Arianya

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Istoprocent1
 
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Re: Arianya

Unread postby Istoprocent1 » Wed Dec 19, 2018 4:26 pm #463271

Rustledjimm wrote:Can I point out to everyone who says our rules are too long.

People like istoprocent are the reason why.


Rules need to be well-defined. Punishing people at a whim, because they weren't active at forums and read bunch of random topics is whats causing player frustration, even more if players are able to see that these obscure policies are applied selectively. I reported Fortifying Brig policy multiple times and admins never did anything about it, even though it was exactly as important rule break as adding specific nouns or verbs before the active threat instead of cutting the communication down to random screams of "ENGI IS CULT" or "CULT!!!" or "REVS!!". To be honest it is silly to nitpick on semantics, when nobody clearly referenced to a gamemode or antags. And now Aryiana has made an incorrect call by backing up an incorrect call of another admin.

I get why people are not eager to come to the forums, when its just admins and friends dogpiling on them and turning every negative topic into a dumpster fire, then suggesting these people should be punished on forums for defending their positions, because admins themselves started off-topic discussions. Who is going to police the police, if not the community?

All I ask for is the rules to applied evenly and not use personal bias to punish players admin doesn't like or feign ignorance when it comes to punishing those they do.

Edit: There could have been a case if somebody said "It is Assimilation" or "It is Nuclear Emergency". And one couldn't even say "We have an Assimilation" or "We have an Nuclear Emergency" without it looking iffy.



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wubli
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Re: Arianya

Unread postby wubli » Wed Dec 19, 2018 6:59 pm #463287

Nilons wrote:you've even gone so far as to overturn an admin lifting a ban purely because you didn't like the appeal.

is this because of the "i sold my wife for internet" appeal who was clearly done in bad faith? reducing it to "because you didn't like the appeal" isn't right. also, it'd be unfair for people who actually write their appeals seriously and get denied anyways like lol just say dumb shit and get unbanned. in fact that same person wrote their appeal again, this time admitting that they were in the wrong, and got unbanned with no headmin intervention.
if this isn't because of that one, i apologize, but i think the full context is important.
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Istoprocent1
 
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Re: Arianya

Unread postby Istoprocent1 » Sat Jan 05, 2019 6:25 pm #467177

Another 100% non-biased quick ruling by Arianya, justifying TheMidnightRose and Nervere, who finds that "anybody breaking into captain's quarters, breaking open the locker, stealing the spare ID and distributing all access across the station" is at no fault.

viewtopic.php?f=23&t=21080

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Malkraz
 
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Re: Arianya

Unread postby Malkraz » Fri Jan 11, 2019 2:19 pm #468328

Ran a shitty "event" where he spawned in a no-drop infinite pulse rifle death squaddie to go retrieve Renault then told him to just murder people if Renault was dead. Resulted in him killing off captain, deleting AI from their antag round and probably killing others before being called back after Arianya realized this "event" was just retarded admin-endorsed lowpop murderbone. Only reason it didn't turn into that was the player's own restraint (DEAD: Officer Skarbrand says, " because i legit didnt want to just murderbone thje entire station "). The person who became the death squaddie was the one that killed Renault beforehand.
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Re: Arianya

Unread postby somerandomguy » Fri Jan 11, 2019 2:24 pm #468330

Malkraz wrote:Ran a shitty "event" where he spawned in a no-drop infinite pulse rifle death squaddie to go retrieve Renault then told him to just murder people if Renault was dead. Resulted in him killing off captain, deleting AI from their antag round and probably killing others before being called back after Arianya realized this "event" was just retarded admin-endorsed lowpop murderbone. Only reason it didn't turn into that was the player's own restraint (DEAD: Officer Skarbrand says, " because i legit didnt want to just murderbone thje entire station "). The person who became the death squaddie was the one that killed Renault beforehand.

That ai better have gotten a token

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Arianya
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Re: Arianya

Unread postby Arianya » Fri Jan 11, 2019 2:48 pm #468337

Malkraz wrote:Ran a shitty "event" where he spawned in a no-drop infinite pulse rifle death squaddie to go retrieve Renault then told him to just murder people if Renault was dead. Resulted in him killing off captain, deleting AI from their antag round and probably killing others before being called back after Arianya realized this "event" was just retarded admin-endorsed lowpop murderbone. Only reason it didn't turn into that was the player's own restraint (DEAD: Officer Skarbrand says, " because i legit didnt want to just murderbone thje entire station "). The person who became the death squaddie was the one that killed Renault beforehand.


The pulse rifle was not "infinite" (all pulse rifles by default have very high ammo counts). The only way it was different from normal is that it was made nodrop and delete on drop (to avoid a wild pulse rifle getting thrown on the station in the not very unlikely circumstance that someone would kill the lone death squad member).

The person in question was told to "find and kill Renault's murderer", hypothetically if Renault was dead. The person then asked if they could (paraphrasing) "kill everyone and then myself", mirroring one of the 3 announcements that went out beforehand to warn the crew of the arrival of the security detachment (and that Nanotrasen would not be best pleased if Renault was dead). Figuring that the station, even at "low pop" (read 25+ pop, which is low pop only in comparison to Bagil's primetime 60+ pop, it's pretty much mid-pop by most considerations), would be able to handle a squaddie with no backup and no real ability to deal with numbers, especially since one of his hands was permanently occupied by his pulse rifle. This was also partly informed by the player who responded to the ghost summon being someone who I generally know to be pretty sane, so I didn't expect any kind of "Zero RP shoot first questions never".

The captain in question was shot once or twice while already low health, knocking them into crit, after which the squaddie walked off, leaving them in medbay lobby (and they were pretty quickly cloned). When the Squaddie asked a member of crew about who killed Renault, they were told (a lie, as it turns out) that the AI killed Renault and understandably took this as fair reason to go shoot the AI.

Understandably the AI does not really have any way to deal with that, especially as it didn't have any borgs at this point in time, and I do think that was a less fun aspect of the whole thing, but it was also not just "lel murderboner" and was based off interaction (and misinformation!!) in a roleplay means, not realistically an unreasonable way for such a thing to happen.

The squaddie was told to return to CentComm after messaging for the nuke codes, clearly a step beyond anything reasonable. They then remained on CentComm and we're deleted by a shuttle change while I was dealing with a ticket.

Originally the plan was for a team of 3 non-high alert security ERT members to go do the same job, but there weren't many ghosts for it and it seemed cruel to throw one guy on his own into a station with a rogue AI and 2 other traitors wandering about, and with a lack of security other then a latejoin (inebriated) head of security and a latejoin captain lacking a lot of equipment due to his office being raided early on.

I'm a little perplexed why you specifically had such an issue with this, given you were dead long before the event even started and it didn't really affect your round in the slightest, and the two people who were most affected (the captain and the malf AI), were both revived via IC means. I'm not happy with how the event played out with relation to the mindset I think people get into with the deathsquad armour, but I don't really agree with your evaluation of the entire event or my part of it.
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Re: Arianya

Unread postby somerandomguy » Fri Jan 11, 2019 3:25 pm #468339

Deathsquad is specifically for KILL KILL KILL, you could still send an ERT (even just one guy) and threatened to/sent a deathsquaddie if they were killed

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Arianya
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Re: Arianya

Unread postby Arianya » Fri Jan 11, 2019 3:29 pm #468340

somerandomguy wrote:Deathsquad is specifically for KILL KILL KILL, you could still send an ERT (even just one guy) and threatened to/sent a deathsquaddie if they were killed


The person in question wasn't actually a deathsquad member (their technical title was "Renault's Honour Guard"), just that they were given deathsquad equipment when it became clear they were gonna have no backup.

You may be right that it would have been better to handle with a staggered response though. Something for me to mull over in any future things that happen along similar lines.
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zxaber
 
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Re: Arianya

Unread postby zxaber » Fri Jan 11, 2019 3:37 pm #468341

Compassion for that another player who's antag round was potentially ruined? Lord knows AI malf rolls are so rare that I'd certainly be upset if I lost mine to an admin event.

You said the AI was revived, so maybe it was all okay in the end, but I'm curious how that came about considering you can see the AI's laws on the card. Perhaps it was a clueless but helpful crew member or a traitor that was working with the AI, and so the AI made it back to its core. I sure hope it wasn't just spending the rest of their antag round with wireless off in someone's backpack.
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Re: Arianya

Unread postby somerandomguy » Fri Jan 11, 2019 3:38 pm #468342

zxaber wrote:Compassion for that another player who's antag round was potentially ruined? Lord knows AI malf rolls are so rare that I'd certainly be upset if I lost mine to an admin event.

You said the AI was revived, so maybe it was all okay in the end, but I'm curious how that came about considering you can see the AI's laws on the card. Perhaps it was a clueless but helpful crew member or a traitor that was working with the AI, and so the AI made it back to its core. I sure hope it wasn't just spending the rest of their antag round with wireless off in someone's backpack.

I dont think you can see the malf law

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Malkraz
 
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Re: Arianya

Unread postby Malkraz » Fri Jan 11, 2019 3:39 pm #468343

Arianya wrote:The person in question was told to "find and kill Renault's murderer", hypothetically if Renault was dead.

Himself. If you didn't know this, why did you not keep track of the mob that was central to your entire "event"?
Arianya wrote:The person then asked if they could (paraphrasing) "kill everyone and then myself", mirroring one of the 3 announcements that went out beforehand to warn the crew of the arrival of the security detachment (and that Nanotrasen would not be best pleased if Renault was dead). Figuring that the station, even at "low pop" (read 25+ pop, which is low pop only in comparison to Bagil's primetime 60+ pop, it's pretty much mid-pop by most considerations), would be able to handle a squaddie with no backup and no real ability to deal with numbers, especially since one of his hands was permanently occupied by his pulse rifle.

It's kinda baffling and disappointing that you seem to be this unaware of how lowpop rounds play out, especially with some of the events of the previous round. Unless there's a concerted effort by the tide (who were all dead by this point), ESPECIALLY when the AI is malf/dead/both, the guy with the gun wins.
Arianya wrote:The captain in question was shot once or twice while already low health, knocking them into crit, after which the squaddie walked off, leaving them in medbay lobby (and they were pretty quickly cloned).

Shouldn't have ever been in a situation where an admin's pet pulse rifler shoots one of the only people trying to get shit back on track.
Arianya wrote:Understandably the AI does not really have any way to deal with that, especially as it didn't have any borgs at this point in time, and I do think that was a less fun aspect of the whole thing, but it was also not just "lel murderboner" and was based off interaction (and misinformation!!) in a roleplay means, not realistically an unreasonable way for such a thing to happen.

Consider how the sqauddie would've dealt with this "the AI did it" tip-off from an assistant if they weren't the one that killed Renault to begin with.
Arianya wrote:The squaddie was told to return to CentComm after messaging for the nuke codes, clearly a step beyond anything reasonable. They then remained on CentComm and we're deleted by a shuttle change while I was dealing with a ticket.

The very presence of the squaddie was unreasonable and didn't do anything to enhance anybody's round. The nuke would've been a mercy had the player himself not been against murderboning.
Arianya wrote:Originally the plan was for a team of 3 non-high alert security ERT members to go do the same job, but there weren't many ghosts for it

The server was so low-pop that you couldn't get enough players for a mildly round-affecting event, so you sent in a low-pop pulse rifler with the eventual objective to "kill everyone and then myself."
Arianya wrote:and it seemed cruel to throw one guy on his own into a station with a rogue AI and 2 other traitors wandering about, and with a lack of security other then a latejoin (inebriated) head of security and a latejoin captain lacking a lot of equipment due to his office being raided early on.

Then there's no reason you should've been fucking about with that round. This was poorly thought out and was an attempt to salvage a dopey event that didn't really accomplish anything for the players.
Arianya wrote:I'm a little perplexed why you specifically had such an issue with this, given you were dead long before the event even started and it didn't really affect your round in the slightest, and the two people who were most affected (the captain and the malf AI), were both revived via IC means.

I don't need to be directly involved in an admin's meddling to think it's complete shit on the people it does involve. My own experience isn't the only one I care about and the response from those two in dchat was definitely south of positive. I just happen to be the one that posted in your feedback.
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Erik489: Malkraz, I gotta ask, and please be honest. Do you metacomm with Rock Steel?
Lumbermancer: also rock should be killed every round
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zxaber
 
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Re: Arianya

Unread postby zxaber » Fri Jan 11, 2019 3:40 pm #468344

somerandomguy wrote:
zxaber wrote:Compassion for that another player who's antag round was potentially ruined? Lord knows AI malf rolls are so rare that I'd certainly be upset if I lost mine to an admin event.

You said the AI was revived, so maybe it was all okay in the end, but I'm curious how that came about considering you can see the AI's laws on the card. Perhaps it was a clueless but helpful crew member or a traitor that was working with the AI, and so the AI made it back to its core. I sure hope it wasn't just spending the rest of their antag round with wireless off in someone's backpack.

I dont think you can see the malf law

You very much can. I have used it to verify malf AIs before.
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Malkraz
 
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Re: Arianya

Unread postby Malkraz » Fri Jan 11, 2019 3:41 pm #468345

zxaber wrote:You said the AI was revived, so maybe it was all okay in the end, but I'm curious how that came about considering you can see the AI's laws on the card. Perhaps it was a clueless but helpful crew member or a traitor that was working with the AI, and so the AI made it back to its core. I sure hope it wasn't just spending the rest of their antag round with wireless off in someone's backpack.

He went SSD and came back too late, for the record.
Franklin Khan says, " Well I know who I'm metagrudging from now on "
Istoprocent: You and Rock Steele definitely metabuddies, proving metacomms will take time but eventually people will figure it out.
Declan Cooper asks, " does rock steel have autism? "
Erik489: Malkraz, I gotta ask, and please be honest. Do you metacomm with Rock Steel?
Lumbermancer: also rock should be killed every round
Willy Willee says, " And he kept spam-tabling me, while his metafriend came over "

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Re: Arianya

Unread postby Pepper » Fri Jan 11, 2019 4:01 pm #468346

Arianya wrote:
somerandomguy wrote:Deathsquad is specifically for KILL KILL KILL, you could still send an ERT (even just one guy) and threatened to/sent a deathsquaddie if they were killed


The person in question wasn't actually a deathsquad member (their technical title was "Renault's Honour Guard"), just that they were given deathsquad equipment when it became clear they were gonna have no backup.

You’re missing the point. The title of “deathsquad” isn’t what makes them round ending only. It’s that their equipment, by design is to be so powerful that there’s little to no chance that the crew would be able to take them on. You shouldn’t have given deathsquad equipment to anybody if you didn’t intend for there to be mass destruction.
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Re: Arianya

Unread postby Booktower » Fri Jan 11, 2019 4:46 pm #468356

Many things will put you on even footing with DS officers, among other things a syringe gun with diamond-tipped syringes with skewium.

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Re: Arianya

Unread postby wesoda25 » Fri Jan 11, 2019 5:42 pm #468366

Booktower wrote:Many things will put you on even footing with DS officers, among other things a syringe gun with diamond-tipped syringes with skewium.

You don’t like the super powerful poorly thought out event I created? LOL, just powergame harder you fucking idiot!!

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Re: Arianya

Unread postby PKPenguin321 » Fri Jan 11, 2019 9:32 pm #468396

Booktower wrote:Many things will put you on even footing with DS officers, among other things a syringe gun with diamond-tipped syringes with skewium.

bruh
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Re: Arianya

Unread postby Qbmax32 » Sat Jan 12, 2019 12:49 am #468445

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Re: Arianya

Unread postby obscolene » Sat Jan 12, 2019 3:06 am #468469

wesoda25 wrote:
Booktower wrote:Many things will put you on even footing with DS officers, among other things a syringe gun with diamond-tipped syringes with skewium.

You don’t like the super powerful poorly thought out event I created? LOL, just powergame harder you fucking idiot!!

LOLMAO Are You Seriously Being This Much Of A Loser RIght Now? Do YOu Know How Easily Syringe Guns Are Accessible? Dude, The Deathsquad ONly Had One Arm, What The Fuck? Just Get A Skewium Syringe Gun. Also Make Sure You Get A Diamond Tipped Syringe Because Every Single Fucking Exosuit In Existence Has Piercing Protection For Some Epic Reason. What's That, You're An Assistant And You Don't Wnat To Waste Your Time Powerrgaming Just TO Counter A Single Person On Station? Too Bad FUCK You Idiot. You Suck.
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Re: Arianya

Unread postby oranges » Sat Jan 12, 2019 5:59 am #468488

ya ya ya yikies
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