/v/ on /tg/

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Was adding cumshots a mistake

Yes
5
21%
Yes
5
21%
Abstain
14
58%
 
Total votes: 24

cacogen
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/v/ on /tg/

Post by cacogen » #572942

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all me btw
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Lumbermancer
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Re: /v/ on /tg/

Post by Lumbermancer » #572944

I abstained from the voting.
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ArcaneDefence
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Re: /v/ on /tg/

Post by ArcaneDefence » #572957

MLP sprites, ERP emotes, and cumshots?

Wow, I must really be out of date on the codebase, guess I gotta dive into the repo again
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wesoda25
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Re: /v/ on /tg/

Post by wesoda25 » #572958

>retards when coders work towards better game design
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cybersaber101
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Re: /v/ on /tg/

Post by cybersaber101 » #572959

I can't find the secret far button from our goon code, please help!
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terranaut
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Re: /v/ on /tg/

Post by terranaut » #572960

wesoda25 wrote:>retards when coders work towards better game design
lol
[🅲 1] [🆄 1] [🅼 1]

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saprasam
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Re: /v/ on /tg/

Post by saprasam » #572961

wesoda25 wrote:>retards when coders work towards better game design
this is a bold-faced lie and you know it
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wesoda25
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Re: /v/ on /tg/

Post by wesoda25 » #572964

Ignoring things that are from downstreams on that list, I'd say pretty much all of those changes were solid, barring cobby chem maybe. The mech thing mostly has to do with anomalies which afaik is a WIP, in any event fuck mechs lol. Thread is just oldfags who can't accept change.
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oranges
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Re: /v/ on /tg/

Post by oranges » #572974

kek
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Mothblocks
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Re: /v/ on /tg/

Post by Mothblocks » #572988

lol
Shaps-cloud wrote: Mon Dec 07, 2020 7:59 am May eventually become one of the illusive maintainer-headmins if they choose to pursue that path, having a coder in the senior admin leadership has usually been positive for both sides in the past.
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Mothblocks
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Re: /v/ on /tg/

Post by Mothblocks » #572989

what does "originally introduced roleplay" even mean. how did oranges do that and is he implying that before you could just go around random killing as non antag so that the real traitor was underground
Shaps-cloud wrote: Mon Dec 07, 2020 7:59 am May eventually become one of the illusive maintainer-headmins if they choose to pursue that path, having a coder in the senior admin leadership has usually been positive for both sides in the past.
Head Coder of /tg/station, hi!

Head Admin of /tg/station Feb 2022.

Mothblocks everywhere, >>> Say nice things about me <<<
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EOBGames
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Re: /v/ on /tg/

Post by EOBGames » #573552

I for one think it's incredible that orange man had the time to make every single one of those changes himself. Truly remarkable.
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Agux909
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Re: /v/ on /tg/

Post by Agux909 » #573553

The fuck is a /v/?
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Cobby
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Re: /v/ on /tg/

Post by Cobby » #573558

Noooo my consequence-less healing with no oversight required nooooooooo!!

Haha cobbychems go brrrrrrrr
Voted best trap in /tg/ 2014-current
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PKPenguin321
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Re: /v/ on /tg/

Post by PKPenguin321 » #573594

Cobby wrote:Noooo my consequence-less healing with no oversight required nooooooooo!!

Haha cobbychems go brrrrrrrr
haha cobbychems go "You have died of liver failure"
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
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PKPenguin321
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Re: /v/ on /tg/

Post by PKPenguin321 » #573595

PKPenguin321 wrote:
Cobby wrote:Noooo my consequence-less healing with no oversight required nooooooooo!!

Haha cobbychems go brrrrrrrr
haha cobbychems go "You have died of liver failure"
haha cobbychems go instabitalurinstabitalurinstabitalurinstabitalurinstabitalurinstabitalurinstabitalurinstabitalurinstabitalurinstabitaluri
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
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Flatulent
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Re: /v/ on /tg/

Post by Flatulent » #573601

PKPenguin321 wrote:
PKPenguin321 wrote:
Cobby wrote:Noooo my consequence-less healing with no oversight required nooooooooo!!

Haha cobbychems go brrrrrrrr
haha cobbychems go "You have died of liver failure"
haha cobbychems go instabitalurinstabitalurinstabitalurinstabitalurinstabitalurinstabitalurinstabitalurinstabitalurinstabitalurinstabitaluri
this is charcoals new name ok
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Denton
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Re: /v/ on /tg/

Post by Denton » #574629

do people still use healing chems as lethal toxins because that was pretty funny
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Vekter
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Re: /v/ on /tg/

Post by Vekter » #574632

I can't tell if he's trolling or played on Citadel thinking it was tg
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Mothblocks
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Re: /v/ on /tg/

Post by Mothblocks » #574644

Denton wrote:do people still use healing chems as lethal toxins because that was pretty funny
no they got nerfed to the ground forever ago. only syriniver is really that bad now
Shaps-cloud wrote: Mon Dec 07, 2020 7:59 am May eventually become one of the illusive maintainer-headmins if they choose to pursue that path, having a coder in the senior admin leadership has usually been positive for both sides in the past.
Head Coder of /tg/station, hi!

Head Admin of /tg/station Feb 2022.

Mothblocks everywhere, >>> Say nice things about me <<<
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Megarop
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Re: /v/ on /tg/

Post by Megarop » #575093

Cobby wrote:Noooo my consequence-less healing with no oversight required nooooooooo!!

Haha cobbychems go brrrrrrrr
noo healing is supposed to have conseuquences or require oversight or whatever
ha ha first aid kit go brrrraaaap
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Jin
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Re: /v/ on /tg/

Post by Jin » #577233

sorry what is a /v/?
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