Code bounty: gamemodes!

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Naksu
 
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Code bounty: gamemodes!

Unread postby Naksu » Tue Jul 31, 2018 10:03 pm #430307

We haven't had any new gamemodes recently, let's see if this will spark anyone's interest in that direction:

I'm willing to pay a bounty of 100 USD per gamemode, until 3 bounties have been claimed. 2 bounties have been claimed thus far. Two of the headmins have also preliminarily approved a wizard token for each dev of a gamemode that is accepted, but whether that actually happens and what conditions apply is not in my hands so that should be considered a potential bonus and not something guaranteed.

To claim the bounty, a mode must:
  • Preferably be a more "serious" type of design rather than mime-revs or whatever
  • Meet a minimum standard of originality or innovation and not be a palette-swap or a minor retinkering of an existing mode. Ports and re-implementations of modes from other codebases should be avoided but I'm not ruling them out just yet, talk to me first.
  • Be accepted by the repo
  • Be accepted by the server admins by being enabled in config
  • Be accepted by the community enough that it won't be immediately obvious that it will be disabled in a week

As far as I'm concerned, you are allowed to recycle assets and concepts of previous modes, but you should probably talk to me first before potentially wasting your time.

Contact me on discord (Naksu#9865) or #coderbus on IRC if you've worked on or want to start working on something that you'd like to claim a bounty on when you're done.



Jaredfogle
 
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Re: Code bounty: gamemodes!

Unread postby Jaredfogle » Wed Aug 01, 2018 12:51 pm #430508

I would if I had any creativity or if every suggested gamemode on here wasn't just a conversion/cult gamemode.

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Rustledjimm
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Re: Code bounty: gamemodes!

Unread postby Rustledjimm » Sat Aug 04, 2018 3:28 pm #431176

The tokens are guaranteed until the end of the term in which case the new headmins will have to repeat the guarantee.
So uhh, I'm an admin. Please leave feedback!

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Naksu
 
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Re: Code bounty: gamemodes!

Unread postby Naksu » Wed Aug 29, 2018 1:05 am #435963

One of the bounties has been paid out to Carbonhell for overthrow

asskek
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Re: Code bounty: gamemodes!

Unread postby asskek » Wed Aug 29, 2018 11:38 pm #436138

Working on something now.

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DemonFiren
 
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Re: Code bounty: gamemodes!

Unread postby DemonFiren » Wed Aug 29, 2018 11:40 pm #436140

Naksu wrote:One of the bounties has been paid out to Carbonhell for overthrow

no git link
rigged
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Naksu
 
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Re: Code bounty: gamemodes!

Unread postby Naksu » Thu Aug 30, 2018 12:11 pm #436213


dapocalypse
 
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Re: Code bounty: gamemodes!

Unread postby dapocalypse » Thu Aug 30, 2018 4:34 pm #436273

Can this bounty be given out multiple times to multiple people or just once to one person, I have an idea for a cyberman gamemode a conversion antag.

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DemonFiren
 
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Re: Code bounty: gamemodes!

Unread postby DemonFiren » Thu Aug 30, 2018 7:16 pm #436302

>conversion antags
>be accepted by the community
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dapocalypse
 
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Re: Code bounty: gamemodes!

Unread postby dapocalypse » Thu Aug 30, 2018 8:38 pm #436311

The actual conversion doesn't get traction until endgame.

Naksu
 
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Re: Code bounty: gamemodes!

Unread postby Naksu » Fri Aug 31, 2018 2:37 pm #436484

There are three bounties, of which one has been claimed, so two remain. They are paid out on a first-come, first-served basis provided that the requirements are met, and there is no way to reserve a bounty for future work. I waived the requirements for the mode to be accepted by the admins/players in Carbonhell's case as the mode is partially based on my idea that I wanted to see get done, and also to get the ball rolling. I will not be waiving them in the future.

dapocalypse
 
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Re: Code bounty: gamemodes!

Unread postby dapocalypse » Mon Sep 03, 2018 3:38 pm #437162

Oh Shit, I better start on curse fasst!

Naksu
 
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Re: Code bounty: gamemodes!

Unread postby Naksu » Wed Sep 05, 2018 9:46 am #437560

I'll be closing this at the end of the month, I'll still pay out if you get your PR out of the door this month and meet all the requirements during october

Naksu
 
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Re: Code bounty: gamemodes!

Unread postby Naksu » Wed Sep 26, 2018 1:40 pm #441860

The second bounty has been paid out to Kieran9 for assimilation

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DemonFiren
 
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Re: Code bounty: gamemodes!

Unread postby DemonFiren » Wed Sep 26, 2018 1:45 pm #441862

Wait, are you saying assimiliation is already in rotation and despite the flak on the forums it has also been accepted by the community?
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Boris
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Re: Code bounty: gamemodes!

Unread postby Boris » Wed Sep 26, 2018 2:33 pm #441866

The people on the forums are a vocal minority tbh.

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DemonFiren
 
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Re: Code bounty: gamemodes!

Unread postby DemonFiren » Wed Sep 26, 2018 3:06 pm #441872

that's exactly half the point of the forums
the other half is ban appeals
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Naksu
 
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Re: Code bounty: gamemodes!

Unread postby Naksu » Thu Sep 27, 2018 8:53 pm #442148

DemonFiren wrote:Wait, are you saying assimiliation is already in rotation and despite the flak on the forums it has also been accepted by the community?


Yes. It's not immediately obvious that it will be disabled. I've removed the rule from the bounty though, as it's somewhat subjective.

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Yakumo_Chen
 
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Re: Code bounty: gamemodes!

Unread postby Yakumo_Chen » Wed Oct 24, 2018 11:00 pm #449084

Should make a rule forcing it to be actively maintained for a month and not removed / reviled to prevent hit and run coding.
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DemonFiren
 
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Re: Code bounty: gamemodes!

Unread postby DemonFiren » Thu Oct 25, 2018 1:31 am #449130

Naksu wrote:I waived the requirements for the mode to be accepted by the admins/players in Carbonhell's case as the mode is partially based on my idea that I wanted to see get done, and also to get the ball rolling.

and that mode was overthrow
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Steelpoint
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Re: Code bounty: gamemodes!

Unread postby Steelpoint » Thu Oct 25, 2018 4:59 am #449152

Payed gamemodes seems like a bad idea, you'd be smarter to set it for more minor features
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