Remove X-ray [poll]

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What to do with the X-ray mutation?

Keep it
25
50%
Remove it / Nerf it
25
50%
 
Total votes : 50

Time-Green
 
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Remove X-ray [poll]

Postby Time-Green » Tue Jan 01, 2019 6:29 pm #466323

This is going to be very controversial.

X-ray is too powerful of a mutation to have around with absolutely no drawbacks.

There's alot of cool stuff you can get like thermal eyes or camers, but those are all completely obsolete because x-ray exists.
Removing the x-ray mutation would give passage to way more eye options, since there won't be a complete all-in-one everything eye mutation.

I'm thinking of either removing it or reducing it's range, giving way for more gimmicky eye mutations

I figured I should get everyones opinions first



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Re: Remove X-ray [poll]

Postby somerandomguy » Tue Jan 01, 2019 6:37 pm #466326

Make it hard to get (like goon-style "more two-pair-missing blocks on more powerful mutations) and the gimmicky eye things are easier

Or just add drawbacks for small amounts of instability

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Cobby
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Re: Remove X-ray [poll]

Postby Cobby » Tue Jan 01, 2019 7:03 pm #466327

you could make it a toggle then add eye damage for when it's on (you have to strain your eyes to see through walls lol).
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Re: Remove X-ray [poll]

Postby wesoda25 » Tue Jan 01, 2019 7:12 pm #466330

Why you trying to nerf x ray and not hulk?
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Re: Remove X-ray [poll]

Postby Tlaltecuhtli » Tue Jan 01, 2019 7:59 pm #466335

are we going to turn genetics like viro with pretty much 1 good thing and rest is a jokingly bad?

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Screemonster
 
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Re: Remove X-ray [poll]

Postby Screemonster » Tue Jan 01, 2019 8:04 pm #466336

Can people with xray be flashbanged through walls? I've never actually tried it.

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PKPenguin321
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Re: Remove X-ray [poll]

Postby PKPenguin321 » Tue Jan 01, 2019 8:42 pm #466342

wesoda25 wrote:Why you trying to nerf x ray and not hulk?

because they are not mutually exclusive?
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confused rock
 
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Re: Remove X-ray [poll]

Postby confused rock » Tue Jan 01, 2019 9:53 pm #466362

Hulk already got nerfed, wesoda.
I've been thinking about making x-ray require combining mutations, but I'm not sure which mutations would make sense. Maybe I'd make a new eye-based mutation and give it to moths or flypeople that would have to be combined, that'd be interesting.
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Re: Remove X-ray [poll]

Postby Time-Green » Tue Jan 01, 2019 10:42 pm #466377

Hulks unique in its own way. X-ray is thermals, meson and everything combined in a single mutation making so much high tier stuff completely obsolete since x-ray just exists with no drawbacks.

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Re: Remove X-ray [poll]

Postby Farquaar » Wed Jan 02, 2019 12:08 am #466408

Maybe x-ray would also be coupled with sensitive retinas?
For instance, your entire screen goes extra bright, similar to how your screen goes darker with eye damage.

Not really a nerf, but interesting flavour.

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Yakumo_Chen
 
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Re: Remove X-ray [poll]

Postby Yakumo_Chen » Wed Jan 02, 2019 12:29 am #466414

Keep it limited to the actual augment only because X-ray eyes are a joke when you could just do genetics
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Re: Remove X-ray [poll]

Postby Xeroxemnas » Wed Jan 02, 2019 2:05 am #466426

Nerf gay shit like adrenals first, thanks.

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Re: Remove X-ray [poll]

Postby Dr_bee » Wed Jan 02, 2019 4:15 am #466452

x-ray on goon has a significant genetic instability cost, consider using something like that to balance it. if you want x-ray you got to work for a good version of it with chromosomes or take the stability hit and ONLY get x-ray.

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Re: Remove X-ray [poll]

Postby Lumbermancer » Wed Jan 02, 2019 5:01 am #466460

It is the most powerful power. If good sec gets it, he wins the game.
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kevinz000
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Re: Remove X-ray [poll]

Postby kevinz000 » Wed Jan 02, 2019 4:24 pm #466538

rework genetics or don't touch it at all tbh

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Re: Remove X-ray [poll]

Postby somerandomguy » Wed Jan 02, 2019 4:44 pm #466546

kevinz000 wrote:rework genetics or don't touch it at all tbh

He literally reworked genetics and is still adding things

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confused rock
 
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Re: Remove X-ray [poll]

Postby confused rock » Wed Jan 02, 2019 4:45 pm #466547

I lik how blur works now, maybe I’d combine that with xray and bim boom bam
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Re: Remove X-ray [poll]

Postby RobustAndRun » Thu Jan 03, 2019 10:41 pm #466799

Xray has been in the game ***forever*** don't touch it

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Re: Remove X-ray [poll]

Postby Shadowflame909 » Thu Jan 03, 2019 11:04 pm #466804

Farquaar wrote:Maybe x-ray would also be coupled with sensitive retinas?
For instance, your entire screen goes extra bright, similar to how your screen goes darker with eye damage.

Not really a nerf, but interesting flavour.


This. If you're gonna nerf it for some reason, make the eye damage more costly.

You can now Weld less before you go blind without a welding helmet, with Xrays.

Flashes on your regular eye will fuck you up as bad as they do moths.
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Screemonster
 
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Re: Remove X-ray [poll]

Postby Screemonster » Fri Jan 04, 2019 5:21 am #466866

Shadowflame909 wrote:
Farquaar wrote:Maybe x-ray would also be coupled with sensitive retinas?
For instance, your entire screen goes extra bright, similar to how your screen goes darker with eye damage.

Not really a nerf, but interesting flavour.


This. If you're gonna nerf it for some reason, make the eye damage more costly.

You can now Weld less before you go blind without a welding helmet, with Xrays.

Flashes on your regular eye will fuck you up as bad as they do moths.

or even better, if you have xray then eye protection doesn't work

like you just see straight through it and get the full brunt of the flash / welder

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zxaber
 
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Re: Remove X-ray [poll]

Postby zxaber » Fri Jan 04, 2019 9:01 am #466884

It is rather aggravating when someone mixes xray with telekinesis and just does meme attacks from the other side of a wall. Though, I don't see that very often anymore so maybe it's harder to pull off now or something.
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Re: Remove X-ray [poll]

Postby Floiven » Fri Jan 04, 2019 8:10 pm #466957

Screemonster wrote:
Shadowflame909 wrote:
Farquaar wrote:Maybe x-ray would also be coupled with sensitive retinas?
For instance, your entire screen goes extra bright, similar to how your screen goes darker with eye damage.

Not really a nerf, but interesting flavour.


This. If you're gonna nerf it for some reason, make the eye damage more costly.

You can now Weld less before you go blind without a welding helmet, with Xrays.

Flashes on your regular eye will fuck you up as bad as they do moths.

or even better, if you have xray then eye protection doesn't work

like you just see straight through it and get the full brunt of the flash / welder

This probably makes the most sense

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DrunkenMatey
 
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Re: Remove X-ray [poll]

Postby DrunkenMatey » Fri Jan 04, 2019 11:51 pm #467003

First job I ever really learned was geneticist. I love xray. But even so, the fact it totally obsoletes so many harder to get things is silly. It really needs a downside.

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Re: Remove X-ray [poll]

Postby somerandomguy » Sat Jan 05, 2019 4:03 am #467052

Swap the eye burning between it and thermals, so people will use thermals more and X-ray less, maybe even have thermals act as sunglasses or something

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confused rock
 
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Re: Remove X-ray [poll]

Postby confused rock » Sat Jan 05, 2019 5:57 am #467075

I think I'll give it a reverse binoculars effect so it zooms you in. still useful for seeing through walls, but not too useful.
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Re: Remove X-ray [poll]

Postby DrunkenMatey » Sat Jan 05, 2019 6:33 am #467077

what if it makes shit unfocused like nearsighted, but for all of it, so you have to wear the prescription glasses with it :X

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Re: Remove X-ray [poll]

Postby wesoda25 » Sat Jan 05, 2019 8:20 am #467092

somerandomguy wrote:Swap the eye burning between it and thermals, so people will use thermals more and X-ray less, maybe even have thermals act as sunglasses or something

This. No one ever buys thermals.
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Re: Remove X-ray [poll]

Postby Anonmare » Thu Jan 10, 2019 9:35 pm #468215

Make x-rays have you unable to benefit from welding/flash protection in anyway, like how thermal vision reduces the effectiveness of flash protection
Make x-ray vision extra-sensitive to damage with even a single flash inducing temporary blindness for a solid 20 seconds.
Have R-walls obscure x-ray vision so that you can only see 2-3 tiles past them with a near-sightedness-like effect.
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PKPenguin321
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Re: Remove X-ray [poll]

Postby PKPenguin321 » Fri Jan 11, 2019 6:15 am #468282

Anonmare wrote:Make x-rays have you unable to benefit from welding/flash protection in anyway, like how thermal vision reduces the effectiveness of flash protection

i think this would be the easiest one to do. iirc, ling thermal vision has something very similar that also effectively doubles your weakness to eye damage sources. could just port it over to xray.
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Re: Remove X-ray [poll]

Postby Dr_bee » Fri Jan 11, 2019 11:05 am #468301

Just make sure that the cybernetic x-ray eye organ doesnt have the same weakness. It requires late round RnD to be done and requires significant mineral cost along with needing surgery to install it.

If you want x-ray fast, go to genetics, if you want it good, get surgery done after the cybernetic is finished.

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Re: Remove X-ray [poll]

Postby Anuv » Fri Jan 11, 2019 12:07 pm #468306

I actually was thinking about this the other week. It's brutally unfair to someone trying to play their round low-key and stealthy to unknowingly get watched so easily by someone with x-ray. There's no counter at all.
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Floiven
 
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Re: Remove X-ray [poll]

Postby Floiven » Fri Jan 11, 2019 7:33 pm #468376

Anuv wrote:I actually was thinking about this the other week. It's brutally unfair to someone trying to play their round low-key and stealthy to unknowingly get watched so easily by someone with x-ray. There's no counter at all.

This is what I don't like about it, I've seen many times where a geneticist is bored and just wandering maint, and comes across someone setting up a gimmick or carefully constructed base of operations, and they just out them to the station or kill them through the wall with telekinesis

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Re: Remove X-ray [poll]

Postby DrunkenMatey » Fri Jan 11, 2019 7:56 pm #468381

Floiven wrote:
Anuv wrote:I actually was thinking about this the other week. It's brutally unfair to someone trying to play their round low-key and stealthy to unknowingly get watched so easily by someone with x-ray. There's no counter at all.

This is what I don't like about it, I've seen many times where a geneticist is bored and just wandering maint, and comes across someone setting up a gimmick or carefully constructed base of operations, and they just out them to the station or kill them through the wall with telekinesis


Goonnetics helped as its harder to get all the powers and there is some risk involved. Old genetics was quite broken; spend 10ish min to get all powers then just go be super hero cause nothing else to do.

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Re: Remove X-ray [poll]

Postby Stillplant » Sat Jan 19, 2019 9:27 am #469957

Floiven wrote:
Anuv wrote:I actually was thinking about this the other week. It's brutally unfair to someone trying to play their round low-key and stealthy to unknowingly get watched so easily by someone with x-ray. There's no counter at all.

This is what I don't like about it, I've seen many times where a geneticist is bored and just wandering maint, and comes across someone setting up a gimmick or carefully constructed base of operations, and they just out them to the station or kill them through the wall with telekinesis


How about this: Since X-rays are a type of radiation, make it slowly irradiate everything the guy with X-rays is seeing. Like too slow to endanger anybody except the guy with X-ray eyes and people who are next to him constantly, but strong enough to be picked up by geiger counters. So if you have a geiger counter, you can tell if somebody with X-rays is close. If we make the radiation range larger than 7 tiles, people with X-ray can be detected without them seeing who is detecting them. As for the radiation intensity, I'd suggest setting it in such a way that it reaches the threshold where it start's doing toxin damage in 10 minutes. Making it difficult to weaponize, but dangerous to the user.

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Re: Remove X-ray [poll]

Postby datorangebottle » Sat Jan 19, 2019 2:30 pm #469992

X-ray is awful, especially combined with telekinesis.

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Re: Remove X-ray [poll]

Postby oranges » Wed Jan 23, 2019 3:47 am #470878

Time green do you just intend a straight removal or do you have any ohter dieas?
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Re: Remove X-ray [poll]

Postby PKPenguin321 » Wed Jan 23, 2019 5:50 am #470913

An alternative to removing xray could be raising its instability by a significant amount (maybe to 60 so you can't even stack hulk with it). I guarantee fewer people would use it then.
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Re: Remove X-ray [poll]

Postby somerandomguy » Tue Jan 29, 2019 3:12 pm #472911

Just make X-ray and tk cancel out, maybe add some instability too

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Re: Remove X-ray [poll]

Postby Time-Green » Tue Jan 29, 2019 4:03 pm #472921

oranges wrote:Time green do you just intend a straight removal or do you have any ohter dieas?

I just want to burn it and never look back, but I feel like that'll get alot of people pissed

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Re: Remove X-ray [poll]

Postby somerandomguy » Tue Jan 29, 2019 4:33 pm #472926

Swap it with thermals completely

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Re: Remove X-ray [poll]

Postby DemonFiren » Tue Jan 29, 2019 5:13 pm #472935

RobustAndRun wrote:Xray has been in the game ***forever*** don't touch it

for real though, it's been fine all these years
what changed
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Re: Remove X-ray [poll]

Postby PKPenguin321 » Tue Jan 29, 2019 6:08 pm #472942

DemonFiren wrote:
RobustAndRun wrote:Xray has been in the game ***forever*** don't touch it

for real though, it's been fine all these years
what changed

The playerbase
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well
tell the best admin how good he is
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Re: Remove X-ray [poll]

Postby PKPenguin321 » Tue Jan 29, 2019 6:18 pm #472946

May code this later:
- New thermals power, can be found in the gene console with 25 instability. Essentially replacing xray
- X-Ray is now created by combining thermals power with something else, cannot be found on its own in the gene console
- X-Ray instability raised to 40 from 25
X-Ray will be obtained and taken less often with these changes, while not being outright gutted
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well
tell the best admin how good he is
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Re: Remove X-ray [poll]

Postby Shadowflame909 » Tue Jan 29, 2019 10:44 pm #472980

PKPenguin321 wrote:May code this later:
- New thermals power, can be found in the gene console with 25 instability. Essentially replacing xray
- X-Ray is now created by combining thermals power with something else, cannot be found on its own in the gene console
- X-Ray instability raised to 40 from 25
X-Ray will be obtained and taken less often with these changes, while not being outright gutted



Thermals with radioactive?

Considering using X-rays too much irradiates you IRL.
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Re: Remove X-ray [poll]

Postby DemonFiren » Tue Jan 29, 2019 11:40 pm #472987

PKPenguin321 wrote:
DemonFiren wrote:
RobustAndRun wrote:Xray has been in the game ***forever*** don't touch it

for real though, it's been fine all these years
what changed

The playerbase

players were a mistake
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