Vampire re"vamp" (sorry)

A place to record your ideas for the game.

Moderators: MisterPerson, Giacom, Nienhaus, Code Maintainers

L_Nacho_Chaos_L
 
Joined: Sat Sep 29, 2018 2:21 pm
Byond Username: L_Nacho_Chaos_L

Vampire re"vamp" (sorry)

Unread postby L_Nacho_Chaos_L » Sat Sep 29, 2018 8:58 pm #442520

Vampires on TG are extremely underwhelming. They're not even antagonists, they're literally just a race with undead status and require blood to survive. This post is a suggestion to fix that.

The vampire

In the vampire gamemode (which should be part of secret), a few players get spawned in as vampires (more players = more vampires). Vampires are immune to oxygen damage and maybe toxin damage if that's not too OP. Vampires have a few basic abilities when they're spawned in.

Feed
If you're grabbing someone aggressively, allows you to bite them, draining them of blood over time. This DOES work on catatonics, you DO get blood from them, it WORKS on monkeys too, it WORKS on dead people, ANYTHING THAT HAS BLOOD COUNTS FOR THIS. Also YES, blood bags count, YES glasses of blood count, DRINKING BLOOD FROM A CONTAINER COUNTS AS FEEDING.

Regenerate
Heals some brute damage. It's basically a weaker fleshmend.

Glare
Stuns a player immediately, but displays a message and the stun doesn't last very long.

Toggle night vision
Toggles your night vision.

Vampires gain power as they drain blood. You lose blood over time, and your powers take blood to use. You gain powers PERMANENTLY when you reach the blood threshold. Here are powers that you gain from reaching blood thresholds (please suggest more, these aren't enough).

Mesmerize
Takes a short time to complete, but stuns your victim for a good while.

Enthrall
Takes longer than mesmerize, but turns a player into your thrall. They are forced to obey you, and they have LIMITED antag status. They are ONLY allowed to do antag things if you tell them to.

Create vampire
Turns a thrall into a new vampire. They ARE allowed to harm you because this isn't cult. However, vampires are not allowed to harm each other 4noraisins.
They MUST have a real reason.


Weaknesses


Vampires of course have some weaknesses. Holy water burns them like acid, bibles will always cause brain damage (never heal), and the holy weapon causes increased damage to them. They CAN drink the chaplain's blood, they CAN enter the chapel without bursting into flames, and they CAN walk into space without bursting into flames. They will go into a frenzy if they lose too much blood. In a frenzy, they become controlled by the AI and try to kill and feed on anything with blood they see.



Zarniwoop
 
Joined: Sat Oct 01, 2016 7:47 pm
Byond Username: Dagum

Re: Vampire re"vamp" (sorry)

Unread postby Zarniwoop » Sat Sep 29, 2018 10:31 pm #442528

Instead of conversion, increase the number of roundstart vampires and make it so the only way to fuel their powers is with the blood of other vampires. They still need to consume blood to survive and can use human blood.

L_Nacho_Chaos_L
 
Joined: Sat Sep 29, 2018 2:21 pm
Byond Username: L_Nacho_Chaos_L

Re: Vampire re"vamp" (sorry)

Unread postby L_Nacho_Chaos_L » Sun Sep 30, 2018 12:34 am #442540

Zarniwoop wrote:Instead of conversion, increase the number of roundstart vampires and make it so the only way to fuel their powers is with the blood of other vampires. They still need to consume blood to survive and can use human blood.

No. The conversion is a central thing. I'm tired of vampires that CAN'T turn anyone.

User avatar
Nilons
 
Joined: Tue Oct 04, 2016 5:38 pm
Location: Canada
Byond Username: NIlons

Re: Vampire re"vamp" (sorry)

Unread postby Nilons » Sun Sep 30, 2018 1:11 am #442548

L_Nacho_Chaos_L wrote:
Zarniwoop wrote:Instead of conversion, increase the number of roundstart vampires and make it so the only way to fuel their powers is with the blood of other vampires. They still need to consume blood to survive and can use human blood.

No. The conversion is a central thing. I'm tired of vampires that CAN'T turn anyone.

then its a bad gamemode
I play Ostrava of Nanotrasen (good name)
Signature Memes
Image
https://www.youtube.com/watch?v=LEVd4c1SV2g
Image
Image

L_Nacho_Chaos_L
 
Joined: Sat Sep 29, 2018 2:21 pm
Byond Username: L_Nacho_Chaos_L

Re: Vampire re"vamp" (sorry)

Unread postby L_Nacho_Chaos_L » Sun Sep 30, 2018 1:33 am #442551

Nilons wrote:
L_Nacho_Chaos_L wrote:
Zarniwoop wrote:Instead of conversion, increase the number of roundstart vampires and make it so the only way to fuel their powers is with the blood of other vampires. They still need to consume blood to survive and can use human blood.

No. The conversion is a central thing. I'm tired of vampires that CAN'T turn anyone.

then its a bad gamemode

I am trying to suggest something similar to Fulpstation's vampires, with the conversion and stuff. Also stop mindlessly hating antags that can convert people even if they're NOT team.

User avatar
Gun Hog
 
Joined: Sat Apr 19, 2014 5:19 am
Byond Username: Gun Hog

Re: Vampire re"vamp" (sorry)

Unread postby Gun Hog » Sun Sep 30, 2018 5:49 am #442638

I do not understand the hatred of conversion modes. Besides, conversion non-team antags seem cool to me!

User avatar
bman
Github User
 
Joined: Fri Oct 14, 2016 4:55 pm
Byond Username: Basilman
Github Username: Militaires

Re: Vampire re"vamp" (sorry)

Unread postby bman » Sun Sep 30, 2018 6:12 am #442640

everyone will throw themselves into the vampires for anteg stetus without team obligations like cult or cock cult
pryce bax.
Image
Image

User avatar
XDTM
Github User
 
Joined: Fri Mar 04, 2016 8:38 pm
Location: XDTM
Byond Username: XDTM
Github Username: XDTM

Re: Vampire re"vamp" (sorry)

Unread postby XDTM » Sun Sep 30, 2018 2:01 pm #442678

Now that we have hypnosis we could use that in lieu of full conversion
Patron of golems, virology, hallucinations and traumas. And now, nanites.

Ex-Keeper of the wiki.

Image

L_Nacho_Chaos_L
 
Joined: Sat Sep 29, 2018 2:21 pm
Byond Username: L_Nacho_Chaos_L

Re: Vampire re"vamp" (sorry)

Unread postby L_Nacho_Chaos_L » Sun Sep 30, 2018 3:27 pm #442692

XDTM wrote:Now that we have hypnosis we could use that in lieu of full conversion

That's what every other server does and I hate it. I want vampires that can turn people.

L_Nacho_Chaos_L
 
Joined: Sat Sep 29, 2018 2:21 pm
Byond Username: L_Nacho_Chaos_L

Re: Vampire re"vamp" (sorry)

Unread postby L_Nacho_Chaos_L » Sun Sep 30, 2018 3:28 pm #442693

everyone will throw themselves into the vampires for anteg stetus without team obligations like cult or cock cult

But there are things against it.
1. If this gets added, it'll probably be against the rules to do that.
2. The vampire might just drink all your blood and leave you to die. Or they'll turn you into a thrall, but never a new vampire.

User avatar
XDTM
Github User
 
Joined: Fri Mar 04, 2016 8:38 pm
Location: XDTM
Byond Username: XDTM
Github Username: XDTM

Re: Vampire re"vamp" (sorry)

Unread postby XDTM » Sun Sep 30, 2018 4:17 pm #442711

L_Nacho_Chaos_L wrote:
everyone will throw themselves into the vampires for anteg stetus without team obligations like cult or cock cult

But there are things against it.
1. If this gets added, it'll probably be against the rules to do that.
2. The vampire might just drink all your blood and leave you to die. Or they'll turn you into a thrall, but never a new vampire.


The same applied to old shadowlings and people still wandered maint in the dark alone, "hunting" the shadowling
Patron of golems, virology, hallucinations and traumas. And now, nanites.

Ex-Keeper of the wiki.

Image

L_Nacho_Chaos_L
 
Joined: Sat Sep 29, 2018 2:21 pm
Byond Username: L_Nacho_Chaos_L

Re: Vampire re"vamp" (sorry)

Unread postby L_Nacho_Chaos_L » Sun Sep 30, 2018 5:28 pm #442729

XDTM wrote:
L_Nacho_Chaos_L wrote:
everyone will throw themselves into the vampires for anteg stetus without team obligations like cult or cock cult

But there are things against it.
1. If this gets added, it'll probably be against the rules to do that.
2. The vampire might just drink all your blood and leave you to die. Or they'll turn you into a thrall, but never a new vampire.


The same applied to old shadowlings and people still wandered maint in the dark alone, "hunting" the shadowling


Fulp managed to handle vampires that can turn people pretty well, who's to say we can't?

somerandomguy
 
Joined: Sun Nov 05, 2017 7:41 pm
Byond Username: Astatineguy12

Re: Vampire re"vamp" (sorry)

Unread postby somerandomguy » Sun Sep 30, 2018 10:24 pm #442785

L_Nacho_Chaos_L wrote:
XDTM wrote:Now that we have hypnosis we could use that in lieu of full conversion

That's what every other server does and I hate it. I want vampires that can turn people.

This is a much different hypnosis

User avatar
wesoda25
 
Joined: Thu Aug 10, 2017 9:32 pm
Byond Username: Wesoda25

Re: Vampire re"vamp" (sorry)

Unread postby wesoda25 » Mon Oct 01, 2018 3:18 am #442818

Hippie vampires are really fun, you should port them. Theres a lot of cool stuff, bonuses for succing enough people and what not. Coders might dislike how it indirectly encourages murderbone but I really enjoyed playing as one there. Although, it was relatively easy for me to rise to the highest tier, so you might wanna balance blood requirements.

Also uh I’m pretty sure conversion was a thing there, but there was a heavy blood toll. It’d be kinda cool if once you reached a really, really high blood count you unlock the ability to either start turning people into vamps OR become a necromancer of sorts, resurrecting those you suck dry as weak ghouls. :wetfloorsign:
Screenshot of someone actually likeable mentioning me
More-screenshots-inflating-my-sense-of-self-worth.jpg
Screenshot of the lizard community accepting me

User avatar
Kierany9
 
Joined: Sat Sep 01, 2018 10:34 pm
Byond Username: Kierany9

Re: Vampire re"vamp" (sorry)

Unread postby Kierany9 » Tue Oct 02, 2018 4:01 pm #442954

wesoda25 wrote:Hippie vampires are really fun, you should port them. Theres a lot of cool stuff, bonuses for succing enough people and what not. Coders might dislike how it indirectly encourages murderbone but I really enjoyed playing as one there. Although, it was relatively easy for me to rise to the highest tier, so you might wanna balance blood requirements.

Also uh I’m pretty sure conversion was a thing there, but there was a heavy blood toll. It’d be kinda cool if once you reached a really, really high blood count you unlock the ability to either start turning people into vamps OR become a necromancer of sorts, resurrecting those you suck dry as weak ghouls. :wetfloorsign:


Can confirm, Hippie vampires are pretty cool and work a lot like goon/vg vamps where their powers are unlocked once they hit a certain blood count. You don't technically need to kill people by draining them (but killing them, cloning them, and then draining the clone/hooking up the clone to an IV and draining it is never not funny as fuck) so murderbone shouldn't be a reason not to port them since Changeling is still a thing here. Vamps can also convert, but it costs an arm and a leg and is very much an endgame power, I had a pretty good vamp round where I unlocked every single power but didn't have enough clean blood to convert with because I'd spent so much escaping validhunters.

User avatar
PKPenguin321
Global Moderator
 
Joined: Tue Jul 01, 2014 7:02 pm
Location: U S A, U S A, U S A
Byond Username: PKPenguin321

Re: Vampire re"vamp" (sorry)

Unread postby PKPenguin321 » Tue Oct 02, 2018 6:44 pm #442974

wesoda25 wrote:Hippie vampires are really fun, you should port them. Theres a lot of cool stuff, bonuses for succing enough people and what not. Coders might dislike how it indirectly encourages murderbone but I really enjoyed playing as one there. Although, it was relatively easy for me to rise to the highest tier, so you might wanna balance blood requirements.

Also uh I’m pretty sure conversion was a thing there, but there was a heavy blood toll. It’d be kinda cool if once you reached a really, really high blood count you unlock the ability to either start turning people into vamps OR become a necromancer of sorts, resurrecting those you suck dry as weak ghouls. :wetfloorsign:

Could make it work a bit like swarmers where you can turn a guy once you reach full power, but it reduces you back to starting power in the process so you gotta start over
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well
tell the best admin how good he is
Spoiler:
Image

User avatar
wesoda25
 
Joined: Thu Aug 10, 2017 9:32 pm
Byond Username: Wesoda25

Re: Vampire re"vamp" (sorry)

Unread postby wesoda25 » Fri Oct 05, 2018 1:01 am #443256

PKPenguin321 wrote:
wesoda25 wrote:Hippie vampires are really fun, you should port them. Theres a lot of cool stuff, bonuses for succing enough people and what not. Coders might dislike how it indirectly encourages murderbone but I really enjoyed playing as one there. Although, it was relatively easy for me to rise to the highest tier, so you might wanna balance blood requirements.

Also uh I’m pretty sure conversion was a thing there, but there was a heavy blood toll. It’d be kinda cool if once you reached a really, really high blood count you unlock the ability to either start turning people into vamps OR become a necromancer of sorts, resurrecting those you suck dry as weak ghouls. :wetfloorsign:

Could make it work a bit like swarmers where you can turn a guy once you reach full power, but it reduces you back to starting power in the process so you gotta start over

Yeah that’d work.

Though how would we stop vampires from instantly killing one another? What would the policy be?
Screenshot of someone actually likeable mentioning me
More-screenshots-inflating-my-sense-of-self-worth.jpg
Screenshot of the lizard community accepting me

User avatar
PKPenguin321
Global Moderator
 
Joined: Tue Jul 01, 2014 7:02 pm
Location: U S A, U S A, U S A
Byond Username: PKPenguin321

Re: Vampire re"vamp" (sorry)

Unread postby PKPenguin321 » Fri Oct 05, 2018 3:01 am #443280

wesoda25 wrote:
PKPenguin321 wrote:
wesoda25 wrote:Hippie vampires are really fun, you should port them. Theres a lot of cool stuff, bonuses for succing enough people and what not. Coders might dislike how it indirectly encourages murderbone but I really enjoyed playing as one there. Although, it was relatively easy for me to rise to the highest tier, so you might wanna balance blood requirements.

Also uh I’m pretty sure conversion was a thing there, but there was a heavy blood toll. It’d be kinda cool if once you reached a really, really high blood count you unlock the ability to either start turning people into vamps OR become a necromancer of sorts, resurrecting those you suck dry as weak ghouls. :wetfloorsign:

Could make it work a bit like swarmers where you can turn a guy once you reach full power, but it reduces you back to starting power in the process so you gotta start over

Yeah that’d work.

Though how would we stop vampires from instantly killing one another? What would the policy be?

why would you turn a man before throwing him out of the station
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well
tell the best admin how good he is
Spoiler:
Image

User avatar
Nilons
 
Joined: Tue Oct 04, 2016 5:38 pm
Location: Canada
Byond Username: NIlons

Re: Vampire re"vamp" (sorry)

Unread postby Nilons » Fri Oct 05, 2018 3:45 am #443289

PKPenguin321 wrote:
wesoda25 wrote:
PKPenguin321 wrote:
wesoda25 wrote:Hippie vampires are really fun, you should port them. Theres a lot of cool stuff, bonuses for succing enough people and what not. Coders might dislike how it indirectly encourages murderbone but I really enjoyed playing as one there. Although, it was relatively easy for me to rise to the highest tier, so you might wanna balance blood requirements.

Also uh I’m pretty sure conversion was a thing there, but there was a heavy blood toll. It’d be kinda cool if once you reached a really, really high blood count you unlock the ability to either start turning people into vamps OR become a necromancer of sorts, resurrecting those you suck dry as weak ghouls. :wetfloorsign:

Could make it work a bit like swarmers where you can turn a guy once you reach full power, but it reduces you back to starting power in the process so you gotta start over

Yeah that’d work.

Though how would we stop vampires from instantly killing one another? What would the policy be?

why would you turn a man before throwing him out of the station

to get to the other side :^)
I play Ostrava of Nanotrasen (good name)
Signature Memes
Image
https://www.youtube.com/watch?v=LEVd4c1SV2g
Image
Image

User avatar
wesoda25
 
Joined: Thu Aug 10, 2017 9:32 pm
Byond Username: Wesoda25

Re: Vampire re"vamp" (sorry)

Unread postby wesoda25 » Fri Oct 05, 2018 4:01 am #443291

PKPenguin321 wrote:why would you turn a man before throwing him out of the station

Thinking more along the lines of “salty player didn’t wanna be turned into a vampire” who turns around and kills the person who converted them.
Screenshot of someone actually likeable mentioning me
More-screenshots-inflating-my-sense-of-self-worth.jpg
Screenshot of the lizard community accepting me

L_Nacho_Chaos_L
 
Joined: Sat Sep 29, 2018 2:21 pm
Byond Username: L_Nacho_Chaos_L

Re: Vampire re"vamp" (sorry)

Unread postby L_Nacho_Chaos_L » Wed Oct 10, 2018 2:24 am #444426

wesoda25 wrote:
PKPenguin321 wrote:why would you turn a man before throwing him out of the station

Thinking more along the lines of “salty player didn’t wanna be turned into a vampire” who turns around and kills the person who converted them.

Why would someone ever NOT want to be an antag?

User avatar
Gun Hog
 
Joined: Sat Apr 19, 2014 5:19 am
Byond Username: Gun Hog

Re: Vampire re"vamp" (sorry)

Unread postby Gun Hog » Wed Oct 10, 2018 3:21 pm #444507

L_Nacho_Chaos_L wrote:
wesoda25 wrote:
PKPenguin321 wrote:why would you turn a man before throwing him out of the station

Thinking more along the lines of “salty player didn’t wanna be turned into a vampire” who turns around and kills the person who converted them.

Why would someone ever NOT want to be an antag?


Sometimes, you just want to do your job, and explore new and interesting mechanics of that job without having Sec choke you with a stunbaton or have other players yell at you for being an antag and not doing anything with it.

L_Nacho_Chaos_L
 
Joined: Sat Sep 29, 2018 2:21 pm
Byond Username: L_Nacho_Chaos_L

Re: Vampire re"vamp" (sorry)

Unread postby L_Nacho_Chaos_L » Wed Oct 10, 2018 5:37 pm #444535

Gun Hog wrote:
L_Nacho_Chaos_L wrote:
wesoda25 wrote:
PKPenguin321 wrote:why would you turn a man before throwing him out of the station

Thinking more along the lines of “salty player didn’t wanna be turned into a vampire” who turns around and kills the person who converted them.

Why would someone ever NOT want to be an antag?


Sometimes, you just want to do your job, and explore new and interesting mechanics of that job without having Sec choke you with a stunbaton or have other players yell at you for being an antag and not doing anything with it.


Maybe it could be where you have to accept to be turned into a vampire, BUT you're not allowed to scream "(insert player) IS VAMP!!" over the radio because they tried to turn you. Or you could just die if you don't accept I guess, but that doesn't fix it. Or vampire could be a team antag but we don't need any more of those.

User avatar
wesoda25
 
Joined: Thu Aug 10, 2017 9:32 pm
Byond Username: Wesoda25

Re: Vampire re"vamp" (sorry)

Unread postby wesoda25 » Thu Oct 11, 2018 11:51 pm #444817

Just make vampires inject 3 minutes worth of pax into someone’s bloodstream as they convert them.

During that time go collect some blood so that you have the advantage.

Vampires should be allowed to target one another, just turning around and murdering the person who turned you should have a code block (meaning you wanna become a vampire vampire hunter you can, but instantly killing them shouldn’t be allowed).

If you have enough blood to convert someone, I’m certain the station will know that they are a vampire, so screaming about it on comms would accomplish nothing.

Also at a certain level of blood, vampires should turn pale and their eyes red, not instantly the way it is on tg currently. That way there is lesser motivation to kill the vampire who converted you, as you can continue your job and maybe just take a monkeys blood to last the round.
Screenshot of someone actually likeable mentioning me
More-screenshots-inflating-my-sense-of-self-worth.jpg
Screenshot of the lizard community accepting me

L_Nacho_Chaos_L
 
Joined: Sat Sep 29, 2018 2:21 pm
Byond Username: L_Nacho_Chaos_L

Re: Vampire re"vamp" (sorry)

Unread postby L_Nacho_Chaos_L » Fri Oct 12, 2018 12:01 am #444819

wesoda25 wrote:Just make vampires inject 3 minutes worth of pax into someone’s bloodstream as they convert them.

During that time go collect some blood so that you have the advantage.

Vampires should be allowed to target one another, just turning around and murdering the person who turned you should have a code block (meaning you wanna become a vampire vampire hunter you can, but instantly killing them shouldn’t be allowed).

If you have enough blood to convert someone, I’m certain the station will know that they are a vampire, so screaming about it on comms would accomplish nothing.

Also at a certain level of blood, vampires should turn pale and their eyes red, not instantly the way it is on tg currently. That way there is lesser motivation to kill the vampire who converted you, as you can continue your job and maybe just take a monkeys blood to last the round.


Vampires are supposed to be stealthy. Causing permanent, obvious changes defeats the purpose of being a stealth antag. Also, there shouldn't be any incentive NOT to drink large amounts of blood, because VAMPIRES ARE SUPPOSED TO NEED BLOOD. +1 on the pax idea though.

User avatar
wesoda25
 
Joined: Thu Aug 10, 2017 9:32 pm
Byond Username: Wesoda25

Re: Vampire re"vamp" (sorry)

Unread postby wesoda25 » Fri Oct 12, 2018 12:42 am #444830

L_Nacho_Chaos_L wrote:Vampires are supposed to be stealthy. Causing permanent, obvious changes defeats the purpose of being a stealth antag. Also, there shouldn't be any incentive NOT to drink large amounts of blood, because VAMPIRES ARE SUPPOSED TO NEED BLOOD. +1 on the pax idea though.

I understand where you are coming from, but for the sake of fairness it should be a thing. Vampires can be stronger than lings at their full blood count, way stronger. Vampire players should have two options: stealthy, only suck 1-2 people during the round, try to survive but above all don't get notice. Or, they should go bat shit crazy in their bloodlust (hahah geitit ?). People of the station need some sort of hard tell on a vampire, since otherwise one who has a ton of blood is just a walking, unnoticeable tank, who can walk up to you and destroy you.

The average officer couldn't singlehandedly bring down a end game vampire, so giving the crew a hard tell is a must. (like literally they can be like wizards). They should turn pale well before reaching this stage however, so that there is still time to stun and gun before they become the jaunting, flapping menace they are.
Screenshot of someone actually likeable mentioning me
More-screenshots-inflating-my-sense-of-self-worth.jpg
Screenshot of the lizard community accepting me

User avatar
Bawhoppennn
Github User
 
Joined: Wed Jan 14, 2015 11:42 pm
Byond Username: Bawhoppennn
Github Username: Bawhoppen

Re: Vampire re"vamp" (sorry)

Unread postby Bawhoppennn » Fri Oct 12, 2018 1:40 am #444835

L_Nacho_Chaos_L wrote:
wesoda25 wrote:
PKPenguin321 wrote:why would you turn a man before throwing him out of the station

Thinking more along the lines of “salty player didn’t wanna be turned into a vampire” who turns around and kills the person who converted them.

Why would someone ever NOT want to be an antag?

Being antag is not all it's cracked up to be. After the thrill of being able to freely kill anyone wears off, being antag is really boring. Either you end up learning how to love the game because of RP, or you quit playing. A lot of people like just roleplaying as a crewmember on a space station, not trying to show off how good their 2d spessgame skills are and how efficiently they can dominate their "competition".
Image
<KorMobile> you're a hero

[21:20:53] <%oranges> Baw "has cute legs" hoppen

DEAD: ADMIN(Owegno) says, "Nothing lewd happens in adminbus sadly."

[07:13:57] <Rockdtben> Keep in mind that I'm an extremely successful and wealthy male in his late twenties.

(F) DEAD: Professor DonkPocket says, "Admins preventchaos with good messages"

OOC: Pogoman122: Fun fact if someone trespasses on your kitchen just turn them into a nugget

<+KorPhaeron> russians have no souls so magic enrages them
<+KorPhaeron> people who don't like rng are not from /tg/ and are likely redditors
ausops wrote:apart from this there is literally nothing more to say other than that this is the first thread in five years to have achieved something.

L_Nacho_Chaos_L
 
Joined: Sat Sep 29, 2018 2:21 pm
Byond Username: L_Nacho_Chaos_L

Re: Vampire re"vamp" (sorry)

Unread postby L_Nacho_Chaos_L » Sat Oct 13, 2018 6:58 pm #445338

wesoda25 wrote:
L_Nacho_Chaos_L wrote:Vampires are supposed to be stealthy. Causing permanent, obvious changes defeats the purpose of being a stealth antag. Also, there shouldn't be any incentive NOT to drink large amounts of blood, because VAMPIRES ARE SUPPOSED TO NEED BLOOD. +1 on the pax idea though.

I understand where you are coming from, but for the sake of fairness it should be a thing. Vampires can be stronger than lings at their full blood count, way stronger. Vampire players should have two options: stealthy, only suck 1-2 people during the round, try to survive but above all don't get notice. Or, they should go bat shit crazy in their bloodlust (hahah geitit ?). People of the station need some sort of hard tell on a vampire, since otherwise one who has a ton of blood is just a walking, unnoticeable tank, who can walk up to you and destroy you.

The average officer couldn't singlehandedly bring down a end game vampire, so giving the crew a hard tell is a must. (like literally they can be like wizards). They should turn pale well before reaching this stage however, so that there is still time to stun and gun before they become the jaunting, flapping menace they are.


First, "night creature that has a jaunt" is taken by shadowling nightmare. Vampires don't get a jaunt. Second, their powers would be based around being a stealth antag, not wizard-level. Third, honestly, a vampire that managed to get THAT much blood deserves it.
Last edited by L_Nacho_Chaos_L on Sat Oct 13, 2018 7:01 pm, edited 1 time in total.

L_Nacho_Chaos_L
 
Joined: Sat Sep 29, 2018 2:21 pm
Byond Username: L_Nacho_Chaos_L

Re: Vampire re"vamp" (sorry)

Unread postby L_Nacho_Chaos_L » Sat Oct 13, 2018 7:01 pm #445339

Bawhoppennn wrote:
L_Nacho_Chaos_L wrote:
wesoda25 wrote:
PKPenguin321 wrote:why would you turn a man before throwing him out of the station

Thinking more along the lines of “salty player didn’t wanna be turned into a vampire” who turns around and kills the person who converted them.

Why would someone ever NOT want to be an antag?

Being antag is not all it's cracked up to be. After the thrill of being able to freely kill anyone wears off, being antag is really boring. Either you end up learning how to love the game because of RP, or you quit playing. A lot of people like just roleplaying as a crewmember on a space station, not trying to show off how good their 2d spessgame skills are and how efficiently they can dominate their "competition".


You do know that you can still RP as a crewmember 40-60% of the time as a stealth antag, right? That's what I always do, which proves it's possible.

User avatar
wesoda25
 
Joined: Thu Aug 10, 2017 9:32 pm
Byond Username: Wesoda25

Re: Vampire re"vamp" (sorry)

Unread postby wesoda25 » Sun Oct 14, 2018 4:48 am #445483

I dunno hippie vamps had jaunt (after a while) and I never bothered to read the OP.

Also it takes killing one sec officer to be able to suck half the station, hard tell a necessity.
Screenshot of someone actually likeable mentioning me
More-screenshots-inflating-my-sense-of-self-worth.jpg
Screenshot of the lizard community accepting me

L_Nacho_Chaos_L
 
Joined: Sat Sep 29, 2018 2:21 pm
Byond Username: L_Nacho_Chaos_L

Re: Vampire re"vamp" (sorry)

Unread postby L_Nacho_Chaos_L » Tue Oct 16, 2018 7:50 pm #446407

wesoda25 wrote:I dunno hippie vamps had jaunt (after a while) and I never bothered to read the OP.

Also it takes killing one sec officer to be able to suck half the station, hard tell a necessity.


Read my version, it doesn't get a jaunt and I didn't specify how much blood to get the powers. And also it's not finished and people were supposed to suggest more abilities.


Return to Ideas

Who is online

Users browsing this forum: No registered users and 6 guests