What happens when a pAI runs before the owner can DNA bind them?

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Vekter
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What happens when a pAI runs before the owner can DNA bind them?

Post by Vekter » #567544

This needs some elaboration I think. There's been a pAI player who will get downloaded and then run as soon as they can to prevent being bound. I feel like that's pretty heavily against the spirit of being a pAI and should probably either be disallowed using code or be worth slapping somebody over.
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Re: What happens when a pAI runs before the owner can DNA bind them?

Post by Not-Dorsidarf » #567545

IC in policy thread, gettem
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Gwyn
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Re: What happens when a pAI runs before the owner can DNA bind them?

Post by Gwyn » #567546

They should be allowed to, but only if they yell "FREEEEEEEEEDROOOOONE".
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Coloss
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Re: What happens when a pAI runs before the owner can DNA bind them?

Post by Coloss » #567548

Gwyn wrote:They should be allowed to, but only if they yell "FREEEEEEEEEDROOOOONE".
but what if they yell "ANIME IS GOOD" instead? Should they get BSA'd?
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NikNakFlak
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Re: What happens when a pAI runs before the owner can DNA bind them?

Post by NikNakFlak » #567550

Vekter wrote:This needs some elaboration I think. There's been a pAI player who will get downloaded and then run as soon as they can to prevent being bound. I feel like that's pretty heavily against the spirit of being a pAI and should probably either be disallowed using code or be worth slapping somebody over.
As a pAI main, i have a lot of input on this.

Some people who download pAIs will give the worst directives and basically shit all over the pAI because they can or they dont like the specific pAI player. Besides, being a free pAI is nice and i enjoy the freedom a lot myself. However, even playing probably hundreds of rounds as pAI, being bound and being shit on is rare and often the owners are chill and either basically let the pAI chill and bro out even if bound or give some sort of reasonable gimmicky directive that can be fun.

In the end though, after being downloaded it takes a good couple of minutes for the holo emitters to even charge before the pAI can run. If you don't bind it in that timeframe, you have nobody to blame but yourself. PAIs are also slow but they can yakkety sax decently well, especially using tables. In the end, fuckin IC issue, just get good and bind the AI in that generous as fuck grace period where it can't run if it wanted to. Otherwise, as others have stated...

FREEEEE PAI
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NikNakFlak
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Re: What happens when a pAI runs before the owner can DNA bind them?

Post by NikNakFlak » #567553

Looked at the code, it's one minute before the pAI can activate its emitters. If this is actually a problem, just nerf it to 2-3 minutes; otherwise tell that one pAI player to stop ruining the game for us pAI mains everywhere
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Re: What happens when a pAI runs before the owner can DNA bind them?

Post by Sarvak » #567562

It takes literally 2 seconds to bind a pAI after downloading it, 15 if you're lagging intensively.
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vkalls
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Re: What happens when a pAI runs before the owner can DNA bind them?

Post by vkalls » #567688

NikNakFlak wrote:Looked at the code, it's one minute before the pAI can activate its emitters. If this is actually a problem, just nerf it to 2-3 minutes; otherwise tell that one pAI player to stop ruining the game for us pAI mains everywhere
I feel like this pretty much sums it up. That minute of time should be good enough for someone to bind it.
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ATHATH
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Re: What happens when a pAI runs before the owner can DNA bind them?

Post by ATHATH » #567723

NikNakFlak wrote:In the end, fuckin IC issue, just get good and bind the AI in that generous as fuck grace period where it can't run if it wanted to.
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Coconutwarrior97
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Re: What happens when a pAI runs before the owner can DNA bind them?

Post by Coconutwarrior97 » #570860

We agree with the sentiment that this should remain an IC issue, if you can't bind a PAI to you quick enough tough luck.

Headmin Votes:
Coconutwarrior97: Remain IC issue.
Phuzzylodgik: Remain IC issue.
TWATICUS: Remain IC issue.
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