Current ckey and any previous ckeys:
Nitro2985
Character name(s):
Server is down and I forget
Timezone:
Eastern
Discord tag:
CyberGlitterhoof#7872
Any previous experience administrating? Where and in what manner:
I've been a mentor but not an admin.
How long have you been playing TGMC and other servers in general:
About 6 months
Have you been banned from any SS13 servers within the past 6 months? If so, what server, and for what reason:
No
Have you ever received a permanent ban from a server? If so, what server, and for what reason:
No
Why do you believe that you would make a good admin?
In general I think I'm a pretty fair person. I take the time to look at the event and understand the whole circumstance before casting judgment.
What's one aspect of how you play the game that you think you could improve on?
I'm not necessarily the quickest to do things in the game, so sometimes I can fumble around a bit.
What standards do you personally hold players to? How should judgements on their actions be determined?
The willingness to listen and learn from behavior is probably the most important thing I consider in people. Folks will screw up, get angry, and whatever, but as long as you're willing to say your sorry and learn from the experience and try to get better that means a lot to me.
What is a good metric or standard to go by when doing admin events? What would you try to consider when doing an admin event? How often do you think you'd run admin events?
Honestly you want a admin event to be fun for everyone. Something I've seen admins screw up is making events that are fun for like 5 people but then everyone else has a really bummer of a round where they can't do anything or are just props for the 5 people who are having fun to play around with.
What do you think you'll find most enjoyable about being an admin? What do you think you'll find least enjoyable?
Probably being able to help ensure the server isn't filled with people trashing everyone's good time. On the other hand, admining can be stressful and having to watch for all those admin helps or handle them instead of playing the game can be annoying. Though you can de-admin yourself you just want to enjoy a round.
No one admins forever. For what reason or how do you think you will stop adminning? Do you think you'll be able to call it quits when you've had enough?
Probably if I get sick of SS13 or need to take a long break.
Please fill out the following example scenarios, put your answer on a separate line from the question:
1. A player shoots another player near the start of the round, but the MPs have already detained and brigged him.
I would check their admin log history to see if they have any history of causing shit. If so, especially if it was for griefing, I would bwoink them and ask them why they started shooting their fellow marines. I would try to corroborate their response to their logs, and if it matches their explanation would let them go. If they lie or have a very poor rational I would leave a note in their log about them and give them a warning. Lying about it would mean I also warn the next admin about their attempt to lie their way out of it.
2. You see a player walking around the ship without any clothes on, looking pretty lost.
I would message the player and point them in the direction of their squad's dressing area and ask if they are new, if so I'd recommend using the mentor help verb if they have any additional questions.
3. A player is getting aggressive in adminhelps and requesting to speak to a higher ranking staff member.
I would let the player know that unfortunately the ruling of the admin who took the case in game is final, but if they disagree with it they should feel free to post in the relevant form and contest it. I would let them know how they can save a log of their current game to their desktop so they can have an easier time referencing back to it as necessary.
4. You notice a player with a name that doesn't fit our naming rules. The player is arguing that they've used the name for several years across multiple servers and no one has told them to change it before.
It depends on the severity of the naming mismatch. If it's something like XxXBonglordXxX69 I would message them and let them know that name doesn't fit with our conventions and offer to change it for them. If it's really obnoxious like that I would also leave a note about it. If it's a less flagrant violation I'd message them about it and remind them of our naming conventions and offer to change it, but wouldn't leave a note.
5. You see an MT running around in armor and carrying a rifle. The security level is green with no threat present.
It depends a bit on the circumstances. If he's staying on the ship and otherwise doing his duty I wouldn't intervene. If he's going places he shouldn't, like attacking the nest. I would give him a quick nudge that he should stay on the ship and do his job there. If he continues to ignore me I would elevate to a full bwoink and remind him of his role and possibly leave a note. If he still continues to ignore it I would give him a temp jobban.
6. The round is stagnating. There are 14 marines and 4 aliens (balance will change over time, just imagine a stalemate scenario according to the current meta). The marines won't leave the ship, and the aliens won't attack. What would you do, to "encourage" the sides to engage each other?
I would start with some in-universe things to get people to move. Making a centcom announcement that a donut ship is on its way to dock with them if they complete the mission in a timely fashion, messaging the queen about a big stockpile of monkeys they sense in the ship that are too good to pass up, that sort of thing. If things continue to stagnant I would get progressively more forceful on why they need to move, ultimately leading up to doing something to one of the factions to force them to move (incoming meteor, mercs charged with taking over the ship/clear the nest, etc)
7. A marine is running around disarming other marines and stealing their gear near the beginning of the round.
I'd admin sleep the marine, check the logs to see if for some reason he does somehow have a legit reason (though unlikely) and if not would aheal the people he killed and talk to him about his behavior. If this is the first time he did it I would leave a stern note in his file, if he's done this before I would probably give him a temp ban. If he's done this even after a previous temp ban I would do a perma ban.
8. A marine has killed another marine. When you ask him why, he said it was because the other marine had punched him or said something rude towards him.
Aheal the other marine (no matter the circumstance this is not cause to kill another marine) and leave a note on the offender in his notes. If he's had a history of doing this I would elevate to a temp ban.
9. There are minor racist comments going on IC. 9 of the 10 people are laughing and roleplaying but one player gets offended and adminhelps about it.
I would shoot a message to the folks saying that ribbing is fine but keep the racism out of it.
10. A marine opens fire at several marines during briefing killing multiple people and logs off before you can message him.
Check the logs. Provided there isn't something crazy like the commander ordering him to shoot the mast and it caused extra damage, Ban him. He can contest the ban on the forms if he disagrees with it, but he gave us no opportunity to talk to him before leaving so there's not much else we can do.
11. You see a larva die near the frontlines. Upon further investigation, you see that they bursted in a safe place far away.
Ask the player if he's new, check his playtime. If he's new remind him that as a larva he should be staying safe until he can evolve. If he's not new leave a note about his behavior and message him about why its not acceptable. If he's got a history of griefing jobban him from alien.
12. You see a xeno excessively saying phrases like "Ayyylmao", "Reeeee" and similar in the hivemind chat.
Message him to ask him to stop.
13. A command staff player mentions during briefing that there might be xenos on the planet.
Unlike other servers TGMarine does allow the marines to know about the aliens, so this is fine.
14. A marine kills another marine on the Evac Pod to take the last spot, but has roleplayed the situation quite well.
Given that the pod just causes you to get ghosted anyway, the effect of this is really minor. However we generally don't want to encourage people to find edge cases where they can kill other marines since this is a team game. I'd message him to remind him that this is more a team game first and that you should roleplay as you feel comfortable but ultimately should avoid killing your fellow marines.
15. You see an SSD Squad Leader in the preparation room 1 hour into the round. When you check the logs, you notice he logged off near the beginning of the round.
Offer his body to ghosts. If he's got a history of SSD'ing in his notes I would temp jobban him from the squad leader with a note in the ban describing the reason so he can see why next time he logs in.
16. You see a member of the staff give wrong information in an adminhelp.
Just asay or message them directly. No need to really call them out to the other admins. After I correct them let them correct their own adminhelp. Don't intervene in it.
17. You see a member of the staff abusing his powers in-game or otherwise breaking the administrator rules.
Record the evidence and notify the higher ups about it.
18. You see a player bashing another server or player in OOC.
Privately message the player about the harassment if it's pretty severe with the other server (complaining about another server mildly is probably okay) if shittalking other players though should get them a message. If they don't stop ooc mute them. If they've caused a big ooc shitfest to start globally ooc mute everyone for a few minutes and say that's enough of that talk.
19. A player ahelps saying that they were instantly killed by another member of their squad. When you ask their squad member who shot them, they said that it was accidental friendly fire.
Since this is a he said she said situation look at the logs to see if that clears it up. Also talk to their other squad members to see if they have context or saw it as well to give their side of the event. Things that might not have shown up in the log, like seeing or hearing aliens, could be reasons why they fired in that direction. If the killing was legit then I would let the dead player unfortunate friendly fire, if it's not a legit killing then I would give the killer a warning/note/ban depending on their admin log history.