Emagging Exosuit Fabricators
- Helios
- Joined: Mon May 05, 2014 5:07 pm
- Byond Username: Shodansbreak
Emagging Exosuit Fabricators
Currently, emags don't have any function on the main thing you use in Robotics, the Exosuit fabricators
What are some ideas on stuff it could unlock. Illegal mods? Syndicate programmed posibrains? What new item(s) would you like to see the emag unlock in robotics?
What are some ideas on stuff it could unlock. Illegal mods? Syndicate programmed posibrains? What new item(s) would you like to see the emag unlock in robotics?
Last edited by Helios on Mon Aug 03, 2020 6:03 pm, edited 1 time in total.
- wesoda25
- Joined: Thu Aug 10, 2017 9:32 pm
- Byond Username: Wesoda25
Re: Emagging Exosuit Fabricators
Do we really need more emag functions, especially when they’re already a go to for robos?
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- Helios
- Joined: Mon May 05, 2014 5:07 pm
- Byond Username: Shodansbreak
Re: Emagging Exosuit Fabricators
Yes, but not for the reason you think.wesoda25 wrote:Do we really need more emag functions, especially when they’re already a go to for robos?
A roboticist with an emag can cause a lot of damage to the station. Right now if security gets an emag, they can unlock some new equipment from Cargo, but that's it. If they can also unlock something in robotics, that can benefit the crew, or that the crew can use like the special ops crates, that'd be pretty cool.
- wesoda25
- Joined: Thu Aug 10, 2017 9:32 pm
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Re: Emagging Exosuit Fabricators
tbh I'm not a fan of security weaponizing traitor loot, so those all sound like downsides to me.
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- Istoprocent1
- Joined: Mon Nov 20, 2017 3:14 pm
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Re: Emagging Exosuit Fabricators
Not a good idea IMHO. Robos already can create unlimited antags with a 4TC item by creating and emagging borgs.
- oranges
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Re: Emagging Exosuit Fabricators
Unrelated to this thread really, but now that it's split from doorjack you could give it maximum number of charges and increase the range of emaggable effectswesoda25 wrote:Do we really need more emag functions, especially when they’re already a go to for robos?
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- In Game PermaBanned
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Re: Emagging Exosuit Fabricators
Sec can also emag the chem dispensers, the booze dispensers, their sec masks, the cyborgs, and the holodeck computer.Helios wrote:Yes, but not for the reason you think.wesoda25 wrote:Do we really need more emag functions, especially when they’re already a go to for robos?
A roboticist with an emag can cause a lot of damage to the station. Right now if security gets an emag, they can unlock some new equipment from Cargo, but that's it. If they can also unlock something in robotics, that can benefit the crew, or that the crew can use like the special ops crates, that'd be pretty cool.
- Helios
- Joined: Mon May 05, 2014 5:07 pm
- Byond Username: Shodansbreak
Re: Emagging Exosuit Fabricators
This is true. Now, since you know all of the emag functions, don't you find it rather unusual Exosuit fabricators have no interaction with emags?ATHATH wrote:snip
- XDTM
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Re: Emagging Exosuit Fabricators
I'd oppose adding anything at all as an emag function mostly because they'd end up being restricted to one single antag type, preventing that function from interacting with all the other gamemodes we have.
a.k.a. Duke Hayka
Coder of golems, virology, hallucinations, traumas, nanites, and a bunch of miscellaneous stuff.
Coder of golems, virology, hallucinations, traumas, nanites, and a bunch of miscellaneous stuff.
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