TGMC Hotkeys Port Feedback
- bobbahbrown
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TGMC Hotkeys Port Feedback
I've chatted with a few people and there didn't really seem to be a good place to leave feedback on this new feature, so I made this thread.
Original PR here: https://github.com/tgstation/tgstation/pull/47003
Revert PR here: https://github.com/tgstation/tgstation/pull/47571
Original PR here: https://github.com/tgstation/tgstation/pull/47003
Revert PR here: https://github.com/tgstation/tgstation/pull/47571
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Re: TGMC Hotkeys Port Feedback
Revert please this is unplayble
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- Joined: Fri Dec 23, 2016 6:31 pm
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Re: TGMC Hotkeys Port Feedback
The inability to keep the chat bar focused so you can easily chat is a problem for me. It makes quickly speaking difficult and speaking while moving impossible.
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Re: TGMC Hotkeys Port Feedback
Absolutely fucking cancerous for AI, i'd take back the telepad meme if it meant this would go away. having to hit tab whenever I do literally anything and having the camera hotkeys memed away is ass.
Removed the ability to turn with ctrl + arrows. Surely there has to be a better method for customizing hotkeys than this.
Removed the ability to turn with ctrl + arrows. Surely there has to be a better method for customizing hotkeys than this.
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- Joined: Mon Oct 28, 2019 12:39 am
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Re: TGMC Hotkeys Port Feedback
It SUCKS FAT ASS please remove.
I want to be able to use arrow keys AND WASD.
I want to be able to use arrow keys AND WASD.
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Re: TGMC Hotkeys Port Feedback
Galatians 4:16 "Have I now become your enemy by telling you the truth?"
hey imma teegee admeme compliment me on my appearance here
flattering compliments people have given me:
hey imma teegee admeme compliment me on my appearance here
flattering compliments people have given me:
Spoiler:
- Tarchonvaagh
- Joined: Wed May 01, 2019 9:30 pm
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Re: TGMC Hotkeys Port Feedback
After the fixes... I still don't use it but its not unplayable so yeah, this only fucked over the command bar people
- bobbahbrown
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Re: TGMC Hotkeys Port Feedback
fuck janniesTarchonvaagh wrote:After the fixes... I still don't use it but its not unplayable so yeah, this only fucked over the command bar people
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Re: TGMC Hotkeys Port Feedback
this is like society we are lowering everyones life quality to accept a few weirdos with not qwerty keyboards
- skoglol
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Re: TGMC Hotkeys Port Feedback
My life quality has been increased, and I am on a qwerty keyboard.
- actioninja
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Re: TGMC Hotkeys Port Feedback
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Re: TGMC Hotkeys Port Feedback
I used to use the arrow keys to talk while moving while using wasd normally. the only people the new hotkeys benefit are powergamers. Meanwhile, arrow key mode makes talking easier than fighting. I wonder which you think I prefer.
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Re: TGMC Hotkeys Port Feedback
Aside from the comedic effect, my point there was also the fact that merging something with at least partial knowledge that it would cause issues isn't exactly good maintenance practice.actioninja wrote:wew
Surely if this was a near-irreversible change as you predicted, it deserved to have more time being tested on localhosts to ensure we wouldn't lose functionality once it went live?
Galatians 4:16 "Have I now become your enemy by telling you the truth?"
hey imma teegee admeme compliment me on my appearance here
flattering compliments people have given me:
hey imma teegee admeme compliment me on my appearance here
flattering compliments people have given me:
Spoiler:
- actioninja
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Re: TGMC Hotkeys Port Feedback
It was tested on local. The issues that came up in production weren't issues that were seen in local testing. I said it was probably going to break things because large changes to controls like this frequently do. If I didn't expect it to be fixed I wouldn't have merged it.
- Tarchonvaagh
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Re: TGMC Hotkeys Port Feedback
im using a qwertz keyboard you jannies
- oranges
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Re: TGMC Hotkeys Port Feedback
you obviously have no idea about the way we run things heredeedubya wrote:Aside from the comedic effect, my point there was also the fact that merging something with at least partial knowledge that it would cause issues isn't exactly good maintenance practice.actioninja wrote:wew
Surely if this was a near-irreversible change as you predicted, it deserved to have more time being tested on localhosts to ensure we wouldn't lose functionality once it went live?
- MisterPerson
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Re: TGMC Hotkeys Port Feedback
There's a big difference between knowing that there will be issues and knowing what those issues actually are. Obviously yeah if there were any outstanding issues they would have been fixed.
I code for the code project and moderate the code sections of the forums.
Feedback is dumb and it doesn't matter
Feedback is dumb and it doesn't matter
- peoplearestrange
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Re: TGMC Hotkeys Port Feedback
Let me ask a question. What does this have thats objectively a massive improvement in the game?
If its custom bindable keys, let me further that by asking WHY do we need it?
Sure you can't use hotkeys if you use your DOVAK or non qwerty keyboard, but then use arrows like every other person who managed to play the game. Hell maybe you'll even find it means you talk more and spend less time wordlessly running around trying to min/max, probably not.
Seriously though, what was actually useful about this merge? Did we even get a say? From what I can see this wasn't a overall code change pushed by the headcoder, this was a loosely implemented use of someone elses (broken) code.
Are we really heading back to the googlecode days of jamming stuff in and testing later...? Kinda seems like that.
If its custom bindable keys, let me further that by asking WHY do we need it?
Sure you can't use hotkeys if you use your DOVAK or non qwerty keyboard, but then use arrows like every other person who managed to play the game. Hell maybe you'll even find it means you talk more and spend less time wordlessly running around trying to min/max, probably not.
Seriously though, what was actually useful about this merge? Did we even get a say? From what I can see this wasn't a overall code change pushed by the headcoder, this was a loosely implemented use of someone elses (broken) code.
Are we really heading back to the googlecode days of jamming stuff in and testing later...? Kinda seems like that.
Whatever
Spoiler:
- peoplearestrange
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Re: TGMC Hotkeys Port Feedback
Fuck sake just let me die in piece before you all destroy the game I can play...
Whatever
Spoiler:
- oranges
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Re: TGMC Hotkeys Port Feedback
we're not going to delay technical improvements because of a bunch of boomers
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Re: TGMC Hotkeys Port Feedback
People like having easy access to the chat bar in a roleplaying game.
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Re: TGMC Hotkeys Port Feedback
I like being able to run AND type at the same time
- peoplearestrange
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Re: TGMC Hotkeys Port Feedback
This is my point though, its not improved my experience. If anything its made it much much worse. I'm waiting for the work around merge to go through and I hope that allows me to at least keep the damn bar focused...oranges wrote:we're not going to delay technical improvements because of a bunch of boomers
And its not just the old accounts complaining either... 2017/2018 acounts, hell I had a (fairly) new player ask why they could no longer move and why they couldn't get the bar to stay focused.
This ^ In the same way as half the screen is dedicated to text, for a roleplaying gamecarshalash wrote:People like having easy access to the chat bar in a roleplaying game.
Whatever
Spoiler:
- skoglol
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Re: TGMC Hotkeys Port Feedback
Better get rid of it now then, before more people adopt the input style.peoplearestrange wrote:hell I had a (fairly) new player ask why they could no longer move and why they couldn't get the bar to stay focused.
- Anonmare
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Re: TGMC Hotkeys Port Feedback
Why are you even trying to have a conversation with oranges when you know he won't give a fuck outside of the coderbus circlejerk? You know coderbus are insular as fuck, why waste the energy? Just move to a different codebase, I'm only here cause Eris isn't open outside of weekends.
- oranges
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Re: TGMC Hotkeys Port Feedback
you've been "leaving" tg for fucking years, maybe if you actually sacked up and did it, people wouldn't think you're so much of a joke
reality is there's an open pr to fix the issues, so there's nothing really to discuss, other than the lack of patience people have
reality is there's an open pr to fix the issues, so there's nothing really to discuss, other than the lack of patience people have
- Anonmare
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Re: TGMC Hotkeys Port Feedback
What the actual fuck kind of methyleated spirits are you on oranges, I've been "leaving" for the past several months. Have you really retreated so far up your ass you're no longer able to tell people apart? And your fix don't fix shit, that "fix", or another like it, went live on TGMC and didn't fix my problems with the control scheme and that it doesn't respect the division between hotkey and chat modes.oranges wrote:you've been "leaving" tg for fucking years, maybe if you actually sacked up and did it, people wouldn't think you're so much of a joke
reality is there's an open pr to fix the issues, so there's nothing really to discuss, other than the lack of patience people have
You're completely impossible to talk to in any kind of serious capacity and it's only through being dismissed do you actually respond with something other than memes. It's infuriating.
- oranges
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Re: TGMC Hotkeys Port Feedback
for years anonmare, for years
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Re: TGMC Hotkeys Port Feedback
The fact that the removal of default mode was completely undocumented is probably the worst thing about this.
- oranges
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Re: TGMC Hotkeys Port Feedback
it was discussed, I just dont' think anyone gives a shit about it other than the four or five people who bothered to comment
- peoplearestrange
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Re: TGMC Hotkeys Port Feedback
based on what? Your assumption that everyone who effected knows the forums exist, then takes the time to find the right thread and then comments on it?oranges wrote:it was discussed, I just dont' think anyone gives a shit about it other than the four or five people who bothered to comment
As much as I'm fairly certain that fixes will help it return to how I played, there was very little evidence, even the change log was fairly unclear to what was being changed and the fact that the change included REMOVING something in the process.
I think thats what urks me more, is that when I asked why I couldn't get out of hotkey mode people acted like I was dumb or some idiot on the backbenches... Which is just a weird angle to play for actually quite a large change.
Whatever
Spoiler:
- oranges
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Re: TGMC Hotkeys Port Feedback
based on the assumption that very few people actually use classic mode, because it hasn't been the default or recommended for years
- peoplearestrange
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Re: TGMC Hotkeys Port Feedback
Still not data and only assumptions. Not a great way to make a change as such.
Don't go all Firefall on us...
Don't go all Firefall on us...
Whatever
Spoiler:
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Re: TGMC Hotkeys Port Feedback
The default click and chat is... very very finnicky. I've found my command bar being over written by letters while clicking and talking quickly.
- oranges
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Re: TGMC Hotkeys Port Feedback
type slower then
- peoplearestrange
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- bandit
- Joined: Thu Apr 17, 2014 7:35 pm
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Re: TGMC Hotkeys Port Feedback
very much looking forward to the day I can actually play this game again
(edit: wait, it seems I can, hallelujah)
(edit: wait, it seems I can, hallelujah)
- teepeepee
- Joined: Wed Sep 06, 2017 3:21 am
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Re: TGMC Hotkeys Port Feedback
had a fun round due to the ability to bind scream to a key, we had a space court determine that spamming scream and deafening all around you is free speech
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Re: TGMC Hotkeys Port Feedback
For the love of god please kill bindable emotes.
- Sandshark808
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Re: TGMC Hotkeys Port Feedback
Please make *flip deal slight damage to people around you, so we can be human ninja stars.carshalash wrote:For the love of god please kill bindable emotes.
- teepeepee
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Re: TGMC Hotkeys Port Feedback
*screamcarshalash wrote:For the love of god please kill bindable emotes.
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Re: TGMC Hotkeys Port Feedback
Maybe add a sort of sechailer-like system to hotkeyed emotes? Like, say, if you use hotkeys to use the same emote 5 times in 5 seconds, your hotkey for it gets disabled for a minute?
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Re: TGMC Hotkeys Port Feedback
Seems that default mode is unable to press tab to use lettered hotkeys anymore.
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