[Campbell] lets define powergaming

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oranges
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[Campbell] lets define powergaming

Post by oranges » #566409

Non-Programmers/ Non-Linux users and players need not apply bye bye do not post here we don't want your opinions.

When I hear powergaming the first thing I think of is players trying to tell us how to write code, and how the game shoudl be balanced, even though it's super obvious that we know way much more than them in every respect and are the only non biased actors working on balance in the entire game.
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TheFinalPotato
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Re: [Campbell] lets define powergaming

Post by TheFinalPotato » #566410

helP oRaNGes is SHitPosting agin, MOdsS1@#@!q
My ancestors are smiling at me, Imperials. Can you say the same?
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cybersaber101
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Re: [Campbell] lets define powergaming

Post by cybersaber101 » #566412

Can we just create a paradise and nerf coders?
The same poster, over and over and over and over and over and-
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XivilaiAnaxes
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Re: [Campbell] lets define powergaming

Post by XivilaiAnaxes » #566424

C is objectively the most powerful language family.

Do not respond to this - if you disagree you are wrong and if you agree, I already know since I speak objective reality.
Stickymayhem wrote:Imagine the sheer narcisssim required to genuinely believe you are this intelligent.
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Domitius
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Re: [Campbell] lets define powergaming

Post by Domitius » #566426

How many kernels do you need to get linux to run in windows
Ivuchnu
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GNU slash Linux gaming

Post by Ivuchnu » #566428

Does tg work well in wine? From what I remember, last time I tried running byond in wine, it was working but stuff like machine UIs was extremely slow. Anyone successfully playing tg via wine?
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