Orange slime extracts can be used as ghetto firebombs.
"I don't see any difference between ERP and rape." -- erro

admin feedback pls
User avatar
Hornygranny
Horny Police
Joined: Tue Apr 15, 2014 4:54 pm
Byond Username: Hornygranny

Re: Little things you learned that are game changing

Post by Hornygranny » #363

Double click to teleport as ghost. I didn't know this for years.
Image
User avatar
Remie Richards
Joined: Thu Apr 17, 2014 7:11 pm
Byond Username: CrimsonVision
Location: England, UK, Earth, Sol, Milky Way, Local Group, Virgo Supercluster, Known Universe
Contact:

Re: Little things you learned that are game changing

Post by Remie Richards » #375

SS13 Spessmen Have hearts.
They do nothing.

You can live as a Heartless bastard.
私は完璧
User avatar
Rockdtben
Site Admin
Joined: Mon Apr 14, 2014 11:54 pm
Byond Username: Rockdtben
Github Username: Rockdtben
Contact:

Re: Little things you learned that are game changing

Post by Rockdtben » #380

You can roleplay.
Custom Software Solutions, Mentorship, and game development ----> Main Site
Game Master: 03/24/2022 - Now || Domain Holder: 04/15/2014 - 03/24/2022 || Code Project Lead: 02/01/2014 - 10/07/2014 || G-Admin: 12/29/2013 - 04/04/2015 || T-Admin: 3/29/2013 - 12/29/2013 || Codermin: ? - 3/29/2013 || Started Playing: 6/13/2006 || "Took no shit from shitters" - MrStonedOne
User avatar
Kraso
Joined: Thu Apr 17, 2014 3:46 pm
Byond Username: S0ldi3rKr4s0
Github Username: Kraseo

Re: Little things you learned that are game changing

Post by Kraso » #382

Rockdtben wrote:You can roleplay.
wwwoooaaahhhhh
Image
User avatar
Remie Richards
Joined: Thu Apr 17, 2014 7:11 pm
Byond Username: CrimsonVision
Location: England, UK, Earth, Sol, Milky Way, Local Group, Virgo Supercluster, Known Universe
Contact:

Re: Little things you learned that are game changing

Post by Remie Richards » #388

Rockdtben wrote:You can roleplay.
I don't appreciate you spewing Flagrant lies Rock.

I respected you, "Roleplay" Jeez you must think me some erping whore.








(yes it's a joke jeez.)
私は完璧
Jalleo
Joined: Tue Apr 15, 2014 1:27 pm
Byond Username: Jalleo

Re: Little things you learned that are game changing

Post by Jalleo » #412

There is a beating heart in the gamecode it can appear in a mining secret room
User avatar
Bluespace
Joined: Fri Apr 18, 2014 1:04 pm
Byond Username: Bluespace
Location: UK

Re: Little things you learned that are game changing

Post by Bluespace » #427

You can go through portals or use the teleport as a ghost.
I play Boris Pepper.
Image
User avatar
Hornygranny
Horny Police
Joined: Tue Apr 15, 2014 4:54 pm
Byond Username: Hornygranny

Re: Little things you learned that are game changing

Post by Hornygranny » #439

Rockdtben wrote:You can roleplay.
Dude set a good example, no shitposting
Image
User avatar
Stephie
Joined: Fri Apr 18, 2014 5:40 pm

Re: Little things you learned that are game changing

Post by Stephie » #440

Ironic shitposting is not shitposting, though.
User avatar
Hornygranny
Horny Police
Joined: Tue Apr 15, 2014 4:54 pm
Byond Username: Hornygranny

Re: Little things you learned that are game changing

Post by Hornygranny » #444

What do you think I'm doing :^)
Image
User avatar
paprika
Rarely plays
Joined: Fri Apr 18, 2014 10:20 pm
Byond Username: Paprka
Location: in down bad

Re: Little things you learned that are game changing

Post by paprika » #460

You can cut inventory slots in books with wirecutters

You can destroy sec barriers simply by beating on them enough

You can have fun
Oldman Robustin wrote:It's an established meme that coders don't play this game.
User avatar
Stephie
Joined: Fri Apr 18, 2014 5:40 pm

Re: Little things you learned that are game changing

Post by Stephie » #467

paprika wrote:You can cut inventory slots in books with wirecutters
Also, you can't put books into bread, but you can put bread into a book.
User avatar
ExplosiveCrate
Joined: Fri Apr 18, 2014 8:04 pm
Byond Username: ExplosiveCrate

Re: Little things you learned that are game changing

Post by ExplosiveCrate » #503

Regarding slimes, if you want to ruin someone's day there's a ton of slimes made just for that.

Red - Makes all slimes within sight range hyper aggressive. Also makes glycerol with blood in case you want to make a stupidly large hole in the station with a bluespace beaker grenade.
Green - Produces 1 unit of a chemical that turns people into slime persons. Use it on someone and convince the AI that they're a danger to humanity. Needs at least 5 units for it to work in a smoke grenade.
Black - Turns people into actual slimes, no fort save. Again, 5 units in a smoke grenade will make for a very interesting shuttle flight.
Orange - Ignites a large fire
Bluespace - May have gotten nerfed into uselessness, but it used to teleport everything in a room that wasn't bolted to the floor to a random beacon. This meant you could send the entirety of escape to the toxins test site. May only give bluespace crystals now.
Yellow - Huge EMP
Silver - Only way to get real roburgers (with nanites), kudzu seeds, and motherfucking GATFRUIT
Gold - We all know what this does.
Oil - Explosion. Pretty meh considering there's materials for IEDs everywhere.
Adamantium - Makes golems that can be converted to the cult/soul shard/revved. They have to follow orders given to them by their creator so feel free to make them suicide bomb with gold slime cores.
i dont even know what the context for my signature was
User avatar
TheTerbs
In Game PermaBanned
Joined: Fri Apr 18, 2014 7:59 am

Re: Little things you learned that are game changing

Post by TheTerbs » #507

you can fit an infinite amount of objects into cheese wheels, cakes, etc

hiding the nuke disc in one is a huge dick move because they need a knife and a table

r windows break if you throw a person at them 3 times

if you wanna make friends go around stealing every object of importance and put it inside a cheese wheel then put that in a cheese wheel inside like 15 more cheese wheels along with 500 sheets of paper and a bunch of floor tiles

the ultimate hiding place for the nuke disc is under 80 sheets of paper
you're gonna carry that weight
Munchlax
Joined: Fri Apr 18, 2014 11:25 am
Byond Username: Lobstercake

Re: Little things you learned that are game changing

Post by Munchlax » #533

Not anymore since alt+click.
User avatar
TheTerbs
In Game PermaBanned
Joined: Fri Apr 18, 2014 7:59 am

Re: Little things you learned that are game changing

Post by TheTerbs » #537

geilebeer wrote:Not anymore since alt+click.
Would still take 8 minutes of dragging paper and might crash someone's client if they right click it, the safest place is with the clown in 15 cheese wheels with every knife and saw spaced
you're gonna carry that weight
User avatar
Braincake
Joined: Fri Apr 18, 2014 2:48 pm
Byond Username: Braincake

Re: Little things you learned that are game changing

Post by Braincake » #553

The pick-up verb groups the same objects together, so just press that and pick the Disk option from the two in the list.

You can cut all the wires of an inactive syndiebomb and crowbar out the payload with no danger to yourself. It fits in your backpack but only explodes when next to another explosion, so just combine it with an IED for a quick concealable high-explosive.
User avatar
Bluespace
Joined: Fri Apr 18, 2014 1:04 pm
Byond Username: Bluespace
Location: UK

Re: Little things you learned that are game changing

Post by Bluespace » #554

The nuke disk can be hidden in the safe and the safe can be opened easily and quickly with a little common sense.
I play Boris Pepper.
Image
Miauw
Joined: Sat Apr 19, 2014 11:23 am
Byond Username: Miauw62

Re: Little things you learned that are game changing

Post by Miauw » #561

can monkeys still pick up the safe?

>put nuke disk in safe
>monkify crewmember
>have him carry the safe to the AI core
>put safe in a locker in the AI core
>weld locker
>set turrets to lethal
>fill room with burning plasma
<wb> For one, the spaghetti is killing me. It's everywhere in food code, and makes it harder to clean those up.
<Tobba> I stared into BYOND and it farted
User avatar
Kraso
Joined: Thu Apr 17, 2014 3:46 pm
Byond Username: S0ldi3rKr4s0
Github Username: Kraseo

Re: Little things you learned that are game changing

Post by Kraso » #573

Miauw wrote:can monkeys still pick up the safe?

>put nuke disk in safe
>monkify crewmember
>have him carry the safe to the AI core
>put safe in a locker in the AI core
>weld locker
>set turrets to lethal
>fill room with burning plasma
>cry as the syndies use the locker as a shield until the lasers break it
Image
User avatar
Rockdtben
Site Admin
Joined: Mon Apr 14, 2014 11:54 pm
Byond Username: Rockdtben
Github Username: Rockdtben
Contact:

Re: Little things you learned that are game changing

Post by Rockdtben » #576

Rockdtben wrote:You can roleplay.
Lol. I remember when people used to just run around metagaming and murderboning. This should be a compliment on the progress of spessmans. (Even if it is all ERP)
Custom Software Solutions, Mentorship, and game development ----> Main Site
Game Master: 03/24/2022 - Now || Domain Holder: 04/15/2014 - 03/24/2022 || Code Project Lead: 02/01/2014 - 10/07/2014 || G-Admin: 12/29/2013 - 04/04/2015 || T-Admin: 3/29/2013 - 12/29/2013 || Codermin: ? - 3/29/2013 || Started Playing: 6/13/2006 || "Took no shit from shitters" - MrStonedOne
Pestilence
Joined: Fri Apr 18, 2014 12:26 pm

Re: Little things you learned that are game changing

Post by Pestilence » #581

You can wrench a window to disassemble it, according to /vg/
User avatar
Stephie
Joined: Fri Apr 18, 2014 5:40 pm

Re: Little things you learned that are game changing

Post by Stephie » #585

You can, yes, but it has to be unsecured from the floor. So. you also need a screwdriver, and a crowbar for reinforced windows.
User avatar
Rumia29
Joined: Fri Apr 18, 2014 4:20 pm

Re: Little things you learned that are game changing

Post by Rumia29 » #684

Wow, I posted that on the old forums thread.

While I'm here.... You can screwdriver wooden flooring to remove it without breaking it.
Battle of the Servers 2014: Team Terry Member
Image ImageImage
User avatar
Kangaraptor
Joined: Sat Apr 19, 2014 7:33 am
Byond Username: Kangaraptor
Location: dank memes

Re: Little things you learned that are game changing

Post by Kangaraptor » #708

Multitooling or wirecutting the SecMask™ makes it more murderous.

Definitely game changing.
Image
User avatar
TheTerbs
In Game PermaBanned
Joined: Fri Apr 18, 2014 7:59 am

Re: Little things you learned that are game changing

Post by TheTerbs » #709

Kangaraptor wrote:Multitooling or wirecutting the SecMask™ makes it more murderous.

Definitely game changing.

theres a lot of shit you can multitool

YOU CAN OPEN THE FIRE AXE CABINET WITH A MULTITOOL

i spent the first 2 years bashing that shit open with a welder
you're gonna carry that weight
cultist-chan
Joined: Sun Apr 20, 2014 3:41 am
Byond Username: Corruptroulette

Re: Little things you learned that are game changing

Post by cultist-chan » #714

As a ghost click Observe to follow that disk in nuke ops. Theres also a unfollow button if you don't want to follow dat disk.
User avatar
Vekter
In-Game Admin
Joined: Thu Apr 17, 2014 10:25 pm
Byond Username: Vekter
Location: Fucking around with the engine.

Re: Little things you learned that are game changing

Post by Vekter » #737

cultist-chan wrote:As a ghost click Observe to follow that disk in nuke ops. Theres also a unfollow button if you don't want to follow dat disk.
Observe nuclear-disk.

From the old thread: In shortcut mode, X changes hands and z activates your held item. Makes shotguns way more deadly.

Type "id" or "pen", hit space and enter to remove said item from your PDA. This doesn't work if you have more than one I'D on your person.

1, 2, and 3 as a cyborg (in shortcut) turns on and off the current module.

Emagged janiborgs get space lube.
AliasTakuto wrote: Thu Jan 04, 2024 1:11 pm As for the ear replacing stuff, you can ask Anne but I don't think this is what I was banned for. If I was all I can say is "Sorry for being hilarious"...
Omega_DarkPotato wrote:This sucks, dude.
Spoiler:
Reply PM from-REDACTED/(REDACTED): i tried to remove the bruises by changing her gender

PM: Bluespace->Delaron: Nobody wants a mime's asscheeks farting on their brig windows.

PM: REDACTED->HotelBravoLima: Oh come on, knowing that these are hostile aliens is metagaming

[17:43] <Aranclanos> any other question ping me again
[17:43] <Vekter> Aranclanos for nicest coder 2015
[17:44] <Aranclanos> fuck you
Munchlax
Joined: Fri Apr 18, 2014 11:25 am
Byond Username: Lobstercake

Re: Little things you learned that are game changing

Post by Munchlax » #739

You can color eggs with crayons.
User avatar
TheTerbs
In Game PermaBanned
Joined: Fri Apr 18, 2014 7:59 am

Re: Little things you learned that are game changing

Post by TheTerbs » #748

Vekter wrote:
cultist-chan wrote:As a ghost click Observe to follow that disk in nuke ops. Theres also a unfollow button if you don't want to follow dat disk.
Observe nuclear-disk.

From the old thread: In shortcut mode, X changes hands and z activates your held item. Makes shotguns way more deadly.

Type "id" or "pen", hit space and enter to remove said item from your PDA. This doesn't work if you have more than one I'D on your person.

1, 2, and 3 as a cyborg (in shortcut) turns on and off the current module.

Emagged janiborgs get space lube.
lets see uh shortcuts, my gud secret was just the standard shortcuts, delete uses an item, down switches hands?, home turns on throwing intent? its been a long time since i used them


I cant use wasd, I have too many hours dunking with arrow keys, and plus i'd have to press tab before typing

also you can eat crayons
you're gonna carry that weight
User avatar
Cavoglave
Joined: Sun Apr 20, 2014 12:39 pm
Byond Username: Cavoglave

Re: Little things you learned that are game changing

Post by Cavoglave » #764

From the other thread:
Four seconds is the most efficient duration to use as Geneticist.

Proof: http://repl.it/R9v/3
User avatar
Rumia29
Joined: Fri Apr 18, 2014 4:20 pm

Re: Little things you learned that are game changing

Post by Rumia29 » #872

When you're inside a mech, you aren't affected by the Honker Blaster.
Like at all.
Battle of the Servers 2014: Team Terry Member
Image ImageImage
User avatar
Remie Richards
Joined: Thu Apr 17, 2014 7:11 pm
Byond Username: CrimsonVision
Location: England, UK, Earth, Sol, Milky Way, Local Group, Virgo Supercluster, Known Universe
Contact:

Re: Little things you learned that are game changing

Post by Remie Richards » #879

Cavoglave wrote:From the other thread:
Four seconds is the most efficient duration to use as Geneticist.

Proof: http://repl.it/R9v/3
interesting, and nice use of Lua.
私は完璧
User avatar
WeeYakk
Joined: Fri Apr 18, 2014 2:33 am
Byond Username: Yakk

Re: Little things you learned that are game changing

Post by WeeYakk » #880

Right clicking the chat box brings up a menu. You can use that menu to get logs. I just found out about this yesterday.
Image
User avatar
Vekter
In-Game Admin
Joined: Thu Apr 17, 2014 10:25 pm
Byond Username: Vekter
Location: Fucking around with the engine.

Re: Little things you learned that are game changing

Post by Vekter » #882

TheTerbs wrote:
Kangaraptor wrote:Multitooling or wirecutting the SecMask™ makes it more murderous.

Definitely game changing.

theres a lot of shit you can multitool

YOU CAN OPEN THE FIRE AXE CABINET WITH A MULTITOOL

i spent the first 2 years bashing that shit open with a welder
Fucking no one actually uses the sumbitch on wires which is funny since that's the INTENDED USE
AliasTakuto wrote: Thu Jan 04, 2024 1:11 pm As for the ear replacing stuff, you can ask Anne but I don't think this is what I was banned for. If I was all I can say is "Sorry for being hilarious"...
Omega_DarkPotato wrote:This sucks, dude.
Spoiler:
Reply PM from-REDACTED/(REDACTED): i tried to remove the bruises by changing her gender

PM: Bluespace->Delaron: Nobody wants a mime's asscheeks farting on their brig windows.

PM: REDACTED->HotelBravoLima: Oh come on, knowing that these are hostile aliens is metagaming

[17:43] <Aranclanos> any other question ping me again
[17:43] <Vekter> Aranclanos for nicest coder 2015
[17:44] <Aranclanos> fuck you
User avatar
Psyentific
Joined: Mon Apr 21, 2014 7:44 am
Byond Username: Psyentific
Location: Vancouver, Canada
Contact:

Re: Little things you learned that are game changing

Post by Psyentific » #899

On standard keyset (Arrow keys to move), hotkeys are:
PgUp to switch hands
PgDn to use held item
End to throw
Home to drop
Insert to toggle intent
Delete to stop pull
Shift-click to examine, Ctrl-click to pull.

BYOND's command-enter bar has autocomplete. Sui will autocomplete to Toggle-Suit-Sensors, sa will autocomplete to Say ".
Having Throw active with an empty hand will catch items with that hand - Useful in a floortile battle, or if a Lizardman Botanist is throwing fruit at you.
Telescience and Suit Sensors use the same co-ordinate set. That is, you can retrieve corpses and wounded people with it, if they have their suit sensors on. Couple with a bit of station-mapping, and you can pull corpses from anywhere and drop them in front of the Cloner.
I haven't logged into SS13 in at least a year.
User avatar
TheTerbs
In Game PermaBanned
Joined: Fri Apr 18, 2014 7:59 am

Re: Little things you learned that are game changing

Post by TheTerbs » #904

When you build a cloner pod then open the door does it still spit out all the parts to make another after that
you're gonna carry that weight
Munchlax
Joined: Fri Apr 18, 2014 11:25 am
Byond Username: Lobstercake

Re: Little things you learned that are game changing

Post by Munchlax » #1046

Electrical toolboxes have a 1% chance to spawn insulated gloves in them.
User avatar
Psyentific
Joined: Mon Apr 21, 2014 7:44 am
Byond Username: Psyentific
Location: Vancouver, Canada
Contact:

Re: Little things you learned that are game changing

Post by Psyentific » #1083

geilebeer wrote:Electrical toolboxes have a 1% chance to spawn insulated gloves in them.
Tool Lockers (Auxilliary Tool Storage, but also Engineering) have a chance to spawn Toolbelts, Hazard Vests, and Insulated Gloves.
I haven't logged into SS13 in at least a year.
User avatar
Pandarsenic
Joined: Fri Apr 18, 2014 11:56 pm
Byond Username: Pandarsenic
Location: AI Upload

Re: Little things you learned that are game changing

Post by Pandarsenic » #1100

If you're looking to hijack a shuttle and have spare space in your inventory, the fastest way to lock people out long enough to emag it without warning is to drop two reinforced tables in one airlock passage just before it docks after bolt-nolight-emagging the other airlock passage(s).

Results may vary in places with more than 2-3 doors.
(2:53:35 AM) scaredofshadows: how about head of robutts
I once wrote a guide to fixing telecomms woohoo
User avatar
Psyentific
Joined: Mon Apr 21, 2014 7:44 am
Byond Username: Psyentific
Location: Vancouver, Canada
Contact:

Re: Little things you learned that are game changing

Post by Psyentific » #1106

Pandarsenic wrote:If you're looking to hijack a shuttle and have spare space in your inventory, the fastest way to lock people out long enough to emag it without warning is to drop two reinforced tables in one airlock passage just before it docks after bolt-nolight-emagging the other airlock passage(s).

Results may vary in places with more than 2-3 doors.
Five out of Five robusters agree - The surest way to escape alone is preventing anyone from boarding and emagging the console. Murderboning never works, and subverting the AI relies on the AI not being shit - Inconsistent & risky.

What I generally go for is a space-based entry - At five minutes to shuttle, stealthbolt and emag the outer doors from space. Wait out of sight of Escape until the shuttle arrives, then go through the R-Glass on the shuttle bridge. Screwdriver, Crowbar, Screwdriver, Rotate, Wirecutter the grille, and S-C-S the internal window. Remember that being inside the window at shuttle launch will almost definitely space you.

R-Tables inside the doors might also work, but escaping alone on a balloon run is nigh-on impossible so you've got the emag anyway.

Without a space suit will be hard yeah. You'd need to R-Table all the external doors except the one you're going to use, then you need to be in a position to use that door in the first place amidst the crowdrush - That last is hard.

You can salvage the run if there's one, two, three tops other people on the shuttle - Remember, all you need to do is space them, and killing them (not critting) will take too much time.
I haven't logged into SS13 in at least a year.
User avatar
Psyentific
Joined: Mon Apr 21, 2014 7:44 am
Byond Username: Psyentific
Location: Vancouver, Canada
Contact:

Re: Little things you learned that are game changing

Post by Psyentific » #1107

Tip: Bullets pass through windows, but not Grilles. Lasers pass through windows and grilles. Electrodes are blocked by both windows and grilles.

You can shoot a window with a laser (I.e, Click the window) to shoot at the window, rather than through the window. Doing this is faster than almost every other method, comparable in speed to deconstruction.
User avatar
Ikarrus
Joined: Fri Apr 18, 2014 2:17 am
Byond Username: Ikarrus
Github Username: Ikarrus
Location: Canada
Contact:

Re: Little things you learned that are game changing

Post by Ikarrus » #1168

Did You Know:

You can steal flashes from mounted flashers by using a wirecutter. This will disable the flasher until a replacement flash is installed.

You can smash security barriers down. They have a lot of HP and will explode when destroyed, but it's doable.
Former Dev/Headmin
Who is this guy?
Munchlax
Joined: Fri Apr 18, 2014 11:25 am
Byond Username: Lobstercake

Re: Little things you learned that are game changing

Post by Munchlax » #1175

How big is the explosion?
User avatar
fleure
Joined: Tue Apr 15, 2014 2:50 pm
Byond Username: Fleure

Re: Little things you learned that are game changing

Post by fleure » #1184

geilebeer wrote:You can color eggs with crayons.
holy shit
Ex-/tg/station maintainer for being a lazy shit.
User avatar
TheTerbs
In Game PermaBanned
Joined: Fri Apr 18, 2014 7:59 am

Re: Little things you learned that are game changing

Post by TheTerbs » #1200

Psyentific wrote:Tip: Bullets pass through windows, but not Grilles. Lasers pass through windows and grilles. Electrodes are blocked by both windows and grilles.

You can shoot a window with a laser (I.e, Click the window) to shoot at the window, rather than through the window. Doing this is faster than almost every other method, comparable in speed to deconstruction.

dragging around a grille is a great way to be unstunnable and still be able to shoot lethal lasers
you're gonna carry that weight
User avatar
Drynwyn
Joined: Fri Apr 18, 2014 5:09 pm
Byond Username: Drynwyn

Re: Little things you learned that are game changing

Post by Drynwyn » #1209

Grilles are anchored though?
In game, I play the A.I Firmware, the French cyborg C.U.R.I.E, Aubrie Allen, and the lizard scum Skulks-Through-Maintenance.
User avatar
Jordie0608
Site Admin
Joined: Tue Apr 15, 2014 1:33 pm
Byond Username: Jordie0608
Github Username: Jordie0608
Location: Spiderland, Australia

Re: Little things you learned that are game changing

Post by Jordie0608 » #1210

Unanchor them with a screwdriver.
Forum Admin
Send me a PM if you have any issues, concerns or praise of fishfood to express about the forums.
User avatar
TehSteveo
Joined: Sat Apr 19, 2014 1:31 am
Byond Username: TehSteveo
Location: Pennsylvania

Re: Little things you learned that are game changing

Post by TehSteveo » #1211

You can use a fireaxe to force open doors much like a crowbar when it is welded in two hands. Granted if a door is not powered or firedoor.

Using the heat exchange(H/E) pipes from the dispenser in space will super cool gases. Useful for the waste in network of Atmospherics or other devious purposes you have in mind.

Edit: Finished a sentence that was meant to be finished.
Last edited by TehSteveo on Wed Apr 23, 2014 1:39 am, edited 1 time in total.
Freedom
Post Reply

Who is online

Users browsing this forum: No registered users