Moderators: In-Game Game Master, In-Game Head Admins
Xeroxemnas wrote:>swarmers are a weak antag
Stopped reading there. They're one of the strongest since they replicate like fucking crazy. You can never truly kill them all unless you get lucky and find the first one.
deedubya wrote:Since when were ashliggers not allowed to raid the station? I remember this being an infrequent but welcome occurrence not too long ago. When/how/why did it change?
Further, I seem to recall something in the on-spawn flavor text mentioning how the people with the lights in the distance are evil and should be destroyed. Obviously referring to the mining base.
zxaber wrote:I agree, Ash Walker invasions are what makes ash walkers fun and relevant at all. It's not even an all-out war half the time; I used to sneak onto the station, break into maint to find a mask and fire suit, and just skulk around looking for dead people. Sec caught me once for being suspicious and dragged me to the brig, and their reaction when they took my mask off and realized I was a Lava Lizard was funnier than shit.
Ash walkers are by design worse off than humans in a frontal assault. They can't wield guns, they get stopped by glass, and they're valid to kill on sight. Restricting them to stay on Lavaland because sometimes they managed to kill people was a sad change.
Sandshark808 wrote:One of my favorite things to do is sneak on and become a janitor. Remember, they do the jobs humans don't want to do!
Gigapuddi420 wrote:raiding the station while some lizards remain to protect the nest
Dr_bee wrote:Sandshark808 wrote:One of my favorite things to do is sneak on and become a janitor. Remember, they do the jobs humans don't want to do!
I am totally stealing this gimmick. Ive gone stationside with what few eggs are left after the nest is destroyed before acting as a refugee but stealing jobs is much more hilarious.
ATHATH wrote:Gigapuddi420 wrote:raiding the station while some lizards remain to protect the nest
This right here is the problem with our current ash lizard policy: You're allowed to raid the station, but only if one ash lizard agrees to stay behind and twiddle his thumbs in the nest while the rest of you go and have fun raiding the station. NOBODY wants to be that ash lizard that you HAVE to leave behind to "protect" the nest against a threat that will never come (the only threats to the base are usually miners, who should all be dead by the time that you make a station invasion attempt (simplemobs and megafauna usually stay pretty still)). You can make things a bit prettier by making fancy doors and stuff, I guess, but you don't have the tech to make mega-engineering projects and you can't fight megafauna, farm mobs from tendrils, or explore ruins while "defending the nest", so there's really not much to DO.
In short, our current ash lizard policy encourages ash lizard groups to pressure one unfortunate soul into AFKing in the base while everyone else gets to have all of the fun. I'm SURE that that "left behind" ash walker will DEFINITELY look back fondly upon the round when they were forced by a really weird and arbitrary rule/ruling to stay back at the nest and play house/solitaire while the other ash walkers enacted an Oceans 11 corpse heist on the station's morgue.
deedubya wrote:Since when were ashliggers not allowed to raid the station? I remember this being an infrequent but welcome occurrence not too long ago. When/how/why did it change?
Further, I seem to recall something in the on-spawn flavor text mentioning how the people with the lights in the distance are evil and should be destroyed. Obviously referring to the mining base.
Naloac wrote:Id love to be able to raid the station as an ashie again, I personally have always taken the ash walker policy as they cannot enter the station under any reason. The problems with ashies going onto station is alot of shit people ruining the fun for everyone. Also the fact that having an ashie main every single round going to hierophant killing it then proceeding to kill every other fauna with *slow* ease. As fun as it is to kill the entire station with super powerful lavaland loot if it came back I can say with near certainty that super powered ashies would be running around on station killing everyone nearly every shift they spawn.
Naloac wrote:Id love to be able to raid the station as an ashie again, I personally have always taken the ash walker policy as they cannot enter the station under any reason. The problems with ashies going onto station is alot of shit people ruining the fun for everyone. Also the fact that having an ashie main every single round going to hierophant killing it then proceeding to kill every other fauna with *slow* ease. As fun as it is to kill the entire station with super powerful lavaland loot if it came back I can say with near certainty that super powered ashies would be running around on station killing everyone nearly every shift they spawn.
knacker48 wrote:Naloac wrote:Id love to be able to raid the station as an ashie again, I personally have always taken the ash walker policy as they cannot enter the station under any reason. The problems with ashies going onto station is alot of shit people ruining the fun for everyone. Also the fact that having an ashie main every single round going to hierophant killing it then proceeding to kill every other fauna with *slow* ease. As fun as it is to kill the entire station with super powerful lavaland loot if it came back I can say with near certainty that super powered ashies would be running around on station killing everyone nearly every shift they spawn.
I wanna know where these ultra robust ashwlakers are that are killing megafauna with just a spear and fuck all healing. If I was a miner and I saw an ash walker walk up with the hireophant club, drake armor and the voice of god I think he deserves to enter the station and fuck shit up
Naloac wrote:Id love to be able to raid the station as an ashie again, I personally have always taken the ash walker policy as they cannot enter the station under any reason. The problems with ashies going onto station is alot of shit people ruining the fun for everyone. Also the fact that having an ashie main every single round going to hierophant killing it then proceeding to kill every other fauna with *slow* ease. As fun as it is to kill the entire station with super powerful lavaland loot if it came back I can say with near certainty that super powered ashies would be running around on station killing everyone nearly every shift they spawn.
knacker48 wrote:Naloac wrote:Id love to be able to raid the station as an ashie again, I personally have always taken the ash walker policy as they cannot enter the station under any reason. The problems with ashies going onto station is alot of shit people ruining the fun for everyone. Also the fact that having an ashie main every single round going to hierophant killing it then proceeding to kill every other fauna with *slow* ease. As fun as it is to kill the entire station with super powerful lavaland loot if it came back I can say with near certainty that super powered ashies would be running around on station killing everyone nearly every shift they spawn.
I wanna know where these ultra robust ashwlakers are that are killing megafauna with just a spear and fuck all healing. If I was a miner and I saw an ash walker walk up with the hireophant club, drake armor and the voice of god I think he deserves to enter the station and fuck shit up
Naloac wrote:Since you have asked for a *community opinion* and im the player voted admin. Ill give you my official opinion straight from the *community* Your fucking retarded
wesoda25 wrote:Ashwalkers have always been able to raid the station tf?
Qbmax32 wrote:
>can only enter the station from a single point
>will almost always get advance warning either if a miner sees them or a cargo tech when they’re smashing through the mining prep room door
Qbmax32 wrote:The prison shuttle goes right into sec
SkeletalElite wrote:Qbmax32 wrote:The prison shuttle goes right into sec
There's a public access lavaland shuttle in arrivals now. Anyoneone can go to or leave it from there.
Cobby wrote:just use your exclusive mining points to buy some now 8)
knacker48 wrote:Cobby wrote:just use your exclusive mining points to buy some now 8)
On that note the revert back to mining points was actually a big nerf to ashwalkers since they can't buy as much from the vendors. I had one round where, for some reason the cmo was in the mining base on his own. I killed him and took his budget card, bought multiple medipens and a diamond pick. It was also the round when they sent mechs to kill us, although one of the gygaxs ran into lava by accident so that was funny
Dr_bee wrote:knacker48 wrote:Cobby wrote:just use your exclusive mining points to buy some now 8)
On that note the revert back to mining points was actually a big nerf to ashwalkers since they can't buy as much from the vendors. I had one round where, for some reason the cmo was in the mining base on his own. I killed him and took his budget card, bought multiple medipens and a diamond pick. It was also the round when they sent mechs to kill us, although one of the gygaxs ran into lava by accident so that was funny
You can still do it but it requires stealing the ORM first. which is hilarious because it basically means ashwalkers do the mining for the station. Win win.
⠀technokek wrote:Cannot prove this so just belive me if when say this
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