[BAN] [laino] Magenty indigo

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magenta
Joined: Fri Nov 08, 2024 10:02 pm
Byond Username: Magenta5

[BAN] [laino] Magenty indigo

Post by magenta » #757720

BYOND account: Magenta5

Ban/note type: Server

Ban/note duration: Permanent
Ban/note reason:
Access denied.
Banned by host: You, or another user of this computer or connection (Magenta5) is banned from playing here. The ban reason is: Round 241625 - Created a mousetrap gunpowder grenade box and took it on the shuttle; told another player to "open it if you want" resulting in an explosion on the shuttle. In ahelp claimed they told the other player to "open it when they really need it" or that they'd taken precautions but there is zero evidence of this being anything other than explosion baiting. Previous bans for similar plus warning that this behaviour is terminal thus I'm escalating this to a permaban. Stopping was as simple as not taking a trapped box onto the shuttle, but you're still unable to comply. This ban (BanID #73592) was applied by laino on 2024-11-08 21:27:05 during round ID 241628. This is a permanent ban.

Time ban was placed: 2024-11-08 21:27:05
Round ID in which ban was placed: 241625
Server you were playing on when banned:Terry

Why are you making this appeal? (Put an x in the boxes):
() - The ban/note is factually incorrect
() - The ban/note is not against the rules
() - The ban/note needs modification
() - The ban was unjustifiably harsh
(X) - I was permabanned and I want another chance

Why should this appeal be accepted?:
(What happened): I have been improving at miner but then suddenly rolled chemist, due to the fact i didnt have much ideas i decided to make a shop of diferent items and try to earn as much money as i could, midround i have made several grenades to sell/use in case of an antag attack later in the round someone TTV'd the brig causing the crew to call evac and leaving me with no time to complete the idea, i then decided to atleast give the bombs out for free to somone who could use them(department head/security) and spend about 5 minutes trying to get someone's attention but i could not due to the fact that most of them were either dead in the explosion fixing it or just sitting somwhere in their department where i simply didnt have acces to so the shuttle has arrived, in the panic i was scared of dying and loosing all i did in the procces(especially with me burning then freezing due to over use of a medicine then burning again now wilingly to heat myself back up and almost going into crit) being frustrated i finally found the seemingly responsible person ive followed to the shuttle and gave it to them, then trying to explain how it worked before burning once again, befor i could say anithing the person decided to open the box detonating the bomb and exploding the shuttle before it had arived and killing himself and from what i saw 2-3 people, then i proceeded to be bwoinked and permabanned due to several mishaps that happened before
(Reasons) 1:I do realize that i made a mistake by giving away something so dangerous without properly explaining it but i want to say i did try to explain it but due to chaos i was unable to do it in time(i've been trying to say "open it if you want","but once you do...","YOU CANT PUT DEATH BACK IN THE BOX!"), 2: Ive tested it on paradise that has the same explosion size and from what it looks like i acidentally put the grenade i wanted to use with a health sensor in case of being killed instead of the one i actualy wanted with it having 5 times the intended strength actually killing people instead of putting them into bad point blank 3: ive really been trying to do more calm rounds and actually had a great amount of time without any problems, i do understand the fact i had previos bans but they are due to me trying to understand the game mechanics where a lot of things are simply undocumented on the wiki and can only be understood from expirience(like the incident when i blew up a ttv by frying it due to there being no indication this one item would have an interaction with the deep fryer while seemingly nothing else in the game does, or me trying to defend my contraption that was constantly being broken with a tesla rod and having the movement sensor i used be activated by itself and loop forever) and i never had intend to cause harm to the server im actively playing on and enjoying, i do get the fact that my record is looking terrible but again its basically mistakes and theres seemingly no way to do something about my record from what i know so the only thing i can do is just play and hope i no accidents happen which is hard in a game with such amounts of RND made both by players and the game itself, i get that im writing this message close to the ban itself but that is because im just trying to turn it from a permaban into a long but expiring ban and want to write the appeal now while i clearly remember what happened and get unbaned in the future rather that having to remember what happened in the furure and having to wait even more for the appeal to be responded to and solved, if im unbanned i promice that i will stop playing dangerous roles like chemist altogether to prevent myself from making mystakes and will be more responsible with things that can negatively affect the players in a large way, i really wish you understand this and let me go back into the server even if after a while since ive been really active, made some frends on the server and TG seems to have the most in depth/comfortable to use content compared to other servers in which a lot of things i enjoy doing like xenobio are extremely shallow and clunky with even worse documentation
iain0
In-Game Admin Trainer
Joined: Fri Dec 06, 2019 6:23 pm
Byond Username: Iain0

Re: [BAN] [laino] Magenty indigo

Post by iain0 » #757774

Well lets start by noting that non-antags shouldn't be selling (or giving away) explosives. I believe typically you can be held liable for the results, and the whole thing doesn't make much sense IC, the average crewmate is not really permitted to wander around with bombs and typically non-antags aren't going to have a good use case for explosives other than ban baiting themselves (I'm gonna start calling this effect the Great Explosives Filter or something as a nod to evolutionary science). Meaning there's either likely to be negative side effects in many cases, or you're just arming the bad guys. Neither really makes a whole lot of sense and isn't a typical non antagonist day at work thing.

As for the duration, and accident versus intent, you attempt to blur all the events in your history together. The only one I'll give you any ground on here is the following
bans wrote: 2024-07-15 21:20:48 iain0 Server 1440 Minutes More details
Deep fried a 4/9/18 TTV leading to its explosion. If the goal here was uncertainty and experimentation you should have used a safer sized device, i.e. miniscule. Killed two, possibly unintentionally, but this was not a safe way to run this experiment.
This I can see as being a one off mistake, though quite silly to do so with an explosive of any real yield, like what are you hoping will happen and why does it require a live bomb anyway? The ban its self is largely centered around the doubts raised by the use of a live device more than the results. This /could/ be a silly accident and something you should never repeat. I give you that much

However you also have
bans wrote: 2024-08-05 18:40:40 liargg Server 11520 Minutes More details
round 233698 - As a non-antagonist created a tesla coil by departures activated by a prox sensor triggered by a body in disposal chute loop. This ended up with 8 deaths. Please exercise more responsibility when making projects in the future.
This just smacks of intentional grief. Not like you dont know all about teslas since you have a prior note
note wrote: 2024-07-30 18:34:38 (196.8h) iain0 Terry #232895 Minor
Advised caution over area effect weaponary in team antag rounds - anchored a tesla in the brig corridor which zapped a few sec during a revs round, however also proximate to main hallway where it crit a rev. Rev was recovered and doubt this was intended or expected (being in the sec hallway) however advised player that indiscriminate weapons in team modes causing friendly fire may pose a problem.
So, similar to this explosives on the shuttle thing, why are you screwing around with something when you already know what happens and already know the results are against the rules and have a warning on record about?

You have another note relating to overescalating against security which doesn't paint you in a good light, leading on to
bans wrote: 2024-09-27 21:05:58 (349.3h) iain0 Terry #239140 High
Banned from the server for 1 week - Detonated a series of nitrous oxide grenades on the evac shuttle, shredding it to space, 5 people died before some antag fire bombed the shuttle down, which given your questionable history I'm going to round this to a week. Knock it off and dont even chance more AOE grief because your record is looking terminal.
Like the tesla coil, you have a previous ban on your file for screwing around with grenades and the evacuation shuttle. Admittedly this previous incident was far worse in impact, but that's hardly the point, and I've bolded my "kiss of death" on your account. This is me noting to myself that I've already told you that your history looks a bit sucky and I'd consider permabanning you. And here we are.

So, thats just your history, one questionable accident that becomes far more questionable in the shadow of a couple of bans for what only seems to be griefing along with having been told to knock it off only a few weeks ago. Brings us to the current event. Here's the relevant section of your game/attack logs along with the explosion effects
Spoiler:
[2024-11-08 20:44:42.760] GAME-SAY: Magenta5/(Magenty Indigo) (mob_3408) "hey open" (Emergency Shuttle (94,41,14))
[2024-11-08 20:44:46.198] GAME-EMOTE: Magenta5/(Magenty Indigo) (mob_3408) points at Ivan Makarov (Emergency Shuttle (95,42,14))
[2024-11-08 20:44:46.417] GAME-EMOTE: Magenta5/(Magenty Indigo) (mob_3408) points at Ivan Makarov (Emergency Shuttle (94,42,14))
[2024-11-08 20:44:46.542] GAME-EMOTE: Magenta5/(Magenty Indigo) (mob_3408) points at the shuttle floor (Emergency Shuttle (94,42,14))
[2024-11-08 20:44:46.710] GAME-EMOTE: Magenta5/(Magenty Indigo) (mob_3408) points at the refrigerator (Emergency Shuttle (94,42,14))
[2024-11-08 20:44:48.013] GAME-SAY: Magenta5/(Magenty Indigo) (mob_3408) "SEC" (Emergency Shuttle (94,42,14))
[2024-11-08 20:44:48.473] ATTACK: *no key*/(�Medibot) (mob_4164) tended the wounds of Magenta5/(Magenty Indigo) with internal tools (NEWHP: 94.4) (Emergency Shuttle (93,41,14))
[2024-11-08 20:44:50.567] ATTACK: *no key*/(�Medibot) (mob_4164) tended the wounds of Magenta5/(Magenty Indigo) with internal tools (NEWHP: 100) (Emergency Shuttle (93,41,14))
[2024-11-08 20:44:52.099] GAME-SAY: Magenta5/(Magenty Indigo) (mob_3408) "open it when you want" (Emergency Shuttle (94,42,14))
[2024-11-08 20:45:00.411] ATTACK: Magenta5/(Magenty Indigo) (mob_3408) bumped into FlapjackShrek/(Smoke Armstrong) and set them on fire. (Emergency Shuttle (94,41,14))
[2024-11-08 20:45:04.429] ATTACK: BobChandler/(Seymour Asez) (mob_3385) bumped into Magenta5/(Magenty Indigo) and set them on fire. (Emergency Shuttle (95,42,14))
[2024-11-08 20:45:12.097] GAME: A mousetrap has pulsed the chemical grenade (/obj/item/grenade/chem_grenade), which was installed by magenta5
[2024-11-08 20:45:12.133] ATTACK: Magenta5/(Magenty Indigo) (mob_3408) primed a chemical grenade at Emergency Shuttle (93,44,14) containing: (large beaker 1 : Gunpowder, 100); (large beaker 2 : Gunpowder, 100);. (Emergency Shuttle (96,41,14))
[2024-11-08 20:45:12.134] GAME: primed a chemical grenade at Emergency Shuttle (93,44,14) containing: (large beaker 1 : Gunpowder, 100); (large beaker 2 : Gunpowder, 100);.
[2024-11-08 20:45:12.177] GAME: A grenade detonated at Emergency Shuttle (93,44,14)
shortly later, with no inbetween events in this players logs
[2024-11-08 20:45:22.673] GAME: Reagent explosion reaction occurred at Emergency Shuttle (93,44,14). Last Fingerprint: magenta5.
[2024-11-08 20:45:22.675] GAME: Explosion with size (1, 3, 7, 0) in (Emergency Shuttle (93,44,14)). Possible cause: the chemical grenade. Last fingerprints: magenta5/(Magenty Indigo).
I have no idea if the grenade is in a box or a fridge or whatever, regardless its clearly a mousetrap trigger grenade of gunpowder, and presumably sets off something else too on the same tile, resulting in a 1/3/7 nitrous oxide explosion on the emergency shuttle. I dont have a great visual picture of events here but your name is all over absolutely everything. Your only related words seem to be "open it when you want". No real explanation of what is going on, or what is going to happen. Just encouraging someone else to set off your explosive. Which happens when they open whatever container.



So, why the permaban. There's a whole list. its the weight of all of these that made up my mind really
  1. There's NEAR-zero good justification for making a mousetrap trapped container as a non antagonist, you'll be unlikely to be able to control the explosion. It makes even less sense to take this ban bait bomb onto the emergency shuttle. It makes even less sense to tell someone to open it whenever they want (with no reason to expect its going to just explode in their face). You made so many concious choices along the way here ; creation, mousetrap, taking to shuttle, interactiogg to get it opened. Absolutely none of these are good ideas for a player who has been given an effective final warning after their last explosive shuttle shenanigans. It's almost like me banning you and warning you that you're going to get permaed didn't really have any effect. The fact I kiss-of-deathed your previous note means that here I am thinking I should do the same, meaning I escalate to actually acting on the threat. This is just grief that required some setup to get into this state
  2. Some of your responses in the ahelp/appeal are questionable, for example:
    • "first, its named pandoras box AND i gave precausions, second i made it mid shift". - You gave no precautions, you simply encouraged them to open it without context.
    • "first i labeled the gift pandoras box then i named the actual box "DONT OPEN", then i told the person i gave it to to only open when he really needs it" - again just not quite true.
    • "did try to explain it", - maybe you should do this first, and secondly there's about 20 seconds between saying "open it when you want" and it exploding. Plenty of time to say "it explodes", and given it exploding will get you banned perhaps
      that should be your absolute number one priority at that point. Ultimately with just silence from you for 20 seconds I don't think I buy this.
    • You go hard on "unexplained mechanics" and "experimentation" despite this seemingly explaining very little of your history or events here.
    You try paint yourself off as having made an obvious setup with plenty of warning (as if that would really justify a non antag blowing up the emergency shuttle) but at best you have a box called 'dont open' which i cant verify. If anything the net effect of labelling something as "dont open" on terry is to increase the odds of it being opened dramatically. Regardless giving someone a trap that then goes off in their face is still way outside your permit for a non antag, and I see more of you encouraging the results than taking any precautions.
  3. Your history, already double banned for grief with a questionable accident as a 3rd, fully aware what you're doing and fully forewarned that this is a terminal path for your account. You went ahead and did it all anyway. Particularly with a previous threat from me after you previously blew up the shuttle. You just seem to like AOE weapons and use them for grief. What's the point in having the exact same talk with you again and expecting it to make a difference this time? All I can do is escalate.
The part that bugs me most is just how specific this setup is and how almost every part is a poor choice. Mousetrap trigger. In a gift. Taken to the shuttle. Given to someone. Encouraged to open. There's no "moment" of stupid here, the whole thing is stupid, even creating the thing. This really damns this as just straight up grief with a history of AOE grief and a final warning about AOE grief. Why is giving you another ban and another "serious" talking to going to make any difference? Thus terminal.


So. What do you think should be happening here, and why? There aren't a number of accidents here, other than the fried ttv which is quite questionable given every other major event on your record is misuse of AOE weapons. I'm not going to buy "this time I'll REALLY stop" or "second chance" or "now i know its serious" ; we went through all that with the nitrous oxide shuttle stuff, hence the kiss-of-death note ; that was your "last chance" and explained as such and you carried right on anyway. Why should this be less than perma?

Not a rhetorical question ; over to you to explain why given all the details of intent and history there's any good reason to do anything other than perma.






Also footnote, health sensor grenades you're liable for too, even if a spider kills you on the shuttle (the example i always trot out) so you're still banbaiting yourself with a health sensor. Dont think this has any relevance here but since you mentioned them...
magenta
Joined: Fri Nov 08, 2024 10:02 pm
Byond Username: Magenta5

Re: [BAN] [laino] Magenty indigo

Post by magenta » #757936

Im going to reply to several of these claims explaining my reasining:
1:"did try to explain it", - maybe you should do this first, and secondly there's about 20 seconds between saying "open it when you want" and it exploding. Plenty of time to say "it explodes", and given it exploding will get you banned perhaps
that should be your absolute number one priority at that point. Ultimately with just silence from you for 20 seconds I don't think I buy this.
[2024-11-08 20:44:52.099] GAME-SAY: Magenta5/(Magenty Indigo) (mob_3408) "open it when you want" (Emergency Shuttle (94,42,14))
[2024-11-08 20:45:00.411] ATTACK: Magenta5/(Magenty Indigo) (mob_3408) bumped into FlapjackShrek/(Smoke Armstrong) and set them on fire. (Emergency Shuttle (94,41,14))
[2024-11-08 20:45:04.429] ATTACK: BobChandler/(Seymour Asez) (mob_3385) bumped into Magenta5/(Magenty Indigo) and set them on fire. (Emergency Shuttle (95,42,14))
[2024-11-08 20:45:12.097] GAME: A mousetrap has pulsed the chemical grenade (/obj/item/grenade/chem_grenade), which was installed by magenta5
You are right about the fact there was 20 seconds but this part of the appeal and the part between me talking and the grenade being primed explains it - "then trying to explain how it worked before burning once again, befor i could say anithing the person decided to open the box detonating the bomb" i was set on fire in the middle of the sentence interupting me before i could finish talking with me only having about 2/3 seconds after dealing with it and before trigger
2: You made so many concious choices along the way here
This log proves the theory i mentioned - "Ive tested it on paradise that has the same explosion size and from what it looks like i acidentally put the grenade i wanted to use with a health sensor in case of being killed instead of the one i actualy wanted with it having 5 times the intended strength actually killing people instead of putting them into bad point blank"
[2024-11-08 20:45:12.134] GAME: primed a chemical grenade at Emergency Shuttle (93,44,14) containing: (large beaker 1 : Gunpowder, 100); (large beaker 2 : Gunpowder, 100);.
With it being a 100 gun powder grenade instead of an about 20 gunpowder grenade that was meant to be used to make the explosion simply scare the person for a cople seconds instead of creating mass damage, the fact some person had a nitrous grenade triggered by the explosion made it even more powerful that it was meant to be
3: accident that becomes far more questionable in the shadow of a couple of bans for what only seems to be griefing along with having been told to knock it off only a few weeks ago./You go hard on "unexplained mechanics" and "experimentation" despite this seemingly explaining very little of your history or events here.
Heres a rundown of previos problems you mentioned:
Detonated a series of nitrous oxide grenades on the evac shuttle, shredding it to space, 5 people died before some antag fire bombed the shuttle down - i clearly stated those grenades were sold to me by a chemist and i though they were non-lethal smoke grenades at the time i didnt even know about nitrous oxyde being used as an explosive, assuming it was used as an alternative to chloroform and this not looking into it and though the factory(which i breifly looked into due to its weird design) next to the grenade vendror was fake but now i can prove it:
smoke powder:(which i presumed was used with sorium)
1 part Phosphorus
1 part Potassium
1 part Sugar
1 part Stabilizing Agent

sorium
1 part Carbon
1 part Mercury
1 part NITROGEN
1 part OXYGEN

stabilizing agent:
1 part Iron
1 part OXYGEN
1 part HYDROGEN

Nitrous oxyde:
Nitrogen/hydrogen(ethanol)
Oxygen

With me also finding phosphorus, pottasium and carbon it was reasonable to assume it was used to make smoke grenades which would just be a minor inconvenience.

"Advised caution over area effect weaponary in team antag rounds - anchored a tesla in the brig corridor which zapped a few sec during a revs round, however also proximate to main hallway where it crit a rev. Rev was recovered and doubt this was intended or expected (being in the sec hallway) however advised player that indiscriminate weapons in team modes causing friendly fire may pose a problem."
Im honestly not sure why its brought up here besides having tesla rods, using traps as an antagonist is reasonable behavior especially with it being so aimed at the actual objective of eliminating sec from the station as a revolutionary which is the reason i only used tesla rods as an antagonis ever since the message explained after this one, the one rev that was harmed hasnt even died and was saved and the only reason he was even harmed is because i got distracted for some time and couldnt keep revs away from it like i did before that as i didnt know that there was a way to limit they're range by using another non-activated tesla rod.

"As a non-antagonist created a tesla coil by departures activated by a prox sensor triggered by a body in disposal chute loop. This ended up with 8 deaths. Please exercise more responsibility when making projects in the future."
I used the tesla purelly as a defence due to my contraption being broken every 5 minutes i wasnt looking at it, it was placed near evac solely because it was in sci lobby which was both close to lathes needed to make it and close enough so i could keep my eye on it, somone trying to break it and getting trapped in a disposal loop wasnt something i meant to happen and instead something i activelly detered, even after its activation i atemped to shut it down before being shocked to death by it, i did know how teslas worked but i still though that something that could be made with a bit of iron and glass was something that wasnt meant to be so powerful and simply tried to use it as a regular game mechanic.

that finishes up the list with the TTV acident being more or less agreed to be an acident, i wanted to clarify that at the time i didnt know that you could use operations to put items in people and presumin that frying and eating a TTV was the way people got an easy way to carry them because of SS13 being a rather goofy game with a milion items centered about clowns, quite a lot of jokes in descriptiones/items and the fact you could eat anithing by simply puting it in a fryer.
4:
There's NEAR-zero good justification for making a mousetrap trapped container as a non antagonist, you'll be unlikely to be able to control the explosion. It makes even less sense to take this ban bait bomb onto the emergency shuttle. It makes even less sense to tell someone to open it whenever they want (with no reason to expect its going to just explode in their face). You made so many concious choices along the way here ; creation, mousetrap, taking to shuttle, interactiogg to get it opened. Absolutely none of these are good ideas for a player who has been given an effective final warning after their last explosive shuttle shenanigans. It's almost like me banning you and warning you that you're going to get permaed didn't really have any effect. The fact I kiss-of-deathed your previous note means that here I am thinking I should do the same, meaning I escalate to actually acting on the threat. This is just grief that required some setup to get into this state
The idea was to make general PRANK chem items like lube grenades/baldium spray/small metal foam grenades to make somone take a few second breaking trough about 3 blocks of foam, i didnt plan on spreading higly dangerous grenades around the station to asist antagonists since there being no real point in doing so, as stated in 2 this was meant to be a 20 powder grenade with a simple goal: you give the present to somone, they open it, it makes a small explosion that cant actually kill anyone but can give the person a scare, i think i that grenade when getting an expiriment done mistaking it for the one i was actually going to use and thus having the strong grenade being used in the contraption that i gave away.

5:
I do admit to at first sayings "i gave precausions"/"i told the person i gave it to to only open when he really needs it" in AH instead of "I tried to give precausions"/"i tried telling the person i gave it to to only open when he really needs it"
but it generally due to me understanding the situation and logically being scared of being permabanned from a server a actually enjoyed playing even without the diferent dangerous things(like the cool mining system/exploring the propper xenobio/using circuits) as this appeal system is honestly quite scary with it being possible to appeal a permaban only once a year(which is a LOT of time)


With all this said i wanted to adress the final point, i really did try to improve my situation by noting things like not using tesla rods or bringing ttvs out of ordinance without a real threat as a non antag which i folowed but theres not a lot i can really do about avoiding things like chemistry(especially due to me geting a chemist as a random role due to miner being filled) since they are such a bit part of the game, again right now i can just promice that i will add the use of explosives to the list of things i should only do as an antagonist with a valid reason, im fully willing to agree on a concrete way to prove this claim before i could be let in onto the server, i have made a lot of friends and enjoy this server so i really dont want to have me unable to interact with them until getting another appeal in a year which doesn't guarantee i wont have to make even more tries after that at this poing i want to ask my own final and only question in this reply, if words may not be enough - is there some way i could prove myself?
iain0
In-Game Admin Trainer
Joined: Fri Dec 06, 2019 6:23 pm
Byond Username: Iain0

Re: [BAN] [laino] Magenty indigo

Post by iain0 » #757966

Regarding explaining things, better off doing that first for retroactively obvious reasons.

The nitrous oxide grenade ultimately has your prints all over it too.

The whole thing about the tesla is another example of where you have one note where you 'learned something' and then went on to mess it up again anyway but fully aware of what might happen.



I'm interested in your version of events on the shuttle ; all the details of what happened up to and including the final explosion in the logs I linked, as much info about the exact sequence of events as possible, less so your claimed intentions.

Also what do you think would be a suitable punishment here?
magenta
Joined: Fri Nov 08, 2024 10:02 pm
Byond Username: Magenta5

Re: [BAN] [laino] Magenty indigo

Post by magenta » #758062

As for the logs i cant seem to find anything more that the small part you used, and public logs simply give a error 403 so until i can get acces to them i cant really use them as proof,
About the punishment my opinion is a job ban on important roles(security, heads of staff, the chemist due to the ban reason) which may be permanent, in adition to a really long ban would balance it out to be heavier that just the ban and would serve to prevent anything from happening as doing the same damage as a single explosive for example a miner would require explicitly going out of your way to murderbone, im not fully aware of what other punishments there are aside from the basic system of note, jobban, ban, permaban, so if there may be something that could additionally target such things it could be applied too
iain0
In-Game Admin Trainer
Joined: Fri Dec 06, 2019 6:23 pm
Byond Username: Iain0

Re: [BAN] [laino] Magenty indigo

Post by iain0 » #758110

I'm not really looking for a proof or a log analysis, though all the lines up to the nitrous explosion are above (from the emergency shuttle). I just want you to give me your best personal recollection of events on the shuttle as they unfolded.
magenta
Joined: Fri Nov 08, 2024 10:02 pm
Byond Username: Magenta5

Re: [BAN] [laino] Magenty indigo

Post by magenta » #758116

I got on the shuttle but it was pretty crowded and to further the chaos somone kept setting everyone on fire, pretty quickly i almost went into crit but i managed get to the shuttles med and get some burn medicine, i used the spray but overestimated the amount i needed and soon i was instead freezing to death so i had to get a fire extinguisher, inject myself with a bit of CLF3 and extinguish myself before i could set anyone on fire which i did successfully finally stabilizing my temperature to a normal amout, after doing this i noticed a person ive last been trying give the contraption to before he ran to evac and started talking to him, in the procces the crew was set on fire once again and somone bumped into me making me burn once again but since this time it wasnt as intence as the last time i just started rolling on the ground, what i didnt notice is that he either took the box by using the prompt or from the ground after i dropped it and a few seconds after i finally extinguished myself i heard it activate and then explode, im unsure on the exact amount of crew harmed by it but by what i saw in a bit as the shuttle arived and i was running out it was around 2-3 people on the floor stunned/crited/killed, after that i did the standard after-greentext routine of just using everything i had on me and killing myself before getting AHelped
iain0
In-Game Admin Trainer
Joined: Fri Dec 06, 2019 6:23 pm
Byond Username: Iain0

Re: [BAN] [laino] Magenty indigo

Post by iain0 » #758173

Right, confused myself for a bit there over the ten seconds where nothing happens, but then I remembered thats just how gunpowder works. Not sure where the nitrous grenade came from, doesn't seem to exist, just crossbleed from prior notes I guess.

Fact is you baited opening a container with a mouse trapped gunpowder grenade that then triggers when opened, and ten seconds later, as per gunpowder behaviour, explodes on the same tile it ignited on and griefs the shuttle.

I spent way too long figuring out what that gap meant, and it meant nothing.

Just more AOE grief on your record ; appeal denied. You may choose to escalate to headmins if you disagree with this decision, otherwise come back in a year.
magenta
Joined: Fri Nov 08, 2024 10:02 pm
Byond Username: Magenta5

Re: [BAN] [laino] Magenty indigo

Post by magenta » #758248

I wanted to ask for next year, what do i even do then, all the information seems to already be talked about so theres not like i can make another point besides being redeemed after a year
iain0
In-Game Admin Trainer
Joined: Fri Dec 06, 2019 6:23 pm
Byond Username: Iain0

Re: [BAN] [laino] Magenty indigo

Post by iain0 » #758422

Note that "in a year" would mean November next year, as in a full years time, rather than January.

I can't make any promises or guarantees on what will happen when you re-appeal, since it might fall to someone else, but generally giving a 2nd chance to permabans is fairly normal, you'll likely get some kind of "bury them if they AOE grief" timed note that will delete its self after X months, as a probationary thing, but if you come back and actually manage to stop this kinda thing then you'd probably be fine. If you mess it up though 3rd chances are hard.
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