MimicFaux wrote:I remember my first time, full of wonderment and excitement playing this game I had heard so many stories about.
on the arrival shuttle, I saw the iconic toolbox on the ground. I clubbed myself in the head with it trying to figure out the controls.
Setting the tool box, now bloodied, back on the table; I went to heal myself with a medkit. I clubbed myself in the head with that too.
I've come a long ways from asking how to switch hands.
Ricotez wrote:ill believe the words "ss13 killer" when it actually....yknow......kills ss13
Limey wrote:its too late.
CosmicScientist wrote:Will there be entertainment jobs? ie. Clown, mime, bar, etc.? If I cant beat up a clown to a bloody pulp im not buyingI love a minecraft mod called environmine for implementation of some of the survival mechanics. Specifically their implementation of "sanity". We want to use this to give a reason to seek entertainment.
The more time you spend out in deep space, in your suit, mining - the lower your hygine and sanity. So you need to go seek out entertainment... maybe the bar etc... So yes we see these are being key parts.
Clown or Mime required to not have a tantrum spiral? Visiting the bar? Can't be covered in blood forever? Need to shower? Is this even SS13?
Note that we are not attempting to remake SS13, I am very interesting is taking the concepts of SS13 and applying persistence. So it is much more about construction and the "away missions" than about round-based play.
Limey wrote:its too late.
Limey wrote:its too late.
Limey wrote:its too late.
TheWiznard wrote:jmad you read a book out loud to no one for two hours
Limey wrote:its too late.
Qbopper wrote:if he takes goof from us i'll buy 10 copies of stationeers tbh fam
Luke Cox wrote:>Ratings and comments disabled
Sounds legit
Krusvik wrote:Lol.
Limey wrote:its too late.
Limey wrote:its too late.
Super Aggro Crag wrote:The best shitpost youll ever be responsible for will be your obituary.
Quality debate brought to you by ColonicAcid wrote:imagine having this little empathy
do you have autism bud? does your brain not see these people as humans? are they just a faceless statistic to you?
Limey wrote:its too late.
calzilla1 wrote:Idk, looks fun. It has circuits already built in; oranges can go eat his heart out
MimicFaux wrote:I remember my first time, full of wonderment and excitement playing this game I had heard so many stories about.
on the arrival shuttle, I saw the iconic toolbox on the ground. I clubbed myself in the head with it trying to figure out the controls.
Setting the tool box, now bloodied, back on the table; I went to heal myself with a medkit. I clubbed myself in the head with that too.
I've come a long ways from asking how to switch hands.
Super Aggro Crag wrote:The best shitpost youll ever be responsible for will be your obituary.
Quality debate brought to you by ColonicAcid wrote:imagine having this little empathy
do you have autism bud? does your brain not see these people as humans? are they just a faceless statistic to you?
Super Aggro Crag wrote:The best shitpost youll ever be responsible for will be your obituary.
Quality debate brought to you by ColonicAcid wrote:imagine having this little empathy
do you have autism bud? does your brain not see these people as humans? are they just a faceless statistic to you?
Limey wrote:its too late.
Qbopper wrote:I heard the UI doesn't have mouse support (???) which is absurd but otherwise it sounds like a game I'd really love to play
DemonFiren wrote:It sounds like they ported the authentic robust SS13 controls.
Iatots wrote:Tried watching a stream. Some guy named giantwaffle with 4.5k spectators. Said he played and loved ss13, but played mainly bartender cause enginnering is hard. Needless to say it was painful to watch, how these people climb out of bed eludes me.
Iatots wrote:Tried watching a stream. Some guy named giantwaffle with 4.5k spectators. Said he played and loved ss13, but played mainly bartender cause enginnering is hard. Needless to say it was painful to watch, how these people climb out of bed eludes me.
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