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Robotics Simulator VR

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Tabski
 
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Robotics Simulator VR

Unread postby Tabski » Mon Oct 08, 2018 3:08 am #443970

Hey all,

I'm new to the forums so I apologize if this isn't the place to post this, but I just wanted to share a small hobby project I've been working on:

ROBOTICS SIMULATOR VR


This isn't a SS13 remake, I just thought it would be fun to work something SS13 related on while I was learning VR development.

Let me know what you guys think!



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Re: Robotics Simulator VR

Unread postby Nabski » Mon Oct 08, 2018 3:12 am #443971

Nice touch with the disposals.

I didn't see the assistant come suicide with his head in a box, completely unrealistic were you even trying?
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Re: Robotics Simulator VR

Unread postby Farquaar » Mon Oct 08, 2018 4:02 am #443975

Amazing. This is really cool!

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Re: Robotics Simulator VR

Unread postby DemonFiren » Mon Oct 08, 2018 5:34 am #443981

this is now an ss13 remake

RIP
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Re: Robotics Simulator VR

Unread postby Floiven » Mon Oct 08, 2018 5:58 am #443983

Rad. Whooshing sound effects when throwing things always makes everything better.

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Re: Robotics Simulator VR

Unread postby NikNakFlak » Mon Oct 08, 2018 10:21 am #443992

This is amazing

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Anuv
 
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Re: Robotics Simulator VR

Unread postby Anuv » Mon Oct 08, 2018 2:22 pm #444016

This makes me want to go down a dark maint tunnel only to hear a soft honk behind you - then you have to physically turn around while fumbling for the flashlight on your belt only to see a looming clown with an armblade staring you down

Hope you/someone keeps working on it!
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Re: Robotics Simulator VR

Unread postby Tabski » Mon Oct 08, 2018 2:35 pm #444019

Floiven wrote:Rad. Whooshing sound effects when throwing things always makes everything better.

Thanks man. Fun fact about the whoosh sound effect: it's actually the punch_miss sound effect from SS13 tweaked slightly.

I made it my goal for all the sound to use the original SS13 audio, or variations of it. My favorite example of this has to be the sound that plays when a clothy object collides with the environment: I couldn't find anything clothy sounding so I modified and used the mouse squeak; the end result is that anything soft sounds like a squeak toy when you throw it against a wall.

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Re: Robotics Simulator VR

Unread postby francinum » Mon Oct 08, 2018 11:42 pm #444155

welp, we used up our one good Non-Byond SS13 game token.
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Re: Robotics Simulator VR

Unread postby BeeSting12 » Tue Oct 09, 2018 1:54 am #444180

That's really cool, I hope you work more on it in your free time
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Re: Robotics Simulator VR

Unread postby MrStonedOne » Tue Oct 09, 2018 2:24 am #444185

Tabski wrote:This isn't a SS13 remake


Bullshit, this is more ss13 remake then any of the previous attempts.

This will succeed because it is not a ss13 remake. This is the chosen one, the one to break the curse.
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Re: Robotics Simulator VR

Unread postby bandit » Tue Oct 09, 2018 3:27 am #444201

where the fuck is the VR clown
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Re: Robotics Simulator VR

Unread postby ShadowDimentio » Tue Oct 09, 2018 3:29 am #444202

Why is the borg shell blue, borg shells are grey not blue 0/10 accuracy
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Re: Robotics Simulator VR

Unread postby DrPillzRedux » Tue Oct 09, 2018 4:27 am #444216

>those models

IT'S BEEP GUYS WHERE IS SS3D

Also this is the perfect setup for a singleplayer room defense game. Station progressively gets fucked up and various antagonists will come at certain points trying to get in. Or one of those games where you need to explore and complete puzzles while avoiding a monster.
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Re: Robotics Simulator VR

Unread postby gum disease » Tue Oct 09, 2018 4:44 am #444219

I love this. Makes me want a VR headset.
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Re: Robotics Simulator VR

Unread postby CosmicScientist » Tue Oct 09, 2018 5:07 am #444224

I'd buy this.
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Re: Robotics Simulator VR

Unread postby Qustinnus » Tue Oct 09, 2018 11:29 am #444273

dev is cool af and let me use his VR hands. I cant wait for this to grow more

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Re: Robotics Simulator VR

Unread postby Gamarr » Wed Oct 10, 2018 5:21 pm #444531

DrPillzRedux wrote:Also this is the perfect setup for a singleplayer room defense game. Station progressively gets fucked up and various antagonists will come at certain points trying to get in. Or one of those games where you need to explore and complete puzzles while avoiding a monster.


Could be done for several types of depts as well, with several takes on what their whole end goal attempts to be whether survival or just cargo shitting out a million points to arm every single person to come by with a shotgun and bulletproof vest.

-HoP in immigration checkpoint for once, actually dealing with the slew of assistants and other vagrants passing through. Obvious Papers, Please reference complete with a clown or Op agent obviously trying to sneak through with a new replacement ID.
-Captain in the bridge would have to hit ALL the console buttons and try to keep everything from exploding (at once).
This is shit just off the top of my head.

Good VR stuff. You said not ss13 but are nonetheless providing a possible light in many a dark tunnels and kudos to you for it.

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Re: Robotics Simulator VR

Unread postby Qustinnus » Wed Oct 10, 2018 11:12 pm #444584

Gamarr wrote:-HoP in immigration checkpoint for once, actually dealing with the slew of assistants and other vagrants passing through. Obvious Papers, Please reference complete with a clown or Op agent obviously trying to sneak through with a new replacement ID.

im working on that one

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Re: Robotics Simulator VR

Unread postby Anonmare » Thu Oct 11, 2018 12:09 am #444599

Cause no trouble Clown
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