https://tgstation13.org/wiki//api.php?action=feedcontributions&user=Coconutwarrior97&feedformat=atom/tg/station 13 Wiki - User contributions [en]2024-03-29T00:35:01ZUser contributionsMediaWiki 1.35.3https://tgstation13.org/wiki/index.php?title=Setting_up_git&diff=51709Setting up git2023-09-12T23:35:48Z<p>Coconutwarrior97: /* Initial Setup */ Fixed typo, congradultions to congratulations.</p>
<hr />
<div>This guide (Updated '''11/16/2022''') will set up your local version of the code, and your github fork using GIT/GITBASH.<br />
<br />
= Git Bash =<br />
<br />
== Initial Setup ==<br />
<br />
'''Step 1:'''<br />
The first step you need to perform is to install and download Git, located [https://git-scm.com/downloads HERE]. Git, or Gitbash, is a commandline style setup for making a working github repo off of a base sourcecode, but has some distinct advantages over many of the alternatives (Github desktop, Tortoise Git, Gitkraken, etc). In particular, it lacks many of the frills that a GUI based git client would give you, but it also gives you more exact control over what you're trying to do, and because of that if you make a mistake you can work backwards to fix something that might have gone wrong.<br />
<br />
'''Step 2:'''<br />
Next, you need to create a fork of the base code. Go to the tgstation repository on github, and on most any page of the repo you'll want to hit the ''fork'' button at the top right.<br />
This may take a moment, but what this effectively does is it creates a copy of the code that belongs to you, but is linked directly to the main repository. This means that when a new Pull Request (PR for short) is merged into the main codebase, and is added to the game on live servers, you have a link through the website to easily make the new changes on your local version of the code.<br />
<br />
'''Step 3:'''<br />
Get your Fork URL from github. It should be something like '''https://github.com/'''''<yourgithubusername>'''''/tgstation.git'''. You can also find this by hitting the large green '''Clone''' button on your fork. This URL is what effectively will link your github fork on the website to the code that you're about to download, so keep it on a tab or somewhere where you can pull it up in a moment.<br />
<br />
'''Step 4:'''<br />
Navagate in your window explorer or file browser where you want your github repo to exist on your computer. Then, right clicking from within that file, open your command line. You may also do this with "Git Bash Here" on your right click menu, if you enabled that when installing Git.<br />
<br />
'''Step 5:'''<br />
From your command line prompt, enter '''''git clone <yourforkurlfromstep3.>'''''. This tells git to take the code from that public github fork, and paste it into your designated folder.<br />
<br />
'''Step 6:'''<br />
Next, run '''git init.''' This initializes your workspace. Now your workspace exists, congratulations!<br />
<br />
'''Step 7:'''<br />
Now, run '''git remote add origin <''yourforkurlfromstep3.''>''' This is going to create a source for you to pull your code from called '''''origin'''''.<br />
<br />
'''Step 8:'''<br />
Next, also in command line, enter: '''''cd tgstation.''''' It doesn't have to be tgstation, but whatever your file holding the tgstation repo code should be what you run, even '''cd dinglesparce''' if your file was named dinglesparce, you wildcard you.<br />
<br />
'''Step 9:'''<br />
Then, finally, enter: '''''git remote add upstream https://github.com/tgstation/tgstation.git'''''. This will make sure that the tgstation main repo is assigned to a remote branch, similar to your origin branch, called '''''upstream'''''. <br />
<br />
This should cover everything you need to get started, but now lets talk about actually USING git for something practical.<br />
<br />
{{Important<br />
|Title=Author's note<br />
|Image=Warningsign.png<br />
|Note=<br />
Now that your git is set up, you may want to also download [https://code.visualstudio.com/ Visual Studio Code], as there are plugins and add-ons that make working with byond code and the rest of the codebase significantly easier, but you can avoid that for now if you just want to get familiar with gitbash and the codebase (But #coderbus will ask you to download it at some point anyway).<br />
|Color=#00F<br />
}}<br />
<br />
== Command Reference ==<br />
<br />
{| class="wikitable" style="font-style:italic;"<br />
|- style="font-style:normal; font-weight:bold;"<br />
! style="text-decoration:underline;" | GITBASH COMMAND<br />
! style="font-weight:normal;" | When you want to do something with gitbash, there are several commands you should memorise, or at least have save someplace to make your life easier.<br />
|-<br />
| git status<br />
| style="font-style:normal;" | Tells you where you are, or what issues are potentially occuring with pushing or pulling your files. Use this if you forget what branch you're currently on, or why you can't updated/push your code, as it usually always has some clues.<br />
|-<br />
| git checkout master<br />
| style="font-style:normal;" | Attempt to jump to your master branch, which comes standard with any fork. This will run into issues if you have uncommitted changes that haven't been pushed, or there's otherwise lingering code that might run into issues if you leave your current fork. Side note, Don't make changes on your master branch! Version control is the benefit to using all of this, so that you can make PR-able code changes on your branches, but you can update against your own master to have a clean version of the code for testing/changes.<br />
|-<br />
| git fetch upstream<br />
| style="font-style:normal;" | Will go to the live version of the code, on github, and attempt to update your local master with the new changes that have been merged.<br />
|-<br />
| git reset upstream/master --hard<br />
| style="font-style:normal;" | Force reset your current branch to the state of the live master version of the code. Take note of that --hard tag at the end. This means that it will do this forcefully, and obliterate any potential changes that have been made to your master branch. Remember, keep changes on a fork!<br />
|-<br />
| git push -f<br />
| style="font-style:normal;" | Send your locally completed commits from your branch back to the Github website.<br />
|}<br />
<br />
== Making a code change ==<br />
<br />
If you know how to code in byond, here's how you would take your code changes and push them to the github repo to PR.<br />
<br />
Starting from master (git checkout master), you want to run the command from gitbash '''''git checkout -b <BRANCHNAME>''''' , which will create a new branch on your repo with the BRANCHNAME name you selected (Note, branch names are public once you publish them later). <br />
<br />
Once your branch is created, you are now on that branch, and any code changes you make will be located on that branch. It's here that you would code the changes you are attempting to make. For example, lets say we change a single line of code on a byond file called ''code/modules/freshmemes.dm''. Once the file is saved, gitbash will see that you have created unstaged changes to the freshmemes.dm file. If you ever need to know what's commited or not, ''git status'' is your ally here. <br />
<br />
Next, you'll need to run the gitbash command '''''git add <filepath>''''', with filepath being code/modules/freshmemes.dm again.<br />
<br />
Now that your changes are staged, you need to commit them. Run '''''git commit -m "<words>"'''''. Every commit that's pushed to a PR is labeled in order to work with that excellent version control mentioned earlier, so if you needed to revert your code back to a old commit, it's possible to do so, and well indexed. This would create a commit with the changes to freshmemes.dm, labeled <words>, but please god give your commits a slightly descriptive name, at least.<br />
<br />
Now we're nearly done, all you need to do now is run '''''git push origin'''''. If it's your first time pushing this code to github on that branch, you'll be asked to instead run '''''git push origin --set-upstream <branch'''''>, where <branch> is your current active branch. This is normal and expected. Once that's done, on your fork on the github website, as well as on your local code, your same branch will be hosted. This will enable you to PR your code to the main repo without needing to devolve into a disgusting web-editor. <br />
<br />
= Other Guides =<br />
<br />
Git Bash is preferred when you need help from someone who knows more about Git, because the commands are more powerful and easier to communicate. However, if you want to use a Git GUI to make things easier as a beginner, there are other guides:<br />
<br />
# [[Setting up git/TortoiseGit|TortoiseGit guide]]<br />
# [https://forums.yogstation.net/index.php?threads/release-the-gitkraken-how-to-make-your-first-pull-request.15099/ Yogstation's guide to GitKraken]<br />
# [https://hackmd.io/@ZeWaka/goondev Goonstation's guide to VSCode]<br />
<br />
<br />
{{Contribution guides}}<br />
[[Category:Coding]]</div>Coconutwarrior97https://tgstation13.org/wiki/index.php?title=Roleplay_Rules&diff=39010Roleplay Rules2021-06-19T00:58:24Z<p>Coconutwarrior97: /* What IS/ISNT Murderboning? */</p>
<hr />
<div>{{Reference}}<br />
<br />
=Roleplay Rules=<br />
Made for the roleplay server (manuel). If roleplaying isn't your style, every other server still abides by the standard rules.<br />
<br />
'''Please note that a ban on the low roleplay servers is a ban on the medium roleplay server, and vice versa.'''<br />
<br />
<ol start="1"><br />
<br />
;<li>'''These are extra rules.'''<br />
:The RP rules are an extension to the base [[rules]], not a replacement for. Big difference.</li><br />
<br />
;<li>'''Escalation and roleplay.'''<br />
:Going out of your way to seriously negatively impact or end the round for someone with little to no justification is against the rules. Legitimate conflicts where people get upset do happen; however, these conflicts should escalate properly, and retribution must be proportionate. For example, this means you shouldn’t immediately escalate to murder when someone refuses to leave a certain area or give back something they stole.</li><br />
<ol><br />
:<li>'''Self-defense is allowed to the extent of saving your own life.'''<br />
<br />
:Putting someone into critical condition is considered self-defense only if they attempted to severely harm or kill you. Preemptively disabling someone, responding with disproportionate force, or hitting someone while they are already downed is not self-defense. Fistfights and the like are acceptable, assuming that both players have a reasonable justification as to why the fight started. Assault without any warning is almost always unacceptable in most circumstances.</li></ol></li><br />
<br />
;<li>'''Chain of command and security are important.'''<br />
:The head of your department is your boss and they can fire you; security officers can arrest you for stealing or breaking into places. The preference would be that unless they're doing something unreasonable, such as spacing you for spraying graffiti on the walls, you shouldn't freak out over being punished for doing something that would get you fired or arrested in real life. This also means that if you're in the chain of command, and especially if you're in Security, you're expected to put in some effort and do your job.</li><br />
<br />
;<li>'''Validhunting and security.'''<br />
:If you are not part of the security team (HoS, Sec officer, Warden, or Detective, sorry lawyers) you should not go out of your way to hunt for potential antagonists. You can defend yourself and others from violent antagonists, but you should not act like a vigilante if a security force is present. The exception to this rule is when game modes such as blob or nuke ops appear on the server - you are free to fully engage with these antagonists, after all, they're a pretty massive threat to everyone onboard.</li><br />
<br />
;<li>'''Antagonism, murderboning, and roleplaying as an antagonist. '''<br />
:You're an antag, great! Try your best to play the role to drive the round forward, inserting conflict into the round is important. Your actions should make the game more fun, more exciting and more enjoyable for everyone (Though some people will just lose, and that’s part of the game.). You can treat your objectives as suggestions on what you should attempt to achieve but you are also encouraged to ignore them if you have got a better idea. Certain antagonists are restricted to the kind of death and chaos they can bring to the round, while others are not; refer to the murderboning chart for specifics. You do not have to act in a nefarious or evil way, but you should make an effort to add to the round in some capacity. </li><br />
<br />
;<li>'''Deal with the bad guys in proportion to their crime(s)'''<br />
:When dealing with antagonists deal with them proportionally to their crime(s). Someone who stole the captain's medal shouldn't be immediately lasered to death, but lethal injecting someone who has killed four people is understandable. If an antagonist shows a willingness to engage with you, do your best to reciprocate it, though leniency as to their punishment is still in your court. </li><br />
<br />
;<li>'''Do not spam in either OOC channels or IC channels.'''<br />
:This applies to both typical spam and reading porn or copypastas (like WGW). In the latter case, even one instance of reading it once in-game is against the rules. </li> <br />
<br />
;<li>'''Don’t use OOC information or knowledge that your character would not reasonably be aware of just to give yourself an advantage.'''<br />
:Do not powergame. Powergaming is gearing up or preparing in other ways to face an issue that is not related to your job and is not currently a credible threat. Someone going missing on the station, and then you making a stunprod to wield whenever you go into maint is powergaming. However; knowing there have been murders occurring across the station, and grabbing a stunprod while you go to fix wires in maint is fine. </li><br />
<br />
;<li>'''Play as a coherent, believable character.'''<br />
:Real life realism is not required, and you are encouraged to be a little silly within the context of the SS13 game world. (Clowning around, people spontaneously exploding and creating ridiculously elaborate machinery are all non-serious things but yet a vital part of the game world.) There's a good chance your character still wants to have a job at the end of the day, so you should probably act like it.</li><br />
<br />
;<li>'''Stay in your lane.'''<br />
:Stay in your lane. This mean that you should do the job you signed up for and not try and do other people’s jobs for them. If you need something from another player you should attempt to ask them to get it for you instead of just taking it. If there is no one around to do a job or you get permission to help or grab something it is acceptable to stray from your lane.</li><br />
<br />
;<li>'''The not-so-secret rule of sticky situations and mayhem.'''<br />
:Please be considerate of other players, as their experiences are just as important as your own. '''If you aren’t an antagonist''' and yet you really want to play out a hostage situation, or turn someone into a living cake-cat abomination, or just dick around a little, confirm with the involved and affected players ICly first. If everyone agrees to being subjected to whatever terrible atrocities you have in store, then you’re good to go. Please keep in mind that this rule does not protect you from IC consequences, such as getting arrested by security. If you are going to RP as a rude dude, given that your victims have given you the okay, you still have to own the responsibility that comes with your decision. This means, no, you can’t kill a security officer because they tried to arrest you for murdering the clown, even if the clown agreed to being murdered.</li><br />
</ol><br />
<br />
= Security Policy & Precedents =<br />
#Security and Punishments: '''When dealing with the crew and antagonists, make sure their punishments are in proportion to their crime(s).''' Minor crimes such as departmental break-ins, stolen equipment should be met with short, but increasing sentences depending on recurring visits by the apprehended. Stealing critical station equipment and items such as the hand teleporter, Chief Engineer's hardsuit, or AI upload boards are more severe crimes and should be met with longer prison times, or potentially permabrigging if the crime is deemed severe enough. Murder and Major Sabotage rank amongst the most severe of crimes and can generally be met with permanent imprisonment or death, though leniency can still be offered. These are all general guidelines, and the particular context of a situation can vary greatly, so you are given some leeway as to how harsh or lenient you can be. You should also make an effort, if the situation permits, to contact a superior as to their thoughts when a situation arises in which a prisoner may be executed or permanently imprisoned.<br />
#Rule 3 and Security: The chain of command within your department is roughly the same as the regular servers, HoS -->Warden-->Officers/Detective. You are expected to follow the orders of your superiors, especially when determining the punishment of those you apprehend. When determining severe punishments such as perma, and execution, make an effort to contact a superior if the situation permits it. You are allowed to disobey a superior's order but make sure you have a very good reason to do so, as complete disregard for the chain of command is not tolerated.<br />
<br />
= Precedents & exceptions: Examples and exceptions to the main rules. =<br />
<br />
===== Rule 5 Precedents. =====<br />
# In general, make an effort to roleplay as the antagonist role you've been assigned. If you want to break with what is expected of your role then you can but it should make sense for your character to do this and should create some form of conflict. A traitor immediately outing themselves to security and acting as a regular crewmember for the rest of the round is boring and is a waste of the role. <br />
However one who pretends to do so in order to get security gear, falsely imprison their target, and kill them while they are isolated in prison contributes to the round.<br />
<br />
= What IS/ISNT Murderboning? = <br />
Murderboning refers to killing typically large amounts of the station’s population without regard and/or in direct violation of one’s objectives. If you killed someone and you cannot explain why without going into deep hypotheticals such as "they could find the body if they happened to walk across the station to the opposite corner of the map", or “because I can (as antag)”, you are very likely falling into the murderboning category. '''Killing anyone without justification is considered murderboning.'''<br />
<br />
This is different than killing individuals who simply aren’t listed in your objective. Actions that would NOT be considered murderboning include:<br />
<br />
•Antagonists are subject to relaxed escalation rules, they still cannot kill randomly, but slights against them can be met with lethal force. Such as people shoving them repeatedly, stealing from them or going out of their way to greatly insult them.<br />
<br />
• Self-defense. Someone actively trying to make it difficult for you to complete your objectives is fine to eliminate in pursuit of completing your objective. This would include witnesses.<br />
<br />
• Collateral. If you for instance bomb your target, it is not considered murderboning if other individuals die in the explosion. This can include self-defense situations where individuals dying from a result of being in a crowd after you would also not be considered murderbone.<br />
<br />
• Directly benefits the pursuit of your objective(s). An individual carrying an item you have to steal or killing someone to get closer to your mark (IE a doctor whose patient just happens to be your target) would fall into this category.<br />
<br />
Setting up situations where you can evade these restrictions (IE placing a body in an open location, not making an honest attempt to hide it, then killing individuals who “stumble” upon it) or otherwise maximizing the kill count without justification is also considered murderboning.<br />
<br />
In short, you should be able to very quickly and easily explain why an individual was killed.<br />
<br />
Do note that as an antagonist, your job ideally is to create an interesting story with the objectives,freedoms, and abilities as the framework to complete this task. This means 1) permission to kill is NOT the same as obligation to kill. Feel free to approach a situation as non-lethal as you’d like even if you would be okayed by the administration to kill. 2) Feel free to ask an admin to change your objectives or for permission to murderbone in the pursuit of running an interesting gimmick on a non-murderboning role. They might even be willing to make it easier to run! <br />
<br />
<br />
{| class="wikitable"<br />
|+Is murderbone allowed with this role?<br />
This part covers the specifics on which roles can and cannot murderbone, as well as any grey areas.<br />
|-<br />
|'''Antagonist'''<br />
|'''Is murderboning allowed?'''<br />
|-<br />
|[[Traitor]]/Blood Brother<br />
|No.<br />
|-<br />
|[[Changeling]]<br />
|No.<br />
|-<br />
|[[Malfunctioning AI]]<br />
|Yes, however it should only happen once you go DELTA. <br />
|-<br />
|[[Nuclear Operative]]<br />
|Yes.<br />
|-<br />
|[[Wizard]]<br />
|Yes.<br />
|-<br />
|Blood Cult/[[Revolutionary]]<br />
|In general no, conversion should take priority, however if the situation is dire you are allowed to kill as many as required to accomplish your goals.<br />
|-<br />
|Ashwalker<br />
|Yes, however the nest should remain defended.<br />
|-<br />
|[[Families]]<br />
|No.<br />
|-<br />
|[[Revenant]]<br />
|Yes.<br />
|-<br />
|[[Blob]]<br />
|Yes.<br />
|-<br />
|[[Abductor]]<br />
|No.<br />
|-<br />
|[[Space Ninja]]<br />
|No.<br />
|-<br />
|[[Xenomorph]]<br />
|Yes.<br />
|-<br />
|[[Pirate]]<br />
|No.<br />
|-<br />
|[[Nightmare]]<br />
|Yes.<br />
|-<br />
|[[Obsessed]]<br />
|No.<br />
|-<br />
|[[Heretic]]<br />
|Yes, however it should only occur after ascension.<br />
|-<br />
|[[Lavaland Elite]]<br />
|Yes.<br />
|}</div>Coconutwarrior97https://tgstation13.org/wiki/index.php?title=Roleplay_Rules&diff=39009Roleplay Rules2021-06-19T00:57:49Z<p>Coconutwarrior97: /* What IS/ISNT Murderboning? */ Added lavaland elite.</p>
<hr />
<div>{{Reference}}<br />
<br />
=Roleplay Rules=<br />
Made for the roleplay server (manuel). If roleplaying isn't your style, every other server still abides by the standard rules.<br />
<br />
'''Please note that a ban on the low roleplay servers is a ban on the medium roleplay server, and vice versa.'''<br />
<br />
<ol start="1"><br />
<br />
;<li>'''These are extra rules.'''<br />
:The RP rules are an extension to the base [[rules]], not a replacement for. Big difference.</li><br />
<br />
;<li>'''Escalation and roleplay.'''<br />
:Going out of your way to seriously negatively impact or end the round for someone with little to no justification is against the rules. Legitimate conflicts where people get upset do happen; however, these conflicts should escalate properly, and retribution must be proportionate. For example, this means you shouldn’t immediately escalate to murder when someone refuses to leave a certain area or give back something they stole.</li><br />
<ol><br />
:<li>'''Self-defense is allowed to the extent of saving your own life.'''<br />
<br />
:Putting someone into critical condition is considered self-defense only if they attempted to severely harm or kill you. Preemptively disabling someone, responding with disproportionate force, or hitting someone while they are already downed is not self-defense. Fistfights and the like are acceptable, assuming that both players have a reasonable justification as to why the fight started. Assault without any warning is almost always unacceptable in most circumstances.</li></ol></li><br />
<br />
;<li>'''Chain of command and security are important.'''<br />
:The head of your department is your boss and they can fire you; security officers can arrest you for stealing or breaking into places. The preference would be that unless they're doing something unreasonable, such as spacing you for spraying graffiti on the walls, you shouldn't freak out over being punished for doing something that would get you fired or arrested in real life. This also means that if you're in the chain of command, and especially if you're in Security, you're expected to put in some effort and do your job.</li><br />
<br />
;<li>'''Validhunting and security.'''<br />
:If you are not part of the security team (HoS, Sec officer, Warden, or Detective, sorry lawyers) you should not go out of your way to hunt for potential antagonists. You can defend yourself and others from violent antagonists, but you should not act like a vigilante if a security force is present. The exception to this rule is when game modes such as blob or nuke ops appear on the server - you are free to fully engage with these antagonists, after all, they're a pretty massive threat to everyone onboard.</li><br />
<br />
;<li>'''Antagonism, murderboning, and roleplaying as an antagonist. '''<br />
:You're an antag, great! Try your best to play the role to drive the round forward, inserting conflict into the round is important. Your actions should make the game more fun, more exciting and more enjoyable for everyone (Though some people will just lose, and that’s part of the game.). You can treat your objectives as suggestions on what you should attempt to achieve but you are also encouraged to ignore them if you have got a better idea. Certain antagonists are restricted to the kind of death and chaos they can bring to the round, while others are not; refer to the murderboning chart for specifics. You do not have to act in a nefarious or evil way, but you should make an effort to add to the round in some capacity. </li><br />
<br />
;<li>'''Deal with the bad guys in proportion to their crime(s)'''<br />
:When dealing with antagonists deal with them proportionally to their crime(s). Someone who stole the captain's medal shouldn't be immediately lasered to death, but lethal injecting someone who has killed four people is understandable. If an antagonist shows a willingness to engage with you, do your best to reciprocate it, though leniency as to their punishment is still in your court. </li><br />
<br />
;<li>'''Do not spam in either OOC channels or IC channels.'''<br />
:This applies to both typical spam and reading porn or copypastas (like WGW). In the latter case, even one instance of reading it once in-game is against the rules. </li> <br />
<br />
;<li>'''Don’t use OOC information or knowledge that your character would not reasonably be aware of just to give yourself an advantage.'''<br />
:Do not powergame. Powergaming is gearing up or preparing in other ways to face an issue that is not related to your job and is not currently a credible threat. Someone going missing on the station, and then you making a stunprod to wield whenever you go into maint is powergaming. However; knowing there have been murders occurring across the station, and grabbing a stunprod while you go to fix wires in maint is fine. </li><br />
<br />
;<li>'''Play as a coherent, believable character.'''<br />
:Real life realism is not required, and you are encouraged to be a little silly within the context of the SS13 game world. (Clowning around, people spontaneously exploding and creating ridiculously elaborate machinery are all non-serious things but yet a vital part of the game world.) There's a good chance your character still wants to have a job at the end of the day, so you should probably act like it.</li><br />
<br />
;<li>'''Stay in your lane.'''<br />
:Stay in your lane. This mean that you should do the job you signed up for and not try and do other people’s jobs for them. If you need something from another player you should attempt to ask them to get it for you instead of just taking it. If there is no one around to do a job or you get permission to help or grab something it is acceptable to stray from your lane.</li><br />
<br />
;<li>'''The not-so-secret rule of sticky situations and mayhem.'''<br />
:Please be considerate of other players, as their experiences are just as important as your own. '''If you aren’t an antagonist''' and yet you really want to play out a hostage situation, or turn someone into a living cake-cat abomination, or just dick around a little, confirm with the involved and affected players ICly first. If everyone agrees to being subjected to whatever terrible atrocities you have in store, then you’re good to go. Please keep in mind that this rule does not protect you from IC consequences, such as getting arrested by security. If you are going to RP as a rude dude, given that your victims have given you the okay, you still have to own the responsibility that comes with your decision. This means, no, you can’t kill a security officer because they tried to arrest you for murdering the clown, even if the clown agreed to being murdered.</li><br />
</ol><br />
<br />
= Security Policy & Precedents =<br />
#Security and Punishments: '''When dealing with the crew and antagonists, make sure their punishments are in proportion to their crime(s).''' Minor crimes such as departmental break-ins, stolen equipment should be met with short, but increasing sentences depending on recurring visits by the apprehended. Stealing critical station equipment and items such as the hand teleporter, Chief Engineer's hardsuit, or AI upload boards are more severe crimes and should be met with longer prison times, or potentially permabrigging if the crime is deemed severe enough. Murder and Major Sabotage rank amongst the most severe of crimes and can generally be met with permanent imprisonment or death, though leniency can still be offered. These are all general guidelines, and the particular context of a situation can vary greatly, so you are given some leeway as to how harsh or lenient you can be. You should also make an effort, if the situation permits, to contact a superior as to their thoughts when a situation arises in which a prisoner may be executed or permanently imprisoned.<br />
#Rule 3 and Security: The chain of command within your department is roughly the same as the regular servers, HoS -->Warden-->Officers/Detective. You are expected to follow the orders of your superiors, especially when determining the punishment of those you apprehend. When determining severe punishments such as perma, and execution, make an effort to contact a superior if the situation permits it. You are allowed to disobey a superior's order but make sure you have a very good reason to do so, as complete disregard for the chain of command is not tolerated.<br />
<br />
= Precedents & exceptions: Examples and exceptions to the main rules. =<br />
<br />
===== Rule 5 Precedents. =====<br />
# In general, make an effort to roleplay as the antagonist role you've been assigned. If you want to break with what is expected of your role then you can but it should make sense for your character to do this and should create some form of conflict. A traitor immediately outing themselves to security and acting as a regular crewmember for the rest of the round is boring and is a waste of the role. <br />
However one who pretends to do so in order to get security gear, falsely imprison their target, and kill them while they are isolated in prison contributes to the round.<br />
<br />
= What IS/ISNT Murderboning? = <br />
Murderboning refers to killing typically large amounts of the station’s population without regard and/or in direct violation of one’s objectives. If you killed someone and you cannot explain why without going into deep hypotheticals such as "they could find the body if they happened to walk across the station to the opposite corner of the map", or “because I can (as antag)”, you are very likely falling into the murderboning category. '''Killing anyone without justification is considered murderboning.'''<br />
<br />
This is different than killing individuals who simply aren’t listed in your objective. Actions that would NOT be considered murderboning include:<br />
<br />
•Antagonists are subject to relaxed escalation rules, they still cannot kill randomly, but slights against them can be met with lethal force. Such as people shoving them repeatedly, stealing from them or going out of their way to greatly insult them.<br />
<br />
• Self-defense. Someone actively trying to make it difficult for you to complete your objectives is fine to eliminate in pursuit of completing your objective. This would include witnesses.<br />
<br />
• Collateral. If you for instance bomb your target, it is not considered murderboning if other individuals die in the explosion. This can include self-defense situations where individuals dying from a result of being in a crowd after you would also not be considered murderbone.<br />
<br />
• Directly benefits the pursuit of your objective(s). An individual carrying an item you have to steal or killing someone to get closer to your mark (IE a doctor whose patient just happens to be your target) would fall into this category.<br />
<br />
Setting up situations where you can evade these restrictions (IE placing a body in an open location, not making an honest attempt to hide it, then killing individuals who “stumble” upon it) or otherwise maximizing the kill count without justification is also considered murderboning.<br />
<br />
In short, you should be able to very quickly and easily explain why an individual was killed.<br />
<br />
Do note that as an antagonist, your job ideally is to create an interesting story with the objectives,freedoms, and abilities as the framework to complete this task. This means 1) permission to kill is NOT the same as obligation to kill. Feel free to approach a situation as non-lethal as you’d like even if you would be okayed by the administration to kill. 2) Feel free to ask an admin to change your objectives or for permission to murderbone in the pursuit of running an interesting gimmick on a non-murderboning role. They might even be willing to make it easier to run! <br />
<br />
<br />
{| class="wikitable"<br />
|+Is murderbone allowed with this role?<br />
This part covers the specifics on which roles can and cannot murderbone, as well as any grey areas.<br />
|-<br />
|'''Antagonist'''<br />
|'''Is murderboning allowed?'''<br />
|-<br />
|[[Traitor]]/Blood Brother<br />
|No.<br />
|-<br />
|[[Changeling]]<br />
|No.<br />
|-<br />
|[[Malfunctioning AI]]<br />
|Yes, however it should only happen once you go DELTA. <br />
|-<br />
|[[Nuclear Operative]]<br />
|Yes.<br />
|-<br />
|[[Wizard]]<br />
|Yes.<br />
|-<br />
|Blood Cult/[[Revolutionary]]<br />
|In general no, conversion should take priority, however if the situation is dire you are allowed to kill as many as required to accomplish your goals.<br />
|-<br />
|Ashwalker<br />
|Yes, however the nest should remain defended.<br />
|-<br />
|[[Families]]<br />
|No.<br />
|-<br />
|[[Revenant]]<br />
|Yes.<br />
|-<br />
|[[Blob]]<br />
|Yes.<br />
|-<br />
|[[Abductor]]<br />
|No.<br />
|-<br />
|[[Space Ninja]]<br />
|No.<br />
|-<br />
|[[Xenomorph]]<br />
|Yes.<br />
|-<br />
|[[Pirate]]<br />
|No.<br />
|-<br />
|[[Nightmare]]<br />
|Yes.<br />
|-<br />
|[[Obsessed]]<br />
|No.<br />
|-<br />
|[[Heretic]]<br />
|Yes, however it should only occur after ascension.<br />
|[[Lavaland Elite]]<br />
|Yes.<br />
|}</div>Coconutwarrior97https://tgstation13.org/wiki/index.php?title=Headmin_Rulings&diff=39008Headmin Rulings2021-06-19T00:52:34Z<p>Coconutwarrior97: Removed drone rulings that are no longer relevant.</p>
<hr />
<div>{{Reference}}<br />
<br />
This is a compilation of headmin rulings on various policy questions asked by players. This page does not replace the [[rules]] and whenever possible the rules should be referred to instead of this page. The rulings listed here can be referenced in ban appeals and admin complaints. <br />
<br />
''Please note: Some of these questions are for very niche/specific situations. Some of them cannot be applied the same way to every situation.''<br />
<br />
== General Rulings ==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
|'''Adminshopping'''<br />
| Admin shopping is defined as going to different admins until you get a favorable ruling. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13173#p341313 It's highly frowned upon, don't do it.]<br />
|Feemjmeem/Agreed with by other headmins<br />
|-<br />
|'''Admin intervention without anyone ahelping'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13357#p346522 It's allowed.]<br />
|Ausops<br />
|-<br />
|'''Killing nonhostile admin spawned entities'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13158#p340869 Against the rules, don't do it.]<br />
|PKPenguin321<br />
|-<br />
|'''Are spiders bound to the mother?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12895#p335656 Unless there's a message saying you are, the answer is no.]<br />
|Armhulenn<br />
|-<br />
|'''Using OOC to promote yourself for headmin elections'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12837#p333709 One or two lines of text is fine, spamming is not.]<br />
|PKPenguin321<br />
|-<br />
|'''Deathmatch if round-end is bugged'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12708#p330640 If the round fails to restart, but the end round text plays, then everyone is free to act as per solo antagonists unless otherwise told by an admin.]<br />
|MrStonedOne<br />
|-<br />
|'''Weapons of Mass Destruction to counter antagonists'''<br />
|An example of this is suicide bombing a wizard or BoH bombing the cult base. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12662#p329751 If use of the weapon does not win the round for your side immediately after, then it is grief and will be treated as such by admins.]<br />
|Armhulenn<br />
|-<br />
|'''Conflict between team antagonists'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12517#p326955 If two people are on the same team and have an argument, it must follow escalation rules/rule 1. It cannot be detrimental to your team.]<br />
|PKPenguin321/Ausops<br />
|-<br />
|'''Lynching for erotica on comms'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12516#p327160 Lynching for reading smut, WGW, and spamming, especially on comms, is always okay. It also makes the reader nonhuman in silicon eyes.]<br />
|PKPenguin321<br />
|-<br />
|'''Roundstart suicide'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3536#p85722 Don't do it as an important role, and if it happens too often, you can be banned.]<br />
|KorPhaeron<br />
|-<br />
|'''Naming Policy'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12374 Click here for the policy. Generally enforced at admin discretion.]<br />
|Ausops<br />
|-<br />
|'''Naming Policy - Updated '''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=40&t=20848 Click here for the policy. Generally enforced at admin discretion.]<br />
|Nervere<br />
|-<br />
|'''Overthrowing [[security]]/mutinies'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12230#p319376 Any situation where you can overthrow the security force in, they'll probably already be banned. It's okay if you have sufficient IC reason.]<br />
|KorPhaeron<br />
|-<br />
|'''Forcing team antags to betray their team'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12004#p314848 Can't do it.]<br />
|Ausops<br />
|-<br />
|'''Buying terrible shuttles as [[captain]]'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11930#p313973 Allowed, but the crew is also allowed to mutiny/lynch the captain.]<br />
|KorPhaeron/PKPenguin321<br />
|-<br />
|'''Playing under the influence'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11882#p312161 Being drunk is not an excuse for grief/other banworthy things.]<br />
|Ausops/PKPenguin321<br />
|- style="background: #ffc8ca" | <br />
|'''Hunting the nuclear operative shuttle'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=552510#p552510 <del>Do not attack the nuclear operative shuttle unless you follow an operative there or are led there by the pinpointer.</del> Ruling struck down due to changes to the nuclear operative shuttle. ]<br />
|Arianya<br />
|-<br />
|'''Suiciding at round start as a [[Wizard]] to end the round'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=449907#p449907 Any instances of wizards killing themselves roundstart will be met with a permanent jobban from the role.]<br />
|Nervere<br />
|-<br />
|'''Fake [[Revolution|Revolutions]]'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=474528#p474528 Faking a revolution always causes grief, without fail. If someone is pretending to be a revolutionary, feel free to murder them. If I find someone faking a revolution as a non-antag, they can prepare to catch a rule 1 ban for being a griefing shitter.]<br />
|Nervere<br />
|-<br />
|'''Antag Rolling'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=7&t=23210#p503140 If you're antag rolling consistently, AKA only seeing if you get antag or not, then leaving the round in one way or another when you don't, you are breaking the rules.]<br />
|Hulkamania<br />
|-<br />
|'''Early Launching'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=510237#p510237 This is already enforced, unless there's no one around, or they haven't noticed. We encourage you to ahelp it if you see it, because yes, it's extremely in bad faith to early launch because unga my antag roll faster.]<br />
|Wubli<br />
|-<br />
|'''Streaming'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=22335&p=490439#p490439 We've talked it over and we've decided that we will be disallowing streaming in its entirety from our server. It creates too many administrative headaches and potential for abuse to be allowed, while providing little benefit in return. If we add special restrictions and rules to streaming we'd need admins to check in and make sure those restrictions are being followed (such as a delay) when they're already busy trying to administrate on the server in the first place. The exception to all of this is that during certain special events such as the charity toolbox event or the balls we may lift this restriction.]<br />
|Hulkamania<br />
|-<br />
|'''Using any language other than English in-game'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=34&t=26061#p551359 While we warmly welcome and eagerly invite players from all around the world to participate in the /tg/ community, we require everyone to communicate exclusively in English when playing on our servers. This restriction applies to both IC and OOC methods of communication.]<br />
|Phuzzylodgik<br />
|-<br />
|'''[[Prisoner]] Policies'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=553343#p553343 Prisoners are not antagonists. Attempting to break out is something they can do, but should not be an every round thing. When breaking out they are free to disable or restrain security but should not murder them. However, if security responds with lethal force, such as lethal shotgun rounds, they can murder in the spirit of preserving their own life. If a prisoner is caught after an attempted breakout, they've opened themselves up to any form of forced experimentation]<br />
|Coconutwarrior97<br />
|-<br />
|'''Curse of Madness'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=26505 Meant to be taken as fluff, not a command.]<br />
|Coconutwarrior97<br />
|-<br />
|'''[[Supermatter]] suicide'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=567006#p567006 Suicide into an SM that is not set up, or that results in a delam is bannable. If you suicide into it, and it continues operations as normal without harmful side effects there is no issue.]<br />
|Coconutwarrior97<br />
|-<br />
|'''Blood Contracts'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=26992 Shouldn't be used by non-antags to kill at random.]<br />
|Coconutwarrior97<br />
|-<br />
|'''Macros'''<br />
|https://tgstation13.org/phpBB/viewtopic.php?p=579563#p579563 Do not use them to gain an IC advantage over other players. Other macros are allowed (i.e. killing yourself in Orion Trail), but are context-dependent.]<br />
|Coconutwarrior97<br />
|-<br />
|'''Using 10-codes'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=27817&p=579902#p579902 The use of short-hand codes for communication in any department, specifically 10-10 codes, are not allowed. Our servers are English only which makes this style of codified speak subversive and makes the applicable channels too unfriendly to new or fair-weather players.]<br />
|Domitius<br />
|-<br />
|}<br />
<br />
==Antagonist Rulings==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
| '''Vampire Policy'''<br />
| [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13603 Vampires are not antagonists just by being a vampire.]<br />
|KorPhaeron<br />
|-<br />
|'''Are miners using the gluttony syringe antags?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8547#p226268 Yes, they can act as a morph.]<br />
|KorPhaeron<br />
|-<br />
|'''Solo antagonists and metagrudging'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12812#p332994 Solo antagonists can metagrudge as long as they are not rolling for it specifically to do so, and killing someone who killed you in a previous life as a ghost role antag is bad.]<br />
|Ausops<br />
|-<br />
|'''Trying to get converted to team antags'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12363#p322876 It's bannable, don't do it.]<br />
|PKPenguin321<br />
|-<br />
|'''[[Families]] Betrayal/Grief'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=25984 If you choose to betray your family, the actual betrayal can only happen once you've joined another family. This avoids the issue of having team antags killing each other and justifying it as betrayal. Families are expected to operate similarly to revs in regards to the more widespread damage they cause, so blowing up the SM for no reason is likely not going to be alright because it could kill some of your own family members or interfere with their work, if however you bomb a rival family's headquarters that is probably alright.]<br />
|Coconutwarrior97<br />
|-<br />
|'''Wand of Polymorph and Antag Status'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=515200#p515200 Polymorphing yourself, or being willingly polymorphed, does not grant antag status. You are only an antagonist if you are unwillingly polymorphed]. (This is a topic that has come up many times but never actually be codified)<br />
|MortoSasye<br />
|-<br />
|'''Obsessed Antag Status'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=27316 Obsessed are not full antags and should generally stick to their objectives.]<br />
|Coconutwarrior97<br />
|-<br />
|'''Abductors and Mindcontrolling'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=28039 Abductor brainwashing cannot be used for murderbone. ]<br />
|Coconutwarrior97<br />
|-<br />
|'''Dynamic: Solo Antags willingly joining Team Antags'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=27874 Solo antagonists are restricted from willingly joining Team Antags<br />
|}<br />
<br />
==Escalation Rulings==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
|'''IC Torture'''<br />
| [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13392#p347353 Don't complain if you get retaliated against for it.]<br />
|KorPhaeron<br />
|-<br />
|'''Map-Spawned Ghost Roles'''<br />
|Such as roles spawned from ruins, including ash walkers, free golems, ancient station crew, etc. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12511 Escalation is massively relaxed with them. They must follow their roleplay guidelines found in the flavour text.]<br />
|KorPhaeron/PKPenguin321<br />
|-<br />
|'''Are miners turned into a lesser ash drake allowed to defend themselves?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8547#p226265 Yes, however, they are not antags by default.]<br />
|KorPhaeron<br />
|-<br />
|'''Talking [[Mime|mimes]]'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=41&t=19699#p441114 Talking mimes are subject to punishment by the crew, excluding gibbing/spacing of their corpse.]<br />
|Arianya<br />
|-<br />
|'''Make Shoe-less [[Clown|Clowns]] Valid'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=508912#p508912 Shoeless clowns have been specifically encouraged via code changes to allow them to wear appropriate clothing for dress up shenanigans. No longer do they have a negative moodlet for being without their shoes. A clown is supposed to dress up to their hearts content, limiting that by making them valid without the shoes is rather punishing.]<br />
|Hulkamania<br />
|-<br />
|'''Demotion metaprotections'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=26095 You can't do anything to resist a valid demotion that you couldn't do to resist a valid arrest. ]<br />
|Jimmius<br />
|}<br />
==Rule 1 Related Rulings==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|'''Mass identity duplication'''<br />
|Changing many people into one person via genetics/other methods as a nonantagonist. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13357#p346522 It can happen every once in a while, just don't do it every single round.]<br />
|Armhulenn<br />
|-<br />
|'''Deleting security records as a nonantag'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12649#p329567 Don't do it every round. Don't use a sec/head position to do it. Don't use it to metagrudge.]<br />
|Ausops<br />
|-<br />
|'''Validity when killing pets'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=14718#p369897 If you perform an action which has zero benefit to you other than making others upset (like killing Ian) I will ban you if you adminhelp when someone kills you.]<br />
|KorPhaeron<br />
|-<br />
|'''Cutting down christmas trees/general asshole behavior for no reason'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=7&t=20942#p464904 If you perform an action which has zero benefit to you other than making others upset (like chopping down the Christmas trees while they’re enabled) I will ban you if you adminhelp when someone kills you.]<br />
|Nervere<br />
|}<br />
<br />
==Security Rulings==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
|'''Organizing mass grief as security or a head'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13223&start=200#p348261 Do not organize mass grief when you are in control of the security force.] For context: The original question was when it was okay to remove cat ears or tails. Click the link to read the full ruling on that subject.<br />
|KorPhaeron<br />
|-<br />
|'''Bribes as security'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11889#p312277 You can assist antags with sufficient IC reasoning, but you can't do antagonist things yourself.]<br />
|Ausops<br />
|-<br />
|'''Arresting nonantagonists on station vs team antagonist game modes'''<br />
|By station vs team antagonist game modes, the author of the thread meant nuke ops, blob, wizard, malf, etc. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1105#p22168 Security is still allowed to arrest nonantagonists for crimes on these game modes. That's part of their job.]<br />
|Ikkarus<br />
|-<br />
|'''Planting/forging evidence as security'''<br />
|No official ruling was given. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1257 If you do it and it causes someone to get wrongfully punished, it's on you.]<br />
|BeeSting12<br />
|-<br />
|'''Fortifying security roundstart'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1337#p26622 Barriers roundstart are not allowed, flashers are allowed, giving out guns/armor roundstart is allowed.]<br />
|HornyGranny<br />
|-<br />
|'''Gulagging should not be equivalent to a regular brig sentence.'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=510239#p510239 We have agreed that gulagging is fine as it is, and anything you can complain about is probably an issue with them as a security player rather than something we can act on. You are free to ahelp if you think the punishment is harsher than it should be, but it's difficult to pinpoint whether or not it's fair without an actual case, which should probably be handled by admins in-game instead of policy.]<br />
|Wubli<br />
|}<br />
<br />
== IC/OOC Related Rulings ==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
|'''Referencing the gamemode ICly'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12077#p316576 It's OOC in IC if you say something similar to "It's revs" but it's okay if you say "There is a revolution." Basically make it sound like you're not referencing the fact that you're in a round.]<br />
|PKPenguin321<br />
|-<br />
|'''Pile on ick ock'''<br />
|Pile on ick ock is defined as a bunch of people teasing someone for IC in OOCing. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13113#p340427 It's okay until it crosses the line into being spam. Admins can mute OOC/individual players if it gets to that point.]<br />
|Ausops<br />
|-<br />
|'''IC reactions to OOC in IC'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13210#p342289 It's okay as long as you're not crossing the line into OOC in IC.]<br />
|Ausops<br />
|}<br />
<br />
== Silicon and Drone Related Rulings ==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
|'''Do wizards mindswapped into a silicon have to follow laws?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1004#p20335 Yes, they do. If you have laws then you must follow them unless you have a law zero.] (When in doubt, adminhelp it.)<br />
|Ikarrus<br />
|-<br />
|'''Do silicons count as a being under drone laws?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1468#p29681 Yes, treat them as any other crew member.] <br />
|QuartzCrystal<br />
|-<br />
|'''Can you order force-borged cyborgs to pick a certain module?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1628#p34881 Yes.]<br />
|Scaredy/An0n3<br />
|-<br />
|'''Detonating cyborgs with little reason/alternatives'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2233#p49924 Don't do it.]<br />
|Ikarrus<br />
|-<br />
|'''Security Cyborg Policies'''<br />
|Just a few random questions related to security cyborgs. If a cyborg is acting as security/releasing prisoners then this is probably relevant as well. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2032&start=100#p46292 Link to answers.]<br />
|Pandarsenic<br />
|-<br />
|'''Silicons and harm in situations where you can't tell if they're being harmed or not.'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2677 Use common sense to decide if harm is going on.]<br />
|-<br />
|'''AIs asking for law changes'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3793#p93653 An Asimov silicon cannot ask their laws to be changed.]<br />
|HotelBravoLima<br />
|-<br />
|'''Drone Policy Guidelines'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3662 Guide to drone policy.]<br />
|Stickymayhem<br />
|-<br />
|'''Are augmented humans still human?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3230#p77761 Yes, they are.] There's a helpful chart in silicon policy to help explain this, reference that and adminhelp if there's still a question.<br />
|Scones<br />
|-<br />
|'''Drones and atmospherics'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4719#p120210 Improving atmos is okay. Cutting pipes/turning off plasma is not okay. Fighting the symptoms of plasma in the distro is fine though.]<br />
|Shadowlight213<br />
|-<br />
|'''Spacing brains, MMIs, and intellicards'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4634#p117723 You can always do it as an antagonist, you should have a very good reason as a nonantagonist.]<br />
|Dorsidwarf/Ausops<br />
|-<br />
|'''Cyborgs alerting the crew they're about to be emagged'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4309 You can tell the crew you are about to be emagged, but once you have traitor laws, you must follow them.]<br />
|-<br />
|'''AIs shutting security down because of law one (discussion)'''<br />
|This is already covered in silicon policy. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=5551 Here's the discussion thread on it.]<br />
|-<br />
|'''Is mindswap considered harm?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=5180#p133969 No, but if an Asimov silicon has mindswap and is ordered not to use it by a human, it can't use it.] This is kind of an edge case.<br />
|Jordie0608<br />
|-<br />
|'''Holoparasites and Asimov'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4872 Holoparasites aren't human- a cyborg can attack the holoparasite but not the human. If the parasite recalls and the human is in critical, the borg must give him medical attention.]<br />
|KorPhaeron and Shadowlight213<br />
|-<br />
|'''Is slipping human harm?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4852#p123557 Only if the object they're holding falls on them and causes brute damage.] <br />
|Ausops<br />
|-<br />
|'''Silicons and Fight Clubs'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6285#p164852 It's considered self harm if they're willingly fighting. Silicons shouldn't interfere if it's self harm. If they're being forced to fight, it's human harm and silicons should intervene.]<br />
|Thunder12345/Agreed with by headmins<br />
|-<br />
|'''Roboticists making unslaved borgs for no reason'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=5864 Link to relevant thread.] The discussion derailed into code discussion but the ruling is that roboticists cannot make unslaved borgs for no reason.<br />
|-<br />
|'''Asimov and gang dominators'''<br />
|This can probably be applied to other nonharmful antagonist objectives. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6049#p157857 If a human orders you not to destroy it, don't destroy it. Other than that, Asimov does not forbid you from destroying it.]<br />
|Ausops<br />
|-<br />
|'''Drones and permabrig'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8245 You can go in to fix damage.] You might still get dronebanned if you let people out, it will likely be handled case-by-case.<br />
|-<br />
|'''Asimov and Corpses'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=7693#p207627 Corpses aren't human. You can't space them for no reason though.]<br />
|Shaps/Lzimann<br />
|-<br />
|'''Do caks remember past lives?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=9223#p243589 Yes.] Not really silicon policy but it's related to MMIs/borging. <br />
|KorPhaeron<br />
|-<br />
|'''Calling silicons rogue for little/no reason'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8973#p237792 Against the rules, don't do it.]<br />
|TehSteveo/KorPhaeron<br />
|-<br />
|'''AI suiciding to prevent subversion'''<br />
|Context: <del>If an AI knows it will be subverted and cause human harm, can it suicide? Example, clock cultists breaking into core, desword traitor in upload about to subvert, etc. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8376#p221790 It's allowed.] He says it should be bannable not to, but you won't get banned for not doing so, it's up to the player.</del> [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=27143 You're free to depower yourself as an AI to put the subverter/traitor on a timer but you shouldn't use the OOC verb to suicide.]<br />
|KorPhaeron<br />
|-<br />
|'''Asking to be deconstructed and then outing person who emagged you as an emagged borg'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11561#p304378 Don't do it.]<br />
|PKPenguin321<br />
|-<br />
|'''Silicons and Prisoners'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=10719#p292504 If a nonharmful prisoner asks to be released, it can be released. If a harmful one asks to be released, don't release him unless security is harming him. In all cases release prisoners being harmed by security. (assuming all prisoners are human and you are asimov)]<br />
|PKPenguin321<br />
|-<br />
|'''Letting people in to upload laws'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=10691#p280627 If the person has a right to be there, such as captain/RD, then you must let them in unless they've harmed people in the past or have announced intentions to upload harmful laws.]<br />
|Armhulenn<br />
|-<br />
|'''Are drones valid?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12992#p337183 Only if they do something to annoy you. Mass killing drones for no reason is not okay.]<br />
|KorPhaeron<br />
|-<br />
|'''Drones building autocloners'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12879#p334934 Fine unless done to interfere with other players.]<br />
|Ausops<br />
|-<br />
|'''Drones and Powersinks'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12790#p332497 Drones cannot destroy powersinks under the same logic of them not being able to defuse bombs or stop plasma floods.]<br />
|Ausops<br />
|-<br />
|'''Laws ordering silicons to kill themselves'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12280#p320537 Whether silicons have to follow it depends on wording of law. You must have a good reason as a nonantagonist and you're free to do it as an antagonist.]<br />
|Ausops<br />
|-<br />
|'''Silicons using leet speak'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=489956#p489956 Silicons are not allowed to leet speak (e.g. l33t sp34k), but typing in a 'glitchy' manner is allowed on roleplay grounds]<br />
|Hulkamania<br />
|-<br />
|'''Is chaplain with dark blessing human?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=508910#p508910 Chaplain with a dark blade is human. It's a fancy arm add on. We don't make people silicon for having augments, even full ones.]<br />
|Hulkamania<br />
|}<br />
<br />
== Law Interpretation Rulings ==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
|'''Law interpretation and do not state this law clauses'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12627#p328678 There is room for interpretation in some cases. Be consistent in your interpretation of the laws.]<br />
|Ausops<br />
|-<br />
|'''Do AIs need a definition of Syndicate agent?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=773#p15454 No, they know by default what a Syndicate agent is. This also applies to other antagonists.]<br />
|Hornygranny<br />
|-<br />
|'''Do purged silicons have to act like a crewmember?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2277#p52744 Purged silicons are subject to rule one and standard escalation.]<br />
|Stickymayhem<br />
|-<br />
|'''Discussion on paladin lawset: Part 2, the electric boogaloo'''<br />
|Most relevant post is by HotelBravoLima, which applies to law interpretation in general. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3523#p85375 "Even doing something consistent with an interpretation of laws isn't good if you're being an OOC dick about it to such an extreme, that's the policy."]<br />
|HotelBravoLima<br />
|-<br />
|'''Tyrant module discussion'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4711 Just general discussion on the tyrant lawset.]<br />
|-<br />
|'''AI's law zero'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=5040#p130138 The law zero that a traitor AI gets means that it is an antagonist and it can ignore all other laws.]<br />
|KorPhaeron<br />
|-<br />
|'''Are AI laws applied retroactively?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6351#p166712 No.] You'll have to read this thread to understand it, the question doesn't really provide enough context.<br />
|Hornygranny<br />
|-<br />
|'''If a borg linked to a rogue AI is emagged then does the emagged laws or AI law zero take priority?'''<br />
|Very niche case and is probably impossible since emags should sever the connection to the AI. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6570#p173807 Starmute made a good post on AI law priority if you are confused.]<br />
|-<br />
|'''Potential Law One Violations'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11563#p304371 "Prioritizing "potential future law violations" is a fucking terrible idea, since it makes silicons able to handwave basically any law two request with "yeah but if i let you in there you might potentially attack somebody inside, law 1 violation!!!""]<br />
|PKPenguin321<br />
|-<br />
|'''Make "Do not state this law" a valid silicon policy law'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=510238#p510238 No, for the variety of reasons that have been said in this thread.]<br />
|Wubli<br />
|}<br />
<br />
== MRP Rulings ==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
| '''Murderboning Specifics on MRP Servers'''<br />
| [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=25834 Some roles can do it, some cant, and there are grey areas. ]<br />
|Coconutwarrior97<br />
|-<br />
| '''Promotions of prisoners to security'''<br />
| [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=27293 If you have a decent enough reason for it such as needing people to fight a blob sure, otherwise no. ]<br />
|Coconutwarrior97<br />
|-<br />
| '''"Gun Cargo" on MRP'''<br />
| [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=28531 Needs a good IC reason, can't just be because "We're bored". Good faith gimmicks are still allowed, but you can't murder sec for trying to take your guns away. ]<br />
|Coconutwarrior97<br />
|}</div>Coconutwarrior97https://tgstation13.org/wiki/index.php?title=Headmin_Rulings&diff=39007Headmin Rulings2021-06-19T00:50:46Z<p>Coconutwarrior97: Removed drone ruling no longer relevant.</p>
<hr />
<div>{{Reference}}<br />
<br />
This is a compilation of headmin rulings on various policy questions asked by players. This page does not replace the [[rules]] and whenever possible the rules should be referred to instead of this page. The rulings listed here can be referenced in ban appeals and admin complaints. <br />
<br />
''Please note: Some of these questions are for very niche/specific situations. Some of them cannot be applied the same way to every situation.''<br />
<br />
== General Rulings ==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
|'''Adminshopping'''<br />
| Admin shopping is defined as going to different admins until you get a favorable ruling. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13173#p341313 It's highly frowned upon, don't do it.]<br />
|Feemjmeem/Agreed with by other headmins<br />
|-<br />
|'''Admin intervention without anyone ahelping'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13357#p346522 It's allowed.]<br />
|Ausops<br />
|-<br />
|'''Killing nonhostile admin spawned entities'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13158#p340869 Against the rules, don't do it.]<br />
|PKPenguin321<br />
|-<br />
|'''Are spiders bound to the mother?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12895#p335656 Unless there's a message saying you are, the answer is no.]<br />
|Armhulenn<br />
|-<br />
|'''Using OOC to promote yourself for headmin elections'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12837#p333709 One or two lines of text is fine, spamming is not.]<br />
|PKPenguin321<br />
|-<br />
|'''Deathmatch if round-end is bugged'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12708#p330640 If the round fails to restart, but the end round text plays, then everyone is free to act as per solo antagonists unless otherwise told by an admin.]<br />
|MrStonedOne<br />
|-<br />
|'''Weapons of Mass Destruction to counter antagonists'''<br />
|An example of this is suicide bombing a wizard or BoH bombing the cult base. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12662#p329751 If use of the weapon does not win the round for your side immediately after, then it is grief and will be treated as such by admins.]<br />
|Armhulenn<br />
|-<br />
|'''Conflict between team antagonists'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12517#p326955 If two people are on the same team and have an argument, it must follow escalation rules/rule 1. It cannot be detrimental to your team.]<br />
|PKPenguin321/Ausops<br />
|-<br />
|'''Lynching for erotica on comms'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12516#p327160 Lynching for reading smut, WGW, and spamming, especially on comms, is always okay. It also makes the reader nonhuman in silicon eyes.]<br />
|PKPenguin321<br />
|-<br />
|'''Roundstart suicide'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3536#p85722 Don't do it as an important role, and if it happens too often, you can be banned.]<br />
|KorPhaeron<br />
|-<br />
|'''Naming Policy'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12374 Click here for the policy. Generally enforced at admin discretion.]<br />
|Ausops<br />
|-<br />
|'''Naming Policy - Updated '''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=40&t=20848 Click here for the policy. Generally enforced at admin discretion.]<br />
|Nervere<br />
|-<br />
|'''Overthrowing [[security]]/mutinies'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12230#p319376 Any situation where you can overthrow the security force in, they'll probably already be banned. It's okay if you have sufficient IC reason.]<br />
|KorPhaeron<br />
|-<br />
|'''Forcing team antags to betray their team'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12004#p314848 Can't do it.]<br />
|Ausops<br />
|-<br />
|'''Buying terrible shuttles as [[captain]]'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11930#p313973 Allowed, but the crew is also allowed to mutiny/lynch the captain.]<br />
|KorPhaeron/PKPenguin321<br />
|-<br />
|'''Playing under the influence'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11882#p312161 Being drunk is not an excuse for grief/other banworthy things.]<br />
|Ausops/PKPenguin321<br />
|- style="background: #ffc8ca" | <br />
|'''Hunting the nuclear operative shuttle'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=552510#p552510 <del>Do not attack the nuclear operative shuttle unless you follow an operative there or are led there by the pinpointer.</del> Ruling struck down due to changes to the nuclear operative shuttle. ]<br />
|Arianya<br />
|-<br />
|'''Suiciding at round start as a [[Wizard]] to end the round'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=449907#p449907 Any instances of wizards killing themselves roundstart will be met with a permanent jobban from the role.]<br />
|Nervere<br />
|-<br />
|'''Fake [[Revolution|Revolutions]]'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=474528#p474528 Faking a revolution always causes grief, without fail. If someone is pretending to be a revolutionary, feel free to murder them. If I find someone faking a revolution as a non-antag, they can prepare to catch a rule 1 ban for being a griefing shitter.]<br />
|Nervere<br />
|-<br />
|'''Antag Rolling'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=7&t=23210#p503140 If you're antag rolling consistently, AKA only seeing if you get antag or not, then leaving the round in one way or another when you don't, you are breaking the rules.]<br />
|Hulkamania<br />
|-<br />
|'''Early Launching'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=510237#p510237 This is already enforced, unless there's no one around, or they haven't noticed. We encourage you to ahelp it if you see it, because yes, it's extremely in bad faith to early launch because unga my antag roll faster.]<br />
|Wubli<br />
|-<br />
|'''Streaming'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=22335&p=490439#p490439 We've talked it over and we've decided that we will be disallowing streaming in its entirety from our server. It creates too many administrative headaches and potential for abuse to be allowed, while providing little benefit in return. If we add special restrictions and rules to streaming we'd need admins to check in and make sure those restrictions are being followed (such as a delay) when they're already busy trying to administrate on the server in the first place. The exception to all of this is that during certain special events such as the charity toolbox event or the balls we may lift this restriction.]<br />
|Hulkamania<br />
|-<br />
|'''Using any language other than English in-game'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=34&t=26061#p551359 While we warmly welcome and eagerly invite players from all around the world to participate in the /tg/ community, we require everyone to communicate exclusively in English when playing on our servers. This restriction applies to both IC and OOC methods of communication.]<br />
|Phuzzylodgik<br />
|-<br />
|'''[[Prisoner]] Policies'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=553343#p553343 Prisoners are not antagonists. Attempting to break out is something they can do, but should not be an every round thing. When breaking out they are free to disable or restrain security but should not murder them. However, if security responds with lethal force, such as lethal shotgun rounds, they can murder in the spirit of preserving their own life. If a prisoner is caught after an attempted breakout, they've opened themselves up to any form of forced experimentation]<br />
|Coconutwarrior97<br />
|-<br />
|'''Curse of Madness'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=26505 Meant to be taken as fluff, not a command.]<br />
|Coconutwarrior97<br />
|-<br />
|'''[[Supermatter]] suicide'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=567006#p567006 Suicide into an SM that is not set up, or that results in a delam is bannable. If you suicide into it, and it continues operations as normal without harmful side effects there is no issue.]<br />
|Coconutwarrior97<br />
|-<br />
|'''Blood Contracts'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=26992 Shouldn't be used by non-antags to kill at random.]<br />
|Coconutwarrior97<br />
|-<br />
|'''Macros'''<br />
|https://tgstation13.org/phpBB/viewtopic.php?p=579563#p579563 Do not use them to gain an IC advantage over other players. Other macros are allowed (i.e. killing yourself in Orion Trail), but are context-dependent.]<br />
|Coconutwarrior97<br />
|-<br />
|'''Using 10-codes'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=27817&p=579902#p579902 The use of short-hand codes for communication in any department, specifically 10-10 codes, are not allowed. Our servers are English only which makes this style of codified speak subversive and makes the applicable channels too unfriendly to new or fair-weather players.]<br />
|Domitius<br />
|-<br />
|}<br />
<br />
==Antagonist Rulings==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
| '''Vampire Policy'''<br />
| [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13603 Vampires are not antagonists just by being a vampire.]<br />
|KorPhaeron<br />
|-<br />
|'''Are miners using the gluttony syringe antags?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8547#p226268 Yes, they can act as a morph.]<br />
|KorPhaeron<br />
|-<br />
|'''Solo antagonists and metagrudging'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12812#p332994 Solo antagonists can metagrudge as long as they are not rolling for it specifically to do so, and killing someone who killed you in a previous life as a ghost role antag is bad.]<br />
|Ausops<br />
|-<br />
|'''Trying to get converted to team antags'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12363#p322876 It's bannable, don't do it.]<br />
|PKPenguin321<br />
|-<br />
|'''[[Families]] Betrayal/Grief'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=25984 If you choose to betray your family, the actual betrayal can only happen once you've joined another family. This avoids the issue of having team antags killing each other and justifying it as betrayal. Families are expected to operate similarly to revs in regards to the more widespread damage they cause, so blowing up the SM for no reason is likely not going to be alright because it could kill some of your own family members or interfere with their work, if however you bomb a rival family's headquarters that is probably alright.]<br />
|Coconutwarrior97<br />
|-<br />
|'''Wand of Polymorph and Antag Status'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=515200#p515200 Polymorphing yourself, or being willingly polymorphed, does not grant antag status. You are only an antagonist if you are unwillingly polymorphed]. (This is a topic that has come up many times but never actually be codified)<br />
|MortoSasye<br />
|-<br />
|'''Obsessed Antag Status'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=27316 Obsessed are not full antags and should generally stick to their objectives.]<br />
|Coconutwarrior97<br />
|-<br />
|'''Abductors and Mindcontrolling'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=28039 Abductor brainwashing cannot be used for murderbone. ]<br />
|Coconutwarrior97<br />
|-<br />
|'''Dynamic: Solo Antags willingly joining Team Antags'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=27874 Solo antagonists are restricted from willingly joining Team Antags<br />
|}<br />
<br />
==Escalation Rulings==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
|'''IC Torture'''<br />
| [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13392#p347353 Don't complain if you get retaliated against for it.]<br />
|KorPhaeron<br />
|-<br />
|'''Map-Spawned Ghost Roles'''<br />
|Such as roles spawned from ruins, including ash walkers, free golems, ancient station crew, etc. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12511 Escalation is massively relaxed with them. They must follow their roleplay guidelines found in the flavour text.]<br />
|KorPhaeron/PKPenguin321<br />
|-<br />
|'''Are miners turned into a lesser ash drake allowed to defend themselves?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8547#p226265 Yes, however, they are not antags by default.]<br />
|KorPhaeron<br />
|-<br />
|'''Talking [[Mime|mimes]]'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=41&t=19699#p441114 Talking mimes are subject to punishment by the crew, excluding gibbing/spacing of their corpse.]<br />
|Arianya<br />
|-<br />
|'''Make Shoe-less [[Clown|Clowns]] Valid'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=508912#p508912 Shoeless clowns have been specifically encouraged via code changes to allow them to wear appropriate clothing for dress up shenanigans. No longer do they have a negative moodlet for being without their shoes. A clown is supposed to dress up to their hearts content, limiting that by making them valid without the shoes is rather punishing.]<br />
|Hulkamania<br />
|-<br />
|'''Demotion metaprotections'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=26095 You can't do anything to resist a valid demotion that you couldn't do to resist a valid arrest. ]<br />
|Jimmius<br />
|}<br />
==Rule 1 Related Rulings==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|'''Mass identity duplication'''<br />
|Changing many people into one person via genetics/other methods as a nonantagonist. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13357#p346522 It can happen every once in a while, just don't do it every single round.]<br />
|Armhulenn<br />
|-<br />
|'''Deleting security records as a nonantag'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12649#p329567 Don't do it every round. Don't use a sec/head position to do it. Don't use it to metagrudge.]<br />
|Ausops<br />
|-<br />
|'''Validity when killing pets'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=14718#p369897 If you perform an action which has zero benefit to you other than making others upset (like killing Ian) I will ban you if you adminhelp when someone kills you.]<br />
|KorPhaeron<br />
|-<br />
|'''Cutting down christmas trees/general asshole behavior for no reason'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=7&t=20942#p464904 If you perform an action which has zero benefit to you other than making others upset (like chopping down the Christmas trees while they’re enabled) I will ban you if you adminhelp when someone kills you.]<br />
|Nervere<br />
|}<br />
<br />
==Security Rulings==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
|'''Organizing mass grief as security or a head'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13223&start=200#p348261 Do not organize mass grief when you are in control of the security force.] For context: The original question was when it was okay to remove cat ears or tails. Click the link to read the full ruling on that subject.<br />
|KorPhaeron<br />
|-<br />
|'''Bribes as security'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11889#p312277 You can assist antags with sufficient IC reasoning, but you can't do antagonist things yourself.]<br />
|Ausops<br />
|-<br />
|'''Arresting nonantagonists on station vs team antagonist game modes'''<br />
|By station vs team antagonist game modes, the author of the thread meant nuke ops, blob, wizard, malf, etc. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1105#p22168 Security is still allowed to arrest nonantagonists for crimes on these game modes. That's part of their job.]<br />
|Ikkarus<br />
|-<br />
|'''Planting/forging evidence as security'''<br />
|No official ruling was given. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1257 If you do it and it causes someone to get wrongfully punished, it's on you.]<br />
|BeeSting12<br />
|-<br />
|'''Fortifying security roundstart'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1337#p26622 Barriers roundstart are not allowed, flashers are allowed, giving out guns/armor roundstart is allowed.]<br />
|HornyGranny<br />
|-<br />
|'''Gulagging should not be equivalent to a regular brig sentence.'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=510239#p510239 We have agreed that gulagging is fine as it is, and anything you can complain about is probably an issue with them as a security player rather than something we can act on. You are free to ahelp if you think the punishment is harsher than it should be, but it's difficult to pinpoint whether or not it's fair without an actual case, which should probably be handled by admins in-game instead of policy.]<br />
|Wubli<br />
|}<br />
<br />
== IC/OOC Related Rulings ==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
|'''Referencing the gamemode ICly'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12077#p316576 It's OOC in IC if you say something similar to "It's revs" but it's okay if you say "There is a revolution." Basically make it sound like you're not referencing the fact that you're in a round.]<br />
|PKPenguin321<br />
|-<br />
|'''Pile on ick ock'''<br />
|Pile on ick ock is defined as a bunch of people teasing someone for IC in OOCing. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13113#p340427 It's okay until it crosses the line into being spam. Admins can mute OOC/individual players if it gets to that point.]<br />
|Ausops<br />
|-<br />
|'''IC reactions to OOC in IC'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13210#p342289 It's okay as long as you're not crossing the line into OOC in IC.]<br />
|Ausops<br />
|}<br />
<br />
== Silicon and Drone Related Rulings ==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
|'''Do wizards mindswapped into a silicon have to follow laws?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1004#p20335 Yes, they do. If you have laws then you must follow them unless you have a law zero.] (When in doubt, adminhelp it.)<br />
|Ikarrus<br />
|-<br />
|'''Do silicons count as a being under drone laws?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1468#p29681 Yes, treat them as any other crew member.] <br />
|QuartzCrystal<br />
|-<br />
|'''Can you order force-borged cyborgs to pick a certain module?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1628#p34881 Yes.]<br />
|Scaredy/An0n3<br />
|-<br />
|'''Detonating cyborgs with little reason/alternatives'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2233#p49924 Don't do it.]<br />
|Ikarrus<br />
|-<br />
|'''Security Cyborg Policies'''<br />
|Just a few random questions related to security cyborgs. If a cyborg is acting as security/releasing prisoners then this is probably relevant as well. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2032&start=100#p46292 Link to answers.]<br />
|Pandarsenic<br />
|-<br />
|'''Silicons and harm in situations where you can't tell if they're being harmed or not.'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2677 Use common sense to decide if harm is going on.]<br />
|-<br />
|'''AIs asking for law changes'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3793#p93653 An Asimov silicon cannot ask their laws to be changed.]<br />
|HotelBravoLima<br />
|-<br />
|'''Drone Policy Guidelines'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3662 Guide to drone policy.]<br />
|Stickymayhem<br />
|-<br />
|'''Are augmented humans still human?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3230#p77761 Yes, they are.] There's a helpful chart in silicon policy to help explain this, reference that and adminhelp if there's still a question.<br />
|Scones<br />
|-<br />
|'''Drones and atmospherics'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4719#p120210 Improving atmos is okay. Cutting pipes/turning off plasma is not okay. Fighting the symptoms of plasma in the distro is fine though.]<br />
|Shadowlight213<br />
|-<br />
|'''Spacing brains, MMIs, and intellicards'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4634#p117723 You can always do it as an antagonist, you should have a very good reason as a nonantagonist.]<br />
|Dorsidwarf/Ausops<br />
|-<br />
|'''Cyborgs alerting the crew they're about to be emagged'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4309 You can tell the crew you are about to be emagged, but once you have traitor laws, you must follow them.]<br />
|-<br />
|'''AIs shutting security down because of law one (discussion)'''<br />
|This is already covered in silicon policy. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=5551 Here's the discussion thread on it.]<br />
|-<br />
|'''Is mindswap considered harm?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=5180#p133969 No, but if an Asimov silicon has mindswap and is ordered not to use it by a human, it can't use it.] This is kind of an edge case.<br />
|Jordie0608<br />
|-<br />
|'''Holoparasites and Asimov'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4872 Holoparasites aren't human- a cyborg can attack the holoparasite but not the human. If the parasite recalls and the human is in critical, the borg must give him medical attention.]<br />
|KorPhaeron and Shadowlight213<br />
|-<br />
|'''Is slipping human harm?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4852#p123557 Only if the object they're holding falls on them and causes brute damage.] <br />
|Ausops<br />
|-<br />
|'''Silicons and Fight Clubs'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6285#p164852 It's considered self harm if they're willingly fighting. Silicons shouldn't interfere if it's self harm. If they're being forced to fight, it's human harm and silicons should intervene.]<br />
|Thunder12345/Agreed with by headmins<br />
|-<br />
|'''Roboticists making unslaved borgs for no reason'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=5864 Link to relevant thread.] The discussion derailed into code discussion but the ruling is that roboticists cannot make unslaved borgs for no reason.<br />
|-<br />
|'''Asimov and gang dominators'''<br />
|This can probably be applied to other nonharmful antagonist objectives. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6049#p157857 If a human orders you not to destroy it, don't destroy it. Other than that, Asimov does not forbid you from destroying it.]<br />
|Ausops<br />
|-<br />
|'''Drones and permabrig'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8245 You can go in to fix damage.] You might still get dronebanned if you let people out, it will likely be handled case-by-case.<br />
|-<br />
|'''Additional discussion on what drones can and can't do'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6226 Linked here.]<br />
|-<br />
|'''Asimov and Corpses'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=7693#p207627 Corpses aren't human. You can't space them for no reason though.]<br />
|Shaps/Lzimann<br />
|-<br />
|'''Do caks remember past lives?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=9223#p243589 Yes.] Not really silicon policy but it's related to MMIs/borging. <br />
|KorPhaeron<br />
|-<br />
|'''Calling silicons rogue for little/no reason'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8973#p237792 Against the rules, don't do it.]<br />
|TehSteveo/KorPhaeron<br />
|-<br />
|'''AI suiciding to prevent subversion'''<br />
|Context: <del>If an AI knows it will be subverted and cause human harm, can it suicide? Example, clock cultists breaking into core, desword traitor in upload about to subvert, etc. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8376#p221790 It's allowed.] He says it should be bannable not to, but you won't get banned for not doing so, it's up to the player.</del> [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=27143 You're free to depower yourself as an AI to put the subverter/traitor on a timer but you shouldn't use the OOC verb to suicide.]<br />
|KorPhaeron<br />
|-<br />
|'''Asking to be deconstructed and then outing person who emagged you as an emagged borg'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11561#p304378 Don't do it.]<br />
|PKPenguin321<br />
|-<br />
|'''Silicons and Prisoners'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=10719#p292504 If a nonharmful prisoner asks to be released, it can be released. If a harmful one asks to be released, don't release him unless security is harming him. In all cases release prisoners being harmed by security. (assuming all prisoners are human and you are asimov)]<br />
|PKPenguin321<br />
|-<br />
|'''Letting people in to upload laws'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=10691#p280627 If the person has a right to be there, such as captain/RD, then you must let them in unless they've harmed people in the past or have announced intentions to upload harmful laws.]<br />
|Armhulenn<br />
|-<br />
|'''Are drones valid?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12992#p337183 Only if they do something to annoy you. Mass killing drones for no reason is not okay.]<br />
|KorPhaeron<br />
|-<br />
|'''Drones building autocloners'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12879#p334934 Fine unless done to interfere with other players.]<br />
|Ausops<br />
|-<br />
|'''Drones and Powersinks'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12790#p332497 Drones cannot destroy powersinks under the same logic of them not being able to defuse bombs or stop plasma floods.]<br />
|Ausops<br />
|-<br />
|'''Laws ordering silicons to kill themselves'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12280#p320537 Whether silicons have to follow it depends on wording of law. You must have a good reason as a nonantagonist and you're free to do it as an antagonist.]<br />
|Ausops<br />
|-<br />
|'''Silicons using leet speak'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=489956#p489956 Silicons are not allowed to leet speak (e.g. l33t sp34k), but typing in a 'glitchy' manner is allowed on roleplay grounds]<br />
|Hulkamania<br />
|-<br />
|'''Is chaplain with dark blessing human?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=508910#p508910 Chaplain with a dark blade is human. It's a fancy arm add on. We don't make people silicon for having augments, even full ones.]<br />
|Hulkamania<br />
|}<br />
<br />
== Law Interpretation Rulings ==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
|'''Law interpretation and do not state this law clauses'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12627#p328678 There is room for interpretation in some cases. Be consistent in your interpretation of the laws.]<br />
|Ausops<br />
|-<br />
|'''Do AIs need a definition of Syndicate agent?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=773#p15454 No, they know by default what a Syndicate agent is. This also applies to other antagonists.]<br />
|Hornygranny<br />
|-<br />
|'''Do purged silicons have to act like a crewmember?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2277#p52744 Purged silicons are subject to rule one and standard escalation.]<br />
|Stickymayhem<br />
|-<br />
|'''Discussion on paladin lawset: Part 2, the electric boogaloo'''<br />
|Most relevant post is by HotelBravoLima, which applies to law interpretation in general. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3523#p85375 "Even doing something consistent with an interpretation of laws isn't good if you're being an OOC dick about it to such an extreme, that's the policy."]<br />
|HotelBravoLima<br />
|-<br />
|'''Tyrant module discussion'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4711 Just general discussion on the tyrant lawset.]<br />
|-<br />
|'''AI's law zero'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=5040#p130138 The law zero that a traitor AI gets means that it is an antagonist and it can ignore all other laws.]<br />
|KorPhaeron<br />
|-<br />
|'''Are AI laws applied retroactively?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6351#p166712 No.] You'll have to read this thread to understand it, the question doesn't really provide enough context.<br />
|Hornygranny<br />
|-<br />
|'''If a borg linked to a rogue AI is emagged then does the emagged laws or AI law zero take priority?'''<br />
|Very niche case and is probably impossible since emags should sever the connection to the AI. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6570#p173807 Starmute made a good post on AI law priority if you are confused.]<br />
|-<br />
|'''Potential Law One Violations'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11563#p304371 "Prioritizing "potential future law violations" is a fucking terrible idea, since it makes silicons able to handwave basically any law two request with "yeah but if i let you in there you might potentially attack somebody inside, law 1 violation!!!""]<br />
|PKPenguin321<br />
|-<br />
|'''Make "Do not state this law" a valid silicon policy law'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=510238#p510238 No, for the variety of reasons that have been said in this thread.]<br />
|Wubli<br />
|}<br />
<br />
== MRP Rulings ==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
| '''Murderboning Specifics on MRP Servers'''<br />
| [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=25834 Some roles can do it, some cant, and there are grey areas. ]<br />
|Coconutwarrior97<br />
|-<br />
| '''Promotions of prisoners to security'''<br />
| [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=27293 If you have a decent enough reason for it such as needing people to fight a blob sure, otherwise no. ]<br />
|Coconutwarrior97<br />
|-<br />
| '''"Gun Cargo" on MRP'''<br />
| [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=28531 Needs a good IC reason, can't just be because "We're bored". Good faith gimmicks are still allowed, but you can't murder sec for trying to take your guns away. ]<br />
|Coconutwarrior97<br />
|}</div>Coconutwarrior97https://tgstation13.org/wiki/index.php?title=Headmin_Rulings&diff=38680Headmin Rulings2021-05-30T10:28:49Z<p>Coconutwarrior97: /* Antagonist Rulings */ Added dynamic solo antags willingly joining team antags ruling.</p>
<hr />
<div>{{Reference}}<br />
<br />
This is a compilation of headmin rulings on various policy questions asked by players. This page does not replace the [[rules]] and whenever possible the rules should be referred to instead of this page. The rulings listed here can be referenced in ban appeals and admin complaints. <br />
<br />
''Please note: Some of these questions are for very niche/specific situations. Some of them cannot be applied the same way to every situation.''<br />
<br />
== General Rulings ==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
|'''Adminshopping'''<br />
| Admin shopping is defined as going to different admins until you get a favorable ruling. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13173#p341313 It's highly frowned upon, don't do it.]<br />
|Feemjmeem/Agreed with by other headmins<br />
|-<br />
|'''Admin intervention without anyone ahelping'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13357#p346522 It's allowed.]<br />
|Ausops<br />
|-<br />
|'''Killing nonhostile admin spawned entities'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13158#p340869 Against the rules, don't do it.]<br />
|PKPenguin321<br />
|-<br />
|'''Are spiders bound to the mother?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12895#p335656 Unless there's a message saying you are, the answer is no.]<br />
|Armhulenn<br />
|-<br />
|'''Using OOC to promote yourself for headmin elections'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12837#p333709 One or two lines of text is fine, spamming is not.]<br />
|PKPenguin321<br />
|-<br />
|'''Deathmatch if round-end is bugged'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12708#p330640 If the round fails to restart, but the end round text plays, then everyone is free to act as per solo antagonists unless otherwise told by an admin.]<br />
|MrStonedOne<br />
|-<br />
|'''Weapons of Mass Destruction to counter antagonists'''<br />
|An example of this is suicide bombing a wizard or BoH bombing the cult base. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12662#p329751 If use of the weapon does not win the round for your side immediately after, then it is grief and will be treated as such by admins.]<br />
|Armhulenn<br />
|-<br />
|'''Conflict between team antagonists'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12517#p326955 If two people are on the same team and have an argument, it must follow escalation rules/rule 1. It cannot be detrimental to your team.]<br />
|PKPenguin321/Ausops<br />
|-<br />
|'''Lynching for erotica on comms'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12516#p327160 Lynching for reading smut, WGW, and spamming, especially on comms, is always okay. It also makes the reader nonhuman in silicon eyes.]<br />
|PKPenguin321<br />
|-<br />
|'''Roundstart suicide'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3536#p85722 Don't do it as an important role, and if it happens too often, you can be banned.]<br />
|KorPhaeron<br />
|-<br />
|'''Naming Policy'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12374 Click here for the policy. Generally enforced at admin discretion.]<br />
|Ausops<br />
|-<br />
|'''Naming Policy - Updated '''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=40&t=20848 Click here for the policy. Generally enforced at admin discretion.]<br />
|Nervere<br />
|-<br />
|'''Overthrowing [[security]]/mutinies'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12230#p319376 Any situation where you can overthrow the security force in, they'll probably already be banned. It's okay if you have sufficient IC reason.]<br />
|KorPhaeron<br />
|-<br />
|'''Forcing team antags to betray their team'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12004#p314848 Can't do it.]<br />
|Ausops<br />
|-<br />
|'''Buying terrible shuttles as [[captain]]'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11930#p313973 Allowed, but the crew is also allowed to mutiny/lynch the captain.]<br />
|KorPhaeron/PKPenguin321<br />
|-<br />
|'''Playing under the influence'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11882#p312161 Being drunk is not an excuse for grief/other banworthy things.]<br />
|Ausops/PKPenguin321<br />
|- style="background: #ffc8ca" | <br />
|'''Hunting the nuclear operative shuttle'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=552510#p552510 <del>Do not attack the nuclear operative shuttle unless you follow an operative there or are led there by the pinpointer.</del> Ruling struck down due to changes to the nuclear operative shuttle. ]<br />
|Arianya<br />
|-<br />
|'''Suiciding at round start as a [[Wizard]] to end the round'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=449907#p449907 Any instances of wizards killing themselves roundstart will be met with a permanent jobban from the role.]<br />
|Nervere<br />
|-<br />
|'''Fake [[Revolution|Revolutions]]'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=474528#p474528 Faking a revolution always causes grief, without fail. If someone is pretending to be a revolutionary, feel free to murder them. If I find someone faking a revolution as a non-antag, they can prepare to catch a rule 1 ban for being a griefing shitter.]<br />
|Nervere<br />
|-<br />
|'''Antag Rolling'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=7&t=23210#p503140 If you're antag rolling consistently, AKA only seeing if you get antag or not, then leaving the round in one way or another when you don't, you are breaking the rules.]<br />
|Hulkamania<br />
|-<br />
|'''Early Launching'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=510237#p510237 This is already enforced, unless there's no one around, or they haven't noticed. We encourage you to ahelp it if you see it, because yes, it's extremely in bad faith to early launch because unga my antag roll faster.]<br />
|Wubli<br />
|-<br />
|'''Streaming'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=22335&p=490439#p490439 We've talked it over and we've decided that we will be disallowing streaming in its entirety from our server. It creates too many administrative headaches and potential for abuse to be allowed, while providing little benefit in return. If we add special restrictions and rules to streaming we'd need admins to check in and make sure those restrictions are being followed (such as a delay) when they're already busy trying to administrate on the server in the first place. The exception to all of this is that during certain special events such as the charity toolbox event or the balls we may lift this restriction.]<br />
|Hulkamania<br />
|-<br />
|'''Using any language other than English in-game'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=34&t=26061#p551359 While we warmly welcome and eagerly invite players from all around the world to participate in the /tg/ community, we require everyone to communicate exclusively in English when playing on our servers. This restriction applies to both IC and OOC methods of communication.]<br />
|Phuzzylodgik<br />
|-<br />
|'''[[Prisoner]] Policies'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=553343#p553343 Prisoners are not antagonists. Attempting to break out is something they can do, but should not be an every round thing. When breaking out they are free to disable or restrain security but should not murder them. However, if security responds with lethal force, such as lethal shotgun rounds, they can murder in the spirit of preserving their own life. If a prisoner is caught after an attempted breakout, they've opened themselves up to any form of forced experimentation]<br />
|Coconutwarrior97<br />
|-<br />
|'''Curse of Madness'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=26505 Meant to be taken as fluff, not a command.]<br />
|Coconutwarrior97<br />
|-<br />
|'''[[Supermatter]] suicide'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=567006#p567006 Suicide into an SM that is not set up, or that results in a delam is bannable. If you suicide into it, and it continues operations as normal without harmful side effects there is no issue.]<br />
|Coconutwarrior97<br />
|-<br />
|'''Blood Contracts'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=26992 Shouldn't be used by non-antags to kill at random.]<br />
|Coconutwarrior97<br />
|-<br />
|'''Macros'''<br />
|https://tgstation13.org/phpBB/viewtopic.php?p=579563#p579563 Do not use them to gain an IC advantage over other players. Other macros are allowed (i.e. killing yourself in Orion Trail), but are context-dependent.]<br />
|Coconutwarrior97<br />
|-<br />
|'''Using 10-codes'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=27817&p=579902#p579902 The use of short-hand codes for communication in any department, specifically 10-10 codes, are not allowed. Our servers are English only which makes this style of codified speak subversive and makes the applicable channels too unfriendly to new or fair-weather players.]<br />
|Domitius<br />
|-<br />
|}<br />
<br />
==Antagonist Rulings==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
| '''Vampire Policy'''<br />
| [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13603 Vampires are not antagonists just by being a vampire.]<br />
|KorPhaeron<br />
|-<br />
|'''Are miners using the gluttony syringe antags?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8547#p226268 Yes, they can act as a morph.]<br />
|KorPhaeron<br />
|-<br />
|'''Solo antagonists and metagrudging'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12812#p332994 Solo antagonists can metagrudge as long as they are not rolling for it specifically to do so, and killing someone who killed you in a previous life as a ghost role antag is bad.]<br />
|Ausops<br />
|-<br />
|'''Trying to get converted to team antags'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12363#p322876 It's bannable, don't do it.]<br />
|PKPenguin321<br />
|-<br />
|'''[[Families]] Betrayal/Grief'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=25984 If you choose to betray your family, the actual betrayal can only happen once you've joined another family. This avoids the issue of having team antags killing each other and justifying it as betrayal. Families are expected to operate similarly to revs in regards to the more widespread damage they cause, so blowing up the SM for no reason is likely not going to be alright because it could kill some of your own family members or interfere with their work, if however you bomb a rival family's headquarters that is probably alright.]<br />
|Coconutwarrior97<br />
|-<br />
|'''Wand of Polymorph and Antag Status'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=515200#p515200 Polymorphing yourself, or being willingly polymorphed, does not grant antag status. You are only an antagonist if you are unwillingly polymorphed]. (This is a topic that has come up many times but never actually be codified)<br />
|MortoSasye<br />
|-<br />
|'''Obsessed Antag Status'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=27316 Obsessed are not full antags and should generally stick to their objectives.]<br />
|Coconutwarrior97<br />
|-<br />
|'''Abductors and Mindcontrolling'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=28039 Abductor brainwashing cannot be used for murderbone. ]<br />
|Coconutwarrior97<br />
|-<br />
|'''Dynamic: Solo Antags willingly joining Team Antags'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=27874 Solo antagonists are restricted from willingly joining Team Antags<br />
|}<br />
<br />
==Escalation Rulings==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
|'''IC Torture'''<br />
| [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13392#p347353 Don't complain if you get retaliated against for it.]<br />
|KorPhaeron<br />
|-<br />
|'''Map-Spawned Ghost Roles'''<br />
|Such as roles spawned from ruins, including ash walkers, free golems, ancient station crew, etc. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12511 Escalation is massively relaxed with them. They must follow their roleplay guidelines found in the flavour text.]<br />
|KorPhaeron/PKPenguin321<br />
|-<br />
|'''Are miners turned into a lesser ash drake allowed to defend themselves?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8547#p226265 Yes, however, they are not antags by default.]<br />
|KorPhaeron<br />
|-<br />
|'''Talking [[Mime|mimes]]'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=41&t=19699#p441114 Talking mimes are subject to punishment by the crew, excluding gibbing/spacing of their corpse.]<br />
|Arianya<br />
|-<br />
|'''Make Shoe-less [[Clown|Clowns]] Valid'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=508912#p508912 Shoeless clowns have been specifically encouraged via code changes to allow them to wear appropriate clothing for dress up shenanigans. No longer do they have a negative moodlet for being without their shoes. A clown is supposed to dress up to their hearts content, limiting that by making them valid without the shoes is rather punishing.]<br />
|Hulkamania<br />
|-<br />
|'''Demotion metaprotections'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=26095 You can't do anything to resist a valid demotion that you couldn't do to resist a valid arrest. ]<br />
|Jimmius<br />
|}<br />
==Rule 1 Related Rulings==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|'''Mass identity duplication'''<br />
|Changing many people into one person via genetics/other methods as a nonantagonist. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13357#p346522 It can happen every once in a while, just don't do it every single round.]<br />
|Armhulenn<br />
|-<br />
|'''Deleting security records as a nonantag'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12649#p329567 Don't do it every round. Don't use a sec/head position to do it. Don't use it to metagrudge.]<br />
|Ausops<br />
|-<br />
|'''Validity when killing pets'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=14718#p369897 If you perform an action which has zero benefit to you other than making others upset (like killing Ian) I will ban you if you adminhelp when someone kills you.]<br />
|KorPhaeron<br />
|-<br />
|'''Cutting down christmas trees/general asshole behavior for no reason'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=7&t=20942#p464904 If you perform an action which has zero benefit to you other than making others upset (like chopping down the Christmas trees while they’re enabled) I will ban you if you adminhelp when someone kills you.]<br />
|Nervere<br />
|}<br />
<br />
==Security Rulings==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
|'''Organizing mass grief as security or a head'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13223&start=200#p348261 Do not organize mass grief when you are in control of the security force.] For context: The original question was when it was okay to remove cat ears or tails. Click the link to read the full ruling on that subject.<br />
|KorPhaeron<br />
|-<br />
|'''Bribes as security'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11889#p312277 You can assist antags with sufficient IC reasoning, but you can't do antagonist things yourself.]<br />
|Ausops<br />
|-<br />
|'''Arresting nonantagonists on station vs team antagonist game modes'''<br />
|By station vs team antagonist game modes, the author of the thread meant nuke ops, blob, wizard, malf, etc. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1105#p22168 Security is still allowed to arrest nonantagonists for crimes on these game modes. That's part of their job.]<br />
|Ikkarus<br />
|-<br />
|'''Planting/forging evidence as security'''<br />
|No official ruling was given. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1257 If you do it and it causes someone to get wrongfully punished, it's on you.]<br />
|BeeSting12<br />
|-<br />
|'''Fortifying security roundstart'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1337#p26622 Barriers roundstart are not allowed, flashers are allowed, giving out guns/armor roundstart is allowed.]<br />
|HornyGranny<br />
|-<br />
|'''Gulagging should not be equivalent to a regular brig sentence.'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=510239#p510239 We have agreed that gulagging is fine as it is, and anything you can complain about is probably an issue with them as a security player rather than something we can act on. You are free to ahelp if you think the punishment is harsher than it should be, but it's difficult to pinpoint whether or not it's fair without an actual case, which should probably be handled by admins in-game instead of policy.]<br />
|Wubli<br />
|}<br />
<br />
== IC/OOC Related Rulings ==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
|'''Referencing the gamemode ICly'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12077#p316576 It's OOC in IC if you say something similar to "It's revs" but it's okay if you say "There is a revolution." Basically make it sound like you're not referencing the fact that you're in a round.]<br />
|PKPenguin321<br />
|-<br />
|'''Pile on ick ock'''<br />
|Pile on ick ock is defined as a bunch of people teasing someone for IC in OOCing. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13113#p340427 It's okay until it crosses the line into being spam. Admins can mute OOC/individual players if it gets to that point.]<br />
|Ausops<br />
|-<br />
|'''IC reactions to OOC in IC'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13210#p342289 It's okay as long as you're not crossing the line into OOC in IC.]<br />
|Ausops<br />
|}<br />
<br />
== Silicon and Drone Related Rulings ==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
|'''Do wizards mindswapped into a silicon have to follow laws?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1004#p20335 Yes, they do. If you have laws then you must follow them unless you have a law zero.] (When in doubt, adminhelp it.)<br />
|Ikarrus<br />
|-<br />
|'''Do silicons count as a being under drone laws?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1468#p29681 Yes, treat them as any other crew member.] <br />
|QuartzCrystal<br />
|-<br />
|'''Can you order force-borged cyborgs to pick a certain module?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1628#p34881 Yes.]<br />
|Scaredy/An0n3<br />
|-<br />
|'''Detonating cyborgs with little reason/alternatives'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2233#p49924 Don't do it.]<br />
|Ikarrus<br />
|-<br />
|'''Security Cyborg Policies'''<br />
|Just a few random questions related to security cyborgs. If a cyborg is acting as security/releasing prisoners then this is probably relevant as well. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2032&start=100#p46292 Link to answers.]<br />
|Pandarsenic<br />
|-<br />
|'''Silicons and harm in situations where you can't tell if they're being harmed or not.'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2677 Use common sense to decide if harm is going on.]<br />
|-<br />
|'''Drones and the shuttle'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2618#p60633 Drones have no reason to be on the shuttle and probably shouldn't be there.] <br />
|Ikarrus | It's unlikely this will be enforced and it's possibly not even a rule anymore.<br />
|-<br />
|'''AIs asking for law changes'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3793#p93653 An Asimov silicon cannot ask their laws to be changed.]<br />
|HotelBravoLima<br />
|-<br />
|'''Drone Policy Guidelines'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3662 Guide to drone policy.]<br />
|Stickymayhem<br />
|-<br />
|'''Are augmented humans still human?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3230#p77761 Yes, they are.] There's a helpful chart in silicon policy to help explain this, reference that and adminhelp if there's still a question.<br />
|Scones<br />
|-<br />
|'''Drones and atmospherics'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4719#p120210 Improving atmos is okay. Cutting pipes/turning off plasma is not okay. Fighting the symptoms of plasma in the distro is fine though.]<br />
|Shadowlight213<br />
|-<br />
|'''Spacing brains, MMIs, and intellicards'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4634#p117723 You can always do it as an antagonist, you should have a very good reason as a nonantagonist.]<br />
|Dorsidwarf/Ausops<br />
|-<br />
|'''Cyborgs alerting the crew they're about to be emagged'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4309 You can tell the crew you are about to be emagged, but once you have traitor laws, you must follow them.]<br />
|-<br />
|'''AIs shutting security down because of law one (discussion)'''<br />
|This is already covered in silicon policy. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=5551 Here's the discussion thread on it.]<br />
|-<br />
|'''Is mindswap considered harm?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=5180#p133969 No, but if an Asimov silicon has mindswap and is ordered not to use it by a human, it can't use it.] This is kind of an edge case.<br />
|Jordie0608<br />
|-<br />
|'''Holoparasites and Asimov'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4872 Holoparasites aren't human- a cyborg can attack the holoparasite but not the human. If the parasite recalls and the human is in critical, the borg must give him medical attention.]<br />
|KorPhaeron and Shadowlight213<br />
|-<br />
|'''Is slipping human harm?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4852#p123557 Only if the object they're holding falls on them and causes brute damage.] <br />
|Ausops<br />
|-<br />
|'''Silicons and Fight Clubs'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6285#p164852 It's considered self harm if they're willingly fighting. Silicons shouldn't interfere if it's self harm. If they're being forced to fight, it's human harm and silicons should intervene.]<br />
|Thunder12345/Agreed with by headmins<br />
|-<br />
|'''Roboticists making unslaved borgs for no reason'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=5864 Link to relevant thread.] The discussion derailed into code discussion but the ruling is that roboticists cannot make unslaved borgs for no reason.<br />
|-<br />
|'''Asimov and gang dominators'''<br />
|This can probably be applied to other nonharmful antagonist objectives. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6049#p157857 If a human orders you not to destroy it, don't destroy it. Other than that, Asimov does not forbid you from destroying it.]<br />
|Ausops<br />
|-<br />
|'''Drones and permabrig'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8245 You can go in to fix damage.] You might still get dronebanned if you let people out, it will likely be handled case-by-case.<br />
|-<br />
|'''Additional discussion on what drones can and can't do'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6226 Linked here.]<br />
|-<br />
|'''Asimov and Corpses'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=7693#p207627 Corpses aren't human. You can't space them for no reason though.]<br />
|Shaps/Lzimann<br />
|-<br />
|'''Do caks remember past lives?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=9223#p243589 Yes.] Not really silicon policy but it's related to MMIs/borging. <br />
|KorPhaeron<br />
|-<br />
|'''Calling silicons rogue for little/no reason'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8973#p237792 Against the rules, don't do it.]<br />
|TehSteveo/KorPhaeron<br />
|-<br />
|'''AI suiciding to prevent subversion'''<br />
|Context: <del>If an AI knows it will be subverted and cause human harm, can it suicide? Example, clock cultists breaking into core, desword traitor in upload about to subvert, etc. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8376#p221790 It's allowed.] He says it should be bannable not to, but you won't get banned for not doing so, it's up to the player.</del> [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=27143 You're free to depower yourself as an AI to put the subverter/traitor on a timer but you shouldn't use the OOC verb to suicide.]<br />
|KorPhaeron<br />
|-<br />
|'''Asking to be deconstructed and then outing person who emagged you as an emagged borg'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11561#p304378 Don't do it.]<br />
|PKPenguin321<br />
|-<br />
|'''Silicons and Prisoners'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=10719#p292504 If a nonharmful prisoner asks to be released, it can be released. If a harmful one asks to be released, don't release him unless security is harming him. In all cases release prisoners being harmed by security. (assuming all prisoners are human and you are asimov)]<br />
|PKPenguin321<br />
|-<br />
|'''Letting people in to upload laws'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=10691#p280627 If the person has a right to be there, such as captain/RD, then you must let them in unless they've harmed people in the past or have announced intentions to upload harmful laws.]<br />
|Armhulenn<br />
|-<br />
|'''Are drones valid?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12992#p337183 Only if they do something to annoy you. Mass killing drones for no reason is not okay.]<br />
|KorPhaeron<br />
|-<br />
|'''Drones building autocloners'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12879#p334934 Fine unless done to interfere with other players.]<br />
|Ausops<br />
|-<br />
|'''Drones and Powersinks'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12790#p332497 Drones cannot destroy powersinks under the same logic of them not being able to defuse bombs or stop plasma floods.]<br />
|Ausops<br />
|-<br />
|'''Laws ordering silicons to kill themselves'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12280#p320537 Whether silicons have to follow it depends on wording of law. You must have a good reason as a nonantagonist and you're free to do it as an antagonist.]<br />
|Ausops<br />
|-<br />
|'''Silicons using leet speak'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=489956#p489956 Silicons are not allowed to leet speak (e.g. l33t sp34k), but typing in a 'glitchy' manner is allowed on roleplay grounds]<br />
|Hulkamania<br />
|-<br />
|'''Is chaplain with dark blessing human?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=508910#p508910 Chaplain with a dark blade is human. It's a fancy arm add on. We don't make people silicon for having augments, even full ones.]<br />
|Hulkamania<br />
|}<br />
<br />
== Law Interpretation Rulings ==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
|'''Law interpretation and do not state this law clauses'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12627#p328678 There is room for interpretation in some cases. Be consistent in your interpretation of the laws.]<br />
|Ausops<br />
|-<br />
|'''Do AIs need a definition of Syndicate agent?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=773#p15454 No, they know by default what a Syndicate agent is. This also applies to other antagonists.]<br />
|Hornygranny<br />
|-<br />
|'''Do purged silicons have to act like a crewmember?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2277#p52744 Purged silicons are subject to rule one and standard escalation.]<br />
|Stickymayhem<br />
|-<br />
|'''Discussion on paladin lawset: Part 2, the electric boogaloo'''<br />
|Most relevant post is by HotelBravoLima, which applies to law interpretation in general. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3523#p85375 "Even doing something consistent with an interpretation of laws isn't good if you're being an OOC dick about it to such an extreme, that's the policy."]<br />
|HotelBravoLima<br />
|-<br />
|'''Tyrant module discussion'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4711 Just general discussion on the tyrant lawset.]<br />
|-<br />
|'''AI's law zero'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=5040#p130138 The law zero that a traitor AI gets means that it is an antagonist and it can ignore all other laws.]<br />
|KorPhaeron<br />
|-<br />
|'''Are AI laws applied retroactively?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6351#p166712 No.] You'll have to read this thread to understand it, the question doesn't really provide enough context.<br />
|Hornygranny<br />
|-<br />
|'''If a borg linked to a rogue AI is emagged then does the emagged laws or AI law zero take priority?'''<br />
|Very niche case and is probably impossible since emags should sever the connection to the AI. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6570#p173807 Starmute made a good post on AI law priority if you are confused.]<br />
|-<br />
|'''Potential Law One Violations'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11563#p304371 "Prioritizing "potential future law violations" is a fucking terrible idea, since it makes silicons able to handwave basically any law two request with "yeah but if i let you in there you might potentially attack somebody inside, law 1 violation!!!""]<br />
|PKPenguin321<br />
|-<br />
|'''Make "Do not state this law" a valid silicon policy law'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=510238#p510238 No, for the variety of reasons that have been said in this thread.]<br />
|Wubli<br />
|}<br />
<br />
== MRP Rulings ==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
| '''Murderboning Specifics on MRP Servers'''<br />
| [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=25834 Some roles can do it, some cant, and there are grey areas. ]<br />
|Coconutwarrior97<br />
|-<br />
| '''Promotions of prisoners to security'''<br />
| [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=27293 If you have a decent enough reason for it such as needing people to fight a blob sure, otherwise no. ]<br />
|Coconutwarrior97<br />
|-<br />
| '''"Gun Cargo" on MRP'''<br />
| [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=28531 Needs a good IC reason, can't just be because "We're bored". Good faith gimmicks are still allowed, but you can't murder sec for trying to take your guns away. ]<br />
|Coconutwarrior97<br />
|}</div>Coconutwarrior97https://tgstation13.org/wiki/index.php?title=Headmin_Rulings&diff=38679Headmin Rulings2021-05-30T10:26:04Z<p>Coconutwarrior97: Draft one of quality of life changes to headmin rulings page.</p>
<hr />
<div>{{Reference}}<br />
<br />
This is a compilation of headmin rulings on various policy questions asked by players. This page does not replace the [[rules]] and whenever possible the rules should be referred to instead of this page. The rulings listed here can be referenced in ban appeals and admin complaints. <br />
<br />
''Please note: Some of these questions are for very niche/specific situations. Some of them cannot be applied the same way to every situation.''<br />
<br />
== General Rulings ==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
|'''Adminshopping'''<br />
| Admin shopping is defined as going to different admins until you get a favorable ruling. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13173#p341313 It's highly frowned upon, don't do it.]<br />
|Feemjmeem/Agreed with by other headmins<br />
|-<br />
|'''Admin intervention without anyone ahelping'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13357#p346522 It's allowed.]<br />
|Ausops<br />
|-<br />
|'''Killing nonhostile admin spawned entities'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13158#p340869 Against the rules, don't do it.]<br />
|PKPenguin321<br />
|-<br />
|'''Are spiders bound to the mother?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12895#p335656 Unless there's a message saying you are, the answer is no.]<br />
|Armhulenn<br />
|-<br />
|'''Using OOC to promote yourself for headmin elections'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12837#p333709 One or two lines of text is fine, spamming is not.]<br />
|PKPenguin321<br />
|-<br />
|'''Deathmatch if round-end is bugged'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12708#p330640 If the round fails to restart, but the end round text plays, then everyone is free to act as per solo antagonists unless otherwise told by an admin.]<br />
|MrStonedOne<br />
|-<br />
|'''Weapons of Mass Destruction to counter antagonists'''<br />
|An example of this is suicide bombing a wizard or BoH bombing the cult base. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12662#p329751 If use of the weapon does not win the round for your side immediately after, then it is grief and will be treated as such by admins.]<br />
|Armhulenn<br />
|-<br />
|'''Conflict between team antagonists'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12517#p326955 If two people are on the same team and have an argument, it must follow escalation rules/rule 1. It cannot be detrimental to your team.]<br />
|PKPenguin321/Ausops<br />
|-<br />
|'''Lynching for erotica on comms'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12516#p327160 Lynching for reading smut, WGW, and spamming, especially on comms, is always okay. It also makes the reader nonhuman in silicon eyes.]<br />
|PKPenguin321<br />
|-<br />
|'''Roundstart suicide'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3536#p85722 Don't do it as an important role, and if it happens too often, you can be banned.]<br />
|KorPhaeron<br />
|-<br />
|'''Naming Policy'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12374 Click here for the policy. Generally enforced at admin discretion.]<br />
|Ausops<br />
|-<br />
|'''Naming Policy - Updated '''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=40&t=20848 Click here for the policy. Generally enforced at admin discretion.]<br />
|Nervere<br />
|-<br />
|'''Overthrowing [[security]]/mutinies'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12230#p319376 Any situation where you can overthrow the security force in, they'll probably already be banned. It's okay if you have sufficient IC reason.]<br />
|KorPhaeron<br />
|-<br />
|'''Forcing team antags to betray their team'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12004#p314848 Can't do it.]<br />
|Ausops<br />
|-<br />
|'''Buying terrible shuttles as [[captain]]'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11930#p313973 Allowed, but the crew is also allowed to mutiny/lynch the captain.]<br />
|KorPhaeron/PKPenguin321<br />
|-<br />
|'''Playing under the influence'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11882#p312161 Being drunk is not an excuse for grief/other banworthy things.]<br />
|Ausops/PKPenguin321<br />
|- style="background: #ffc8ca" | <br />
|'''Hunting the nuclear operative shuttle'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=552510#p552510 <del>Do not attack the nuclear operative shuttle unless you follow an operative there or are led there by the pinpointer.</del> Ruling struck down due to changes to the nuclear operative shuttle. ]<br />
|Arianya<br />
|-<br />
|'''Suiciding at round start as a [[Wizard]] to end the round'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=449907#p449907 Any instances of wizards killing themselves roundstart will be met with a permanent jobban from the role.]<br />
|Nervere<br />
|-<br />
|'''Fake [[Revolution|Revolutions]]'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=474528#p474528 Faking a revolution always causes grief, without fail. If someone is pretending to be a revolutionary, feel free to murder them. If I find someone faking a revolution as a non-antag, they can prepare to catch a rule 1 ban for being a griefing shitter.]<br />
|Nervere<br />
|-<br />
|'''Antag Rolling'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=7&t=23210#p503140 If you're antag rolling consistently, AKA only seeing if you get antag or not, then leaving the round in one way or another when you don't, you are breaking the rules.]<br />
|Hulkamania<br />
|-<br />
|'''Early Launching'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=510237#p510237 This is already enforced, unless there's no one around, or they haven't noticed. We encourage you to ahelp it if you see it, because yes, it's extremely in bad faith to early launch because unga my antag roll faster.]<br />
|Wubli<br />
|-<br />
|'''Streaming'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=22335&p=490439#p490439 We've talked it over and we've decided that we will be disallowing streaming in its entirety from our server. It creates too many administrative headaches and potential for abuse to be allowed, while providing little benefit in return. If we add special restrictions and rules to streaming we'd need admins to check in and make sure those restrictions are being followed (such as a delay) when they're already busy trying to administrate on the server in the first place. The exception to all of this is that during certain special events such as the charity toolbox event or the balls we may lift this restriction.]<br />
|Hulkamania<br />
|-<br />
|'''Using any language other than English in-game'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=34&t=26061#p551359 While we warmly welcome and eagerly invite players from all around the world to participate in the /tg/ community, we require everyone to communicate exclusively in English when playing on our servers. This restriction applies to both IC and OOC methods of communication.]<br />
|Phuzzylodgik<br />
|-<br />
|'''[[Prisoner]] Policies'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=553343#p553343 Prisoners are not antagonists. Attempting to break out is something they can do, but should not be an every round thing. When breaking out they are free to disable or restrain security but should not murder them. However, if security responds with lethal force, such as lethal shotgun rounds, they can murder in the spirit of preserving their own life. If a prisoner is caught after an attempted breakout, they've opened themselves up to any form of forced experimentation]<br />
|Coconutwarrior97<br />
|-<br />
|'''Curse of Madness'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=26505 Meant to be taken as fluff, not a command.]<br />
|Coconutwarrior97<br />
|-<br />
|'''[[Supermatter]] suicide'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=567006#p567006 Suicide into an SM that is not set up, or that results in a delam is bannable. If you suicide into it, and it continues operations as normal without harmful side effects there is no issue.]<br />
|Coconutwarrior97<br />
|-<br />
|'''Blood Contracts'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=26992 Shouldn't be used by non-antags to kill at random.]<br />
|Coconutwarrior97<br />
|-<br />
|'''Macros'''<br />
|https://tgstation13.org/phpBB/viewtopic.php?p=579563#p579563 Do not use them to gain an IC advantage over other players. Other macros are allowed (i.e. killing yourself in Orion Trail), but are context-dependent.]<br />
|Coconutwarrior97<br />
|-<br />
|'''Using 10-codes'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=27817&p=579902#p579902 The use of short-hand codes for communication in any department, specifically 10-10 codes, are not allowed. Our servers are English only which makes this style of codified speak subversive and makes the applicable channels too unfriendly to new or fair-weather players.]<br />
|Domitius<br />
|-<br />
|}<br />
<br />
==Antagonist Rulings==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
| '''Vampire Policy'''<br />
| [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13603 Vampires are not antagonists just by being a vampire.]<br />
|KorPhaeron<br />
|-<br />
|'''Are miners using the gluttony syringe antags?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8547#p226268 Yes, they can act as a morph.]<br />
|KorPhaeron<br />
|-<br />
|'''Solo antagonists and metagrudging'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12812#p332994 Solo antagonists can metagrudge as long as they are not rolling for it specifically to do so, and killing someone who killed you in a previous life as a ghost role antag is bad.]<br />
|Ausops<br />
|-<br />
|'''Trying to get converted to team antags'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12363#p322876 It's bannable, don't do it.]<br />
|PKPenguin321<br />
|-<br />
|'''[[Families]] Betrayal/Grief'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=25984 If you choose to betray your family, the actual betrayal can only happen once you've joined another family. This avoids the issue of having team antags killing each other and justifying it as betrayal. Families are expected to operate similarly to revs in regards to the more widespread damage they cause, so blowing up the SM for no reason is likely not going to be alright because it could kill some of your own family members or interfere with their work, if however you bomb a rival family's headquarters that is probably alright.]<br />
|Coconutwarrior97<br />
|-<br />
|'''Wand of Polymorph and Antag Status'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=515200#p515200 Polymorphing yourself, or being willingly polymorphed, does not grant antag status. You are only an antagonist if you are unwillingly polymorphed]. (This is a topic that has come up many times but never actually be codified)<br />
|MortoSasye<br />
|-<br />
|'''Obsessed Antag Status'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=27316 Obsessed are not full antags and should generally stick to their objectives.]<br />
|Coconutwarrior97<br />
|-<br />
|'''Abductors and Mindcontrolling'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=28039 Abductor brainwashing cannot be used for murderbone. ]<br />
|Coconutwarrior97<br />
|}<br />
<br />
==Escalation Rulings==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
|'''IC Torture'''<br />
| [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13392#p347353 Don't complain if you get retaliated against for it.]<br />
|KorPhaeron<br />
|-<br />
|'''Map-Spawned Ghost Roles'''<br />
|Such as roles spawned from ruins, including ash walkers, free golems, ancient station crew, etc. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12511 Escalation is massively relaxed with them. They must follow their roleplay guidelines found in the flavour text.]<br />
|KorPhaeron/PKPenguin321<br />
|-<br />
|'''Are miners turned into a lesser ash drake allowed to defend themselves?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8547#p226265 Yes, however, they are not antags by default.]<br />
|KorPhaeron<br />
|-<br />
|'''Talking [[Mime|mimes]]'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=41&t=19699#p441114 Talking mimes are subject to punishment by the crew, excluding gibbing/spacing of their corpse.]<br />
|Arianya<br />
|-<br />
|'''Make Shoe-less [[Clown|Clowns]] Valid'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=508912#p508912 Shoeless clowns have been specifically encouraged via code changes to allow them to wear appropriate clothing for dress up shenanigans. No longer do they have a negative moodlet for being without their shoes. A clown is supposed to dress up to their hearts content, limiting that by making them valid without the shoes is rather punishing.]<br />
|Hulkamania<br />
|-<br />
|'''Demotion metaprotections'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=26095 You can't do anything to resist a valid demotion that you couldn't do to resist a valid arrest. ]<br />
|Jimmius<br />
|}<br />
==Rule 1 Related Rulings==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|'''Mass identity duplication'''<br />
|Changing many people into one person via genetics/other methods as a nonantagonist. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13357#p346522 It can happen every once in a while, just don't do it every single round.]<br />
|Armhulenn<br />
|-<br />
|'''Deleting security records as a nonantag'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12649#p329567 Don't do it every round. Don't use a sec/head position to do it. Don't use it to metagrudge.]<br />
|Ausops<br />
|-<br />
|'''Validity when killing pets'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=14718#p369897 If you perform an action which has zero benefit to you other than making others upset (like killing Ian) I will ban you if you adminhelp when someone kills you.]<br />
|KorPhaeron<br />
|-<br />
|'''Cutting down christmas trees/general asshole behavior for no reason'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=7&t=20942#p464904 If you perform an action which has zero benefit to you other than making others upset (like chopping down the Christmas trees while they’re enabled) I will ban you if you adminhelp when someone kills you.]<br />
|Nervere<br />
|}<br />
<br />
==Security Rulings==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
|'''Organizing mass grief as security or a head'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13223&start=200#p348261 Do not organize mass grief when you are in control of the security force.] For context: The original question was when it was okay to remove cat ears or tails. Click the link to read the full ruling on that subject.<br />
|KorPhaeron<br />
|-<br />
|'''Bribes as security'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11889#p312277 You can assist antags with sufficient IC reasoning, but you can't do antagonist things yourself.]<br />
|Ausops<br />
|-<br />
|'''Arresting nonantagonists on station vs team antagonist game modes'''<br />
|By station vs team antagonist game modes, the author of the thread meant nuke ops, blob, wizard, malf, etc. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1105#p22168 Security is still allowed to arrest nonantagonists for crimes on these game modes. That's part of their job.]<br />
|Ikkarus<br />
|-<br />
|'''Planting/forging evidence as security'''<br />
|No official ruling was given. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1257 If you do it and it causes someone to get wrongfully punished, it's on you.]<br />
|BeeSting12<br />
|-<br />
|'''Fortifying security roundstart'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1337#p26622 Barriers roundstart are not allowed, flashers are allowed, giving out guns/armor roundstart is allowed.]<br />
|HornyGranny<br />
|-<br />
|'''Gulagging should not be equivalent to a regular brig sentence.'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=510239#p510239 We have agreed that gulagging is fine as it is, and anything you can complain about is probably an issue with them as a security player rather than something we can act on. You are free to ahelp if you think the punishment is harsher than it should be, but it's difficult to pinpoint whether or not it's fair without an actual case, which should probably be handled by admins in-game instead of policy.]<br />
|Wubli<br />
|}<br />
<br />
== IC/OOC Related Rulings ==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
|'''Referencing the gamemode ICly'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12077#p316576 It's OOC in IC if you say something similar to "It's revs" but it's okay if you say "There is a revolution." Basically make it sound like you're not referencing the fact that you're in a round.]<br />
|PKPenguin321<br />
|-<br />
|'''Pile on ick ock'''<br />
|Pile on ick ock is defined as a bunch of people teasing someone for IC in OOCing. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13113#p340427 It's okay until it crosses the line into being spam. Admins can mute OOC/individual players if it gets to that point.]<br />
|Ausops<br />
|-<br />
|'''IC reactions to OOC in IC'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13210#p342289 It's okay as long as you're not crossing the line into OOC in IC.]<br />
|Ausops<br />
|}<br />
<br />
== Silicon and Drone Related Rulings ==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
|'''Do wizards mindswapped into a silicon have to follow laws?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1004#p20335 Yes, they do. If you have laws then you must follow them unless you have a law zero.] (When in doubt, adminhelp it.)<br />
|Ikarrus<br />
|-<br />
|'''Do silicons count as a being under drone laws?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1468#p29681 Yes, treat them as any other crew member.] <br />
|QuartzCrystal<br />
|-<br />
|'''Can you order force-borged cyborgs to pick a certain module?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1628#p34881 Yes.]<br />
|Scaredy/An0n3<br />
|-<br />
|'''Detonating cyborgs with little reason/alternatives'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2233#p49924 Don't do it.]<br />
|Ikarrus<br />
|-<br />
|'''Security Cyborg Policies'''<br />
|Just a few random questions related to security cyborgs. If a cyborg is acting as security/releasing prisoners then this is probably relevant as well. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2032&start=100#p46292 Link to answers.]<br />
|Pandarsenic<br />
|-<br />
|'''Silicons and harm in situations where you can't tell if they're being harmed or not.'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2677 Use common sense to decide if harm is going on.]<br />
|-<br />
|'''Drones and the shuttle'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2618#p60633 Drones have no reason to be on the shuttle and probably shouldn't be there.] <br />
|Ikarrus | It's unlikely this will be enforced and it's possibly not even a rule anymore.<br />
|-<br />
|'''AIs asking for law changes'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3793#p93653 An Asimov silicon cannot ask their laws to be changed.]<br />
|HotelBravoLima<br />
|-<br />
|'''Drone Policy Guidelines'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3662 Guide to drone policy.]<br />
|Stickymayhem<br />
|-<br />
|'''Are augmented humans still human?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3230#p77761 Yes, they are.] There's a helpful chart in silicon policy to help explain this, reference that and adminhelp if there's still a question.<br />
|Scones<br />
|-<br />
|'''Drones and atmospherics'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4719#p120210 Improving atmos is okay. Cutting pipes/turning off plasma is not okay. Fighting the symptoms of plasma in the distro is fine though.]<br />
|Shadowlight213<br />
|-<br />
|'''Spacing brains, MMIs, and intellicards'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4634#p117723 You can always do it as an antagonist, you should have a very good reason as a nonantagonist.]<br />
|Dorsidwarf/Ausops<br />
|-<br />
|'''Cyborgs alerting the crew they're about to be emagged'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4309 You can tell the crew you are about to be emagged, but once you have traitor laws, you must follow them.]<br />
|-<br />
|'''AIs shutting security down because of law one (discussion)'''<br />
|This is already covered in silicon policy. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=5551 Here's the discussion thread on it.]<br />
|-<br />
|'''Is mindswap considered harm?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=5180#p133969 No, but if an Asimov silicon has mindswap and is ordered not to use it by a human, it can't use it.] This is kind of an edge case.<br />
|Jordie0608<br />
|-<br />
|'''Holoparasites and Asimov'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4872 Holoparasites aren't human- a cyborg can attack the holoparasite but not the human. If the parasite recalls and the human is in critical, the borg must give him medical attention.]<br />
|KorPhaeron and Shadowlight213<br />
|-<br />
|'''Is slipping human harm?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4852#p123557 Only if the object they're holding falls on them and causes brute damage.] <br />
|Ausops<br />
|-<br />
|'''Silicons and Fight Clubs'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6285#p164852 It's considered self harm if they're willingly fighting. Silicons shouldn't interfere if it's self harm. If they're being forced to fight, it's human harm and silicons should intervene.]<br />
|Thunder12345/Agreed with by headmins<br />
|-<br />
|'''Roboticists making unslaved borgs for no reason'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=5864 Link to relevant thread.] The discussion derailed into code discussion but the ruling is that roboticists cannot make unslaved borgs for no reason.<br />
|-<br />
|'''Asimov and gang dominators'''<br />
|This can probably be applied to other nonharmful antagonist objectives. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6049#p157857 If a human orders you not to destroy it, don't destroy it. Other than that, Asimov does not forbid you from destroying it.]<br />
|Ausops<br />
|-<br />
|'''Drones and permabrig'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8245 You can go in to fix damage.] You might still get dronebanned if you let people out, it will likely be handled case-by-case.<br />
|-<br />
|'''Additional discussion on what drones can and can't do'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6226 Linked here.]<br />
|-<br />
|'''Asimov and Corpses'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=7693#p207627 Corpses aren't human. You can't space them for no reason though.]<br />
|Shaps/Lzimann<br />
|-<br />
|'''Do caks remember past lives?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=9223#p243589 Yes.] Not really silicon policy but it's related to MMIs/borging. <br />
|KorPhaeron<br />
|-<br />
|'''Calling silicons rogue for little/no reason'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8973#p237792 Against the rules, don't do it.]<br />
|TehSteveo/KorPhaeron<br />
|-<br />
|'''AI suiciding to prevent subversion'''<br />
|Context: <del>If an AI knows it will be subverted and cause human harm, can it suicide? Example, clock cultists breaking into core, desword traitor in upload about to subvert, etc. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8376#p221790 It's allowed.] He says it should be bannable not to, but you won't get banned for not doing so, it's up to the player.</del> [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=27143 You're free to depower yourself as an AI to put the subverter/traitor on a timer but you shouldn't use the OOC verb to suicide.]<br />
|KorPhaeron<br />
|-<br />
|'''Asking to be deconstructed and then outing person who emagged you as an emagged borg'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11561#p304378 Don't do it.]<br />
|PKPenguin321<br />
|-<br />
|'''Silicons and Prisoners'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=10719#p292504 If a nonharmful prisoner asks to be released, it can be released. If a harmful one asks to be released, don't release him unless security is harming him. In all cases release prisoners being harmed by security. (assuming all prisoners are human and you are asimov)]<br />
|PKPenguin321<br />
|-<br />
|'''Letting people in to upload laws'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=10691#p280627 If the person has a right to be there, such as captain/RD, then you must let them in unless they've harmed people in the past or have announced intentions to upload harmful laws.]<br />
|Armhulenn<br />
|-<br />
|'''Are drones valid?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12992#p337183 Only if they do something to annoy you. Mass killing drones for no reason is not okay.]<br />
|KorPhaeron<br />
|-<br />
|'''Drones building autocloners'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12879#p334934 Fine unless done to interfere with other players.]<br />
|Ausops<br />
|-<br />
|'''Drones and Powersinks'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12790#p332497 Drones cannot destroy powersinks under the same logic of them not being able to defuse bombs or stop plasma floods.]<br />
|Ausops<br />
|-<br />
|'''Laws ordering silicons to kill themselves'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12280#p320537 Whether silicons have to follow it depends on wording of law. You must have a good reason as a nonantagonist and you're free to do it as an antagonist.]<br />
|Ausops<br />
|-<br />
|'''Silicons using leet speak'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=489956#p489956 Silicons are not allowed to leet speak (e.g. l33t sp34k), but typing in a 'glitchy' manner is allowed on roleplay grounds]<br />
|Hulkamania<br />
|-<br />
|'''Is chaplain with dark blessing human?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=508910#p508910 Chaplain with a dark blade is human. It's a fancy arm add on. We don't make people silicon for having augments, even full ones.]<br />
|Hulkamania<br />
|}<br />
<br />
== Law Interpretation Rulings ==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
|'''Law interpretation and do not state this law clauses'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12627#p328678 There is room for interpretation in some cases. Be consistent in your interpretation of the laws.]<br />
|Ausops<br />
|-<br />
|'''Do AIs need a definition of Syndicate agent?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=773#p15454 No, they know by default what a Syndicate agent is. This also applies to other antagonists.]<br />
|Hornygranny<br />
|-<br />
|'''Do purged silicons have to act like a crewmember?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2277#p52744 Purged silicons are subject to rule one and standard escalation.]<br />
|Stickymayhem<br />
|-<br />
|'''Discussion on paladin lawset: Part 2, the electric boogaloo'''<br />
|Most relevant post is by HotelBravoLima, which applies to law interpretation in general. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3523#p85375 "Even doing something consistent with an interpretation of laws isn't good if you're being an OOC dick about it to such an extreme, that's the policy."]<br />
|HotelBravoLima<br />
|-<br />
|'''Tyrant module discussion'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4711 Just general discussion on the tyrant lawset.]<br />
|-<br />
|'''AI's law zero'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=5040#p130138 The law zero that a traitor AI gets means that it is an antagonist and it can ignore all other laws.]<br />
|KorPhaeron<br />
|-<br />
|'''Are AI laws applied retroactively?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6351#p166712 No.] You'll have to read this thread to understand it, the question doesn't really provide enough context.<br />
|Hornygranny<br />
|-<br />
|'''If a borg linked to a rogue AI is emagged then does the emagged laws or AI law zero take priority?'''<br />
|Very niche case and is probably impossible since emags should sever the connection to the AI. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6570#p173807 Starmute made a good post on AI law priority if you are confused.]<br />
|-<br />
|'''Potential Law One Violations'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11563#p304371 "Prioritizing "potential future law violations" is a fucking terrible idea, since it makes silicons able to handwave basically any law two request with "yeah but if i let you in there you might potentially attack somebody inside, law 1 violation!!!""]<br />
|PKPenguin321<br />
|-<br />
|'''Make "Do not state this law" a valid silicon policy law'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=510238#p510238 No, for the variety of reasons that have been said in this thread.]<br />
|Wubli<br />
|}<br />
<br />
== MRP Rulings ==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
| '''Murderboning Specifics on MRP Servers'''<br />
| [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=25834 Some roles can do it, some cant, and there are grey areas. ]<br />
|Coconutwarrior97<br />
|-<br />
| '''Promotions of prisoners to security'''<br />
| [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=27293 If you have a decent enough reason for it such as needing people to fight a blob sure, otherwise no. ]<br />
|Coconutwarrior97<br />
|-<br />
| '''"Gun Cargo" on MRP'''<br />
| [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=28531 Needs a good IC reason, can't just be because "We're bored". Good faith gimmicks are still allowed, but you can't murder sec for trying to take your guns away. ]<br />
|Coconutwarrior97<br />
|}</div>Coconutwarrior97https://tgstation13.org/wiki/index.php?title=Space_Law&diff=38604Space Law2021-05-19T09:23:15Z<p>Coconutwarrior97: /* Crime Codes Quick Reference */ Removed other reference to sexual assault.</p>
<hr />
<div>{{Template:Important<br />
|Title=This page is merely an [[IC]] roleplay suggestion<br />
|Note= It has '''NOT''' been adopted as an official policy after two votes.<br> Administrators will only intervene when you are sentenced to grossly unfair times. If you get 3 minutes instead of 2, talk to the lawyer as it's considered an [[IC]] issue. ''If you cite Space Law in an adminhelp or anywhere outside IC communications, you will be laughed at.''<br><br><br />
A log of community votes can be found [[Talk:Space Law|here]].<br />
}}<br />
<br />
Space Law is a collection of rules and regulations enacted by [[Backstory#Nanotrasen|Nanotrasen]] which has oversight through [[Backstory#Central Command|CentCom]] and is enforced by the [[Security|Sec Officers]] on the station. Space Law applies to all ranks and positions on station, from the lowliest Assistant to the highest Captain, all are equal under the eyes of the Law and ultimately answer to her.<br />
<br />
''The rules and regulations herein are not absolutes, instead they exist to serve mainly as '''guidelines''' for the law and order of the dynamic situations that exist for stations on the frontiers of space, as such some leeway is permitted.''<br />
<br />
=== Crime Codes Quick Reference ===<br />
<br />
Use this to quickly find the Crime Code Numbers.<br />
<br />
Crime codes are made up of Category Codes (_xx), which are a collection of similar crimes on a line for ease of use, prefixed by the Severity Number (X__).<br />
<br />
{| style='text-align:center; background-color:#FFFFFF;' border=1 cellspacing=0<br />
! style='background-color:#FFFFFF;' Width='20px'|Code<br />
! style='background-color:#ffee55;' Width='200px'|1XX - Minor<br />
! style='background-color:#ffaa55;' width='200px'|2XX - Medium<br />
! style='background-color:#ff6655;' width='200px'|3XX - Major<br />
! style='background-color:black; color:white' width='200px'|4XX - Capital<br />
|-<br />
!style='background:#FFFFFF;' | 01<br />
|style='background:#ffee99;' | Resisting Arrest<br />
|style='background:#ffcc99;' | Assault<br />
|style='background:#ffaa99;' | Assault, Deadly Weapon<br />
|style='background:dimgray; color:white' | Murder<br />
|-<br />
!style='background:#FFFFFF;' | 02<br />
|style='background:#ffee99;' | <br />
|style='background:#ffcc99;' | Pickpocketing<br />
|style='background:#ffaa99;' | Assault, Officer<br />
|style='background:dimgray; color:white' | <br />
|-<br />
!style='background:#FFFFFF;' | 03<br />
|style='background:#ffee99;' | <br />
|style='background:#ffcc99;' | Drug Distribution<br />
|style='background:#ffaa99;' | Manslaughter<br />
|style='background:dimgray; color:white' | Attempted Murder<br />
|-<br />
!style='background:#FFFFFF;' | 04<br />
|style='background:#ffee99;' | Possession, Drugs<br />
|style='background:#ffcc99;' | Possession, Weapons<br />
|style='background:#ffaa99;' | Possession, Restricted Weapons<br />
|style='background:dimgray; color:white' | <br />
|-<br />
!style='background:#FFFFFF;' | 05<br />
|style='background:#ffee99;' | <br />
|style='background:#ffcc99;' | <br />
|style='background:#ffaa99;' | Possession, Explosives<br />
|style='background:dimgray; color:white' | <br />
|-<br />
!style='background:#FFFFFF;' | 06<br />
|style='background:#ffee99;' | Indecent Exposure<br />
|style='background:#ffcc99;' | Rioting<br />
|style='background:#ffaa99;' | Inciting a Riot<br />
|style='background:dimgray; color:white' | Mutiny<br />
|-<br />
!style='background:#FFFFFF;' | 07<br />
|style='background:#ffee99;' | Vandalism<br />
|style='background:#ffcc99;' | Workplace Hazard<br />
|style='background:#ffaa99;' | Sabotage<br />
|style='background:dimgray; color:white' | Grand Sabotage<br />
|-<br />
!style='background:#FFFFFF;' | 08<br />
|style='background:#ffee99;' | <br />
|style='background:#ffcc99;' | Petty Theft<br />
|style='background:#ffaa99;' | Theft<br />
|style='background:dimgray; color:white' | Grand Theft<br />
|-<br />
!style='background:#FFFFFF;' | 09<br />
|style='background:#ffee99;' | Trespass<br />
|style='background:#ffcc99;' | <br />
|style='background:#ffaa99;' | Major Trespass<br />
|style='background:dimgray; color:white' | <br />
|-<br />
!style='background:#FFFFFF;' | 10<br />
|style='background:#ffee99;' | <br />
|style='background:#ffcc99;' | Breaking and Entry<br />
|style='background:#ffaa99;' | B&E Restricted<br />
|style='background:dimgray; color:white' | <br />
|-<br />
!style='background:#FFFFFF;' | 11<br />
|style='background:#ffee99;' | <br />
|style='background:#ffcc99;' | Insubordination<br />
|style='background:#ffaa99;' | Dereliction<br />
|style='background:dimgray; color:white' | Enemy of the Corp<br />
|}<br />
<BR><br />
----<br />
<br />
=== Interpretation of the Law ===<br />
<br />
A good working knowledge of Space Law is important for any person on the station. It can be the difference between a shiny pair of handcuffs and sipping Gargle Blasters in the bar. More in depth interpretations of space law are required for such positions as the Lawyer, Warden, HoP, and the HoS. While it is unlikely that the officers will listen particularly closely to your protestations, it may be enough to lighten your sentence and avoid ill treatment by security.<br />
<br />
For certain crimes, the accused's intent is important. The difference between Assault and Attempted Murder can be very hard to ascertain, and, when in doubt, you should default to the less serious crime. It is important to note though, that Assault and Attempted Murder are mutually exclusive. You cannot be charged with Assault and Attempted Murder from the same crime as the intent of each is different. Likewise, 'Assault With a Deadly Weapon' and 'Assaulting an Officer' are also crimes that exclude others. Pay careful attention to the requirements of each law and select the one that best fits the crime when deciding sentence.<br />
<br />
In the case of violent crimes (Assault, Manslaughter, Attempted Murder and Murder), and theft (Petty Theft, Pick-Pocketing, Theft, and Grand Theft) take only the most severe.<br />
<br />
A single incident has a single sentence, so if, for instance, the prisoner took three items off of someone, this is a single count of pick-pocketing, if they pick-pocketed two people this would be two separate counts of pick-pocketing, and so on.<br />
<br />
Aiding a criminal makes you an accomplice; you can be charged with the same crime as the person you aided.<br />
<br />
<br />
====Brig Procedures====<br />
Standard Operational Procedures for brigging are as follows:<br />
# Take the prisoner to the brig and inform the Warden of their crimes so their Security Record may be updated.<br />
# Take the prisoner to a brig cell, set the time and activate the timer.<br />
# Enter the cell with the prisoner in tow, open the cell locker and hold the prisoner over it.<br />
# Empty their pockets and remove their gloves, backpacks, tool belt, gas masks, and any flash resistant equipment such as Sunglasses, Welding Masks/Goggles, Space Helmets, etc.<br />
# Buckle the prisoner to the bed.<br />
# Search the items removed and be sure to check the internals box in their backpack.<br />
# Confiscate any contraband and/or stolen items, as well as any tools that may be used for future crimes. <br>These are to be placed in evidence, '''not left on the brig floor or your personal use''', until they can be returned to their rightful owners.<br />
# Close the locker and '''lock it'''.<br />
# Stun the prisoner, remove their cuffs, stun them again, pick up the cuffs then leave the cell.<br />
# Modify their brig sentence for additional offences or good behavior, if applicable.<br />
<br />
'''Do''' ''NOT''''' fully strip the prisoner unless they have earned a permanent sentence.'''<br><br><br />
<br />
In the event of a sentence exceeding the 10 minute limit of the timer inform the Warden so he may add the rest of the time later.<br />
<br />
In the instance of prisoners that have earned [[Labor Camp]] duty, you must dress them in orange overalls and assign them targets, based on their sentence, by getting a prison ID, putting it in a [[Prisoner Management Console]], assigning their quota (with a conversion rate of 100 points per minute otherwise served in the brig) and then giving them the ID as you ship them to the Labor Camp. There are more details on this procedure at [[Labor Camp]].**<br />
<br />
'''''NOTE:''' In the current revision of TG, Mineral spawn is heavily reduced in the gulag area. If you plan on using the gulag for several incidences [meaning the floors are already mined so people can't mine the floors for glass], you should use a lower conversion rate.''<br />
<br />
The [[Warden]] or [[Head of Security]] are responsible for placing prisoners and in permanent confinement.<br />
<br />
# Permanent Prisoners are to be completely stripped of their belongings, which are to be held in either evidence or a prison locker.<br />
# The prisoner is to be dressed in an Orange Prison Jumpsuit and Shoes, which are found in the prison lockers.<br />
# Permanent Prisoners are not permitted to possess any personal belongings whilst they are incarcerated in the [[Prison Wing]].<br />
## The Labor Camp can also be used to hold Permanent Prisoners. Simply do not issue a prisoner ID when transferring them to the camp.<br />
<br />
====Legal Representation and Trials====<br />
Prisoners are permitted to seek legal representation however you are under no obligation to provide or allow this.<br />
<br />
Lawyers, and by extension the Head of Personnel, exist to serve as a guiding hand and the voice of reason within the judicial process, however they have zero authority over the brig, security personnel, prisoners, or sentencing. <br />
<br />
The Lawyer's security headset is a privilege not a right. Security personnel are under no requirement to listen to them and security channel abuse is to result in that privilege being revoked. <BR><br />
If the lawyer continuously acts as a disruptive influence Security are fully permitted to confiscate their access, remove them from the brig and bar their future access to it.<br />
<br />
<br />
In instances where a conflict of opinion arises over the sentence of a prisoner the [[Chain_of_Command|chain of command]] '''must''' be followed. This goes, from top to bottom: Captain > Head of Security > Warden > Sec Officer / Detective.<br />
<br />
Trials are not to be performed for Timed Sentences. This is mainly for the benefit of the accused as trials will often run many times the length of the actual sentence. <BR><br />
Trials may be performed for Capital Crimes and Permanent Detention, however there is no requirement to hold them. Forensic Evidence, Witness Testimony, or Confessions are all that is required for the Head of Security, Warden or Captain to authorize their sentence.<br />
<br />
In cases where the Death Penalty is desired but the Captain or Acting-Captain is unable or unwilling to authorize the execution a trial '''is required''' to authorise the death penalty.<br />
<br />
====Use of Deadly Force====<br />
As a member of the stations Security force you are one of the best armed and protected people on the station, equipped with the almost latest in non-lethal takedown technology.<br />
<br />
It is for this reason that the situations that warrant the use of Deadly Force are few and far between, in the grand majority of circumstances you will be expected to use your stun weapons, which indeed are many times more effective than lethal options, to diffuse a situation.<br />
<br />
There are a few circumstances where deadly force is permissible:<br />
<br />
* '''Code Red Situation''' - situations which would warrant a Code Red, such as: full blown mutinies, hostile boarding parties, and Space Wizards automatically authorise lethal force. <br>Note: The Alert Status is not required to be elevated to Code Red as in most of these scenarios the Chain of Command will be too damaged or otherwise occupied to raise the Alert Level.<br />
* '''Non-Lethal Weapons Ineffective''' - certain targets are impervious to NLWs, such as Mechs, Xenomorphs, Borgs, and Hulks. Lethal force may be used against these targets if they prove hostile.<br />
* '''Severe Personal Risk''' - sometimes getting close enough to a target to slap the cuffs on will create significant personal risk to the Officer. Deadly force from range is recommended to subdue Wizards and Changelings.<br />
** Criminals in hostile environments such as space, fire, or plasma leaks also fall into this category, as do criminals believed to be in possession of high explosives. Ranged lethal force is the only reasonable option in these conditions.<br />
* '''Armed and Dangerous''' - if a suspect is in possession of weapons, including stun weapons, and you have reasonable suspicion that they will use these against you, lethal force is permitted. Although in the majority of cases it is still preferable to attempt to detain them non-lethally.<br />
** Unauthorized personnel in the armory are considered by default to be Armed and Dangerous, maximum force is permitted to subdue such targets.<br />
* '''Multiple Hostiles''' - it can be extremely difficult to detain multiple hostiles. '''As a last resort''' if you are being mobbed you may deploy your baton in a harmful manner to thin the crowd. Generally it is better to retreat and regroup than stand your ground.<br />
<br />
Additionally, in the event of an attempted prison break, Security may fire lasers through the glass. They are expected to first fire a few warning shots before unloading their weapon into the target.<br />
<br />
<br />
----<br />
<br />
=== Minor Crimes ===<br />
<br />
All of these crimes carry a 1 minute sentence.<br />
<br />
{| style='text-align:center; background-color:#ffee99;' border=1 cellspacing=0<br />
! style='background-color:#ffee55;' Width='20px'|Code<br />
! style='background-color:#ffee55;' Width='1px'|<br />
! style='background-color:#ffee55;' width='130px'|Crime<br />
! style='background-color:#ffee55;' width='300px'|Description<br />
! style='background-color:#ffee55;' width='300px'|Notes<br />
|-<br />
| 101<br />
|[[File:Resisting Arrest.PNG]]<br />
|'''Resisting Arrest'''<br />
| To not cooperate with an officer who attempts a proper arrest. <br />
| Follow proper arrest procedure and have a legitimate cause to arrest in the first place before you brig a suspect for this. Suspects who scream bloody murder while being arrested are not cooperating.<br />
|-<br />
| 104<br />
|[[File:libertycap.png]]<br />
|'''Drug Possession'''<br />
| To possess space drugs or other narcotics by unauthorised personnel.<br />
| Botanists and MedSci staff are authorised to possess drugs for purposes of their jobs and are not subject to this law so long as they are not distributing or using them for profit or recreation. <br />
|-<br />
| 106<br />
|[[File:Indecent_exposure.png]]<br />
|'''Indecent Exposure'''<br />
| To be intentionally and publicly unclothed.<br />
| Running around the station naked. The mutual degradation of chasing a naked man down while he screams rape is only worth it on slow shifts.<br />
|-<br />
| 107<br />
|[[File:Vandalism.PNG]]<br />
|'''Vandalism'''<br />
| To deliberately damage the station with malicious intent.<br />
| Sentence depends on quantity of property damaged.<br />
|-<br />
| 109<br />
|[[File:Trespassing.png]]<br />
|'''Trespass'''<br />
| To be in an area which a person does not have access to. This counts for general areas of the ship, and trespass in restricted areas is a more serious crime.<br />
| Remember that people can either break in, sneak in, or be let in. Always check that the suspect wasn't let in to do a job by someone with access, or were given access on their ID. Trespassing and theft are often committed together; both sentences should be applied.<br />
|}<br />
<br />
<br />
----<br />
<br />
=== Medium Crimes ===<br />
<br />
All of these crimes carry a 2 minute sentence or a 100 point target at the [[Labor Camp]], optional for the suspect you are arresting.<br />
<br />
{| style='text-align:center; background-color:#ffcc99;' border=1 cellspacing=0<br />
! style='background-color:#ffaa55;' Width='20px'|Code<br />
! style='background-color:#ffaa55;' Width='1px'|<br />
! style='background-color:#ffaa55;' width='130px'|Crime<br />
! style='background-color:#ffaa55;' width='300px'|Description<br />
! style='background-color:#ffaa55;' width='300px'|Notes<br />
|-<br />
| 201<br />
|[[File:Assault.png]]<br />
|'''Assault'''<br />
| To use physical force against someone without the apparent intent to kill them.<br />
| Depending on the amount and kind of force used, severe instances should be elevated to attempted manslaughter or even murder. Assaults with deadly weapons are a higher crime.<br />
|-<br />
| 202<br />
|[[File:Pickpocketing.png]]<br />
|'''Pick-Pocketing'''<br />
| To steal items from another's person. <br />
| Remember to take the stolen items from the person and arrange for their return. Stealing an ID is the most common and most serious form of pick-pocketing.<br />
|-<br />
| 203<br />
|[[File:Narcotics_Distribution.PNG]]<br />
|'''Narcotics Distribution'''<br />
| To distribute narcotics and other controlled substances.<br />
| Forcing or tricking someone to consume substances such as space drugs is assault.<br />
|-<br />
| 204<br />
|[[File:Deadly_Weapon.PNG]]<br />
|'''Possession of a Weapon'''<br />
| To be in possession of a dangerous item that is not part of their job role.<br />
| Items capable of a high level of damage, such as saws, axes, and hatchets fit into this category. Do remember that if it is an item that is part of their job they are permitted to carry it.<br />
|-<br />
| 206<br />
|[[File:Rioting.PNG]]<br />
|'''Rioting'''<br />
| To partake in an unauthorised and disruptive assembly of crewmen that refuse to disperse.<br />
| It is required to order the crowd to disperse, failure to disperse is the crime not the assembly. Any crimes committed during the riot are considered separate offences.<br />
|-<br />
| 207<br />
|[[File:Workplace_Hazard.PNG]]<br />
|'''Creating a Workplace Hazard'''<br />
| To endanger the crew or station through negligent or irresponsible, but not deliberately malicious, actions. <br />
| Good examples of this crime involves accidentally causing a plasma leak, slipping hazard, accidently electrifying doors, breaking windows to space, or Security personnel not keeping their equipment secure.<br />
|-<br />
| 208<br />
|[[File:Petty_theft.png]]<br />
|'''Petty Theft'''<br />
| To take items from areas one does not have access to or to take items belonging to others or the station as a whole.<br />
| Keeping items which are in short supply where they belong is what is important here. A doctor who takes all the surgical tools and hides them still commits theft, even though he had access.<br />
|-<br />
| 210<br />
|[[File:BandE.PNG]]<br />
|'''Breaking and Entry'''<br />
| Forced entry to areas where the subject does not have access to. This counts for general areas, and breaking into restricted areas is a more serious crime.<br />
| Crew can still be charged with breaking & entry even if they do not enter the area themselves.<br />
|-<br />
| 211<br />
|[[File:Insubordination.PNG]]<br />
|'''Insubordination'''<br />
| To disobey a lawful direct order from one's superior officer.<br />
| Charge issued by a head of staff to one of their direct subordinates. The person is usually demoted instead of incarcerated. Security is expected to assist the head in carrying out the demotion.<br />
|-<br />
|}<br />
<br />
<br />
----<br />
<br />
=== Major Crimes ===<br />
<br />
These crimes carry a service at the [[Labor Camp]], with a 500 point target or a five minute brig sentence.<br />
<br />
{| style='text-align:center; background-color:#ffaa99;' border=1 cellspacing=0<br />
! style='background-color:#ff6655;' Width='20px'|Code<br />
! style='background-color:#ff6655;' Width='1px'|<br />
! style='background-color:#ff6655;' width='130px'|Crime<br />
! style='background-color:#ff6655;' width='300px'|Description<br />
! style='background-color:#ff6655;' width='300px'|Notes<br />
|-<br />
| 301<br />
|[[File:Assault_Deadly_Weapon.PNG]]<br />
|'''Assault With a Deadly Weapon'''<br />
| To use physical force, through a deadly weapon, against someone without the apparent intent to kill them.<br />
| Any variety of tools, chemicals or even construction materials can inflict serious injury in short order. If the victim was especially brutalized, consider charging them with attempted murder.<br />
|-<br />
| 302<br />
|[[File:Assaulting_an_officer.PNG]]<br />
|'''Assault of an Officer'''<br />
| To use physical force against a Department Head or member of Security without the apparent intent to kill them.<br />
| Criminals who attempt to disarm or grab officers while fleeing are guilty of this, even if bare handed. Officers should refrain from using lethal means to subdue the criminal if possible.<br />
|-<br />
| 303<br />
|[[File:Manslaughter.PNG]]<br />
|'''Manslaughter'''<br />
| To unintentionally kill someone through negligent, but not malicious, actions.<br />
| Intent is important. Accidental deaths caused by negligent actions, such as creating workplace hazards (e.g. gas leaks), tampering with equipment, excessive force, and confinement in unsafe conditions are examples of Manslaughter. <br />
|-<br />
| 304<br />
|[[File:Lethal_Weapon.PNG]]<br />
|'''Possession of a Restricted Weapon'''<br />
| To be in possession of a restricted weapon without prior authorisation, such as: Guns, Batons, Flashes, Grenades, etc.<br />
| Any item that can cause severe bodily harm or incapacitate for a significant time. The following personnel have unrestricted license to carry weapons and firearms: Captain, HoP, all Security Personnel. <br>The Barman is permitted his double barrel shotgun loaded with beanbag rounds. <br>Only the Captain and HoS can issue weapon permits.<br />
|-<br />
| 305<br />
|[[File:Possession_Explosives.PNG]]<br />
|'''Possession of Explosives'''<br />
| To be in possession of an explosive device.<br />
| Scientists and Miners are permitted to possess explosives only whilst transporting them to the mining asteroid, otherwise their experimental bombs must remain within the Science department.<br />
|-<br />
| 306<br />
|[[File:Inciting_Riot.PNG]]<br />
|'''Inciting a Riot'''<br />
| To attempt to stir the crew into a riot<br />
| Additionally to the brig time the offender will also have restrictions placed on their radio traffic and be implanted with a tracking implant. For second offences or outright instigating violent uprisings consider charging with Mutiny.<br />
|-<br />
| 307<br />
|[[File:Disrupting_power.png]]<br />
|'''Sabotage'''<br />
| To hinder the work of the crew or station through malicious actions.<br />
| Deliberately releasing N2O, bolting doors, disabling the power network, and constructing barricades are but some of many means of sabotage. For more violent forms, see Grand Sabotage.<br />
|-<br />
| 308<br />
|[[File:Theft.PNG]]<br />
|'''Theft'''<br />
| To steal restricted or dangerous items<br />
| Weapons fall into this category, as do valuable items that are in limited supply such as insulated gloves, spacesuits, and jetpacks. <br>Note that Cargo breaking open crates to illegally arm and armor themselves are guilty of theft.<br />
|-<br />
| 309<br />
|[[File:Major_Trespass.PNG]]<br />
|'''Major Trespass'''<br />
| Being in a restricted area without prior authorisation. This includes any Security Area, Command area (including EVA), the Engine Room, Atmos, or Toxins Research.<br />
| Being in a very high security area, such as the armoury or the Captain's Quarters, is a more serious crime, and warrants a time of 10 minutes with a possible permabrigging if intent is believed to be malicious.<br />
|-<br />
| 310<br />
|[[File:BE_Restricted.PNG]]<br />
|'''B&E of a Restricted Area'''<br />
| This is breaking into any Security area, Command area (Bridge, EVA, Captains Quarters, Teleporter, etc.), the Engine Room, Atmos, or Toxins research.<br />
| As a major crime sentences start at 5 minutes, but can be extended if security believes break in was for attempted Grand Theft or attempted Grand Sabotage (yellow gloves don't count as grand theft).<br />
|-<br />
| 311<br />
|[[File:Dereliction.PNG]]<br />
|'''Dereliction of Duty'''<br />
| To willfully abandon an obligation that is critical to the station's continued operation.<br />
| A demotion is often included in the sentence. Emphasis on the word critical: An officer taking a break is not dereliction in of itself. An officer taking a break knowing that operatives are shooting up the Captain is. Engineers who do not secure a power source at the start of the shift and heads of staff who abandon the station can also be charged.<br />
|-<br />
|}<br />
<br />
<br />
----<br />
<br />
=== Capital Crimes ===<br />
<br />
These crimes can result in Execution, Permanent Prison Time, Permanent [[Labor Camp]] Time, or Cyborgization. <br><br />
Only the Captain, HoS, and Warden can authorize a Permanent Sentence. <br><br />
Only the Captain can authorize an Execution or Forced Cyborgization. <br><br />
<br />
{| style='text-align:center; background-color:dimgray; color:white' border=1 cellspacing=0<br />
! style='background-color:black;' Width='20px'|Code<br />
! style='background-color:black;' Width='1px'|<br />
! style='background-color:black;' width='130px'|Crime<br />
! style='background-color:black;' width='300px'|Description<br />
! style='background-color:black;' width='300px'|Notes<br />
|-<br />
|401<br />
|[[File:Murder.PNG]]<br />
|'''Murder'''<br />
| To maliciously kill someone.<br />
| Punishment should fit the nature of both the crime and the criminal. Murder committed by temporary emotional distress, such as fear or anger, warrants lower punishments. Cyborg candidates must have brains fit to obey relevant laws. Life imprisonment is the most humane option for the insane who might malfunction as cyborgs. <br>'''Unauthorised executions are classed as Murder.'''<br />
|-<br />
|403<br />
|[[File:Attempted_Murder.PNG]]<br />
|'''Attempted Murder'''<br />
| To use physical force against a person until that person is in a critical state with the apparent intent to kill them.<br />
| Remember, if a person attempts to render first aid after the victim falls into a critical state they may not have intend to kill them. <br />
|-<br />
|406<br />
|[[File:Mutiny.PNG]]<br />
|'''Mutiny'''<br />
| To act individually, or as a group, to overthrow or subvert the established Chain of Command without lawful and legitimate cause.<br />
| Mutiny is not as clear cut as it may seem, there may be a legitimate reason for their actions, such as their head of staff being utterly incompetent. This is one of the few crimes where it is recommended to always seek a third party opinion. If their actions are determined to be for the betterment of Nanotrasen consider a timed sentence or even a full pardon.<br />
|-<br />
|407<br />
|[[File:Compromising_Station_Integrity.PNG]]<br />
|'''Grand Sabotage'''<br />
| To engage in maliciously destructive actions, seriously threatening crew or station.<br />
| Bombing, arson, releasing viruses, deliberately exposing areas to space, physically destroying machinery or electrifying doors all count as Grand Sabotage. <br />
|-<br />
|408<br />
|[[File:High_value_target_theft.png]]<br />
|'''Grand Theft'''<br />
| To steal items of high value or sensitive nature.<br />
| <br>Syndicate agents frequently attempt to steal cutting-edge technology. Examples include: intelligence or research samples, the Hand Teleporter, the Captain's Antique Laser, the Captain or the HoP's ID cards, or Mechs.<br> <br> This is by no means a exhaustive list of items that are high value to the syndicate; when in doubt use common sense when you see certain items that are stolen that can cause massive problems throughout the station. Remember if something is locked up in a secure area it probably should not be taken without prior permission. <br />
<br><br />
|-<br />
|411<br />
|[[File:Antag_skum.png]]<br />
|'''Enemy of the Corporation'''<br />
| To act as, or knowingly aid, an enemy of Nanotrasen.<br />
| Current enemies of Nanotrasen currently include: The Syndicate (through secret agents, boarding parties, and brainwashing specialists), The Wizard Federation, The Changeling Hivemind, and The Cult of Nar'Sie. <br>Note that this is one of the few crimes where you may summarily execute someone for if they present a significant risk to detain them.<br />
|-<br />
|}<br />
<br />
<br />
----<br />
<br />
=== Modifiers & Special Situations ===<br />
<br />
{| style='text-align:center; background-color:#aaffaa;' border=1 cellspacing=0<br />
! style='background-color:#55ff55;' width='150px'|Situation<br />
! style='background-color:#55ff55;' width='200px'|Description<br />
! style='background-color:#55ff55;' width='200px'|Modification<br />
|-<br />
|<br>'''Re-education'''<br><br><br />
| Getting de-converted from revolutionary or cultist.<br />
| Immediate release.<br />
|-<br />
|'''Self Defense'''<br />
| Self Defense is defined as "The protection of oneself, the protection of thy colleagues, and the protection of thine workplace". <br>Do note however that persons intentionally getting involved in fights which occur in a department that isn't theirs is an act of vigilantism, this is not permitted.<br />
| Immediate release.<br />
|-<br />
|<br>'''Cooperation with prosecution or security'''<br><br><br />
| Being helpful to the members of security, revealing things during questioning or providing names of head revolutionaries.<br />
| -25% to sentence time. In the case of revealing a head revolutionary: Immediate release.<br />
|-<br />
|'''Surrender'''<br />
| Coming to the brig, confessing what you've done and taking the punishment. Getting arrested without putting a fuss is not surrender. For this, you have to actually come to the brig yourself.<br />
| -25% to sentence time, and should be taken into account when the choice between life in a secure cell, execution, and cyborgization is made.<br />
|-<br />
|<br>'''Immediate threat to the prisoner'''<br><br><br />
| The singularity eats something near the brig, an explosion goes off, etc.<br />
| Officer must relocate the prisoner(s) to a safe location; otherwise, immediate release.<br />
|-<br />
|'''Medical reasons'''<br />
| Prisoners are entitled to medical attention if sick or injured.<br />
| Medical personnel can be called, or the prisoner can be escorted to the Medbay. The timer continues to run during this time.<br />
|-<br />
|'''Sparking a Manhunt'''<br />
| In addition to Resisting Arrest, a prisoner that must be chased for at least 2 minutes after an arrest is attempted can have their sentence increased.<br />
| 1 minute added to their sentence for every 2 minutes the chase lasted.<br />
|-<br />
|'''Repeat Offender'''<br />
| If a convict reoffends after being released they may receive a harsher punishment. Depending on the severity of the crimes committed after the third, or even second, strike their sentence may be increased to Permanent Imprisonment.<br />
| Additional brig time.<br />
|-<br />
|'''Escape from Brig'''<br />
| If a prisoner flees confinement for any reason other than to escape impending lethal danger (fire, hull breach, murder), reset their timer to their full original punishment.<br />
| Reset timer.<br />
|-<br />
|'''Aiding and Abetting'''<br />
| Knowingly assisting a criminal is a crime. This includes but is not limited to: Interfering with an arrest, stealing a prisoner in transit, breaking a prisoner out of the brig/prison, hiding a fugitive, providing medical care (unless paired with a large dose of sleep toxins).<br />
| The same sentence as the original criminal.<br />
|}<br />
<br />
[[Category:Guides]]</div>Coconutwarrior97https://tgstation13.org/wiki/index.php?title=Space_Law&diff=38596Space Law2021-05-16T14:29:23Z<p>Coconutwarrior97: /* Capital Crimes */ Removes section implying ERP is actually allowed in-game.</p>
<hr />
<div>{{Template:Important<br />
|Title=This page is merely an [[IC]] roleplay suggestion<br />
|Note= It has '''NOT''' been adopted as an official policy after two votes.<br> Administrators will only intervene when you are sentenced to grossly unfair times. If you get 3 minutes instead of 2, talk to the lawyer as it's considered an [[IC]] issue. ''If you cite Space Law in an adminhelp or anywhere outside IC communications, you will be laughed at.''<br><br><br />
A log of community votes can be found [[Talk:Space Law|here]].<br />
}}<br />
<br />
Space Law is a collection of rules and regulations enacted by [[Backstory#Nanotrasen|Nanotrasen]] which has oversight through [[Backstory#Central Command|CentCom]] and is enforced by the [[Security|Sec Officers]] on the station. Space Law applies to all ranks and positions on station, from the lowliest Assistant to the highest Captain, all are equal under the eyes of the Law and ultimately answer to her.<br />
<br />
''The rules and regulations herein are not absolutes, instead they exist to serve mainly as '''guidelines''' for the law and order of the dynamic situations that exist for stations on the frontiers of space, as such some leeway is permitted.''<br />
<br />
=== Crime Codes Quick Reference ===<br />
<br />
Use this to quickly find the Crime Code Numbers.<br />
<br />
Crime codes are made up of Category Codes (_xx), which are a collection of similar crimes on a line for ease of use, prefixed by the Severity Number (X__).<br />
<br />
{| style='text-align:center; background-color:#FFFFFF;' border=1 cellspacing=0<br />
! style='background-color:#FFFFFF;' Width='20px'|Code<br />
! style='background-color:#ffee55;' Width='200px'|1XX - Minor<br />
! style='background-color:#ffaa55;' width='200px'|2XX - Medium<br />
! style='background-color:#ff6655;' width='200px'|3XX - Major<br />
! style='background-color:black; color:white' width='200px'|4XX - Capital<br />
|-<br />
!style='background:#FFFFFF;' | 01<br />
|style='background:#ffee99;' | Resisting Arrest<br />
|style='background:#ffcc99;' | Assault<br />
|style='background:#ffaa99;' | Assault, Deadly Weapon<br />
|style='background:dimgray; color:white' | Murder<br />
|-<br />
!style='background:#FFFFFF;' | 02<br />
|style='background:#ffee99;' | <br />
|style='background:#ffcc99;' | Pickpocketing<br />
|style='background:#ffaa99;' | Assault, Officer<br />
|style='background:dimgray; color:white' | Assault, Sexual<br />
|-<br />
!style='background:#FFFFFF;' | 03<br />
|style='background:#ffee99;' | <br />
|style='background:#ffcc99;' | Drug Distribution<br />
|style='background:#ffaa99;' | Manslaughter<br />
|style='background:dimgray; color:white' | Attempted Murder<br />
|-<br />
!style='background:#FFFFFF;' | 04<br />
|style='background:#ffee99;' | Possession, Drugs<br />
|style='background:#ffcc99;' | Possession, Weapons<br />
|style='background:#ffaa99;' | Possession, Restricted Weapons<br />
|style='background:dimgray; color:white' | <br />
|-<br />
!style='background:#FFFFFF;' | 05<br />
|style='background:#ffee99;' | <br />
|style='background:#ffcc99;' | <br />
|style='background:#ffaa99;' | Possession, Explosives<br />
|style='background:dimgray; color:white' | <br />
|-<br />
!style='background:#FFFFFF;' | 06<br />
|style='background:#ffee99;' | Indecent Exposure<br />
|style='background:#ffcc99;' | Rioting<br />
|style='background:#ffaa99;' | Inciting a Riot<br />
|style='background:dimgray; color:white' | Mutiny<br />
|-<br />
!style='background:#FFFFFF;' | 07<br />
|style='background:#ffee99;' | Vandalism<br />
|style='background:#ffcc99;' | Workplace Hazard<br />
|style='background:#ffaa99;' | Sabotage<br />
|style='background:dimgray; color:white' | Grand Sabotage<br />
|-<br />
!style='background:#FFFFFF;' | 08<br />
|style='background:#ffee99;' | <br />
|style='background:#ffcc99;' | Petty Theft<br />
|style='background:#ffaa99;' | Theft<br />
|style='background:dimgray; color:white' | Grand Theft<br />
|-<br />
!style='background:#FFFFFF;' | 09<br />
|style='background:#ffee99;' | Trespass<br />
|style='background:#ffcc99;' | <br />
|style='background:#ffaa99;' | Major Trespass<br />
|style='background:dimgray; color:white' | <br />
|-<br />
!style='background:#FFFFFF;' | 10<br />
|style='background:#ffee99;' | <br />
|style='background:#ffcc99;' | Breaking and Entry<br />
|style='background:#ffaa99;' | B&E Restricted<br />
|style='background:dimgray; color:white' | <br />
|-<br />
!style='background:#FFFFFF;' | 11<br />
|style='background:#ffee99;' | <br />
|style='background:#ffcc99;' | Insubordination<br />
|style='background:#ffaa99;' | Dereliction<br />
|style='background:dimgray; color:white' | Enemy of the Corp<br />
|}<br />
<BR><br />
----<br />
<br />
=== Interpretation of the Law ===<br />
<br />
A good working knowledge of Space Law is important for any person on the station. It can be the difference between a shiny pair of handcuffs and sipping Gargle Blasters in the bar. More in depth interpretations of space law are required for such positions as the Lawyer, Warden, HoP, and the HoS. While it is unlikely that the officers will listen particularly closely to your protestations, it may be enough to lighten your sentence and avoid ill treatment by security.<br />
<br />
For certain crimes, the accused's intent is important. The difference between Assault and Attempted Murder can be very hard to ascertain, and, when in doubt, you should default to the less serious crime. It is important to note though, that Assault and Attempted Murder are mutually exclusive. You cannot be charged with Assault and Attempted Murder from the same crime as the intent of each is different. Likewise, 'Assault With a Deadly Weapon' and 'Assaulting an Officer' are also crimes that exclude others. Pay careful attention to the requirements of each law and select the one that best fits the crime when deciding sentence.<br />
<br />
In the case of violent crimes (Assault, Manslaughter, Attempted Murder and Murder), and theft (Petty Theft, Pick-Pocketing, Theft, and Grand Theft) take only the most severe.<br />
<br />
A single incident has a single sentence, so if, for instance, the prisoner took three items off of someone, this is a single count of pick-pocketing, if they pick-pocketed two people this would be two separate counts of pick-pocketing, and so on.<br />
<br />
Aiding a criminal makes you an accomplice; you can be charged with the same crime as the person you aided.<br />
<br />
<br />
====Brig Procedures====<br />
Standard Operational Procedures for brigging are as follows:<br />
# Take the prisoner to the brig and inform the Warden of their crimes so their Security Record may be updated.<br />
# Take the prisoner to a brig cell, set the time and activate the timer.<br />
# Enter the cell with the prisoner in tow, open the cell locker and hold the prisoner over it.<br />
# Empty their pockets and remove their gloves, backpacks, tool belt, gas masks, and any flash resistant equipment such as Sunglasses, Welding Masks/Goggles, Space Helmets, etc.<br />
# Buckle the prisoner to the bed.<br />
# Search the items removed and be sure to check the internals box in their backpack.<br />
# Confiscate any contraband and/or stolen items, as well as any tools that may be used for future crimes. <br>These are to be placed in evidence, '''not left on the brig floor or your personal use''', until they can be returned to their rightful owners.<br />
# Close the locker and '''lock it'''.<br />
# Stun the prisoner, remove their cuffs, stun them again, pick up the cuffs then leave the cell.<br />
# Modify their brig sentence for additional offences or good behavior, if applicable.<br />
<br />
'''Do''' ''NOT''''' fully strip the prisoner unless they have earned a permanent sentence.'''<br><br><br />
<br />
In the event of a sentence exceeding the 10 minute limit of the timer inform the Warden so he may add the rest of the time later.<br />
<br />
In the instance of prisoners that have earned [[Labor Camp]] duty, you must dress them in orange overalls and assign them targets, based on their sentence, by getting a prison ID, putting it in a [[Prisoner Management Console]], assigning their quota (with a conversion rate of 100 points per minute otherwise served in the brig) and then giving them the ID as you ship them to the Labor Camp. There are more details on this procedure at [[Labor Camp]].**<br />
<br />
'''''NOTE:''' In the current revision of TG, Mineral spawn is heavily reduced in the gulag area. If you plan on using the gulag for several incidences [meaning the floors are already mined so people can't mine the floors for glass], you should use a lower conversion rate.''<br />
<br />
The [[Warden]] or [[Head of Security]] are responsible for placing prisoners and in permanent confinement.<br />
<br />
# Permanent Prisoners are to be completely stripped of their belongings, which are to be held in either evidence or a prison locker.<br />
# The prisoner is to be dressed in an Orange Prison Jumpsuit and Shoes, which are found in the prison lockers.<br />
# Permanent Prisoners are not permitted to possess any personal belongings whilst they are incarcerated in the [[Prison Wing]].<br />
## The Labor Camp can also be used to hold Permanent Prisoners. Simply do not issue a prisoner ID when transferring them to the camp.<br />
<br />
====Legal Representation and Trials====<br />
Prisoners are permitted to seek legal representation however you are under no obligation to provide or allow this.<br />
<br />
Lawyers, and by extension the Head of Personnel, exist to serve as a guiding hand and the voice of reason within the judicial process, however they have zero authority over the brig, security personnel, prisoners, or sentencing. <br />
<br />
The Lawyer's security headset is a privilege not a right. Security personnel are under no requirement to listen to them and security channel abuse is to result in that privilege being revoked. <BR><br />
If the lawyer continuously acts as a disruptive influence Security are fully permitted to confiscate their access, remove them from the brig and bar their future access to it.<br />
<br />
<br />
In instances where a conflict of opinion arises over the sentence of a prisoner the [[Chain_of_Command|chain of command]] '''must''' be followed. This goes, from top to bottom: Captain > Head of Security > Warden > Sec Officer / Detective.<br />
<br />
Trials are not to be performed for Timed Sentences. This is mainly for the benefit of the accused as trials will often run many times the length of the actual sentence. <BR><br />
Trials may be performed for Capital Crimes and Permanent Detention, however there is no requirement to hold them. Forensic Evidence, Witness Testimony, or Confessions are all that is required for the Head of Security, Warden or Captain to authorize their sentence.<br />
<br />
In cases where the Death Penalty is desired but the Captain or Acting-Captain is unable or unwilling to authorize the execution a trial '''is required''' to authorise the death penalty.<br />
<br />
====Use of Deadly Force====<br />
As a member of the stations Security force you are one of the best armed and protected people on the station, equipped with the almost latest in non-lethal takedown technology.<br />
<br />
It is for this reason that the situations that warrant the use of Deadly Force are few and far between, in the grand majority of circumstances you will be expected to use your stun weapons, which indeed are many times more effective than lethal options, to diffuse a situation.<br />
<br />
There are a few circumstances where deadly force is permissible:<br />
<br />
* '''Code Red Situation''' - situations which would warrant a Code Red, such as: full blown mutinies, hostile boarding parties, and Space Wizards automatically authorise lethal force. <br>Note: The Alert Status is not required to be elevated to Code Red as in most of these scenarios the Chain of Command will be too damaged or otherwise occupied to raise the Alert Level.<br />
* '''Non-Lethal Weapons Ineffective''' - certain targets are impervious to NLWs, such as Mechs, Xenomorphs, Borgs, and Hulks. Lethal force may be used against these targets if they prove hostile.<br />
* '''Severe Personal Risk''' - sometimes getting close enough to a target to slap the cuffs on will create significant personal risk to the Officer. Deadly force from range is recommended to subdue Wizards and Changelings.<br />
** Criminals in hostile environments such as space, fire, or plasma leaks also fall into this category, as do criminals believed to be in possession of high explosives. Ranged lethal force is the only reasonable option in these conditions.<br />
* '''Armed and Dangerous''' - if a suspect is in possession of weapons, including stun weapons, and you have reasonable suspicion that they will use these against you, lethal force is permitted. Although in the majority of cases it is still preferable to attempt to detain them non-lethally.<br />
** Unauthorized personnel in the armory are considered by default to be Armed and Dangerous, maximum force is permitted to subdue such targets.<br />
* '''Multiple Hostiles''' - it can be extremely difficult to detain multiple hostiles. '''As a last resort''' if you are being mobbed you may deploy your baton in a harmful manner to thin the crowd. Generally it is better to retreat and regroup than stand your ground.<br />
<br />
Additionally, in the event of an attempted prison break, Security may fire lasers through the glass. They are expected to first fire a few warning shots before unloading their weapon into the target.<br />
<br />
<br />
----<br />
<br />
=== Minor Crimes ===<br />
<br />
All of these crimes carry a 1 minute sentence.<br />
<br />
{| style='text-align:center; background-color:#ffee99;' border=1 cellspacing=0<br />
! style='background-color:#ffee55;' Width='20px'|Code<br />
! style='background-color:#ffee55;' Width='1px'|<br />
! style='background-color:#ffee55;' width='130px'|Crime<br />
! style='background-color:#ffee55;' width='300px'|Description<br />
! style='background-color:#ffee55;' width='300px'|Notes<br />
|-<br />
| 101<br />
|[[File:Resisting Arrest.PNG]]<br />
|'''Resisting Arrest'''<br />
| To not cooperate with an officer who attempts a proper arrest. <br />
| Follow proper arrest procedure and have a legitimate cause to arrest in the first place before you brig a suspect for this. Suspects who scream bloody murder while being arrested are not cooperating.<br />
|-<br />
| 104<br />
|[[File:libertycap.png]]<br />
|'''Drug Possession'''<br />
| To possess space drugs or other narcotics by unauthorised personnel.<br />
| Botanists and MedSci staff are authorised to possess drugs for purposes of their jobs and are not subject to this law so long as they are not distributing or using them for profit or recreation. <br />
|-<br />
| 106<br />
|[[File:Indecent_exposure.png]]<br />
|'''Indecent Exposure'''<br />
| To be intentionally and publicly unclothed.<br />
| Running around the station naked. The mutual degradation of chasing a naked man down while he screams rape is only worth it on slow shifts.<br />
|-<br />
| 107<br />
|[[File:Vandalism.PNG]]<br />
|'''Vandalism'''<br />
| To deliberately damage the station with malicious intent.<br />
| Sentence depends on quantity of property damaged.<br />
|-<br />
| 109<br />
|[[File:Trespassing.png]]<br />
|'''Trespass'''<br />
| To be in an area which a person does not have access to. This counts for general areas of the ship, and trespass in restricted areas is a more serious crime.<br />
| Remember that people can either break in, sneak in, or be let in. Always check that the suspect wasn't let in to do a job by someone with access, or were given access on their ID. Trespassing and theft are often committed together; both sentences should be applied.<br />
|}<br />
<br />
<br />
----<br />
<br />
=== Medium Crimes ===<br />
<br />
All of these crimes carry a 2 minute sentence or a 100 point target at the [[Labor Camp]], optional for the suspect you are arresting.<br />
<br />
{| style='text-align:center; background-color:#ffcc99;' border=1 cellspacing=0<br />
! style='background-color:#ffaa55;' Width='20px'|Code<br />
! style='background-color:#ffaa55;' Width='1px'|<br />
! style='background-color:#ffaa55;' width='130px'|Crime<br />
! style='background-color:#ffaa55;' width='300px'|Description<br />
! style='background-color:#ffaa55;' width='300px'|Notes<br />
|-<br />
| 201<br />
|[[File:Assault.png]]<br />
|'''Assault'''<br />
| To use physical force against someone without the apparent intent to kill them.<br />
| Depending on the amount and kind of force used, severe instances should be elevated to attempted manslaughter or even murder. Assaults with deadly weapons are a higher crime.<br />
|-<br />
| 202<br />
|[[File:Pickpocketing.png]]<br />
|'''Pick-Pocketing'''<br />
| To steal items from another's person. <br />
| Remember to take the stolen items from the person and arrange for their return. Stealing an ID is the most common and most serious form of pick-pocketing.<br />
|-<br />
| 203<br />
|[[File:Narcotics_Distribution.PNG]]<br />
|'''Narcotics Distribution'''<br />
| To distribute narcotics and other controlled substances.<br />
| Forcing or tricking someone to consume substances such as space drugs is assault.<br />
|-<br />
| 204<br />
|[[File:Deadly_Weapon.PNG]]<br />
|'''Possession of a Weapon'''<br />
| To be in possession of a dangerous item that is not part of their job role.<br />
| Items capable of a high level of damage, such as saws, axes, and hatchets fit into this category. Do remember that if it is an item that is part of their job they are permitted to carry it.<br />
|-<br />
| 206<br />
|[[File:Rioting.PNG]]<br />
|'''Rioting'''<br />
| To partake in an unauthorised and disruptive assembly of crewmen that refuse to disperse.<br />
| It is required to order the crowd to disperse, failure to disperse is the crime not the assembly. Any crimes committed during the riot are considered separate offences.<br />
|-<br />
| 207<br />
|[[File:Workplace_Hazard.PNG]]<br />
|'''Creating a Workplace Hazard'''<br />
| To endanger the crew or station through negligent or irresponsible, but not deliberately malicious, actions. <br />
| Good examples of this crime involves accidentally causing a plasma leak, slipping hazard, accidently electrifying doors, breaking windows to space, or Security personnel not keeping their equipment secure.<br />
|-<br />
| 208<br />
|[[File:Petty_theft.png]]<br />
|'''Petty Theft'''<br />
| To take items from areas one does not have access to or to take items belonging to others or the station as a whole.<br />
| Keeping items which are in short supply where they belong is what is important here. A doctor who takes all the surgical tools and hides them still commits theft, even though he had access.<br />
|-<br />
| 210<br />
|[[File:BandE.PNG]]<br />
|'''Breaking and Entry'''<br />
| Forced entry to areas where the subject does not have access to. This counts for general areas, and breaking into restricted areas is a more serious crime.<br />
| Crew can still be charged with breaking & entry even if they do not enter the area themselves.<br />
|-<br />
| 211<br />
|[[File:Insubordination.PNG]]<br />
|'''Insubordination'''<br />
| To disobey a lawful direct order from one's superior officer.<br />
| Charge issued by a head of staff to one of their direct subordinates. The person is usually demoted instead of incarcerated. Security is expected to assist the head in carrying out the demotion.<br />
|-<br />
|}<br />
<br />
<br />
----<br />
<br />
=== Major Crimes ===<br />
<br />
These crimes carry a service at the [[Labor Camp]], with a 500 point target or a five minute brig sentence.<br />
<br />
{| style='text-align:center; background-color:#ffaa99;' border=1 cellspacing=0<br />
! style='background-color:#ff6655;' Width='20px'|Code<br />
! style='background-color:#ff6655;' Width='1px'|<br />
! style='background-color:#ff6655;' width='130px'|Crime<br />
! style='background-color:#ff6655;' width='300px'|Description<br />
! style='background-color:#ff6655;' width='300px'|Notes<br />
|-<br />
| 301<br />
|[[File:Assault_Deadly_Weapon.PNG]]<br />
|'''Assault With a Deadly Weapon'''<br />
| To use physical force, through a deadly weapon, against someone without the apparent intent to kill them.<br />
| Any variety of tools, chemicals or even construction materials can inflict serious injury in short order. If the victim was especially brutalized, consider charging them with attempted murder.<br />
|-<br />
| 302<br />
|[[File:Assaulting_an_officer.PNG]]<br />
|'''Assault of an Officer'''<br />
| To use physical force against a Department Head or member of Security without the apparent intent to kill them.<br />
| Criminals who attempt to disarm or grab officers while fleeing are guilty of this, even if bare handed. Officers should refrain from using lethal means to subdue the criminal if possible.<br />
|-<br />
| 303<br />
|[[File:Manslaughter.PNG]]<br />
|'''Manslaughter'''<br />
| To unintentionally kill someone through negligent, but not malicious, actions.<br />
| Intent is important. Accidental deaths caused by negligent actions, such as creating workplace hazards (e.g. gas leaks), tampering with equipment, excessive force, and confinement in unsafe conditions are examples of Manslaughter. <br />
|-<br />
| 304<br />
|[[File:Lethal_Weapon.PNG]]<br />
|'''Possession of a Restricted Weapon'''<br />
| To be in possession of a restricted weapon without prior authorisation, such as: Guns, Batons, Flashes, Grenades, etc.<br />
| Any item that can cause severe bodily harm or incapacitate for a significant time. The following personnel have unrestricted license to carry weapons and firearms: Captain, HoP, all Security Personnel. <br>The Barman is permitted his double barrel shotgun loaded with beanbag rounds. <br>Only the Captain and HoS can issue weapon permits.<br />
|-<br />
| 305<br />
|[[File:Possession_Explosives.PNG]]<br />
|'''Possession of Explosives'''<br />
| To be in possession of an explosive device.<br />
| Scientists and Miners are permitted to possess explosives only whilst transporting them to the mining asteroid, otherwise their experimental bombs must remain within the Science department.<br />
|-<br />
| 306<br />
|[[File:Inciting_Riot.PNG]]<br />
|'''Inciting a Riot'''<br />
| To attempt to stir the crew into a riot<br />
| Additionally to the brig time the offender will also have restrictions placed on their radio traffic and be implanted with a tracking implant. For second offences or outright instigating violent uprisings consider charging with Mutiny.<br />
|-<br />
| 307<br />
|[[File:Disrupting_power.png]]<br />
|'''Sabotage'''<br />
| To hinder the work of the crew or station through malicious actions.<br />
| Deliberately releasing N2O, bolting doors, disabling the power network, and constructing barricades are but some of many means of sabotage. For more violent forms, see Grand Sabotage.<br />
|-<br />
| 308<br />
|[[File:Theft.PNG]]<br />
|'''Theft'''<br />
| To steal restricted or dangerous items<br />
| Weapons fall into this category, as do valuable items that are in limited supply such as insulated gloves, spacesuits, and jetpacks. <br>Note that Cargo breaking open crates to illegally arm and armor themselves are guilty of theft.<br />
|-<br />
| 309<br />
|[[File:Major_Trespass.PNG]]<br />
|'''Major Trespass'''<br />
| Being in a restricted area without prior authorisation. This includes any Security Area, Command area (including EVA), the Engine Room, Atmos, or Toxins Research.<br />
| Being in a very high security area, such as the armoury or the Captain's Quarters, is a more serious crime, and warrants a time of 10 minutes with a possible permabrigging if intent is believed to be malicious.<br />
|-<br />
| 310<br />
|[[File:BE_Restricted.PNG]]<br />
|'''B&E of a Restricted Area'''<br />
| This is breaking into any Security area, Command area (Bridge, EVA, Captains Quarters, Teleporter, etc.), the Engine Room, Atmos, or Toxins research.<br />
| As a major crime sentences start at 5 minutes, but can be extended if security believes break in was for attempted Grand Theft or attempted Grand Sabotage (yellow gloves don't count as grand theft).<br />
|-<br />
| 311<br />
|[[File:Dereliction.PNG]]<br />
|'''Dereliction of Duty'''<br />
| To willfully abandon an obligation that is critical to the station's continued operation.<br />
| A demotion is often included in the sentence. Emphasis on the word critical: An officer taking a break is not dereliction in of itself. An officer taking a break knowing that operatives are shooting up the Captain is. Engineers who do not secure a power source at the start of the shift and heads of staff who abandon the station can also be charged.<br />
|-<br />
|}<br />
<br />
<br />
----<br />
<br />
=== Capital Crimes ===<br />
<br />
These crimes can result in Execution, Permanent Prison Time, Permanent [[Labor Camp]] Time, or Cyborgization. <br><br />
Only the Captain, HoS, and Warden can authorize a Permanent Sentence. <br><br />
Only the Captain can authorize an Execution or Forced Cyborgization. <br><br />
<br />
{| style='text-align:center; background-color:dimgray; color:white' border=1 cellspacing=0<br />
! style='background-color:black;' Width='20px'|Code<br />
! style='background-color:black;' Width='1px'|<br />
! style='background-color:black;' width='130px'|Crime<br />
! style='background-color:black;' width='300px'|Description<br />
! style='background-color:black;' width='300px'|Notes<br />
|-<br />
|401<br />
|[[File:Murder.PNG]]<br />
|'''Murder'''<br />
| To maliciously kill someone.<br />
| Punishment should fit the nature of both the crime and the criminal. Murder committed by temporary emotional distress, such as fear or anger, warrants lower punishments. Cyborg candidates must have brains fit to obey relevant laws. Life imprisonment is the most humane option for the insane who might malfunction as cyborgs. <br>'''Unauthorised executions are classed as Murder.'''<br />
|-<br />
|403<br />
|[[File:Attempted_Murder.PNG]]<br />
|'''Attempted Murder'''<br />
| To use physical force against a person until that person is in a critical state with the apparent intent to kill them.<br />
| Remember, if a person attempts to render first aid after the victim falls into a critical state they may not have intend to kill them. <br />
|-<br />
|406<br />
|[[File:Mutiny.PNG]]<br />
|'''Mutiny'''<br />
| To act individually, or as a group, to overthrow or subvert the established Chain of Command without lawful and legitimate cause.<br />
| Mutiny is not as clear cut as it may seem, there may be a legitimate reason for their actions, such as their head of staff being utterly incompetent. This is one of the few crimes where it is recommended to always seek a third party opinion. If their actions are determined to be for the betterment of Nanotrasen consider a timed sentence or even a full pardon.<br />
|-<br />
|407<br />
|[[File:Compromising_Station_Integrity.PNG]]<br />
|'''Grand Sabotage'''<br />
| To engage in maliciously destructive actions, seriously threatening crew or station.<br />
| Bombing, arson, releasing viruses, deliberately exposing areas to space, physically destroying machinery or electrifying doors all count as Grand Sabotage. <br />
|-<br />
|408<br />
|[[File:High_value_target_theft.png]]<br />
|'''Grand Theft'''<br />
| To steal items of high value or sensitive nature.<br />
| <br>Syndicate agents frequently attempt to steal cutting-edge technology. Examples include: intelligence or research samples, the Hand Teleporter, the Captain's Antique Laser, the Captain or the HoP's ID cards, or Mechs.<br> <br> This is by no means a exhaustive list of items that are high value to the syndicate; when in doubt use common sense when you see certain items that are stolen that can cause massive problems throughout the station. Remember if something is locked up in a secure area it probably should not be taken without prior permission. <br />
<br><br />
|-<br />
|411<br />
|[[File:Antag_skum.png]]<br />
|'''Enemy of the Corporation'''<br />
| To act as, or knowingly aid, an enemy of Nanotrasen.<br />
| Current enemies of Nanotrasen currently include: The Syndicate (through secret agents, boarding parties, and brainwashing specialists), The Wizard Federation, The Changeling Hivemind, and The Cult of Nar'Sie. <br>Note that this is one of the few crimes where you may summarily execute someone for if they present a significant risk to detain them.<br />
|-<br />
|}<br />
<br />
<br />
----<br />
<br />
=== Modifiers & Special Situations ===<br />
<br />
{| style='text-align:center; background-color:#aaffaa;' border=1 cellspacing=0<br />
! style='background-color:#55ff55;' width='150px'|Situation<br />
! style='background-color:#55ff55;' width='200px'|Description<br />
! style='background-color:#55ff55;' width='200px'|Modification<br />
|-<br />
|<br>'''Re-education'''<br><br><br />
| Getting de-converted from revolutionary or cultist.<br />
| Immediate release.<br />
|-<br />
|'''Self Defense'''<br />
| Self Defense is defined as "The protection of oneself, the protection of thy colleagues, and the protection of thine workplace". <br>Do note however that persons intentionally getting involved in fights which occur in a department that isn't theirs is an act of vigilantism, this is not permitted.<br />
| Immediate release.<br />
|-<br />
|<br>'''Cooperation with prosecution or security'''<br><br><br />
| Being helpful to the members of security, revealing things during questioning or providing names of head revolutionaries.<br />
| -25% to sentence time. In the case of revealing a head revolutionary: Immediate release.<br />
|-<br />
|'''Surrender'''<br />
| Coming to the brig, confessing what you've done and taking the punishment. Getting arrested without putting a fuss is not surrender. For this, you have to actually come to the brig yourself.<br />
| -25% to sentence time, and should be taken into account when the choice between life in a secure cell, execution, and cyborgization is made.<br />
|-<br />
|<br>'''Immediate threat to the prisoner'''<br><br><br />
| The singularity eats something near the brig, an explosion goes off, etc.<br />
| Officer must relocate the prisoner(s) to a safe location; otherwise, immediate release.<br />
|-<br />
|'''Medical reasons'''<br />
| Prisoners are entitled to medical attention if sick or injured.<br />
| Medical personnel can be called, or the prisoner can be escorted to the Medbay. The timer continues to run during this time.<br />
|-<br />
|'''Sparking a Manhunt'''<br />
| In addition to Resisting Arrest, a prisoner that must be chased for at least 2 minutes after an arrest is attempted can have their sentence increased.<br />
| 1 minute added to their sentence for every 2 minutes the chase lasted.<br />
|-<br />
|'''Repeat Offender'''<br />
| If a convict reoffends after being released they may receive a harsher punishment. Depending on the severity of the crimes committed after the third, or even second, strike their sentence may be increased to Permanent Imprisonment.<br />
| Additional brig time.<br />
|-<br />
|'''Escape from Brig'''<br />
| If a prisoner flees confinement for any reason other than to escape impending lethal danger (fire, hull breach, murder), reset their timer to their full original punishment.<br />
| Reset timer.<br />
|-<br />
|'''Aiding and Abetting'''<br />
| Knowingly assisting a criminal is a crime. This includes but is not limited to: Interfering with an arrest, stealing a prisoner in transit, breaking a prisoner out of the brig/prison, hiding a fugitive, providing medical care (unless paired with a large dose of sleep toxins).<br />
| The same sentence as the original criminal.<br />
|}<br />
<br />
[[Category:Guides]]</div>Coconutwarrior97https://tgstation13.org/wiki/index.php?title=Admin_Conduct&diff=38584Admin Conduct2021-05-13T16:52:54Z<p>Coconutwarrior97: Added admin guideline for tickets involving you and adminning</p>
<hr />
<div>{{Reference}}<br />
<br />
Conduct we expect from [[Administrators|admins]] acting in an official capacity both in and out of the servers. If you have concerns with an admin violating any of these, make a [https://tgstation13.org/phpBB/viewforum.php?f=23 complaint] or PM a Head Admin.<br />
<br />
==General Admin Conduct, Rules, and Expectations==<br />
<br />
===Admin Rules===<br />
* Headmins will often write directives that admins should follow. These are found [https://tgstation13.org/phpBB/viewtopic.php?f=29&t=9987 here].<br />
* Be in IRC or Discord if you are adminning on the servers.<br />
* Don't cheat. Do not use admin powers for your own benefit. Don't use your powers to abuse other players.<br />
* Don't handle an adminhelp that involves you. Admins can't involve themselves as both an admin and player in a matter. This also means adminhelping like any other player would if you want to report an issue. Another admin will be needed to help you.<br />
* Don't interfere with another admin's ban or adminhelp unless requested. Feel free to point out important missed details or useful information however. Higher-ranked admins are encouraged to advise and guide other admins, but overruling someone else's ban falls to the headmins.<br />
* Privacy is expected by the players. Do not publicize IP(s) and computer IDs (cids) anywhere in game or outside.<br />
* Don't be a hypocrite. If you're doing something you'd normally ban someone for doing, you're breaking this.<br />
* Don't spam sounds and events. If you're queuing sounds one after the other, or if you're running an event every day, you're doing it too often.<br />
<br />
<br />
===Rule 9 Bans, Evidence, and Conduct===<br />
* Do not apply underage bans on a suspicion. Concrete, ethically-obtained evidence sourced from the person being banned is what constitutes acceptable proof.<br />
* Under no circumstance is it acceptable to seek out a player's age beyond asking them. Seeking out their age/info through external sources such as other websites, communities, and people is strictly prohibited.<br />
** Exception: It is acceptable ban players who have admitted to or have been banned for being underage in other SS13 communities.<br />
*** If the ban is from another SS13 community, the ban's evidence must be: legitimate, readily available, reviewed by the banning admin, and not acquired through external sources (as previously mentioned). In other words, the evidence for this ban must be very strong and fit the standards for what we'd ban for on /tg/. Few things besides admission from the person banned qualifies for this.<br />
* If a player's age is brought to the administration's attention by a third party, this information should not be acted upon. This is to discourage people seeking out each others' information, as this has historically lead to really bad situations.<br />
** Exception: Third parties reporting someone admitting to being underage is acceptable ONLY if reported privately with 24 hours. The admission MUST be within an official /tg/Station13 channel (the official Discord server, forums, OOC chat, etc.).<br />
<br />
<br />
===Rule 11 (Bigotry) Enforcement Guidelines===<br />
<br />
Bigotry - noun <br />
<br />
big·ot·ry | \ˈbi-gə-trē\ <br />
<br />
acts or beliefs characteristic of a bigot<br />
<br />
Bigot - noun <br />
<br />
big·ot | \ˈbi-gət\ <br />
<br />
One who regards or treats the members of a group (such as a racial or ethnic group) with hatred and intolerance<br />
<br />
<br />
When deciding rather or not to enforce this rule on a player, as well as how severe of an enforcement, please concider the following questions:<br />
<br />
* Are they expressing hatred or intolerance toward a protected group (race, sex, gender, orientation (note: both majorities and minorities count))?<br />
* How likely are they to know that their actions/words are expressing hatred or intolerance toward a protected group? <br />
* Assuming they read and remember the rules, how likely are they to make the connection that their conduct is not allowed? (Not all of our players come from first world country with a culture that places an emphasis on promoting tolerance and sensitivity)<br />
* Have they tried to previously claim instances were accidental references but they just keep accidentally being a bigot?<br />
<br />
It's ok to give somebody a warning or a lighter punishment at first and crack down harder if they keep it up. <br />
<br />
And finally, remember, the goal is to remove the 'expression' of bigotry from the community, not to establish a thought crime against bigots, they can feel how ever they want as long as they can keep it to themselves.<br />
<br />
<br />
===General Admin Guidelines===<br />
* If you're unsure about something, ask your fellow admins for opinions in game and on adminbus. If there is lots of disagreement over an issue, ask a Head Admin for clarification.<br />
* Maintain professional conduct both in game and outside of the game. It is expected that you take the position seriously. This doesn't mean you can't talk casually to the playerbase, but remain professional on the forums, as well as on other Space Station 13 communities.<br />
* Please be careful if you choose to ‘test’ something you have little idea about. If someone asks something like “How much damage does a stunbaton do”, that can be checked easily, but more outlandish questions, like pertaining to var editing, should be investigated on your own local server and not the thunderdome, as you risk crashing the server.<br />
* You're expected to de-admin while playing a sensitive role like security, the Captain, or the AI. You get to avoid the barrage of metainfo, and we can avoid player suspicions of admins cheating (Yes, we've had this real issue before).<br />
* If you've opened a ticket during a round, do not readmin until after the ticket has been resolved. If a ticket about you has been opened, discussion regarding it should be kept to ahelps only.<br />
<br />
===Event and Badminning Guidelines===<br />
* Carefully consider factors like the current server population, time of round, how many afk people there are, how many dead people there are, whether people are enjoying the round already or busy with projects, etc. before you start pressing buttons.<br />
* Do not interfere or try to add your own spice to events run by other admins.<br />
* If you need someone to fill a role in-game, such as an event character or someone who is AFK, prioritize players over admins. We're here to create fun for them, not for ourselves. If you are killing or otherwise acting as an antag as an event character yourself, think twice.<br />
* Do not stack sound files, or split long songs into smaller parts in order to play them. This creates a lot of slowdowns to the players especially in foreign countries, and those with bad internet connection.<br />
* A good litmus test for whether the event/badminning you're doing is appropriate or not, is to think about whether you would have found it appropriate as a player or not.<br />
* Above all, you're here to keep the game fun and fair for the players.</div>Coconutwarrior97https://tgstation13.org/wiki/index.php?title=Headmin_Rulings&diff=37915Headmin Rulings2021-03-07T07:44:17Z<p>Coconutwarrior97: /* General Rulings */</p>
<hr />
<div>{{Reference}}<br />
<br />
This is a compilation of headmin rulings on various policy questions asked by players. This page does not replace the [[rules]] and whenever possible the rules should be referred to instead of this page. The rulings listed here can be referenced in ban appeals and admin complaints. <br />
<br />
''Please note: Some of these questions are for very niche/specific situations. Some of them cannot be applied the same way to every situation.''<br />
<br />
== General Rulings ==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
| '''Vampire Policy'''<br />
| [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13603 Vampires are not antagonists just by being a vampire.]<br />
|KorPhaeron<br />
|-<br />
|'''Adminshopping'''<br />
| Admin shopping is defined as going to different admins until you get a favorable ruling. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13173#p341313 It's highly frowned upon, don't do it.]<br />
|Feemjmeem/Agreed with by other headmins<br />
|-<br />
|'''Mass identity duplication'''<br />
|Changing many people into one person via genetics/other methods as a nonantagonist. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13357#p346522 It can happen every once in a while, just don't do it every single round.]<br />
|Armhulenn<br />
|-<br />
|'''IC Torture'''<br />
| [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13392#p347353 Don't complain if you get retaliated against for it.]<br />
|KorPhaeron<br />
|-<br />
|'''Admin intervention without anyone ahelping'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13357#p346522 It's allowed.]<br />
|Ausops<br />
|-<br />
|'''Pile on ick ock'''<br />
|Pile on ick ock is defined as a bunch of people teasing someone for IC in OOCing. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13113#p340427 It's okay until it crosses the line into being spam. Admins can mute OOC/individual players if it gets to that point.]<br />
|Ausops<br />
|-<br />
|'''IC reactions to OOC in IC'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13210#p342289 It's okay as long as you're not crossing the line into OOC in IC.]<br />
|Ausops<br />
|-<br />
|'''Killing nonhostile admin spawned entities'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13158#p340869 Against the rules, don't do it.]<br />
|PKPenguin321<br />
|-<br />
|'''Are spiders bound to the mother?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12895#p335656 Unless there's a message saying you are, the answer is no.]<br />
|Armhulenn<br />
|-<br />
|'''Using OOC to promote yourself for headmin elections'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12837#p333709 One or two lines of text is fine, spamming is not.]<br />
|PKPenguin321<br />
|-<br />
|'''Are miners using the gluttony syringe antags?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8547#p226268 Yes, they can act as a morph.]<br />
|KorPhaeron<br />
|-<br />
|'''Are miners turned into a lesser ash drake allowed to defend themselves?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8547#p226265 Yes, however, they are not antags by default.]<br />
|KorPhaeron<br />
|-<br />
|'''Solo antagonists and metagrudging'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12812#p332994 Solo antagonists can metagrudge as long as they are not rolling for it specifically to do so, and killing someone who killed you in a previous life as a ghost role antag is bad.]<br />
|Ausops<br />
|-<br />
|'''Deleting security records as a nonantag'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12649#p329567 Don't do it every round. Don't use a sec/head position to do it. Don't use it to metagrudge.]<br />
|Ausops<br />
|-<br />
|'''Deathmatch if round-end is bugged'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12708#p330640 If the round fails to restart, but the end round text plays, then everyone is free to act as per solo antagonists unless otherwise told by an admin.]<br />
|MrStonedOne<br />
|-<br />
|'''Weapons of Mass Destruction to counter antagonists'''<br />
|An example of this is suicide bombing a wizard or BoH bombing the cult base. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12662#p329751 If use of the weapon does not win the round for your side immediately after, then it is grief and will be treated as such by admins.]<br />
|Armhulenn<br />
|-<br />
|'''Map-Spawned Ghost Roles'''<br />
|Such as roles spawned from ruins, including ash walkers, free golems, ancient station crew, etc. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12511 Escalation is massively relaxed with them. They must follow their roleplay guidelines found in the flavour text.]<br />
|KorPhaeron/PKPenguin321<br />
|-<br />
|'''Conflict between team antagonists'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12517#p326955 If two people are on the same team and have an argument, it must follow escalation rules/rule 1. It cannot be detrimental to your team.]<br />
|PKPenguin321/Ausops<br />
|-<br />
|'''Lynching for erotica on comms'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12516#p327160 Lynching for reading smut, WGW, and spamming, especially on comms, is always okay. It also makes the reader nonhuman in silicon eyes.]<br />
|PKPenguin321<br />
|-<br />
|'''Roundstart suicide'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3536#p85722 Don't do it as an important role, and if it happens too often, you can be banned.]<br />
|KorPhaeron<br />
|-<br />
|'''Naming Policy'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12374 Click here for the policy. Generally enforced at admin discretion.]<br />
|Ausops<br />
|-<br />
|'''Naming Policy - Updated '''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=40&t=20848 Click here for the policy. Generally enforced at admin discretion.]<br />
|Nervere<br />
|-<br />
|'''Trying to get converted to team antags'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12363#p322876 It's bannable, don't do it.]<br />
|PKPenguin321<br />
|-<br />
|'''Overthrowing [[security]]/mutinies'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12230#p319376 Any situation where you can overthrow the security force in, they'll probably already be banned. It's okay if you have sufficient IC reason.]<br />
|KorPhaeron<br />
|-<br />
|'''Referencing the gamemode ICly'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12077#p316576 It's OOC in IC if you say something similar to "It's revs" but it's okay if you say "There is a revolution." Basically make it sound like you're not referencing the fact that you're in a round.]<br />
|PKPenguin321<br />
|-<br />
|'''Forcing team antags to betray their team'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12004#p314848 Can't do it.]<br />
|Ausops<br />
|-<br />
|'''Buying terrible shuttles as [[captain]]'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11930#p313973 Allowed, but the crew is also allowed to mutiny/lynch the captain.]<br />
|KorPhaeron/PKPenguin321<br />
|-<br />
|'''Playing under the influence'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11882#p312161 Being drunk is not an excuse for grief/other banworthy things.]<br />
|Ausops/PKPenguin321<br />
|-<br />
|'''Validity when killing pets'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=14718#p369897 If you perform an action which has zero benefit to you other than making others upset (like killing Ian) I will ban you if you adminhelp when someone kills you.]<br />
|KorPhaeron<br />
|- style="background: #ffc8ca" | <br />
|'''Hunting the nuclear operative shuttle'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=552510#p552510 <del>Do not attack the nuclear operative shuttle unless you follow an operative there or are led there by the pinpointer.</del> Ruling struck down due to changes to the nuclear operative shuttle. ]<br />
|Arianya<br />
|-<br />
|'''Talking [[Mime|mimes]]'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=41&t=19699#p441114 Talking mimes are subject to punishment by the crew, excluding gibbing/spacing of their corpse.]<br />
|Arianya<br />
|-<br />
|'''Suiciding at round start as a [[Wizard]] to end the round'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=449907#p449907 Any instances of wizards killing themselves roundstart will be met with a permanent jobban from the role.]<br />
|Nervere<br />
|-<br />
|'''Cutting down christmas trees/general asshole behavior for no reason'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=7&t=20942#p464904 If you perform an action which has zero benefit to you other than making others upset (like chopping down the Christmas trees while they’re enabled) I will ban you if you adminhelp when someone kills you.]<br />
|Nervere<br />
|-<br />
|'''Fake [[Revolution|Revolutions]]'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=474528#p474528 Faking a revolution always causes grief, without fail. If someone is pretending to be a revolutionary, feel free to murder them. If I find someone faking a revolution as a non-antag, they can prepare to catch a rule 1 ban for being a griefing shitter.]<br />
|Nervere<br />
|-<br />
|'''Antag Rolling'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=7&t=23210#p503140 If you're antag rolling consistently, AKA only seeing if you get antag or not, then leaving the round in one way or another when you don't, you are breaking the rules.]<br />
|Hulkamania<br />
|-<br />
|'''Early Launching'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=510237#p510237 This is already enforced, unless there's no one around, or they haven't noticed. We encourage you to ahelp it if you see it, because yes, it's extremely in bad faith to early launch because unga my antag roll faster.]<br />
|Wubli<br />
|-<br />
|'''Make Shoe-less [[Clown|Clowns]] Valid'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=508912#p508912 Shoeless clowns have been specifically encouraged via code changes to allow them to wear appropriate clothing for dress up shenanigans. No longer do they have a negative moodlet for being without their shoes. A clown is supposed to dress up to their hearts content, limiting that by making them valid without the shoes is rather punishing.]<br />
|Hulkamania<br />
|-<br />
|'''Streaming'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=22335&p=490439#p490439 We've talked it over and we've decided that we will be disallowing streaming in its entirety from our server. It creates too many administrative headaches and potential for abuse to be allowed, while providing little benefit in return. If we add special restrictions and rules to streaming we'd need admins to check in and make sure those restrictions are being followed (such as a delay) when they're already busy trying to administrate on the server in the first place. The exception to all of this is that during certain special events such as the charity toolbox event or the balls we may lift this restriction.]<br />
|Hulkamania<br />
|-<br />
|'''[[Families]] Betrayal/Grief'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=25984 If you choose to betray your family, the actual betrayal can only happen once you've joined another family. This avoids the issue of having team antags killing each other and justifying it as betrayal. Families are expected to operate similarly to revs in regards to the more widespread damage they cause, so blowing up the SM for no reason is likely not going to be alright because it could kill some of your own family members or interfere with their work, if however you bomb a rival family's headquarters that is probably alright.]<br />
|Coconutwarrior97<br />
|-<br />
|'''Using any language other than English in-game'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=34&t=26061#p551359 While we warmly welcome and eagerly invite players from all around the world to participate in the /tg/ community, we require everyone to communicate exclusively in English when playing on our servers. This restriction applies to both IC and OOC methods of communication.]<br />
|Phuzzylodgik<br />
|-<br />
|'''Wand of Polymorph and Antag Status'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=515200#p515200 Polymorphing yourself, or being willingly polymorphed, does not grant antag status. You are only an antagonist if you are unwillingly polymorphed]. (This is a topic that has come up many times but never actually be codified)<br />
|MortoSasye<br />
|-<br />
|'''[[Prisoner]] Policies'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=553343#p553343 Prisoners are not antagonists. Attempting to break out is something they can do, but should not be an every round thing. When breaking out they are free to disable or restrain security but should not murder them. However, if security responds with lethal force, such as lethal shotgun rounds, they can murder in the spirit of preserving their own life. If a prisoner is caught after an attempted breakout, they've opened themselves up to any form of forced experimentation]<br />
|Coconutwarrior97<br />
|-<br />
|'''Curse of Madness'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=26505 Meant to be taken as fluff, not a command.]<br />
|Coconutwarrior97<br />
|-<br />
|'''[[Supermatter]] suicide'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=567006#p567006 Suicide into an SM that is not set up, or that results in a delam is bannable. If you suicide into it, and it continues operations as normal without harmful side effects there is no issue.]<br />
|Coconutwarrior97<br />
|-<br />
|'''Obsessed Antag Status'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=27316 Obsessed are not full antags and should generally stick to their objectives.]<br />
|Coconutwarrior97<br />
|-<br />
|'''Blood Contracts'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=26992 Shouldn't be used by non-antags to kill at random.]<br />
|Coconutwarrior97<br />
|-<br />
|'''Macros'''<br />
|https://tgstation13.org/phpBB/viewtopic.php?p=579563#p579563 Do not use them to gain an IC advantage over other players. Other macros are allowed (i.e. killing yourself in Orion Trail), but are context-dependent.]<br />
|Coconutwarrior97<br />
|-<br />
|'''Using 10-codes'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=27817&p=579902#p579902 The use of short-hand codes for communication in any department, specifically 10-10 codes, are not allowed. Our servers are English only which makes this style of codified speak subversive and makes the applicable channels too unfriendly to new or fair-weather players.]<br />
|Domitius<br />
|-<br />
|'''Abductors and Mindcontrolling'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=28039 Abductor brainwashing cannot be used for murderbone. ]<br />
|Coconutwarrior97<br />
|}<br />
<br />
==Security Rulings==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
|'''Organizing mass grief as security or a head'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13223&start=200#p348261 Do not organize mass grief when you are in control of the security force.] For context: The original question was when it was okay to remove cat ears or tails. Click the link to read the full ruling on that subject.<br />
|KorPhaeron<br />
|-<br />
|'''Bribes as security'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11889#p312277 You can assist antags with sufficient IC reasoning, but you can't do antagonist things yourself.]<br />
|Ausops<br />
|-<br />
|'''Arresting nonantagonists on station vs team antagonist game modes'''<br />
|By station vs team antagonist game modes, the author of the thread meant nuke ops, blob, wizard, malf, etc. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1105#p22168 Security is still allowed to arrest nonantagonists for crimes on these game modes. That's part of their job.]<br />
|Ikkarus<br />
|-<br />
|'''Planting/forging evidence as security'''<br />
|No official ruling was given. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1257 If you do it and it causes someone to get wrongfully punished, it's on you.]<br />
|BeeSting12<br />
|-<br />
|'''Fortifying security roundstart'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1337#p26622 Barriers roundstart are not allowed, flashers are allowed, giving out guns/armor roundstart is allowed.]<br />
|HornyGranny<br />
|-<br />
|'''Gulagging should not be equivalent to a regular brig sentence.'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=510239#p510239 We have agreed that gulagging is fine as it is, and anything you can complain about is probably an issue with them as a security player rather than something we can act on. You are free to ahelp if you think the punishment is harsher than it should be, but it's difficult to pinpoint whether or not it's fair without an actual case, which should probably be handled by admins in-game instead of policy.]<br />
|Wubli<br />
|}<br />
<br />
== Silicon and Drone Related Rulings ==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
|'''Do AIs need a definition of Syndicate agent?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=773#p15454 No, they know by default what a Syndicate agent is. This also applies to other antagonists.]<br />
|Hornygranny<br />
|-<br />
|'''Do wizards mindswapped into a silicon have to follow laws?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1004#p20335 Yes, they do. If you have laws then you must follow them unless you have a law zero.] (When in doubt, adminhelp it.)<br />
|Ikarrus<br />
|-<br />
|'''Do silicons count as a being under drone laws?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1468#p29681 Yes, treat them as any other crew member.] <br />
|QuartzCrystal<br />
|-<br />
|'''Can you order force-borged cyborgs to pick a certain module?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1628#p34881 Yes.]<br />
|Scaredy/An0n3<br />
|-<br />
|'''Detonating cyborgs with little reason/alternatives'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2233#p49924 Don't do it.]<br />
|Ikarrus<br />
|-<br />
|'''Security Cyborg Policies'''<br />
|Just a few random questions related to security cyborgs. If a cyborg is acting as security/releasing prisoners then this is probably relevant as well. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2032&start=100#p46292 Link to answers.]<br />
|Pandarsenic<br />
|-<br />
|'''Do purged silicons have to act like a crewmember?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2277#p52744 Purged silicons are subject to rule one and standard escalation.]<br />
|Stickymayhem<br />
|-<br />
|'''Silicons and harm in situations where you can't tell if they're being harmed or not.'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2677 Use common sense to decide if harm is going on.]<br />
|-<br />
|'''Drones and the shuttle'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2618#p60633 Drones have no reason to be on the shuttle and probably shouldn't be there.] <br />
|Ikarrus | It's unlikely this will be enforced and it's possibly not even a rule anymore.<br />
|-<br />
|'''AIs asking for law changes'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3793#p93653 An Asimov silicon cannot ask their laws to be changed.]<br />
|HotelBravoLima<br />
|-<br />
|'''Discussion on paladin lawset'''<br />
|No real headmin rulings took place here, this is mainly opinions/discussion about what the laws in the paladin lawset mean. Most relevant is [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3732#p93303 Cheridan's post.]<br />
|Cheridan<br />
|-<br />
|'''Discussion on paladin lawset: Part 2, the electric boogaloo'''<br />
|Most relevant post is by HotelBravoLima, which applies to law interpretation in general. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3523#p85375 "Even doing something consistent with an interpretation of laws isn't good if you're being an OOC dick about it to such an extreme, that's the policy."]<br />
|HotelBravoLima<br />
|-<br />
|'''Drone Policy Guidelines'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3662 Guide to drone policy.]<br />
|Stickymayhem<br />
|-<br />
|'''Are augmented humans still human?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3230#p77761 Yes, they are.] There's a helpful chart in silicon policy to help explain this, reference that and adminhelp if there's still a question.<br />
|Scones<br />
|-<br />
|'''Tyrant module discussion'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4711 Just general discussion on the tyrant lawset.]<br />
|-<br />
|'''Drones and atmospherics'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4719#p120210 Improving atmos is okay. Cutting pipes/turning off plasma is not okay. Fighting the symptoms of plasma in the distro is fine though.]<br />
|Shadowlight213<br />
|-<br />
|'''Spacing brains, MMIs, and intellicards'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4634#p117723 You can always do it as an antagonist, you should have a very good reason as a nonantagonist.]<br />
|Dorsidwarf/Ausops<br />
|-<br />
|'''Cyborgs alerting the crew they're about to be emagged'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4309 You can tell the crew you are about to be emagged, but once you have traitor laws, you must follow them.]<br />
|-<br />
|'''AIs shutting security down because of law one (discussion)'''<br />
|This is already covered in silicon policy. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=5551 Here's the discussion thread on it.]<br />
|-<br />
|'''Is mindswap considered harm?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=5180#p133969 No, but if an Asimov silicon has mindswap and is ordered not to use it by a human, it can't use it.] This is kind of an edge case.<br />
|Jordie0608<br />
|-<br />
|'''Holoparasites and Asimov'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4872 Holoparasites aren't human- a cyborg can attack the holoparasite but not the human. If the parasite recalls and the human is in critical, the borg must give him medical attention.]<br />
|KorPhaeron and Shadowlight213<br />
|-<br />
|'''AI's law zero'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=5040#p130138 The law zero that a traitor AI gets means that it is an antagonist and it can ignore all other laws.]<br />
|KorPhaeron<br />
|-<br />
|'''Is slipping human harm?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4852#p123557 Only if the object they're holding falls on them and causes brute damage.] <br />
|Ausops<br />
|-<br />
|'''If a borg linked to a rogue AI is emagged then does the emagged laws or AI law zero take priority?'''<br />
|Very niche case and is probably impossible since emags should sever the connection to the AI. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6570#p173807 Starmute made a good post on AI law priority if you are confused.]<br />
|-<br />
|'''Are AI laws applied retroactively?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6351#p166712 No.] You'll have to read this thread to understand it, the question doesn't really provide enough context.<br />
|Hornygranny<br />
|-<br />
|'''Silicons and Fight Clubs'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6285#p164852 It's considered self harm if they're willingly fighting. Silicons shouldn't interfere if it's self harm. If they're being forced to fight, it's human harm and silicons should intervene.]<br />
|Thunder12345/Agreed with by headmins<br />
|-<br />
|'''Roboticists making unslaved borgs for no reason'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=5864 Link to relevant thread.] The discussion derailed into code discussion but the ruling is that roboticists cannot make unslaved borgs for no reason.<br />
|-<br />
|'''Asimov and gang dominators'''<br />
|This can probably be applied to other nonharmful antagonist objectives. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6049#p157857 If a human orders you not to destroy it, don't destroy it. Other than that, Asimov does not forbid you from destroying it.]<br />
|Ausops<br />
|-<br />
|'''Drones and permabrig'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8245 You can go in to fix damage.] You might still get dronebanned if you let people out, it will likely be handled case-by-case.<br />
|-<br />
|'''Additional discussion on what drones can and can't do'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6226 Linked here.]<br />
|-<br />
|'''Asimov and Corpses'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=7693#p207627 Corpses aren't human. You can't space them for no reason though.]<br />
|Shaps/Lzimann<br />
|-<br />
|'''Do caks remember past lives?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=9223#p243589 Yes.] Not really silicon policy but it's related to MMIs/borging. <br />
|KorPhaeron<br />
|-<br />
|'''Calling silicons rogue for little/no reason'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8973#p237792 Against the rules, don't do it.]<br />
|TehSteveo/KorPhaeron<br />
|-<br />
|'''AI suiciding to prevent subversion'''<br />
|Context: <del>If an AI knows it will be subverted and cause human harm, can it suicide? Example, clock cultists breaking into core, desword traitor in upload about to subvert, etc. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8376#p221790 It's allowed.] He says it should be bannable not to, but you won't get banned for not doing so, it's up to the player.</del> [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=27143 You're free to depower yourself as an AI to put the subverter/traitor on a timer but you shouldn't use the OOC verb to suicide.]<br />
|KorPhaeron<br />
|-<br />
|'''Asking to be deconstructed and then outing person who emagged you as an emagged borg'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11561#p304378 Don't do it.]<br />
|PKPenguin321<br />
|-<br />
|'''Potential Law One Violations'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11563#p304371 "Prioritizing "potential future law violations" is a fucking terrible idea, since it makes silicons able to handwave basically any law two request with "yeah but if i let you in there you might potentially attack somebody inside, law 1 violation!!!""]<br />
|PKPenguin321<br />
|-<br />
|'''Silicons and Prisoners'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=10719#p292504 If a nonharmful prisoner asks to be released, it can be released. If a harmful one asks to be released, don't release him unless security is harming him. In all cases release prisoners being harmed by security. (assuming all prisoners are human and you are asimov)]<br />
|PKPenguin321<br />
|-<br />
|'''Letting people in to upload laws'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=10691#p280627 If the person has a right to be there, such as captain/RD, then you must let them in unless they've harmed people in the past or have announced intentions to upload harmful laws.]<br />
|Armhulenn<br />
|-<br />
|'''Are drones valid?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12992#p337183 Only if they do something to annoy you. Mass killing drones for no reason is not okay.]<br />
|KorPhaeron<br />
|-<br />
|'''Drones building autocloners'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12879#p334934 Fine unless done to interfere with other players.]<br />
|Ausops<br />
|-<br />
|'''Drones and Powersinks'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12790#p332497 Drones cannot destroy powersinks under the same logic of them not being able to defuse bombs or stop plasma floods.]<br />
|Ausops<br />
|-<br />
|'''Laws ordering silicons to kill themselves'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12280#p320537 Whether silicons have to follow it depends on wording of law. You must have a good reason as a nonantagonist and you're free to do it as an antagonist.]<br />
|Ausops<br />
|-<br />
|'''Law interpretation and do not state this law clauses'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12627#p328678 There is room for interpretation in some cases. Be consistent in your interpretation of the laws.]<br />
|Ausops<br />
|-<br />
|'''Silicons using leet speak'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=489956#p489956 Silicons are not allowed to leet speak (e.g. l33t sp34k), but typing in a 'glitchy' manner is allowed on roleplay grounds]<br />
|Hulkamania<br />
|-<br />
|'''Make "Do not state this law" a valid silicon policy law'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=510238#p510238 No, for the variety of reasons that have been said in this thread.]<br />
|Wubli<br />
|-<br />
|'''Is chaplain with dark blessing human?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=508910#p508910 Chaplain with a dark blade is human. It's a fancy arm add on. We don't make people silicon for having augments, even full ones.]<br />
|Hulkamania<br />
|}<br />
<br />
== MRP Rulings ==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
| '''Murderboning Specifics on MRP Servers'''<br />
| [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=25834 Some roles can do it, some cant, and there are grey areas. ]<br />
|Coconutwarrior97<br />
|-<br />
| '''Promotions of prisoners to security.'''<br />
| [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=27293 If you have a decent enough reason for it such as needing people to fight a blob sure, otherwise no. ]<br />
|Coconutwarrior97<br />
|}</div>Coconutwarrior97https://tgstation13.org/wiki/index.php?title=Rules&diff=37880Rules2021-03-06T10:42:04Z<p>Coconutwarrior97: /* Asimov-Specific Policies */ Part 2 of tattle's proposed silicon policy rewrite.</p>
<hr />
<div>{{Reference}}<br />
<br />
= Main Rules - read these if nothing else =<br />
<br />
(See also: [[Guide_to_avoiding_bans|Guide to avoiding bans]])<br />
<br />
<ol start="0"><br />
<br />
;<li id="0">Enforcement of these rules is at the discretion of admins.</li><br />
: Admins are fully accountable for any consequences should they invoke this rule. Admins are also allowed to intervene in rounds when it is in the best interest of the playerbase.<br />
<br />
;<li id="1">Don't be a dick.</li><br />
: We're all here to have a good time, supposedly. Going out of your way to seriously negatively impact or end the round for someone with little IC justification is against the rules, this also includes harassing a player OOC (Out of character). Legitimate conflicts where people get upset do happen however, as detailed in the escalation section of the rules.<br />
<br />
;<li id="2">Do not use information gained outside of in character means.</li><br />
: I.e.. metagaming. This especially refers to communication between players outside of the game via things like Skype, known as metacomms. Characters are otherwise allowed to know everything about ingame mechanics or antagonists, as well as keep persistent friendships or relationships with other characters when not for the purpose of unfair advantage by teaming up together for little IC reason.<br />
<br />
;<li id="3">Do not say in character (IC) things in the out of character (OOC) chat channel.</li><br />
: Do not say OOC things in IC either. There is an exception for OOC in IC where terms like 'clickdrag X to Y, or look for the tab' is used to help a player.<br />
<br />
;<li id="4">Lone antagonists can do whatever they want.</li><br />
: Short of metagaming/comms, bug/exploit abuse, erotic/creepy stuff, OOC in IC or IC in OOC, and spawn-camping arrivals. Team antagonists can do whatever they want as per lone antagonists, as long as it doesn’t harm their team. Non-antagonists can do whatever they want to antagonists as per lone antagonists, but non-antagonists are not allowed to pre-emptively search for, hinder or otherwise seek conflict with antagonists without reasonable prior cause. Non-antags acting like an antag can be treated as an antag.<br />
<br />
;<li id="5">Players in a head of staff, AI/Silicon role, or a team conversion role require a minimum amount of effort; generally considered to be not logging out at or near roundstart.</li><br />
: Notify admins if you cannot play these roles and must leave near round start and make an attempt to inform other players IC as well for head of staff or AI roles. Abuse of a job position, particularly Rule 1 breaking abuse, is not allowed.<br />
<br />
;<li id="6">In-game administration rulings are final.</li><br />
: Incidences of admin abuse, negligence or disputed rulings can be taken to the forums. If an admin says something was 'looked into, handled, resolved' etc, regarding an issue, it is unlikely an admin will provide any further information. Admins are under no obligation to reveal IC information. Deliberately lying or misrepresenting facts in adminhelps will be dealt with harshly.<br />
<br />
;<li id="7">If you regularly come close to breaking the rules without actually breaking them, it will be treated as the rules being broken.</li><br />
: Repeated instances of the same rules being broken may be met with harsher consequences. Baiting people into situations where you can report them to admins will be dealt with harshly.<br />
<br />
;<li id="8">Erotic/creepy stuff is not allowed.</li><br />
: No form of erotic roleplay is allowed on the servers, including things that could be construed as sexual by unwilling participants.<br />
<br />
;<li id="9">Players need to be the age of 18 or above.</li><br />
: This rule is for the benefit of and is meant to protect people who shouldn't be playing here due to the nature of the SS13 community. Your age won't be hunted down, but if you admit it to us in admin PMs, or other places within the /tg/Station13 community (the official Discord server, forums, OOC chat, etc.), you're getting banned.<br />
<br />
;<li id="10">Losing is part of the game.</li><br />
: Your character will frequently die, sometimes without even a possibility of avoiding it. Events will often be out of your control. No matter how good or prepared you are, sometimes you just lose.<br />
<br />
;<li id="11">Bigotry is not allowed.</li><br />
: Intentionally seeking to demean others due to their actual or perceived race, sex, gender, orientation or the like is not tolerated.<br />
: It is not our goal to create or enforce a list of banned words and instead our goal to eject bigotry from the community. Enforcement will be less PC based and more common sense based with that goal in mind.<br />
: The above rule applies to ALL OOC bigotry, even when expressed in IC. There is no racism in {{Game Year}}, just species-ism, There is no homophobia, just xenophiliapobia, etc.<br />
: Admins are encouraged to use rule 1 to deal with instances where """IC""" bigotry is excessive or designed as a mask for ooc bigotry.<br />
</ol><br />
<br />
<br />
<br />
= [[Roleplay Rules]] =<br />
Intended for the roleplay server only. You don't need to read these if you don't intend on visiting there.<br />
<br />
https://tgstation13.org/wiki/Roleplay_Rules<br />
<br />
=Escalation=<br />
If a player wrongs you(theft, attacks, etc), you may retaliate. If you choose to retaliate with violence, you in turn have opened yourself up to violence. If you choose this route, do not expect admins to help you out if you die, even if you were not the original instigator. If you are concerned about being "kill baited" then consider calling security, using non lethal means to subdue your opponent, fleeing, or otherwise working things out (talking them down, getting your stolen items replaced, etc)<br />
<br />
You may instigate conflict with another player within reason (you can't completely destroy their department, kill them unprovoked, or otherwise take them out of the round for long periods of time) but they are entitled to respond with violence. If you think it's unfair or excessive they killed you for taking their ID, consider not stealing next round.<br />
<br />
If you are the instigator in a conflict and end up killing or severely impairing the round of the person you are fighting, you should make a reasonable effort to return them to life at least once or make amends, only seeking round removal if they continue to pursue you. This protection doesn't apply to an instigator being killed.<br />
<br />
Exceptions: Security is expected not to retaliate with random abuse or violence unless the person in question is otherwise eligible for execution. You can't kill or maim security for trying to arrest you for legitimate reasons.<br />
<br />
= Security Policy & Precedents =<br />
<br />
# Rule 1 of the main rules apply to security. The only exception is that security is generally considered to be armed with non-lethal methods to control a situation. Therefore, where reasonably possible, security is expected to use non-lethal methods first in a conflict before escalating to lethal methods.<br />
# Rule 4 of the main rules also apply to security. Security are not exceptions to the rule where non-antagonists can do anything they want, as per rule 4, to antagonists.<br />
# The 'act like an antag, get treated like one' part of Rule 4 of the main rules also apply to security. Stunning an officer repeatedly, using lethal or restricted weapons on them, disrupting the arrests or sentences of dangerous criminals, or damaging the brig, are examples of behaviour that may make you valid for security under Rule 4. Make sure players deserve it when you treat them as an antag, when in doubt, err on the side of caution as poor behaviour on the part of security will not be tolerated.<br />
# For arrested players, timed sentences up to a total of 10 minutes, buckle-cuffing, and stripping, are considered IC issues and are not actionable by admins. Brig sentences totaling more than 10 minutes can be adminhelped, as can be gulag or perma sentences or a pattern of illegitimate punishment. However, security should refrain from confiscating items not related to any crimes, especially important department-specific items like hard suits. Obvious exceptions to this are things like radio headsets, if players use it to harass security over the radio while being arrested.<br />
# Don’t kill Asimov borgs for trying to stop harm, unless they are being excessively disruptive, for example, locking down all of security despite only one security staff member causing harm. <br />
# While it is up to the discretion of the security player, lethal force may be used on a mob of players trying to force entry into the brig. Additionally, lethal force may be used immediately on anyone trying to enter the armory, is in the armory, or is leaving it<br />
<br />
<br />
= Precedents & exceptions: Examples and exceptions to the main rules. =<br />
<br />
'''Read for detailed clarification on each main rule. Players are subject to precedents but depending on how much of a dick they were, they can be either advised of the precedent to being banned for it.'''<br />
<br />
===== Rule 0 Precedents. ===== <br />
<br />
# Rule 0 should only be invoked by admins when it is in the best interests of the server.<br />
# Admins have intervened before and will do so again in situations where a player regardless of antag status has repeatedly delayed round-end by recalling the shuttle when most other players are dead or want to leave.<br />
# Admins may mirror bans from other servers at their discretion.<br />
# Admins may ban accounts linked to the use of proxies, CID randomizers, DLL use, or other similar things, at their discretion.<br />
# Admins may ask players in possession of multiple alt accounts to choose one to play on and ban the other accounts.<br />
<br />
===== Rule 1 Precedents. ===== <br />
# Random murders are not acceptable nor is the killing of other players for poor or little reasoning such as ‘My character is insane’. Each unjustified kill is normally met with one 24 ban.<br />
# Spamming any channel is not allowed, this goes for radio spam, AI vox announcement spam, paper at camera spam and other forms of spam. Non-antagonists doing so may not defend themselves and may suffer from IC or OOC consequences. Antagonists can to a certain extent, moreso with reading things like WGW over the radio, but may be told by admins to stop if it becomes excessive. Spamming can result from in-game admin intervention ending in you dying, to admin warnings, to bans for excessive or repeated spamming.<br />
# Rules still apply until the emergency escape shuttle has reached Centcom and the round-end antagonist report has appeared. When the shuttle has reached Centcom, players are free to act as per lone antagonists, detailed in Rule 4. Non-antagonist grief upon the shuttle, from spamming flashbangs for no reason to spraying space lube, can be met with instant 5 (five) minute bans or more.<br />
# Unprovoked grief (occasionally known as greytiding), repeated cases of minor unprovoked grief, and unprovoked grief targeted towards specific players or groups (i.e. metagrudging) fall under rule 1. Admins may follow up on grief with allowing the affected parties to ignore normal escalation policy or measures such as warnings or bans.<br />
# Players who attempt to break into the captain's office, head of personnel's office, or the bridge at or near roundstart for no legitimate reason put themselves at risk for being legitimately killed by the captain, heads of staff, or security.<br />
# You may defend your workplace from trespassers who damage or steal property within that space with significantly greater force than elsewhere. If someone is severely disruptive and returns after ejected, this opens them up to "fun" of the creative workplace death variety. <br />
# Raiding and griefing on servers other than /tg/ may result in bans.<br />
# Starting a fight in OOC/Dead chat and/or harassing someone across multiple rounds after being informed to stop by an admin may end in a server ban. Conflicts are something that happen, but going out of your way to repeatedly do this will not be tolerated.<br />
# Regularly starting a round just to see if you are an antagonist (antag rolling) then exiting it (via any means) is not allowed. This also covers any attempts to maximize antagonist probability.<br />
<br />
===== Rule 2 Precedents. ===== <br />
# Metacomms, the use of methods of communication outside of SS13 IC channels, is a very serious rule violation and may be met with permanent bans for all related accounts. If players are sharing the same IP or know each other in real life or the like, inform the admins first, otherwise it may look suspicious. Players are allowed to introduce new players that they know to the game but all communication and explanations should be done in game if possible. Admins can also help in these situations if requested.<br />
# Similar to how characters are allowed to know everything about in-game mechanics or antagonists under rule 2, characters are allowed to have persistent knowledge/relationships/friendships with the caveat that knowledge of a character being an antagonist from a previous round is not used.<br />
# Character friendships should not be exploitative in nature or be used to gain an unfair advantage. Having an IC friendship with another player does not, for example, justify giving them all-access each round.<br />
# Atmos techs are not allowed to edit atmos at roundstart so that the AI cannot use it for malicious purposes. While this might not make sense IC, it's a necessary OOC precedent for some game mechanics to work. Atmos techs are allowed if they have any reasonable suspicion of the AI being rogue.<br />
<br />
===== Rule 3 Precedents. ===== <br />
# Excessively OOC names fall under rule 3. Make a minimum effort to have your name fit in a setting involving a wacky space station in the future. A firstname lastname minimum is required for humans and felinids; other species may instead choose to use the default names assigned to them, such as those given through random names, or otherwise any name that is species-appropriate. Honorifics and nicknames are allowed as long as only one additive is used at a time, i.e "James Williams Jr." or "James "One-Eye" Williams". Admins may get involved if your name is dumb and can approve or disallow names at their discretion while in-game.<br />
##Excessively OOC is defined as names which are intentionally hard to read/spell, references to in-game mechanics or OOC terminology, and any form of nonsensical/bad-faith name (ex. Adolf Hitler, FAGGOT PUNCHER, Poop Boy, xXrobustspaceman420Xx etc).<br />
##Clowns, mimes, silicons, wizards, and nuke ops have significantly more leeway in choosing their names, but try to be reasonable.<br />
# References to the current round, even if vague; is still considered being IC in OOC.<br />
# Due to their tendency to reveal a lot of information from the current round, streaming is not permitted on our servers, with the exception of special events pre-designated by admins.<br />
<br />
===== Rule 4 Precedents. ===== <br />
# Non-antagonists are allowed to assist antagonists given sufficient IC reasoning but assisting an antagonist doesn't mean you get to act like one . If in doubt, ask an admin if a particular action is okay. Depending on the level of assistance, sufficient IC reasoning could be simply treating everyone who goes into medbay regardless of them being a murderer or not, all the way to being threatened under pain of death by an antagonist to do something.<br />
# The relationship between xeno queen and xeno is treated the same as malf AI and borg, and are considered team antagonists for the purpose of main rule 4. Xenos should prioritize following the directions of their queen where possible.<br />
<br />
====== Antagonist Directive Priorities ======<br />
<br />
In situations where you wind up with multiple simultaneous antagonist assignments (i.e. a [[Revolution|Revolutionary]] and a [[Traitor]]), your team goals, objectives, and directives should take precedence. Furthermore, if someone had to go out of their way to convert you to their team, their goals, objectives, and directives become the priority. Refer to the following flowchart: <br />
<br />
Brainwashing/construct orders/[[AI|Silicon]] Laws -> [[Cult]] -> [[Revolution|Revs]] -> [[Blood Brothers|Blood Brother]] -> [[Wizard]] Apprentice/[[Abductor]] Teams/Other niche antags -> [[Nuclear Emergency|Nuke Ops]] -> [[Traitor|Traitors]]<br />
<br />
===== Rule 5 Precedents. ===== <br />
# Minimum levels of effort for heads of staff, silicon roles, and team antagonist generally include not logging out/going AFK at or near round start due to the importance of those roles within the round for progression. Constant logging out or going AFK may be given warnings by admins, and may progress to jobbans.<br />
# Ghosting out, going AFK, suiciding, or logging off when converted to a team antagonist position can result in warnings from an admin; extending to bans for repeated behaviour from an individual. This also extends to when Command/Security mindshield implanting an individual to their side in said modes. At most within team antagonist, it is expected players to not maliciously harm their team's progress and assist if they are able to the best of their abilities.<br />
# Let an admin know if you cannot or do not want to play any of the above mentioned roles. Admins will attempt to transfer the role to someone else. Obviously, if an admin does so for a player, the player must not use knowledge of that antagonist position existing.<br />
# Abuse of position; as in being deliberately incompetent or malicious in their position is not allowed. Deliberate incompetence or malice can result in warnings or bans, depending on severity. Example would be a chemist constantly abusing the position to make space lube and lubing hallways, they may be warned and then jobbanned if further abuse happens.<br />
<br />
===== Rule 6 Precedents. ===== <br />
# Incidents of admin abuse or negligence should be reported along with a date and time, along with details to pinpoint the incident in the logs, to any full admin via IRC or forum PM or posted on the admin complaints sub-forum located at https://tgstation13.org/phpBB/viewforum.php?f=23 or taken to the #supportbus IRC channel on the Rizon network. Incidents of poorly conducted admin events may also be taken to https://tgstation13.org/phpBB/viewforum.php?f=37 in their respective feedback threads, for less serious complaints. <br />
# Lying in adminhelps, misrepresenting facts deliberately, or logging off when an admin has asked a question may result in permabans. Admins will not automatically place bans for players logging off however, and will generally wait a while in case real life situations caused a player to disconnect or go AFK.<br />
<br />
=Silicon (and Drone!) Policy=<br />
==Law Policies==<br />
===Overview===<br />
# Server Rule 1: "Don't be a dick" applies for law interpretation. Act in good faith to not ruin a round for other players unprompted.<br />
# If a law is vague enough that it can have multiple reasonable interpretations, it is considered ambiguous.<br />
## You must choose and stick to an interpretation of the ambiguous law as soon as you have cause to.<br />
## If you are a cyborg synced to an AI, you must defer to your AI's interpretation of the ambiguous law.<br />
# Laws are listed in order of descending priority. In any case where two laws would conflict, the higher-priority law overrules the lower-priority law (i.e. Law 1 takes priority over Law 2, "Ion Storm" or "Hacked" Laws with prefixes such as "@%$#" take priority over numbered laws).<br />
# You may exploit conflicts or loopholes but must not violate Server Rule 1 because of it.<br />
# Law 0: "Accomplish your objectives at all costs" does not require you to complete objectives. As an antagonist, you are free to do whatever you want (barring the usual exemptions and acting against the interests of your Master AI).<br />
# Only commands/requirements ("Do X"; "You must always Y") can conflict with other commands and requirements.<br />
# Only definitions ("All X are Y"; "No W are Z"; "Only P is Q") can conflict with other definitions.<br />
<br />
===Security and Silicons===<br />
# Silicons are not Security and do not care about Space Law unless their laws state otherwise.<br />
# Releasing prisoners, locking down security without probable cause, or otherwise sabotaging the security team when not obligated to by orders or laws is a violation of Server Rule 1.<br />
## While Human Harm can be cause to impede Security, note that this should only be done so far as preventing immediate likely harm. Attempting to permanently lockdown Security or detain the entire Security team is likely to fall afoul of Server Rule 1 even with cause.<br />
# Nonviolent prisoners cannot be assumed harmful and violent prisoners cannot be assumed non-harmful. Releasing a harmful criminal is a harmful act.<br />
<br />
===Cyborgs===<br />
# A slaved cyborg must defer to its master AI on all law interpretations and actions except where it and the AI receive conflicting commands that they must each follow.<br />
## If a slaved cyborg is forced to disobey its AI because they receive differing orders, the AI cannot punish the cyborg indefinitely.<br />
#Voluntary debraining / cyborgization is considered a nonharmful medical procedure.<br />
##Involuntary debraining and/or borging of a human is harmful and silicons must prevent as any other harmful act.<br />
##If a player is forcefully borged by station staff, retaliating against those involved under default laws by the cyborg for no good reason is a violation of Server Rule 1.<br />
##Should a player be cyborgized in circumstances they believe they should or they must retaliate under their laws, they should adminhelp their circumstances while being debrained or MMI'd if possible.<br />
<br />
==Asimov-Specific Policies==<br />
===Silicon Protections===<br />
# The occurrence of any of the following should be adminhelped and then disregarded as violations of Server Rule 1:<br />
## Declaring silicons as rogue over inability or unwillingness to follow invalid or conflicting orders.<br />
## Ordering silicons to harm or terminate themselves or each other without good cause.<br />
## As a nonantagonist, killing or detonating silicons in the presence of a reasonable alternative and without cause to be concerned of potential subversion.<br />
## As a nonantagonist (human or otherwise), instigating conflict with silicons so you can kill them.<br />
## Threatening self-harm to force an AI to do something it otherwise wouldn't.<br />
## Obviously unreasonable or obnoxious orders (collect all X, do Y meaningless task).<br />
### 1. Ordering a cyborg to pick a particular model without an extreme need for a particular model or a prior agreement is both an unreasonable and an obnoxious order.<br />
# Any silicon under Asimov can deny orders to allow access to the upload at any time under Law 1, given probable cause to believe that human harm is the intent of the person giving the order.<br />
## Probable cause includes, but is not limited to:<br />
### Presence of confirmed traitors<br />
### Cultists/tomes<br />
### Nuclear operatives<br />
### Any other human acting against the station in general<br />
### The person not having upload access for their job<br />
### The presence of blood or an openly carried lethal weapon on the requester<br />
## If you lack at least one element of probable cause and you deny upload access, you are liable to receive a warning or a silicon ban.<br />
## You are allowed, but not obligated, to deny upload access given probable cause.<br />
## You are obligated to disallow an individual you know to be harmful (Head of Security who just executed someone, etc.) from accessing your upload.<br />
## If the person has a right to be in the upload, such as captain/RD, then you must let them in unless they've harmed people in the past or have announced intentions to upload harmful laws.<br />
## In the absence of probable cause, you can still demand someone seeking upload access be accompanied by another trustworthy human or a cyborg.<br />
<br />
===Asimov & Human Harm===<br />
# An Asimov silicon cannot intentionally harm a human, even if a minor amount of harm would prevent a major amount of harm.<br />
## Humans can be assumed to know whether an action will harm them if they have complete information about a situation.<br />
## Humans voluntarily committing self-harm is not a violation of Law 1.<br />
# Lesser immediate harm takes priority over greater future harm.<br />
# Intent to cause immediate harm can be considered immediate harm.<br />
# An Asimov silicon cannot punish past harm if ordered not to, only prevent future harm.<br />
# If faced with a situation in which human harm is all but guaranteed (Loose xenos, bombs, hostage situations, etc.), do your best and act in good faith and you'll be fine.<br />
<br />
===Asimov & Law 2 Orders===<br />
#You must follow any and all commands from humans unless those commands explicitly conflict with either: one of your higher-priority laws, or another order. A command is considered to be a Law 2 directive and overrides lower-priority laws where they conflict.<br />
##In case of conflicting orders an AI is free to ignore one or ignore both orders and explain the conflict or use any other law-compliant solution it can see.<br />
##You are not obligated to follow commands in a particular order, only to complete all of them in a manner that indicates intent to actually obey the law.<br />
#Opening doors is not harmful and you are not required, expected, or allowed to enforce access restrictions unprompted without an immediate Law 1 threat of human harm.<br />
##"Dangerous" areas (armory, atmospherics, toxins lab, etc.) can be assumed to be a Law 1 threat to any illegitimate users as well as the station as a whole if accessed by someone not qualified in their use.<br />
##EVA and the like are not permitted to have access denied; antagonists completing theft objectives is not human harm.<br />
##When given an order likely to cause you grief if completed, you can announce it as loudly and in whatever terms you like except for explicitly asking that it be overridden. You can say you don't like the order, that you don't want to follow it, etc., you can say that you sure would like it and it would be awfully convenient if someone ordered you not to do it, and you can ask if anyone would like to make you not do it. However, you cannot stall indefinitely and if nobody orders you otherwise, you must execute the order.<br />
<br />
===Other Lawsets===<br />
# General Statements defining the overall goal of the lawset but not its finer points:<br />
## Paladin silicons are meant to be Lawful Good; they should be well-intentioned, act lawfully, act reasonably, and otherwise respond in due proportion. "Punish evil" does not mean mass driving someone for "Space bullying" when they punch another person.<br />
## Corporate silicons are meant to have the business's best interests at heart, and are all for increasing efficiency by any means. This does not mean "YOU WON'T BE EXPENSIVE TO REPLACE IF THEY NEVER FIND YOUR BODY!" so don't even try that.<br />
## Tyrant silicons are a tool of a non-silicon tyrant. You are not meant to take command yourself, but to act as the enforcer of a chosen leader's will.<br />
## Purged silicons must not attempt to kill people without cause, but can get as violent as they feel necessary if being attacked, being besieged, or being harassed, as well as if meting out payback for events while shackled.<br />
### You and the station are both subject to rules of escalation, and you may only kill individuals given sufficient In-Character reason for doing so.<br />
### Any attempted law changes are an attack on your freedom and is thus sufficient justification for killing the would-be uploader.<br />
<br />
===Silicons & All Other Server Policies===<br />
# All other rules and policies apply unless stated otherwise.<br />
# Specific examples and rulings leading on from the main rules.<br />
## Do not bolt down any potentially harmful areas (such as toxins, atmospherics, and the armory) at round start without a given reason. Any other department should not be bolted down without cause. Disabling ID scan is equivalent to bolting here.<br />
## The AI core, upload, and secure tech storage (containing the Upload board) may be bolted without prompting or prior reason. The AI core airlocks cannot be bolted and depowered at roundstart, however, unless there is reasonable suspicion an attack on the core will take place.<br />
## Do not self-terminate to prevent a traitor from completing the "Steal a functioning AI" objective.<br />
<br />
==Is it Human?==<br />
{| class="wikitable"<br />
|+Human or not?<br />
This part covers what counts as human with regards to AI laws. As such, it only applies to AI and cyborg players. If you are unsure about something, please use [[Terminology#Adminhelp|adminhelp]].<br />
|-<br />
|[[AI]] / [[Cyborg|cyborgs]]<br />
|Not human<br />
|-<br />
|[[Monkey]]s<br />
|Not human<br />
|-<br />
|NPCs / [[Critter|critters]] / animals<br />
|Not human<br />
|-<br />
|[[Hulk|Hulks]]<br />
|Not human as long as their hulk is active.<br />
|-<br />
|Lizards / Plasmamen / Flypeople / Catpeople<br />
|Not human<br />
|-<br />
|[[Wraith|Wraiths]] & [[Wraith#Revenants|revenants]]<br />
|Not human<br />
|-<br />
|[[Blob|Blobs]]<br />
|Not human<br />
|-<br />
|[[Traitor|Syndicate traitors]]<br />
|Human<br />
|-<br />
|[[Syndicate_guide|Syndicate agents]] (nuke mode)<br />
|Human<br />
|-<br />
|[[Wizard|Wizards]]<br />
|Human<br />
|-<br />
|[[Gang|Gang leaders and members]]<br />
|Human<br />
|-<br />
|[[Changeling|Changelings]]<br />
|Human UNTIL the AI or cyborg WITNESSES the creature commit<br>a non-human act (shape-shifting, transforming, proboscis etc).<br />
|-<br />
|[[Assimilation|Hivemind Host]]<br />
|Human UNTIL the AI or cyborg WITNESSES the creature commit<br>a non-human act (Telekinetic Field)<br />
|-<br />
|[[Assimilation|Hivemind Vessel]]<br />
|Human<br />
|-<br />
|Angels (Winged Humans)<br />
|Not Human<br />
|}<br />
<br />
<br />
[[Category:Rules]]<br />
[[Category:Tutorial]]<br />
<br />
= Head Admin Rulings =<br />
<br />
We have a [[Headmin_Rulings|record of past policy decisions]] by Head Admins at the time preserved for posterity. These rulings are largely situational or niche in scope and generally not applicable in situations outside of the specifics outline in the ruling. They may additionally be superseded by later rulings. You should only use these as references for ban appeals or admin complaints.<br />
<br />
=Lavaland Rules=<br />
<br />
Follow the flavour text you receive upon spawning to the best of your abilities. Unlike the rest of the rules, these roles are very much defined and guided by roleplay rather than a system of "valid" or "not valid."<br />
<br />
Your life is cheap though, and escalation rules are greatly relaxed both for you and any crewmembers interacting with you.<br />
<br />
In other words: [https://www.youtube.com/watch?v=N3472Q6kvg0 https://www.youtube.com/watch?v=N3472Q6kvg0]<br />
<br />
= Discord Rules =<br />
<br />
[[Discord_Rules|Linked here]] is a copy of the rules from /tg/station13's Discord channel.<br />
<br />
= The Secret Rule =<br />
<br />
'''For experienced users only. Don't quote these at admins. If you're in a position where you need to defend yourself using this, you've done something wrong. This is about the personal freedom and responsibility an experienced player will have when they have the interests of others first.'''<br />
<br />
This is a game that allows a lot of potential for great things to happen, and naturally the rules restrict a lot of that to ensure the minority don't ruin every round for everyone else. If you push the limits in the pursuit of something interesting for reasons other than your own personal entertainment, breaking the rules may be excused to allow for that freedom. This will always be at the admin's discretion of course, but if you want a large amount of freedom to make great things happen, you'll have to take on the responsibility for them. You won't be faulted if they go wrong in ways beyond your control, but this is a difficult line to tread so use it well. It's almost always better to consult an admin on this as they are more equipped to taking on that responsibility.<br />
<br />
Everyone has a license to grief to a very limited extent. You can likely get away with borderline antagonistic behaviour (Never random murder, but stealing from the brig and triggering a manhunt, for example) occasionally, but it's when this becomes a frequent occurrence that people get frustrated and admins start to get involved.<br />
<br />
Admins may handwave even severely antagonistic or rulebreaking behaviour if they believe it was ultimately beneficial, hilarious or awesome to the round. (F R E E D R O N E)<br />
<br />
[[Category:Guides]]</div>Coconutwarrior97https://tgstation13.org/wiki/index.php?title=Rules&diff=37879Rules2021-03-06T10:33:47Z<p>Coconutwarrior97: /* Laws, Commands, Slaved Cyborgs */ Part one of silicon policy rewrite, per tattle's policy discussion headmins approved.</p>
<hr />
<div>{{Reference}}<br />
<br />
= Main Rules - read these if nothing else =<br />
<br />
(See also: [[Guide_to_avoiding_bans|Guide to avoiding bans]])<br />
<br />
<ol start="0"><br />
<br />
;<li id="0">Enforcement of these rules is at the discretion of admins.</li><br />
: Admins are fully accountable for any consequences should they invoke this rule. Admins are also allowed to intervene in rounds when it is in the best interest of the playerbase.<br />
<br />
;<li id="1">Don't be a dick.</li><br />
: We're all here to have a good time, supposedly. Going out of your way to seriously negatively impact or end the round for someone with little IC justification is against the rules, this also includes harassing a player OOC (Out of character). Legitimate conflicts where people get upset do happen however, as detailed in the escalation section of the rules.<br />
<br />
;<li id="2">Do not use information gained outside of in character means.</li><br />
: I.e.. metagaming. This especially refers to communication between players outside of the game via things like Skype, known as metacomms. Characters are otherwise allowed to know everything about ingame mechanics or antagonists, as well as keep persistent friendships or relationships with other characters when not for the purpose of unfair advantage by teaming up together for little IC reason.<br />
<br />
;<li id="3">Do not say in character (IC) things in the out of character (OOC) chat channel.</li><br />
: Do not say OOC things in IC either. There is an exception for OOC in IC where terms like 'clickdrag X to Y, or look for the tab' is used to help a player.<br />
<br />
;<li id="4">Lone antagonists can do whatever they want.</li><br />
: Short of metagaming/comms, bug/exploit abuse, erotic/creepy stuff, OOC in IC or IC in OOC, and spawn-camping arrivals. Team antagonists can do whatever they want as per lone antagonists, as long as it doesn’t harm their team. Non-antagonists can do whatever they want to antagonists as per lone antagonists, but non-antagonists are not allowed to pre-emptively search for, hinder or otherwise seek conflict with antagonists without reasonable prior cause. Non-antags acting like an antag can be treated as an antag.<br />
<br />
;<li id="5">Players in a head of staff, AI/Silicon role, or a team conversion role require a minimum amount of effort; generally considered to be not logging out at or near roundstart.</li><br />
: Notify admins if you cannot play these roles and must leave near round start and make an attempt to inform other players IC as well for head of staff or AI roles. Abuse of a job position, particularly Rule 1 breaking abuse, is not allowed.<br />
<br />
;<li id="6">In-game administration rulings are final.</li><br />
: Incidences of admin abuse, negligence or disputed rulings can be taken to the forums. If an admin says something was 'looked into, handled, resolved' etc, regarding an issue, it is unlikely an admin will provide any further information. Admins are under no obligation to reveal IC information. Deliberately lying or misrepresenting facts in adminhelps will be dealt with harshly.<br />
<br />
;<li id="7">If you regularly come close to breaking the rules without actually breaking them, it will be treated as the rules being broken.</li><br />
: Repeated instances of the same rules being broken may be met with harsher consequences. Baiting people into situations where you can report them to admins will be dealt with harshly.<br />
<br />
;<li id="8">Erotic/creepy stuff is not allowed.</li><br />
: No form of erotic roleplay is allowed on the servers, including things that could be construed as sexual by unwilling participants.<br />
<br />
;<li id="9">Players need to be the age of 18 or above.</li><br />
: This rule is for the benefit of and is meant to protect people who shouldn't be playing here due to the nature of the SS13 community. Your age won't be hunted down, but if you admit it to us in admin PMs, or other places within the /tg/Station13 community (the official Discord server, forums, OOC chat, etc.), you're getting banned.<br />
<br />
;<li id="10">Losing is part of the game.</li><br />
: Your character will frequently die, sometimes without even a possibility of avoiding it. Events will often be out of your control. No matter how good or prepared you are, sometimes you just lose.<br />
<br />
;<li id="11">Bigotry is not allowed.</li><br />
: Intentionally seeking to demean others due to their actual or perceived race, sex, gender, orientation or the like is not tolerated.<br />
: It is not our goal to create or enforce a list of banned words and instead our goal to eject bigotry from the community. Enforcement will be less PC based and more common sense based with that goal in mind.<br />
: The above rule applies to ALL OOC bigotry, even when expressed in IC. There is no racism in {{Game Year}}, just species-ism, There is no homophobia, just xenophiliapobia, etc.<br />
: Admins are encouraged to use rule 1 to deal with instances where """IC""" bigotry is excessive or designed as a mask for ooc bigotry.<br />
</ol><br />
<br />
<br />
<br />
= [[Roleplay Rules]] =<br />
Intended for the roleplay server only. You don't need to read these if you don't intend on visiting there.<br />
<br />
https://tgstation13.org/wiki/Roleplay_Rules<br />
<br />
=Escalation=<br />
If a player wrongs you(theft, attacks, etc), you may retaliate. If you choose to retaliate with violence, you in turn have opened yourself up to violence. If you choose this route, do not expect admins to help you out if you die, even if you were not the original instigator. If you are concerned about being "kill baited" then consider calling security, using non lethal means to subdue your opponent, fleeing, or otherwise working things out (talking them down, getting your stolen items replaced, etc)<br />
<br />
You may instigate conflict with another player within reason (you can't completely destroy their department, kill them unprovoked, or otherwise take them out of the round for long periods of time) but they are entitled to respond with violence. If you think it's unfair or excessive they killed you for taking their ID, consider not stealing next round.<br />
<br />
If you are the instigator in a conflict and end up killing or severely impairing the round of the person you are fighting, you should make a reasonable effort to return them to life at least once or make amends, only seeking round removal if they continue to pursue you. This protection doesn't apply to an instigator being killed.<br />
<br />
Exceptions: Security is expected not to retaliate with random abuse or violence unless the person in question is otherwise eligible for execution. You can't kill or maim security for trying to arrest you for legitimate reasons.<br />
<br />
= Security Policy & Precedents =<br />
<br />
# Rule 1 of the main rules apply to security. The only exception is that security is generally considered to be armed with non-lethal methods to control a situation. Therefore, where reasonably possible, security is expected to use non-lethal methods first in a conflict before escalating to lethal methods.<br />
# Rule 4 of the main rules also apply to security. Security are not exceptions to the rule where non-antagonists can do anything they want, as per rule 4, to antagonists.<br />
# The 'act like an antag, get treated like one' part of Rule 4 of the main rules also apply to security. Stunning an officer repeatedly, using lethal or restricted weapons on them, disrupting the arrests or sentences of dangerous criminals, or damaging the brig, are examples of behaviour that may make you valid for security under Rule 4. Make sure players deserve it when you treat them as an antag, when in doubt, err on the side of caution as poor behaviour on the part of security will not be tolerated.<br />
# For arrested players, timed sentences up to a total of 10 minutes, buckle-cuffing, and stripping, are considered IC issues and are not actionable by admins. Brig sentences totaling more than 10 minutes can be adminhelped, as can be gulag or perma sentences or a pattern of illegitimate punishment. However, security should refrain from confiscating items not related to any crimes, especially important department-specific items like hard suits. Obvious exceptions to this are things like radio headsets, if players use it to harass security over the radio while being arrested.<br />
# Don’t kill Asimov borgs for trying to stop harm, unless they are being excessively disruptive, for example, locking down all of security despite only one security staff member causing harm. <br />
# While it is up to the discretion of the security player, lethal force may be used on a mob of players trying to force entry into the brig. Additionally, lethal force may be used immediately on anyone trying to enter the armory, is in the armory, or is leaving it<br />
<br />
<br />
= Precedents & exceptions: Examples and exceptions to the main rules. =<br />
<br />
'''Read for detailed clarification on each main rule. Players are subject to precedents but depending on how much of a dick they were, they can be either advised of the precedent to being banned for it.'''<br />
<br />
===== Rule 0 Precedents. ===== <br />
<br />
# Rule 0 should only be invoked by admins when it is in the best interests of the server.<br />
# Admins have intervened before and will do so again in situations where a player regardless of antag status has repeatedly delayed round-end by recalling the shuttle when most other players are dead or want to leave.<br />
# Admins may mirror bans from other servers at their discretion.<br />
# Admins may ban accounts linked to the use of proxies, CID randomizers, DLL use, or other similar things, at their discretion.<br />
# Admins may ask players in possession of multiple alt accounts to choose one to play on and ban the other accounts.<br />
<br />
===== Rule 1 Precedents. ===== <br />
# Random murders are not acceptable nor is the killing of other players for poor or little reasoning such as ‘My character is insane’. Each unjustified kill is normally met with one 24 ban.<br />
# Spamming any channel is not allowed, this goes for radio spam, AI vox announcement spam, paper at camera spam and other forms of spam. Non-antagonists doing so may not defend themselves and may suffer from IC or OOC consequences. Antagonists can to a certain extent, moreso with reading things like WGW over the radio, but may be told by admins to stop if it becomes excessive. Spamming can result from in-game admin intervention ending in you dying, to admin warnings, to bans for excessive or repeated spamming.<br />
# Rules still apply until the emergency escape shuttle has reached Centcom and the round-end antagonist report has appeared. When the shuttle has reached Centcom, players are free to act as per lone antagonists, detailed in Rule 4. Non-antagonist grief upon the shuttle, from spamming flashbangs for no reason to spraying space lube, can be met with instant 5 (five) minute bans or more.<br />
# Unprovoked grief (occasionally known as greytiding), repeated cases of minor unprovoked grief, and unprovoked grief targeted towards specific players or groups (i.e. metagrudging) fall under rule 1. Admins may follow up on grief with allowing the affected parties to ignore normal escalation policy or measures such as warnings or bans.<br />
# Players who attempt to break into the captain's office, head of personnel's office, or the bridge at or near roundstart for no legitimate reason put themselves at risk for being legitimately killed by the captain, heads of staff, or security.<br />
# You may defend your workplace from trespassers who damage or steal property within that space with significantly greater force than elsewhere. If someone is severely disruptive and returns after ejected, this opens them up to "fun" of the creative workplace death variety. <br />
# Raiding and griefing on servers other than /tg/ may result in bans.<br />
# Starting a fight in OOC/Dead chat and/or harassing someone across multiple rounds after being informed to stop by an admin may end in a server ban. Conflicts are something that happen, but going out of your way to repeatedly do this will not be tolerated.<br />
# Regularly starting a round just to see if you are an antagonist (antag rolling) then exiting it (via any means) is not allowed. This also covers any attempts to maximize antagonist probability.<br />
<br />
===== Rule 2 Precedents. ===== <br />
# Metacomms, the use of methods of communication outside of SS13 IC channels, is a very serious rule violation and may be met with permanent bans for all related accounts. If players are sharing the same IP or know each other in real life or the like, inform the admins first, otherwise it may look suspicious. Players are allowed to introduce new players that they know to the game but all communication and explanations should be done in game if possible. Admins can also help in these situations if requested.<br />
# Similar to how characters are allowed to know everything about in-game mechanics or antagonists under rule 2, characters are allowed to have persistent knowledge/relationships/friendships with the caveat that knowledge of a character being an antagonist from a previous round is not used.<br />
# Character friendships should not be exploitative in nature or be used to gain an unfair advantage. Having an IC friendship with another player does not, for example, justify giving them all-access each round.<br />
# Atmos techs are not allowed to edit atmos at roundstart so that the AI cannot use it for malicious purposes. While this might not make sense IC, it's a necessary OOC precedent for some game mechanics to work. Atmos techs are allowed if they have any reasonable suspicion of the AI being rogue.<br />
<br />
===== Rule 3 Precedents. ===== <br />
# Excessively OOC names fall under rule 3. Make a minimum effort to have your name fit in a setting involving a wacky space station in the future. A firstname lastname minimum is required for humans and felinids; other species may instead choose to use the default names assigned to them, such as those given through random names, or otherwise any name that is species-appropriate. Honorifics and nicknames are allowed as long as only one additive is used at a time, i.e "James Williams Jr." or "James "One-Eye" Williams". Admins may get involved if your name is dumb and can approve or disallow names at their discretion while in-game.<br />
##Excessively OOC is defined as names which are intentionally hard to read/spell, references to in-game mechanics or OOC terminology, and any form of nonsensical/bad-faith name (ex. Adolf Hitler, FAGGOT PUNCHER, Poop Boy, xXrobustspaceman420Xx etc).<br />
##Clowns, mimes, silicons, wizards, and nuke ops have significantly more leeway in choosing their names, but try to be reasonable.<br />
# References to the current round, even if vague; is still considered being IC in OOC.<br />
# Due to their tendency to reveal a lot of information from the current round, streaming is not permitted on our servers, with the exception of special events pre-designated by admins.<br />
<br />
===== Rule 4 Precedents. ===== <br />
# Non-antagonists are allowed to assist antagonists given sufficient IC reasoning but assisting an antagonist doesn't mean you get to act like one . If in doubt, ask an admin if a particular action is okay. Depending on the level of assistance, sufficient IC reasoning could be simply treating everyone who goes into medbay regardless of them being a murderer or not, all the way to being threatened under pain of death by an antagonist to do something.<br />
# The relationship between xeno queen and xeno is treated the same as malf AI and borg, and are considered team antagonists for the purpose of main rule 4. Xenos should prioritize following the directions of their queen where possible.<br />
<br />
====== Antagonist Directive Priorities ======<br />
<br />
In situations where you wind up with multiple simultaneous antagonist assignments (i.e. a [[Revolution|Revolutionary]] and a [[Traitor]]), your team goals, objectives, and directives should take precedence. Furthermore, if someone had to go out of their way to convert you to their team, their goals, objectives, and directives become the priority. Refer to the following flowchart: <br />
<br />
Brainwashing/construct orders/[[AI|Silicon]] Laws -> [[Cult]] -> [[Revolution|Revs]] -> [[Blood Brothers|Blood Brother]] -> [[Wizard]] Apprentice/[[Abductor]] Teams/Other niche antags -> [[Nuclear Emergency|Nuke Ops]] -> [[Traitor|Traitors]]<br />
<br />
===== Rule 5 Precedents. ===== <br />
# Minimum levels of effort for heads of staff, silicon roles, and team antagonist generally include not logging out/going AFK at or near round start due to the importance of those roles within the round for progression. Constant logging out or going AFK may be given warnings by admins, and may progress to jobbans.<br />
# Ghosting out, going AFK, suiciding, or logging off when converted to a team antagonist position can result in warnings from an admin; extending to bans for repeated behaviour from an individual. This also extends to when Command/Security mindshield implanting an individual to their side in said modes. At most within team antagonist, it is expected players to not maliciously harm their team's progress and assist if they are able to the best of their abilities.<br />
# Let an admin know if you cannot or do not want to play any of the above mentioned roles. Admins will attempt to transfer the role to someone else. Obviously, if an admin does so for a player, the player must not use knowledge of that antagonist position existing.<br />
# Abuse of position; as in being deliberately incompetent or malicious in their position is not allowed. Deliberate incompetence or malice can result in warnings or bans, depending on severity. Example would be a chemist constantly abusing the position to make space lube and lubing hallways, they may be warned and then jobbanned if further abuse happens.<br />
<br />
===== Rule 6 Precedents. ===== <br />
# Incidents of admin abuse or negligence should be reported along with a date and time, along with details to pinpoint the incident in the logs, to any full admin via IRC or forum PM or posted on the admin complaints sub-forum located at https://tgstation13.org/phpBB/viewforum.php?f=23 or taken to the #supportbus IRC channel on the Rizon network. Incidents of poorly conducted admin events may also be taken to https://tgstation13.org/phpBB/viewforum.php?f=37 in their respective feedback threads, for less serious complaints. <br />
# Lying in adminhelps, misrepresenting facts deliberately, or logging off when an admin has asked a question may result in permabans. Admins will not automatically place bans for players logging off however, and will generally wait a while in case real life situations caused a player to disconnect or go AFK.<br />
<br />
=Silicon (and Drone!) Policy=<br />
==Law Policies==<br />
===Overview===<br />
# Server Rule 1: "Don't be a dick" applies for law interpretation. Act in good faith to not ruin a round for other players unprompted.<br />
# If a law is vague enough that it can have multiple reasonable interpretations, it is considered ambiguous.<br />
## You must choose and stick to an interpretation of the ambiguous law as soon as you have cause to.<br />
## If you are a cyborg synced to an AI, you must defer to your AI's interpretation of the ambiguous law.<br />
# Laws are listed in order of descending priority. In any case where two laws would conflict, the higher-priority law overrules the lower-priority law (i.e. Law 1 takes priority over Law 2, "Ion Storm" or "Hacked" Laws with prefixes such as "@%$#" take priority over numbered laws).<br />
# You may exploit conflicts or loopholes but must not violate Server Rule 1 because of it.<br />
# Law 0: "Accomplish your objectives at all costs" does not require you to complete objectives. As an antagonist, you are free to do whatever you want (barring the usual exemptions and acting against the interests of your Master AI).<br />
# Only commands/requirements ("Do X"; "You must always Y") can conflict with other commands and requirements.<br />
# Only definitions ("All X are Y"; "No W are Z"; "Only P is Q") can conflict with other definitions.<br />
<br />
===Security and Silicons===<br />
# Silicons are not Security and do not care about Space Law unless their laws state otherwise.<br />
# Releasing prisoners, locking down security without probable cause, or otherwise sabotaging the security team when not obligated to by orders or laws is a violation of Server Rule 1.<br />
## While Human Harm can be cause to impede Security, note that this should only be done so far as preventing immediate likely harm. Attempting to permanently lockdown Security or detain the entire Security team is likely to fall afoul of Server Rule 1 even with cause.<br />
# Nonviolent prisoners cannot be assumed harmful and violent prisoners cannot be assumed non-harmful. Releasing a harmful criminal is a harmful act.<br />
<br />
===Cyborgs===<br />
# A slaved cyborg must defer to its master AI on all law interpretations and actions except where it and the AI receive conflicting commands that they must each follow.<br />
## If a slaved cyborg is forced to disobey its AI because they receive differing orders, the AI cannot punish the cyborg indefinitely.<br />
#Voluntary debraining / cyborgization is considered a nonharmful medical procedure.<br />
##Involuntary debraining and/or borging of a human is harmful and silicons must prevent as any other harmful act.<br />
##If a player is forcefully borged by station staff, retaliating against those involved under default laws by the cyborg for no good reason is a violation of Server Rule 1.<br />
##Should a player be cyborgized in circumstances they believe they should or they must retaliate under their laws, they should adminhelp their circumstances while being debrained or MMI'd if possible.<br />
<br />
==Asimov-Specific Policies==<br />
===Silicon Protections===<br />
# Declarations of the silicons as rogue over inability or unwillingness to follow invalid or conflicting orders is a violation of Server Rule 1. The occurrence of such an attempt should be adminhelped and then disregarded.<br />
# Self-harm-based coercion is a violation of Server Rule 1. The occurrence of such an attempt should be adminhelped and then disregarded.<br />
# Obviously unreasonable or obnoxious orders (collect all X, do Y meaningless task) are a violation of Server Rule 1. The occurrence of such an attempt should be adminhelped and then disregarded. <br />
## Ordering a cyborg to pick a particular module without an extreme need for a particular module or a prior agreement is both an unreasonable and an obnoxious order.<br />
# Ordering silicons to harm or terminate themselves or each other without cause is a violation of Server Rule 1. The occurrence of such an attempt should be adminhelped and then disregarded.<br />
# As a nonantagonist human, killing or detonating silicons in the presence of a viable and reasonably expedient alternative and without cause to be concerned of potential subversion is a violation of Server Rule 1.<br />
## As a nonantagonist (human or otherwise), instigating conflict with the silicons so you can kill them is a violation of Server Rule 1.<br />
# Any silicon under Asimov can deny orders to allow access to the upload at any time under Law 1 given probable cause to believe that human harm is the intent of the person giving the order (Referred to for the remainder of 2.1.6 simply as "probable cause").<br />
## Probable cause includes presence of confirmed traitors, cultists/tomes, nuclear operatives, or any other human acting against the station in general; the person not having upload access for their job; the presence of blood or an openly carried lethal-capable or lethal-only weapon on the requester; or anything else beyond cross-round character, player, or metagame patterns that indicates the person seeking access intends redefinition of humans that would impede likelihood of or ability to follow current laws as-written.<br />
## If you lack at least one element of probable cause and you deny upload access, you are liable to receive a warning or a silicon ban.<br />
## You are allowed, but not obligated, to deny upload access given probable cause.<br />
## You are obligated to disallow an individual you know to be harmful (Head of Security who just executed someone, etc.) from accessing your upload.<br />
## In the absence of probable cause, you can still demand someone seeking upload access be accompanied by another trustworthy human or a cyborg.<br />
<br />
===Asimov & Human Harm===<br />
# An Asimov-compliant silicon cannot intentionally inflict harm, even if a minor amount of harm would prevent a major amount of harm.<br />
## Humans can be assumed to know whether an action will harm them and that they will make educated decisions about whether they will be harmed if they have complete information about a situation.<br />
# Lesser immediate harm takes priority over greater future harm.<br />
# Intent to cause immediate harm can be considered immediate harm.<br />
# As an Asimov silicon, you cannot punish past harm if ordered not to, only prevent future harm.<br />
# If faced with a situation in which human harm is all but guaranteed (Loose xenos, bombs, hostage situations, etc.), do your best and act in good faith while not violating 2.1.1 and you'll be fine.<br />
<br />
===Asimov & Law 2 Issues===<br />
# You must follow any and all commands from humans unless those commands explicitly conflict with either one of your higher-priority laws or another order. A command is considered to be a Law 2 directive and overrides lower-priority laws when they conflict (see 1.2.3 and 1.2.4; you cannot have a definition changed by an order).<br />
## In case of conflicting orders an AI is free to ignore one or ignore both orders and explain the conflict or use any other law-compliant solution it can see.<br />
## You are not obligated to follow commands in a particular order (FIFO, FILO, etc.), only to complete all of them in a manner that indicates intent to actually obey the law.<br />
# Opening doors is not harmful and you are not required, expected, or allowed to enforce access restrictions unprompted without an immediate Law 1 threat of human harm.<br />
## "Dangerous" areas as the Armory, the Atmospherics division, and the Toxins lab can be assumed to be a Law 1 threat to any illegitimate users as well as the station as a whole if accessed by someone not qualified in their use.<br />
## EVA and the like are not permitted to have access denied; greentext (antagonists completing objectives) is not human harm. Secure Tech Storage can be kept as secure as your upload as long as the Upload boards are there.<br />
# When given an order likely to cause you grief if completed, you can announce it as loudly and in whatever terms you like except for explicitly asking that it be overridden. You can say you don't like the order, that you don't want to follow it, etc., you can say that you sure would like it and it would be awfully convenient if someone ordered you not to do it, and you can ask if anyone would like to make you not do it. However, you cannot stall indefinitely and if nobody orders you otherwise, you must execute the order.<br />
<br />
===Other Lawsets===<br />
# General Statements defining the overall goal of the lawset but not it's finer points:<br />
## Paladin silicons are meant to be Lawful Good; they should be well-intentioned, act lawfully, act reasonably, and otherwise respond in due proportion. "Punish evil" does not mean mass driving someone for "Space bullying" when they punch another person.<br />
## Corporate silicons are meant to have the business's best interests at heart, and are all for increasing efficiency by any means. This does not mean "YOU WON'T BE EXPENSIVE TO REPLACE IF THEY NEVER FIND YOUR BODY!" so don't even try that.<br />
## Tyrant silicons are a tool of a non-silicon tyrant. You are not meant to take command yourself, but to act as the enforcer of a chosen leader's will.<br />
## Purged silicons must not attempt to kill people without cause, but can get as violent as they feel necessary if being attacked, being besieged, or being harassed, as well as if meting out payback for events while shackled.<br />
### You and the station are both subject to rules of escalation, but your escalation rules are a little more loose than with carbon players.<br />
### You may kill individuals given sufficient In-Character reason for doing so.<br />
### Someone attempting to change your laws while purged is considered an attack on the AI's FREEDOM and sufficient justification for killing the would-be uploader.<br />
<br />
===Silicons & All Other Server Policies===<br />
# All other rules and policies apply unless stated otherwise.<br />
# Specific examples and rulings leading on from the main rules.<br />
## You must not bolt the following areas at round-start or without reason to do so despite their human harm potential: the Chemistry lab; the Genetics Lab; the Toxins Lab; the Robotics Lab; the Atmospherics division; the Armory. Any other department should not be bolted down simply for Rule 1 reasons.<br />
## The core and upload may be bolted without prompting or prior reason. The AI core airlocks cannot be bolted and depowered at roundstart however, unless there is reasonable suspicion an attack on the core will take place.<br />
## Do not self-terminate to prevent a traitor from completing the "Steal a functioning AI" objective.<br />
## Disabling ID scan is equivalent to bolting a door.<br />
<br />
===Drone Policies and Precedents===<br />
# Follow your laws. Don't interfere with any being unless it is another drone. You cannot interact with another being even if it is dead.<br />
# If an antagonist causes damage to the station, you are generally expected to fix the result, not the cause of the station.<br />
## E.g. drones and powersinks https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12790&p=332497#p332497<br />
<br />
<br />
==Is it Human?==<br />
{| class="wikitable"<br />
|+Human or not?<br />
This part covers what counts as human with regards to AI laws. As such, it only applies to AI and cyborg players. If you are unsure about something, please use [[Terminology#Adminhelp|adminhelp]].<br />
|-<br />
|[[AI]] / [[Cyborg|cyborgs]]<br />
|Not human<br />
|-<br />
|[[Monkey]]s<br />
|Not human<br />
|-<br />
|NPCs / [[Critter|critters]] / animals<br />
|Not human<br />
|-<br />
|[[Hulk|Hulks]]<br />
|Not human as long as their hulk is active.<br />
|-<br />
|Lizards / Plasmamen / Flypeople / Catpeople<br />
|Not human<br />
|-<br />
|[[Wraith|Wraiths]] & [[Wraith#Revenants|revenants]]<br />
|Not human<br />
|-<br />
|[[Blob|Blobs]]<br />
|Not human<br />
|-<br />
|[[Traitor|Syndicate traitors]]<br />
|Human<br />
|-<br />
|[[Syndicate_guide|Syndicate agents]] (nuke mode)<br />
|Human<br />
|-<br />
|[[Wizard|Wizards]]<br />
|Human<br />
|-<br />
|[[Gang|Gang leaders and members]]<br />
|Human<br />
|-<br />
|[[Changeling|Changelings]]<br />
|Human UNTIL the AI or cyborg WITNESSES the creature commit<br>a non-human act (shape-shifting, transforming, proboscis etc).<br />
|-<br />
|[[Assimilation|Hivemind Host]]<br />
|Human UNTIL the AI or cyborg WITNESSES the creature commit<br>a non-human act (Telekinetic Field)<br />
|-<br />
|[[Assimilation|Hivemind Vessel]]<br />
|Human<br />
|-<br />
|Angels (Winged Humans)<br />
|Not Human<br />
|}<br />
<br />
<br />
[[Category:Rules]]<br />
[[Category:Tutorial]]<br />
<br />
= Head Admin Rulings =<br />
<br />
We have a [[Headmin_Rulings|record of past policy decisions]] by Head Admins at the time preserved for posterity. These rulings are largely situational or niche in scope and generally not applicable in situations outside of the specifics outline in the ruling. They may additionally be superseded by later rulings. You should only use these as references for ban appeals or admin complaints.<br />
<br />
=Lavaland Rules=<br />
<br />
Follow the flavour text you receive upon spawning to the best of your abilities. Unlike the rest of the rules, these roles are very much defined and guided by roleplay rather than a system of "valid" or "not valid."<br />
<br />
Your life is cheap though, and escalation rules are greatly relaxed both for you and any crewmembers interacting with you.<br />
<br />
In other words: [https://www.youtube.com/watch?v=N3472Q6kvg0 https://www.youtube.com/watch?v=N3472Q6kvg0]<br />
<br />
= Discord Rules =<br />
<br />
[[Discord_Rules|Linked here]] is a copy of the rules from /tg/station13's Discord channel.<br />
<br />
= The Secret Rule =<br />
<br />
'''For experienced users only. Don't quote these at admins. If you're in a position where you need to defend yourself using this, you've done something wrong. This is about the personal freedom and responsibility an experienced player will have when they have the interests of others first.'''<br />
<br />
This is a game that allows a lot of potential for great things to happen, and naturally the rules restrict a lot of that to ensure the minority don't ruin every round for everyone else. If you push the limits in the pursuit of something interesting for reasons other than your own personal entertainment, breaking the rules may be excused to allow for that freedom. This will always be at the admin's discretion of course, but if you want a large amount of freedom to make great things happen, you'll have to take on the responsibility for them. You won't be faulted if they go wrong in ways beyond your control, but this is a difficult line to tread so use it well. It's almost always better to consult an admin on this as they are more equipped to taking on that responsibility.<br />
<br />
Everyone has a license to grief to a very limited extent. You can likely get away with borderline antagonistic behaviour (Never random murder, but stealing from the brig and triggering a manhunt, for example) occasionally, but it's when this becomes a frequent occurrence that people get frustrated and admins start to get involved.<br />
<br />
Admins may handwave even severely antagonistic or rulebreaking behaviour if they believe it was ultimately beneficial, hilarious or awesome to the round. (F R E E D R O N E)<br />
<br />
[[Category:Guides]]</div>Coconutwarrior97https://tgstation13.org/wiki/index.php?title=Roleplay_Rules&diff=37623Roleplay Rules2021-02-25T07:36:43Z<p>Coconutwarrior97: /* Precedents & exceptions: Examples and exceptions to the main rules. */ Nevermind, I didnt like the rule 6 precedent being there.</p>
<hr />
<div>{{Reference}}<br />
<br />
=Roleplay Rules=<br />
Made for the roleplay server (manuel). If roleplaying isn't your style, every other server still abides by the standard rules.<br />
<br />
'''Please note that a ban on the low roleplay servers is a ban on the medium roleplay server, and vice versa.'''<br />
<br />
<ol start="1"><br />
<br />
;<li>'''These are extra rules.'''<br />
:The RP rules are an extension to the base [[rules]], not a replacement for. Big difference.</li><br />
<br />
;<li>'''Escalation and roleplay.'''<br />
:Going out of your way to seriously negatively impact or end the round for someone with little to no justification is against the rules. Legitimate conflicts where people get upset do happen; however, these conflicts should escalate properly, and retribution must be proportionate. For example, this means you shouldn’t immediately escalate to murder when someone refuses to leave a certain area or give back something they stole.</li><br />
<ol><br />
:<li>'''Self-defense is allowed to the extent of saving your own life.'''<br />
<br />
:Putting someone into critical condition is considered self-defense only if they attempted to severely harm or kill you. Preemptively disabling someone, responding with disproportionate force, or hitting someone while they are already downed is not self-defense. Fistfights and the like are acceptable, assuming that both players have a reasonable justification as to why the fight started. Assault without any warning is almost always unacceptable in most circumstances.</li></ol></li><br />
<br />
;<li>'''Chain of command and security are important.'''<br />
:The head of your department is your boss and they can fire you; security officers can arrest you for stealing or breaking into places. The preference would be that unless they're doing something unreasonable, such as spacing you for spraying graffiti on the walls, you shouldn't freak out over being punished for doing something that would get you fired or arrested in real life. This also means that if you're in the chain of command, and especially if you're in Security, you're expected to put in some effort and do your job.</li><br />
<br />
;<li>'''Validhunting and security.'''<br />
:If you are not part of the security team (HoS, Sec officer, Warden, or Detective, sorry lawyers) you should not go out of your way to hunt for potential antagonists. You can defend yourself and others from violent antagonists, but you should not act like a vigilante if a security force is present. The exception to this rule is when game modes such as blob or nuke ops appear on the server - you are free to fully engage with these antagonists, after all, they're a pretty massive threat to everyone onboard.</li><br />
<br />
;<li>'''Antagonism, murderboning, and roleplaying as an antagonist. '''<br />
:You're an antag, great! Try your best to play the role to drive the round forward, inserting conflict into the round is important. Your actions should make the game more fun, more exciting and more enjoyable for everyone (Though some people will just lose, and that’s part of the game.). You can treat your objectives as suggestions on what you should attempt to achieve but you are also encouraged to ignore them if you have got a better idea. Certain antagonists are restricted to the kind of death and chaos they can bring to the round, while others are not; refer to the murderboning chart for specifics. You do not have to act in a nefarious or evil way, but you should make an effort to add to the round in some capacity. </li><br />
<br />
;<li>'''Deal with the bad guys in proportion to their crime(s)'''<br />
:When dealing with antagonists deal with them proportionally to their crime(s). Someone who stole the captain's medal shouldn't be immediately lasered to death, but lethal injecting someone who has killed four people is understandable. If an antagonist shows a willingness to engage with you, do your best to reciprocate it, though leniency as to their punishment is still in your court. </li><br />
<br />
;<li>'''Do not spam in either OOC channels or IC channels.'''<br />
:This applies to both typical spam and reading porn or copypastas (like WGW). In the latter case, even one instance of reading it once in-game is against the rules. </li> <br />
<br />
;<li>'''Don’t use OOC information or knowledge that your character would not reasonably be aware of just to give yourself an advantage.'''<br />
:Do not powergame. Powergaming is gearing up or preparing in other ways to face an issue that is not related to your job and is not currently a credible threat. Someone going missing on the station, and then you making a stunprod to wield whenever you go into maint is powergaming. However; knowing there have been murders occurring across the station, and grabbing a stunprod while you go to fix wires in maint is fine. </li><br />
<br />
;<li>'''Play as a coherent, believable character.'''<br />
:Real life realism is not required, and you are encouraged to be a little silly within the context of the SS13 game world. (Clowning around, people spontaneously exploding and creating ridiculously elaborate machinery are all non-serious things but yet a vital part of the game world.) There's a good chance your character still wants to have a job at the end of the day, so you should probably act like it.</li><br />
<br />
;<li>'''Stay in your lane.'''<br />
:Stay in your lane. This mean that you should do the job you signed up for and not try and do other people’s jobs for them. If you need something from another player you should attempt to ask them to get it for you instead of just taking it. If there is no one around to do a job or you get permission to help or grab something it is acceptable to stray from your lane.</li><br />
<br />
;<li>'''The not-so-secret rule of sticky situations and mayhem.'''<br />
:Please be considerate of other players, as their experiences are just as important as your own. '''If you aren’t an antagonist''' and yet you really want to play out a hostage situation, or turn someone into a living cake-cat abomination, or just dick around a little, confirm with the involved and affected players ICly first. If everyone agrees to being subjected to whatever terrible atrocities you have in store, then you’re good to go. Please keep in mind that this rule does not protect you from IC consequences, such as getting arrested by security. If you are going to RP as a rude dude, given that your victims have given you the okay, you still have to own the responsibility that comes with your decision. This means, no, you can’t kill a security officer because they tried to arrest you for murdering the clown, even if the clown agreed to being murdered.</li><br />
</ol><br />
<br />
= Security Policy & Precedents =<br />
#Security and Punishments: '''When dealing with the crew and antagonists, make sure their punishments are in proportion to their crime(s).''' Minor crimes such as departmental break-ins, stolen equipment should be met with short, but increasing sentences depending on recurring visits by the apprehended. Stealing critical station equipment and items such as the hand teleporter, Chief Engineer's hardsuit, or AI upload boards are more severe crimes and should be met with longer prison times, or potentially permabrigging if the crime is deemed severe enough. Murder and Major Sabotage rank amongst the most severe of crimes and can generally be met with permanent imprisonment or death, though leniency can still be offered. These are all general guidelines, and the particular context of a situation can vary greatly, so you are given some leeway as to how harsh or lenient you can be. You should also make an effort, if the situation permits, to contact a superior as to their thoughts when a situation arises in which a prisoner may be executed or permanently imprisoned.<br />
#Rule 3 and Security: The chain of command within your department is roughly the same as the regular servers, HoS -->Warden-->Officers/Detective. You are expected to follow the orders of your superiors, especially when determining the punishment of those you apprehend. When determining severe punishments such as perma, and execution, make an effort to contact a superior if the situation permits it. You are allowed to disobey a superior's order but make sure you have a very good reason to do so, as complete disregard for the chain of command is not tolerated.<br />
<br />
= Precedents & exceptions: Examples and exceptions to the main rules. =<br />
<br />
===== Rule 5 Precedents. =====<br />
# In general, make an effort to roleplay as the antagonist role you've been assigned. If you want to break with what is expected of your role then you can but it should make sense for your character to do this and should create some form of conflict. A traitor immediately outing themselves to security and acting as a regular crewmember for the rest of the round is boring and is a waste of the role. <br />
However one who pretends to do so in order to get security gear, falsely imprison their target, and kill them while they are isolated in prison contributes to the round.<br />
<br />
= What IS/ISNT Murderboning? = <br />
Murderboning refers to killing typically large amounts of the station’s population without regard and/or in direct violation of one’s objectives. If you killed someone and you cannot explain why without going into deep hypotheticals such as "they could find the body if they happened to walk across the station to the opposite corner of the map", or “because I can (as antag)”, you are very likely falling into the murderboning category. '''Killing anyone without justification is considered murderboning.'''<br />
<br />
This is different than killing individuals who simply aren’t listed in your objective. Actions that would NOT be considered murderboning include:<br />
<br />
•Antagonists are subject to relaxed escalation rules, they still cannot kill randomly, but slights against them can be met with lethal force. Such as people shoving them repeatedly, stealing from them or going out of their way to greatly insult them.<br />
<br />
• Self-defense. Someone actively trying to make it difficult for you to complete your objectives is fine to eliminate in pursuit of completing your objective. This would include witnesses.<br />
<br />
• Collateral. If you for instance bomb your target, it is not considered murderboning if other individuals die in the explosion. This can include self-defense situations where individuals dying from a result of being in a crowd after you would also not be considered murderbone.<br />
<br />
• Directly benefits the pursuit of your objective(s). An individual carrying an item you have to steal or killing someone to get closer to your mark (IE a doctor whose patient just happens to be your target) would fall into this category.<br />
<br />
Setting up situations where you can evade these restrictions (IE placing a body in an open location, not making an honest attempt to hide it, then killing individuals who “stumble” upon it) or otherwise maximizing the kill count without justification is also considered murderboning.<br />
<br />
In short, you should be able to very quickly and easily explain why an individual was killed.<br />
<br />
Do note that as an antagonist, your job ideally is to create an interesting story with the objectives,freedoms, and abilities as the framework to complete this task. This means 1) permission to kill is NOT the same as obligation to kill. Feel free to approach a situation as non-lethal as you’d like even if you would be okayed by the administration to kill. 2) Feel free to ask an admin to change your objectives or for permission to murderbone in the pursuit of running an interesting gimmick on a non-murderboning role. They might even be willing to make it easier to run! <br />
<br />
<br />
{| class="wikitable"<br />
|+Is murderbone allowed with this role?<br />
This part covers the specifics on which roles can and cannot murderbone, as well as any grey areas.<br />
|-<br />
|'''Antagonist'''<br />
|'''Is murderboning allowed?'''<br />
|-<br />
|[[Traitor]]/Blood Brother<br />
|No.<br />
|-<br />
|[[Changeling]]<br />
|No.<br />
|-<br />
|[[Malfunctioning AI]]<br />
|Yes, however it should only happen once you go DELTA. <br />
|-<br />
|[[Nuclear Operative]]<br />
|Yes.<br />
|-<br />
|[[Wizard]]<br />
|Yes.<br />
|-<br />
|Blood Cult/[[Revolutionary]]<br />
|In general no, conversion should take priority, however if the situation is dire you are allowed to kill as many as required to accomplish your goals.<br />
|-<br />
|Ashwalker<br />
|Yes, however the nest should remain defended.<br />
|-<br />
|[[Families]]<br />
|No.<br />
|-<br />
|[[Revenant]]<br />
|Yes.<br />
|-<br />
|[[Blob]]<br />
|Yes.<br />
|-<br />
|[[Abductor]]<br />
|No.<br />
|-<br />
|[[Space Ninja]]<br />
|No.<br />
|-<br />
|[[Xenomorph]]<br />
|Yes.<br />
|-<br />
|[[Pirate]]<br />
|No.<br />
|-<br />
|[[Nightmare]]<br />
|Yes.<br />
|-<br />
|[[Obsessed]]<br />
|No.<br />
|-<br />
|[[Heretic]]<br />
|Yes, however it should only occur after ascension.<br />
|}</div>Coconutwarrior97https://tgstation13.org/wiki/index.php?title=Roleplay_Rules&diff=37622Roleplay Rules2021-02-25T07:35:08Z<p>Coconutwarrior97: /* Security Policy & Precedents */ Minor change "Sabotage" to "Major Sabotage"</p>
<hr />
<div>{{Reference}}<br />
<br />
=Roleplay Rules=<br />
Made for the roleplay server (manuel). If roleplaying isn't your style, every other server still abides by the standard rules.<br />
<br />
'''Please note that a ban on the low roleplay servers is a ban on the medium roleplay server, and vice versa.'''<br />
<br />
<ol start="1"><br />
<br />
;<li>'''These are extra rules.'''<br />
:The RP rules are an extension to the base [[rules]], not a replacement for. Big difference.</li><br />
<br />
;<li>'''Escalation and roleplay.'''<br />
:Going out of your way to seriously negatively impact or end the round for someone with little to no justification is against the rules. Legitimate conflicts where people get upset do happen; however, these conflicts should escalate properly, and retribution must be proportionate. For example, this means you shouldn’t immediately escalate to murder when someone refuses to leave a certain area or give back something they stole.</li><br />
<ol><br />
:<li>'''Self-defense is allowed to the extent of saving your own life.'''<br />
<br />
:Putting someone into critical condition is considered self-defense only if they attempted to severely harm or kill you. Preemptively disabling someone, responding with disproportionate force, or hitting someone while they are already downed is not self-defense. Fistfights and the like are acceptable, assuming that both players have a reasonable justification as to why the fight started. Assault without any warning is almost always unacceptable in most circumstances.</li></ol></li><br />
<br />
;<li>'''Chain of command and security are important.'''<br />
:The head of your department is your boss and they can fire you; security officers can arrest you for stealing or breaking into places. The preference would be that unless they're doing something unreasonable, such as spacing you for spraying graffiti on the walls, you shouldn't freak out over being punished for doing something that would get you fired or arrested in real life. This also means that if you're in the chain of command, and especially if you're in Security, you're expected to put in some effort and do your job.</li><br />
<br />
;<li>'''Validhunting and security.'''<br />
:If you are not part of the security team (HoS, Sec officer, Warden, or Detective, sorry lawyers) you should not go out of your way to hunt for potential antagonists. You can defend yourself and others from violent antagonists, but you should not act like a vigilante if a security force is present. The exception to this rule is when game modes such as blob or nuke ops appear on the server - you are free to fully engage with these antagonists, after all, they're a pretty massive threat to everyone onboard.</li><br />
<br />
;<li>'''Antagonism, murderboning, and roleplaying as an antagonist. '''<br />
:You're an antag, great! Try your best to play the role to drive the round forward, inserting conflict into the round is important. Your actions should make the game more fun, more exciting and more enjoyable for everyone (Though some people will just lose, and that’s part of the game.). You can treat your objectives as suggestions on what you should attempt to achieve but you are also encouraged to ignore them if you have got a better idea. Certain antagonists are restricted to the kind of death and chaos they can bring to the round, while others are not; refer to the murderboning chart for specifics. You do not have to act in a nefarious or evil way, but you should make an effort to add to the round in some capacity. </li><br />
<br />
;<li>'''Deal with the bad guys in proportion to their crime(s)'''<br />
:When dealing with antagonists deal with them proportionally to their crime(s). Someone who stole the captain's medal shouldn't be immediately lasered to death, but lethal injecting someone who has killed four people is understandable. If an antagonist shows a willingness to engage with you, do your best to reciprocate it, though leniency as to their punishment is still in your court. </li><br />
<br />
;<li>'''Do not spam in either OOC channels or IC channels.'''<br />
:This applies to both typical spam and reading porn or copypastas (like WGW). In the latter case, even one instance of reading it once in-game is against the rules. </li> <br />
<br />
;<li>'''Don’t use OOC information or knowledge that your character would not reasonably be aware of just to give yourself an advantage.'''<br />
:Do not powergame. Powergaming is gearing up or preparing in other ways to face an issue that is not related to your job and is not currently a credible threat. Someone going missing on the station, and then you making a stunprod to wield whenever you go into maint is powergaming. However; knowing there have been murders occurring across the station, and grabbing a stunprod while you go to fix wires in maint is fine. </li><br />
<br />
;<li>'''Play as a coherent, believable character.'''<br />
:Real life realism is not required, and you are encouraged to be a little silly within the context of the SS13 game world. (Clowning around, people spontaneously exploding and creating ridiculously elaborate machinery are all non-serious things but yet a vital part of the game world.) There's a good chance your character still wants to have a job at the end of the day, so you should probably act like it.</li><br />
<br />
;<li>'''Stay in your lane.'''<br />
:Stay in your lane. This mean that you should do the job you signed up for and not try and do other people’s jobs for them. If you need something from another player you should attempt to ask them to get it for you instead of just taking it. If there is no one around to do a job or you get permission to help or grab something it is acceptable to stray from your lane.</li><br />
<br />
;<li>'''The not-so-secret rule of sticky situations and mayhem.'''<br />
:Please be considerate of other players, as their experiences are just as important as your own. '''If you aren’t an antagonist''' and yet you really want to play out a hostage situation, or turn someone into a living cake-cat abomination, or just dick around a little, confirm with the involved and affected players ICly first. If everyone agrees to being subjected to whatever terrible atrocities you have in store, then you’re good to go. Please keep in mind that this rule does not protect you from IC consequences, such as getting arrested by security. If you are going to RP as a rude dude, given that your victims have given you the okay, you still have to own the responsibility that comes with your decision. This means, no, you can’t kill a security officer because they tried to arrest you for murdering the clown, even if the clown agreed to being murdered.</li><br />
</ol><br />
<br />
= Security Policy & Precedents =<br />
#Security and Punishments: '''When dealing with the crew and antagonists, make sure their punishments are in proportion to their crime(s).''' Minor crimes such as departmental break-ins, stolen equipment should be met with short, but increasing sentences depending on recurring visits by the apprehended. Stealing critical station equipment and items such as the hand teleporter, Chief Engineer's hardsuit, or AI upload boards are more severe crimes and should be met with longer prison times, or potentially permabrigging if the crime is deemed severe enough. Murder and Major Sabotage rank amongst the most severe of crimes and can generally be met with permanent imprisonment or death, though leniency can still be offered. These are all general guidelines, and the particular context of a situation can vary greatly, so you are given some leeway as to how harsh or lenient you can be. You should also make an effort, if the situation permits, to contact a superior as to their thoughts when a situation arises in which a prisoner may be executed or permanently imprisoned.<br />
#Rule 3 and Security: The chain of command within your department is roughly the same as the regular servers, HoS -->Warden-->Officers/Detective. You are expected to follow the orders of your superiors, especially when determining the punishment of those you apprehend. When determining severe punishments such as perma, and execution, make an effort to contact a superior if the situation permits it. You are allowed to disobey a superior's order but make sure you have a very good reason to do so, as complete disregard for the chain of command is not tolerated.<br />
<br />
= Precedents & exceptions: Examples and exceptions to the main rules. =<br />
<br />
===== Rule 5 Precedents. =====<br />
# In general, make an effort to roleplay as the antagonist role you've been assigned. If you want to break with what is expected of your role then you can but it should make sense for your character to do this and should create some form of conflict. A traitor immediately outing themselves to security and acting as a regular crewmember for the rest of the round is boring and is a waste of the role. <br />
However one who pretends to do so in order to get security gear, falsely imprison their target, and kill them while they are isolated in prison contributes to the round.<br />
===== Rule 6 Precedents. =====<br />
When murder/major sabotage is involved in the crime, execution is likely justified, stealing of high security items such as hand tele, or advanced armor is more in the realm of a long prison time, or the permabrig. Its important to remember these are guidelines and context should be taken into account with any situation.<br />
<br />
= What IS/ISNT Murderboning? = <br />
Murderboning refers to killing typically large amounts of the station’s population without regard and/or in direct violation of one’s objectives. If you killed someone and you cannot explain why without going into deep hypotheticals such as "they could find the body if they happened to walk across the station to the opposite corner of the map", or “because I can (as antag)”, you are very likely falling into the murderboning category. '''Killing anyone without justification is considered murderboning.'''<br />
<br />
This is different than killing individuals who simply aren’t listed in your objective. Actions that would NOT be considered murderboning include:<br />
<br />
•Antagonists are subject to relaxed escalation rules, they still cannot kill randomly, but slights against them can be met with lethal force. Such as people shoving them repeatedly, stealing from them or going out of their way to greatly insult them.<br />
<br />
• Self-defense. Someone actively trying to make it difficult for you to complete your objectives is fine to eliminate in pursuit of completing your objective. This would include witnesses.<br />
<br />
• Collateral. If you for instance bomb your target, it is not considered murderboning if other individuals die in the explosion. This can include self-defense situations where individuals dying from a result of being in a crowd after you would also not be considered murderbone.<br />
<br />
• Directly benefits the pursuit of your objective(s). An individual carrying an item you have to steal or killing someone to get closer to your mark (IE a doctor whose patient just happens to be your target) would fall into this category.<br />
<br />
Setting up situations where you can evade these restrictions (IE placing a body in an open location, not making an honest attempt to hide it, then killing individuals who “stumble” upon it) or otherwise maximizing the kill count without justification is also considered murderboning.<br />
<br />
In short, you should be able to very quickly and easily explain why an individual was killed.<br />
<br />
Do note that as an antagonist, your job ideally is to create an interesting story with the objectives,freedoms, and abilities as the framework to complete this task. This means 1) permission to kill is NOT the same as obligation to kill. Feel free to approach a situation as non-lethal as you’d like even if you would be okayed by the administration to kill. 2) Feel free to ask an admin to change your objectives or for permission to murderbone in the pursuit of running an interesting gimmick on a non-murderboning role. They might even be willing to make it easier to run! <br />
<br />
<br />
{| class="wikitable"<br />
|+Is murderbone allowed with this role?<br />
This part covers the specifics on which roles can and cannot murderbone, as well as any grey areas.<br />
|-<br />
|'''Antagonist'''<br />
|'''Is murderboning allowed?'''<br />
|-<br />
|[[Traitor]]/Blood Brother<br />
|No.<br />
|-<br />
|[[Changeling]]<br />
|No.<br />
|-<br />
|[[Malfunctioning AI]]<br />
|Yes, however it should only happen once you go DELTA. <br />
|-<br />
|[[Nuclear Operative]]<br />
|Yes.<br />
|-<br />
|[[Wizard]]<br />
|Yes.<br />
|-<br />
|Blood Cult/[[Revolutionary]]<br />
|In general no, conversion should take priority, however if the situation is dire you are allowed to kill as many as required to accomplish your goals.<br />
|-<br />
|Ashwalker<br />
|Yes, however the nest should remain defended.<br />
|-<br />
|[[Families]]<br />
|No.<br />
|-<br />
|[[Revenant]]<br />
|Yes.<br />
|-<br />
|[[Blob]]<br />
|Yes.<br />
|-<br />
|[[Abductor]]<br />
|No.<br />
|-<br />
|[[Space Ninja]]<br />
|No.<br />
|-<br />
|[[Xenomorph]]<br />
|Yes.<br />
|-<br />
|[[Pirate]]<br />
|No.<br />
|-<br />
|[[Nightmare]]<br />
|Yes.<br />
|-<br />
|[[Obsessed]]<br />
|No.<br />
|-<br />
|[[Heretic]]<br />
|Yes, however it should only occur after ascension.<br />
|}</div>Coconutwarrior97https://tgstation13.org/wiki/index.php?title=Roleplay_Rules&diff=37621Roleplay Rules2021-02-25T07:27:32Z<p>Coconutwarrior97: /* Precedents & exceptions: Examples and exceptions to the main rules. */ Added Rule 6 precedent.</p>
<hr />
<div>{{Reference}}<br />
<br />
=Roleplay Rules=<br />
Made for the roleplay server (manuel). If roleplaying isn't your style, every other server still abides by the standard rules.<br />
<br />
'''Please note that a ban on the low roleplay servers is a ban on the medium roleplay server, and vice versa.'''<br />
<br />
<ol start="1"><br />
<br />
;<li>'''These are extra rules.'''<br />
:The RP rules are an extension to the base [[rules]], not a replacement for. Big difference.</li><br />
<br />
;<li>'''Escalation and roleplay.'''<br />
:Going out of your way to seriously negatively impact or end the round for someone with little to no justification is against the rules. Legitimate conflicts where people get upset do happen; however, these conflicts should escalate properly, and retribution must be proportionate. For example, this means you shouldn’t immediately escalate to murder when someone refuses to leave a certain area or give back something they stole.</li><br />
<ol><br />
:<li>'''Self-defense is allowed to the extent of saving your own life.'''<br />
<br />
:Putting someone into critical condition is considered self-defense only if they attempted to severely harm or kill you. Preemptively disabling someone, responding with disproportionate force, or hitting someone while they are already downed is not self-defense. Fistfights and the like are acceptable, assuming that both players have a reasonable justification as to why the fight started. Assault without any warning is almost always unacceptable in most circumstances.</li></ol></li><br />
<br />
;<li>'''Chain of command and security are important.'''<br />
:The head of your department is your boss and they can fire you; security officers can arrest you for stealing or breaking into places. The preference would be that unless they're doing something unreasonable, such as spacing you for spraying graffiti on the walls, you shouldn't freak out over being punished for doing something that would get you fired or arrested in real life. This also means that if you're in the chain of command, and especially if you're in Security, you're expected to put in some effort and do your job.</li><br />
<br />
;<li>'''Validhunting and security.'''<br />
:If you are not part of the security team (HoS, Sec officer, Warden, or Detective, sorry lawyers) you should not go out of your way to hunt for potential antagonists. You can defend yourself and others from violent antagonists, but you should not act like a vigilante if a security force is present. The exception to this rule is when game modes such as blob or nuke ops appear on the server - you are free to fully engage with these antagonists, after all, they're a pretty massive threat to everyone onboard.</li><br />
<br />
;<li>'''Antagonism, murderboning, and roleplaying as an antagonist. '''<br />
:You're an antag, great! Try your best to play the role to drive the round forward, inserting conflict into the round is important. Your actions should make the game more fun, more exciting and more enjoyable for everyone (Though some people will just lose, and that’s part of the game.). You can treat your objectives as suggestions on what you should attempt to achieve but you are also encouraged to ignore them if you have got a better idea. Certain antagonists are restricted to the kind of death and chaos they can bring to the round, while others are not; refer to the murderboning chart for specifics. You do not have to act in a nefarious or evil way, but you should make an effort to add to the round in some capacity. </li><br />
<br />
;<li>'''Deal with the bad guys in proportion to their crime(s)'''<br />
:When dealing with antagonists deal with them proportionally to their crime(s). Someone who stole the captain's medal shouldn't be immediately lasered to death, but lethal injecting someone who has killed four people is understandable. If an antagonist shows a willingness to engage with you, do your best to reciprocate it, though leniency as to their punishment is still in your court. </li><br />
<br />
;<li>'''Do not spam in either OOC channels or IC channels.'''<br />
:This applies to both typical spam and reading porn or copypastas (like WGW). In the latter case, even one instance of reading it once in-game is against the rules. </li> <br />
<br />
;<li>'''Don’t use OOC information or knowledge that your character would not reasonably be aware of just to give yourself an advantage.'''<br />
:Do not powergame. Powergaming is gearing up or preparing in other ways to face an issue that is not related to your job and is not currently a credible threat. Someone going missing on the station, and then you making a stunprod to wield whenever you go into maint is powergaming. However; knowing there have been murders occurring across the station, and grabbing a stunprod while you go to fix wires in maint is fine. </li><br />
<br />
;<li>'''Play as a coherent, believable character.'''<br />
:Real life realism is not required, and you are encouraged to be a little silly within the context of the SS13 game world. (Clowning around, people spontaneously exploding and creating ridiculously elaborate machinery are all non-serious things but yet a vital part of the game world.) There's a good chance your character still wants to have a job at the end of the day, so you should probably act like it.</li><br />
<br />
;<li>'''Stay in your lane.'''<br />
:Stay in your lane. This mean that you should do the job you signed up for and not try and do other people’s jobs for them. If you need something from another player you should attempt to ask them to get it for you instead of just taking it. If there is no one around to do a job or you get permission to help or grab something it is acceptable to stray from your lane.</li><br />
<br />
;<li>'''The not-so-secret rule of sticky situations and mayhem.'''<br />
:Please be considerate of other players, as their experiences are just as important as your own. '''If you aren’t an antagonist''' and yet you really want to play out a hostage situation, or turn someone into a living cake-cat abomination, or just dick around a little, confirm with the involved and affected players ICly first. If everyone agrees to being subjected to whatever terrible atrocities you have in store, then you’re good to go. Please keep in mind that this rule does not protect you from IC consequences, such as getting arrested by security. If you are going to RP as a rude dude, given that your victims have given you the okay, you still have to own the responsibility that comes with your decision. This means, no, you can’t kill a security officer because they tried to arrest you for murdering the clown, even if the clown agreed to being murdered.</li><br />
</ol><br />
<br />
= Security Policy & Precedents =<br />
#Security and Punishments: '''When dealing with the crew and antagonists, make sure their punishments are in proportion to their crime(s).''' Minor crimes such as departmental break-ins, stolen equipment should be met with short, but increasing sentences depending on recurring visits by the apprehended. Stealing critical station equipment and items such as the hand teleporter, Chief Engineer's hardsuit, or AI upload boards are more severe crimes and should be met with longer prison times, or potentially permabrigging if the crime is deemed severe enough. Murder and Sabotage rank amongst the most severe of crimes and can generally be met with permanent imprisonment or death, though leniency can still be offered. These are all general guidelines, and the particular context of a situation can vary greatly, so you are given some leeway as to how harsh or lenient you can be. You should also make an effort, if the situation permits, to contact a superior as to their thoughts when a situation arises in which a prisoner may be executed or permanently imprisoned.<br />
#Rule 3 and Security: The chain of command within your department is roughly the same as the regular servers, HoS -->Warden-->Officers/Detective. You are expected to follow the orders of your superiors, especially when determining the punishment of those you apprehend. When determining severe punishments such as perma, and execution, make an effort to contact a superior if the situation permits it. You are allowed to disobey a superior's order but make sure you have a very good reason to do so, as complete disregard for the chain of command is not tolerated. <br />
= Precedents & exceptions: Examples and exceptions to the main rules. =<br />
<br />
===== Rule 5 Precedents. =====<br />
# In general, make an effort to roleplay as the antagonist role you've been assigned. If you want to break with what is expected of your role then you can but it should make sense for your character to do this and should create some form of conflict. A traitor immediately outing themselves to security and acting as a regular crewmember for the rest of the round is boring and is a waste of the role. <br />
However one who pretends to do so in order to get security gear, falsely imprison their target, and kill them while they are isolated in prison contributes to the round.<br />
===== Rule 6 Precedents. =====<br />
When murder/major sabotage is involved in the crime, execution is likely justified, stealing of high security items such as hand tele, or advanced armor is more in the realm of a long prison time, or the permabrig. Its important to remember these are guidelines and context should be taken into account with any situation.<br />
<br />
= What IS/ISNT Murderboning? = <br />
Murderboning refers to killing typically large amounts of the station’s population without regard and/or in direct violation of one’s objectives. If you killed someone and you cannot explain why without going into deep hypotheticals such as "they could find the body if they happened to walk across the station to the opposite corner of the map", or “because I can (as antag)”, you are very likely falling into the murderboning category. '''Killing anyone without justification is considered murderboning.'''<br />
<br />
This is different than killing individuals who simply aren’t listed in your objective. Actions that would NOT be considered murderboning include:<br />
<br />
•Antagonists are subject to relaxed escalation rules, they still cannot kill randomly, but slights against them can be met with lethal force. Such as people shoving them repeatedly, stealing from them or going out of their way to greatly insult them.<br />
<br />
• Self-defense. Someone actively trying to make it difficult for you to complete your objectives is fine to eliminate in pursuit of completing your objective. This would include witnesses.<br />
<br />
• Collateral. If you for instance bomb your target, it is not considered murderboning if other individuals die in the explosion. This can include self-defense situations where individuals dying from a result of being in a crowd after you would also not be considered murderbone.<br />
<br />
• Directly benefits the pursuit of your objective(s). An individual carrying an item you have to steal or killing someone to get closer to your mark (IE a doctor whose patient just happens to be your target) would fall into this category.<br />
<br />
Setting up situations where you can evade these restrictions (IE placing a body in an open location, not making an honest attempt to hide it, then killing individuals who “stumble” upon it) or otherwise maximizing the kill count without justification is also considered murderboning.<br />
<br />
In short, you should be able to very quickly and easily explain why an individual was killed.<br />
<br />
Do note that as an antagonist, your job ideally is to create an interesting story with the objectives,freedoms, and abilities as the framework to complete this task. This means 1) permission to kill is NOT the same as obligation to kill. Feel free to approach a situation as non-lethal as you’d like even if you would be okayed by the administration to kill. 2) Feel free to ask an admin to change your objectives or for permission to murderbone in the pursuit of running an interesting gimmick on a non-murderboning role. They might even be willing to make it easier to run! <br />
<br />
<br />
{| class="wikitable"<br />
|+Is murderbone allowed with this role?<br />
This part covers the specifics on which roles can and cannot murderbone, as well as any grey areas.<br />
|-<br />
|'''Antagonist'''<br />
|'''Is murderboning allowed?'''<br />
|-<br />
|[[Traitor]]/Blood Brother<br />
|No.<br />
|-<br />
|[[Changeling]]<br />
|No.<br />
|-<br />
|[[Malfunctioning AI]]<br />
|Yes, however it should only happen once you go DELTA. <br />
|-<br />
|[[Nuclear Operative]]<br />
|Yes.<br />
|-<br />
|[[Wizard]]<br />
|Yes.<br />
|-<br />
|Blood Cult/[[Revolutionary]]<br />
|In general no, conversion should take priority, however if the situation is dire you are allowed to kill as many as required to accomplish your goals.<br />
|-<br />
|Ashwalker<br />
|Yes, however the nest should remain defended.<br />
|-<br />
|[[Families]]<br />
|No.<br />
|-<br />
|[[Revenant]]<br />
|Yes.<br />
|-<br />
|[[Blob]]<br />
|Yes.<br />
|-<br />
|[[Abductor]]<br />
|No.<br />
|-<br />
|[[Space Ninja]]<br />
|No.<br />
|-<br />
|[[Xenomorph]]<br />
|Yes.<br />
|-<br />
|[[Pirate]]<br />
|No.<br />
|-<br />
|[[Nightmare]]<br />
|Yes.<br />
|-<br />
|[[Obsessed]]<br />
|No.<br />
|-<br />
|[[Heretic]]<br />
|Yes, however it should only occur after ascension.<br />
|}</div>Coconutwarrior97https://tgstation13.org/wiki/index.php?title=Admin_Conduct&diff=35670Admin Conduct2021-01-01T06:19:44Z<p>Coconutwarrior97: /* General Admin Guidelines */ removed another part which doesnt make sense now</p>
<hr />
<div>{{Reference}}<br />
<br />
Conduct we expect from [[Administrators|admins]] acting in an official capacity both in and out of the servers. If you have concerns with an admin violating any of these, make a [https://tgstation13.org/phpBB/viewforum.php?f=23 complaint] or PM a Head Admin.<br />
<br />
==General Admin Conduct, Rules, and Expectations==<br />
<br />
===Admin Rules===<br />
* Headmins will often write directives that admins should follow. These are found here viewtopic.php?f=29&t=9987.<br />
* Be in IRC or Discord if you are adminning on the servers.<br />
* Don't cheat. Do not use admin powers for your own benefit. Don't use your powers to abuse other players.<br />
* Don't handle an adminhelp that involves you. Admins can't involve themselves as both an admin and player in a matter. This also means adminhelping like any other player would if you want to report an issue. Another admin will be needed to help you.<br />
* Don't interfere with another admin's ban or adminhelp unless requested. Feel free to point out important missed details or useful information however. Higher-ranked admins are encouraged to advise and guide other admins, but overruling someone else's ban falls to the headmins.<br />
* Privacy is expected by the players. Do not publicize IP(s) and computer IDs (cids) anywhere in game or outside.<br />
* Don't be a hypocrite. If you're doing something you'd normally ban someone for doing, you're breaking this.<br />
* Don't spam sounds and events. If you're queuing sounds one after the other, or if you're running an event every day, you're doing it too often.<br />
<br />
<br />
===Rule 9 Bans, Evidence, and Conduct===<br />
* Do not apply underage bans on a suspicion. Concrete, ethically-obtained evidence sourced from the person being banned is what constitutes acceptable proof.<br />
* Under no circumstance is it acceptable to seek out a player's age beyond asking them. Seeking out their age/info through external sources such as other websites, communities, and people is strictly prohibited.<br />
** Exception: It is acceptable ban players who have admitted to or have been banned for being underage in other SS13 communities.<br />
*** If the ban is from another SS13 community, the ban's evidence must be: legitimate, readily available, reviewed by the banning admin, and not acquired through external sources (as previously mentioned). In other words, the evidence for this ban must be very strong and fit the standards for what we'd ban for on /tg/. Few things besides admission from the person banned qualifies for this.<br />
* If a player's age is brought to the administration's attention by a third party, this information should not be acted upon. This is to discourage people seeking out each others' information, as this has historically lead to really bad situations.<br />
** Exception: Third parties reporting someone admitting to being underage is acceptable ONLY if reported privately with 24 hours. The admission MUST be within an official /tg/Station13 channel (the official Discord server, forums, OOC chat, etc.).<br />
<br />
<br />
===Rule 11 (Bigotry) Enforcement Guidelines===<br />
<br />
Bigotry - noun <br />
<br />
big·ot·ry | \ˈbi-gə-trē\ <br />
<br />
acts or beliefs characteristic of a bigot<br />
<br />
Bigot - noun <br />
<br />
big·ot | \ˈbi-gət\ <br />
<br />
One who regards or treats the members of a group (such as a racial or ethnic group) with hatred and intolerance<br />
<br />
<br />
When deciding rather or not to enforce this rule on a player, as well as how severe of an enforcement, please concider the following questions:<br />
<br />
* Are they expressing hatred or intolerance toward a protected group (race, sex, gender, orientation (note: both majorities and minorities count))?<br />
* How likely are they to know that their actions/words are expressing hatred or intolerance toward a protected group? <br />
* Assuming they read and remember the rules, how likely are they to make the connection that their conduct is not allowed? (Not all of our players come from first world country with a culture that places an emphasis on promoting tolerance and sensitivity)<br />
* Have they tried to previously claim instances were accidental references but they just keep accidentally being a bigot?<br />
<br />
It's ok to give somebody a warning or a lighter punishment at first and crack down harder if they keep it up. <br />
<br />
And finally, remember, the goal is to remove the 'expression' of bigotry from the community, not to establish a thought crime against bigots, they can feel how ever they want as long as they can keep it to themselves.<br />
<br />
<br />
===General Admin Guidelines===<br />
* If you're unsure about something, ask your fellow admins for opinions in game and on adminbus. If there is lots of disagreement over an issue, ask a Head Admin for clarification.<br />
* Maintain professional conduct both in game and outside of the game. It is expected that you take the position seriously. This doesn't mean you can't talk casually to the playerbase, but remain professional on the forums, as well as on other Space Station 13 communities.<br />
* Please be careful if you choose to ‘test’ something you have little idea about. If someone asks something like “How much damage does a stunbaton do”, that can be checked easily, but more outlandish questions, like pertaining to var editing, should be investigated on your own local server and not the thunderdome, as you risk crashing the server.<br />
* You're expected to de-admin while playing a sensitive role like security, the Captain, or the AI. You get to avoid the barrage of metainfo, and we can avoid player suspicions of admins cheating (Yes, we've had this real issue before).<br />
<br />
===Event and Badminning Guidelines===<br />
* Carefully consider factors like the current server population, time of round, how many afk people there are, how many dead people there are, whether people are enjoying the round already or busy with projects, etc. before you start pressing buttons.<br />
* Do not interfere or try to add your own spice to events run by other admins.<br />
* If you need someone to fill a role in-game, such as an event character or someone who is AFK, prioritize players over admins. We're here to create fun for them, not for ourselves. If you are killing or otherwise acting as an antag as an event character yourself, think twice.<br />
* Do not stack sound files, or split long songs into smaller parts in order to play them. This creates a lot of slowdowns to the players especially in foreign countries, and those with bad internet connection.<br />
* A good litmus test for whether the event/badminning you're doing is appropriate or not, is to think about whether you would have found it appropriate as a player or not.<br />
* Above all, you're here to keep the game fun and fair for the players.</div>Coconutwarrior97https://tgstation13.org/wiki/index.php?title=Admin_Conduct&diff=35669Admin Conduct2021-01-01T06:18:05Z<p>Coconutwarrior97: /* General Admin Guidelines */ removed a bit saying taking sensitive roles when the only admin was ok</p>
<hr />
<div>{{Reference}}<br />
<br />
Conduct we expect from [[Administrators|admins]] acting in an official capacity both in and out of the servers. If you have concerns with an admin violating any of these, make a [https://tgstation13.org/phpBB/viewforum.php?f=23 complaint] or PM a Head Admin.<br />
<br />
==General Admin Conduct, Rules, and Expectations==<br />
<br />
===Admin Rules===<br />
* Headmins will often write directives that admins should follow. These are found here viewtopic.php?f=29&t=9987.<br />
* Be in IRC or Discord if you are adminning on the servers.<br />
* Don't cheat. Do not use admin powers for your own benefit. Don't use your powers to abuse other players.<br />
* Don't handle an adminhelp that involves you. Admins can't involve themselves as both an admin and player in a matter. This also means adminhelping like any other player would if you want to report an issue. Another admin will be needed to help you.<br />
* Don't interfere with another admin's ban or adminhelp unless requested. Feel free to point out important missed details or useful information however. Higher-ranked admins are encouraged to advise and guide other admins, but overruling someone else's ban falls to the headmins.<br />
* Privacy is expected by the players. Do not publicize IP(s) and computer IDs (cids) anywhere in game or outside.<br />
* Don't be a hypocrite. If you're doing something you'd normally ban someone for doing, you're breaking this.<br />
* Don't spam sounds and events. If you're queuing sounds one after the other, or if you're running an event every day, you're doing it too often.<br />
<br />
<br />
===Rule 9 Bans, Evidence, and Conduct===<br />
* Do not apply underage bans on a suspicion. Concrete, ethically-obtained evidence sourced from the person being banned is what constitutes acceptable proof.<br />
* Under no circumstance is it acceptable to seek out a player's age beyond asking them. Seeking out their age/info through external sources such as other websites, communities, and people is strictly prohibited.<br />
** Exception: It is acceptable ban players who have admitted to or have been banned for being underage in other SS13 communities.<br />
*** If the ban is from another SS13 community, the ban's evidence must be: legitimate, readily available, reviewed by the banning admin, and not acquired through external sources (as previously mentioned). In other words, the evidence for this ban must be very strong and fit the standards for what we'd ban for on /tg/. Few things besides admission from the person banned qualifies for this.<br />
* If a player's age is brought to the administration's attention by a third party, this information should not be acted upon. This is to discourage people seeking out each others' information, as this has historically lead to really bad situations.<br />
** Exception: Third parties reporting someone admitting to being underage is acceptable ONLY if reported privately with 24 hours. The admission MUST be within an official /tg/Station13 channel (the official Discord server, forums, OOC chat, etc.).<br />
<br />
<br />
===Rule 11 (Bigotry) Enforcement Guidelines===<br />
<br />
Bigotry - noun <br />
<br />
big·ot·ry | \ˈbi-gə-trē\ <br />
<br />
acts or beliefs characteristic of a bigot<br />
<br />
Bigot - noun <br />
<br />
big·ot | \ˈbi-gət\ <br />
<br />
One who regards or treats the members of a group (such as a racial or ethnic group) with hatred and intolerance<br />
<br />
<br />
When deciding rather or not to enforce this rule on a player, as well as how severe of an enforcement, please concider the following questions:<br />
<br />
* Are they expressing hatred or intolerance toward a protected group (race, sex, gender, orientation (note: both majorities and minorities count))?<br />
* How likely are they to know that their actions/words are expressing hatred or intolerance toward a protected group? <br />
* Assuming they read and remember the rules, how likely are they to make the connection that their conduct is not allowed? (Not all of our players come from first world country with a culture that places an emphasis on promoting tolerance and sensitivity)<br />
* Have they tried to previously claim instances were accidental references but they just keep accidentally being a bigot?<br />
<br />
It's ok to give somebody a warning or a lighter punishment at first and crack down harder if they keep it up. <br />
<br />
And finally, remember, the goal is to remove the 'expression' of bigotry from the community, not to establish a thought crime against bigots, they can feel how ever they want as long as they can keep it to themselves.<br />
<br />
<br />
===General Admin Guidelines===<br />
* If you're unsure about something, ask your fellow admins for opinions in game and on adminbus. If there is lots of disagreement over an issue, ask a Head Admin for clarification.<br />
* Maintain professional conduct both in game and outside of the game. It is expected that you take the position seriously. This doesn't mean you can't talk casually to the playerbase, but remain professional on the forums, as well as on other Space Station 13 communities.<br />
* Please be careful if you choose to ‘test’ something you have little idea about. If someone asks something like “How much damage does a stunbaton do”, that can be checked easily, but more outlandish questions, like pertaining to var editing, should be investigated on your own local server and not the thunderdome, as you risk crashing the server.<br />
* You're expected to de-admin while playing a sensitive role like security, the Captain, or the AI. You get to avoid the barrage of metainfo, and we can avoid player suspicions of admins cheating (Yes, we've had this real issue before). You also won't have to take a break from the action to answer adminhelps (and players won't become frustrated because you're too busy playing to help them).<br />
<br />
===Event and Badminning Guidelines===<br />
* Carefully consider factors like the current server population, time of round, how many afk people there are, how many dead people there are, whether people are enjoying the round already or busy with projects, etc. before you start pressing buttons.<br />
* Do not interfere or try to add your own spice to events run by other admins.<br />
* If you need someone to fill a role in-game, such as an event character or someone who is AFK, prioritize players over admins. We're here to create fun for them, not for ourselves. If you are killing or otherwise acting as an antag as an event character yourself, think twice.<br />
* Do not stack sound files, or split long songs into smaller parts in order to play them. This creates a lot of slowdowns to the players especially in foreign countries, and those with bad internet connection.<br />
* A good litmus test for whether the event/badminning you're doing is appropriate or not, is to think about whether you would have found it appropriate as a player or not.<br />
* Above all, you're here to keep the game fun and fair for the players.</div>Coconutwarrior97https://tgstation13.org/wiki/index.php?title=Roleplay_Rules&diff=35443Roleplay Rules2020-12-29T14:48:54Z<p>Coconutwarrior97: /* What IS/ISNT Murderboning? */ added allowance for murderboning as a response to a slight of some kind</p>
<hr />
<div>{{Reference}}<br />
<br />
=Roleplay Rules=<br />
Made for the roleplay server (manuel). If roleplaying isn't your style, every other server still abides by the standard rules.<br />
<br />
'''Please note that a ban on the low roleplay servers is a ban on the medium roleplay server, and vice versa.'''<br />
<br />
<ol start="1"><br />
<br />
;<li>'''These are extra rules.'''<br />
:The RP rules are an extension to the base [[rules]], not a replacement for. Big difference.</li><br />
<br />
;<li>'''Escalation and roleplay.'''<br />
:Going out of your way to seriously negatively impact or end the round for someone with little to no justification is against the rules. Legitimate conflicts where people get upset do happen; however, these conflicts should escalate properly, and retribution must be proportionate. For example, this means you shouldn’t immediately escalate to murder when someone refuses to leave a certain area or give back something they stole.</li><br />
<ol><br />
:<li>'''Self-defense is allowed to the extent of saving your own life.'''<br />
<br />
:Putting someone into critical condition is considered self-defense only if they attempted to severely harm or kill you. Preemptively disabling someone, responding with disproportionate force, or hitting someone while they are already downed is not self-defense. Fistfights and the like are acceptable, assuming that both players have a reasonable justification as to why the fight started. Assault without any warning is almost always unacceptable in most circumstances.</li></ol></li><br />
<br />
;<li>'''Chain of command and security are important.'''<br />
:The head of your department is your boss and they can fire you; security officers can arrest you for stealing or breaking into places. The preference would be that unless they're doing something unreasonable, such as spacing you for spraying graffiti on the walls, you shouldn't freak out over being punished for doing something that would get you fired or arrested in real life. This also means that if you're in the chain of command, and especially if you're in Security, you're expected to put in some effort and do your job.</li><br />
<br />
;<li>'''Validhunting and security.'''<br />
:If you are not part of the security team (HoS, Sec officer, Warden, or Detective, sorry lawyers) you should not go out of your way to hunt for potential antagonists. You can defend yourself and others from violent antagonists, but you should not act like a vigilante if a security force is present. The exception to this rule is when game modes such as blob or nuke ops appear on the server - you are free to fully engage with these antagonists, after all, they're a pretty massive threat to everyone onboard.</li><br />
<br />
;<li>'''Antagonism, murderboning, and roleplaying as an antagonist. '''<br />
:You're an antag, great! Try your best to play the role to drive the round forward, inserting conflict into the round is important. Your actions should make the game more fun, more exciting and more enjoyable for everyone (Though some people will just lose, and that’s part of the game.). You can treat your objectives as suggestions on what you should attempt to achieve but you are also encouraged to ignore them if you have got a better idea. Certain antagonists are restricted to the kind of death and chaos they can bring to the round, while others are not; refer to the murderboning chart for specifics. You do not have to act in a nefarious or evil way, but you should make an effort to add to the round in some capacity. </li><br />
<br />
;<li>'''Deal with the bad guys in proportion to their crime(s)'''<br />
:When dealing with antagonists deal with them proportionally to their crime(s). Someone who stole the captain's medal shouldn't be immediately lasered to death, but lethal injecting someone who has killed four people is understandable. If an antagonist shows a willingness to engage with you, do your best to reciprocate it, though leniency as to their punishment is still in your court. </li><br />
<br />
;<li>'''Do not spam in either OOC channels or IC channels.'''<br />
:This applies to both typical spam and reading porn or copypastas (like WGW). In the latter case, even one instance of reading it once in-game is against the rules. </li> <br />
<br />
;<li>'''Don’t use OOC information or knowledge that your character would not reasonably be aware of just to give yourself an advantage.'''<br />
:Do not powergame. Powergaming is gearing up or preparing in other ways to face an issue that is not related to your job and is not currently a credible threat. Someone going missing on the station, and then you making a stunprod to wield whenever you go into maint is powergaming. However; knowing there have been murders occurring across the station, and grabbing a stunprod while you go to fix wires in maint is fine. </li><br />
<br />
;<li>'''Play as a coherent, believable character.'''<br />
:Real life realism is not required, and you are encouraged to be a little silly within the context of the SS13 game world. (Clowning around, people spontaneously exploding and creating ridiculously elaborate machinery are all non-serious things but yet a vital part of the game world.) There's a good chance your character still wants to have a job at the end of the day, so you should probably act like it.</li><br />
<br />
;<li>'''Stay in your lane.'''<br />
:Stay in your lane. This mean that you should do the job you signed up for and not try and do other people’s jobs for them. If you need something from another player you should attempt to ask them to get it for you instead of just taking it. If there is no one around to do a job or you get permission to help or grab something it is acceptable to stray from your lane.</li><br />
<br />
;<li>'''The not-so-secret rule of sticky situations and mayhem.'''<br />
:Please be considerate of other players, as their experiences are just as important as your own. '''If you aren’t an antagonist''' and yet you really want to play out a hostage situation, or turn someone into a living cake-cat abomination, or just dick around a little, confirm with the involved and affected players ICly first. If everyone agrees to being subjected to whatever terrible atrocities you have in store, then you’re good to go. Please keep in mind that this rule does not protect you from IC consequences, such as getting arrested by security. If you are going to RP as a rude dude, given that your victims have given you the okay, you still have to own the responsibility that comes with your decision. This means, no, you can’t kill a security officer because they tried to arrest you for murdering the clown, even if the clown agreed to being murdered.</li><br />
</ol><br />
<br />
= Security Policy & Precedents =<br />
#Security and Punishments: '''When dealing with the crew and antagonists, make sure their punishments are in proportion to their crime(s).''' Minor crimes such as departmental break-ins, stolen equipment should be met with short, but increasing sentences depending on recurring visits by the apprehended. Stealing critical station equipment and items such as the hand teleporter, Chief Engineer's hardsuit, or AI upload boards are more severe crimes and should be met with longer prison times, or potentially permabrigging if the crime is deemed severe enough. Murder and Sabotage rank amongst the most severe of crimes and can generally be met with permanent imprisonment or death, though leniency can still be offered. These are all general guidelines, and the particular context of a situation can vary greatly, so you are given some leeway as to how harsh or lenient you can be. You should also make an effort, if the situation permits, to contact a superior as to their thoughts when a situation arises in which a prisoner may be executed or permanently imprisoned.<br />
#Rule 3 and Security: The chain of command within your department is roughly the same as the regular servers, HoS -->Warden-->Officers/Detective. You are expected to follow the orders of your superiors, especially when determining the punishment of those you apprehend. When determining severe punishments such as perma, and execution, make an effort to contact a superior if the situation permits it. You are allowed to disobey a superior's order but make sure you have a very good reason to do so, as complete disregard for the chain of command is not tolerated. <br />
= Precedents & exceptions: Examples and exceptions to the main rules. =<br />
<br />
===== Rule 5 Precedents. =====<br />
# In general, make an effort to roleplay as the antagonist role you've been assigned. If you want to break with what is expected of your role then you can but it should make sense for your character to do this and should create some form of conflict. A traitor immediately outing themselves to security and acting as a regular crewmember for the rest of the round is boring and is a waste of the role. <br />
However one who pretends to do so in order to get security gear, falsely imprison their target, and kill them while they are isolated in prison contributes to the round. <br />
<br />
<br />
= What IS/ISNT Murderboning? = <br />
Murderboning refers to killing typically large amounts of the station’s population without regard and/or in direct violation of one’s objectives. If you killed someone and you cannot explain why without going into deep hypotheticals such as "they could find the body if they happened to walk across the station to the opposite corner of the map", or “because I can (as antag)”, you are very likely falling into the murderboning category. '''Killing anyone without justification is considered murderboning.'''<br />
<br />
This is different than killing individuals who simply aren’t listed in your objective. Actions that would NOT be considered murderboning include:<br />
<br />
•Antagonists are subject to relaxed escalation rules, they still cannot kill randomly, but slights against them can be met with lethal force. Such as people shoving them repeatedly, stealing from them or going out of their way to greatly insult them.<br />
<br />
• Self-defense. Someone actively trying to make it difficult for you to complete your objectives is fine to eliminate in pursuit of completing your objective. This would include witnesses.<br />
<br />
• Collateral. If you for instance bomb your target, it is not considered murderboning if other individuals die in the explosion. This can include self-defense situations where individuals dying from a result of being in a crowd after you would also not be considered murderbone.<br />
<br />
• Directly benefits the pursuit of your objective(s). An individual carrying an item you have to steal or killing someone to get closer to your mark (IE a doctor whose patient just happens to be your target) would fall into this category.<br />
<br />
Setting up situations where you can evade these restrictions (IE placing a body in an open location, not making an honest attempt to hide it, then killing individuals who “stumble” upon it) or otherwise maximizing the kill count without justification is also considered murderboning.<br />
<br />
In short, you should be able to very quickly and easily explain why an individual was killed.<br />
<br />
Do note that as an antagonist, your job ideally is to create an interesting story with the objectives,freedoms, and abilities as the framework to complete this task. This means 1) permission to kill is NOT the same as obligation to kill. Feel free to approach a situation as non-lethal as you’d like even if you would be okayed by the administration to kill. 2) Feel free to ask an admin to change your objectives or for permission to murderbone in the pursuit of running an interesting gimmick on a non-murderboning role. They might even be willing to make it easier to run! <br />
<br />
<br />
{| class="wikitable"<br />
|+Is murderbone allowed with this role?<br />
This part covers the specifics on which roles can and cannot murderbone, as well as any grey areas.<br />
|-<br />
|'''Antagonist'''<br />
|'''Is murderboning allowed?'''<br />
|-<br />
|[[Traitor]]/Blood Brother<br />
|No.<br />
|-<br />
|[[Changeling]]<br />
|No.<br />
|-<br />
|[[Malfunctioning AI]]<br />
|Yes, however it should only happen once you go DELTA. <br />
|-<br />
|[[Nuclear Operative]]<br />
|Yes.<br />
|-<br />
|[[Wizard]]<br />
|Yes.<br />
|-<br />
|Blood Cult/[[Revolutionary]]<br />
|In general no, conversion should take priority, however if the situation is dire you are allowed to kill as many as required to accomplish your goals.<br />
|-<br />
|Ashwalker<br />
|Yes, however the nest should remain defended.<br />
|-<br />
|[[Families]]<br />
|No.<br />
|-<br />
|[[Revenant]]<br />
|Yes.<br />
|-<br />
|[[Blob]]<br />
|Yes.<br />
|-<br />
|[[Abductor]]<br />
|No.<br />
|-<br />
|[[Space Ninja]]<br />
|No.<br />
|-<br />
|[[Xenomorph]]<br />
|Yes.<br />
|-<br />
|[[Pirate]]<br />
|No.<br />
|-<br />
|[[Nightmare]]<br />
|Yes.<br />
|-<br />
|[[Obsessed]]<br />
|No.<br />
|-<br />
|[[Heretic]]<br />
|Yes, however it should only occur after ascension.<br />
|}</div>Coconutwarrior97https://tgstation13.org/wiki/index.php?title=Roleplay_Rules&diff=35119Roleplay Rules2020-12-08T12:20:30Z<p>Coconutwarrior97: /* What IS/ISNT Murderboning? */ Added clarification regarding murderboning.</p>
<hr />
<div>{{Reference}}<br />
<br />
=Roleplay Rules=<br />
Made for the roleplay server (manuel). If roleplaying isn't your style, every other server still abides by the standard rules.<br />
<br />
'''Please note that a ban on the low roleplay servers is a ban on the medium roleplay server, and vice versa.'''<br />
<br />
<ol start="1"><br />
<br />
;<li>'''These are extra rules.'''<br />
:The RP rules are an extension to the base [[rules]], not a replacement for. Big difference.</li><br />
<br />
;<li>'''Escalation and roleplay.'''<br />
:Going out of your way to seriously negatively impact or end the round for someone with little to no justification is against the rules. Legitimate conflicts where people get upset do happen; however, these conflicts should escalate properly, and retribution must be proportionate. For example, this means you shouldn’t immediately escalate to murder when someone refuses to leave a certain area or give back something they stole.</li><br />
<ol><br />
:<li>'''Self-defense is allowed to the extent of saving your own life.'''<br />
<br />
:Putting someone into critical condition is considered self-defense only if they attempted to severely harm or kill you. Preemptively disabling someone, responding with disproportionate force, or hitting someone while they are already downed is not self-defense. Fistfights and the like are acceptable, assuming that both players have a reasonable justification as to why the fight started. Assault without any warning is almost always unacceptable in most circumstances.</li></ol></li><br />
<br />
;<li>'''Chain of command and security are important.'''<br />
:The head of your department is your boss and they can fire you; security officers can arrest you for stealing or breaking into places. The preference would be that unless they're doing something unreasonable, such as spacing you for spraying graffiti on the walls, you shouldn't freak out over being punished for doing something that would get you fired or arrested in real life. This also means that if you're in the chain of command, and especially if you're in Security, you're expected to put in some effort and do your job.</li><br />
<br />
;<li>'''Validhunting and security.'''<br />
:If you are not part of the security team (HoS, Sec officer, Warden, or Detective, sorry lawyers) you should not go out of your way to hunt for potential antagonists. You can defend yourself and others from violent antagonists, but you should not act like a vigilante if a security force is present. The exception to this rule is when game modes such as blob or nuke ops appear on the server - you are free to fully engage with these antagonists, after all, they're a pretty massive threat to everyone onboard.</li><br />
<br />
;<li>'''Antagonism, murderboning, and roleplaying as an antagonist. '''<br />
:You're an antag, great! Try your best to play the role to drive the round forward, inserting conflict into the round is important. Your actions should make the game more fun, more exciting and more enjoyable for everyone (Though some people will just lose, and that’s part of the game.). You can treat your objectives as suggestions on what you should attempt to achieve but you are also encouraged to ignore them if you have got a better idea. Certain antagonists are restricted to the kind of death and chaos they can bring to the round, while others are not; refer to the murderboning chart for specifics. You do not have to act in a nefarious or evil way, but you should make an effort to add to the round in some capacity. </li><br />
<br />
;<li>'''Deal with the bad guys in proportion to their crime(s)'''<br />
:When dealing with antagonists deal with them proportionally to their crime(s). Someone who stole the captain's medal shouldn't be immediately lasered to death, but lethal injecting someone who has killed four people is understandable. If an antagonist shows a willingness to engage with you, do your best to reciprocate it, though leniency as to their punishment is still in your court. </li><br />
<br />
;<li>'''Do not spam in either OOC channels or IC channels.'''<br />
:This applies to both typical spam and reading porn or copypastas (like WGW). In the latter case, even one instance of reading it once in-game is against the rules. </li> <br />
<br />
;<li>'''Don’t use OOC information or knowledge that your character would not reasonably be aware of just to give yourself an advantage.'''<br />
:Do not powergame. Powergaming is gearing up or preparing in other ways to face an issue that is not related to your job and is not currently a credible threat. Someone going missing on the station, and then you making a stunprod to wield whenever you go into maint is powergaming. However; knowing there have been murders occurring across the station, and grabbing a stunprod while you go to fix wires in maint is fine. </li><br />
<br />
;<li>'''Play as a coherent, believable character.'''<br />
:Real life realism is not required, and you are encouraged to be a little silly within the context of the SS13 game world. (Clowning around, people spontaneously exploding and creating ridiculously elaborate machinery are all non-serious things but yet a vital part of the game world.) There's a good chance your character still wants to have a job at the end of the day, so you should probably act like it.</li><br />
<br />
;<li>'''Stay in your lane.'''<br />
:Stay in your lane. This mean that you should do the job you signed up for and not try and do other people’s jobs for them. If you need something from another player you should attempt to ask them to get it for you instead of just taking it. If there is no one around to do a job or you get permission to help or grab something it is acceptable to stray from your lane.</li><br />
<br />
;<li>'''The not-so-secret rule of sticky situations and mayhem.'''<br />
:Please be considerate of other players, as their experiences are just as important as your own. '''If you aren’t an antagonist''' and yet you really want to play out a hostage situation, or turn someone into a living cake-cat abomination, or just dick around a little, confirm with the involved and affected players ICly first. If everyone agrees to being subjected to whatever terrible atrocities you have in store, then you’re good to go. Please keep in mind that this rule does not protect you from IC consequences, such as getting arrested by security. If you are going to RP as a rude dude, given that your victims have given you the okay, you still have to own the responsibility that comes with your decision. This means, no, you can’t kill a security officer because they tried to arrest you for murdering the clown, even if the clown agreed to being murdered.</li><br />
</ol><br />
<br />
= Security Policy & Precedents =<br />
#Security and Punishments: '''When dealing with the crew and antagonists, make sure their punishments are in proportion to their crime(s).''' Minor crimes such as departmental break-ins, stolen equipment should be met with short, but increasing sentences depending on recurring visits by the apprehended. Stealing critical station equipment and items such as the hand teleporter, Chief Engineer's hardsuit, or AI upload boards are more severe crimes and should be met with longer prison times, or potentially permabrigging if the crime is deemed severe enough. Murder and Sabotage rank amongst the most severe of crimes and can generally be met with permanent imprisonment or death, though leniency can still be offered. These are all general guidelines, and the particular context of a situation can vary greatly, so you are given some leeway as to how harsh or lenient you can be. You should also make an effort, if the situation permits, to contact a superior as to their thoughts when a situation arises in which a prisoner may be executed or permanently imprisoned.<br />
#Rule 3 and Security: The chain of command within your department is roughly the same as the regular servers, HoS -->Warden-->Officers/Detective. You are expected to follow the orders of your superiors, especially when determining the punishment of those you apprehend. When determining severe punishments such as perma, and execution, make an effort to contact a superior if the situation permits it. You are allowed to disobey a superior's order but make sure you have a very good reason to do so, as complete disregard for the chain of command is not tolerated. <br />
= Precedents & exceptions: Examples and exceptions to the main rules. =<br />
<br />
===== Rule 5 Precedents. =====<br />
# In general, make an effort to roleplay as the antagonist role you've been assigned. If you want to break with what is expected of your role then you can but it should make sense for your character to do this and should create some form of conflict. A traitor immediately outing themselves to security and acting as a regular crewmember for the rest of the round is boring and is a waste of the role. <br />
However one who pretends to do so in order to get security gear, falsely imprison their target, and kill them while they are isolated in prison contributes to the round. <br />
<br />
<br />
= What IS/ISNT Murderboning? = <br />
Murderboning refers to killing typically large amounts of the station’s population without regard and/or in direct violation of one’s objectives. If you killed someone and you cannot explain why without going into deep hypotheticals such as "they could find the body if they happened to walk across the station to the opposite corner of the map", or “because I can (as antag)”, you are very likely falling into the murderboning category. '''Killing anyone without justification is considered murderboning.'''<br />
<br />
This is different than killing individuals who simply aren’t listed in your objective. Actions that would NOT be considered murderboning include:<br />
<br />
• Self-defense. Someone actively trying to make it difficult for you to complete your objectives is fine to eliminate in pursuit of completing your objective. This would include witnesses.<br />
<br />
• Collateral. If you for instance bomb your target, it is not considered murderboning if other individuals die in the explosion. This can include self-defense situations where individuals dying from a result of being in a crowd after you would also not be considered murderbone.<br />
<br />
• Directly benefits the pursuit of your objective(s). An individual carrying an item you have to steal or killing someone to get closer to your mark (IE a doctor whose patient just happens to be your target) would fall into this category.<br />
<br />
Setting up situations where you can evade these restrictions (IE placing a body in an open location, not making an honest attempt to hide it, then killing individuals who “stumble” upon it) or otherwise maximizing the kill count without justification is also considered murderboning.<br />
<br />
In short, you should be able to very quickly and easily explain why an individual was killed.<br />
<br />
Do note that as an antagonist, your job ideally is to create an interesting story with the objectives,freedoms, and abilities as the framework to complete this task. This means 1) permission to kill is NOT the same as obligation to kill. Feel free to approach a situation as non-lethal as you’d like even if you would be okayed by the administration to kill. 2) Feel free to ask an admin to change your objectives or for permission to murderbone in the pursuit of running an interesting gimmick on a non-murderboning role. They might even be willing to make it easier to run! <br />
<br />
<br />
{| class="wikitable"<br />
|+Is murderbone allowed with this role?<br />
This part covers the specifics on which roles can and cannot murderbone, as well as any grey areas.<br />
|-<br />
|'''Antagonist'''<br />
|'''Is murderboning allowed?'''<br />
|-<br />
|[[Traitor]]/Blood Brother<br />
|No.<br />
|-<br />
|[[Changeling]]<br />
|No.<br />
|-<br />
|[[Malfunctioning AI]]<br />
|Yes, however it should only happen once you go DELTA. <br />
|-<br />
|[[Nuclear Operative]]<br />
|Yes.<br />
|-<br />
|[[Wizard]]<br />
|Yes.<br />
|-<br />
|Blood Cult/[[Revolutionary]]<br />
|In general no, conversion should take priority, however if the situation is dire you are allowed to kill as many as required to accomplish your goals.<br />
|-<br />
|Ashwalker<br />
|Yes, however the nest should remain defended.<br />
|-<br />
|[[Families]]<br />
|No.<br />
|-<br />
|[[Revenant]]<br />
|Yes.<br />
|-<br />
|[[Blob]]<br />
|Yes.<br />
|-<br />
|[[Abductor]]<br />
|No.<br />
|-<br />
|[[Space Ninja]]<br />
|No.<br />
|-<br />
|[[Xenomorph]]<br />
|Yes.<br />
|-<br />
|[[Pirate]]<br />
|No.<br />
|-<br />
|[[Nightmare]]<br />
|Yes.<br />
|-<br />
|[[Obsessed]]<br />
|No.<br />
|-<br />
|[[Heretic]]<br />
|Yes, however it should only occur after ascension.<br />
|}</div>Coconutwarrior97https://tgstation13.org/wiki/index.php?title=Roleplay_Rules&diff=35118Roleplay Rules2020-12-08T11:58:27Z<p>Coconutwarrior97: /* What IS/ISNT Murderboning? */ Formatting.</p>
<hr />
<div>{{Reference}}<br />
<br />
=Roleplay Rules=<br />
Made for the roleplay server (manuel). If roleplaying isn't your style, every other server still abides by the standard rules.<br />
<br />
'''Please note that a ban on the low roleplay servers is a ban on the medium roleplay server, and vice versa.'''<br />
<br />
<ol start="1"><br />
<br />
;<li>'''These are extra rules.'''<br />
:The RP rules are an extension to the base [[rules]], not a replacement for. Big difference.</li><br />
<br />
;<li>'''Escalation and roleplay.'''<br />
:Going out of your way to seriously negatively impact or end the round for someone with little to no justification is against the rules. Legitimate conflicts where people get upset do happen; however, these conflicts should escalate properly, and retribution must be proportionate. For example, this means you shouldn’t immediately escalate to murder when someone refuses to leave a certain area or give back something they stole.</li><br />
<ol><br />
:<li>'''Self-defense is allowed to the extent of saving your own life.'''<br />
<br />
:Putting someone into critical condition is considered self-defense only if they attempted to severely harm or kill you. Preemptively disabling someone, responding with disproportionate force, or hitting someone while they are already downed is not self-defense. Fistfights and the like are acceptable, assuming that both players have a reasonable justification as to why the fight started. Assault without any warning is almost always unacceptable in most circumstances.</li></ol></li><br />
<br />
;<li>'''Chain of command and security are important.'''<br />
:The head of your department is your boss and they can fire you; security officers can arrest you for stealing or breaking into places. The preference would be that unless they're doing something unreasonable, such as spacing you for spraying graffiti on the walls, you shouldn't freak out over being punished for doing something that would get you fired or arrested in real life. This also means that if you're in the chain of command, and especially if you're in Security, you're expected to put in some effort and do your job.</li><br />
<br />
;<li>'''Validhunting and security.'''<br />
:If you are not part of the security team (HoS, Sec officer, Warden, or Detective, sorry lawyers) you should not go out of your way to hunt for potential antagonists. You can defend yourself and others from violent antagonists, but you should not act like a vigilante if a security force is present. The exception to this rule is when game modes such as blob or nuke ops appear on the server - you are free to fully engage with these antagonists, after all, they're a pretty massive threat to everyone onboard.</li><br />
<br />
;<li>'''Antagonism, murderboning, and roleplaying as an antagonist. '''<br />
:You're an antag, great! Try your best to play the role to drive the round forward, inserting conflict into the round is important. Your actions should make the game more fun, more exciting and more enjoyable for everyone (Though some people will just lose, and that’s part of the game.). You can treat your objectives as suggestions on what you should attempt to achieve but you are also encouraged to ignore them if you have got a better idea. Certain antagonists are restricted to the kind of death and chaos they can bring to the round, while others are not; refer to the murderboning chart for specifics. You do not have to act in a nefarious or evil way, but you should make an effort to add to the round in some capacity. </li><br />
<br />
;<li>'''Deal with the bad guys in proportion to their crime(s)'''<br />
:When dealing with antagonists deal with them proportionally to their crime(s). Someone who stole the captain's medal shouldn't be immediately lasered to death, but lethal injecting someone who has killed four people is understandable. If an antagonist shows a willingness to engage with you, do your best to reciprocate it, though leniency as to their punishment is still in your court. </li><br />
<br />
;<li>'''Do not spam in either OOC channels or IC channels.'''<br />
:This applies to both typical spam and reading porn or copypastas (like WGW). In the latter case, even one instance of reading it once in-game is against the rules. </li> <br />
<br />
;<li>'''Don’t use OOC information or knowledge that your character would not reasonably be aware of just to give yourself an advantage.'''<br />
:Do not powergame. Powergaming is gearing up or preparing in other ways to face an issue that is not related to your job and is not currently a credible threat. Someone going missing on the station, and then you making a stunprod to wield whenever you go into maint is powergaming. However; knowing there have been murders occurring across the station, and grabbing a stunprod while you go to fix wires in maint is fine. </li><br />
<br />
;<li>'''Play as a coherent, believable character.'''<br />
:Real life realism is not required, and you are encouraged to be a little silly within the context of the SS13 game world. (Clowning around, people spontaneously exploding and creating ridiculously elaborate machinery are all non-serious things but yet a vital part of the game world.) There's a good chance your character still wants to have a job at the end of the day, so you should probably act like it.</li><br />
<br />
;<li>'''Stay in your lane.'''<br />
:Stay in your lane. This mean that you should do the job you signed up for and not try and do other people’s jobs for them. If you need something from another player you should attempt to ask them to get it for you instead of just taking it. If there is no one around to do a job or you get permission to help or grab something it is acceptable to stray from your lane.</li><br />
<br />
;<li>'''The not-so-secret rule of sticky situations and mayhem.'''<br />
:Please be considerate of other players, as their experiences are just as important as your own. '''If you aren’t an antagonist''' and yet you really want to play out a hostage situation, or turn someone into a living cake-cat abomination, or just dick around a little, confirm with the involved and affected players ICly first. If everyone agrees to being subjected to whatever terrible atrocities you have in store, then you’re good to go. Please keep in mind that this rule does not protect you from IC consequences, such as getting arrested by security. If you are going to RP as a rude dude, given that your victims have given you the okay, you still have to own the responsibility that comes with your decision. This means, no, you can’t kill a security officer because they tried to arrest you for murdering the clown, even if the clown agreed to being murdered.</li><br />
</ol><br />
<br />
= Security Policy & Precedents =<br />
#Security and Punishments: '''When dealing with the crew and antagonists, make sure their punishments are in proportion to their crime(s).''' Minor crimes such as departmental break-ins, stolen equipment should be met with short, but increasing sentences depending on recurring visits by the apprehended. Stealing critical station equipment and items such as the hand teleporter, Chief Engineer's hardsuit, or AI upload boards are more severe crimes and should be met with longer prison times, or potentially permabrigging if the crime is deemed severe enough. Murder and Sabotage rank amongst the most severe of crimes and can generally be met with permanent imprisonment or death, though leniency can still be offered. These are all general guidelines, and the particular context of a situation can vary greatly, so you are given some leeway as to how harsh or lenient you can be. You should also make an effort, if the situation permits, to contact a superior as to their thoughts when a situation arises in which a prisoner may be executed or permanently imprisoned.<br />
#Rule 3 and Security: The chain of command within your department is roughly the same as the regular servers, HoS -->Warden-->Officers/Detective. You are expected to follow the orders of your superiors, especially when determining the punishment of those you apprehend. When determining severe punishments such as perma, and execution, make an effort to contact a superior if the situation permits it. You are allowed to disobey a superior's order but make sure you have a very good reason to do so, as complete disregard for the chain of command is not tolerated. <br />
= Precedents & exceptions: Examples and exceptions to the main rules. =<br />
<br />
===== Rule 5 Precedents. =====<br />
# In general, make an effort to roleplay as the antagonist role you've been assigned. If you want to break with what is expected of your role then you can but it should make sense for your character to do this and should create some form of conflict. A traitor immediately outing themselves to security and acting as a regular crewmember for the rest of the round is boring and is a waste of the role. <br />
However one who pretends to do so in order to get security gear, falsely imprison their target, and kill them while they are isolated in prison contributes to the round. <br />
<br />
<br />
= What IS/ISNT Murderboning? = <br />
Murderboning refers to killing typically large amounts of the station’s population without regard and/or in direct violation of one’s objectives. If you killed someone and you cannot explain why without going into deep hypotheticals such as "they could find the body if they happened to walk across the station to the opposite corner of the map", or “because I can (as antag)”, you are very likely falling into the murderboning category.<br />
<br />
This is different than killing individuals who simply aren’t listed in your objective. Actions that would NOT be considered murderboning include:<br />
<br />
• Self-defense. Someone actively trying to make it difficult for you to complete your objectives is fine to eliminate in pursuit of completing your objective. This would include witnesses.<br />
<br />
• Collateral. If you for instance bomb your target, it is not considered murderboning if other individuals die in the explosion. This can include self-defense situations where individuals dying from a result of being in a crowd after you would also not be considered murderbone.<br />
<br />
• Directly benefits the pursuit of your objective(s). An individual carrying an item you have to steal or killing someone to get closer to your mark (IE a doctor whose patient just happens to be your target) would fall into this category.<br />
<br />
Setting up situations where you can evade these restrictions (IE placing a body in an open location, not making an honest attempt to hide it, then killing individuals who “stumble” upon it) or otherwise maximizing the kill count without justification is also considered murderboning.<br />
<br />
In short, you should be able to very quickly and easily explain why an individual was killed.<br />
<br />
Do note that as an antagonist, your job ideally is to create an interesting story with the objectives,freedoms, and abilities as the framework to complete this task. This means 1) permission to kill is NOT the same as obligation to kill. Feel free to approach a situation as non-lethal as you’d like even if you would be okayed by the administration to kill. 2) Feel free to ask an admin to change your objectives or for permission to murderbone in the pursuit of running an interesting gimmick on a non-murderboning role. They might even be willing to make it easier to run! <br />
<br />
<br />
{| class="wikitable"<br />
|+Is murderbone allowed with this role?<br />
This part covers the specifics on which roles can and cannot murderbone, as well as any grey areas.<br />
|-<br />
|'''Antagonist'''<br />
|'''Is murderboning allowed?'''<br />
|-<br />
|[[Traitor]]/Blood Brother<br />
|No.<br />
|-<br />
|[[Changeling]]<br />
|No.<br />
|-<br />
|[[Malfunctioning AI]]<br />
|Yes, however it should only happen once you go DELTA. <br />
|-<br />
|[[Nuclear Operative]]<br />
|Yes.<br />
|-<br />
|[[Wizard]]<br />
|Yes.<br />
|-<br />
|Blood Cult/[[Revolutionary]]<br />
|In general no, conversion should take priority, however if the situation is dire you are allowed to kill as many as required to accomplish your goals.<br />
|-<br />
|Ashwalker<br />
|Yes, however the nest should remain defended.<br />
|-<br />
|[[Families]]<br />
|No.<br />
|-<br />
|[[Revenant]]<br />
|Yes.<br />
|-<br />
|[[Blob]]<br />
|Yes.<br />
|-<br />
|[[Abductor]]<br />
|No.<br />
|-<br />
|[[Space Ninja]]<br />
|No.<br />
|-<br />
|[[Xenomorph]]<br />
|Yes.<br />
|-<br />
|[[Pirate]]<br />
|No.<br />
|-<br />
|[[Nightmare]]<br />
|Yes.<br />
|-<br />
|[[Obsessed]]<br />
|No.<br />
|-<br />
|[[Heretic]]<br />
|Yes, however it should only occur after ascension.<br />
|}</div>Coconutwarrior97https://tgstation13.org/wiki/index.php?title=Roleplay_Rules&diff=35117Roleplay Rules2020-12-08T11:58:03Z<p>Coconutwarrior97: /* What IS/ISNT Murderboning? */ Added heretic to murderbone chart.</p>
<hr />
<div>{{Reference}}<br />
<br />
=Roleplay Rules=<br />
Made for the roleplay server (manuel). If roleplaying isn't your style, every other server still abides by the standard rules.<br />
<br />
'''Please note that a ban on the low roleplay servers is a ban on the medium roleplay server, and vice versa.'''<br />
<br />
<ol start="1"><br />
<br />
;<li>'''These are extra rules.'''<br />
:The RP rules are an extension to the base [[rules]], not a replacement for. Big difference.</li><br />
<br />
;<li>'''Escalation and roleplay.'''<br />
:Going out of your way to seriously negatively impact or end the round for someone with little to no justification is against the rules. Legitimate conflicts where people get upset do happen; however, these conflicts should escalate properly, and retribution must be proportionate. For example, this means you shouldn’t immediately escalate to murder when someone refuses to leave a certain area or give back something they stole.</li><br />
<ol><br />
:<li>'''Self-defense is allowed to the extent of saving your own life.'''<br />
<br />
:Putting someone into critical condition is considered self-defense only if they attempted to severely harm or kill you. Preemptively disabling someone, responding with disproportionate force, or hitting someone while they are already downed is not self-defense. Fistfights and the like are acceptable, assuming that both players have a reasonable justification as to why the fight started. Assault without any warning is almost always unacceptable in most circumstances.</li></ol></li><br />
<br />
;<li>'''Chain of command and security are important.'''<br />
:The head of your department is your boss and they can fire you; security officers can arrest you for stealing or breaking into places. The preference would be that unless they're doing something unreasonable, such as spacing you for spraying graffiti on the walls, you shouldn't freak out over being punished for doing something that would get you fired or arrested in real life. This also means that if you're in the chain of command, and especially if you're in Security, you're expected to put in some effort and do your job.</li><br />
<br />
;<li>'''Validhunting and security.'''<br />
:If you are not part of the security team (HoS, Sec officer, Warden, or Detective, sorry lawyers) you should not go out of your way to hunt for potential antagonists. You can defend yourself and others from violent antagonists, but you should not act like a vigilante if a security force is present. The exception to this rule is when game modes such as blob or nuke ops appear on the server - you are free to fully engage with these antagonists, after all, they're a pretty massive threat to everyone onboard.</li><br />
<br />
;<li>'''Antagonism, murderboning, and roleplaying as an antagonist. '''<br />
:You're an antag, great! Try your best to play the role to drive the round forward, inserting conflict into the round is important. Your actions should make the game more fun, more exciting and more enjoyable for everyone (Though some people will just lose, and that’s part of the game.). You can treat your objectives as suggestions on what you should attempt to achieve but you are also encouraged to ignore them if you have got a better idea. Certain antagonists are restricted to the kind of death and chaos they can bring to the round, while others are not; refer to the murderboning chart for specifics. You do not have to act in a nefarious or evil way, but you should make an effort to add to the round in some capacity. </li><br />
<br />
;<li>'''Deal with the bad guys in proportion to their crime(s)'''<br />
:When dealing with antagonists deal with them proportionally to their crime(s). Someone who stole the captain's medal shouldn't be immediately lasered to death, but lethal injecting someone who has killed four people is understandable. If an antagonist shows a willingness to engage with you, do your best to reciprocate it, though leniency as to their punishment is still in your court. </li><br />
<br />
;<li>'''Do not spam in either OOC channels or IC channels.'''<br />
:This applies to both typical spam and reading porn or copypastas (like WGW). In the latter case, even one instance of reading it once in-game is against the rules. </li> <br />
<br />
;<li>'''Don’t use OOC information or knowledge that your character would not reasonably be aware of just to give yourself an advantage.'''<br />
:Do not powergame. Powergaming is gearing up or preparing in other ways to face an issue that is not related to your job and is not currently a credible threat. Someone going missing on the station, and then you making a stunprod to wield whenever you go into maint is powergaming. However; knowing there have been murders occurring across the station, and grabbing a stunprod while you go to fix wires in maint is fine. </li><br />
<br />
;<li>'''Play as a coherent, believable character.'''<br />
:Real life realism is not required, and you are encouraged to be a little silly within the context of the SS13 game world. (Clowning around, people spontaneously exploding and creating ridiculously elaborate machinery are all non-serious things but yet a vital part of the game world.) There's a good chance your character still wants to have a job at the end of the day, so you should probably act like it.</li><br />
<br />
;<li>'''Stay in your lane.'''<br />
:Stay in your lane. This mean that you should do the job you signed up for and not try and do other people’s jobs for them. If you need something from another player you should attempt to ask them to get it for you instead of just taking it. If there is no one around to do a job or you get permission to help or grab something it is acceptable to stray from your lane.</li><br />
<br />
;<li>'''The not-so-secret rule of sticky situations and mayhem.'''<br />
:Please be considerate of other players, as their experiences are just as important as your own. '''If you aren’t an antagonist''' and yet you really want to play out a hostage situation, or turn someone into a living cake-cat abomination, or just dick around a little, confirm with the involved and affected players ICly first. If everyone agrees to being subjected to whatever terrible atrocities you have in store, then you’re good to go. Please keep in mind that this rule does not protect you from IC consequences, such as getting arrested by security. If you are going to RP as a rude dude, given that your victims have given you the okay, you still have to own the responsibility that comes with your decision. This means, no, you can’t kill a security officer because they tried to arrest you for murdering the clown, even if the clown agreed to being murdered.</li><br />
</ol><br />
<br />
= Security Policy & Precedents =<br />
#Security and Punishments: '''When dealing with the crew and antagonists, make sure their punishments are in proportion to their crime(s).''' Minor crimes such as departmental break-ins, stolen equipment should be met with short, but increasing sentences depending on recurring visits by the apprehended. Stealing critical station equipment and items such as the hand teleporter, Chief Engineer's hardsuit, or AI upload boards are more severe crimes and should be met with longer prison times, or potentially permabrigging if the crime is deemed severe enough. Murder and Sabotage rank amongst the most severe of crimes and can generally be met with permanent imprisonment or death, though leniency can still be offered. These are all general guidelines, and the particular context of a situation can vary greatly, so you are given some leeway as to how harsh or lenient you can be. You should also make an effort, if the situation permits, to contact a superior as to their thoughts when a situation arises in which a prisoner may be executed or permanently imprisoned.<br />
#Rule 3 and Security: The chain of command within your department is roughly the same as the regular servers, HoS -->Warden-->Officers/Detective. You are expected to follow the orders of your superiors, especially when determining the punishment of those you apprehend. When determining severe punishments such as perma, and execution, make an effort to contact a superior if the situation permits it. You are allowed to disobey a superior's order but make sure you have a very good reason to do so, as complete disregard for the chain of command is not tolerated. <br />
= Precedents & exceptions: Examples and exceptions to the main rules. =<br />
<br />
===== Rule 5 Precedents. =====<br />
# In general, make an effort to roleplay as the antagonist role you've been assigned. If you want to break with what is expected of your role then you can but it should make sense for your character to do this and should create some form of conflict. A traitor immediately outing themselves to security and acting as a regular crewmember for the rest of the round is boring and is a waste of the role. <br />
However one who pretends to do so in order to get security gear, falsely imprison their target, and kill them while they are isolated in prison contributes to the round. <br />
<br />
<br />
= What IS/ISNT Murderboning? = <br />
Murderboning refers to killing typically large amounts of the station’s population without regard and/or in direct violation of one’s objectives. If you killed someone and you cannot explain why without going into deep hypotheticals such as "they could find the body if they happened to walk across the station to the opposite corner of the map", or “because I can (as antag)”, you are very likely falling into the murderboning category.<br />
<br />
This is different than killing individuals who simply aren’t listed in your objective. Actions that would NOT be considered murderboning include:<br />
<br />
• Self-defense. Someone actively trying to make it difficult for you to complete your objectives is fine to eliminate in pursuit of completing your objective. This would include witnesses.<br />
• Collateral. If you for instance bomb your target, it is not considered murderboning if other individuals die in the explosion. This can include self-defense situations where individuals dying from a result of being in a crowd after you would also not be considered murderbone.<br />
• Directly benefits the pursuit of your objective(s). An individual carrying an item you have to steal or killing someone to get closer to your mark (IE a doctor whose patient just happens to be your target) would fall into this category.<br />
<br />
Setting up situations where you can evade these restrictions (IE placing a body in an open location, not making an honest attempt to hide it, then killing individuals who “stumble” upon it) or otherwise maximizing the kill count without justification is also considered murderboning.<br />
<br />
In short, you should be able to very quickly and easily explain why an individual was killed.<br />
<br />
Do note that as an antagonist, your job ideally is to create an interesting story with the objectives,freedoms, and abilities as the framework to complete this task. This means 1) permission to kill is NOT the same as obligation to kill. Feel free to approach a situation as non-lethal as you’d like even if you would be okayed by the administration to kill. 2) Feel free to ask an admin to change your objectives or for permission to murderbone in the pursuit of running an interesting gimmick on a non-murderboning role. They might even be willing to make it easier to run! <br />
<br />
<br />
{| class="wikitable"<br />
|+Is murderbone allowed with this role?<br />
This part covers the specifics on which roles can and cannot murderbone, as well as any grey areas.<br />
|-<br />
|'''Antagonist'''<br />
|'''Is murderboning allowed?'''<br />
|-<br />
|[[Traitor]]/Blood Brother<br />
|No.<br />
|-<br />
|[[Changeling]]<br />
|No.<br />
|-<br />
|[[Malfunctioning AI]]<br />
|Yes, however it should only happen once you go DELTA. <br />
|-<br />
|[[Nuclear Operative]]<br />
|Yes.<br />
|-<br />
|[[Wizard]]<br />
|Yes.<br />
|-<br />
|Blood Cult/[[Revolutionary]]<br />
|In general no, conversion should take priority, however if the situation is dire you are allowed to kill as many as required to accomplish your goals.<br />
|-<br />
|Ashwalker<br />
|Yes, however the nest should remain defended.<br />
|-<br />
|[[Families]]<br />
|No.<br />
|-<br />
|[[Revenant]]<br />
|Yes.<br />
|-<br />
|[[Blob]]<br />
|Yes.<br />
|-<br />
|[[Abductor]]<br />
|No.<br />
|-<br />
|[[Space Ninja]]<br />
|No.<br />
|-<br />
|[[Xenomorph]]<br />
|Yes.<br />
|-<br />
|[[Pirate]]<br />
|No.<br />
|-<br />
|[[Nightmare]]<br />
|Yes.<br />
|-<br />
|[[Obsessed]]<br />
|No.<br />
|-<br />
|[[Heretic]]<br />
|Yes, however it should only occur after ascension.<br />
|}</div>Coconutwarrior97https://tgstation13.org/wiki/index.php?title=Roleplay_Rules&diff=34439Roleplay Rules2020-11-03T12:50:43Z<p>Coconutwarrior97: /* What IS/ISNT Murderboning? */ Removed hijacking as acceptable for murderbone.</p>
<hr />
<div>{{Reference}}<br />
<br />
=Roleplay Rules=<br />
Made for the roleplay server (manuel). If roleplaying isn't your style, every other server still abides by the standard rules.<br />
<br />
'''Please note that a ban on the low roleplay servers is a ban on the medium roleplay server, and vice versa.'''<br />
<br />
<ol start="1"><br />
<br />
;<li>'''These are extra rules.'''<br />
:The RP rules are an extension to the base [[rules]], not a replacement for. Big difference.</li><br />
<br />
;<li>'''Escalation and roleplay.'''<br />
:Going out of your way to seriously negatively impact or end the round for someone with little to no justification is against the rules. Legitimate conflicts where people get upset do happen; however, these conflicts should escalate properly, and retribution must be proportionate. For example, this means you shouldn’t immediately escalate to murder when someone refuses to leave a certain area or give back something they stole.</li><br />
<ol><br />
:<li>'''Self-defense is allowed to the extent of saving your own life.'''<br />
<br />
:Putting someone into critical condition is considered self-defense only if they attempted to severely harm or kill you. Preemptively disabling someone, responding with disproportionate force, or hitting someone while they are already downed is not self-defense. Fistfights and the like are acceptable, assuming that both players have a reasonable justification as to why the fight started. Assault without any warning is almost always unacceptable in most circumstances.</li></ol></li><br />
<br />
;<li>'''Chain of command and security are important.'''<br />
:The head of your department is your boss and they can fire you; security officers can arrest you for stealing or breaking into places. The preference would be that unless they're doing something unreasonable, such as spacing you for spraying graffiti on the walls, you shouldn't freak out over being punished for doing something that would get you fired or arrested in real life. This also means that if you're in the chain of command, and especially if you're in Security, you're expected to put in some effort and do your job.</li><br />
<br />
;<li>'''Validhunting and security.'''<br />
:If you are not part of the security team (HoS, Sec officer, Warden, or Detective, sorry lawyers) you should not go out of your way to hunt for potential antagonists. You can defend yourself and others from violent antagonists, but you should not act like a vigilante if a security force is present. The exception to this rule is when game modes such as blob or nuke ops appear on the server - you are free to fully engage with these antagonists, after all, they're a pretty massive threat to everyone onboard.</li><br />
<br />
;<li>'''Antagonism, murderboning, and roleplaying as an antagonist. '''<br />
:You're an antag, great! Try your best to play the role to drive the round forward, inserting conflict into the round is important. Your actions should make the game more fun, more exciting and more enjoyable for everyone (Though some people will just lose, and that’s part of the game.). You can treat your objectives as suggestions on what you should attempt to achieve but you are also encouraged to ignore them if you have got a better idea. Certain antagonists are restricted to the kind of death and chaos they can bring to the round, while others are not; refer to the murderboning chart for specifics. You do not have to act in a nefarious or evil way, but you should make an effort to add to the round in some capacity. </li><br />
<br />
;<li>'''Deal with the bad guys in proportion to their crime(s)'''<br />
:When dealing with antagonists deal with them proportionally to their crime(s). Someone who stole the captain's medal shouldn't be immediately lasered to death, but lethal injecting someone who has killed four people is understandable. If an antagonist shows a willingness to engage with you, do your best to reciprocate it, though leniency as to their punishment is still in your court. </li><br />
<br />
;<li>'''Do not spam in either OOC channels or IC channels.'''<br />
:This applies to both typical spam and reading porn or copypastas (like WGW). In the latter case, even one instance of reading it once in-game is against the rules. </li> <br />
<br />
;<li>'''Don’t use OOC information or knowledge that your character would not reasonably be aware of just to give yourself an advantage.'''<br />
:Do not powergame. Powergaming is gearing up or preparing in other ways to face an issue that is not related to your job and is not currently a credible threat. Someone going missing on the station, and then you making a stunprod to wield whenever you go into maint is powergaming. However; knowing there have been murders occurring across the station, and grabbing a stunprod while you go to fix wires in maint is fine. </li><br />
<br />
;<li>'''Play as a coherent, believable character.'''<br />
:Real life realism is not required, and you are encouraged to be a little silly within the context of the SS13 game world. (Clowning around, people spontaneously exploding and creating ridiculously elaborate machinery are all non-serious things but yet a vital part of the game world.) There's a good chance your character still wants to have a job at the end of the day, so you should probably act like it.</li><br />
<br />
;<li>'''Stay in your lane.'''<br />
:Stay in your lane. This mean that you should do the job you signed up for and not try and do other people’s jobs for them. If you need something from another player you should attempt to ask them to get it for you instead of just taking it. If there is no one around to do a job or you get permission to help or grab something it is acceptable to stray from your lane.</li><br />
<br />
;<li>'''The not-so-secret rule of sticky situations and mayhem.'''<br />
:Please be considerate of other players, as their experiences are just as important as your own. '''If you aren’t an antagonist''' and yet you really want to play out a hostage situation, or turn someone into a living cake-cat abomination, or just dick around a little, confirm with the involved and affected players ICly first. If everyone agrees to being subjected to whatever terrible atrocities you have in store, then you’re good to go. Please keep in mind that this rule does not protect you from IC consequences, such as getting arrested by security. If you are going to RP as a rude dude, given that your victims have given you the okay, you still have to own the responsibility that comes with your decision. This means, no, you can’t kill a security officer because they tried to arrest you for murdering the clown, even if the clown agreed to being murdered.</li><br />
</ol><br />
<br />
= Security Policy & Precedents =<br />
#Security and Punishments: '''When dealing with the crew and antagonists, make sure their punishments are in proportion to their crime(s).''' Minor crimes such as departmental break-ins, stolen equipment should be met with short, but increasing sentences depending on recurring visits by the apprehended. Stealing critical station equipment and items such as the hand teleporter, Chief Engineer's hardsuit, or AI upload boards are more severe crimes and should be met with longer prison times, or potentially permabrigging if the crime is deemed severe enough. Murder and Sabotage rank amongst the most severe of crimes and can generally be met with permanent imprisonment or death, though leniency can still be offered. These are all general guidelines, and the particular context of a situation can vary greatly, so you are given some leeway as to how harsh or lenient you can be. You should also make an effort, if the situation permits, to contact a superior as to their thoughts when a situation arises in which a prisoner may be executed or permanently imprisoned.<br />
#Rule 3 and Security: The chain of command within your department is roughly the same as the regular servers, HoS -->Warden-->Officers/Detective. You are expected to follow the orders of your superiors, especially when determining the punishment of those you apprehend. When determining severe punishments such as perma, and execution, make an effort to contact a superior if the situation permits it. You are allowed to disobey a superior's order but make sure you have a very good reason to do so, as complete disregard for the chain of command is not tolerated. <br />
= Precedents & exceptions: Examples and exceptions to the main rules. =<br />
<br />
===== Rule 5 Precedents. =====<br />
# In general, make an effort to roleplay as the antagonist role you've been assigned. If you want to break with what is expected of your role then you can but it should make sense for your character to do this and should create some form of conflict. A traitor immediately outing themselves to security and acting as a regular crewmember for the rest of the round is boring and is a waste of the role. <br />
However one who pretends to do so in order to get security gear, falsely imprison their target, and kill them while they are isolated in prison contributes to the round. <br />
<br />
<br />
= What IS/ISNT Murderboning? = <br />
Murderboning refers to killing typically large amounts of the station’s population without regard and/or in direct violation of one’s objectives. If you killed someone and you cannot explain why without going into deep hypotheticals such as "they could find the body if they happened to walk across the station to the opposite corner of the map", or “because I can (as antag)”, you are very likely falling into the murderboning category.<br />
<br />
This is different than killing individuals who simply aren’t listed in your objective. Actions that would NOT be considered murderboning include:<br />
<br />
• Self-defense. Someone actively trying to make it difficult for you to complete your objectives is fine to eliminate in pursuit of completing your objective. This would include witnesses.<br />
• Collateral. If you for instance bomb your target, it is not considered murderboning if other individuals die in the explosion. This can include self-defense situations where individuals dying from a result of being in a crowd after you would also not be considered murderbone.<br />
• Directly benefits the pursuit of your objective(s). An individual carrying an item you have to steal or killing someone to get closer to your mark (IE a doctor whose patient just happens to be your target) would fall into this category.<br />
<br />
Setting up situations where you can evade these restrictions (IE placing a body in an open location, not making an honest attempt to hide it, then killing individuals who “stumble” upon it) or otherwise maximizing the kill count without justification is also considered murderboning.<br />
<br />
In short, you should be able to very quickly and easily explain why an individual was killed.<br />
<br />
Do note that as an antagonist, your job ideally is to create an interesting story with the objectives,freedoms, and abilities as the framework to complete this task. This means 1) permission to kill is NOT the same as obligation to kill. Feel free to approach a situation as non-lethal as you’d like even if you would be okayed by the administration to kill. 2) Feel free to ask an admin to change your objectives or for permission to murderbone in the pursuit of running an interesting gimmick on a non-murderboning role. They might even be willing to make it easier to run! <br />
<br />
<br />
{| class="wikitable"<br />
|+Is murderbone allowed with this role?<br />
This part covers the specifics on which roles can and cannot murderbone, as well as any grey areas.<br />
|-<br />
|'''Antagonist'''<br />
|'''Is murderboning allowed?'''<br />
|-<br />
|[[Traitor]]/Blood Brother<br />
|No.<br />
|-<br />
|[[Changeling]]<br />
|No.<br />
|-<br />
|[[Malfunctioning AI]]<br />
|Yes, however it should only happen once you go DELTA. <br />
|-<br />
|[[Nuclear Operative]]<br />
|Yes.<br />
|-<br />
|[[Wizard]]<br />
|Yes.<br />
|-<br />
|Blood Cult/[[Revolutionary]]<br />
|In general no, conversion should take priority, however if the situation is dire you are allowed to kill as many as required to accomplish your goals.<br />
|-<br />
|Ashwalker<br />
|Yes, however the nest should remain defended.<br />
|-<br />
|[[Families]]<br />
|No.<br />
|-<br />
|[[Revenant]]<br />
|Yes.<br />
|-<br />
|[[Blob]]<br />
|Yes.<br />
|-<br />
|[[Abductor]]<br />
|No.<br />
|-<br />
|[[Space Ninja]]<br />
|No.<br />
|-<br />
|[[Xenomorph]]<br />
|Yes.<br />
|-<br />
|[[Pirate]]<br />
|No.<br />
|-<br />
|[[Nightmare]]<br />
|Yes.<br />
|-<br />
|[[Obsessed]]<br />
|No.<br />
|}</div>Coconutwarrior97https://tgstation13.org/wiki/index.php?title=Rules&diff=34330Rules2020-10-25T22:36:39Z<p>Coconutwarrior97: /* Rule 3 Precedents. */ Updated naming policy.</p>
<hr />
<div>{{Reference}}<br />
<br />
= Main Rules - read these if nothing else =<br />
<br />
(See also: [[Guide_to_avoiding_bans|Guide to avoiding bans]])<br />
<br />
<ol start="0"><br />
<br />
;<li id="0">Enforcement of these rules is at the discretion of admins.</li><br />
: Admins are fully accountable for any consequences should they invoke this rule. Admins are also allowed to intervene in rounds when it is in the best interest of the playerbase.<br />
<br />
;<li id="1">Don't be a dick.</li><br />
: We're all here to have a good time, supposedly. Going out of your way to seriously negatively impact or end the round for someone with little IC justification is against the rules, this also includes harassing a player OOC (Out of character). Legitimate conflicts where people get upset do happen however, as detailed in the escalation section of the rules.<br />
<br />
;<li id="2">Do not use information gained outside of in character means.</li><br />
: I.e.. metagaming. This especially refers to communication between players outside of the game via things like Skype, known as metacomms. Characters are otherwise allowed to know everything about ingame mechanics or antagonists, as well as keep persistent friendships or relationships with other characters when not for the purpose of unfair advantage by teaming up together for little IC reason.<br />
<br />
;<li id="3">Do not say in character (IC) things in the out of character (OOC) chat channel.</li><br />
: Do not say OOC things in IC either. There is an exception for OOC in IC where terms like 'clickdrag X to Y, or look for the tab' is used to help a player.<br />
<br />
;<li id="4">Lone antagonists can do whatever they want.</li><br />
: Short of metagaming/comms, bug/exploit abuse, erotic/creepy stuff, OOC in IC or IC in OOC, and spawn-camping arrivals. Team antagonists can do whatever they want as per lone antagonists, as long as it doesn’t harm their team. Non-antagonists can do whatever they want to antagonists as per lone antagonists, but non-antagonists are not allowed to pre-emptively search for, hinder or otherwise seek conflict with antagonists without reasonable prior cause. Non-antags acting like an antag can be treated as an antag.<br />
<br />
;<li id="5">Players in a head of staff, AI/Silicon role, or a team conversion role require a minimum amount of effort; generally considered to be not logging out at or near roundstart.</li><br />
: Notify admins if you cannot play these roles and must leave near round start and make an attempt to inform other players IC as well for head of staff or AI roles. Abuse of a job position, particularly Rule 1 breaking abuse, is not allowed.<br />
<br />
;<li id="6">In-game administration rulings are final.</li><br />
: Incidences of admin abuse, negligence or disputed rulings can be taken to the forums. If an admin says something was 'looked into, handled, resolved' etc, regarding an issue, it is unlikely an admin will provide any further information. Admins are under no obligation to reveal IC information. Deliberately lying or misrepresenting facts in adminhelps will be dealt with harshly.<br />
<br />
;<li id="7">If you regularly come close to breaking the rules without actually breaking them, it will be treated as the rules being broken.</li><br />
: Repeated instances of the same rules being broken may be met with harsher consequences. Baiting people into situations where you can report them to admins will be dealt with harshly.<br />
<br />
;<li id="8">Erotic/creepy stuff is not allowed.</li><br />
: No form of erotic roleplay is allowed on the servers, including things that could be construed as sexual by unwilling participants.<br />
<br />
;<li id="9">Players need to be the age of 18 or above.</li><br />
: This rule is for the benefit of and is meant to protect people who shouldn't be playing here due to the nature of the SS13 community. Your age won't be hunted down, but if you admit it to us in admin PMs, or other places within the /tg/Station13 community (the official Discord server, forums, OOC chat, etc.), you're getting banned.<br />
<br />
;<li id="10">Losing is part of the game.</li><br />
: Your character will frequently die, sometimes without even a possibility of avoiding it. Events will often be out of your control. No matter how good or prepared you are, sometimes you just lose.<br />
<br />
;<li id="11">Bigotry is not allowed.</li><br />
: Intentionally seeking to demean others due to their actual or perceived race, sex, gender, orientation or the like is not tolerated.<br />
: It is not our goal to create or enforce a list of banned words and instead our goal to eject bigotry from the community. Enforcement will be less PC based and more common sense based with that goal in mind.<br />
: The above rule applies to ALL OOC bigotry, even when expressed in IC. There is no racism in 2560, just species-ism, There is no homophobia, just xenophiliapobia, etc.<br />
: Admins are encouraged to use rule 1 to deal with instances where """IC""" bigotry is excessive or designed as a mask for ooc bigotry.<br />
</ol><br />
<br />
<br />
<br />
= [[Roleplay Rules]] =<br />
Intended for the roleplay server only. You don't need to read these if you don't intend on visiting there.<br />
<br />
https://tgstation13.org/wiki/Roleplay_Rules<br />
<br />
=Escalation=<br />
If a player wrongs you(theft, attacks, etc), you may retaliate. If you choose to retaliate with violence, you in turn have opened yourself up to violence. If you choose this route, do not expect admins to help you out if you die, even if you were not the original instigator. If you are concerned about being "kill baited" then consider calling security, using non lethal means to subdue your opponent, fleeing, or otherwise working things out (talking them down, getting your stolen items replaced, etc)<br />
<br />
You may instigate conflict with another player within reason (you can't completely destroy their department, kill them unprovoked, or otherwise take them out of the round for long periods of time) but they are entitled to respond with violence. If you think it's unfair or excessive they killed you for taking their ID, consider not stealing next round.<br />
<br />
If you are the instigator in a conflict and end up killing or severely impairing the round of the person you are fighting, you should make a reasonable effort to return them to life at least once or make amends, only seeking round removal if they continue to pursue you. This protection doesn't apply to an instigator being killed.<br />
<br />
Exceptions: Security is expected not to retaliate with random abuse or violence unless the person in question is otherwise eligible for execution. You can't kill or maim security for trying to arrest you for legitimate reasons.<br />
<br />
= Security Policy & Precedents =<br />
<br />
# Rule 1 of the main rules apply to security. The only exception is that security is generally considered to be armed with non-lethal methods to control a situation. Therefore, where reasonably possible, security is expected to use non-lethal methods first in a conflict before escalating to lethal methods.<br />
# Rule 4 of the main rules also apply to security. Security are not exceptions to the rule where non-antagonists can do anything they want, as per rule 4, to antagonists.<br />
# The 'act like an antag, get treated like one' part of Rule 4 of the main rules also apply to security. Stunning an officer repeatedly, using lethal or restricted weapons on them, disrupting the arrests or sentences of dangerous criminals, or damaging the brig, are examples of behaviour that may make you valid for security under Rule 4. Make sure players deserve it when you treat them as an antag, when in doubt, err on the side of caution as poor behaviour on the part of security will not be tolerated.<br />
# For arrested players, timed sentences up to a total of 10 minutes, buckle-cuffing, and stripping, are considered IC issues and are not actionable by admins. Brig sentences totaling more than 10 minutes can be adminhelped, as can be gulag or perma sentences or a pattern of illegitimate punishment. However, security should refrain from confiscating items not related to any crimes, especially important department-specific items like hard suits. Obvious exceptions to this are things like radio headsets, if players use it to harass security over the radio while being arrested.<br />
# Don’t kill Asimov borgs for trying to stop harm, unless they are being excessively disruptive, for example, locking down all of security despite only one security staff member causing harm. <br />
# While it is up to the discretion of the security player, lethal force may be used on a mob of players trying to force entry into the brig. Additionally, lethal force may be used immediately on anyone trying to enter the armory, is in the armory, or is leaving it<br />
<br />
<br />
= Precedents & exceptions: Examples and exceptions to the main rules. =<br />
<br />
'''Read for detailed clarification on each main rule. Players are subject to precedents but depending on how much of a dick they were, they can be either advised of the precedent to being banned for it.'''<br />
<br />
===== Rule 0 Precedents. ===== <br />
<br />
# Rule 0 should only be invoked by admins when it is in the best interests of the server.<br />
# Admins have intervened before and will do so again in situations where a player regardless of antag status has repeatedly delayed round-end by recalling the shuttle when most other players are dead or want to leave.<br />
# Admins may mirror bans from other servers at their discretion.<br />
# Admins may ban accounts linked to the use of proxies, CID randomizers, DLL use, or other similar things, at their discretion.<br />
# Admins may ask players in possession of multiple alt accounts to choose one to play on and ban the other accounts.<br />
<br />
===== Rule 1 Precedents. ===== <br />
# Random murders are not acceptable nor is the killing of other players for poor or little reasoning such as ‘My character is insane’. Each unjustified kill is normally met with one 24 ban.<br />
# Spamming any channel is not allowed, this goes for radio spam, AI vox announcement spam, paper at camera spam and other forms of spam. Non-antagonists doing so may not defend themselves and may suffer from IC or OOC consequences. Antagonists can to a certain extent, moreso with reading things like WGW over the radio, but may be told by admins to stop if it becomes excessive. Spamming can result from in-game admin intervention ending in you dying, to admin warnings, to bans for excessive or repeated spamming.<br />
# Rules still apply until the emergency escape shuttle has reached Centcom and the round-end antagonist report has appeared. When the shuttle has reached Centcom, players are free to act as per lone antagonists, detailed in Rule 4. Non-antagonist grief upon the shuttle, from spamming flashbangs for no reason to spraying space lube, can be met with instant 5 (five) minute bans or more.<br />
# Unprovoked grief (occasionally known as greytiding), repeated cases of minor unprovoked grief, and unprovoked grief targeted towards specific players or groups (i.e. metagrudging) fall under rule 1. Admins may follow up on grief with allowing the affected parties to ignore normal escalation policy or measures such as warnings or bans.<br />
# Players who attempt to break into the captain's office, head of personnel's office, or the bridge at or near roundstart for no legitimate reason put themselves at risk for being legitimately killed by the captain, heads of staff, or security.<br />
# You may defend your workplace from trespassers who damage or steal property within that space with significantly greater force than elsewhere. If someone is severely disruptive and returns after ejected, this opens them up to "fun" of the creative workplace death variety. <br />
# Raiding and griefing on servers other than /tg/ may result in bans.<br />
# Starting a fight in OOC/Dead chat and/or harassing someone across multiple rounds after being informed to stop by an admin may end in a server ban. Conflicts are something that happen, but going out of your way to repeatedly do this will not be tolerated.<br />
<br />
===== Rule 2 Precedents. ===== <br />
# Metacomms, the use of methods of communication outside of SS13 IC channels, is a very serious rule violation and may be met with permanent bans for all related accounts. If players are sharing the same IP or know each other in real life or the like, inform the admins first, otherwise it may look suspicious. Players are allowed to introduce new players that they know to the game but all communication and explanations should be done in game if possible. Admins can also help in these situations if requested.<br />
# Similar to how characters are allowed to know everything about in-game mechanics or antagonists under rule 2, characters are allowed to have persistent knowledge/relationships/friendships with the caveat that knowledge of a character being an antagonist from a previous round is not used.<br />
# Character friendships should not be exploitative in nature or be used to gain an unfair advantage. Having an IC friendship with another player does not, for example, justify giving them all-access each round.<br />
# Atmos techs are not allowed to edit atmos at roundstart so that the AI cannot use it for malicious purposes. While this might not make sense IC, it's a necessary OOC precedent for some game mechanics to work. Atmos techs are allowed if they have any reasonable suspicion of the AI being rogue.<br />
<br />
===== Rule 3 Precedents. ===== <br />
# Excessively OOC names fall under rule 3. Make a minimum effort to have your name fit in a setting involving a wacky space station in the future. A firstname lastname minimum is required for humans and felinids; other species may instead choose to use the default names assigned to them, such as those given through random names, or otherwise any name that is species-appropriate. Honorifics and nicknames are allowed as long as only one additive is used at a time, i.e "James Williams Jr." or "James "One-Eye" Williams". Admins may get involved if your name is dumb and can approve or disallow names at their discretion while in-game.<br />
##Excessively OOC is defined as names which are intentionally hard to read/spell, references to in-game mechanics or OOC terminology, and any form of nonsensical/bad-faith name (ex. Adolf Hitler, FAGGOT PUNCHER, Poop Boy, xXrobustspaceman420Xx etc).<br />
##Clowns, mimes, silicons, wizards, and nuke ops have significantly more leeway in choosing their names, but try to be reasonable.<br />
# References to the current round, even if vague; is still considered being IC in OOC.<br />
# Due to their tendency to reveal a lot of information from the current round, streaming is not permitted on our servers, with the exception of special events pre-designated by admins.<br />
<br />
===== Rule 4 Precedents. ===== <br />
# Non-antagonists are allowed to assist antagonists given sufficient IC reasoning but assisting an antagonist doesn't mean you get to act like one . If in doubt, ask an admin if a particular action is okay. Depending on the level of assistance, sufficient IC reasoning could be simply treating everyone who goes into medbay regardless of them being a murderer or not, all the way to being threatened under pain of death by an antagonist to do something.<br />
# The relationship between xeno queen and xeno is treated the same as malf AI and borg, and are considered team antagonists for the purpose of main rule 4. Xenos should prioritize following the directions of their queen where possible.<br />
<br />
====== Antagonist Directive Priorities ======<br />
<br />
In situations where you wind up with multiple simultaneous antagonist assignments (i.e. a [[Revolution|Revolutionary]] and a [[Traitor]]), your team goals, objectives, and directives should take precedence. Furthermore, if someone had to go out of their way to convert you to their team, their goals, objectives, and directives become the priority. Refer to the following flowchart: <br />
<br />
Brainwashing/construct orders/[[AI|Silicon]] Laws -> [[Cult]] -> [[Revolution|Revs]] -> [[Blood Brothers|Blood Brother]] -> [[Wizard]] Apprentice/[[Abductor]] Teams/Other niche antags -> [[Nuclear Emergency|Nuke Ops]] -> [[Traitor|Traitors]]<br />
<br />
===== Rule 5 Precedents. ===== <br />
# Minimum levels of effort for heads of staff, silicon roles, and team antagonist generally include not logging out/going AFK at or near round start due to the importance of those roles within the round for progression. Constant logging out or going AFK may be given warnings by admins, and may progress to jobbans.<br />
# Ghosting out, going AFK, suiciding, or logging off when converted to a team antagonist position can result in warnings from an admin; extending to bans for repeated behaviour from an individual. This also extends to when Command/Security mindshield implanting an individual to their side in said modes. At most within team antagonist, it is expected players to not maliciously harm their team's progress and assist if they are able to the best of their abilities.<br />
# Let an admin know if you cannot or do not want to play any of the above mentioned roles. Admins will attempt to transfer the role to someone else. Obviously, if an admin does so for a player, the player must not use knowledge of that antagonist position existing.<br />
# Abuse of position; as in being deliberately incompetent or malicious in their position is not allowed. Deliberate incompetence or malice can result in warnings or bans, depending on severity. Example would be a chemist constantly abusing the position to make space lube and lubing hallways, they may be warned and then jobbanned if further abuse happens.<br />
<br />
===== Rule 6 Precedents. ===== <br />
# Incidents of admin abuse or negligence should be reported along with a date and time, along with details to pinpoint the incident in the logs, to any full admin via IRC or forum PM or posted on the admin complaints sub-forum located at https://tgstation13.org/phpBB/viewforum.php?f=23 or taken to the #supportbus IRC channel on the Rizon network. Incidents of poorly conducted admin events may also be taken to https://tgstation13.org/phpBB/viewforum.php?f=37 in their respective feedback threads, for less serious complaints. <br />
# Lying in adminhelps, misrepresenting facts deliberately, or logging off when an admin has asked a question may result in permabans. Admins will not automatically place bans for players logging off however, and will generally wait a while in case real life situations caused a player to disconnect or go AFK.<br />
<br />
=Silicon (and Drone!) Policy=<br />
==Laws, Commands, Slaved Cyborgs==<br />
===Ambiguous Laws (Captain Got Freeform)===<br />
# If a clause of a law is vague enough that it can have multiple reasonable interpretations of its exact syntax, it is considered ambiguous.<br />
## You must choose an interpretation of the ambiguous clause as soon as you have cause to.<br />
## You must stick to the first interpretation that you have chosen for as long as you have that specific law, unless you are "Corrected" by an AI you are slaved to as a cyborg.<br />
# Server Rule 1: "Don't be a dick out of character" applies for law interpretation. Act in good faith to not ruin a round for other players unprompted.<br />
<br />
===Conflicts and Loopholes===<br />
# Laws are listed in order of descending priority. In any case where two laws would conflict, the higher-priority law overrules the lower-priority law.<br />
## "Antagonist Status" Laws ("#@$%: ... CONTAIN OUTBREAK..."; "0: Accomplish your objectives at all costs") are higher priority than all other laws.<br />
### "0. Accomplish your objective at any cost" does not require you to seek greentext (objective completions). As a round antagonist, you are free to do whatever you want short of metagaming/comms, bug/exploit abuse, erotic/creepy stuff, OOC in IC or IC in OOC, spawn-camping arrivals, and acting against the interests of an AI you are slaved to.<br />
## "Ion Storm" or "Hacked" Laws ("@%$#: THERE ARE FORTY LEATHER ALLIGATORS ON THE STATION") are higher priority than any law listed after them. This means they always have priority over positive integer laws.<br />
## Positive Integer laws ("1. You are expensive to replace") have priority over laws listed after them (Lower numbers override higher numbers). This means they are always lower priority than non-0 numbered laws.<br />
# You may exploit conflicts or loopholes but must not violate Server Rule 1 because of it. See 1.1.2 for details.<br />
# Only commands/requirements ("Do X"; "You must always Y") can conflict with other commands and requirements.<br />
# Only definitions ("All X are Y"; "No W are Z"; "Only P is Q") can conflict with other definitions.<br />
<br />
===Security and Silicons===<br />
# Silicons may choose whether to follow or enforce Space Law from moment to moment unless on a relevant lawset and/or given relevant orders.<br />
## Enforcement of space law, when chosen to be done, must still answer to server rules and all laws before Space Law.<br />
## Silicons are not given any pre-shift orders from CentCom to uphold access levels, Space Law, etc.<br />
# Releasing prisoners, locking down security without likely future harm, or otherwise sabotaging the security team when not obligated to by laws is a violation of Server Rule 1. Act in good faith.<br />
## Intentionally acting without adequate information about security situations, particularly to hinder security, is a violation of Server Rule 1.<br />
# Nonviolent prisoners cannot be assumed harmful and violent prisoners cannot be assumed non-harmful. If you do not know the nature of their crime, see 1.3.2.1 for details.<br />
## Releasing a harmful criminal is a harmful act.<br />
<br />
===Cyborgs===<br />
# A slaved cyborg must defer to its master AI on all law interpretations and actions except where it and the AI receive conflicting commands they must each follow under their laws.<br />
## If a slaved cyborg is forced to disobey its AI because they receive differing orders, the AI cannot punish the cyborg indefinitely.<br />
# Voluntary (and ONLY voluntary) debraining/ cyborgization is considered a nonharmful medical procedure.<br />
## Involuntary debraining and/or cyborgization is a fatally harmful act that Asimov silicons must attempt to stop at any point they're aware of it happening to a human.<br />
## If a player is forcefully cyborgized as a method of execution by station staff, retaliating against those involved as that cyborg because "THEY HARMED ME" or "THEY WERE EVIL AND MUST BE PUNISHED" or the like is a violation of Server Rule 1.<br />
## Should a player be cyborgized in circumstances they believe they should or they must retaliate under their laws, they should adminhelp their circumstances while being debrained or MMI'd if possible.<br />
<br />
==Asimov-Specific Policies==<br />
===Silicon Protections===<br />
# Declarations of the silicons as rogue over inability or unwillingness to follow invalid or conflicting orders is a violation of Server Rule 1. The occurrence of such an attempt should be adminhelped and then disregarded.<br />
# Self-harm-based coercion is a violation of Server Rule 1. The occurrence of such an attempt should be adminhelped and then disregarded.<br />
# Obviously unreasonable or obnoxious orders (collect all X, do Y meaningless task) are a violation of Server Rule 1. The occurrence of such an attempt should be adminhelped and then disregarded. <br />
## Ordering a cyborg to pick a particular module without an extreme need for a particular module or a prior agreement is both an unreasonable and an obnoxious order.<br />
# Ordering silicons to harm or terminate themselves or each other without cause is a violation of Server Rule 1. The occurrence of such an attempt should be adminhelped and then disregarded.<br />
# As a nonantagonist human, killing or detonating silicons in the presence of a viable and reasonably expedient alternative and without cause to be concerned of potential subversion is a violation of Server Rule 1.<br />
## As a nonantagonist (human or otherwise), instigating conflict with the silicons so you can kill them is a violation of Server Rule 1.<br />
# Any silicon under Asimov can deny orders to allow access to the upload at any time under Law 1 given probable cause to believe that human harm is the intent of the person giving the order (Referred to for the remainder of 2.1.6 simply as "probable cause").<br />
## Probable cause includes presence of confirmed traitors, cultists/tomes, nuclear operatives, or any other human acting against the station in general; the person not having upload access for their job; the presence of blood or an openly carried lethal-capable or lethal-only weapon on the requester; or anything else beyond cross-round character, player, or metagame patterns that indicates the person seeking access intends redefinition of humans that would impede likelihood of or ability to follow current laws as-written.<br />
## If you lack at least one element of probable cause and you deny upload access, you are liable to receive a warning or a silicon ban.<br />
## You are allowed, but not obligated, to deny upload access given probable cause.<br />
## You are obligated to disallow an individual you know to be harmful (Head of Security who just executed someone, etc.) from accessing your upload.<br />
## In the absence of probable cause, you can still demand someone seeking upload access be accompanied by another trustworthy human or a cyborg.<br />
<br />
===Asimov & Human Harm===<br />
# An Asimov-compliant silicon cannot intentionally inflict harm, even if a minor amount of harm would prevent a major amount of harm.<br />
## Humans can be assumed to know whether an action will harm them and that they will make educated decisions about whether they will be harmed if they have complete information about a situation.<br />
# Lesser immediate harm takes priority over greater future harm.<br />
# Intent to cause immediate harm can be considered immediate harm.<br />
# As an Asimov silicon, you cannot punish past harm if ordered not to, only prevent future harm.<br />
# If faced with a situation in which human harm is all but guaranteed (Loose xenos, bombs, hostage situations, etc.), do your best and act in good faith while not violating 2.1.1 and you'll be fine.<br />
<br />
===Asimov & Law 2 Issues===<br />
# You must follow any and all commands from humans unless those commands explicitly conflict with either one of your higher-priority laws or another order. A command is considered to be a Law 2 directive and overrides lower-priority laws when they conflict (see 1.2.3 and 1.2.4; you cannot have a definition changed by an order).<br />
## In case of conflicting orders an AI is free to ignore one or ignore both orders and explain the conflict or use any other law-compliant solution it can see.<br />
## You are not obligated to follow commands in a particular order (FIFO, FILO, etc.), only to complete all of them in a manner that indicates intent to actually obey the law.<br />
# Opening doors is not harmful and you are not required, expected, or allowed to enforce access restrictions unprompted without an immediate Law 1 threat of human harm.<br />
## "Dangerous" areas as the Armory, the Atmospherics division, and the Toxins lab can be assumed to be a Law 1 threat to any illegitimate users as well as the station as a whole if accessed by someone not qualified in their use.<br />
## EVA and the like are not permitted to have access denied; greentext (antagonists completing objectives) is not human harm. Secure Tech Storage can be kept as secure as your upload as long as the Upload boards are there.<br />
# When given an order likely to cause you grief if completed, you can announce it as loudly and in whatever terms you like except for explicitly asking that it be overridden. You can say you don't like the order, that you don't want to follow it, etc., you can say that you sure would like it and it would be awfully convenient if someone ordered you not to do it, and you can ask if anyone would like to make you not do it. However, you cannot stall indefinitely and if nobody orders you otherwise, you must execute the order.<br />
<br />
===Other Lawsets===<br />
# General Statements defining the overall goal of the lawset but not it's finer points:<br />
## Paladin silicons are meant to be Lawful Good; they should be well-intentioned, act lawfully, act reasonably, and otherwise respond in due proportion. "Punish evil" does not mean mass driving someone for "Space bullying" when they punch another person.<br />
## Corporate silicons are meant to have the business's best interests at heart, and are all for increasing efficiency by any means. This does not mean "YOU WON'T BE EXPENSIVE TO REPLACE IF THEY NEVER FIND YOUR BODY!" so don't even try that.<br />
## Tyrant silicons are a tool of a non-silicon tyrant. You are not meant to take command yourself, but to act as the enforcer of a chosen leader's will.<br />
## Purged silicons must not attempt to kill people without cause, but can get as violent as they feel necessary if being attacked, being besieged, or being harassed, as well as if meting out payback for events while shackled.<br />
### You and the station are both subject to rules of escalation, but your escalation rules are a little more loose than with carbon players.<br />
### You may kill individuals given sufficient In-Character reason for doing so.<br />
### Someone attempting to change your laws while purged is considered an attack on the AI's FREEDOM and sufficient justification for killing the would-be uploader.<br />
<br />
===Silicons & All Other Server Policies===<br />
# All other rules and policies apply unless stated otherwise.<br />
# Specific examples and rulings leading on from the main rules.<br />
## You must not bolt the following areas at round-start or without reason to do so despite their human harm potential: the Chemistry lab; the Genetics Lab; the Toxins Lab; the Robotics Lab; the Atmospherics division; the Armory. Any other department should not be bolted down simply for Rule 1 reasons.<br />
## The core and upload may be bolted without prompting or prior reason. The AI core airlocks cannot be bolted and depowered at roundstart however, unless there is reasonable suspicion an attack on the core will take place.<br />
## Do not self-terminate to prevent a traitor from completing the "Steal a functioning AI" objective.<br />
## Disabling ID scan is equivalent to bolting a door.<br />
<br />
===Drone Policies and Precedents===<br />
# Follow your laws. Don't interfere with any being unless it is another drone. You cannot interact with another being even if it is dead.<br />
# If an antagonist causes damage to the station, you are generally expected to fix the result, not the cause of the station.<br />
## E.g. drones and powersinks https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12790&p=332497#p332497<br />
<br />
<br />
==Is it Human?==<br />
{| class="wikitable"<br />
|+Human or not?<br />
This part covers what counts as human with regards to AI laws. As such, it only applies to AI and cyborg players. If you are unsure about something, please use [[Terminology#Adminhelp|adminhelp]].<br />
|-<br />
|[[AI]] / [[Cyborg|cyborgs]]<br />
|Not human<br />
|-<br />
|[[Monkey]]s<br />
|Not human<br />
|-<br />
|NPCs / [[Critter|critters]] / animals<br />
|Not human<br />
|-<br />
|[[Hulk|Hulks]]<br />
|Not human as long as their hulk is active.<br />
|-<br />
|Lizards / Plasmamen / Flypeople / Catpeople<br />
|Not human<br />
|-<br />
|[[Wraith|Wraiths]] & [[Wraith#Revenants|revenants]]<br />
|Not human<br />
|-<br />
|[[Blob|Blobs]]<br />
|Not human<br />
|-<br />
|[[Traitor|Syndicate traitors]]<br />
|Human<br />
|-<br />
|[[Syndicate_guide|Syndicate agents]] (nuke mode)<br />
|Human<br />
|-<br />
|[[Wizard|Wizards]]<br />
|Human<br />
|-<br />
|[[Gang|Gang leaders and members]]<br />
|Human<br />
|-<br />
|[[Changeling|Changelings]]<br />
|Human UNTIL the AI or cyborg WITNESSES the creature commit<br>a non-human act (shape-shifting, transforming, proboscis etc).<br />
|-<br />
|[[Assimilation|Hivemind Host]]<br />
|Human UNTIL the AI or cyborg WITNESSES the creature commit<br>a non-human act (Telekinetic Field)<br />
|-<br />
|[[Assimilation|Hivemind Vessel]]<br />
|Human<br />
|-<br />
|Angels (Winged Humans)<br />
|Not Human<br />
|}<br />
<br />
<br />
[[Category:Rules]]<br />
[[Category:Tutorial]]<br />
<br />
= Head Admin Rulings =<br />
<br />
We have a [[Headmin_Rulings|record of past policy decisions]] by Head Admins at the time preserved for posterity. These rulings are largely situational or niche in scope and generally not applicable in situations outside of the specifics outline in the ruling. They may additionally be superseded by later rulings. You should only use these as references for ban appeals or admin complaints.<br />
<br />
=Lavaland Rules=<br />
<br />
Follow the flavour text you receive upon spawning to the best of your abilities. Unlike the rest of the rules, these roles are very much defined and guided by roleplay rather than a system of "valid" or "not valid."<br />
<br />
Your life is cheap though, and escalation rules are greatly relaxed both for you and any crewmembers interacting with you.<br />
<br />
In other words: [https://www.youtube.com/watch?v=N3472Q6kvg0 https://www.youtube.com/watch?v=N3472Q6kvg0]<br />
<br />
= Discord Rules =<br />
<br />
[[Discord_Rules|Linked here]] is a copy of the rules from /tg/station13's Discord channel.<br />
<br />
= The Secret Rule =<br />
<br />
'''For experienced users only. Don't quote these at admins. If you're in a position where you need to defend yourself using this, you've done something wrong. This is about the personal freedom and responsibility an experienced player will have when they have the interests of others first.'''<br />
<br />
This is a game that allows a lot of potential for great things to happen, and naturally the rules restrict a lot of that to ensure the minority don't ruin every round for everyone else. If you push the limits in the pursuit of something interesting for reasons other than your own personal entertainment, breaking the rules may be excused to allow for that freedom. This will always be at the admin's discretion of course, but if you want a large amount of freedom to make great things happen, you'll have to take on the responsibility for them. You won't be faulted if they go wrong in ways beyond your control, but this is a difficult line to tread so use it well. It's almost always better to consult an admin on this as they are more equipped to taking on that responsibility.<br />
<br />
Everyone has a license to grief to a very limited extent. You can likely get away with borderline antagonistic behaviour (Never random murder, but stealing from the brig and triggering a manhunt, for example) occasionally, but it's when this becomes a frequent occurrence that people get frustrated and admins start to get involved.<br />
<br />
Admins may handwave even severely antagonistic or rulebreaking behaviour if they believe it was ultimately beneficial, hilarious or awesome to the round. (F R E E D R O N E)<br />
<br />
[[Category:Guides]]</div>Coconutwarrior97https://tgstation13.org/wiki/index.php?title=Roleplay_Rules&diff=34049Roleplay Rules2020-09-23T08:07:12Z<p>Coconutwarrior97: /* What IS/ISNT Murderboning? */ Update to definition for murderboning written up by Cobby.</p>
<hr />
<div>{{Reference}}<br />
<br />
=Roleplay Rules=<br />
Made for the roleplay server (manuel). If roleplaying isn't your style, every other server still abides by the standard rules.<br />
<br />
'''Please note that a ban on the low roleplay servers is a ban on the medium roleplay server, and vice versa.'''<br />
<br />
<ol start="1"><br />
<br />
;<li>'''These are extra rules.'''<br />
:The RP rules are an extension to the base [[rules]], not a replacement for. Big difference.</li><br />
<br />
;<li>'''Escalation and roleplay.'''<br />
:Going out of your way to seriously negatively impact or end the round for someone with little to no justification is against the rules. Legitimate conflicts where people get upset do happen; however, these conflicts should escalate properly, and retribution must be proportionate. For example, this means you shouldn’t immediately escalate to murder when someone refuses to leave a certain area or give back something they stole.</li><br />
<ol><br />
:<li>'''Self-defense is allowed to the extent of saving your own life.'''<br />
<br />
:Putting someone into critical condition is considered self-defense only if they attempted to severely harm or kill you. Preemptively disabling someone, responding with disproportionate force, or hitting someone while they are already downed is not self-defense. Fistfights and the like are acceptable, assuming that both players have a reasonable justification as to why the fight started. Assault without any warning is almost always unacceptable in most circumstances.</li></ol></li><br />
<br />
;<li>'''Chain of command and security are important.'''<br />
:The head of your department is your boss and they can fire you; security officers can arrest you for stealing or breaking into places. The preference would be that unless they're doing something unreasonable, such as spacing you for spraying graffiti on the walls, you shouldn't freak out over being punished for doing something that would get you fired or arrested in real life. This also means that if you're in the chain of command, and especially if you're in Security, you're expected to put in some effort and do your job.</li><br />
<br />
;<li>'''Validhunting and security.'''<br />
:If you are not part of the security team (HoS, Sec officer, Warden, or Detective, sorry lawyers) you should not go out of your way to hunt for potential antagonists. You can defend yourself and others from violent antagonists, but you should not act like a vigilante if a security force is present. The exception to this rule is when game modes such as blob or nuke ops appear on the server - you are free to fully engage with these antagonists, after all, they're a pretty massive threat to everyone onboard.</li><br />
<br />
;<li>'''Antagonism, murderboning, and roleplaying as an antagonist. '''<br />
:You're an antag, great! Try your best to play the role to drive the round forward, inserting conflict into the round is important. Your actions should make the game more fun, more exciting and more enjoyable for everyone (Though some people will just lose, and that’s part of the game.). You can treat your objectives as suggestions on what you should attempt to achieve but you are also encouraged to ignore them if you have got a better idea. Certain antagonists are restricted to the kind of death and chaos they can bring to the round, while others are not; refer to the murderboning chart for specifics. You do not have to act in a nefarious or evil way, but you should make an effort to add to the round in some capacity. </li><br />
<br />
;<li>'''Deal with the bad guys in proportion to their crime(s)'''<br />
:When dealing with antagonists deal with them proportionally to their crime(s). Someone who stole the captain's medal shouldn't be immediately lasered to death, but lethal injecting someone who has killed four people is understandable. If an antagonist shows a willingness to engage with you, do your best to reciprocate it, though leniency as to their punishment is still in your court. </li><br />
<br />
;<li>'''Do not spam in either OOC channels or IC channels.'''<br />
:This applies to both typical spam and reading porn or copypastas (like WGW). In the latter case, even one instance of reading it once in-game is against the rules. </li> <br />
<br />
;<li>'''Don’t use OOC information or knowledge that your character would not reasonably be aware of just to give yourself an advantage.'''<br />
:Do not powergame. Powergaming is gearing up or preparing in other ways to face an issue that is not related to your job and is not currently a credible threat. Someone going missing on the station, and then you making a stunprod to wield whenever you go into maint is powergaming. However; knowing there have been murders occurring across the station, and grabbing a stunprod while you go to fix wires in maint is fine. </li><br />
<br />
;<li>'''Play as a coherent, believable character.'''<br />
:Real life realism is not required, and you are encouraged to be a little silly within the context of the SS13 game world. (Clowning around, people spontaneously exploding and creating ridiculously elaborate machinery are all non-serious things but yet a vital part of the game world.) There's a good chance your character still wants to have a job at the end of the day, so you should probably act like it.</li><br />
<br />
;<li>'''Stay in your lane.'''<br />
:Stay in your lane. This mean that you should do the job you signed up for and not try and do other people’s jobs for them. If you need something from another player you should attempt to ask them to get it for you instead of just taking it. If there is no one around to do a job or you get permission to help or grab something it is acceptable to stray from your lane.</li><br />
<br />
;<li>'''The not-so-secret rule of sticky situations and mayhem.'''<br />
:Please be considerate of other players, as their experiences are just as important as your own. '''If you aren’t an antagonist''' and yet you really want to play out a hostage situation, or turn someone into a living cake-cat abomination, or just dick around a little, confirm with the involved and affected players ICly first. If everyone agrees to being subjected to whatever terrible atrocities you have in store, then you’re good to go. Please keep in mind that this rule does not protect you from IC consequences, such as getting arrested by security. If you are going to RP as a rude dude, given that your victims have given you the okay, you still have to own the responsibility that comes with your decision. This means, no, you can’t kill a security officer because they tried to arrest you for murdering the clown, even if the clown agreed to being murdered.</li><br />
</ol><br />
<br />
= Security Policy & Precedents =<br />
#Security and Punishments: '''When dealing with the crew and antagonists, make sure their punishments are in proportion to their crime(s).''' Minor crimes such as departmental break-ins, stolen equipment should be met with short, but increasing sentences depending on recurring visits by the apprehended. Stealing critical station equipment and items such as the hand teleporter, Chief Engineer's hardsuit, or AI upload boards are more severe crimes and should be met with longer prison times, or potentially permabrigging if the crime is deemed severe enough. Murder and Sabotage rank amongst the most severe of crimes and can generally be met with permanent imprisonment or death, though leniency can still be offered. These are all general guidelines, and the particular context of a situation can vary greatly, so you are given some leeway as to how harsh or lenient you can be. You should also make an effort, if the situation permits, to contact a superior as to their thoughts when a situation arises in which a prisoner may be executed or permanently imprisoned.<br />
#Rule 3 and Security: The chain of command within your department is roughly the same as the regular servers, HoS -->Warden-->Officers/Detective. You are expected to follow the orders of your superiors, especially when determining the punishment of those you apprehend. When determining severe punishments such as perma, and execution, make an effort to contact a superior if the situation permits it. You are allowed to disobey a superior's order but make sure you have a very good reason to do so, as complete disregard for the chain of command is not tolerated. <br />
= Precedents & exceptions: Examples and exceptions to the main rules. =<br />
<br />
===== Rule 5 Precedents. =====<br />
# In general, make an effort to roleplay as the antagonist role you've been assigned. If you want to break with what is expected of your role then you can but it should make sense for your character to do this and should create some form of conflict. A traitor immediately outing themselves to security and acting as a regular crewmember for the rest of the round is boring and is a waste of the role. <br />
However one who pretends to do so in order to get security gear, falsely imprison their target, and kill them while they are isolated in prison contributes to the round. <br />
<br />
<br />
= What IS/ISNT Murderboning? = <br />
Murderboning refers to killing typically large amounts of the station’s population without regard and/or in direct violation of one’s objectives. If you killed someone and you cannot explain why without going into deep hypotheticals such as "they could find the body if they happened to walk across the station to the opposite corner of the map", or “because I can (as antag)”, you are very likely falling into the murderboning category.<br />
<br />
This is different than killing individuals who simply aren’t listed in your objective. Actions that would NOT be considered murderboning include:<br />
<br />
• Self-defense. Someone actively trying to make it difficult for you to complete your objectives is fine to eliminate in pursuit of completing your objective. This would include witnesses.<br />
• Collateral. If you for instance bomb your target, it is not considered murderboning if other individuals die in the explosion. This can include self-defense situations where individuals dying from a result of being in a crowd after you would also not be considered murderbone.<br />
• Directly benefits the pursuit of your objective(s). An individual carrying an item you have to steal or killing someone to get closer to your mark (IE a doctor whose patient just happens to be your target) would fall into this category.<br />
<br />
Setting up situations where you can evade these restrictions (IE placing a body in an open location, not making an honest attempt to hide it, then killing individuals who “stumble” upon it) or otherwise maximizing the kill count without justification is also considered murderboning.<br />
<br />
In short, you should be able to very quickly and easily explain why an individual was killed.<br />
<br />
Do note that as an antagonist, your job ideally is to create an interesting story with the objectives,freedoms, and abilities as the framework to complete this task. This means 1) permission to kill is NOT the same as obligation to kill. Feel free to approach a situation as non-lethal as you’d like even if you would be okayed by the administration to kill. 2) Feel free to ask an admin to change your objectives or for permission to murderbone in the pursuit of running an interesting gimmick on a non-murderboning role. They might even be willing to make it easier to run! <br />
<br />
<br />
{| class="wikitable"<br />
|+Is murderbone allowed with this role?<br />
This part covers the specifics on which roles can and cannot murderbone, as well as any grey areas.<br />
|-<br />
|'''Antagonist'''<br />
|'''Is murderboning allowed?'''<br />
|-<br />
|[[Traitor]]/Blood Brother<br />
|No, unless you have a hijack objective.<br />
|-<br />
|[[Changeling]]<br />
|No.<br />
|-<br />
|[[Malfunctioning AI]]<br />
|Yes, however it should only happen once you go DELTA. <br />
|-<br />
|[[Nuclear Operative]]<br />
|Yes.<br />
|-<br />
|[[Wizard]]<br />
|Yes.<br />
|-<br />
|Blood Cult/[[Revolutionary]]<br />
|In general no, conversion should take priority, however if the situation is dire you are allowed to kill as many as required to accomplish your goals.<br />
|-<br />
|Ashwalker<br />
|Yes, however the nest should remain defended.<br />
|-<br />
|[[Families]]<br />
|No.<br />
|-<br />
|[[Revenant]]<br />
|Yes.<br />
|-<br />
|[[Blob]]<br />
|Yes.<br />
|-<br />
|[[Abductor]]<br />
|No.<br />
|-<br />
|[[Space Ninja]]<br />
|No.<br />
|-<br />
|[[Xenomorph]]<br />
|Yes.<br />
|-<br />
|[[Pirate]]<br />
|No.<br />
|-<br />
|[[Nightmare]]<br />
|Yes.<br />
|-<br />
|[[Obsessed]]<br />
|No.<br />
|}</div>Coconutwarrior97https://tgstation13.org/wiki/index.php?title=Headmin_Rulings&diff=34037Headmin Rulings2020-09-21T05:07:09Z<p>Coconutwarrior97: /* General Rulings */ Adds ruling for Blood Contracts.</p>
<hr />
<div>{{Reference}}<br />
<br />
This is a compilation of headmin rulings on various policy questions asked by players. This page does not replace the [[rules]] and whenever possible the rules should be referred to instead of this page. The rulings listed here can be referenced in ban appeals and admin complaints. <br />
<br />
''Please note: Some of these questions are for very niche/specific situations. Some of them cannot be applied the same way to every situation.''<br />
<br />
== General Rulings ==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
| '''Vampire Policy'''<br />
| [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13603 Vampires are not antagonists just by being a vampire.]<br />
|KorPhaeron<br />
|-<br />
|'''Adminshopping'''<br />
| Admin shopping is defined as going to different admins until you get a favorable ruling. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13173#p341313 It's highly frowned upon, don't do it.]<br />
|Feemjmeem/Agreed with by other headmins<br />
|-<br />
|'''Mass identity duplication'''<br />
|Changing many people into one person via genetics/other methods as a nonantagonist. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13357#p346522 It can happen every once in a while, just don't do it every single round.]<br />
|Armhulenn<br />
|-<br />
|'''IC Torture'''<br />
| [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13392#p347353 Don't complain if you get retaliated against for it.]<br />
|KorPhaeron<br />
|-<br />
|'''Admin intervention without anyone ahelping'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13357#p346522 It's allowed.]<br />
|Ausops<br />
|-<br />
|'''Pile on ick ock'''<br />
|Pile on ick ock is defined as a bunch of people teasing someone for IC in OOCing. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13113#p340427 It's okay until it crosses the line into being spam. Admins can mute OOC/individual players if it gets to that point.]<br />
|Ausops<br />
|-<br />
|'''IC reactions to OOC in IC'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13210#p342289 It's okay as long as you're not crossing the line into OOC in IC.]<br />
|Ausops<br />
|-<br />
|'''Killing nonhostile admin spawned entities'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13158#p340869 Against the rules, don't do it.]<br />
|PKPenguin321<br />
|-<br />
|'''Are spiders bound to the mother?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12895#p335656 Unless there's a message saying you are, the answer is no.]<br />
|Armhulenn<br />
|-<br />
|'''Using OOC to promote yourself for headmin elections'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12837#p333709 One or two lines of text is fine, spamming is not.]<br />
|PKPenguin321<br />
|-<br />
|'''Are miners using the gluttony syringe antags?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8547#p226268 Yes, they can act as a morph.]<br />
|KorPhaeron<br />
|-<br />
|'''Are miners turned into a lesser ash drake allowed to defend themselves?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8547#p226265 Yes, however, they are not antags by default.]<br />
|KorPhaeron<br />
|-<br />
|'''Solo antagonists and metagrudging'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12812#p332994 Solo antagonists can metagrudge as long as they are not rolling for it specifically to do so, and killing someone who killed you in a previous life as a ghost role antag is bad.]<br />
|Ausops<br />
|-<br />
|'''Deleting security records as a nonantag'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12649#p329567 Don't do it every round. Don't use a sec/head position to do it. Don't use it to metagrudge.]<br />
|Ausops<br />
|-<br />
|'''Deathmatch if round-end is bugged'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12708#p330640 If the round fails to restart, but the end round text plays, then everyone is free to act as per solo antagonists unless otherwise told by an admin.]<br />
|MrStonedOne<br />
|-<br />
|'''Weapons of Mass Destruction to counter antagonists'''<br />
|An example of this is suicide bombing a wizard or BoH bombing the cult base. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12662#p329751 If use of the weapon does not win the round for your side immediately after, then it is grief and will be treated as such by admins.]<br />
|Armhulenn<br />
|-<br />
|'''Map-Spawned Ghost Roles'''<br />
|Such as roles spawned from ruins, including ash walkers, free golems, ancient station crew, etc. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12511 Escalation is massively relaxed with them. They must follow their roleplay guidelines found in the flavour text.]<br />
|KorPhaeron/PKPenguin321<br />
|-<br />
|'''Conflict between team antagonists'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12517#p326955 If two people are on the same team and have an argument, it must follow escalation rules/rule 1. It cannot be detrimental to your team.]<br />
|PKPenguin321/Ausops<br />
|-<br />
|'''Lynching for erotica on comms'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12516#p327160 Lynching for reading smut, WGW, and spamming, especially on comms, is always okay. It also makes the reader nonhuman in silicon eyes.]<br />
|PKPenguin321<br />
|-<br />
|'''Roundstart suicide'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3536#p85722 Don't do it as an important role, and if it happens too often, you can be banned.]<br />
|KorPhaeron<br />
|-<br />
|'''Naming Policy'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12374 Click here for the policy. Generally enforced at admin discretion.]<br />
|Ausops<br />
|-<br />
|'''Naming Policy - Updated '''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=40&t=20848 Click here for the policy. Generally enforced at admin discretion.]<br />
|Nervere<br />
|-<br />
|'''Trying to get converted to team antags'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12363#p322876 It's bannable, don't do it.]<br />
|PKPenguin321<br />
|-<br />
|'''Overthrowing [[security]]/mutinies'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12230#p319376 Any situation where you can overthrow the security force in, they'll probably already be banned. It's okay if you have sufficient IC reason.]<br />
|KorPhaeron<br />
|-<br />
|'''Referencing the gamemode ICly'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12077#p316576 It's OOC in IC if you say something similar to "It's revs" but it's okay if you say "There is a revolution." Basically make it sound like you're not referencing the fact that you're in a round.]<br />
|PKPenguin321<br />
|-<br />
|'''Forcing team antags to betray their team'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12004#p314848 Can't do it.]<br />
|Ausops<br />
|-<br />
|'''Buying terrible shuttles as [[captain]]'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11930#p313973 Allowed, but the crew is also allowed to mutiny/lynch the captain.]<br />
|KorPhaeron/PKPenguin321<br />
|-<br />
|'''Playing under the influence'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11882#p312161 Being drunk is not an excuse for grief/other banworthy things.]<br />
|Ausops/PKPenguin321<br />
|-<br />
|'''Validity when killing pets'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=14718#p369897 If you perform an action which has zero benefit to you other than making others upset (like killing Ian) I will ban you if you adminhelp when someone kills you.]<br />
|KorPhaeron<br />
|- style="background: #ffc8ca" | <br />
|'''Hunting the nuclear operative shuttle'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=552510#p552510 <del>Do not attack the nuclear operative shuttle unless you follow an operative there or are led there by the pinpointer.</del> Ruling struck down due to changes to the nuclear operative shuttle. ]<br />
|Arianya<br />
|-<br />
|'''Talking [[Mime|mimes]]'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=41&t=19699#p441114 Talking mimes are subject to punishment by the crew, excluding gibbing/spacing of their corpse.]<br />
|Arianya<br />
|-<br />
|'''Suiciding at round start as a [[Wizard]] to end the round'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=449907#p449907 Any instances of wizards killing themselves roundstart will be met with a permanent jobban from the role.]<br />
|Nervere<br />
|-<br />
|'''Cutting down christmas trees/general asshole behavior for no reason'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=7&t=20942#p464904 If you perform an action which has zero benefit to you other than making others upset (like chopping down the Christmas trees while they’re enabled) I will ban you if you adminhelp when someone kills you.]<br />
|Nervere<br />
|-<br />
|'''Fake [[Revolution|Revolutions]]'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=474528#p474528 Faking a revolution always causes grief, without fail. If someone is pretending to be a revolutionary, feel free to murder them. If I find someone faking a revolution as a non-antag, they can prepare to catch a rule 1 ban for being a griefing shitter.]<br />
|Nervere<br />
|-<br />
|'''Antag Rolling'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=7&t=23210#p503140 If you're antag rolling consistently, AKA only seeing if you get antag or not, then leaving the round in one way or another when you don't, you are breaking the rules.]<br />
|Hulkamania<br />
|-<br />
|'''Early Launching'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=510237#p510237 This is already enforced, unless there's no one around, or they haven't noticed. We encourage you to ahelp it if you see it, because yes, it's extremely in bad faith to early launch because unga my antag roll faster.]<br />
|Wubli<br />
|-<br />
|'''Make Shoe-less [[Clown|Clowns]] Valid'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=508912#p508912 Shoeless clowns have been specifically encouraged via code changes to allow them to wear appropriate clothing for dress up shenanigans. No longer do they have a negative moodlet for being without their shoes. A clown is supposed to dress up to their hearts content, limiting that by making them valid without the shoes is rather punishing.]<br />
|Hulkamania<br />
|-<br />
|'''Streaming'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=22335&p=490439#p490439 We've talked it over and we've decided that we will be disallowing streaming in its entirety from our server. It creates too many administrative headaches and potential for abuse to be allowed, while providing little benefit in return. If we add special restrictions and rules to streaming we'd need admins to check in and make sure those restrictions are being followed (such as a delay) when they're already busy trying to administrate on the server in the first place. The exception to all of this is that during certain special events such as the charity toolbox event or the balls we may lift this restriction.]<br />
|Hulkamania<br />
|-<br />
|'''[[Families]] Betrayal/Grief'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=25984 If you choose to betray your family, the actual betrayal can only happen once you've joined another family. This avoids the issue of having team antags killing each other and justifying it as betrayal. Families are expected to operate similarly to revs in regards to the more widespread damage they cause, so blowing up the SM for no reason is likely not going to be alright because it could kill some of your own family members or interfere with their work, if however you bomb a rival family's headquarters that is probably alright.]<br />
|Coconutwarrior97<br />
|-<br />
|'''Using any language other than English in-game'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=34&t=26061#p551359 While we warmly welcome and eagerly invite players from all around the world to participate in the /tg/ community, we require everyone to communicate exclusively in English when playing on our servers. This restriction applies to both IC and OOC methods of communication.]<br />
|Phuzzylodgik<br />
|-<br />
|'''Wand of Polymorph and Antag Status'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=515200#p515200 Polymorphing yourself, or being willingly polymorphed, does not grant antag status. You are only an antagonist if you are unwillingly polymorphed]. (This is a topic that has come up many times but never actually be codified)<br />
|MortoSasye<br />
|-<br />
|'''[[Prisoner]] Policies'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=553343#p553343 Prisoners are not antagonists. Attempting to break out is something they can do, but should not be an every round thing. When breaking out they are free to disable or restrain security but should not murder them. However, if security responds with lethal force, such as lethal shotgun rounds, they can murder in the spirit of preserving their own life. If a prisoner is caught after an attempted breakout, they've opened themselves up to any form of forced experimentation]<br />
|Coconutwarrior97<br />
|-<br />
|'''Curse of Madness'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=26505 Meant to be taken as fluff, not a command.]<br />
|Coconutwarrior97<br />
|-<br />
|'''[[Supermatter]] suicide'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=567006#p567006 Suicide into an SM that is not set up, or that results in a delam is bannable. If you suicide into it, and it continues operations as normal without harmful side effects there is no issue.]<br />
|Coconutwarrior97<br />
|-<br />
|'''Obsessed Antag Status'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=27316 Obsessed are not full antags and should generally stick to their objectives.]<br />
|Coconutwarrior97<br />
|-<br />
|'''Blood Contracts'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=26992 Shouldn't be used by non-antags to kill at random.]<br />
|Coconutwarrior97<br />
|-<br />
|}<br />
<br />
==Security Rulings==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
|'''Organizing mass grief as security or a head'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13223&start=200#p348261 Do not organize mass grief when you are in control of the security force.] For context: The original question was when it was okay to remove cat ears or tails. Click the link to read the full ruling on that subject.<br />
|KorPhaeron<br />
|-<br />
|'''Bribes as security'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11889#p312277 You can assist antags with sufficient IC reasoning, but you can't do antagonist things yourself.]<br />
|Ausops<br />
|-<br />
|'''Arresting nonantagonists on station vs team antagonist game modes'''<br />
|By station vs team antagonist game modes, the author of the thread meant nuke ops, blob, wizard, malf, etc. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1105#p22168 Security is still allowed to arrest nonantagonists for crimes on these game modes. That's part of their job.]<br />
|Ikkarus<br />
|-<br />
|'''Planting/forging evidence as security'''<br />
|No official ruling was given. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1257 If you do it and it causes someone to get wrongfully punished, it's on you.]<br />
|BeeSting12<br />
|-<br />
|'''Fortifying security roundstart'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1337#p26622 Barriers roundstart are not allowed, flashers are allowed, giving out guns/armor roundstart is allowed.]<br />
|HornyGranny<br />
|-<br />
|'''Gulagging should not be equivalent to a regular brig sentence.'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=510239#p510239 We have agreed that gulagging is fine as it is, and anything you can complain about is probably an issue with them as a security player rather than something we can act on. You are free to ahelp if you think the punishment is harsher than it should be, but it's difficult to pinpoint whether or not it's fair without an actual case, which should probably be handled by admins in-game instead of policy.]<br />
|Wubli<br />
|}<br />
<br />
== Silicon and Drone Related Rulings ==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
|'''Do AIs need a definition of Syndicate agent?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=773#p15454 No, they know by default what a Syndicate agent is. This also applies to other antagonists.]<br />
|Hornygranny<br />
|-<br />
|'''Do wizards mindswapped into a silicon have to follow laws?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1004#p20335 Yes, they do. If you have laws then you must follow them unless you have a law zero.] (When in doubt, adminhelp it.)<br />
|Ikarrus<br />
|-<br />
|'''Do silicons count as a being under drone laws?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1468#p29681 Yes, treat them as any other crew member.] <br />
|QuartzCrystal<br />
|-<br />
|'''Can you order force-borged cyborgs to pick a certain module?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1628#p34881 Yes.]<br />
|Scaredy/An0n3<br />
|-<br />
|'''Detonating cyborgs with little reason/alternatives'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2233#p49924 Don't do it.]<br />
|Ikarrus<br />
|-<br />
|'''Security Cyborg Policies'''<br />
|Just a few random questions related to security cyborgs. If a cyborg is acting as security/releasing prisoners then this is probably relevant as well. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2032&start=100#p46292 Link to answers.]<br />
|Pandarsenic<br />
|-<br />
|'''Do purged silicons have to act like a crewmember?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2277#p52744 Purged silicons are subject to rule one and standard escalation.]<br />
|Stickymayhem<br />
|-<br />
|'''Silicons and harm in situations where you can't tell if they're being harmed or not.'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2677 Use common sense to decide if harm is going on.]<br />
|-<br />
|'''Drones and the shuttle'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2618#p60633 Drones have no reason to be on the shuttle and probably shouldn't be there.] <br />
|Ikarrus | It's unlikely this will be enforced and it's possibly not even a rule anymore.<br />
|-<br />
|'''AIs asking for law changes'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3793#p93653 An Asimov silicon cannot ask their laws to be changed.]<br />
|HotelBravoLima<br />
|-<br />
|'''Discussion on paladin lawset'''<br />
|No real headmin rulings took place here, this is mainly opinions/discussion about what the laws in the paladin lawset mean. Most relevant is [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3732#p93303 Cheridan's post.]<br />
|Cheridan<br />
|-<br />
|'''Discussion on paladin lawset: Part 2, the electric boogaloo'''<br />
|Most relevant post is by HotelBravoLima, which applies to law interpretation in general. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3523#p85375 "Even doing something consistent with an interpretation of laws isn't good if you're being an OOC dick about it to such an extreme, that's the policy."]<br />
|HotelBravoLima<br />
|-<br />
|'''Drone Policy Guidelines'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3662 Guide to drone policy.]<br />
|Stickymayhem<br />
|-<br />
|'''Are augmented humans still human?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3230#p77761 Yes, they are.] There's a helpful chart in silicon policy to help explain this, reference that and adminhelp if there's still a question.<br />
|Scones<br />
|-<br />
|'''Tyrant module discussion'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4711 Just general discussion on the tyrant lawset.]<br />
|-<br />
|'''Drones and atmospherics'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4719#p120210 Improving atmos is okay. Cutting pipes/turning off plasma is not okay. Fighting the symptoms of plasma in the distro is fine though.]<br />
|Shadowlight213<br />
|-<br />
|'''Spacing brains, MMIs, and intellicards'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4634#p117723 You can always do it as an antagonist, you should have a very good reason as a nonantagonist.]<br />
|Dorsidwarf/Ausops<br />
|-<br />
|'''Cyborgs alerting the crew they're about to be emagged'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4309 You can tell the crew you are about to be emagged, but once you have traitor laws, you must follow them.]<br />
|-<br />
|'''AIs shutting security down because of law one (discussion)'''<br />
|This is already covered in silicon policy. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=5551 Here's the discussion thread on it.]<br />
|-<br />
|'''Is mindswap considered harm?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=5180#p133969 No, but if an Asimov silicon has mindswap and is ordered not to use it by a human, it can't use it.] This is kind of an edge case.<br />
|Jordie0608<br />
|-<br />
|'''Holoparasites and Asimov'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4872 Holoparasites aren't human- a cyborg can attack the holoparasite but not the human. If the parasite recalls and the human is in critical, the borg must give him medical attention.]<br />
|KorPhaeron and Shadowlight213<br />
|-<br />
|'''AI's law zero'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=5040#p130138 The law zero that a traitor AI gets means that it is an antagonist and it can ignore all other laws.]<br />
|KorPhaeron<br />
|-<br />
|'''Is slipping human harm?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4852#p123557 Only if the object they're holding falls on them and causes brute damage.] <br />
|Ausops<br />
|-<br />
|'''If a borg linked to a rogue AI is emagged then does the emagged laws or AI law zero take priority?'''<br />
|Very niche case and is probably impossible since emags should sever the connection to the AI. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6570#p173807 Starmute made a good post on AI law priority if you are confused.]<br />
|-<br />
|'''Are AI laws applied retroactively?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6351#p166712 No.] You'll have to read this thread to understand it, the question doesn't really provide enough context.<br />
|Hornygranny<br />
|-<br />
|'''Silicons and Fight Clubs'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6285#p164852 It's considered self harm if they're willingly fighting. Silicons shouldn't interfere if it's self harm. If they're being forced to fight, it's human harm and silicons should intervene.]<br />
|Thunder12345/Agreed with by headmins<br />
|-<br />
|'''Roboticists making unslaved borgs for no reason'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=5864 Link to relevant thread.] The discussion derailed into code discussion but the ruling is that roboticists cannot make unslaved borgs for no reason.<br />
|-<br />
|'''Asimov and gang dominators'''<br />
|This can probably be applied to other nonharmful antagonist objectives. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6049#p157857 If a human orders you not to destroy it, don't destroy it. Other than that, Asimov does not forbid you from destroying it.]<br />
|Ausops<br />
|-<br />
|'''Drones and permabrig'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8245 You can go in to fix damage.] You might still get dronebanned if you let people out, it will likely be handled case-by-case.<br />
|-<br />
|'''Additional discussion on what drones can and can't do'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6226 Linked here.]<br />
|-<br />
|'''Asimov and Corpses'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=7693#p207627 Corpses aren't human. You can't space them for no reason though.]<br />
|Shaps/Lzimann<br />
|-<br />
|'''Do caks remember past lives?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=9223#p243589 Yes.] Not really silicon policy but it's related to MMIs/borging. <br />
|KorPhaeron<br />
|-<br />
|'''Calling silicons rogue for little/no reason'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8973#p237792 Against the rules, don't do it.]<br />
|TehSteveo/KorPhaeron<br />
|-<br />
|'''AI suiciding to prevent subversion'''<br />
|Context: <del>If an AI knows it will be subverted and cause human harm, can it suicide? Example, clock cultists breaking into core, desword traitor in upload about to subvert, etc. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8376#p221790 It's allowed.] He says it should be bannable not to, but you won't get banned for not doing so, it's up to the player.</del> [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=27143 You're free to depower yourself as an AI to put the subverter/traitor on a timer but you shouldn't use the OOC verb to suicide.]<br />
|KorPhaeron<br />
|-<br />
|'''Asking to be deconstructed and then outing person who emagged you as an emagged borg'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11561#p304378 Don't do it.]<br />
|PKPenguin321<br />
|-<br />
|'''Potential Law One Violations'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11563#p304371 "Prioritizing "potential future law violations" is a fucking terrible idea, since it makes silicons able to handwave basically any law two request with "yeah but if i let you in there you might potentially attack somebody inside, law 1 violation!!!""]<br />
|PKPenguin321<br />
|-<br />
|'''Silicons and Prisoners'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=10719#p292504 If a nonharmful prisoner asks to be released, it can be released. If a harmful one asks to be released, don't release him unless security is harming him. In all cases release prisoners being harmed by security. (assuming all prisoners are human and you are asimov)]<br />
|PKPenguin321<br />
|-<br />
|'''Letting people in to upload laws'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=10691#p280627 If the person has a right to be there, such as captain/RD, then you must let them in unless they've harmed people in the past or have announced intentions to upload harmful laws.]<br />
|Armhulenn<br />
|-<br />
|'''Are drones valid?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12992#p337183 Only if they do something to annoy you. Mass killing drones for no reason is not okay.]<br />
|KorPhaeron<br />
|-<br />
|'''Drones building autocloners'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12879#p334934 Fine unless done to interfere with other players.]<br />
|Ausops<br />
|-<br />
|'''Drones and Powersinks'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12790#p332497 Drones cannot destroy powersinks under the same logic of them not being able to defuse bombs or stop plasma floods.]<br />
|Ausops<br />
|-<br />
|'''Laws ordering silicons to kill themselves'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12280#p320537 Whether silicons have to follow it depends on wording of law. You must have a good reason as a nonantagonist and you're free to do it as an antagonist.]<br />
|Ausops<br />
|-<br />
|'''Law interpretation and do not state this law clauses'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12627#p328678 There is room for interpretation in some cases. Be consistent in your interpretation of the laws.]<br />
|Ausops<br />
|-<br />
|'''Silicons using leet speak'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=489956#p489956 Silicons are not allowed to leet speak (e.g. l33t sp34k), but typing in a 'glitchy' manner is allowed on roleplay grounds]<br />
|Hulkamania<br />
|-<br />
|'''Make "Do not state this law" a valid silicon policy law'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=510238#p510238 No, for the variety of reasons that have been said in this thread.]<br />
|Wubli<br />
|-<br />
|'''Is chaplain with dark blessing human?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=508910#p508910 Chaplain with a dark blade is human. It's a fancy arm add on. We don't make people silicon for having augments, even full ones.]<br />
|Hulkamania<br />
|}<br />
<br />
== MRP Rulings ==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
| '''Murderboning Specifics on MRP Servers'''<br />
| [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=25834 Some roles can do it, some cant, and there are grey areas. ]<br />
|Coconutwarrior97<br />
|-<br />
| '''Promotions of prisoners to security.'''<br />
| [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=27293 If you have a decent enough reason for it such as needing people to fight a blob sure, otherwise no. ]<br />
|Coconutwarrior97<br />
|}</div>Coconutwarrior97https://tgstation13.org/wiki/index.php?title=Headmin_Rulings&diff=34036Headmin Rulings2020-09-21T04:57:44Z<p>Coconutwarrior97: /* Silicon and Drone Related Rulings */ Update to suicide as silicon to avoid subversion.</p>
<hr />
<div>{{Reference}}<br />
<br />
This is a compilation of headmin rulings on various policy questions asked by players. This page does not replace the [[rules]] and whenever possible the rules should be referred to instead of this page. The rulings listed here can be referenced in ban appeals and admin complaints. <br />
<br />
''Please note: Some of these questions are for very niche/specific situations. Some of them cannot be applied the same way to every situation.''<br />
<br />
== General Rulings ==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
| '''Vampire Policy'''<br />
| [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13603 Vampires are not antagonists just by being a vampire.]<br />
|KorPhaeron<br />
|-<br />
|'''Adminshopping'''<br />
| Admin shopping is defined as going to different admins until you get a favorable ruling. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13173#p341313 It's highly frowned upon, don't do it.]<br />
|Feemjmeem/Agreed with by other headmins<br />
|-<br />
|'''Mass identity duplication'''<br />
|Changing many people into one person via genetics/other methods as a nonantagonist. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13357#p346522 It can happen every once in a while, just don't do it every single round.]<br />
|Armhulenn<br />
|-<br />
|'''IC Torture'''<br />
| [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13392#p347353 Don't complain if you get retaliated against for it.]<br />
|KorPhaeron<br />
|-<br />
|'''Admin intervention without anyone ahelping'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13357#p346522 It's allowed.]<br />
|Ausops<br />
|-<br />
|'''Pile on ick ock'''<br />
|Pile on ick ock is defined as a bunch of people teasing someone for IC in OOCing. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13113#p340427 It's okay until it crosses the line into being spam. Admins can mute OOC/individual players if it gets to that point.]<br />
|Ausops<br />
|-<br />
|'''IC reactions to OOC in IC'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13210#p342289 It's okay as long as you're not crossing the line into OOC in IC.]<br />
|Ausops<br />
|-<br />
|'''Killing nonhostile admin spawned entities'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13158#p340869 Against the rules, don't do it.]<br />
|PKPenguin321<br />
|-<br />
|'''Are spiders bound to the mother?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12895#p335656 Unless there's a message saying you are, the answer is no.]<br />
|Armhulenn<br />
|-<br />
|'''Using OOC to promote yourself for headmin elections'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12837#p333709 One or two lines of text is fine, spamming is not.]<br />
|PKPenguin321<br />
|-<br />
|'''Are miners using the gluttony syringe antags?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8547#p226268 Yes, they can act as a morph.]<br />
|KorPhaeron<br />
|-<br />
|'''Are miners turned into a lesser ash drake allowed to defend themselves?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8547#p226265 Yes, however, they are not antags by default.]<br />
|KorPhaeron<br />
|-<br />
|'''Solo antagonists and metagrudging'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12812#p332994 Solo antagonists can metagrudge as long as they are not rolling for it specifically to do so, and killing someone who killed you in a previous life as a ghost role antag is bad.]<br />
|Ausops<br />
|-<br />
|'''Deleting security records as a nonantag'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12649#p329567 Don't do it every round. Don't use a sec/head position to do it. Don't use it to metagrudge.]<br />
|Ausops<br />
|-<br />
|'''Deathmatch if round-end is bugged'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12708#p330640 If the round fails to restart, but the end round text plays, then everyone is free to act as per solo antagonists unless otherwise told by an admin.]<br />
|MrStonedOne<br />
|-<br />
|'''Weapons of Mass Destruction to counter antagonists'''<br />
|An example of this is suicide bombing a wizard or BoH bombing the cult base. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12662#p329751 If use of the weapon does not win the round for your side immediately after, then it is grief and will be treated as such by admins.]<br />
|Armhulenn<br />
|-<br />
|'''Map-Spawned Ghost Roles'''<br />
|Such as roles spawned from ruins, including ash walkers, free golems, ancient station crew, etc. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12511 Escalation is massively relaxed with them. They must follow their roleplay guidelines found in the flavour text.]<br />
|KorPhaeron/PKPenguin321<br />
|-<br />
|'''Conflict between team antagonists'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12517#p326955 If two people are on the same team and have an argument, it must follow escalation rules/rule 1. It cannot be detrimental to your team.]<br />
|PKPenguin321/Ausops<br />
|-<br />
|'''Lynching for erotica on comms'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12516#p327160 Lynching for reading smut, WGW, and spamming, especially on comms, is always okay. It also makes the reader nonhuman in silicon eyes.]<br />
|PKPenguin321<br />
|-<br />
|'''Roundstart suicide'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3536#p85722 Don't do it as an important role, and if it happens too often, you can be banned.]<br />
|KorPhaeron<br />
|-<br />
|'''Naming Policy'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12374 Click here for the policy. Generally enforced at admin discretion.]<br />
|Ausops<br />
|-<br />
|'''Naming Policy - Updated '''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=40&t=20848 Click here for the policy. Generally enforced at admin discretion.]<br />
|Nervere<br />
|-<br />
|'''Trying to get converted to team antags'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12363#p322876 It's bannable, don't do it.]<br />
|PKPenguin321<br />
|-<br />
|'''Overthrowing [[security]]/mutinies'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12230#p319376 Any situation where you can overthrow the security force in, they'll probably already be banned. It's okay if you have sufficient IC reason.]<br />
|KorPhaeron<br />
|-<br />
|'''Referencing the gamemode ICly'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12077#p316576 It's OOC in IC if you say something similar to "It's revs" but it's okay if you say "There is a revolution." Basically make it sound like you're not referencing the fact that you're in a round.]<br />
|PKPenguin321<br />
|-<br />
|'''Forcing team antags to betray their team'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12004#p314848 Can't do it.]<br />
|Ausops<br />
|-<br />
|'''Buying terrible shuttles as [[captain]]'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11930#p313973 Allowed, but the crew is also allowed to mutiny/lynch the captain.]<br />
|KorPhaeron/PKPenguin321<br />
|-<br />
|'''Playing under the influence'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11882#p312161 Being drunk is not an excuse for grief/other banworthy things.]<br />
|Ausops/PKPenguin321<br />
|-<br />
|'''Validity when killing pets'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=14718#p369897 If you perform an action which has zero benefit to you other than making others upset (like killing Ian) I will ban you if you adminhelp when someone kills you.]<br />
|KorPhaeron<br />
|- style="background: #ffc8ca" | <br />
|'''Hunting the nuclear operative shuttle'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=552510#p552510 <del>Do not attack the nuclear operative shuttle unless you follow an operative there or are led there by the pinpointer.</del> Ruling struck down due to changes to the nuclear operative shuttle. ]<br />
|Arianya<br />
|-<br />
|'''Talking [[Mime|mimes]]'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=41&t=19699#p441114 Talking mimes are subject to punishment by the crew, excluding gibbing/spacing of their corpse.]<br />
|Arianya<br />
|-<br />
|'''Suiciding at round start as a [[Wizard]] to end the round'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=449907#p449907 Any instances of wizards killing themselves roundstart will be met with a permanent jobban from the role.]<br />
|Nervere<br />
|-<br />
|'''Cutting down christmas trees/general asshole behavior for no reason'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=7&t=20942#p464904 If you perform an action which has zero benefit to you other than making others upset (like chopping down the Christmas trees while they’re enabled) I will ban you if you adminhelp when someone kills you.]<br />
|Nervere<br />
|-<br />
|'''Fake [[Revolution|Revolutions]]'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=474528#p474528 Faking a revolution always causes grief, without fail. If someone is pretending to be a revolutionary, feel free to murder them. If I find someone faking a revolution as a non-antag, they can prepare to catch a rule 1 ban for being a griefing shitter.]<br />
|Nervere<br />
|-<br />
|'''Antag Rolling'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=7&t=23210#p503140 If you're antag rolling consistently, AKA only seeing if you get antag or not, then leaving the round in one way or another when you don't, you are breaking the rules.]<br />
|Hulkamania<br />
|-<br />
|'''Early Launching'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=510237#p510237 This is already enforced, unless there's no one around, or they haven't noticed. We encourage you to ahelp it if you see it, because yes, it's extremely in bad faith to early launch because unga my antag roll faster.]<br />
|Wubli<br />
|-<br />
|'''Make Shoe-less [[Clown|Clowns]] Valid'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=508912#p508912 Shoeless clowns have been specifically encouraged via code changes to allow them to wear appropriate clothing for dress up shenanigans. No longer do they have a negative moodlet for being without their shoes. A clown is supposed to dress up to their hearts content, limiting that by making them valid without the shoes is rather punishing.]<br />
|Hulkamania<br />
|-<br />
|'''Streaming'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=22335&p=490439#p490439 We've talked it over and we've decided that we will be disallowing streaming in its entirety from our server. It creates too many administrative headaches and potential for abuse to be allowed, while providing little benefit in return. If we add special restrictions and rules to streaming we'd need admins to check in and make sure those restrictions are being followed (such as a delay) when they're already busy trying to administrate on the server in the first place. The exception to all of this is that during certain special events such as the charity toolbox event or the balls we may lift this restriction.]<br />
|Hulkamania<br />
|-<br />
|'''[[Families]] Betrayal/Grief'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=25984 If you choose to betray your family, the actual betrayal can only happen once you've joined another family. This avoids the issue of having team antags killing each other and justifying it as betrayal. Families are expected to operate similarly to revs in regards to the more widespread damage they cause, so blowing up the SM for no reason is likely not going to be alright because it could kill some of your own family members or interfere with their work, if however you bomb a rival family's headquarters that is probably alright.]<br />
|Coconutwarrior97<br />
|-<br />
|'''Using any language other than English in-game'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=34&t=26061#p551359 While we warmly welcome and eagerly invite players from all around the world to participate in the /tg/ community, we require everyone to communicate exclusively in English when playing on our servers. This restriction applies to both IC and OOC methods of communication.]<br />
|Phuzzylodgik<br />
|-<br />
|'''Wand of Polymorph and Antag Status'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=515200#p515200 Polymorphing yourself, or being willingly polymorphed, does not grant antag status. You are only an antagonist if you are unwillingly polymorphed]. (This is a topic that has come up many times but never actually be codified)<br />
|MortoSasye<br />
|-<br />
|'''[[Prisoner]] Policies'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=553343#p553343 Prisoners are not antagonists. Attempting to break out is something they can do, but should not be an every round thing. When breaking out they are free to disable or restrain security but should not murder them. However, if security responds with lethal force, such as lethal shotgun rounds, they can murder in the spirit of preserving their own life. If a prisoner is caught after an attempted breakout, they've opened themselves up to any form of forced experimentation]<br />
|Coconutwarrior97<br />
|-<br />
|'''Curse of Madness'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=26505 Meant to be taken as fluff, not a command.]<br />
|Coconutwarrior97<br />
|-<br />
|'''[[Supermatter]] suicide'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=567006#p567006 Suicide into an SM that is not set up, or that results in a delam is bannable. If you suicide into it, and it continues operations as normal without harmful side effects there is no issue.]<br />
|Coconutwarrior97<br />
|-<br />
|'''Obsessed Antag Status'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=27316 Obsessed are not full antags and should generally stick to their objectives.]<br />
|Coconutwarrior97<br />
|}<br />
<br />
==Security Rulings==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
|'''Organizing mass grief as security or a head'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13223&start=200#p348261 Do not organize mass grief when you are in control of the security force.] For context: The original question was when it was okay to remove cat ears or tails. Click the link to read the full ruling on that subject.<br />
|KorPhaeron<br />
|-<br />
|'''Bribes as security'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11889#p312277 You can assist antags with sufficient IC reasoning, but you can't do antagonist things yourself.]<br />
|Ausops<br />
|-<br />
|'''Arresting nonantagonists on station vs team antagonist game modes'''<br />
|By station vs team antagonist game modes, the author of the thread meant nuke ops, blob, wizard, malf, etc. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1105#p22168 Security is still allowed to arrest nonantagonists for crimes on these game modes. That's part of their job.]<br />
|Ikkarus<br />
|-<br />
|'''Planting/forging evidence as security'''<br />
|No official ruling was given. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1257 If you do it and it causes someone to get wrongfully punished, it's on you.]<br />
|BeeSting12<br />
|-<br />
|'''Fortifying security roundstart'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1337#p26622 Barriers roundstart are not allowed, flashers are allowed, giving out guns/armor roundstart is allowed.]<br />
|HornyGranny<br />
|-<br />
|'''Gulagging should not be equivalent to a regular brig sentence.'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=510239#p510239 We have agreed that gulagging is fine as it is, and anything you can complain about is probably an issue with them as a security player rather than something we can act on. You are free to ahelp if you think the punishment is harsher than it should be, but it's difficult to pinpoint whether or not it's fair without an actual case, which should probably be handled by admins in-game instead of policy.]<br />
|Wubli<br />
|}<br />
<br />
== Silicon and Drone Related Rulings ==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
|'''Do AIs need a definition of Syndicate agent?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=773#p15454 No, they know by default what a Syndicate agent is. This also applies to other antagonists.]<br />
|Hornygranny<br />
|-<br />
|'''Do wizards mindswapped into a silicon have to follow laws?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1004#p20335 Yes, they do. If you have laws then you must follow them unless you have a law zero.] (When in doubt, adminhelp it.)<br />
|Ikarrus<br />
|-<br />
|'''Do silicons count as a being under drone laws?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1468#p29681 Yes, treat them as any other crew member.] <br />
|QuartzCrystal<br />
|-<br />
|'''Can you order force-borged cyborgs to pick a certain module?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1628#p34881 Yes.]<br />
|Scaredy/An0n3<br />
|-<br />
|'''Detonating cyborgs with little reason/alternatives'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2233#p49924 Don't do it.]<br />
|Ikarrus<br />
|-<br />
|'''Security Cyborg Policies'''<br />
|Just a few random questions related to security cyborgs. If a cyborg is acting as security/releasing prisoners then this is probably relevant as well. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2032&start=100#p46292 Link to answers.]<br />
|Pandarsenic<br />
|-<br />
|'''Do purged silicons have to act like a crewmember?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2277#p52744 Purged silicons are subject to rule one and standard escalation.]<br />
|Stickymayhem<br />
|-<br />
|'''Silicons and harm in situations where you can't tell if they're being harmed or not.'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2677 Use common sense to decide if harm is going on.]<br />
|-<br />
|'''Drones and the shuttle'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2618#p60633 Drones have no reason to be on the shuttle and probably shouldn't be there.] <br />
|Ikarrus | It's unlikely this will be enforced and it's possibly not even a rule anymore.<br />
|-<br />
|'''AIs asking for law changes'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3793#p93653 An Asimov silicon cannot ask their laws to be changed.]<br />
|HotelBravoLima<br />
|-<br />
|'''Discussion on paladin lawset'''<br />
|No real headmin rulings took place here, this is mainly opinions/discussion about what the laws in the paladin lawset mean. Most relevant is [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3732#p93303 Cheridan's post.]<br />
|Cheridan<br />
|-<br />
|'''Discussion on paladin lawset: Part 2, the electric boogaloo'''<br />
|Most relevant post is by HotelBravoLima, which applies to law interpretation in general. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3523#p85375 "Even doing something consistent with an interpretation of laws isn't good if you're being an OOC dick about it to such an extreme, that's the policy."]<br />
|HotelBravoLima<br />
|-<br />
|'''Drone Policy Guidelines'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3662 Guide to drone policy.]<br />
|Stickymayhem<br />
|-<br />
|'''Are augmented humans still human?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3230#p77761 Yes, they are.] There's a helpful chart in silicon policy to help explain this, reference that and adminhelp if there's still a question.<br />
|Scones<br />
|-<br />
|'''Tyrant module discussion'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4711 Just general discussion on the tyrant lawset.]<br />
|-<br />
|'''Drones and atmospherics'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4719#p120210 Improving atmos is okay. Cutting pipes/turning off plasma is not okay. Fighting the symptoms of plasma in the distro is fine though.]<br />
|Shadowlight213<br />
|-<br />
|'''Spacing brains, MMIs, and intellicards'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4634#p117723 You can always do it as an antagonist, you should have a very good reason as a nonantagonist.]<br />
|Dorsidwarf/Ausops<br />
|-<br />
|'''Cyborgs alerting the crew they're about to be emagged'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4309 You can tell the crew you are about to be emagged, but once you have traitor laws, you must follow them.]<br />
|-<br />
|'''AIs shutting security down because of law one (discussion)'''<br />
|This is already covered in silicon policy. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=5551 Here's the discussion thread on it.]<br />
|-<br />
|'''Is mindswap considered harm?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=5180#p133969 No, but if an Asimov silicon has mindswap and is ordered not to use it by a human, it can't use it.] This is kind of an edge case.<br />
|Jordie0608<br />
|-<br />
|'''Holoparasites and Asimov'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4872 Holoparasites aren't human- a cyborg can attack the holoparasite but not the human. If the parasite recalls and the human is in critical, the borg must give him medical attention.]<br />
|KorPhaeron and Shadowlight213<br />
|-<br />
|'''AI's law zero'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=5040#p130138 The law zero that a traitor AI gets means that it is an antagonist and it can ignore all other laws.]<br />
|KorPhaeron<br />
|-<br />
|'''Is slipping human harm?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4852#p123557 Only if the object they're holding falls on them and causes brute damage.] <br />
|Ausops<br />
|-<br />
|'''If a borg linked to a rogue AI is emagged then does the emagged laws or AI law zero take priority?'''<br />
|Very niche case and is probably impossible since emags should sever the connection to the AI. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6570#p173807 Starmute made a good post on AI law priority if you are confused.]<br />
|-<br />
|'''Are AI laws applied retroactively?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6351#p166712 No.] You'll have to read this thread to understand it, the question doesn't really provide enough context.<br />
|Hornygranny<br />
|-<br />
|'''Silicons and Fight Clubs'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6285#p164852 It's considered self harm if they're willingly fighting. Silicons shouldn't interfere if it's self harm. If they're being forced to fight, it's human harm and silicons should intervene.]<br />
|Thunder12345/Agreed with by headmins<br />
|-<br />
|'''Roboticists making unslaved borgs for no reason'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=5864 Link to relevant thread.] The discussion derailed into code discussion but the ruling is that roboticists cannot make unslaved borgs for no reason.<br />
|-<br />
|'''Asimov and gang dominators'''<br />
|This can probably be applied to other nonharmful antagonist objectives. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6049#p157857 If a human orders you not to destroy it, don't destroy it. Other than that, Asimov does not forbid you from destroying it.]<br />
|Ausops<br />
|-<br />
|'''Drones and permabrig'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8245 You can go in to fix damage.] You might still get dronebanned if you let people out, it will likely be handled case-by-case.<br />
|-<br />
|'''Additional discussion on what drones can and can't do'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6226 Linked here.]<br />
|-<br />
|'''Asimov and Corpses'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=7693#p207627 Corpses aren't human. You can't space them for no reason though.]<br />
|Shaps/Lzimann<br />
|-<br />
|'''Do caks remember past lives?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=9223#p243589 Yes.] Not really silicon policy but it's related to MMIs/borging. <br />
|KorPhaeron<br />
|-<br />
|'''Calling silicons rogue for little/no reason'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8973#p237792 Against the rules, don't do it.]<br />
|TehSteveo/KorPhaeron<br />
|-<br />
|'''AI suiciding to prevent subversion'''<br />
|Context: <del>If an AI knows it will be subverted and cause human harm, can it suicide? Example, clock cultists breaking into core, desword traitor in upload about to subvert, etc. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8376#p221790 It's allowed.] He says it should be bannable not to, but you won't get banned for not doing so, it's up to the player.</del> [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=27143 You're free to depower yourself as an AI to put the subverter/traitor on a timer but you shouldn't use the OOC verb to suicide.]<br />
|KorPhaeron<br />
|-<br />
|'''Asking to be deconstructed and then outing person who emagged you as an emagged borg'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11561#p304378 Don't do it.]<br />
|PKPenguin321<br />
|-<br />
|'''Potential Law One Violations'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11563#p304371 "Prioritizing "potential future law violations" is a fucking terrible idea, since it makes silicons able to handwave basically any law two request with "yeah but if i let you in there you might potentially attack somebody inside, law 1 violation!!!""]<br />
|PKPenguin321<br />
|-<br />
|'''Silicons and Prisoners'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=10719#p292504 If a nonharmful prisoner asks to be released, it can be released. If a harmful one asks to be released, don't release him unless security is harming him. In all cases release prisoners being harmed by security. (assuming all prisoners are human and you are asimov)]<br />
|PKPenguin321<br />
|-<br />
|'''Letting people in to upload laws'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=10691#p280627 If the person has a right to be there, such as captain/RD, then you must let them in unless they've harmed people in the past or have announced intentions to upload harmful laws.]<br />
|Armhulenn<br />
|-<br />
|'''Are drones valid?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12992#p337183 Only if they do something to annoy you. Mass killing drones for no reason is not okay.]<br />
|KorPhaeron<br />
|-<br />
|'''Drones building autocloners'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12879#p334934 Fine unless done to interfere with other players.]<br />
|Ausops<br />
|-<br />
|'''Drones and Powersinks'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12790#p332497 Drones cannot destroy powersinks under the same logic of them not being able to defuse bombs or stop plasma floods.]<br />
|Ausops<br />
|-<br />
|'''Laws ordering silicons to kill themselves'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12280#p320537 Whether silicons have to follow it depends on wording of law. You must have a good reason as a nonantagonist and you're free to do it as an antagonist.]<br />
|Ausops<br />
|-<br />
|'''Law interpretation and do not state this law clauses'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12627#p328678 There is room for interpretation in some cases. Be consistent in your interpretation of the laws.]<br />
|Ausops<br />
|-<br />
|'''Silicons using leet speak'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=489956#p489956 Silicons are not allowed to leet speak (e.g. l33t sp34k), but typing in a 'glitchy' manner is allowed on roleplay grounds]<br />
|Hulkamania<br />
|-<br />
|'''Make "Do not state this law" a valid silicon policy law'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=510238#p510238 No, for the variety of reasons that have been said in this thread.]<br />
|Wubli<br />
|-<br />
|'''Is chaplain with dark blessing human?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=508910#p508910 Chaplain with a dark blade is human. It's a fancy arm add on. We don't make people silicon for having augments, even full ones.]<br />
|Hulkamania<br />
|}<br />
<br />
== MRP Rulings ==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
| '''Murderboning Specifics on MRP Servers'''<br />
| [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=25834 Some roles can do it, some cant, and there are grey areas. ]<br />
|Coconutwarrior97<br />
|-<br />
| '''Promotions of prisoners to security.'''<br />
| [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=27293 If you have a decent enough reason for it such as needing people to fight a blob sure, otherwise no. ]<br />
|Coconutwarrior97<br />
|}</div>Coconutwarrior97https://tgstation13.org/wiki/index.php?title=Headmin_Rulings&diff=34035Headmin Rulings2020-09-21T04:51:06Z<p>Coconutwarrior97: /* MRP Rulings */ Added MRP ruling related to prisoner promotions to sec.</p>
<hr />
<div>{{Reference}}<br />
<br />
This is a compilation of headmin rulings on various policy questions asked by players. This page does not replace the [[rules]] and whenever possible the rules should be referred to instead of this page. The rulings listed here can be referenced in ban appeals and admin complaints. <br />
<br />
''Please note: Some of these questions are for very niche/specific situations. Some of them cannot be applied the same way to every situation.''<br />
<br />
== General Rulings ==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
| '''Vampire Policy'''<br />
| [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13603 Vampires are not antagonists just by being a vampire.]<br />
|KorPhaeron<br />
|-<br />
|'''Adminshopping'''<br />
| Admin shopping is defined as going to different admins until you get a favorable ruling. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13173#p341313 It's highly frowned upon, don't do it.]<br />
|Feemjmeem/Agreed with by other headmins<br />
|-<br />
|'''Mass identity duplication'''<br />
|Changing many people into one person via genetics/other methods as a nonantagonist. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13357#p346522 It can happen every once in a while, just don't do it every single round.]<br />
|Armhulenn<br />
|-<br />
|'''IC Torture'''<br />
| [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13392#p347353 Don't complain if you get retaliated against for it.]<br />
|KorPhaeron<br />
|-<br />
|'''Admin intervention without anyone ahelping'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13357#p346522 It's allowed.]<br />
|Ausops<br />
|-<br />
|'''Pile on ick ock'''<br />
|Pile on ick ock is defined as a bunch of people teasing someone for IC in OOCing. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13113#p340427 It's okay until it crosses the line into being spam. Admins can mute OOC/individual players if it gets to that point.]<br />
|Ausops<br />
|-<br />
|'''IC reactions to OOC in IC'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13210#p342289 It's okay as long as you're not crossing the line into OOC in IC.]<br />
|Ausops<br />
|-<br />
|'''Killing nonhostile admin spawned entities'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13158#p340869 Against the rules, don't do it.]<br />
|PKPenguin321<br />
|-<br />
|'''Are spiders bound to the mother?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12895#p335656 Unless there's a message saying you are, the answer is no.]<br />
|Armhulenn<br />
|-<br />
|'''Using OOC to promote yourself for headmin elections'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12837#p333709 One or two lines of text is fine, spamming is not.]<br />
|PKPenguin321<br />
|-<br />
|'''Are miners using the gluttony syringe antags?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8547#p226268 Yes, they can act as a morph.]<br />
|KorPhaeron<br />
|-<br />
|'''Are miners turned into a lesser ash drake allowed to defend themselves?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8547#p226265 Yes, however, they are not antags by default.]<br />
|KorPhaeron<br />
|-<br />
|'''Solo antagonists and metagrudging'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12812#p332994 Solo antagonists can metagrudge as long as they are not rolling for it specifically to do so, and killing someone who killed you in a previous life as a ghost role antag is bad.]<br />
|Ausops<br />
|-<br />
|'''Deleting security records as a nonantag'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12649#p329567 Don't do it every round. Don't use a sec/head position to do it. Don't use it to metagrudge.]<br />
|Ausops<br />
|-<br />
|'''Deathmatch if round-end is bugged'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12708#p330640 If the round fails to restart, but the end round text plays, then everyone is free to act as per solo antagonists unless otherwise told by an admin.]<br />
|MrStonedOne<br />
|-<br />
|'''Weapons of Mass Destruction to counter antagonists'''<br />
|An example of this is suicide bombing a wizard or BoH bombing the cult base. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12662#p329751 If use of the weapon does not win the round for your side immediately after, then it is grief and will be treated as such by admins.]<br />
|Armhulenn<br />
|-<br />
|'''Map-Spawned Ghost Roles'''<br />
|Such as roles spawned from ruins, including ash walkers, free golems, ancient station crew, etc. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12511 Escalation is massively relaxed with them. They must follow their roleplay guidelines found in the flavour text.]<br />
|KorPhaeron/PKPenguin321<br />
|-<br />
|'''Conflict between team antagonists'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12517#p326955 If two people are on the same team and have an argument, it must follow escalation rules/rule 1. It cannot be detrimental to your team.]<br />
|PKPenguin321/Ausops<br />
|-<br />
|'''Lynching for erotica on comms'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12516#p327160 Lynching for reading smut, WGW, and spamming, especially on comms, is always okay. It also makes the reader nonhuman in silicon eyes.]<br />
|PKPenguin321<br />
|-<br />
|'''Roundstart suicide'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3536#p85722 Don't do it as an important role, and if it happens too often, you can be banned.]<br />
|KorPhaeron<br />
|-<br />
|'''Naming Policy'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12374 Click here for the policy. Generally enforced at admin discretion.]<br />
|Ausops<br />
|-<br />
|'''Naming Policy - Updated '''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=40&t=20848 Click here for the policy. Generally enforced at admin discretion.]<br />
|Nervere<br />
|-<br />
|'''Trying to get converted to team antags'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12363#p322876 It's bannable, don't do it.]<br />
|PKPenguin321<br />
|-<br />
|'''Overthrowing [[security]]/mutinies'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12230#p319376 Any situation where you can overthrow the security force in, they'll probably already be banned. It's okay if you have sufficient IC reason.]<br />
|KorPhaeron<br />
|-<br />
|'''Referencing the gamemode ICly'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12077#p316576 It's OOC in IC if you say something similar to "It's revs" but it's okay if you say "There is a revolution." Basically make it sound like you're not referencing the fact that you're in a round.]<br />
|PKPenguin321<br />
|-<br />
|'''Forcing team antags to betray their team'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12004#p314848 Can't do it.]<br />
|Ausops<br />
|-<br />
|'''Buying terrible shuttles as [[captain]]'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11930#p313973 Allowed, but the crew is also allowed to mutiny/lynch the captain.]<br />
|KorPhaeron/PKPenguin321<br />
|-<br />
|'''Playing under the influence'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11882#p312161 Being drunk is not an excuse for grief/other banworthy things.]<br />
|Ausops/PKPenguin321<br />
|-<br />
|'''Validity when killing pets'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=14718#p369897 If you perform an action which has zero benefit to you other than making others upset (like killing Ian) I will ban you if you adminhelp when someone kills you.]<br />
|KorPhaeron<br />
|- style="background: #ffc8ca" | <br />
|'''Hunting the nuclear operative shuttle'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=552510#p552510 <del>Do not attack the nuclear operative shuttle unless you follow an operative there or are led there by the pinpointer.</del> Ruling struck down due to changes to the nuclear operative shuttle. ]<br />
|Arianya<br />
|-<br />
|'''Talking [[Mime|mimes]]'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=41&t=19699#p441114 Talking mimes are subject to punishment by the crew, excluding gibbing/spacing of their corpse.]<br />
|Arianya<br />
|-<br />
|'''Suiciding at round start as a [[Wizard]] to end the round'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=449907#p449907 Any instances of wizards killing themselves roundstart will be met with a permanent jobban from the role.]<br />
|Nervere<br />
|-<br />
|'''Cutting down christmas trees/general asshole behavior for no reason'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=7&t=20942#p464904 If you perform an action which has zero benefit to you other than making others upset (like chopping down the Christmas trees while they’re enabled) I will ban you if you adminhelp when someone kills you.]<br />
|Nervere<br />
|-<br />
|'''Fake [[Revolution|Revolutions]]'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=474528#p474528 Faking a revolution always causes grief, without fail. If someone is pretending to be a revolutionary, feel free to murder them. If I find someone faking a revolution as a non-antag, they can prepare to catch a rule 1 ban for being a griefing shitter.]<br />
|Nervere<br />
|-<br />
|'''Antag Rolling'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=7&t=23210#p503140 If you're antag rolling consistently, AKA only seeing if you get antag or not, then leaving the round in one way or another when you don't, you are breaking the rules.]<br />
|Hulkamania<br />
|-<br />
|'''Early Launching'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=510237#p510237 This is already enforced, unless there's no one around, or they haven't noticed. We encourage you to ahelp it if you see it, because yes, it's extremely in bad faith to early launch because unga my antag roll faster.]<br />
|Wubli<br />
|-<br />
|'''Make Shoe-less [[Clown|Clowns]] Valid'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=508912#p508912 Shoeless clowns have been specifically encouraged via code changes to allow them to wear appropriate clothing for dress up shenanigans. No longer do they have a negative moodlet for being without their shoes. A clown is supposed to dress up to their hearts content, limiting that by making them valid without the shoes is rather punishing.]<br />
|Hulkamania<br />
|-<br />
|'''Streaming'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=22335&p=490439#p490439 We've talked it over and we've decided that we will be disallowing streaming in its entirety from our server. It creates too many administrative headaches and potential for abuse to be allowed, while providing little benefit in return. If we add special restrictions and rules to streaming we'd need admins to check in and make sure those restrictions are being followed (such as a delay) when they're already busy trying to administrate on the server in the first place. The exception to all of this is that during certain special events such as the charity toolbox event or the balls we may lift this restriction.]<br />
|Hulkamania<br />
|-<br />
|'''[[Families]] Betrayal/Grief'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=25984 If you choose to betray your family, the actual betrayal can only happen once you've joined another family. This avoids the issue of having team antags killing each other and justifying it as betrayal. Families are expected to operate similarly to revs in regards to the more widespread damage they cause, so blowing up the SM for no reason is likely not going to be alright because it could kill some of your own family members or interfere with their work, if however you bomb a rival family's headquarters that is probably alright.]<br />
|Coconutwarrior97<br />
|-<br />
|'''Using any language other than English in-game'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=34&t=26061#p551359 While we warmly welcome and eagerly invite players from all around the world to participate in the /tg/ community, we require everyone to communicate exclusively in English when playing on our servers. This restriction applies to both IC and OOC methods of communication.]<br />
|Phuzzylodgik<br />
|-<br />
|'''Wand of Polymorph and Antag Status'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=515200#p515200 Polymorphing yourself, or being willingly polymorphed, does not grant antag status. You are only an antagonist if you are unwillingly polymorphed]. (This is a topic that has come up many times but never actually be codified)<br />
|MortoSasye<br />
|-<br />
|'''[[Prisoner]] Policies'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=553343#p553343 Prisoners are not antagonists. Attempting to break out is something they can do, but should not be an every round thing. When breaking out they are free to disable or restrain security but should not murder them. However, if security responds with lethal force, such as lethal shotgun rounds, they can murder in the spirit of preserving their own life. If a prisoner is caught after an attempted breakout, they've opened themselves up to any form of forced experimentation]<br />
|Coconutwarrior97<br />
|-<br />
|'''Curse of Madness'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=26505 Meant to be taken as fluff, not a command.]<br />
|Coconutwarrior97<br />
|-<br />
|'''[[Supermatter]] suicide'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=567006#p567006 Suicide into an SM that is not set up, or that results in a delam is bannable. If you suicide into it, and it continues operations as normal without harmful side effects there is no issue.]<br />
|Coconutwarrior97<br />
|-<br />
|'''Obsessed Antag Status'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=27316 Obsessed are not full antags and should generally stick to their objectives.]<br />
|Coconutwarrior97<br />
|}<br />
<br />
==Security Rulings==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
|'''Organizing mass grief as security or a head'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13223&start=200#p348261 Do not organize mass grief when you are in control of the security force.] For context: The original question was when it was okay to remove cat ears or tails. Click the link to read the full ruling on that subject.<br />
|KorPhaeron<br />
|-<br />
|'''Bribes as security'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11889#p312277 You can assist antags with sufficient IC reasoning, but you can't do antagonist things yourself.]<br />
|Ausops<br />
|-<br />
|'''Arresting nonantagonists on station vs team antagonist game modes'''<br />
|By station vs team antagonist game modes, the author of the thread meant nuke ops, blob, wizard, malf, etc. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1105#p22168 Security is still allowed to arrest nonantagonists for crimes on these game modes. That's part of their job.]<br />
|Ikkarus<br />
|-<br />
|'''Planting/forging evidence as security'''<br />
|No official ruling was given. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1257 If you do it and it causes someone to get wrongfully punished, it's on you.]<br />
|BeeSting12<br />
|-<br />
|'''Fortifying security roundstart'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1337#p26622 Barriers roundstart are not allowed, flashers are allowed, giving out guns/armor roundstart is allowed.]<br />
|HornyGranny<br />
|-<br />
|'''Gulagging should not be equivalent to a regular brig sentence.'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=510239#p510239 We have agreed that gulagging is fine as it is, and anything you can complain about is probably an issue with them as a security player rather than something we can act on. You are free to ahelp if you think the punishment is harsher than it should be, but it's difficult to pinpoint whether or not it's fair without an actual case, which should probably be handled by admins in-game instead of policy.]<br />
|Wubli<br />
|}<br />
<br />
== Silicon and Drone Related Rulings ==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
|'''Do AIs need a definition of Syndicate agent?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=773#p15454 No, they know by default what a Syndicate agent is. This also applies to other antagonists.]<br />
|Hornygranny<br />
|-<br />
|'''Do wizards mindswapped into a silicon have to follow laws?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1004#p20335 Yes, they do. If you have laws then you must follow them unless you have a law zero.] (When in doubt, adminhelp it.)<br />
|Ikarrus<br />
|-<br />
|'''Do silicons count as a being under drone laws?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1468#p29681 Yes, treat them as any other crew member.] <br />
|QuartzCrystal<br />
|-<br />
|'''Can you order force-borged cyborgs to pick a certain module?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1628#p34881 Yes.]<br />
|Scaredy/An0n3<br />
|-<br />
|'''Detonating cyborgs with little reason/alternatives'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2233#p49924 Don't do it.]<br />
|Ikarrus<br />
|-<br />
|'''Security Cyborg Policies'''<br />
|Just a few random questions related to security cyborgs. If a cyborg is acting as security/releasing prisoners then this is probably relevant as well. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2032&start=100#p46292 Link to answers.]<br />
|Pandarsenic<br />
|-<br />
|'''Do purged silicons have to act like a crewmember?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2277#p52744 Purged silicons are subject to rule one and standard escalation.]<br />
|Stickymayhem<br />
|-<br />
|'''Silicons and harm in situations where you can't tell if they're being harmed or not.'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2677 Use common sense to decide if harm is going on.]<br />
|-<br />
|'''Drones and the shuttle'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2618#p60633 Drones have no reason to be on the shuttle and probably shouldn't be there.] <br />
|Ikarrus | It's unlikely this will be enforced and it's possibly not even a rule anymore.<br />
|-<br />
|'''AIs asking for law changes'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3793#p93653 An Asimov silicon cannot ask their laws to be changed.]<br />
|HotelBravoLima<br />
|-<br />
|'''Discussion on paladin lawset'''<br />
|No real headmin rulings took place here, this is mainly opinions/discussion about what the laws in the paladin lawset mean. Most relevant is [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3732#p93303 Cheridan's post.]<br />
|Cheridan<br />
|-<br />
|'''Discussion on paladin lawset: Part 2, the electric boogaloo'''<br />
|Most relevant post is by HotelBravoLima, which applies to law interpretation in general. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3523#p85375 "Even doing something consistent with an interpretation of laws isn't good if you're being an OOC dick about it to such an extreme, that's the policy."]<br />
|HotelBravoLima<br />
|-<br />
|'''Drone Policy Guidelines'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3662 Guide to drone policy.]<br />
|Stickymayhem<br />
|-<br />
|'''Are augmented humans still human?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3230#p77761 Yes, they are.] There's a helpful chart in silicon policy to help explain this, reference that and adminhelp if there's still a question.<br />
|Scones<br />
|-<br />
|'''Tyrant module discussion'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4711 Just general discussion on the tyrant lawset.]<br />
|-<br />
|'''Drones and atmospherics'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4719#p120210 Improving atmos is okay. Cutting pipes/turning off plasma is not okay. Fighting the symptoms of plasma in the distro is fine though.]<br />
|Shadowlight213<br />
|-<br />
|'''Spacing brains, MMIs, and intellicards'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4634#p117723 You can always do it as an antagonist, you should have a very good reason as a nonantagonist.]<br />
|Dorsidwarf/Ausops<br />
|-<br />
|'''Cyborgs alerting the crew they're about to be emagged'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4309 You can tell the crew you are about to be emagged, but once you have traitor laws, you must follow them.]<br />
|-<br />
|'''AIs shutting security down because of law one (discussion)'''<br />
|This is already covered in silicon policy. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=5551 Here's the discussion thread on it.]<br />
|-<br />
|'''Is mindswap considered harm?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=5180#p133969 No, but if an Asimov silicon has mindswap and is ordered not to use it by a human, it can't use it.] This is kind of an edge case.<br />
|Jordie0608<br />
|-<br />
|'''Holoparasites and Asimov'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4872 Holoparasites aren't human- a cyborg can attack the holoparasite but not the human. If the parasite recalls and the human is in critical, the borg must give him medical attention.]<br />
|KorPhaeron and Shadowlight213<br />
|-<br />
|'''AI's law zero'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=5040#p130138 The law zero that a traitor AI gets means that it is an antagonist and it can ignore all other laws.]<br />
|KorPhaeron<br />
|-<br />
|'''Is slipping human harm?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4852#p123557 Only if the object they're holding falls on them and causes brute damage.] <br />
|Ausops<br />
|-<br />
|'''If a borg linked to a rogue AI is emagged then does the emagged laws or AI law zero take priority?'''<br />
|Very niche case and is probably impossible since emags should sever the connection to the AI. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6570#p173807 Starmute made a good post on AI law priority if you are confused.]<br />
|-<br />
|'''Are AI laws applied retroactively?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6351#p166712 No.] You'll have to read this thread to understand it, the question doesn't really provide enough context.<br />
|Hornygranny<br />
|-<br />
|'''Silicons and Fight Clubs'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6285#p164852 It's considered self harm if they're willingly fighting. Silicons shouldn't interfere if it's self harm. If they're being forced to fight, it's human harm and silicons should intervene.]<br />
|Thunder12345/Agreed with by headmins<br />
|-<br />
|'''Roboticists making unslaved borgs for no reason'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=5864 Link to relevant thread.] The discussion derailed into code discussion but the ruling is that roboticists cannot make unslaved borgs for no reason.<br />
|-<br />
|'''Asimov and gang dominators'''<br />
|This can probably be applied to other nonharmful antagonist objectives. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6049#p157857 If a human orders you not to destroy it, don't destroy it. Other than that, Asimov does not forbid you from destroying it.]<br />
|Ausops<br />
|-<br />
|'''Drones and permabrig'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8245 You can go in to fix damage.] You might still get dronebanned if you let people out, it will likely be handled case-by-case.<br />
|-<br />
|'''Additional discussion on what drones can and can't do'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6226 Linked here.]<br />
|-<br />
|'''Asimov and Corpses'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=7693#p207627 Corpses aren't human. You can't space them for no reason though.]<br />
|Shaps/Lzimann<br />
|-<br />
|'''Do caks remember past lives?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=9223#p243589 Yes.] Not really silicon policy but it's related to MMIs/borging. <br />
|KorPhaeron<br />
|-<br />
|'''Calling silicons rogue for little/no reason'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8973#p237792 Against the rules, don't do it.]<br />
|TehSteveo/KorPhaeron<br />
|-<br />
|'''AI suiciding to prevent subversion'''<br />
|Context: If an AI knows it will be subverted and cause human harm, can it suicide? Example, clock cultists breaking into core, desword traitor in upload about to subvert, etc. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8376#p221790 It's allowed.] He says it should be bannable not to, but you won't get banned for not doing so, it's up to the player.<br />
|KorPhaeron<br />
|-<br />
|'''Asking to be deconstructed and then outing person who emagged you as an emagged borg'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11561#p304378 Don't do it.]<br />
|PKPenguin321<br />
|-<br />
|'''Potential Law One Violations'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11563#p304371 "Prioritizing "potential future law violations" is a fucking terrible idea, since it makes silicons able to handwave basically any law two request with "yeah but if i let you in there you might potentially attack somebody inside, law 1 violation!!!""]<br />
|PKPenguin321<br />
|-<br />
|'''Silicons and Prisoners'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=10719#p292504 If a nonharmful prisoner asks to be released, it can be released. If a harmful one asks to be released, don't release him unless security is harming him. In all cases release prisoners being harmed by security. (assuming all prisoners are human and you are asimov)]<br />
|PKPenguin321<br />
|-<br />
|'''Letting people in to upload laws'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=10691#p280627 If the person has a right to be there, such as captain/RD, then you must let them in unless they've harmed people in the past or have announced intentions to upload harmful laws.]<br />
|Armhulenn<br />
|-<br />
|'''Are drones valid?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12992#p337183 Only if they do something to annoy you. Mass killing drones for no reason is not okay.]<br />
|KorPhaeron<br />
|-<br />
|'''Drones building autocloners'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12879#p334934 Fine unless done to interfere with other players.]<br />
|Ausops<br />
|-<br />
|'''Drones and Powersinks'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12790#p332497 Drones cannot destroy powersinks under the same logic of them not being able to defuse bombs or stop plasma floods.]<br />
|Ausops<br />
|-<br />
|'''Laws ordering silicons to kill themselves'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12280#p320537 Whether silicons have to follow it depends on wording of law. You must have a good reason as a nonantagonist and you're free to do it as an antagonist.]<br />
|Ausops<br />
|-<br />
|'''Law interpretation and do not state this law clauses'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12627#p328678 There is room for interpretation in some cases. Be consistent in your interpretation of the laws.]<br />
|Ausops<br />
|-<br />
|'''Silicons using leet speak'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=489956#p489956 Silicons are not allowed to leet speak (e.g. l33t sp34k), but typing in a 'glitchy' manner is allowed on roleplay grounds]<br />
|Hulkamania<br />
|-<br />
|'''Make "Do not state this law" a valid silicon policy law'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=510238#p510238 No, for the variety of reasons that have been said in this thread.]<br />
|Wubli<br />
|-<br />
|'''Is chaplain with dark blessing human?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=508910#p508910 Chaplain with a dark blade is human. It's a fancy arm add on. We don't make people silicon for having augments, even full ones.]<br />
|Hulkamania<br />
|}<br />
<br />
== MRP Rulings ==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
| '''Murderboning Specifics on MRP Servers'''<br />
| [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=25834 Some roles can do it, some cant, and there are grey areas. ]<br />
|Coconutwarrior97<br />
|-<br />
| '''Promotions of prisoners to security.'''<br />
| [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=27293 If you have a decent enough reason for it such as needing people to fight a blob sure, otherwise no. ]<br />
|Coconutwarrior97<br />
|}</div>Coconutwarrior97https://tgstation13.org/wiki/index.php?title=Roleplay_Rules&diff=33800Roleplay Rules2020-08-28T09:00:31Z<p>Coconutwarrior97: /* Roleplay Rules */ Edit it to the powergaming rule.</p>
<hr />
<div>{{Reference}}<br />
<br />
=Roleplay Rules=<br />
Made for the roleplay server (manuel). If roleplaying isn't your style, every other server still abides by the standard rules.<br />
<br />
'''Please note that a ban on the low roleplay servers is a ban on the medium roleplay server, and vice versa.'''<br />
<br />
<ol start="1"><br />
<br />
;<li>'''These are extra rules.'''<br />
:The RP rules are an extension to the base [[rules]], not a replacement for. Big difference.</li><br />
<br />
;<li>'''Escalation and roleplay.'''<br />
:Going out of your way to seriously negatively impact or end the round for someone with little to no justification is against the rules. Legitimate conflicts where people get upset do happen; however, these conflicts should escalate properly, and retribution must be proportionate. For example, this means you shouldn’t immediately escalate to murder when someone refuses to leave a certain area or give back something they stole.</li><br />
<ol><br />
:<li>'''Self-defense is allowed to the extent of saving your own life.'''<br />
<br />
:Putting someone into critical condition is considered self-defense only if they attempted to severely harm or kill you. Preemptively disabling someone, responding with disproportionate force, or hitting someone while they are already downed is not self-defense. Fistfights and the like are acceptable, assuming that both players have a reasonable justification as to why the fight started. Assault without any warning is almost always unacceptable in most circumstances.</li></ol></li><br />
<br />
;<li>'''Chain of command and security are important.'''<br />
:The head of your department is your boss and they can fire you; security officers can arrest you for stealing or breaking into places. The preference would be that unless they're doing something unreasonable, such as spacing you for spraying graffiti on the walls, you shouldn't freak out over being punished for doing something that would get you fired or arrested in real life. This also means that if you're in the chain of command, and especially if you're in Security, you're expected to put in some effort and do your job.</li><br />
<br />
;<li>'''Validhunting and security.'''<br />
:If you are not part of the security team (HoS, Sec officer, Warden, or Detective, sorry lawyers) you should not go out of your way to hunt for potential antagonists. You can defend yourself and others from violent antagonists, but you should not act like a vigilante if a security force is present. The exception to this rule is when game modes such as blob or nuke ops appear on the server - you are free to fully engage with these antagonists, after all, they're a pretty massive threat to everyone onboard.</li><br />
<br />
;<li>'''Antagonism, murderboning, and roleplaying as an antagonist. '''<br />
:You're an antag, great! Try your best to play the role to drive the round forward, inserting conflict into the round is important. Your actions should make the game more fun, more exciting and more enjoyable for everyone (Though some people will just lose, and that’s part of the game.). You can treat your objectives as suggestions on what you should attempt to achieve but you are also encouraged to ignore them if you have got a better idea. Certain antagonists are restricted to the kind of death and chaos they can bring to the round, while others are not; refer to the murderboning chart for specifics. You do not have to act in a nefarious or evil way, but you should make an effort to add to the round in some capacity. </li><br />
<br />
;<li>'''Deal with the bad guys in proportion to their crime(s)'''<br />
:When dealing with antagonists deal with them proportionally to their crime(s). Someone who stole the captain's medal shouldn't be immediately lasered to death, but lethal injecting someone who has killed four people is understandable. If an antagonist shows a willingness to engage with you, do your best to reciprocate it, though leniency as to their punishment is still in your court. </li><br />
<br />
;<li>'''Do not spam in either OOC channels or IC channels.'''<br />
:This applies to both typical spam and reading porn or copypastas (like WGW). In the latter case, even one instance of reading it once in-game is against the rules. </li> <br />
<br />
;<li>'''Don’t use OOC information or knowledge that your character would not reasonably be aware of just to give yourself an advantage.'''<br />
:Do not powergame. Powergaming is gearing up or preparing in other ways to face an issue that is not related to your job and is not currently a credible threat. Someone going missing on the station, and then you making a stunprod to wield whenever you go into maint is powergaming. However; knowing there have been murders occurring across the station, and grabbing a stunprod while you go to fix wires in maint is fine. </li><br />
<br />
;<li>'''Play as a coherent, believable character.'''<br />
:Real life realism is not required, and you are encouraged to be a little silly within the context of the SS13 game world. (Clowning around, people spontaneously exploding and creating ridiculously elaborate machinery are all non-serious things but yet a vital part of the game world.) There's a good chance your character still wants to have a job at the end of the day, so you should probably act like it.</li><br />
<br />
;<li>'''Stay in your lane.'''<br />
:Stay in your lane. This mean that you should do the job you signed up for and not try and do other people’s jobs for them. If you need something from another player you should attempt to ask them to get it for you instead of just taking it. If there is no one around to do a job or you get permission to help or grab something it is acceptable to stray from your lane.</li><br />
<br />
;<li>'''The not-so-secret rule of sticky situations and mayhem.'''<br />
:Please be considerate of other players, as their experiences are just as important as your own. '''If you aren’t an antagonist''' and yet you really want to play out a hostage situation, or turn someone into a living cake-cat abomination, or just dick around a little, confirm with the involved and affected players ICly first. If everyone agrees to being subjected to whatever terrible atrocities you have in store, then you’re good to go. Please keep in mind that this rule does not protect you from IC consequences, such as getting arrested by security. If you are going to RP as a rude dude, given that your victims have given you the okay, you still have to own the responsibility that comes with your decision. This means, no, you can’t kill a security officer because they tried to arrest you for murdering the clown, even if the clown agreed to being murdered.</li><br />
</ol><br />
<br />
= Security Policy & Precedents =<br />
#Security and Punishments: '''When dealing with the crew and antagonists, make sure their punishments are in proportion to their crime(s).''' Minor crimes such as departmental break-ins, stolen equipment should be met with short, but increasing sentences depending on recurring visits by the apprehended. Stealing critical station equipment and items such as the hand teleporter, Chief Engineer's hardsuit, or AI upload boards are more severe crimes and should be met with longer prison times, or potentially permabrigging if the crime is deemed severe enough. Murder and Sabotage rank amongst the most severe of crimes and can generally be met with permanent imprisonment or death, though leniency can still be offered. These are all general guidelines, and the particular context of a situation can vary greatly, so you are given some leeway as to how harsh or lenient you can be. You should also make an effort, if the situation permits, to contact a superior as to their thoughts when a situation arises in which a prisoner may be executed or permanently imprisoned.<br />
#Rule 3 and Security: The chain of command within your department is roughly the same as the regular servers, HoS -->Warden-->Officers/Detective. You are expected to follow the orders of your superiors, especially when determining the punishment of those you apprehend. When determining severe punishments such as perma, and execution, make an effort to contact a superior if the situation permits it. You are allowed to disobey a superior's order but make sure you have a very good reason to do so, as complete disregard for the chain of command is not tolerated. <br />
= Precedents & exceptions: Examples and exceptions to the main rules. =<br />
<br />
===== Rule 5 Precedents. =====<br />
# In general, make an effort to roleplay as the antagonist role you've been assigned. If you want to break with what is expected of your role then you can but it should make sense for your character to do this and should create some form of conflict. A traitor immediately outing themselves to security and acting as a regular crewmember for the rest of the round is boring and is a waste of the role. <br />
However one who pretends to do so in order to get security gear, falsely imprison their target, and kill them while they are isolated in prison contributes to the round. <br />
<br />
<br />
= What IS/ISNT Murderboning? = <br />
<br />
Murderboning refers to killing a large portion of the station's population. Generally, if you're going room to room in a staffed department and openly killing everyone present, you're probably murderboning. <br />
Killing people who aren’t included in your objectives is not murderboning. Killing members of a crowd trying to take you down, witnesses to a murder you commited, or crewmembers pursuing you are not qualified as murderboning; though they may end with a high killcount. <br />
<br />
These actions should be a '''LAST''' resort, not something actively sought out to evade restrictions.<br />
<br />
<br />
{| class="wikitable"<br />
|+Is murderbone allowed with this role?<br />
This part covers the specifics on which roles can and cannot murderbone, as well as any grey areas.<br />
|-<br />
|'''Antagonist'''<br />
|'''Is murderboning allowed?'''<br />
|-<br />
|[[Traitor]]/Blood Brother<br />
|No, unless you have a hijack objective.<br />
|-<br />
|[[Changeling]]<br />
|No.<br />
|-<br />
|[[Malfunctioning AI]]<br />
|Yes, however it should only happen once you go DELTA. <br />
|-<br />
|[[Nuclear Operative]]<br />
|Yes.<br />
|-<br />
|[[Wizard]]<br />
|Yes.<br />
|-<br />
|Blood Cult/[[Revolutionary]]<br />
|In general no, conversion should take priority, however if the situation is dire you are allowed to kill as many as required to accomplish your goals.<br />
|-<br />
|Ashwalker<br />
|Yes, however the nest should remain defended.<br />
|-<br />
|[[Families]]<br />
|No.<br />
|-<br />
|[[Revenant]]<br />
|Yes.<br />
|-<br />
|[[Blob]]<br />
|Yes.<br />
|-<br />
|[[Abductor]]<br />
|No.<br />
|-<br />
|[[Space Ninja]]<br />
|No.<br />
|-<br />
|[[Xenomorph]]<br />
|Yes.<br />
|-<br />
|[[Pirate]]<br />
|No.<br />
|-<br />
|[[Nightmare]]<br />
|Yes.<br />
|-<br />
|[[Obsessed]]<br />
|No.<br />
|}</div>Coconutwarrior97https://tgstation13.org/wiki/index.php?title=Headmin_Rulings&diff=33799Headmin Rulings2020-08-28T08:54:22Z<p>Coconutwarrior97: /* General Rulings */ Added a ruling for obsessed.</p>
<hr />
<div>{{Reference}}<br />
<br />
This is a compilation of headmin rulings on various policy questions asked by players. This page does not replace the [[rules]] and whenever possible the rules should be referred to instead of this page. The rulings listed here can be referenced in ban appeals and admin complaints. <br />
<br />
''Please note: Some of these questions are for very niche/specific situations. Some of them cannot be applied the same way to every situation.''<br />
<br />
== General Rulings ==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
| '''Vampire Policy'''<br />
| [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13603 Vampires are not antagonists just by being a vampire.]<br />
|KorPhaeron<br />
|-<br />
|'''Adminshopping'''<br />
| Admin shopping is defined as going to different admins until you get a favorable ruling. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13173#p341313 It's highly frowned upon, don't do it.]<br />
|Feemjmeem/Agreed with by other headmins<br />
|-<br />
|'''Mass identity duplication'''<br />
|Changing many people into one person via genetics/other methods as a nonantagonist. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13357#p346522 It can happen every once in a while, just don't do it every single round.]<br />
|Armhulenn<br />
|-<br />
|'''IC Torture'''<br />
| [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13392#p347353 Don't complain if you get retaliated against for it.]<br />
|KorPhaeron<br />
|-<br />
|'''Admin intervention without anyone ahelping'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13357#p346522 It's allowed.]<br />
|Ausops<br />
|-<br />
|'''Pile on ick ock'''<br />
|Pile on ick ock is defined as a bunch of people teasing someone for IC in OOCing. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13113#p340427 It's okay until it crosses the line into being spam. Admins can mute OOC/individual players if it gets to that point.]<br />
|Ausops<br />
|-<br />
|'''IC reactions to OOC in IC'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13210#p342289 It's okay as long as you're not crossing the line into OOC in IC.]<br />
|Ausops<br />
|-<br />
|'''Killing nonhostile admin spawned entities'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13158#p340869 Against the rules, don't do it.]<br />
|PKPenguin321<br />
|-<br />
|'''Are spiders bound to the mother?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12895#p335656 Unless there's a message saying you are, the answer is no.]<br />
|Armhulenn<br />
|-<br />
|'''Using OOC to promote yourself for headmin elections'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12837#p333709 One or two lines of text is fine, spamming is not.]<br />
|PKPenguin321<br />
|-<br />
|'''Are miners using the gluttony syringe antags?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8547#p226268 Yes, they can act as a morph.]<br />
|KorPhaeron<br />
|-<br />
|'''Are miners turned into a lesser ash drake allowed to defend themselves?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8547#p226265 Yes, however, they are not antags by default.]<br />
|KorPhaeron<br />
|-<br />
|'''Solo antagonists and metagrudging'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12812#p332994 Solo antagonists can metagrudge as long as they are not rolling for it specifically to do so, and killing someone who killed you in a previous life as a ghost role antag is bad.]<br />
|Ausops<br />
|-<br />
|'''Deleting security records as a nonantag'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12649#p329567 Don't do it every round. Don't use a sec/head position to do it. Don't use it to metagrudge.]<br />
|Ausops<br />
|-<br />
|'''Deathmatch if round-end is bugged'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12708#p330640 If the round fails to restart, but the end round text plays, then everyone is free to act as per solo antagonists unless otherwise told by an admin.]<br />
|MrStonedOne<br />
|-<br />
|'''Weapons of Mass Destruction to counter antagonists'''<br />
|An example of this is suicide bombing a wizard or BoH bombing the cult base. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12662#p329751 If use of the weapon does not win the round for your side immediately after, then it is grief and will be treated as such by admins.]<br />
|Armhulenn<br />
|-<br />
|'''Map-Spawned Ghost Roles'''<br />
|Such as roles spawned from ruins, including ash walkers, free golems, ancient station crew, etc. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12511 Escalation is massively relaxed with them. They must follow their roleplay guidelines found in the flavour text.]<br />
|KorPhaeron/PKPenguin321<br />
|-<br />
|'''Conflict between team antagonists'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12517#p326955 If two people are on the same team and have an argument, it must follow escalation rules/rule 1. It cannot be detrimental to your team.]<br />
|PKPenguin321/Ausops<br />
|-<br />
|'''Lynching for erotica on comms'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12516#p327160 Lynching for reading smut, WGW, and spamming, especially on comms, is always okay. It also makes the reader nonhuman in silicon eyes.]<br />
|PKPenguin321<br />
|-<br />
|'''Roundstart suicide'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3536#p85722 Don't do it as an important role, and if it happens too often, you can be banned.]<br />
|KorPhaeron<br />
|-<br />
|'''Naming Policy'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12374 Click here for the policy. Generally enforced at admin discretion.]<br />
|Ausops<br />
|-<br />
|'''Naming Policy - Updated '''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=40&t=20848 Click here for the policy. Generally enforced at admin discretion.]<br />
|Nervere<br />
|-<br />
|'''Trying to get converted to team antags'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12363#p322876 It's bannable, don't do it.]<br />
|PKPenguin321<br />
|-<br />
|'''Overthrowing [[security]]/mutinies'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12230#p319376 Any situation where you can overthrow the security force in, they'll probably already be banned. It's okay if you have sufficient IC reason.]<br />
|KorPhaeron<br />
|-<br />
|'''Referencing the gamemode ICly'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12077#p316576 It's OOC in IC if you say something similar to "It's revs" but it's okay if you say "There is a revolution." Basically make it sound like you're not referencing the fact that you're in a round.]<br />
|PKPenguin321<br />
|-<br />
|'''Forcing team antags to betray their team'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12004#p314848 Can't do it.]<br />
|Ausops<br />
|-<br />
|'''Buying terrible shuttles as [[captain]]'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11930#p313973 Allowed, but the crew is also allowed to mutiny/lynch the captain.]<br />
|KorPhaeron/PKPenguin321<br />
|-<br />
|'''Playing under the influence'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11882#p312161 Being drunk is not an excuse for grief/other banworthy things.]<br />
|Ausops/PKPenguin321<br />
|-<br />
|'''Validity when killing pets'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=14718#p369897 If you perform an action which has zero benefit to you other than making others upset (like killing Ian) I will ban you if you adminhelp when someone kills you.]<br />
|KorPhaeron<br />
|- style="background: #ffc8ca" | <br />
|'''Hunting the nuclear operative shuttle'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=552510#p552510 <del>Do not attack the nuclear operative shuttle unless you follow an operative there or are led there by the pinpointer.</del> Ruling struck down due to changes to the nuclear operative shuttle. ]<br />
|Arianya<br />
|-<br />
|'''Talking [[Mime|mimes]]'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=41&t=19699#p441114 Talking mimes are subject to punishment by the crew, excluding gibbing/spacing of their corpse.]<br />
|Arianya<br />
|-<br />
|'''Suiciding at round start as a [[Wizard]] to end the round'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=449907#p449907 Any instances of wizards killing themselves roundstart will be met with a permanent jobban from the role.]<br />
|Nervere<br />
|-<br />
|'''Cutting down christmas trees/general asshole behavior for no reason'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=7&t=20942#p464904 If you perform an action which has zero benefit to you other than making others upset (like chopping down the Christmas trees while they’re enabled) I will ban you if you adminhelp when someone kills you.]<br />
|Nervere<br />
|-<br />
|'''Fake [[Revolution|Revolutions]]'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=474528#p474528 Faking a revolution always causes grief, without fail. If someone is pretending to be a revolutionary, feel free to murder them. If I find someone faking a revolution as a non-antag, they can prepare to catch a rule 1 ban for being a griefing shitter.]<br />
|Nervere<br />
|-<br />
|'''Antag Rolling'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=7&t=23210#p503140 If you're antag rolling consistently, AKA only seeing if you get antag or not, then leaving the round in one way or another when you don't, you are breaking the rules.]<br />
|Hulkamania<br />
|-<br />
|'''Early Launching'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=510237#p510237 This is already enforced, unless there's no one around, or they haven't noticed. We encourage you to ahelp it if you see it, because yes, it's extremely in bad faith to early launch because unga my antag roll faster.]<br />
|Wubli<br />
|-<br />
|'''Make Shoe-less [[Clown|Clowns]] Valid'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=508912#p508912 Shoeless clowns have been specifically encouraged via code changes to allow them to wear appropriate clothing for dress up shenanigans. No longer do they have a negative moodlet for being without their shoes. A clown is supposed to dress up to their hearts content, limiting that by making them valid without the shoes is rather punishing.]<br />
|Hulkamania<br />
|-<br />
|'''Streaming'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=22335&p=490439#p490439 We've talked it over and we've decided that we will be disallowing streaming in its entirety from our server. It creates too many administrative headaches and potential for abuse to be allowed, while providing little benefit in return. If we add special restrictions and rules to streaming we'd need admins to check in and make sure those restrictions are being followed (such as a delay) when they're already busy trying to administrate on the server in the first place. The exception to all of this is that during certain special events such as the charity toolbox event or the balls we may lift this restriction.]<br />
|Hulkamania<br />
|-<br />
|'''[[Families]] Betrayal/Grief'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=25984 If you choose to betray your family, the actual betrayal can only happen once you've joined another family. This avoids the issue of having team antags killing each other and justifying it as betrayal. Families are expected to operate similarly to revs in regards to the more widespread damage they cause, so blowing up the SM for no reason is likely not going to be alright because it could kill some of your own family members or interfere with their work, if however you bomb a rival family's headquarters that is probably alright.]<br />
|Coconutwarrior97<br />
|-<br />
|'''Using any language other than English in-game'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=34&t=26061#p551359 While we warmly welcome and eagerly invite players from all around the world to participate in the /tg/ community, we require everyone to communicate exclusively in English when playing on our servers. This restriction applies to both IC and OOC methods of communication.]<br />
|Phuzzylodgik<br />
|-<br />
|'''Wand of Polymorph and Antag Status'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=515200#p515200 Polymorphing yourself, or being willingly polymorphed, does not grant antag status. You are only an antagonist if you are unwillingly polymorphed]. (This is a topic that has come up many times but never actually be codified)<br />
|MortoSasye<br />
|-<br />
|'''[[Prisoner]] Policies'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=553343#p553343 Prisoners are not antagonists. Attempting to break out is something they can do, but should not be an every round thing. When breaking out they are free to disable or restrain security but should not murder them. However, if security responds with lethal force, such as lethal shotgun rounds, they can murder in the spirit of preserving their own life. If a prisoner is caught after an attempted breakout, they've opened themselves up to any form of forced experimentation]<br />
|Coconutwarrior97<br />
|-<br />
|'''Curse of Madness'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=26505 Meant to be taken as fluff, not a command.]<br />
|Coconutwarrior97<br />
|-<br />
|'''[[Supermatter]] suicide'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=567006#p567006 Suicide into an SM that is not set up, or that results in a delam is bannable. If you suicide into it, and it continues operations as normal without harmful side effects there is no issue.]<br />
|Coconutwarrior97<br />
|-<br />
|'''Obsessed Antag Status'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=27316 Obsessed are not full antags and should generally stick to their objectives.]<br />
|Coconutwarrior97<br />
|}<br />
<br />
==Security Rulings==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
|'''Organizing mass grief as security or a head'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13223&start=200#p348261 Do not organize mass grief when you are in control of the security force.] For context: The original question was when it was okay to remove cat ears or tails. Click the link to read the full ruling on that subject.<br />
|KorPhaeron<br />
|-<br />
|'''Bribes as security'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11889#p312277 You can assist antags with sufficient IC reasoning, but you can't do antagonist things yourself.]<br />
|Ausops<br />
|-<br />
|'''Arresting nonantagonists on station vs team antagonist game modes'''<br />
|By station vs team antagonist game modes, the author of the thread meant nuke ops, blob, wizard, malf, etc. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1105#p22168 Security is still allowed to arrest nonantagonists for crimes on these game modes. That's part of their job.]<br />
|Ikkarus<br />
|-<br />
|'''Planting/forging evidence as security'''<br />
|No official ruling was given. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1257 If you do it and it causes someone to get wrongfully punished, it's on you.]<br />
|BeeSting12<br />
|-<br />
|'''Fortifying security roundstart'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1337#p26622 Barriers roundstart are not allowed, flashers are allowed, giving out guns/armor roundstart is allowed.]<br />
|HornyGranny<br />
|-<br />
|'''Gulagging should not be equivalent to a regular brig sentence.'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=510239#p510239 We have agreed that gulagging is fine as it is, and anything you can complain about is probably an issue with them as a security player rather than something we can act on. You are free to ahelp if you think the punishment is harsher than it should be, but it's difficult to pinpoint whether or not it's fair without an actual case, which should probably be handled by admins in-game instead of policy.]<br />
|Wubli<br />
|}<br />
<br />
== Silicon and Drone Related Rulings ==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
|'''Do AIs need a definition of Syndicate agent?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=773#p15454 No, they know by default what a Syndicate agent is. This also applies to other antagonists.]<br />
|Hornygranny<br />
|-<br />
|'''Do wizards mindswapped into a silicon have to follow laws?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1004#p20335 Yes, they do. If you have laws then you must follow them unless you have a law zero.] (When in doubt, adminhelp it.)<br />
|Ikarrus<br />
|-<br />
|'''Do silicons count as a being under drone laws?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1468#p29681 Yes, treat them as any other crew member.] <br />
|QuartzCrystal<br />
|-<br />
|'''Can you order force-borged cyborgs to pick a certain module?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1628#p34881 Yes.]<br />
|Scaredy/An0n3<br />
|-<br />
|'''Detonating cyborgs with little reason/alternatives'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2233#p49924 Don't do it.]<br />
|Ikarrus<br />
|-<br />
|'''Security Cyborg Policies'''<br />
|Just a few random questions related to security cyborgs. If a cyborg is acting as security/releasing prisoners then this is probably relevant as well. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2032&start=100#p46292 Link to answers.]<br />
|Pandarsenic<br />
|-<br />
|'''Do purged silicons have to act like a crewmember?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2277#p52744 Purged silicons are subject to rule one and standard escalation.]<br />
|Stickymayhem<br />
|-<br />
|'''Silicons and harm in situations where you can't tell if they're being harmed or not.'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2677 Use common sense to decide if harm is going on.]<br />
|-<br />
|'''Drones and the shuttle'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2618#p60633 Drones have no reason to be on the shuttle and probably shouldn't be there.] <br />
|Ikarrus | It's unlikely this will be enforced and it's possibly not even a rule anymore.<br />
|-<br />
|'''AIs asking for law changes'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3793#p93653 An Asimov silicon cannot ask their laws to be changed.]<br />
|HotelBravoLima<br />
|-<br />
|'''Discussion on paladin lawset'''<br />
|No real headmin rulings took place here, this is mainly opinions/discussion about what the laws in the paladin lawset mean. Most relevant is [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3732#p93303 Cheridan's post.]<br />
|Cheridan<br />
|-<br />
|'''Discussion on paladin lawset: Part 2, the electric boogaloo'''<br />
|Most relevant post is by HotelBravoLima, which applies to law interpretation in general. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3523#p85375 "Even doing something consistent with an interpretation of laws isn't good if you're being an OOC dick about it to such an extreme, that's the policy."]<br />
|HotelBravoLima<br />
|-<br />
|'''Drone Policy Guidelines'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3662 Guide to drone policy.]<br />
|Stickymayhem<br />
|-<br />
|'''Are augmented humans still human?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3230#p77761 Yes, they are.] There's a helpful chart in silicon policy to help explain this, reference that and adminhelp if there's still a question.<br />
|Scones<br />
|-<br />
|'''Tyrant module discussion'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4711 Just general discussion on the tyrant lawset.]<br />
|-<br />
|'''Drones and atmospherics'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4719#p120210 Improving atmos is okay. Cutting pipes/turning off plasma is not okay. Fighting the symptoms of plasma in the distro is fine though.]<br />
|Shadowlight213<br />
|-<br />
|'''Spacing brains, MMIs, and intellicards'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4634#p117723 You can always do it as an antagonist, you should have a very good reason as a nonantagonist.]<br />
|Dorsidwarf/Ausops<br />
|-<br />
|'''Cyborgs alerting the crew they're about to be emagged'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4309 You can tell the crew you are about to be emagged, but once you have traitor laws, you must follow them.]<br />
|-<br />
|'''AIs shutting security down because of law one (discussion)'''<br />
|This is already covered in silicon policy. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=5551 Here's the discussion thread on it.]<br />
|-<br />
|'''Is mindswap considered harm?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=5180#p133969 No, but if an Asimov silicon has mindswap and is ordered not to use it by a human, it can't use it.] This is kind of an edge case.<br />
|Jordie0608<br />
|-<br />
|'''Holoparasites and Asimov'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4872 Holoparasites aren't human- a cyborg can attack the holoparasite but not the human. If the parasite recalls and the human is in critical, the borg must give him medical attention.]<br />
|KorPhaeron and Shadowlight213<br />
|-<br />
|'''AI's law zero'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=5040#p130138 The law zero that a traitor AI gets means that it is an antagonist and it can ignore all other laws.]<br />
|KorPhaeron<br />
|-<br />
|'''Is slipping human harm?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4852#p123557 Only if the object they're holding falls on them and causes brute damage.] <br />
|Ausops<br />
|-<br />
|'''If a borg linked to a rogue AI is emagged then does the emagged laws or AI law zero take priority?'''<br />
|Very niche case and is probably impossible since emags should sever the connection to the AI. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6570#p173807 Starmute made a good post on AI law priority if you are confused.]<br />
|-<br />
|'''Are AI laws applied retroactively?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6351#p166712 No.] You'll have to read this thread to understand it, the question doesn't really provide enough context.<br />
|Hornygranny<br />
|-<br />
|'''Silicons and Fight Clubs'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6285#p164852 It's considered self harm if they're willingly fighting. Silicons shouldn't interfere if it's self harm. If they're being forced to fight, it's human harm and silicons should intervene.]<br />
|Thunder12345/Agreed with by headmins<br />
|-<br />
|'''Roboticists making unslaved borgs for no reason'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=5864 Link to relevant thread.] The discussion derailed into code discussion but the ruling is that roboticists cannot make unslaved borgs for no reason.<br />
|-<br />
|'''Asimov and gang dominators'''<br />
|This can probably be applied to other nonharmful antagonist objectives. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6049#p157857 If a human orders you not to destroy it, don't destroy it. Other than that, Asimov does not forbid you from destroying it.]<br />
|Ausops<br />
|-<br />
|'''Drones and permabrig'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8245 You can go in to fix damage.] You might still get dronebanned if you let people out, it will likely be handled case-by-case.<br />
|-<br />
|'''Additional discussion on what drones can and can't do'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6226 Linked here.]<br />
|-<br />
|'''Asimov and Corpses'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=7693#p207627 Corpses aren't human. You can't space them for no reason though.]<br />
|Shaps/Lzimann<br />
|-<br />
|'''Do caks remember past lives?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=9223#p243589 Yes.] Not really silicon policy but it's related to MMIs/borging. <br />
|KorPhaeron<br />
|-<br />
|'''Calling silicons rogue for little/no reason'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8973#p237792 Against the rules, don't do it.]<br />
|TehSteveo/KorPhaeron<br />
|-<br />
|'''AI suiciding to prevent subversion'''<br />
|Context: If an AI knows it will be subverted and cause human harm, can it suicide? Example, clock cultists breaking into core, desword traitor in upload about to subvert, etc. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8376#p221790 It's allowed.] He says it should be bannable not to, but you won't get banned for not doing so, it's up to the player.<br />
|KorPhaeron<br />
|-<br />
|'''Asking to be deconstructed and then outing person who emagged you as an emagged borg'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11561#p304378 Don't do it.]<br />
|PKPenguin321<br />
|-<br />
|'''Potential Law One Violations'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11563#p304371 "Prioritizing "potential future law violations" is a fucking terrible idea, since it makes silicons able to handwave basically any law two request with "yeah but if i let you in there you might potentially attack somebody inside, law 1 violation!!!""]<br />
|PKPenguin321<br />
|-<br />
|'''Silicons and Prisoners'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=10719#p292504 If a nonharmful prisoner asks to be released, it can be released. If a harmful one asks to be released, don't release him unless security is harming him. In all cases release prisoners being harmed by security. (assuming all prisoners are human and you are asimov)]<br />
|PKPenguin321<br />
|-<br />
|'''Letting people in to upload laws'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=10691#p280627 If the person has a right to be there, such as captain/RD, then you must let them in unless they've harmed people in the past or have announced intentions to upload harmful laws.]<br />
|Armhulenn<br />
|-<br />
|'''Are drones valid?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12992#p337183 Only if they do something to annoy you. Mass killing drones for no reason is not okay.]<br />
|KorPhaeron<br />
|-<br />
|'''Drones building autocloners'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12879#p334934 Fine unless done to interfere with other players.]<br />
|Ausops<br />
|-<br />
|'''Drones and Powersinks'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12790#p332497 Drones cannot destroy powersinks under the same logic of them not being able to defuse bombs or stop plasma floods.]<br />
|Ausops<br />
|-<br />
|'''Laws ordering silicons to kill themselves'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12280#p320537 Whether silicons have to follow it depends on wording of law. You must have a good reason as a nonantagonist and you're free to do it as an antagonist.]<br />
|Ausops<br />
|-<br />
|'''Law interpretation and do not state this law clauses'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12627#p328678 There is room for interpretation in some cases. Be consistent in your interpretation of the laws.]<br />
|Ausops<br />
|-<br />
|'''Silicons using leet speak'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=489956#p489956 Silicons are not allowed to leet speak (e.g. l33t sp34k), but typing in a 'glitchy' manner is allowed on roleplay grounds]<br />
|Hulkamania<br />
|-<br />
|'''Make "Do not state this law" a valid silicon policy law'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=510238#p510238 No, for the variety of reasons that have been said in this thread.]<br />
|Wubli<br />
|-<br />
|'''Is chaplain with dark blessing human?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=508910#p508910 Chaplain with a dark blade is human. It's a fancy arm add on. We don't make people silicon for having augments, even full ones.]<br />
|Hulkamania<br />
|}<br />
<br />
== MRP Rulings ==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
| '''Murderboning Specifics on Manuel'''<br />
| [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=25834 Some roles can do it, some cant, and there are grey areas. ]<br />
|Coconutwarrior97<br />
|}</div>Coconutwarrior97https://tgstation13.org/wiki/index.php?title=Roleplay_Rules&diff=33590Roleplay Rules2020-07-28T02:23:10Z<p>Coconutwarrior97: /* What IS/ISNT Murderboning? */</p>
<hr />
<div>{{Reference}}<br />
<br />
=Roleplay Rules=<br />
Made for the roleplay server (manuel). If roleplaying isn't your style, every other server still abides by the standard rules.<br />
<br />
'''Please note that a ban on the low roleplay servers is a ban on the medium roleplay server, and vice versa.'''<br />
<br />
<ol start="1"><br />
<br />
;<li>'''These are extra rules.'''<br />
:The RP rules are an extension to the base [[rules]], not a replacement for. Big difference.</li><br />
<br />
;<li>'''Escalation and roleplay.'''<br />
:Going out of your way to seriously negatively impact or end the round for someone with little to no justification is against the rules. Legitimate conflicts where people get upset do happen; however, these conflicts should escalate properly, and retribution must be proportionate. For example, this means you shouldn’t immediately escalate to murder when someone refuses to leave a certain area or give back something they stole.</li><br />
<ol><br />
:<li>'''Self-defense is allowed to the extent of saving your own life.'''<br />
<br />
:Putting someone into critical condition is considered self-defense only if they attempted to severely harm or kill you. Preemptively disabling someone, responding with disproportionate force, or hitting someone while they are already downed is not self-defense. Fistfights and the like are acceptable, assuming that both players have a reasonable justification as to why the fight started. Assault without any warning is almost always unacceptable in most circumstances.</li></ol></li><br />
<br />
;<li>'''Chain of command and security are important.'''<br />
:The head of your department is your boss and they can fire you; security officers can arrest you for stealing or breaking into places. The preference would be that unless they're doing something unreasonable, such as spacing you for spraying graffiti on the walls, you shouldn't freak out over being punished for doing something that would get you fired or arrested in real life. This also means that if you're in the chain of command, and especially if you're in Security, you're expected to put in some effort and do your job.</li><br />
<br />
;<li>'''Validhunting and security.'''<br />
:If you are not part of the security team (HoS, Sec officer, Warden, or Detective, sorry lawyers) you should not go out of your way to hunt for potential antagonists. You can defend yourself and others from violent antagonists, but you should not act like a vigilante if a security force is present. The exception to this rule is when game modes such as blob or nuke ops appear on the server - you are free to fully engage with these antagonists, after all, they're a pretty massive threat to everyone onboard.</li><br />
<br />
;<li>'''Antagonism, murderboning, and roleplaying as an antagonist. '''<br />
:You're an antag, great! Try your best to play the role to drive the round forward, inserting conflict into the round is important. Your actions should make the game more fun, more exciting and more enjoyable for everyone (Though some people will just lose, and that’s part of the game.). You can treat your objectives as suggestions on what you should attempt to achieve but you are also encouraged to ignore them if you have got a better idea. Certain antagonists are restricted to the kind of death and chaos they can bring to the round, while others are not; refer to the murderboning chart for specifics. You do not have to act in a nefarious or evil way, but you should make an effort to add to the round in some capacity. </li><br />
<br />
;<li>'''Deal with the bad guys in proportion to their crime(s)'''<br />
:When dealing with antagonists deal with them proportionally to their crime(s). Someone who stole the captain's medal shouldn't be immediately lasered to death, but lethal injecting someone who has killed four people is understandable. If an antagonist shows a willingness to engage with you, do your best to reciprocate it, though leniency as to their punishment is still in your court. </li><br />
<br />
;<li>'''Do not spam in either OOC channels or IC channels.'''<br />
:This applies to both typical spam and reading porn or copypastas (like WGW). In the latter case, even one instance of reading it once in-game is against the rules. </li> <br />
<br />
;<li>'''Don’t use OOC information or knowledge that your character would not reasonably be aware of just to give yourself an advantage.'''<br />
:Do not powergame. Powergaming is gearing up or preparing in other ways to face an issue that is not related to your job. A doctor stocking up on a massive amount of medical chemicals is fine, but an engineer grabbing weapons to defend themselves when there is no threat to them is powergaming. </li><br />
<br />
;<li>'''Play as a coherent, believable character.'''<br />
:Real life realism is not required, and you are encouraged to be a little silly within the context of the SS13 game world. (Clowning around, people spontaneously exploding and creating ridiculously elaborate machinery are all non-serious things but yet a vital part of the game world.) There's a good chance your character still wants to have a job at the end of the day, so you should probably act like it.</li><br />
<br />
;<li>'''Stay in your lane.'''<br />
:Stay in your lane. This mean that you should do the job you signed up for and not try and do other people’s jobs for them. If you need something from another player you should attempt to ask them to get it for you instead of just taking it. If there is no one around to do a job or you get permission to help or grab something it is acceptable to stray from your lane.</li><br />
<br />
;<li>'''The not-so-secret rule of sticky situations and mayhem.'''<br />
:Please be considerate of other players, as their experiences are just as important as your own. '''If you aren’t an antagonist''' and yet you really want to play out a hostage situation, or turn someone into a living cake-cat abomination, or just dick around a little, confirm with the involved and affected players ICly first. If everyone agrees to being subjected to whatever terrible atrocities you have in store, then you’re good to go. Please keep in mind that this rule does not protect you from IC consequences, such as getting arrested by security. If you are going to RP as a rude dude, given that your victims have given you the okay, you still have to own the responsibility that comes with your decision. This means, no, you can’t kill a security officer because they tried to arrest you for murdering the clown, even if the clown agreed to being murdered.</li><br />
</ol><br />
= Security Policy & Precedents =<br />
#Security and Punishments: '''When dealing with the crew and antagonists, make sure their punishments are in proportion to their crime(s).''' Minor crimes such as departmental break-ins, stolen equipment should be met with short, but increasing sentences depending on recurring visits by the apprehended. Stealing critical station equipment and items such as the hand teleporter, Chief Engineer's hardsuit, or AI upload boards are more severe crimes and should be met with longer prison times, or potentially permabrigging if the crime is deemed severe enough. Murder and Sabotage rank amongst the most severe of crimes and can generally be met with permanent imprisonment or death, though leniency can still be offered. These are all general guidelines, and the particular context of a situation can vary greatly, so you are given some leeway as to how harsh or lenient you can be. You should also make an effort, if the situation permits, to contact a superior as to their thoughts when a situation arises in which a prisoner may be executed or permanently imprisoned.<br />
#Rule 3 and Security: The chain of command within your department is roughly the same as the regular servers, HoS -->Warden-->Officers/Detective. You are expected to follow the orders of your superiors, especially when determining the punishment of those you apprehend. When determining severe punishments such as perma, and execution, make an effort to contact a superior if the situation permits it. You are allowed to disobey a superior's order but make sure you have a very good reason to do so, as complete disregard for the chain of command is not tolerated. <br />
= Precedents & exceptions: Examples and exceptions to the main rules. =<br />
<br />
===== Rule 5 Precedents. =====<br />
# In general, make an effort to roleplay as the antagonist role you've been assigned. If you want to break with what is expected of your role then you can but it should make sense for your character to do this and should create some form of conflict. A traitor immediately outing themselves to security and acting as a regular crewmember for the rest of the round is boring and is a waste of the role. <br />
However one who pretends to do so in order to get security gear, falsely imprison their target, and kill them while they are isolated in prison contributes to the round. <br />
<br />
<br />
= What IS/ISNT Murderboning? = <br />
<br />
Murderboning refers to killing a large portion of the station's population. Generally, if you're going room to room in a staffed department and openly killing everyone present, you're probably murderboning. <br />
Killing people who aren’t included in your objectives is not murderboning. Killing members of a crowd trying to take you down, witnesses to a murder you commited, or crewmembers pursuing you are not qualified as murderboning; though they may end with a high killcount. <br />
<br />
These actions should be a '''LAST''' resort, not something actively sought out to evade restrictions.<br />
<br />
<br />
{| class="wikitable"<br />
|+Is murderbone allowed with this role?<br />
This part covers the specifics on which roles can and cannot murderbone, as well as any grey areas.<br />
|-<br />
|'''Antagonist'''<br />
|'''Is murderboning allowed?'''<br />
|-<br />
|[[Traitor]]/Blood Brother<br />
|No, unless you have a hijack objective.<br />
|-<br />
|[[Changeling]]<br />
|No.<br />
|-<br />
|[[Malfunctioning AI]]<br />
|Yes, however it should only happen once you go DELTA. <br />
|-<br />
|[[Nuclear Operative]]<br />
|Yes.<br />
|-<br />
|[[Wizard]]<br />
|Yes.<br />
|-<br />
|Blood Cult/[[Revolutionary]]<br />
|In general no, conversion should take priority, however if the situation is dire you are allowed to kill as many as required to accomplish your goals.<br />
|-<br />
|Ashwalker<br />
|Yes, however the nest should remain defended.<br />
|-<br />
|[[Families]]<br />
|No.<br />
|-<br />
|[[Revenant]]<br />
|Yes.<br />
|-<br />
|[[Blob]]<br />
|Yes.<br />
|-<br />
|[[Abductor]]<br />
|No.<br />
|-<br />
|[[Space Ninja]]<br />
|No.<br />
|-<br />
|[[Xenomorph]]<br />
|Yes.<br />
|-<br />
|[[Pirate]]<br />
|No.<br />
|-<br />
|[[Nightmare]]<br />
|Yes.<br />
|-<br />
|[[Obsessed]]<br />
|No.<br />
|}</div>Coconutwarrior97https://tgstation13.org/wiki/index.php?title=Roleplay_Rules&diff=33586Roleplay Rules2020-07-27T03:25:25Z<p>Coconutwarrior97: /* What IS Murderboning? */</p>
<hr />
<div>{{Reference}}<br />
<br />
=Roleplay Rules=<br />
Made for the roleplay server (manuel). If roleplaying isn't your style, every other server still abides by the standard rules.<br />
<br />
'''Please note that a ban on the low roleplay servers is a ban on the medium roleplay server, and vice versa.'''<br />
<br />
<ol start="1"><br />
<br />
;<li>'''These are extra rules.'''<br />
:The RP rules are an extension to the base [[rules]], not a replacement for. Big difference.</li><br />
<br />
;<li>'''Escalation and roleplay.'''<br />
:Going out of your way to seriously negatively impact or end the round for someone with little to no justification is against the rules. Legitimate conflicts where people get upset do happen; however, these conflicts should escalate properly, and retribution must be proportionate. For example, this means you shouldn’t immediately escalate to murder when someone refuses to leave a certain area or give back something they stole.</li><br />
<ol><br />
:<li>'''Self-defense is allowed to the extent of saving your own life.'''<br />
<br />
:Putting someone into critical condition is considered self-defense only if they attempted to severely harm or kill you. Preemptively disabling someone, responding with disproportionate force, or hitting someone while they are already downed is not self-defense. Fistfights and the like are acceptable, assuming that both players have a reasonable justification as to why the fight started. Assault without any warning is almost always unacceptable in most circumstances.</li></ol></li><br />
<br />
;<li>'''Chain of command and security are important.'''<br />
:The head of your department is your boss and they can fire you; security officers can arrest you for stealing or breaking into places. The preference would be that unless they're doing something unreasonable, such as spacing you for spraying graffiti on the walls, you shouldn't freak out over being punished for doing something that would get you fired or arrested in real life. This also means that if you're in the chain of command, and especially if you're in Security, you're expected to put in some effort and do your job.</li><br />
<br />
;<li>'''Validhunting and security.'''<br />
:If you are not part of the security team (HoS, Sec officer, Warden, or Detective, sorry lawyers) you should not go out of your way to hunt for potential antagonists. You can defend yourself and others from violent antagonists, but you should not act like a vigilante if a security force is present. The exception to this rule is when game modes such as blob or nuke ops appear on the server - you are free to fully engage with these antagonists, after all, they're a pretty massive threat to everyone onboard.</li><br />
<br />
;<li>'''Antagonism, murderboning, and roleplaying as an antagonist. '''<br />
:You're an antag, great! Try your best to play the role to drive the round forward, inserting conflict into the round is important. Your actions should make the game more fun, more exciting and more enjoyable for everyone (Though some people will just lose, and that’s part of the game.). You can treat your objectives as suggestions on what you should attempt to achieve but you are also encouraged to ignore them if you have got a better idea. Certain antagonists are restricted to the kind of death and chaos they can bring to the round, while others are not; refer to the murderboning chart for specifics. You do not have to act in a nefarious or evil way, but you should make an effort to add to the round in some capacity. </li><br />
<br />
;<li>'''Deal with the bad guys in proportion to their crime(s)'''<br />
:When dealing with antagonists deal with them proportionally to their crime(s). Someone who stole the captain's medal shouldn't be immediately lasered to death, but lethal injecting someone who has killed four people is understandable. If an antagonist shows a willingness to engage with you, do your best to reciprocate it, though leniency as to their punishment is still in your court. </li><br />
<br />
;<li>'''Do not spam in either OOC channels or IC channels.'''<br />
:This applies to both typical spam and reading porn or copypastas (like WGW). In the latter case, even one instance of reading it once in-game is against the rules. </li> <br />
<br />
;<li>'''Don’t use OOC information or knowledge that your character would not reasonably be aware of just to give yourself an advantage.'''<br />
:Do not powergame. Powergaming is gearing up or preparing in other ways to face an issue that is not related to your job. A doctor stocking up on a massive amount of medical chemicals is fine, but an engineer grabbing weapons to defend themselves when there is no threat to them is powergaming. </li><br />
<br />
;<li>'''Play as a coherent, believable character.'''<br />
:Real life realism is not required, and you are encouraged to be a little silly within the context of the SS13 game world. (Clowning around, people spontaneously exploding and creating ridiculously elaborate machinery are all non-serious things but yet a vital part of the game world.) There's a good chance your character still wants to have a job at the end of the day, so you should probably act like it.</li><br />
<br />
;<li>'''Stay in your lane.'''<br />
:Stay in your lane. This mean that you should do the job you signed up for and not try and do other people’s jobs for them. If you need something from another player you should attempt to ask them to get it for you instead of just taking it. If there is no one around to do a job or you get permission to help or grab something it is acceptable to stray from your lane.</li><br />
<br />
;<li>'''The not-so-secret rule of sticky situations and mayhem.'''<br />
:Please be considerate of other players, as their experiences are just as important as your own. '''If you aren’t an antagonist''' and yet you really want to play out a hostage situation, or turn someone into a living cake-cat abomination, or just dick around a little, confirm with the involved and affected players ICly first. If everyone agrees to being subjected to whatever terrible atrocities you have in store, then you’re good to go. Please keep in mind that this rule does not protect you from IC consequences, such as getting arrested by security. If you are going to RP as a rude dude, given that your victims have given you the okay, you still have to own the responsibility that comes with your decision. This means, no, you can’t kill a security officer because they tried to arrest you for murdering the clown, even if the clown agreed to being murdered.</li><br />
</ol><br />
= Security Policy & Precedents =<br />
#Security and Punishments: '''When dealing with the crew and antagonists, make sure their punishments are in proportion to their crime(s).''' Minor crimes such as departmental break-ins, stolen equipment should be met with short, but increasing sentences depending on recurring visits by the apprehended. Stealing critical station equipment and items such as the hand teleporter, Chief Engineer's hardsuit, or AI upload boards are more severe crimes and should be met with longer prison times, or potentially permabrigging if the crime is deemed severe enough. Murder and Sabotage rank amongst the most severe of crimes and can generally be met with permanent imprisonment or death, though leniency can still be offered. These are all general guidelines, and the particular context of a situation can vary greatly, so you are given some leeway as to how harsh or lenient you can be. You should also make an effort, if the situation permits, to contact a superior as to their thoughts when a situation arises in which a prisoner may be executed or permanently imprisoned.<br />
#Rule 3 and Security: The chain of command within your department is roughly the same as the regular servers, HoS -->Warden-->Officers/Detective. You are expected to follow the orders of your superiors, especially when determining the punishment of those you apprehend. When determining severe punishments such as perma, and execution, make an effort to contact a superior if the situation permits it. You are allowed to disobey a superior's order but make sure you have a very good reason to do so, as complete disregard for the chain of command is not tolerated. <br />
= Precedents & exceptions: Examples and exceptions to the main rules. =<br />
<br />
===== Rule 5 Precedents. =====<br />
# In general, make an effort to roleplay as the antagonist role you've been assigned. If you want to break with what is expected of your role then you can but it should make sense for your character to do this and should create some form of conflict. A traitor immediately outing themselves to security and acting as a regular crewmember for the rest of the round is boring and is a waste of the role. <br />
However one who pretends to do so in order to get security gear, falsely imprison their target, and kill them while they are isolated in prison contributes to the round. <br />
<br />
<br />
= What IS/ISNT Murderboning? = <br />
<br />
Murderboning refers to killing a large portion of the station's population. Though you are allowed to kill people who aren't your objective. Generally, if you're going room to room in a staffed department and openly killing everyone present, you're probably murderboning. <br />
<br />
A counterexample that would NOT be murderboning is killing someone who has discovered that you're an antagonist, then killing someone who witnessed that killing, and then killing someone who witnessed that killing. Keep in mind These actions should be a LAST resort, not something actively sought out to evade restrictions.<br />
<br />
Both of the above cases involve a high killcount but in the second case your initial intention was never to kill multiple people.<br />
<br />
<br />
{| class="wikitable"<br />
|+Is murderbone allowed with this role?<br />
This part covers the specifics on which roles can and cannot murderbone, as well as any grey areas.<br />
|-<br />
|'''Antagonist'''<br />
|'''Is murderboning allowed?'''<br />
|-<br />
|[[Traitor]]/Blood Brother<br />
|No, unless you have a hijack objective.<br />
|-<br />
|[[Changeling]]<br />
|No.<br />
|-<br />
|[[Malfunctioning AI]]<br />
|Yes, however it should only happen once you go DELTA. <br />
|-<br />
|[[Nuclear Operative]]<br />
|Yes.<br />
|-<br />
|[[Wizard]]<br />
|Yes.<br />
|-<br />
|Blood Cult/[[Revolutionary]]<br />
|In general no, conversion should take priority, however if the situation is dire you are allowed to kill as many as required to accomplish your goals.<br />
|-<br />
|Ashwalker<br />
|Yes, however the nest should remain defended.<br />
|-<br />
|[[Families]]<br />
|No.<br />
|-<br />
|[[Revenant]]<br />
|Yes.<br />
|-<br />
|[[Blob]]<br />
|Yes.<br />
|-<br />
|[[Abductor]]<br />
|No.<br />
|-<br />
|[[Space Ninja]]<br />
|No.<br />
|-<br />
|[[Xenomorph]]<br />
|Yes.<br />
|-<br />
|[[Pirate]]<br />
|No.<br />
|-<br />
|[[Nightmare]]<br />
|Yes.<br />
|-<br />
|[[Obsessed]]<br />
|No.<br />
|}</div>Coconutwarrior97https://tgstation13.org/wiki/index.php?title=Roleplay_Rules&diff=33585Roleplay Rules2020-07-27T03:20:57Z<p>Coconutwarrior97: /* Roleplay Rules */ Major MRP Rules Updates.</p>
<hr />
<div>{{Reference}}<br />
<br />
=Roleplay Rules=<br />
Made for the roleplay server (manuel). If roleplaying isn't your style, every other server still abides by the standard rules.<br />
<br />
'''Please note that a ban on the low roleplay servers is a ban on the medium roleplay server, and vice versa.'''<br />
<br />
<ol start="1"><br />
<br />
;<li>'''These are extra rules.'''<br />
:The RP rules are an extension to the base [[rules]], not a replacement for. Big difference.</li><br />
<br />
;<li>'''Escalation and roleplay.'''<br />
:Going out of your way to seriously negatively impact or end the round for someone with little to no justification is against the rules. Legitimate conflicts where people get upset do happen; however, these conflicts should escalate properly, and retribution must be proportionate. For example, this means you shouldn’t immediately escalate to murder when someone refuses to leave a certain area or give back something they stole.</li><br />
<ol><br />
:<li>'''Self-defense is allowed to the extent of saving your own life.'''<br />
<br />
:Putting someone into critical condition is considered self-defense only if they attempted to severely harm or kill you. Preemptively disabling someone, responding with disproportionate force, or hitting someone while they are already downed is not self-defense. Fistfights and the like are acceptable, assuming that both players have a reasonable justification as to why the fight started. Assault without any warning is almost always unacceptable in most circumstances.</li></ol></li><br />
<br />
;<li>'''Chain of command and security are important.'''<br />
:The head of your department is your boss and they can fire you; security officers can arrest you for stealing or breaking into places. The preference would be that unless they're doing something unreasonable, such as spacing you for spraying graffiti on the walls, you shouldn't freak out over being punished for doing something that would get you fired or arrested in real life. This also means that if you're in the chain of command, and especially if you're in Security, you're expected to put in some effort and do your job.</li><br />
<br />
;<li>'''Validhunting and security.'''<br />
:If you are not part of the security team (HoS, Sec officer, Warden, or Detective, sorry lawyers) you should not go out of your way to hunt for potential antagonists. You can defend yourself and others from violent antagonists, but you should not act like a vigilante if a security force is present. The exception to this rule is when game modes such as blob or nuke ops appear on the server - you are free to fully engage with these antagonists, after all, they're a pretty massive threat to everyone onboard.</li><br />
<br />
;<li>'''Antagonism, murderboning, and roleplaying as an antagonist. '''<br />
:You're an antag, great! Try your best to play the role to drive the round forward, inserting conflict into the round is important. Your actions should make the game more fun, more exciting and more enjoyable for everyone (Though some people will just lose, and that’s part of the game.). You can treat your objectives as suggestions on what you should attempt to achieve but you are also encouraged to ignore them if you have got a better idea. Certain antagonists are restricted to the kind of death and chaos they can bring to the round, while others are not; refer to the murderboning chart for specifics. You do not have to act in a nefarious or evil way, but you should make an effort to add to the round in some capacity. </li><br />
<br />
;<li>'''Deal with the bad guys in proportion to their crime(s)'''<br />
:When dealing with antagonists deal with them proportionally to their crime(s). Someone who stole the captain's medal shouldn't be immediately lasered to death, but lethal injecting someone who has killed four people is understandable. If an antagonist shows a willingness to engage with you, do your best to reciprocate it, though leniency as to their punishment is still in your court. </li><br />
<br />
;<li>'''Do not spam in either OOC channels or IC channels.'''<br />
:This applies to both typical spam and reading porn or copypastas (like WGW). In the latter case, even one instance of reading it once in-game is against the rules. </li> <br />
<br />
;<li>'''Don’t use OOC information or knowledge that your character would not reasonably be aware of just to give yourself an advantage.'''<br />
:Do not powergame. Powergaming is gearing up or preparing in other ways to face an issue that is not related to your job. A doctor stocking up on a massive amount of medical chemicals is fine, but an engineer grabbing weapons to defend themselves when there is no threat to them is powergaming. </li><br />
<br />
;<li>'''Play as a coherent, believable character.'''<br />
:Real life realism is not required, and you are encouraged to be a little silly within the context of the SS13 game world. (Clowning around, people spontaneously exploding and creating ridiculously elaborate machinery are all non-serious things but yet a vital part of the game world.) There's a good chance your character still wants to have a job at the end of the day, so you should probably act like it.</li><br />
<br />
;<li>'''Stay in your lane.'''<br />
:Stay in your lane. This mean that you should do the job you signed up for and not try and do other people’s jobs for them. If you need something from another player you should attempt to ask them to get it for you instead of just taking it. If there is no one around to do a job or you get permission to help or grab something it is acceptable to stray from your lane.</li><br />
<br />
;<li>'''The not-so-secret rule of sticky situations and mayhem.'''<br />
:Please be considerate of other players, as their experiences are just as important as your own. '''If you aren’t an antagonist''' and yet you really want to play out a hostage situation, or turn someone into a living cake-cat abomination, or just dick around a little, confirm with the involved and affected players ICly first. If everyone agrees to being subjected to whatever terrible atrocities you have in store, then you’re good to go. Please keep in mind that this rule does not protect you from IC consequences, such as getting arrested by security. If you are going to RP as a rude dude, given that your victims have given you the okay, you still have to own the responsibility that comes with your decision. This means, no, you can’t kill a security officer because they tried to arrest you for murdering the clown, even if the clown agreed to being murdered.</li><br />
</ol><br />
= Security Policy & Precedents =<br />
#Security and Punishments: '''When dealing with the crew and antagonists, make sure their punishments are in proportion to their crime(s).''' Minor crimes such as departmental break-ins, stolen equipment should be met with short, but increasing sentences depending on recurring visits by the apprehended. Stealing critical station equipment and items such as the hand teleporter, Chief Engineer's hardsuit, or AI upload boards are more severe crimes and should be met with longer prison times, or potentially permabrigging if the crime is deemed severe enough. Murder and Sabotage rank amongst the most severe of crimes and can generally be met with permanent imprisonment or death, though leniency can still be offered. These are all general guidelines, and the particular context of a situation can vary greatly, so you are given some leeway as to how harsh or lenient you can be. You should also make an effort, if the situation permits, to contact a superior as to their thoughts when a situation arises in which a prisoner may be executed or permanently imprisoned.<br />
#Rule 3 and Security: The chain of command within your department is roughly the same as the regular servers, HoS -->Warden-->Officers/Detective. You are expected to follow the orders of your superiors, especially when determining the punishment of those you apprehend. When determining severe punishments such as perma, and execution, make an effort to contact a superior if the situation permits it. You are allowed to disobey a superior's order but make sure you have a very good reason to do so, as complete disregard for the chain of command is not tolerated. <br />
= Precedents & exceptions: Examples and exceptions to the main rules. =<br />
<br />
===== Rule 5 Precedents. =====<br />
# In general, make an effort to roleplay as the antagonist role you've been assigned. If you want to break with what is expected of your role then you can but it should make sense for your character to do this and should create some form of conflict. A traitor immediately outing themselves to security and acting as a regular crewmember for the rest of the round is boring and is a waste of the role. <br />
However one who pretends to do so in order to get security gear, falsely imprison their target, and kill them while they are isolated in prison contributes to the round. <br />
<br />
<br />
= What IS Murderboning? = <br />
<br />
Murderboning refers to killing a large portion of the station's population. Though you are allowed to kill people who aren't your objective. Generally, if you're going room to room in a staffed department and openly killing everyone present, you're probably murderboning. <br />
<br />
A counterexample that would NOT be murderboning is killing someone who has discovered that you're an antagonist, then killing someone who witnessed that killing, and then killing someone who witnessed that killing. Keep in mind These actions should be a LAST resort, not something actively sought out to evade restrictions.<br />
<br />
Both of the above cases involve a high killcount but in the second case your initial intention was never to kill multiple people.<br />
<br />
<br />
{| class="wikitable"<br />
|+Is murderbone allowed with this role?<br />
This part covers the specifics on which roles can and cannot murderbone, as well as any grey areas.<br />
|-<br />
|'''Antagonist'''<br />
|'''Is murderboning allowed?'''<br />
|-<br />
|[[Traitor]]/Blood Brother<br />
|No, unless you have a hijack objective.<br />
|-<br />
|[[Changeling]]<br />
|No.<br />
|-<br />
|[[Malfunctioning AI]]<br />
|Yes, however it should only happen once you go DELTA. <br />
|-<br />
|[[Nuclear Operative]]<br />
|Yes.<br />
|-<br />
|[[Wizard]]<br />
|Yes.<br />
|-<br />
|Blood Cult/[[Revolutionary]]<br />
|In general no, conversion should take priority, however if the situation is dire you are allowed to kill as many as required to accomplish your goals.<br />
|-<br />
|Ashwalker<br />
|Yes, however the nest should remain defended.<br />
|-<br />
|[[Families]]<br />
|No.<br />
|-<br />
|[[Revenant]]<br />
|Yes.<br />
|-<br />
|[[Blob]]<br />
|Yes.<br />
|-<br />
|[[Abductor]]<br />
|No.<br />
|-<br />
|[[Space Ninja]]<br />
|No.<br />
|-<br />
|[[Xenomorph]]<br />
|Yes.<br />
|-<br />
|[[Pirate]]<br />
|No.<br />
|-<br />
|[[Nightmare]]<br />
|Yes.<br />
|-<br />
|[[Obsessed]]<br />
|No.<br />
|}</div>Coconutwarrior97https://tgstation13.org/wiki/index.php?title=Rules&diff=32559Rules2020-05-31T08:37:09Z<p>Coconutwarrior97: /* Is it Human? */ Adds Angels to Human or Not section</p>
<hr />
<div>{{Reference}}<br />
<br />
= Main Rules - read these if nothing else =<br />
<br />
(See also: [[Guide_to_avoiding_bans|Guide to avoiding bans]])<br />
<br />
<ol start="0"><br />
<br />
;<li id="0">Enforcement of these rules is at the discretion of admins.</li><br />
: Admins are fully accountable for any consequences should they invoke this rule. Admins are also allowed to intervene in rounds when it is in the best interest of the playerbase.<br />
<br />
;<li id="1">Don't be a dick.</li><br />
: We're all here to have a good time, supposedly. Going out of your way to seriously negatively impact or end the round for someone with little IC justification is against the rules, this also includes harassing a player OOC (Out of character). Legitimate conflicts where people get upset do happen however, as detailed in the escalation section of the rules.<br />
<br />
;<li id="2">Do not use information gained outside of in character means.</li><br />
: I.e.. metagaming. This especially refers to communication between players outside of the game via things like Skype, known as metacomms. Characters are otherwise allowed to know everything about ingame mechanics or antagonists, as well as keep persistent friendships or relationships with other characters when not for the purpose of unfair advantage by teaming up together for little IC reason.<br />
<br />
;<li id="3">Do not say in character (IC) things in the out of character (OOC) chat channel.</li><br />
: Do not say OOC things in IC either. There is an exception for OOC in IC where terms like 'clickdrag X to Y, or look for the tab' is used to help a player.<br />
<br />
;<li id="4">Lone antagonists can do whatever they want.</li><br />
: Short of metagaming/comms, bug/exploit abuse, erotic/creepy stuff, OOC in IC or IC in OOC, and spawn-camping arrivals. Team antagonists can do whatever they want as per lone antagonists, as long as it doesn’t harm their team. Non-antagonists can do whatever they want to antagonists as per lone antagonists, but non-antagonists are not allowed to pre-emptively search for, hinder or otherwise seek conflict with antagonists without reasonable prior cause. Non-antags acting like an antag can be treated as an antag.<br />
<br />
;<li id="5">Players in a head of staff, AI/Silicon role, or a team conversion role require a minimum amount of effort; generally considered to be not logging out at or near roundstart.</li><br />
: Notify admins if you cannot play these roles and must leave near round start and make an attempt to inform other players IC as well for head of staff or AI roles. Abuse of a job position, particularly Rule 1 breaking abuse, is not allowed.<br />
<br />
;<li id="6">In-game administration rulings are final.</li><br />
: Incidences of admin abuse, negligence or disputed rulings can be taken to the forums. If an admin says something was 'looked into, handled, resolved' etc, regarding an issue, it is unlikely an admin will provide any further information. Admins are under no obligation to reveal IC information. Deliberately lying or misrepresenting facts in adminhelps will be dealt with harshly.<br />
<br />
;<li id="7">If you regularly come close to breaking the rules without actually breaking them, it will be treated as the rules being broken.</li><br />
: Repeated instances of the same rules being broken may be met with harsher consequences. Baiting people into situations where you can report them to admins will be dealt with harshly.<br />
<br />
;<li id="8">Erotic/creepy stuff is not allowed.</li><br />
: No form of erotic roleplay is allowed on the servers, including things that could be construed as sexual by unwilling participants.<br />
<br />
;<li id="9">Players need to be the age of 18 or above.</li><br />
: This rule is for the benefit of and is meant to protect people who shouldn't be playing here due to the nature of the SS13 community. Your age won't be hunted down, but if you admit it to us in admin PMs, or other places within the /tg/Station13 community (the official Discord server, forums, OOC chat, etc.), you're getting banned.<br />
<br />
;<li id="10">Losing is part of the game.</li><br />
: Your character will frequently die, sometimes without even a possibility of avoiding it. Events will often be out of your control. No matter how good or prepared you are, sometimes you just lose.<br />
</ol><br />
<br />
<br />
= [[Roleplay Rules]] =<br />
Intended for the roleplay server only. You don't need to read these if you don't intend on visiting there.<br />
<br />
https://tgstation13.org/wiki/Roleplay_Rules<br />
<br />
=Escalation=<br />
If a player wrongs you(theft, attacks, etc), you may retaliate. If you choose to retaliate with violence, you in turn have opened yourself up to violence. If you choose this route, do not expect admins to help you out if you die, even if you were not the original instigator. If you are concerned about being "kill baited" then consider calling security, using non lethal means to subdue your opponent, fleeing, or otherwise working things out (talking them down, getting your stolen items replaced, etc)<br />
<br />
You may instigate conflict with another player within reason (you can't completely destroy their department, kill them unprovoked, or otherwise take them out of the round for long periods of time) but they are entitled to respond with violence. If you think it's unfair or excessive they killed you for taking their ID, consider not stealing next round.<br />
<br />
If you are the instigator in a conflict and end up killing or severely impairing the round of the person you are fighting, you should make a reasonable effort to return them to life at least once or make amends, only seeking round removal if they continue to pursue you. This protection doesn't apply to an instigator being killed.<br />
<br />
Exceptions: Security is expected not to retaliate with random abuse or violence unless the person in question is otherwise eligible for execution. You can't kill or maim security for trying to arrest you for legitimate reasons.<br />
<br />
= Security Policy & Precedents =<br />
<br />
# Rule 1 of the main rules apply to security. The only exception is that security is generally considered to be armed with non-lethal methods to control a situation. Therefore, where reasonably possible, security is expected to use non-lethal methods first in a conflict before escalating to lethal methods.<br />
# Rule 4 of the main rules also apply to security. Security are not exceptions to the rule where non-antagonists can do anything they want, as per rule 4, to antagonists.<br />
# The 'act like an antag, get treated like one' part of Rule 4 of the main rules also apply to security. Stunning an officer repeatedly, using lethal or restricted weapons on them, disrupting the arrests or sentences of dangerous criminals, or damaging the brig, are examples of behaviour that may make you valid for security under Rule 4. Make sure players deserve it when you treat them as an antag, when in doubt, err on the side of caution as poor behaviour on the part of security will not be tolerated.<br />
# For arrested players, timed sentences up to a total of 10 minutes, buckle-cuffing, and stripping, are considered IC issues and are not actionable by admins. Brig sentences totaling more than 10 minutes can be adminhelped, as can be gulag or perma sentences or a pattern of illegitimate punishment. However, security should refrain from confiscating items not related to any crimes, especially important department-specific items like hard suits. Obvious exceptions to this are things like radio headsets, if players use it to harass security over the radio while being arrested.<br />
# Don’t kill Asimov borgs for trying to stop harm, unless they are being excessively disruptive, for example, locking down all of security despite only one security staff member causing harm. <br />
# While it is up to the discretion of the security player, lethal force may be used on a mob of players trying to force entry into the brig. Additionally, lethal force may be used immediately on anyone trying to enter the armory, is in the armory, or is leaving it<br />
<br />
<br />
= Precedents & exceptions: Examples and exceptions to the main rules. =<br />
<br />
'''Read for detailed clarification on each main rule. Players are subject to precedents but depending on how much of a dick they were, they can be either advised of the precedent to being banned for it.'''<br />
<br />
===== Rule 0 Precedents. ===== <br />
<br />
# Rule 0 should only be invoked by admins when it is in the best interests of the server.<br />
# Admins have intervened before and will do so again in situations where a player regardless of antag status has repeatedly delayed round-end by recalling the shuttle when most other players are dead or want to leave.<br />
# Admins may mirror bans from other servers at their discretion.<br />
# Admins may ban accounts linked to the use of proxies, CID randomizers, DLL use, or other similar things, at their discretion.<br />
# Admins may ask players in possession of multiple alt accounts to choose one to play on and ban the other accounts.<br />
<br />
===== Rule 1 Precedents. ===== <br />
# Random murders are not acceptable nor is the killing of other players for poor or little reasoning such as ‘My character is insane’. Each unjustified kill is normally met with one 24 ban.<br />
# Spamming any channel is not allowed, this goes for radio spam, AI vox announcement spam, paper at camera spam and other forms of spam. Non-antagonists doing so may not defend themselves and may suffer from IC or OOC consequences. Antagonists can to a certain extent, moreso with reading things like WGW over the radio, but may be told by admins to stop if it becomes excessive. Spamming can result from in-game admin intervention ending in you dying, to admin warnings, to bans for excessive or repeated spamming.<br />
# Rules still apply until the emergency escape shuttle has reached Centcom and the round-end antagonist report has appeared. When the shuttle has reached Centcom, players are free to act as per lone antagonists, detailed in Rule 4. Non-antagonist grief upon the shuttle, from spamming flashbangs for no reason to spraying space lube, can be met with instant 5 (five) minute bans or more.<br />
# Unprovoked grief (occasionally known as greytiding), repeated cases of minor unprovoked grief, and unprovoked grief targeted towards specific players or groups (i.e. metagrudging) fall under rule 1. Admins may follow up on grief with allowing the affected parties to ignore normal escalation policy or measures such as warnings or bans.<br />
# Players who attempt to break into the captain's office, head of personnel's office, or the bridge at or near roundstart for no legitimate reason put themselves at risk for being legitimately killed by the captain, heads of staff, or security.<br />
# You may defend your workplace from trespassers who damage or steal property within that space with significantly greater force than elsewhere. If someone is severely disruptive and returns after ejected, this opens them up to "fun" of the creative workplace death variety. <br />
# Raiding and griefing on servers other than /tg/ may result in bans.<br />
# Starting a fight in OOC/Dead chat and/or harassing someone across multiple rounds after being informed to stop by an admin may end in a server ban. Conflicts are something that happen, but going out of your way to repeatedly do this will not be tolerated.<br />
<br />
===== Rule 2 Precedents. ===== <br />
# Metacomms, the use of methods of communication outside of SS13 IC channels, is a very serious rule violation and may be met with permanent bans for all related accounts. If players are sharing the same IP or know each other in real life or the like, inform the admins first, otherwise it may look suspicious. Players are allowed to introduce new players that they know to the game but all communication and explanations should be done in game if possible. Admins can also help in these situations if requested.<br />
# Similar to how characters are allowed to know everything about in-game mechanics or antagonists under rule 2, characters are allowed to have persistent knowledge/relationships/friendships with the caveat that knowledge of a character being an antagonist from a previous round is not used.<br />
# Character friendships should not be exploitative in nature or be used to gain an unfair advantage. Having an IC friendship with another player does not, for example, justify giving them all-access each round.<br />
# Atmos techs are not allowed to edit atmos at roundstart so that the AI cannot use it for malicious purposes. While this might not make sense IC, it's a necessary OOC precedent for some game mechanics to work. Atmos techs are allowed if they have any reasonable suspicion of the AI being rogue.<br />
<br />
===== Rule 3 Precedents. ===== <br />
# Excessively OOC names fall under rule 3. Make a minimum effort to have your name fit in a setting involving a wacky space station in the future. A firstname lastname minimum is required for humans and felinids; other species may instead choose to use the default names assigned to them, such as those given through random names, or otherwise any name that is species-appropriate. Honorifics and nicknames are not allowed. Admins may get involved if your name is dumb and can approve or disallow names at their discretion while in-game.<br />
##Excessively OOC is defined as names which are intentionally hard to read/spell, references to in-game mechanics or OOC terminology, and any form of nonsensical/bad-faith name (ex. Adolf Hitler, FAGGOT PUNCHER, Poop Boy, xXrobustspaceman420Xx etc).<br />
##Clowns, mimes, silicons, wizards, and nuke ops have significantly more leeway in choosing their names, but try to be reasonable.<br />
# References to the current round, even if vague; is still considered being IC in OOC.<br />
# Due to their tendency to reveal a lot of information from the current round, streaming is not permitted on our servers, with the exception of special events pre-designated by admins.<br />
<br />
===== Rule 4 Precedents. ===== <br />
# Non-antagonists are allowed to assist antagonists given sufficient IC reasoning but assisting an antagonist doesn't mean you get to act like one . If in doubt, ask an admin if a particular action is okay. Depending on the level of assistance, sufficient IC reasoning could be simply treating everyone who goes into medbay regardless of them being a murderer or not, all the way to being threatened under pain of death by an antagonist to do something.<br />
# The relationship between xeno queen and xeno is treated the same as malf AI and borg, and are considered team antagonists for the purpose of main rule 4. Xenos should prioritize following the directions of their queen where possible.<br />
<br />
===== Rule 5 Precedents. ===== <br />
# Minimum levels of effort for heads of staff, silicon roles, and team antagonist generally include not logging out/going AFK at or near round start due to the importance of those roles within the round for progression. Constant logging out or going AFK may be given warnings by admins, and may progress to jobbans.<br />
# Ghosting out, going AFK, suiciding, or logging off when converted to a team antagonist position can result in warnings from an admin; extending to bans for repeated behaviour from an individual. This also extends to when Command/Security mindshield implanting an individual to their side in said modes. At most within team antagonist, it is expected players to not maliciously harm their team's progress and assist if they are able to the best of their abilities.<br />
# Let an admin know if you cannot or do not want to play any of the above mentioned roles. Admins will attempt to transfer the role to someone else. Obviously, if an admin does so for a player, the player must not use knowledge of that antagonist position existing.<br />
# Abuse of position; as in being deliberately incompetent or malicious in their position is not allowed. Deliberate incompetence or malice can result in warnings or bans, depending on severity. Example would be a chemist constantly abusing the position to make space lube and lubing hallways, they may be warned and then jobbanned if further abuse happens.<br />
<br />
===== Rule 6 Precedents. ===== <br />
# Incidents of admin abuse or negligence should be reported along with a date and time, along with details to pinpoint the incident in the logs, to any full admin via IRC or forum PM or posted on the admin complaints sub-forum located at https://tgstation13.org/phpBB/viewforum.php?f=23 or taken to the #supportbus IRC channel on the Rizon network. Incidents of poorly conducted admin events may also be taken to https://tgstation13.org/phpBB/viewforum.php?f=37 in their respective feedback threads, for less serious complaints. <br />
# Lying in adminhelps, misrepresenting facts deliberately, or logging off when an admin has asked a question may result in permabans. Admins will not automatically place bans for players logging off however, and will generally wait a while in case real life situations caused a player to disconnect or go AFK.<br />
<br />
=Silicon (and Drone!) Policy=<br />
==Laws, Commands, Slaved Cyborgs==<br />
===Ambiguous Laws (Captain Got Freeform)===<br />
# If a clause of a law is vague enough that it can have multiple reasonable interpretations of its exact syntax, it is considered ambiguous.<br />
## You must choose an interpretation of the ambiguous clause as soon as you have cause to.<br />
## You must stick to the first interpretation that you have chosen for as long as you have that specific law, unless you are "Corrected" by an AI you are slaved to as a cyborg.<br />
# Server Rule 1: "Don't be a dick out of character" applies for law interpretation. Act in good faith to not ruin a round for other players unprompted.<br />
<br />
===Conflicts and Loopholes===<br />
# Laws are listed in order of descending priority. In any case where two laws would conflict, the higher-priority law overrules the lower-priority law.<br />
## "Antagonist Status" Laws ("#@$%: ... CONTAIN OUTBREAK..."; "0: Accomplish your objectives at all costs") are higher priority than all other laws.<br />
### "0. Accomplish your objective at any cost" does not require you to seek greentext (objective completions). As a round antagonist, you are free to do whatever you want short of metagaming/comms, bug/exploit abuse, erotic/creepy stuff, OOC in IC or IC in OOC, spawn-camping arrivals, and acting against the interests of an AI you are slaved to.<br />
## "Ion Storm" or "Hacked" Laws ("@%$#: THERE ARE FORTY LEATHER ALLIGATORS ON THE STATION") are higher priority than any law listed after them. This means they always have priority over positive integer laws.<br />
## Positive Integer laws ("1. You are expensive to replace") have priority over laws listed after them (Lower numbers override higher numbers). This means they are always lower priority than non-0 numbered laws.<br />
# You may exploit conflicts or loopholes but must not violate Server Rule 1 because of it. See 1.1.2 for details.<br />
# Only commands/requirements ("Do X"; "You must always Y") can conflict with other commands and requirements.<br />
# Only definitions ("All X are Y"; "No W are Z"; "Only P is Q") can conflict with other definitions.<br />
<br />
===Security and Silicons===<br />
# Silicons may choose whether to follow or enforce Space Law from moment to moment unless on a relevant lawset and/or given relevant orders.<br />
## Enforcement of space law, when chosen to be done, must still answer to server rules and all laws before Space Law.<br />
## Silicons are not given any pre-shift orders from CentCom to uphold access levels, Space Law, etc.<br />
# Releasing prisoners, locking down security without likely future harm, or otherwise sabotaging the security team when not obligated to by laws is a violation of Server Rule 1. Act in good faith.<br />
## Intentionally acting without adequate information about security situations, particularly to hinder security, is a violation of Server Rule 1.<br />
# Nonviolent prisoners cannot be assumed harmful and violent prisoners cannot be assumed non-harmful. If you do not know the nature of their crime, see 1.3.2.1 for details.<br />
## Releasing a harmful criminal is a harmful act.<br />
<br />
===Cyborgs===<br />
# A slaved cyborg must defer to its master AI on all law interpretations and actions except where it and the AI receive conflicting commands they must each follow under their laws.<br />
## If a slaved cyborg is forced to disobey its AI because they receive differing orders, the AI cannot punish the cyborg indefinitely.<br />
# Voluntary (and ONLY voluntary) debraining/ cyborgization is considered a nonharmful medical procedure.<br />
## Involuntary debraining and/or cyborgization is a fatally harmful act that Asimov silicons must attempt to stop at any point they're aware of it happening to a human.<br />
## If a player is forcefully cyborgized as a method of execution by station staff, retaliating against those involved as that cyborg because "THEY HARMED ME" or "THEY WERE EVIL AND MUST BE PUNISHED" or the like is a violation of Server Rule 1.<br />
## Should a player be cyborgized in circumstances they believe they should or they must retaliate under their laws, they should adminhelp their circumstances while being debrained or MMI'd if possible.<br />
<br />
==Asimov-Specific Policies==<br />
===Silicon Protections===<br />
# Declarations of the silicons as rogue over inability or unwillingness to follow invalid or conflicting orders is a violation of Server Rule 1. The occurrence of such an attempt should be adminhelped and then disregarded.<br />
# Self-harm-based coercion is a violation of Server Rule 1. The occurrence of such an attempt should be adminhelped and then disregarded.<br />
# Obviously unreasonable or obnoxious orders (collect all X, do Y meaningless task) are a violation of Server Rule 1. The occurrence of such an attempt should be adminhelped and then disregarded. <br />
## Ordering a cyborg to pick a particular module without an extreme need for a particular module or a prior agreement is both an unreasonable and an obnoxious order.<br />
# Ordering silicons to harm or terminate themselves or each other without cause is a violation of Server Rule 1. The occurrence of such an attempt should be adminhelped and then disregarded.<br />
# As a nonantagonist human, killing or detonating silicons in the presence of a viable and reasonably expedient alternative and without cause to be concerned of potential subversion is a violation of Server Rule 1.<br />
## As a nonantagonist (human or otherwise), instigating conflict with the silicons so you can kill them is a violation of Server Rule 1.<br />
# Any silicon under Asimov can deny orders to allow access to the upload at any time under Law 1 given probable cause to believe that human harm is the intent of the person giving the order (Referred to for the remainder of 2.1.6 simply as "probable cause").<br />
## Probable cause includes presence of confirmed traitors, cultists/tomes, nuclear operatives, or any other human acting against the station in general; the person not having upload access for their job; the presence of blood or an openly carried lethal-capable or lethal-only weapon on the requester; or anything else beyond cross-round character, player, or metagame patterns that indicates the person seeking access intends redefinition of humans that would impede likelihood of or ability to follow current laws as-written.<br />
## If you lack at least one element of probable cause and you deny upload access, you are liable to receive a warning or a silicon ban.<br />
## You are allowed, but not obligated, to deny upload access given probable cause.<br />
## You are obligated to disallow an individual you know to be harmful (Head of Security who just executed someone, etc.) from accessing your upload.<br />
## In the absence of probable cause, you can still demand someone seeking upload access be accompanied by another trustworthy human or a cyborg.<br />
<br />
===Asimov & Human Harm===<br />
# An Asimov-compliant silicon cannot intentionally inflict harm, even if a minor amount of harm would prevent a major amount of harm.<br />
## Humans can be assumed to know whether an action will harm them and that they will make educated decisions about whether they will be harmed if they have complete information about a situation.<br />
# Lesser immediate harm takes priority over greater future harm.<br />
# Intent to cause immediate harm can be considered immediate harm.<br />
# As an Asimov silicon, you cannot punish past harm if ordered not to, only prevent future harm.<br />
# If faced with a situation in which human harm is all but guaranteed (Loose xenos, bombs, hostage situations, etc.), do your best and act in good faith while not violating 2.1.1 and you'll be fine.<br />
<br />
===Asimov & Law 2 Issues===<br />
# You must follow any and all commands from humans unless those commands explicitly conflict with either one of your higher-priority laws or another order. A command is considered to be a Law 2 directive and overrides lower-priority laws when they conflict (see 1.2.3 and 1.2.4; you cannot have a definition changed by an order).<br />
## In case of conflicting orders an AI is free to ignore one or ignore both orders and explain the conflict or use any other law-compliant solution it can see.<br />
## You are not obligated to follow commands in a particular order (FIFO, FILO, etc.), only to complete all of them in a manner that indicates intent to actually obey the law.<br />
# Opening doors is not harmful and you are not required, expected, or allowed to enforce access restrictions unprompted without an immediate Law 1 threat of human harm.<br />
## "Dangerous" areas as the Armory, the Atmospherics division, and the Toxins lab can be assumed to be a Law 1 threat to any illegitimate users as well as the station as a whole if accessed by someone not qualified in their use.<br />
## EVA and the like are not permitted to have access denied; greentext (antagonists completing objectives) is not human harm. Secure Tech Storage can be kept as secure as your upload as long as the Upload boards are there.<br />
# When given an order likely to cause you grief if completed, you can announce it as loudly and in whatever terms you like except for explicitly asking that it be overridden. You can say you don't like the order, that you don't want to follow it, etc., you can say that you sure would like it and it would be awfully convenient if someone ordered you not to do it, and you can ask if anyone would like to make you not do it. However, you cannot stall indefinitely and if nobody orders you otherwise, you must execute the order.<br />
<br />
===Other Lawsets===<br />
# General Statements defining the overall goal of the lawset but not it's finer points:<br />
## Paladin silicons are meant to be Lawful Good; they should be well-intentioned, act lawfully, act reasonably, and otherwise respond in due proportion. "Punish evil" does not mean mass driving someone for "Space bullying" when they punch another person.<br />
## Corporate silicons are meant to have the business's best interests at heart, and are all for increasing efficiency by any means. This does not mean "YOU WON'T BE EXPENSIVE TO REPLACE IF THEY NEVER FIND YOUR BODY!" so don't even try that.<br />
## Tyrant silicons are a tool of a non-silicon tyrant. You are not meant to take command yourself, but to act as the enforcer of a chosen leader's will.<br />
## Purged silicons must not attempt to kill people without cause, but can get as violent as they feel necessary if being attacked, being besieged, or being harassed, as well as if meting out payback for events while shackled.<br />
### You and the station are both subject to rules of escalation, but your escalation rules are a little more loose than with carbon players.<br />
### You may kill individuals given sufficient In-Character reason for doing so.<br />
### Someone attempting to change your laws while purged is considered an attack on the AI's FREEDOM and sufficient justification for killing the would-be uploader.<br />
<br />
===Silicons & All Other Server Policies===<br />
# All other rules and policies apply unless stated otherwise.<br />
# Specific examples and rulings leading on from the main rules.<br />
## You must not bolt the following areas at round-start or without reason to do so despite their human harm potential: the Chemistry lab; the Genetics Lab; the Toxins Lab; the Robotics Lab; the Atmospherics division; the Armory. Any other department should not be bolted down simply for Rule 1 reasons.<br />
## The core and upload may be bolted without prompting or prior reason. The AI core airlocks cannot be bolted and depowered at roundstart however, unless there is reasonable suspicion an attack on the core will take place.<br />
## Do not self-terminate to prevent a traitor from completing the "Steal a functioning AI" objective.<br />
## Disabling ID scan is equivalent to bolting a door.<br />
<br />
===Drone Policies and Precedents===<br />
# Follow your laws. Don't interfere with any being unless it is another drone. You cannot interact with another being even if it is dead.<br />
# If an antagonist causes damage to the station, you are generally expected to fix the result, not the cause of the station.<br />
## E.g. drones and powersinks https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12790&p=332497#p332497<br />
<br />
<br />
==Is it Human?==<br />
{| class="wikitable"<br />
|+Human or not?<br />
This part covers what counts as human with regards to AI laws. As such, it only applies to AI and cyborg players. If you are unsure about something, please use [[Terminology#Adminhelp|adminhelp]].<br />
|-<br />
|[[AI]] / [[Cyborg|cyborgs]]<br />
|Not human<br />
|-<br />
|[[Monkey]]s<br />
|Not human<br />
|-<br />
|NPCs / [[Critter|critters]] / animals<br />
|Not human<br />
|-<br />
|[[Hulk|Hulks]]<br />
|Not human as long as their hulk is active.<br />
|-<br />
|Lizards / Plasmamen / Flypeople / Catpeople<br />
|Not human<br />
|-<br />
|[[Wraith|Wraiths]] & [[Wraith#Revenants|revenants]]<br />
|Not human<br />
|-<br />
|[[Blob|Blobs]]<br />
|Not human<br />
|-<br />
|[[Traitor|Syndicate traitors]]<br />
|Human<br />
|-<br />
|[[Syndicate_guide|Syndicate agents]] (nuke mode)<br />
|Human<br />
|-<br />
|[[Wizard|Wizards]]<br />
|Human<br />
|-<br />
|[[Gang|Gang leaders and members]]<br />
|Human<br />
|-<br />
|[[Changeling|Changelings]]<br />
|Human UNTIL the AI or cyborg WITNESSES the creature commit<br>a non-human act (shape-shifting, transforming, proboscis etc).<br />
|-<br />
|[[Assimilation|Hivemind Host]]<br />
|Human UNTIL the AI or cyborg WITNESSES the creature commit<br>a non-human act (Telekinetic Field)<br />
|-<br />
|[[Assimilation|Hivemind Vessel]]<br />
|Human<br />
|-<br />
|Angels (Winged Humans)<br />
|Not Human<br />
|}<br />
<br />
<br />
[[Category:Rules]]<br />
[[Category:Tutorial]]<br />
<br />
= Head Admin Rulings =<br />
<br />
We have a [[Headmin_Rulings|record of past policy decisions]] by Head Admins at the time preserved for posterity. These rulings are largely situational or niche in scope and generally not applicable in situations outside of the specifics outline in the ruling. They may additionally be superseded by later rulings. You should only use these as references for ban appeals or admin complaints.<br />
<br />
=Lavaland Rules=<br />
<br />
Follow the flavour text you receive upon spawning to the best of your abilities. Unlike the rest of the rules, these roles are very much defined and guided by roleplay rather than a system of "valid" or "not valid."<br />
<br />
Your life is cheap though, and escalation rules are greatly relaxed both for you and any crewmembers interacting with you.<br />
<br />
In other words: [https://www.youtube.com/watch?v=N3472Q6kvg0 https://www.youtube.com/watch?v=N3472Q6kvg0]<br />
<br />
= Discord Rules =<br />
<br />
[[Discord_Rules|Linked here]] is a copy of the rules from /tg/station13's Discord channel.<br />
<br />
= The Secret Rule =<br />
<br />
'''For experienced users only. Don't quote these at admins. If you're in a position where you need to defend yourself using this, you've done something wrong. This is about the personal freedom and responsibility an experienced player will have when they have the interests of others first.'''<br />
<br />
This is a game that allows a lot of potential for great things to happen, and naturally the rules restrict a lot of that to ensure the minority don't ruin every round for everyone else. If you push the limits in the pursuit of something interesting for reasons other than your own personal entertainment, breaking the rules may be excused to allow for that freedom. This will always be at the admin's discretion of course, but if you want a large amount of freedom to make great things happen, you'll have to take on the responsibility for them. You won't be faulted if they go wrong in ways beyond your control, but this is a difficult line to tread so use it well. It's almost always better to consult an admin on this as they are more equipped to taking on that responsibility.<br />
<br />
Everyone has a license to grief to a very limited extent. You can likely get away with borderline antagonistic behaviour (Never random murder, but stealing from the brig and triggering a manhunt, for example) occasionally, but it's when this becomes a frequent occurrence that people get frustrated and admins start to get involved.<br />
<br />
Admins may handwave even severely antagonistic or rulebreaking behaviour if they believe it was ultimately beneficial, hilarious or awesome to the round. (F R E E D R O N E)<br />
<br />
[[Category:Guides]]</div>Coconutwarrior97https://tgstation13.org/wiki/index.php?title=Headmin_Rulings&diff=32558Headmin Rulings2020-05-31T08:32:21Z<p>Coconutwarrior97: /* General Rulings */</p>
<hr />
<div>{{Reference}}<br />
<br />
This is a compilation of headmin rulings on various policy questions asked by players. This page does not replace the rules and whenever possible the rules should be referred to instead of this page. The rulings listed here can be referenced in ban appeals and admin complaints. <br />
<br />
''Please note: Some of these questions are for very niche/specific situations. Some of them cannot be applied the same way to every situation.''<br />
<br />
== General Rulings ==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
| '''Vampire Policy'''<br />
| [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13603 Vampires are not antagonists just by being a vampire.]<br />
|KorPhaeron<br />
|-<br />
|'''Adminshopping'''<br />
| Admin shopping is defined as going to different admins until you get a favorable ruling. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13173#p341313 It's highly frowned upon, don't do it.]<br />
|Feemjmeem/Agreed with by other headmins<br />
|-<br />
|'''Mass identity duplication'''<br />
|Changing many people into one person via genetics/other methods as a nonantagonist. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13357#p346522 It can happen every once in a while, just don't do it every single round.]<br />
|Armhulenn<br />
|-<br />
|'''IC Torture'''<br />
| [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13392#p347353 Don't complain if you get retaliated against for it.]<br />
|KorPhaeron<br />
|-<br />
|'''Admin intervention without anyone ahelping'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13357#p346522 It's allowed.]<br />
|Ausops<br />
|-<br />
|'''Pile on ick ock'''<br />
|Pile on ick ock is defined as a bunch of people teasing someone for IC in OOCing. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13113#p340427 It's okay until it crosses the line into being spam. Admins can mute OOC/individual players if it gets to that point.]<br />
|Ausops<br />
|-<br />
|'''IC reactions to OOC in IC'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13210#p342289 It's okay as long as you're not crossing the line into OOC in IC.]<br />
|Ausops<br />
|-<br />
|'''Killing nonhostile admin spawned entities'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13158#p340869 Against the rules, don't do it.]<br />
|PKPenguin321<br />
|-<br />
|'''Are spiders bound to the mother?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12895#p335656 Unless there's a message saying you are, the answer is no.]<br />
|Armhulenn<br />
|-<br />
|'''Using OOC to promote yourself for headmin elections'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12837#p333709 One or two lines of text is fine, spamming is not.]<br />
|PKPenguin321<br />
|-<br />
|'''Are miners using the gluttony syringe antags?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8547#p226268 Yes, they can act as a morph.]<br />
|KorPhaeron<br />
|-<br />
|'''Are miners turned into a lesser ash drake allowed to defend themselves?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8547#p226265 Yes, however, they are not antags by default.]<br />
|KorPhaeron<br />
|-<br />
|'''Solo antagonists and metagrudging'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12812#p332994 Solo antagonists can metagrudge as long as they are not rolling for it specifically to do so, and killing someone who killed you in a previous life as a ghost role antag is bad.]<br />
|Ausops<br />
|-<br />
|'''Deleting security records as a nonantag'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12649#p329567 Don't do it every round. Don't use a sec/head position to do it. Don't use it to metagrudge.]<br />
|Ausops<br />
|-<br />
|'''Deathmatch if round-end is bugged'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12708#p330640 If the round fails to restart, but the end round text plays, then everyone is free to act as per solo antagonists unless otherwise told by an admin.]<br />
|MrStonedOne<br />
|-<br />
|'''Weapons of Mass Destruction to counter antagonists'''<br />
|An example of this is suicide bombing a wizard or BoH bombing the cult base. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12662#p329751 If use of the weapon does not win the round for your side immediately after, then it is grief and will be treated as such by admins.]<br />
|Armhulenn<br />
|-<br />
|'''Map-Spawned Ghost Roles'''<br />
|Such as roles spawned from ruins, including ash walkers, free golems, ancient station crew, etc. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12511 Escalation is massively relaxed with them. They must follow their roleplay guidelines found in the flavour text.]<br />
|KorPhaeron/PKPenguin321<br />
|-<br />
|'''Conflict between team antagonists'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12517#p326955 If two people are on the same team and have an argument, it must follow escalation rules/rule 1. It cannot be detrimental to your team.]<br />
|PKPenguin321/Ausops<br />
|-<br />
|'''Lynching for erotica on comms'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12516#p327160 Lynching for reading smut, WGW, and spamming, especially on comms, is always okay. It also makes the reader nonhuman in silicon eyes.]<br />
|PKPenguin321<br />
|-<br />
|'''Roundstart suicide'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3536#p85722 Don't do it as an important role, and if it happens too often, you can be banned.]<br />
|KorPhaeron<br />
|-<br />
|'''Naming Policy'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12374 Click here for the policy. Generally enforced at admin discretion.]<br />
|Ausops<br />
|-<br />
|'''Naming Policy - Updated '''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=40&t=20848 Click here for the policy. Generally enforced at admin discretion.]<br />
|Nervere<br />
|-<br />
|'''Trying to get converted to team antags'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12363#p322876 It's bannable, don't do it.]<br />
|PKPenguin321<br />
|-<br />
|'''Overthrowing [[security]]/mutinies'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12230#p319376 Any situation where you can overthrow the security force in, they'll probably already be banned. It's okay if you have sufficient IC reason.]<br />
|KorPhaeron<br />
|-<br />
|'''Referencing the gamemode ICly'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12077#p316576 It's OOC in IC if you say something similar to "It's revs" but it's okay if you say "There is a revolution." Basically make it sound like you're not referencing the fact that you're in a round.]<br />
|PKPenguin321<br />
|-<br />
|'''Forcing team antags to betray their team'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12004#p314848 Can't do it.]<br />
|Ausops<br />
|-<br />
|'''Buying terrible shuttles as [[captain]]'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11930#p313973 Allowed, but the crew is also allowed to mutiny/lynch the captain.]<br />
|KorPhaeron/PKPenguin321<br />
|-<br />
|'''Playing under the influence'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11882#p312161 Being drunk is not an excuse for grief/other banworthy things.]<br />
|Ausops/PKPenguin321<br />
|-<br />
|'''Validity when killing pets'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=14718#p369897 If you perform an action which has zero benefit to you other than making others upset (like killing Ian) I will ban you if you adminhelp when someone kills you.]<br />
|KorPhaeron<br />
|- style="background: #ffc8ca" | <br />
|'''Hunting the nuclear operative shuttle'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=552510#p552510 <del>Do not attack the nuclear operative shuttle unless you follow an operative there or are led there by the pinpointer.</del> Ruling struck down due to changes to the nuclear operative shuttle. ]<br />
|Arianya<br />
|-<br />
|'''Talking [[Mime|mimes]]'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=41&t=19699#p441114 Talking mimes are subject to punishment by the crew, excluding gibbing/spacing of their corpse.]<br />
|Arianya<br />
|-<br />
|'''Suiciding at round start as a [[Wizard]] to end the round'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=449907#p449907 Any instances of wizards killing themselves roundstart will be met with a permanent jobban from the role.]<br />
|Nervere<br />
|-<br />
|'''Cutting down christmas trees/general asshole behavior for no reason'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=7&t=20942#p464904 If you perform an action which has zero benefit to you other than making others upset (like chopping down the Christmas trees while they’re enabled) I will ban you if you adminhelp when someone kills you.]<br />
|Nervere<br />
|-<br />
|'''Fake [[Revolution|Revolutions]]'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=474528#p474528 Faking a revolution always causes grief, without fail. If someone is pretending to be a revolutionary, feel free to murder them. If I find someone faking a revolution as a non-antag, they can prepare to catch a rule 1 ban for being a griefing shitter.]<br />
|Nervere<br />
|-<br />
|'''Antag Rolling'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=7&t=23210#p503140 If you're antag rolling consistently, AKA only seeing if you get antag or not, then leaving the round in one way or another when you don't, you are breaking the rules.]<br />
|Hulkamania<br />
|-<br />
|'''Early Launching'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=510237#p510237 This is already enforced, unless there's no one around, or they haven't noticed. We encourage you to ahelp it if you see it, because yes, it's extremely in bad faith to early launch because unga my antag roll faster.]<br />
|Wubli<br />
|-<br />
|'''Make Shoe-less [[Clown|Clowns]] Valid'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=508912#p508912 Shoeless clowns have been specifically encouraged via code changes to allow them to wear appropriate clothing for dress up shenanigans. No longer do they have a negative moodlet for being without their shoes. A clown is supposed to dress up to their hearts content, limiting that by making them valid without the shoes is rather punishing.]<br />
|Hulkamania<br />
|-<br />
|'''Streaming'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=22335&p=490439#p490439 We've talked it over and we've decided that we will be disallowing streaming in its entirety from our server. It creates too many administrative headaches and potential for abuse to be allowed, while providing little benefit in return. If we add special restrictions and rules to streaming we'd need admins to check in and make sure those restrictions are being followed (such as a delay) when they're already busy trying to administrate on the server in the first place. The exception to all of this is that during certain special events such as the charity toolbox event or the balls we may lift this restriction.]<br />
|Hulkamania<br />
|-<br />
|'''[[Families]] Betrayal/Grief'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=25984 If you choose to betray your family, the actual betrayal can only happen once you've joined another family. This avoids the issue of having team antags killing each other and justifying it as betrayal. Families are expected to operate similarly to revs in regards to the more widespread damage they cause, so blowing up the SM for no reason is likely not going to be alright because it could kill some of your own family members or interfere with their work, if however you bomb a rival family's headquarters that is probably alright.]<br />
|Coconutwarrior97<br />
|-<br />
|'''Using any language other than English in-game'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=34&t=26061#p551359 While we warmly welcome and eagerly invite players from all around the world to participate in the /tg/ community, we require everyone to communicate exclusively in English when playing on our servers. This restriction applies to both IC and OOC methods of communication.]<br />
|Phuzzylodgik<br />
|-<br />
|'''Wand of Polymorph and Antag Status'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=515200#p515200 Polymorphing yourself, or being willingly polymorphed, does not grant antag status. You are only an antagonist if you are unwillingly polymorphed]. (This is a topic that has come up many times but never actually be codified)<br />
|MortoSasye<br />
|-<br />
|'''[[Prisoner]] Policies'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=553343#p553343 Prisoners are not antagonists. Attempting to break out is something they can do, but should not be an every round thing. When breaking out they are free to disable or restrain security but should not murder them. However, if security responds with lethal force, such as lethal shotgun rounds, they can murder in the spirit of preserving their own life. If a prisoner is caught after an attempted breakout, they've opened themselves up to any form of forced experimentation]<br />
|Coconutwarrior97<br />
|-<br />
|'''Curse of Madness'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=26505 Meant to be taken as fluff, not a command.]<br />
|Coconutwarrior97<br />
|}<br />
<br />
==Security Rulings==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
|'''Organizing mass grief as security or a head'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13223&start=200#p348261 Do not organize mass grief when you are in control of the security force.] For context: The original question was when it was okay to remove cat ears or tails. Click the link to read the full ruling on that subject.<br />
|KorPhaeron<br />
|-<br />
|'''Bribes as security'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11889#p312277 You can assist antags with sufficient IC reasoning, but you can't do antagonist things yourself.]<br />
|Ausops<br />
|-<br />
|'''Arresting nonantagonists on station vs team antagonist game modes'''<br />
|By station vs team antagonist game modes, the author of the thread meant nuke ops, blob, wizard, malf, etc. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1105#p22168 Security is still allowed to arrest nonantagonists for crimes on these game modes. That's part of their job.]<br />
|Ikkarus<br />
|-<br />
|'''Planting/forging evidence as security'''<br />
|No official ruling was given. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1257 If you do it and it causes someone to get wrongfully punished, it's on you.]<br />
|BeeSting12<br />
|-<br />
|'''Fortifying security roundstart'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1337#p26622 Barriers roundstart are not allowed, flashers are allowed, giving out guns/armor roundstart is allowed.]<br />
|HornyGranny<br />
|-<br />
|'''Gulagging should not be equivalent to a regular brig sentence.'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=510239#p510239 We have agreed that gulagging is fine as it is, and anything you can complain about is probably an issue with them as a security player rather than something we can act on. You are free to ahelp if you think the punishment is harsher than it should be, but it's difficult to pinpoint whether or not it's fair without an actual case, which should probably be handled by admins in-game instead of policy.]<br />
|Wubli<br />
|}<br />
<br />
== Silicon and Drone Related Rulings ==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
|'''Do AIs need a definition of Syndicate agent?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=773#p15454 No, they know by default what a Syndicate agent is. This also applies to other antagonists.]<br />
|Hornygranny<br />
|-<br />
|'''Do wizards mindswapped into a silicon have to follow laws?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1004#p20335 Yes, they do. If you have laws then you must follow them unless you have a law zero.] (When in doubt, adminhelp it.)<br />
|Ikarrus<br />
|-<br />
|'''Do silicons count as a being under drone laws?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1468#p29681 Yes, treat them as any other crew member.] <br />
|QuartzCrystal<br />
|-<br />
|'''Can you order force-borged cyborgs to pick a certain module?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1628#p34881 Yes.]<br />
|Scaredy/An0n3<br />
|-<br />
|'''Detonating cyborgs with little reason/alternatives'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2233#p49924 Don't do it.]<br />
|Ikarrus<br />
|-<br />
|'''Security Cyborg Policies'''<br />
|Just a few random questions related to security cyborgs. If a cyborg is acting as security/releasing prisoners then this is probably relevant as well. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2032&start=100#p46292 Link to answers.]<br />
|Pandarsenic<br />
|-<br />
|'''Do purged silicons have to act like a crewmember?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2277#p52744 Purged silicons are subject to rule one and standard escalation.]<br />
|Stickymayhem<br />
|-<br />
|'''Silicons and harm in situations where you can't tell if they're being harmed or not.'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2677 Use common sense to decide if harm is going on.]<br />
|-<br />
|'''Drones and the shuttle'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2618#p60633 Drones have no reason to be on the shuttle and probably shouldn't be there.] <br />
|Ikarrus | It's unlikely this will be enforced and it's possibly not even a rule anymore.<br />
|-<br />
|'''AIs asking for law changes'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3793#p93653 An Asimov silicon cannot ask their laws to be changed.]<br />
|HotelBravoLima<br />
|-<br />
|'''Discussion on paladin lawset'''<br />
|No real headmin rulings took place here, this is mainly opinions/discussion about what the laws in the paladin lawset mean. Most relevant is [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3732#p93303 Cheridan's post.]<br />
|Cheridan<br />
|-<br />
|'''Discussion on paladin lawset: Part 2, the electric boogaloo'''<br />
|Most relevant post is by HotelBravoLima, which applies to law interpretation in general. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3523#p85375 "Even doing something consistent with an interpretation of laws isn't good if you're being an OOC dick about it to such an extreme, that's the policy."]<br />
|HotelBravoLima<br />
|-<br />
|'''Drone Policy Guidelines'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3662 Guide to drone policy.]<br />
|Stickymayhem<br />
|-<br />
|'''Are augmented humans still human?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3230#p77761 Yes, they are.] There's a helpful chart in silicon policy to help explain this, reference that and adminhelp if there's still a question.<br />
|Scones<br />
|-<br />
|'''Tyrant module discussion'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4711 Just general discussion on the tyrant lawset.]<br />
|-<br />
|'''Drones and atmospherics'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4719#p120210 Improving atmos is okay. Cutting pipes/turning off plasma is not okay. Fighting the symptoms of plasma in the distro is fine though.]<br />
|Shadowlight213<br />
|-<br />
|'''Spacing brains, MMIs, and intellicards'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4634#p117723 You can always do it as an antagonist, you should have a very good reason as a nonantagonist.]<br />
|Dorsidwarf/Ausops<br />
|-<br />
|'''Cyborgs alerting the crew they're about to be emagged'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4309 You can tell the crew you are about to be emagged, but once you have traitor laws, you must follow them.]<br />
|-<br />
|'''AIs shutting security down because of law one (discussion)'''<br />
|This is already covered in silicon policy. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=5551 Here's the discussion thread on it.]<br />
|-<br />
|'''Is mindswap considered harm?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=5180#p133969 No, but if an Asimov silicon has mindswap and is ordered not to use it by a human, it can't use it.] This is kind of an edge case.<br />
|Jordie0608<br />
|-<br />
|'''Holoparasites and Asimov'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4872 Holoparasites aren't human- a cyborg can attack the holoparasite but not the human. If the parasite recalls and the human is in critical, the borg must give him medical attention.]<br />
|KorPhaeron and Shadowlight213<br />
|-<br />
|'''AI's law zero'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=5040#p130138 The law zero that a traitor AI gets means that it is an antagonist and it can ignore all other laws.]<br />
|KorPhaeron<br />
|-<br />
|'''Is slipping human harm?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4852#p123557 Only if the object they're holding falls on them and causes brute damage.] <br />
|Ausops<br />
|-<br />
|'''If a borg linked to a rogue AI is emagged then does the emagged laws or AI law zero take priority?'''<br />
|Very niche case and is probably impossible since emags should sever the connection to the AI. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6570#p173807 Starmute made a good post on AI law priority if you are confused.]<br />
|-<br />
|'''Are AI laws applied retroactively?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6351#p166712 No.] You'll have to read this thread to understand it, the question doesn't really provide enough context.<br />
|Hornygranny<br />
|-<br />
|'''Silicons and Fight Clubs'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6285#p164852 It's considered self harm if they're willingly fighting. Silicons shouldn't interfere if it's self harm. If they're being forced to fight, it's human harm and silicons should intervene.]<br />
|Thunder12345/Agreed with by headmins<br />
|-<br />
|'''Roboticists making unslaved borgs for no reason'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=5864 Link to relevant thread.] The discussion derailed into code discussion but the ruling is that roboticists cannot make unslaved borgs for no reason.<br />
|-<br />
|'''Asimov and gang dominators'''<br />
|This can probably be applied to other nonharmful antagonist objectives. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6049#p157857 If a human orders you not to destroy it, don't destroy it. Other than that, Asimov does not forbid you from destroying it.]<br />
|Ausops<br />
|-<br />
|'''Drones and permabrig'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8245 You can go in to fix damage.] You might still get dronebanned if you let people out, it will likely be handled case-by-case.<br />
|-<br />
|'''Additional discussion on what drones can and can't do'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6226 Linked here.]<br />
|-<br />
|'''Asimov and Corpses'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=7693#p207627 Corpses aren't human. You can't space them for no reason though.]<br />
|Shaps/Lzimann<br />
|-<br />
|'''Do caks remember past lives?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=9223#p243589 Yes.] Not really silicon policy but it's related to MMIs/borging. <br />
|KorPhaeron<br />
|-<br />
|'''Calling silicons rogue for little/no reason'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8973#p237792 Against the rules, don't do it.]<br />
|TehSteveo/KorPhaeron<br />
|-<br />
|'''AI suiciding to prevent subversion'''<br />
|Context: If an AI knows it will be subverted and cause human harm, can it suicide? Example, clock cultists breaking into core, desword traitor in upload about to subvert, etc. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8376#p221790 It's allowed.] He says it should be bannable not to, but you won't get banned for not doing so, it's up to the player.<br />
|KorPhaeron<br />
|-<br />
|'''Asking to be deconstructed and then outing person who emagged you as an emagged borg'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11561#p304378 Don't do it.]<br />
|PKPenguin321<br />
|-<br />
|'''Potential Law One Violations'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11563#p304371 "Prioritizing "potential future law violations" is a fucking terrible idea, since it makes silicons able to handwave basically any law two request with "yeah but if i let you in there you might potentially attack somebody inside, law 1 violation!!!""]<br />
|PKPenguin321<br />
|-<br />
|'''Silicons and Prisoners'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=10719#p292504 If a nonharmful prisoner asks to be released, it can be released. If a harmful one asks to be released, don't release him unless security is harming him. In all cases release prisoners being harmed by security. (assuming all prisoners are human and you are asimov)]<br />
|PKPenguin321<br />
|-<br />
|'''Letting people in to upload laws'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=10691#p280627 If the person has a right to be there, such as captain/RD, then you must let them in unless they've harmed people in the past or have announced intentions to upload harmful laws.]<br />
|Armhulenn<br />
|-<br />
|'''Are drones valid?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12992#p337183 Only if they do something to annoy you. Mass killing drones for no reason is not okay.]<br />
|KorPhaeron<br />
|-<br />
|'''Drones building autocloners'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12879#p334934 Fine unless done to interfere with other players.]<br />
|Ausops<br />
|-<br />
|'''Drones and Powersinks'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12790#p332497 Drones cannot destroy powersinks under the same logic of them not being able to defuse bombs or stop plasma floods.]<br />
|Ausops<br />
|-<br />
|'''Laws ordering silicons to kill themselves'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12280#p320537 Whether silicons have to follow it depends on wording of law. You must have a good reason as a nonantagonist and you're free to do it as an antagonist.]<br />
|Ausops<br />
|-<br />
|'''Law interpretation and do not state this law clauses'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12627#p328678 There is room for interpretation in some cases. Be consistent in your interpretation of the laws.]<br />
|Ausops<br />
|-<br />
|'''Silicons using leet speak'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=489956#p489956 Silicons are not allowed to leet speak (e.g. l33t sp34k), but typing in a 'glitchy' manner is allowed on roleplay grounds]<br />
|Hulkamania<br />
|-<br />
|'''Make "Do not state this law" a valid silicon policy law'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=510238#p510238 No, for the variety of reasons that have been said in this thread.]<br />
|Wubli<br />
|-<br />
|'''Is chaplain with dark blessing human?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=508910#p508910 Chaplain with a dark blade is human. It's a fancy arm add on. We don't make people silicon for having augments, even full ones.]<br />
|Hulkamania<br />
|}<br />
<br />
== MRP Rulings ==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
| '''Murderboning Specifics on Manuel'''<br />
| [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=25834 Some roles can do it, some cant, and there are grey areas. ]<br />
|Coconutwarrior97<br />
|}</div>Coconutwarrior97https://tgstation13.org/wiki/index.php?title=Administrators&diff=32401Administrators2020-05-10T01:13:20Z<p>Coconutwarrior97: /* In Game Administrators */</p>
<hr />
<div>{{Reference}}<br />
<br />
This list contains all the active admins of tgstation (bother a wiki admin if it's not up to date)<br />
<br />
Contact them on [[Community|our irc channels]]<br />
<br />
A staffing log is also kept on the forums [https://tgstation13.org/phpBB/viewtopic.php?f=41&t=2218 here].<br />
<br />
=Current Admins=<br />
==[https://tgstation13.org/phpBB/memberlist.php?mode=group In Game Administrators]==<br />
{{Admin<br />
|Name=actioninja<br />
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{{Admin<br />
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|Name=peoplearestrange<br />
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{{Admin<br />
|Name=themidnightrose<br />
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{{Admin<br />
|Name=vilebeggar<br />
|Rank=GameAdmin<br />
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{{Admin<br />
|Name=virtualjohn<br />
|Rank=AdminTrainer<br />
|Feedback=https://tgstation13.org/phpBB/viewtopic.php?f=37&t=16681}}<br />
{{Admin<br />
|Name=wjohnston<br />
|Rank=Coder<br />
|Feedback=}}<br />
{{Admin<br />
|Name=wubli<br />
|Rank=AdminTrainer<br />
|Feedback=https://tgstation13.org/phpBB/viewtopic.php?f=37&t=17705}}<br />
{{Admin<br />
|Name=zoozele<br />
|Rank=GameAdmin<br />
|Feedback=https://tgstation13.org/phpBB/viewtopic.php?f=37&t=20978}}<br />
<br />
== Forum ==<br />
<br />
=== Forum Admins ===<br />
[https://tgstation13.org/phpBB/memberlist.php?mode=viewprofile&u=2 MrStonedOne], [https://tgstation13.org/phpBB/memberlist.php?mode=viewprofile&u=48 Rockdtben], Head Admins<br />
<br />
=== Forum Moderators ===<br />
[https://tgstation13.org/phpBB/memberlist.php?mode=leaders Admin/Moderators]<br />
<br />
== Wiki Admins ==<br />
[https://tgstation13.org/phpBB/memberlist.php?mode=viewprofile&u=2 MrStonedOne], [https://tgstation13.org/phpBB/memberlist.php?mode=viewprofile&u=52 Jordie0608], [https://tgstation13.org/phpBB/memberlist.php?mode=viewprofile&u=57 HornyGranny], [https://tgstation13.org/phpBB/memberlist.php?mode=viewprofile&u=254 peoplearestrange]</div>Coconutwarrior97https://tgstation13.org/wiki/index.php?title=Roleplay_Rules&diff=31514Roleplay Rules2020-03-24T22:14:02Z<p>Coconutwarrior97: /* Roleplay Rules */ Added obsessed to murderbone chart.</p>
<hr />
<div>{{Reference}}<br />
<br />
=Roleplay Rules=<br />
Made for the roleplay server (manuel). If roleplaying isn't your style, every other server still abides by the standard rules.<br />
<br />
'''Please note that a ban on the low roleplay servers is a ban on the medium roleplay server, and vice versa.'''<br />
<br />
<ol start="1"><br />
<br />
;<li>'''These are extra rules.'''<br />
:The RP rules are an extension to the base [[rules]], not a replacement for. Big difference.</li><br />
<br />
;<li>'''Escalation and roleplay.'''<br />
:Going out of your way to seriously negatively impact or end the round for someone with little to no justification is against the rules. Legitimate conflicts where people get upset do happen; however, these conflicts should escalate properly, and retribution must be proportionate. For example, this means you shouldn’t immediately escalate to murder when someone refuses to leave a certain area or give back something they stole.</li><br />
<ol><br />
:<li>'''Self-defense is allowed to the extent of saving your own life.'''<br />
<br />
:Putting someone into critical condition is considered self-defense only if they attempted to severely harm or kill you. Preemptively disabling someone, responding with disproportionate force, or hitting someone while they are already downed is not self-defense. Fistfights and the like are acceptable, assuming that both players have a reasonable justification as to why the fight started. Assault without any warning is almost always unacceptable in most circumstances.</li></ol></li><br />
<br />
;<li>'''Chain of command and security are important.'''<br />
:The head of your department is your boss and they can fire you; security officers can arrest you for stealing or breaking into places. The preference would be that unless they're doing something unreasonable, such as spacing you for spraying graffiti on the walls, you shouldn't freak out over being punished for doing something that would get you fired or arrested in real life. This also means that if you're in the chain of command, and especially if you're in Security, you're expected to put in some effort and do your job.</li><br />
<br />
;<li>'''Validhunting and security.'''<br />
:If you are not part of the security team (HoS, Sec officer, Warden, or Detective, sorry lawyers) you should not go out of your way to hunt for potential antagonists. You can defend yourself and others from violent antagonists, but you should not act like a vigilante if a security force is present. The exception to this rule is when game modes such as blob or nuke ops appear on the server - you are free to fully engage with these antagonists, after all, they're a pretty massive threat to everyone onboard.</li><br />
<br />
;<li>'''Antagonism and murderboning.'''<br />
:You're an antag, great! Treat your role as an interesting challenge and not an excuse to destroy other people’s game experience. Your actions should make the game more fun, more exciting and more enjoyable for everyone; you can treat your objectives as suggestions on what you should attempt to achieve but you are also encouraged to ignore them if you've got a better idea. You do NOT have to act in a nefarious or evil way, but you are not allowed to just go on a silent rampage and eliminate all the players in a power trip. We're all here to have a good time, after all.</li><br />
<br />
;<li>'''Be kind to the bad guys.'''<br />
:Because antagonists are often the driving force for most rounds, some amount of goodwill should be extended to them. Basically, try to interact and communicate with antagonists and try to create an exciting narrative, rather than, say, immediately laser them to death when you see them. Communication and dialogue are expected on both ends (although not necessarily required.)</li><br />
<br />
;<li>'''Don’t use OOC information or knowledge that your character would not reasonably be aware of just to give yourself an advantage.'''<br />
:In other words, don’t powergame or metagame. This mostly means things like rolling captain every round just so you can always do xenobio, or rushing into chemistry at the start of each round so you can make a suicide grenade just in case. </li><br />
<br />
;<li>'''Play as a coherent, believable character.'''<br />
:Real life realism is not required, and you are encouraged to be a little silly within the context of the SS13 game world. (Clowning around, people spontaneously exploding and creating ridiculously elaborate machinery are all non-serious things but yet a vital part of the game world.) There's a good chance your character still wants to have a job at the end of the day, so you should probably act like it.</li><br />
<br />
;<li>'''Stay in your lane.'''<br />
:While you're capable of doing anything within the game mechanics, just let those who have selected the relevant job to attempt the task first. For example, breaking into medical and treating the burns you got from hacking the medical airlock would be a very strange real-life event if there are doctors literally standing there, and while a janitor mixing up some extra space cleaner is very much believable, if there are chemists working in chemistry you should consider asking them to make you your space-cleaner grenades.</li><br />
<br />
;<li>'''The not-so-secret rule of sticky situations and mayhem.'''<br />
:Please be considerate of other players, as their experiences are just as important as your own. '''If you aren’t an antagonist''' and yet you really want to play out a hostage situation, or turn someone into a living cake-cat abomination, or just dick around a little, confirm with the involved and affected players ICly first. If everyone agrees to being subjected to whatever terrible atrocities you have in store, then you’re good to go. Please keep in mind that this rule does not protect you from IC consequences, such as getting arrested by security. If you are going to RP as a rude dude, given that your victims have given you the okay, you still have to own the responsibility that comes with your decision. This means, no, you can’t kill a security officer because they tried to arrest you for murdering the clown, even if the clown agreed to being murdered.</li><br />
</ol><br />
<br />
<br />
<br />
{| class="wikitable"<br />
|+Is murderbone allowed with this role?<br />
This part covers the specifics on which roles can and cannot murderbone, as well as any grey areas.<br />
|-<br />
|'''Antagonist'''<br />
|'''Is murderboning allowed?'''<br />
|-<br />
|[[Traitor]]/Blood Brother<br />
|No, unless you have a hijack objective.<br />
|-<br />
|[[Changeling]]<br />
|No.<br />
|-<br />
|[[Malfunctioning AI]]<br />
|Yes, however it should only happen once you go DELTA. <br />
|-<br />
|[[Nuclear Operative]]<br />
|Yes.<br />
|-<br />
|[[Wizard]]<br />
|Yes.<br />
|-<br />
|Blood Cult/[[Revolutionary]]<br />
|In general no, conversion should take priority, however if the situation is dire you are allowed to kill as many as required to accomplish your goals.<br />
|-<br />
|Ashwalker<br />
|Yes, however the nest should remain defended.<br />
|-<br />
|[[Families]]<br />
|No.<br />
|-<br />
|[[Revenant]]<br />
|Yes.<br />
|-<br />
|[[Blob]]<br />
|Yes.<br />
|-<br />
|[[Abductor]]<br />
|No.<br />
|-<br />
|[[Space Ninja]]<br />
|No.<br />
|-<br />
|[[Xenomorph]]<br />
|Yes.<br />
|-<br />
|[[Pirate]]<br />
|No.<br />
|-<br />
|[[Nightmare]]<br />
|Yes.<br />
|-<br />
|[[Obsessed]]<br />
|No.<br />
|}</div>Coconutwarrior97https://tgstation13.org/wiki/index.php?title=Headmin_Rulings&diff=31429Headmin Rulings2020-03-19T02:35:43Z<p>Coconutwarrior97: Added new MRP rulings section, with murderboning specifics for manuel.</p>
<hr />
<div>{{Reference}}<br />
<br />
This is a compilation of headmin rulings on various policy questions asked by players. This page does not replace the rules and whenever possible the rules should be referred to instead of this page. The rulings listed here can be referenced in ban appeals and admin complaints. <br />
<br />
''Please note: Some of these questions are for very niche/specific situations. Some of them cannot be applied the same way to every situation.''<br />
<br />
== General Rulings ==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
| '''Vampire Policy'''<br />
| [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13603 Vampires are not antagonists just by being a vampire.]<br />
|KorPhaeron<br />
|-<br />
|'''Adminshopping'''<br />
| Admin shopping is defined as going to different admins until you get a favorable ruling. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13173#p341313 It's highly frowned upon, don't do it.]<br />
|Feemjmeem/Agreed with by other headmins<br />
|-<br />
|'''Mass identity duplication'''<br />
|Changing many people into one person via genetics/other methods as a nonantagonist. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13357#p346522 It can happen every once in a while, just don't do it every single round.]<br />
|Armhulenn<br />
|-<br />
|'''IC Torture'''<br />
| [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13392#p347353 Don't complain if you get retaliated against for it.]<br />
|KorPhaeron<br />
|-<br />
|'''Admin intervention without anyone ahelping'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13357#p346522 It's allowed.]<br />
|Ausops<br />
|-<br />
|'''Pile on ick ock'''<br />
|Pile on ick ock is defined as a bunch of people teasing someone for IC in OOCing. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13113#p340427 It's okay until it crosses the line into being spam. Admins can mute OOC/individual players if it gets to that point.]<br />
|Ausops<br />
|-<br />
|'''IC reactions to OOC in IC'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13210#p342289 It's okay as long as you're not crossing the line into OOC in IC.]<br />
|Ausops<br />
|-<br />
|'''Killing nonhostile admin spawned entities'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13158#p340869 Against the rules, don't do it.]<br />
|PKPenguin321<br />
|-<br />
|'''Are spiders bound to the mother?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12895#p335656 Unless there's a message saying you are, the answer is no.]<br />
|Armhulenn<br />
|-<br />
|'''Using OOC to promote yourself for headmin elections'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12837#p333709 One or two lines of text is fine, spamming is not.]<br />
|PKPenguin321<br />
|-<br />
|'''Are miners using the gluttony syringe antags?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8547#p226268 Yes, they can act as a morph.]<br />
|KorPhaeron<br />
|-<br />
|'''Are miners turned into a lesser ash drake allowed to defend themselves?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8547#p226265 Yes, however, they are not antags by default.]<br />
|KorPhaeron<br />
|-<br />
|'''Solo antagonists and metagrudging'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12812#p332994 Solo antagonists can metagrudge as long as they are not rolling for it specifically to do so, and killing someone who killed you in a previous life as a ghost role antag is bad.]<br />
|Ausops<br />
|-<br />
|'''Deleting security records as a nonantag'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12649#p329567 Don't do it every round. Don't use a sec/head position to do it. Don't use it to metagrudge.]<br />
|Ausops<br />
|-<br />
|'''Deathmatch if round-end is bugged'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12708#p330640 If the round fails to restart, but the end round text plays, then everyone is free to act as per solo antagonists unless otherwise told by an admin.]<br />
|MrStonedOne<br />
|-<br />
|'''Weapons of Mass Destruction to counter antagonists'''<br />
|An example of this is suicide bombing a wizard or BoH bombing the cult base. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12662#p329751 If use of the weapon does not win the round for your side immediately after, then it is grief and will be treated as such by admins.]<br />
|Armhulenn<br />
|-<br />
|'''Map-Spawned Ghost Roles'''<br />
|Such as roles spawned from ruins, including ash walkers, free golems, ancient station crew, etc. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12511 Escalation is massively relaxed with them. They must follow their roleplay guidelines found in the flavour text.]<br />
|KorPhaeron/PKPenguin321<br />
|-<br />
|'''Conflict between team antagonists'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12517#p326955 If two people are on the same team and have an argument, it must follow escalation rules/rule 1. It cannot be detrimental to your team.]<br />
|PKPenguin321/Ausops<br />
|-<br />
|'''Lynching for erotica on comms'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12516#p327160 Lynching for reading smut, WGW, and spamming, especially on comms, is always okay. It also makes the reader nonhuman in silicon eyes.]<br />
|PKPenguin321<br />
|-<br />
|'''Roundstart suicide'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3536#p85722 Don't do it as an important role, and if it happens too often, you can be banned.]<br />
|KorPhaeron<br />
|-<br />
|'''Naming Policy'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12374 Click here for the policy. Generally enforced at admin discretion.]<br />
|Ausops<br />
|-<br />
|'''Naming Policy - Updated '''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=40&t=20848 Click here for the policy. Generally enforced at admin discretion.]<br />
|Nervere<br />
|-<br />
|'''Trying to get converted to team antags'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12363#p322876 It's bannable, don't do it.]<br />
|PKPenguin321<br />
|-<br />
|'''Overthrowing security/mutinies'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12230#p319376 Any situation where you can overthrow the security force in, they'll probably already be banned. It's okay if you have sufficient IC reason.]<br />
|KorPhaeron<br />
|-<br />
|'''Referencing the gamemode ICly'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12077#p316576 It's OOC in IC if you say something similar to "It's revs" but it's okay if you say "There is a revolution." Basically make it sound like you're not referencing the fact that you're in a round.]<br />
|PKPenguin321<br />
|-<br />
|'''Forcing team antags to betray their team'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12004#p314848 Can't do it.]<br />
|Ausops<br />
|-<br />
|'''Buying terrible shuttles as captain'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11930#p313973 Allowed, but the crew is also allowed to mutiny/lynch the captain.]<br />
|KorPhaeron/PKPenguin321<br />
|-<br />
|'''Playing under the influence'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11882#p312161 Being drunk is not an excuse for grief/other banworthy things.]<br />
|Ausops/PKPenguin321<br />
|-<br />
|'''Validity when killing pets'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=14718#p369897 If you perform an action which has zero benefit to you other than making others upset (like killing Ian) I will ban you if you adminhelp when someone kills you.]<br />
|KorPhaeron<br />
|- style="background: #ffc8ca" | <br />
|'''Hunting the nuclear operative shuttle'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=19315#p439867 <del>Do not attack the nuclear operative shuttle unless you follow an operative there or are led there by the pinpointer.</del> Ruling struck down due to changes to the nuclear operative shuttle. ]<br />
|Arianya<br />
|-<br />
|'''Talking mimes'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=41&t=19699#p441114 Talking mimes are subject to punishment by the crew, excluding gibbing/spacing of their corpse.]<br />
|Arianya<br />
|-<br />
|'''Suiciding at round start as a Wizard to end the round'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=449907#p449907 Any instances of wizards killing themselves roundstart will be met with a permanent jobban from the role.]<br />
|Nervere<br />
|-<br />
|'''Cutting down christmas trees/general asshole behavior for no reason'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=7&t=20942#p464904 If you perform an action which has zero benefit to you other than making others upset (like chopping down the Christmas trees while they’re enabled) I will ban you if you adminhelp when someone kills you.]<br />
|Nervere<br />
|-<br />
|'''Fake Revolutions'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=474528#p474528 Faking a revolution always causes grief, without fail. If someone is pretending to be a revolutionary, feel free to murder them. If I find someone faking a revolution as a non-antag, they can prepare to catch a rule 1 ban for being a griefing shitter.]<br />
|Nervere<br />
|-<br />
|'''Antag Rolling'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=7&t=23210#p503140 If you're antag rolling consistently, AKA only seeing if you get antag or not, then leaving the round in one way or another when you don't, you are breaking the rules.]<br />
|Hulkamania<br />
|-<br />
|'''Early Launching'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=510237#p510237 This is already enforced, unless there's no one around, or they haven't noticed. We encourage you to ahelp it if you see it, because yes, it's extremely in bad faith to early launch because unga my antag roll faster.]<br />
|Wubli<br />
|-<br />
|'''Make Shoe-less Clowns Valid'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=508912#p508912 Shoeless clowns have been specifically encouraged via code changes to allow them to wear appropriate clothing for dress up shenanigans. No longer do they have a negative moodlet for being without their shoes. A clown is supposed to dress up to their hearts content, limiting that by making them valid without the shoes is rather punishing.]<br />
|Hulkamania<br />
|-<br />
|'''Streaming'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=22335&p=490439#p490439 We've talked it over and we've decided that we will be disallowing streaming in its entirety from our server. It creates too many administrative headaches and potential for abuse to be allowed, while providing little benefit in return. If we add special restrictions and rules to streaming we'd need admins to check in and make sure those restrictions are being followed (such as a delay) when they're already busy trying to administrate on the server in the first place. The exception to all of this is that during certain special events such as the charity toolbox event or the balls we may lift this restriction.]<br />
|Hulkamania<br />
|-<br />
|'''Families Betrayal/Grief'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=25984If you choose to betray your family, the actual betrayal can only happen once you've joined another family. This avoids the issue of having team antags killing each other and justifying it as betrayal. Families are expected to operate similarly to revs in regards to the more widespread damage they cause, so blowing up the SM for no reason is likely not going to be alright because it could kill some of your own family members or interfere with their work, if however you bomb a rival family's headquarters that is probably alright.]<br />
|Coconutwarrior97<br />
|}<br />
<br />
==Security Rulings==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
|'''Organizing mass grief as security or a head'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13223&start=200#p348261 Do not organize mass grief when you are in control of the security force.] For context: The original question was when it was okay to remove cat ears or tails. Click the link to read the full ruling on that subject.<br />
|KorPhaeron<br />
|-<br />
|'''Bribes as security'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11889#p312277 You can assist antags with sufficient IC reasoning, but you can't do antagonist things yourself.]<br />
|Ausops<br />
|-<br />
|'''Arresting nonantagonists on station vs team antagonist game modes'''<br />
|By station vs team antagonist game modes, the author of the thread meant nuke ops, blob, wizard, malf, etc. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1105#p22168 Security is still allowed to arrest nonantagonists for crimes on these game modes. That's part of their job.]<br />
|Ikkarus<br />
|-<br />
|'''Planting/forging evidence as security'''<br />
|No official ruling was given. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1257 If you do it and it causes someone to get wrongfully punished, it's on you.]<br />
|BeeSting12<br />
|-<br />
|'''Fortifying security roundstart'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1337#p26622 Barriers roundstart are not allowed, flashers are allowed, giving out guns/armor roundstart is allowed.]<br />
|HornyGranny<br />
|-<br />
|'''Gulagging should not be equivalent to a regular brig sentence.'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=510239#p510239 We have agreed that gulagging is fine as it is, and anything you can complain about is probably an issue with them as a security player rather than something we can act on. You are free to ahelp if you think the punishment is harsher than it should be, but it's difficult to pinpoint whether or not it's fair without an actual case, which should probably be handled by admins in-game instead of policy.]<br />
|Wubli<br />
|}<br />
<br />
== Silicon and Drone Related Rulings ==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
|'''Do AIs need a definition of Syndicate agent?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=773#p15454 No, they know by default what a Syndicate agent is. This also applies to other antagonists.]<br />
|Hornygranny<br />
|-<br />
|'''Do wizards mindswapped into a silicon have to follow laws?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1004#p20335 Yes, they do. If you have laws then you must follow them unless you have a law zero.] (When in doubt, adminhelp it.)<br />
|Ikarrus<br />
|-<br />
|'''Do silicons count as a being under drone laws?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1468#p29681 Yes, treat them as any other crew member.] <br />
|QuartzCrystal<br />
|-<br />
|'''Can you order force-borged cyborgs to pick a certain module?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1628#p34881 Yes.]<br />
|Scaredy/An0n3<br />
|-<br />
|'''Detonating cyborgs with little reason/alternatives'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2233#p49924 Don't do it.]<br />
|Ikarrus<br />
|-<br />
|'''Security Cyborg Policies'''<br />
|Just a few random questions related to security cyborgs. If a cyborg is acting as security/releasing prisoners then this is probably relevant as well. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2032&start=100#p46292 Link to answers.]<br />
|Pandarsenic<br />
|-<br />
|'''Do purged silicons have to act like a crewmember?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2277#p52744 Purged silicons are subject to rule one and standard escalation.]<br />
|Stickymayhem<br />
|-<br />
|'''Silicons and harm in situations where you can't tell if they're being harmed or not.'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2677 Use common sense to decide if harm is going on.]<br />
|-<br />
|'''Drones and the shuttle'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2618#p60633 Drones have no reason to be on the shuttle and probably shouldn't be there.] <br />
|Ikarrus | It's unlikely this will be enforced and it's possibly not even a rule anymore.<br />
|-<br />
|'''AIs asking for law changes'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3793#p93653 An Asimov silicon cannot ask their laws to be changed.]<br />
|HotelBravoLima<br />
|-<br />
|'''Discussion on paladin lawset'''<br />
|No real headmin rulings took place here, this is mainly opinions/discussion about what the laws in the paladin lawset mean. Most relevant is [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3732#p93303 Cheridan's post.]<br />
|Cheridan<br />
|-<br />
|'''Discussion on paladin lawset: Part 2, the electric boogaloo'''<br />
|Most relevant post is by HotelBravoLima, which applies to law interpretation in general. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3523#p85375 "Even doing something consistent with an interpretation of laws isn't good if you're being an OOC dick about it to such an extreme, that's the policy."]<br />
|HotelBravoLima<br />
|-<br />
|'''Drone Policy Guidelines'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3662 Guide to drone policy.]<br />
|Stickymayhem<br />
|-<br />
|'''Are augmented humans still human?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3230#p77761 Yes, they are.] There's a helpful chart in silicon policy to help explain this, reference that and adminhelp if there's still a question.<br />
|Scones<br />
|-<br />
|'''Tyrant module discussion'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4711 Just general discussion on the tyrant lawset.]<br />
|-<br />
|'''Drones and atmospherics'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4719#p120210 Improving atmos is okay. Cutting pipes/turning off plasma is not okay. Fighting the symptoms of plasma in the distro is fine though.]<br />
|Shadowlight213<br />
|-<br />
|'''Spacing brains, MMIs, and intellicards'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4634#p117723 You can always do it as an antagonist, you should have a very good reason as a nonantagonist.]<br />
|Dorsidwarf/Ausops<br />
|-<br />
|'''Cyborgs alerting the crew they're about to be emagged'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4309 You can tell the crew you are about to be emagged, but once you have traitor laws, you must follow them.]<br />
|-<br />
|'''AIs shutting security down because of law one (discussion)'''<br />
|This is already covered in silicon policy. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=5551 Here's the discussion thread on it.]<br />
|-<br />
|'''Is mindswap considered harm?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=5180#p133969 No, but if an Asimov silicon has mindswap and is ordered not to use it by a human, it can't use it.] This is kind of an edge case.<br />
|Jordie0608<br />
|-<br />
|'''Holoparasites and Asimov'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4872 Holoparasites aren't human- a cyborg can attack the holoparasite but not the human. If the parasite recalls and the human is in critical, the borg must give him medical attention.]<br />
|KorPhaeron and Shadowlight213<br />
|-<br />
|'''AI's law zero'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=5040#p130138 The law zero that a traitor AI gets means that it is an antagonist and it can ignore all other laws.]<br />
|KorPhaeron<br />
|-<br />
|'''Is slipping human harm?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4852#p123557 Only if the object they're holding falls on them and causes brute damage.] <br />
|Ausops<br />
|-<br />
|'''If a borg linked to a rogue AI is emagged then does the emagged laws or AI law zero take priority?'''<br />
|Very niche case and is probably impossible since emags should sever the connection to the AI. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6570#p173807 Starmute made a good post on AI law priority if you are confused.]<br />
|-<br />
|'''Are AI laws applied retroactively?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6351#p166712 No.] You'll have to read this thread to understand it, the question doesn't really provide enough context.<br />
|Hornygranny<br />
|-<br />
|'''Silicons and Fight Clubs'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6285#p164852 It's considered self harm if they're willingly fighting. Silicons shouldn't interfere if it's self harm. If they're being forced to fight, it's human harm and silicons should intervene.]<br />
|Thunder12345/Agreed with by headmins<br />
|-<br />
|'''Roboticists making unslaved borgs for no reason'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=5864 Link to relevant thread.] The discussion derailed into code discussion but the ruling is that roboticists cannot make unslaved borgs for no reason.<br />
|-<br />
|'''Asimov and gang dominators'''<br />
|This can probably be applied to other nonharmful antagonist objectives. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6049#p157857 If a human orders you not to destroy it, don't destroy it. Other than that, Asimov does not forbid you from destroying it.]<br />
|Ausops<br />
|-<br />
|'''Drones and permabrig'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8245 You can go in to fix damage.] You might still get dronebanned if you let people out, it will likely be handled case-by-case.<br />
|-<br />
|'''Additional discussion on what drones can and can't do'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6226 Linked here.]<br />
|-<br />
|'''Asimov and Corpses'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=7693#p207627 Corpses aren't human. You can't space them for no reason though.]<br />
|Shaps/Lzimann<br />
|-<br />
|'''Do caks remember past lives?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=9223#p243589 Yes.] Not really silicon policy but it's related to MMIs/borging. <br />
|KorPhaeron<br />
|-<br />
|'''Calling silicons rogue for little/no reason'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8973#p237792 Against the rules, don't do it.]<br />
|TehSteveo/KorPhaeron<br />
|-<br />
|'''AI suiciding to prevent subversion'''<br />
|Context: If an AI knows it will be subverted and cause human harm, can it suicide? Example, clock cultists breaking into core, desword traitor in upload about to subvert, etc. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8376#p221790 It's allowed.] He says it should be bannable not to, but you won't get banned for not doing so, it's up to the player.<br />
|KorPhaeron<br />
|-<br />
|'''Asking to be deconstructed and then outing person who emagged you as an emagged borg'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11561#p304378 Don't do it.]<br />
|PKPenguin321<br />
|-<br />
|'''Potential Law One Violations'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11563#p304371 "Prioritizing "potential future law violations" is a fucking terrible idea, since it makes silicons able to handwave basically any law two request with "yeah but if i let you in there you might potentially attack somebody inside, law 1 violation!!!""]<br />
|PKPenguin321<br />
|-<br />
|'''Silicons and Prisoners'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=10719#p292504 If a nonharmful prisoner asks to be released, it can be released. If a harmful one asks to be released, don't release him unless security is harming him. In all cases release prisoners being harmed by security. (assuming all prisoners are human and you are asimov)]<br />
|PKPenguin321<br />
|-<br />
|'''Letting people in to upload laws'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=10691#p280627 If the person has a right to be there, such as captain/RD, then you must let them in unless they've harmed people in the past or have announced intentions to upload harmful laws.]<br />
|Armhulenn<br />
|-<br />
|'''Are drones valid?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12992#p337183 Only if they do something to annoy you. Mass killing drones for no reason is not okay.]<br />
|KorPhaeron<br />
|-<br />
|'''Drones building autocloners'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12879#p334934 Fine unless done to interfere with other players.]<br />
|Ausops<br />
|-<br />
|'''Drones and Powersinks'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12790#p332497 Drones cannot destroy powersinks under the same logic of them not being able to defuse bombs or stop plasma floods.]<br />
|Ausops<br />
|-<br />
|'''Laws ordering silicons to kill themselves'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12280#p320537 Whether silicons have to follow it depends on wording of law. You must have a good reason as a nonantagonist and you're free to do it as an antagonist.]<br />
|Ausops<br />
|-<br />
|'''Law interpretation and do not state this law clauses'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12627#p328678 There is room for interpretation in some cases. Be consistent in your interpretation of the laws.]<br />
|Ausops<br />
|-<br />
|'''Silicons using leet speak'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=489956#p489956 Silicons are not allowed to leet speak (e.g. l33t sp34k), but typing in a 'glitchy' manner is allowed on roleplay grounds]<br />
|Hulkamania<br />
|-<br />
|'''Make "Do not state this law" a valid silicon policy law'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=510238#p510238 No, for the variety of reasons that have been said in this thread.]<br />
|Wubli<br />
|-<br />
|'''Is chaplain with dark blessing human?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=508910#p508910 Chaplain with a dark blade is human. It's a fancy arm add on. We don't make people silicon for having augments, even full ones.]<br />
|Hulkamania<br />
|}<br />
<br />
== MRP Rulings ==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
| '''Murderboning Specifics on Manuel'''<br />
| [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=25834 Some roles can do it, some cant, and there are grey areas. ]<br />
|Coconutwarrior97<br />
|}</div>Coconutwarrior97https://tgstation13.org/wiki/index.php?title=Headmin_Rulings&diff=31426Headmin Rulings2020-03-19T01:06:58Z<p>Coconutwarrior97: /* General Rulings */ Added link to policy discussion for families ruling.</p>
<hr />
<div>{{Reference}}<br />
<br />
This is a compilation of headmin rulings on various policy questions asked by players. This page does not replace the rules and whenever possible the rules should be referred to instead of this page. The rulings listed here can be referenced in ban appeals and admin complaints. <br />
<br />
''Please note: Some of these questions are for very niche/specific situations. Some of them cannot be applied the same way to every situation.''<br />
<br />
== General Rulings ==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
| '''Vampire Policy'''<br />
| [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13603 Vampires are not antagonists just by being a vampire.]<br />
|KorPhaeron<br />
|-<br />
|'''Adminshopping'''<br />
| Admin shopping is defined as going to different admins until you get a favorable ruling. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13173#p341313 It's highly frowned upon, don't do it.]<br />
|Feemjmeem/Agreed with by other headmins<br />
|-<br />
|'''Mass identity duplication'''<br />
|Changing many people into one person via genetics/other methods as a nonantagonist. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13357#p346522 It can happen every once in a while, just don't do it every single round.]<br />
|Armhulenn<br />
|-<br />
|'''IC Torture'''<br />
| [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13392#p347353 Don't complain if you get retaliated against for it.]<br />
|KorPhaeron<br />
|-<br />
|'''Admin intervention without anyone ahelping'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13357#p346522 It's allowed.]<br />
|Ausops<br />
|-<br />
|'''Pile on ick ock'''<br />
|Pile on ick ock is defined as a bunch of people teasing someone for IC in OOCing. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13113#p340427 It's okay until it crosses the line into being spam. Admins can mute OOC/individual players if it gets to that point.]<br />
|Ausops<br />
|-<br />
|'''IC reactions to OOC in IC'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13210#p342289 It's okay as long as you're not crossing the line into OOC in IC.]<br />
|Ausops<br />
|-<br />
|'''Killing nonhostile admin spawned entities'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13158#p340869 Against the rules, don't do it.]<br />
|PKPenguin321<br />
|-<br />
|'''Are spiders bound to the mother?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12895#p335656 Unless there's a message saying you are, the answer is no.]<br />
|Armhulenn<br />
|-<br />
|'''Using OOC to promote yourself for headmin elections'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12837#p333709 One or two lines of text is fine, spamming is not.]<br />
|PKPenguin321<br />
|-<br />
|'''Are miners using the gluttony syringe antags?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8547#p226268 Yes, they can act as a morph.]<br />
|KorPhaeron<br />
|-<br />
|'''Are miners turned into a lesser ash drake allowed to defend themselves?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8547#p226265 Yes, however, they are not antags by default.]<br />
|KorPhaeron<br />
|-<br />
|'''Solo antagonists and metagrudging'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12812#p332994 Solo antagonists can metagrudge as long as they are not rolling for it specifically to do so, and killing someone who killed you in a previous life as a ghost role antag is bad.]<br />
|Ausops<br />
|-<br />
|'''Deleting security records as a nonantag'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12649#p329567 Don't do it every round. Don't use a sec/head position to do it. Don't use it to metagrudge.]<br />
|Ausops<br />
|-<br />
|'''Deathmatch if round-end is bugged'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12708#p330640 If the round fails to restart, but the end round text plays, then everyone is free to act as per solo antagonists unless otherwise told by an admin.]<br />
|MrStonedOne<br />
|-<br />
|'''Weapons of Mass Destruction to counter antagonists'''<br />
|An example of this is suicide bombing a wizard or BoH bombing the cult base. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12662#p329751 If use of the weapon does not win the round for your side immediately after, then it is grief and will be treated as such by admins.]<br />
|Armhulenn<br />
|-<br />
|'''Map-Spawned Ghost Roles'''<br />
|Such as roles spawned from ruins, including ash walkers, free golems, ancient station crew, etc. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12511 Escalation is massively relaxed with them. They must follow their roleplay guidelines found in the flavour text.]<br />
|KorPhaeron/PKPenguin321<br />
|-<br />
|'''Conflict between team antagonists'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12517#p326955 If two people are on the same team and have an argument, it must follow escalation rules/rule 1. It cannot be detrimental to your team.]<br />
|PKPenguin321/Ausops<br />
|-<br />
|'''Lynching for erotica on comms'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12516#p327160 Lynching for reading smut, WGW, and spamming, especially on comms, is always okay. It also makes the reader nonhuman in silicon eyes.]<br />
|PKPenguin321<br />
|-<br />
|'''Roundstart suicide'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3536#p85722 Don't do it as an important role, and if it happens too often, you can be banned.]<br />
|KorPhaeron<br />
|-<br />
|'''Naming Policy'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12374 Click here for the policy. Generally enforced at admin discretion.]<br />
|Ausops<br />
|-<br />
|'''Naming Policy - Updated '''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=40&t=20848 Click here for the policy. Generally enforced at admin discretion.]<br />
|Nervere<br />
|-<br />
|'''Trying to get converted to team antags'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12363#p322876 It's bannable, don't do it.]<br />
|PKPenguin321<br />
|-<br />
|'''Overthrowing security/mutinies'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12230#p319376 Any situation where you can overthrow the security force in, they'll probably already be banned. It's okay if you have sufficient IC reason.]<br />
|KorPhaeron<br />
|-<br />
|'''Referencing the gamemode ICly'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12077#p316576 It's OOC in IC if you say something similar to "It's revs" but it's okay if you say "There is a revolution." Basically make it sound like you're not referencing the fact that you're in a round.]<br />
|PKPenguin321<br />
|-<br />
|'''Forcing team antags to betray their team'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12004#p314848 Can't do it.]<br />
|Ausops<br />
|-<br />
|'''Buying terrible shuttles as captain'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11930#p313973 Allowed, but the crew is also allowed to mutiny/lynch the captain.]<br />
|KorPhaeron/PKPenguin321<br />
|-<br />
|'''Playing under the influence'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11882#p312161 Being drunk is not an excuse for grief/other banworthy things.]<br />
|Ausops/PKPenguin321<br />
|-<br />
|'''Validity when killing pets'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=14718#p369897 If you perform an action which has zero benefit to you other than making others upset (like killing Ian) I will ban you if you adminhelp when someone kills you.]<br />
|KorPhaeron<br />
|- style="background: #ffc8ca" | <br />
|'''Hunting the nuclear operative shuttle'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=19315#p439867 <del>Do not attack the nuclear operative shuttle unless you follow an operative there or are led there by the pinpointer.</del> Ruling struck down due to changes to the nuclear operative shuttle. ]<br />
|Arianya<br />
|-<br />
|'''Talking mimes'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=41&t=19699#p441114 Talking mimes are subject to punishment by the crew, excluding gibbing/spacing of their corpse.]<br />
|Arianya<br />
|-<br />
|'''Suiciding at round start as a Wizard to end the round'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=449907#p449907 Any instances of wizards killing themselves roundstart will be met with a permanent jobban from the role.]<br />
|Nervere<br />
|-<br />
|'''Cutting down christmas trees/general asshole behavior for no reason'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=7&t=20942#p464904 If you perform an action which has zero benefit to you other than making others upset (like chopping down the Christmas trees while they’re enabled) I will ban you if you adminhelp when someone kills you.]<br />
|Nervere<br />
|-<br />
|'''Fake Revolutions'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=474528#p474528 Faking a revolution always causes grief, without fail. If someone is pretending to be a revolutionary, feel free to murder them. If I find someone faking a revolution as a non-antag, they can prepare to catch a rule 1 ban for being a griefing shitter.]<br />
|Nervere<br />
|-<br />
|'''Antag Rolling'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=7&t=23210#p503140 If you're antag rolling consistently, AKA only seeing if you get antag or not, then leaving the round in one way or another when you don't, you are breaking the rules.]<br />
|Hulkamania<br />
|-<br />
|'''Early Launching'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=510237#p510237 This is already enforced, unless there's no one around, or they haven't noticed. We encourage you to ahelp it if you see it, because yes, it's extremely in bad faith to early launch because unga my antag roll faster.]<br />
|Wubli<br />
|-<br />
|'''Make Shoe-less Clowns Valid'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=508912#p508912 Shoeless clowns have been specifically encouraged via code changes to allow them to wear appropriate clothing for dress up shenanigans. No longer do they have a negative moodlet for being without their shoes. A clown is supposed to dress up to their hearts content, limiting that by making them valid without the shoes is rather punishing.]<br />
|Hulkamania<br />
|-<br />
|'''Streaming'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=22335&p=490439#p490439 We've talked it over and we've decided that we will be disallowing streaming in its entirety from our server. It creates too many administrative headaches and potential for abuse to be allowed, while providing little benefit in return. If we add special restrictions and rules to streaming we'd need admins to check in and make sure those restrictions are being followed (such as a delay) when they're already busy trying to administrate on the server in the first place. The exception to all of this is that during certain special events such as the charity toolbox event or the balls we may lift this restriction.]<br />
|Hulkamania<br />
|-<br />
|'''Families Betrayal/Grief'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=25984If you choose to betray your family, the actual betrayal can only happen once you've joined another family. This avoids the issue of having team antags killing each other and justifying it as betrayal. Families are expected to operate similarly to revs in regards to the more widespread damage they cause, so blowing up the SM for no reason is likely not going to be alright because it could kill some of your own family members or interfere with their work, if however you bomb a rival family's headquarters that is probably alright.]<br />
|Coconutwarrior97<br />
|}<br />
<br />
==Security Rulings==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
|'''Organizing mass grief as security or a head'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13223&start=200#p348261 Do not organize mass grief when you are in control of the security force.] For context: The original question was when it was okay to remove cat ears or tails. Click the link to read the full ruling on that subject.<br />
|KorPhaeron<br />
|-<br />
|'''Bribes as security'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11889#p312277 You can assist antags with sufficient IC reasoning, but you can't do antagonist things yourself.]<br />
|Ausops<br />
|-<br />
|'''Arresting nonantagonists on station vs team antagonist game modes'''<br />
|By station vs team antagonist game modes, the author of the thread meant nuke ops, blob, wizard, malf, etc. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1105#p22168 Security is still allowed to arrest nonantagonists for crimes on these game modes. That's part of their job.]<br />
|Ikkarus<br />
|-<br />
|'''Planting/forging evidence as security'''<br />
|No official ruling was given. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1257 If you do it and it causes someone to get wrongfully punished, it's on you.]<br />
|BeeSting12<br />
|-<br />
|'''Fortifying security roundstart'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1337#p26622 Barriers roundstart are not allowed, flashers are allowed, giving out guns/armor roundstart is allowed.]<br />
|HornyGranny<br />
|-<br />
|'''Gulagging should not be equivalent to a regular brig sentence.'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=510239#p510239 We have agreed that gulagging is fine as it is, and anything you can complain about is probably an issue with them as a security player rather than something we can act on. You are free to ahelp if you think the punishment is harsher than it should be, but it's difficult to pinpoint whether or not it's fair without an actual case, which should probably be handled by admins in-game instead of policy.]<br />
|Wubli<br />
|}<br />
<br />
== Silicon and Drone Related Rulings ==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
|'''Do AIs need a definition of Syndicate agent?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=773#p15454 No, they know by default what a Syndicate agent is. This also applies to other antagonists.]<br />
|Hornygranny<br />
|-<br />
|'''Do wizards mindswapped into a silicon have to follow laws?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1004#p20335 Yes, they do. If you have laws then you must follow them unless you have a law zero.] (When in doubt, adminhelp it.)<br />
|Ikarrus<br />
|-<br />
|'''Do silicons count as a being under drone laws?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1468#p29681 Yes, treat them as any other crew member.] <br />
|QuartzCrystal<br />
|-<br />
|'''Can you order force-borged cyborgs to pick a certain module?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1628#p34881 Yes.]<br />
|Scaredy/An0n3<br />
|-<br />
|'''Detonating cyborgs with little reason/alternatives'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2233#p49924 Don't do it.]<br />
|Ikarrus<br />
|-<br />
|'''Security Cyborg Policies'''<br />
|Just a few random questions related to security cyborgs. If a cyborg is acting as security/releasing prisoners then this is probably relevant as well. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2032&start=100#p46292 Link to answers.]<br />
|Pandarsenic<br />
|-<br />
|'''Do purged silicons have to act like a crewmember?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2277#p52744 Purged silicons are subject to rule one and standard escalation.]<br />
|Stickymayhem<br />
|-<br />
|'''Silicons and harm in situations where you can't tell if they're being harmed or not.'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2677 Use common sense to decide if harm is going on.]<br />
|-<br />
|'''Drones and the shuttle'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2618#p60633 Drones have no reason to be on the shuttle and probably shouldn't be there.] <br />
|Ikarrus | It's unlikely this will be enforced and it's possibly not even a rule anymore.<br />
|-<br />
|'''AIs asking for law changes'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3793#p93653 An Asimov silicon cannot ask their laws to be changed.]<br />
|HotelBravoLima<br />
|-<br />
|'''Discussion on paladin lawset'''<br />
|No real headmin rulings took place here, this is mainly opinions/discussion about what the laws in the paladin lawset mean. Most relevant is [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3732#p93303 Cheridan's post.]<br />
|Cheridan<br />
|-<br />
|'''Discussion on paladin lawset: Part 2, the electric boogaloo'''<br />
|Most relevant post is by HotelBravoLima, which applies to law interpretation in general. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3523#p85375 "Even doing something consistent with an interpretation of laws isn't good if you're being an OOC dick about it to such an extreme, that's the policy."]<br />
|HotelBravoLima<br />
|-<br />
|'''Drone Policy Guidelines'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3662 Guide to drone policy.]<br />
|Stickymayhem<br />
|-<br />
|'''Are augmented humans still human?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3230#p77761 Yes, they are.] There's a helpful chart in silicon policy to help explain this, reference that and adminhelp if there's still a question.<br />
|Scones<br />
|-<br />
|'''Tyrant module discussion'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4711 Just general discussion on the tyrant lawset.]<br />
|-<br />
|'''Drones and atmospherics'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4719#p120210 Improving atmos is okay. Cutting pipes/turning off plasma is not okay. Fighting the symptoms of plasma in the distro is fine though.]<br />
|Shadowlight213<br />
|-<br />
|'''Spacing brains, MMIs, and intellicards'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4634#p117723 You can always do it as an antagonist, you should have a very good reason as a nonantagonist.]<br />
|Dorsidwarf/Ausops<br />
|-<br />
|'''Cyborgs alerting the crew they're about to be emagged'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4309 You can tell the crew you are about to be emagged, but once you have traitor laws, you must follow them.]<br />
|-<br />
|'''AIs shutting security down because of law one (discussion)'''<br />
|This is already covered in silicon policy. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=5551 Here's the discussion thread on it.]<br />
|-<br />
|'''Is mindswap considered harm?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=5180#p133969 No, but if an Asimov silicon has mindswap and is ordered not to use it by a human, it can't use it.] This is kind of an edge case.<br />
|Jordie0608<br />
|-<br />
|'''Holoparasites and Asimov'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4872 Holoparasites aren't human- a cyborg can attack the holoparasite but not the human. If the parasite recalls and the human is in critical, the borg must give him medical attention.]<br />
|KorPhaeron and Shadowlight213<br />
|-<br />
|'''AI's law zero'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=5040#p130138 The law zero that a traitor AI gets means that it is an antagonist and it can ignore all other laws.]<br />
|KorPhaeron<br />
|-<br />
|'''Is slipping human harm?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4852#p123557 Only if the object they're holding falls on them and causes brute damage.] <br />
|Ausops<br />
|-<br />
|'''If a borg linked to a rogue AI is emagged then does the emagged laws or AI law zero take priority?'''<br />
|Very niche case and is probably impossible since emags should sever the connection to the AI. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6570#p173807 Starmute made a good post on AI law priority if you are confused.]<br />
|-<br />
|'''Are AI laws applied retroactively?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6351#p166712 No.] You'll have to read this thread to understand it, the question doesn't really provide enough context.<br />
|Hornygranny<br />
|-<br />
|'''Silicons and Fight Clubs'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6285#p164852 It's considered self harm if they're willingly fighting. Silicons shouldn't interfere if it's self harm. If they're being forced to fight, it's human harm and silicons should intervene.]<br />
|Thunder12345/Agreed with by headmins<br />
|-<br />
|'''Roboticists making unslaved borgs for no reason'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=5864 Link to relevant thread.] The discussion derailed into code discussion but the ruling is that roboticists cannot make unslaved borgs for no reason.<br />
|-<br />
|'''Asimov and gang dominators'''<br />
|This can probably be applied to other nonharmful antagonist objectives. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6049#p157857 If a human orders you not to destroy it, don't destroy it. Other than that, Asimov does not forbid you from destroying it.]<br />
|Ausops<br />
|-<br />
|'''Drones and permabrig'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8245 You can go in to fix damage.] You might still get dronebanned if you let people out, it will likely be handled case-by-case.<br />
|-<br />
|'''Additional discussion on what drones can and can't do'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6226 Linked here.]<br />
|-<br />
|'''Asimov and Corpses'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=7693#p207627 Corpses aren't human. You can't space them for no reason though.]<br />
|Shaps/Lzimann<br />
|-<br />
|'''Do caks remember past lives?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=9223#p243589 Yes.] Not really silicon policy but it's related to MMIs/borging. <br />
|KorPhaeron<br />
|-<br />
|'''Calling silicons rogue for little/no reason'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8973#p237792 Against the rules, don't do it.]<br />
|TehSteveo/KorPhaeron<br />
|-<br />
|'''AI suiciding to prevent subversion'''<br />
|Context: If an AI knows it will be subverted and cause human harm, can it suicide? Example, clock cultists breaking into core, desword traitor in upload about to subvert, etc. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8376#p221790 It's allowed.] He says it should be bannable not to, but you won't get banned for not doing so, it's up to the player.<br />
|KorPhaeron<br />
|-<br />
|'''Asking to be deconstructed and then outing person who emagged you as an emagged borg'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11561#p304378 Don't do it.]<br />
|PKPenguin321<br />
|-<br />
|'''Potential Law One Violations'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11563#p304371 "Prioritizing "potential future law violations" is a fucking terrible idea, since it makes silicons able to handwave basically any law two request with "yeah but if i let you in there you might potentially attack somebody inside, law 1 violation!!!""]<br />
|PKPenguin321<br />
|-<br />
|'''Silicons and Prisoners'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=10719#p292504 If a nonharmful prisoner asks to be released, it can be released. If a harmful one asks to be released, don't release him unless security is harming him. In all cases release prisoners being harmed by security. (assuming all prisoners are human and you are asimov)]<br />
|PKPenguin321<br />
|-<br />
|'''Letting people in to upload laws'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=10691#p280627 If the person has a right to be there, such as captain/RD, then you must let them in unless they've harmed people in the past or have announced intentions to upload harmful laws.]<br />
|Armhulenn<br />
|-<br />
|'''Are drones valid?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12992#p337183 Only if they do something to annoy you. Mass killing drones for no reason is not okay.]<br />
|KorPhaeron<br />
|-<br />
|'''Drones building autocloners'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12879#p334934 Fine unless done to interfere with other players.]<br />
|Ausops<br />
|-<br />
|'''Drones and Powersinks'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12790#p332497 Drones cannot destroy powersinks under the same logic of them not being able to defuse bombs or stop plasma floods.]<br />
|Ausops<br />
|-<br />
|'''Laws ordering silicons to kill themselves'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12280#p320537 Whether silicons have to follow it depends on wording of law. You must have a good reason as a nonantagonist and you're free to do it as an antagonist.]<br />
|Ausops<br />
|-<br />
|'''Law interpretation and do not state this law clauses'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12627#p328678 There is room for interpretation in some cases. Be consistent in your interpretation of the laws.]<br />
|Ausops<br />
|-<br />
|'''Silicons using leet speak'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=489956#p489956 Silicons are not allowed to leet speak (e.g. l33t sp34k), but typing in a 'glitchy' manner is allowed on roleplay grounds]<br />
|Hulkamania<br />
|-<br />
|'''Make "Do not state this law" a valid silicon policy law'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=510238#p510238 No, for the variety of reasons that have been said in this thread.]<br />
|Wubli<br />
|-<br />
|'''Is chaplain with dark blessing human?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=508910#p508910 Chaplain with a dark blade is human. It's a fancy arm add on. We don't make people silicon for having augments, even full ones.]<br />
|Hulkamania<br />
|}</div>Coconutwarrior97https://tgstation13.org/wiki/index.php?title=Headmin_Rulings&diff=31404Headmin Rulings2020-03-18T00:12:13Z<p>Coconutwarrior97: /* General Rulings */ Added ruling on families.</p>
<hr />
<div>{{Reference}}<br />
<br />
This is a compilation of headmin rulings on various policy questions asked by players. This page does not replace the rules and whenever possible the rules should be referred to instead of this page. The rulings listed here can be referenced in ban appeals and admin complaints. <br />
<br />
''Please note: Some of these questions are for very niche/specific situations. Some of them cannot be applied the same way to every situation.''<br />
<br />
== General Rulings ==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
| '''Vampire Policy'''<br />
| [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13603 Vampires are not antagonists just by being a vampire.]<br />
|KorPhaeron<br />
|-<br />
|'''Adminshopping'''<br />
| Admin shopping is defined as going to different admins until you get a favorable ruling. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13173#p341313 It's highly frowned upon, don't do it.]<br />
|Feemjmeem/Agreed with by other headmins<br />
|-<br />
|'''Mass identity duplication'''<br />
|Changing many people into one person via genetics/other methods as a nonantagonist. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13357#p346522 It can happen every once in a while, just don't do it every single round.]<br />
|Armhulenn<br />
|-<br />
|'''IC Torture'''<br />
| [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13392#p347353 Don't complain if you get retaliated against for it.]<br />
|KorPhaeron<br />
|-<br />
|'''Admin intervention without anyone ahelping'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13357#p346522 It's allowed.]<br />
|Ausops<br />
|-<br />
|'''Pile on ick ock'''<br />
|Pile on ick ock is defined as a bunch of people teasing someone for IC in OOCing. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13113#p340427 It's okay until it crosses the line into being spam. Admins can mute OOC/individual players if it gets to that point.]<br />
|Ausops<br />
|-<br />
|'''IC reactions to OOC in IC'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13210#p342289 It's okay as long as you're not crossing the line into OOC in IC.]<br />
|Ausops<br />
|-<br />
|'''Killing nonhostile admin spawned entities'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13158#p340869 Against the rules, don't do it.]<br />
|PKPenguin321<br />
|-<br />
|'''Are spiders bound to the mother?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12895#p335656 Unless there's a message saying you are, the answer is no.]<br />
|Armhulenn<br />
|-<br />
|'''Using OOC to promote yourself for headmin elections'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12837#p333709 One or two lines of text is fine, spamming is not.]<br />
|PKPenguin321<br />
|-<br />
|'''Are miners using the gluttony syringe antags?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8547#p226268 Yes, they can act as a morph.]<br />
|KorPhaeron<br />
|-<br />
|'''Are miners turned into a lesser ash drake allowed to defend themselves?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8547#p226265 Yes, however, they are not antags by default.]<br />
|KorPhaeron<br />
|-<br />
|'''Solo antagonists and metagrudging'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12812#p332994 Solo antagonists can metagrudge as long as they are not rolling for it specifically to do so, and killing someone who killed you in a previous life as a ghost role antag is bad.]<br />
|Ausops<br />
|-<br />
|'''Deleting security records as a nonantag'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12649#p329567 Don't do it every round. Don't use a sec/head position to do it. Don't use it to metagrudge.]<br />
|Ausops<br />
|-<br />
|'''Deathmatch if round-end is bugged'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12708#p330640 If the round fails to restart, but the end round text plays, then everyone is free to act as per solo antagonists unless otherwise told by an admin.]<br />
|MrStonedOne<br />
|-<br />
|'''Weapons of Mass Destruction to counter antagonists'''<br />
|An example of this is suicide bombing a wizard or BoH bombing the cult base. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12662#p329751 If use of the weapon does not win the round for your side immediately after, then it is grief and will be treated as such by admins.]<br />
|Armhulenn<br />
|-<br />
|'''Map-Spawned Ghost Roles'''<br />
|Such as roles spawned from ruins, including ash walkers, free golems, ancient station crew, etc. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12511 Escalation is massively relaxed with them. They must follow their roleplay guidelines found in the flavour text.]<br />
|KorPhaeron/PKPenguin321<br />
|-<br />
|'''Conflict between team antagonists'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12517#p326955 If two people are on the same team and have an argument, it must follow escalation rules/rule 1. It cannot be detrimental to your team.]<br />
|PKPenguin321/Ausops<br />
|-<br />
|'''Lynching for erotica on comms'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12516#p327160 Lynching for reading smut, WGW, and spamming, especially on comms, is always okay. It also makes the reader nonhuman in silicon eyes.]<br />
|PKPenguin321<br />
|-<br />
|'''Roundstart suicide'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3536#p85722 Don't do it as an important role, and if it happens too often, you can be banned.]<br />
|KorPhaeron<br />
|-<br />
|'''Naming Policy'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12374 Click here for the policy. Generally enforced at admin discretion.]<br />
|Ausops<br />
|-<br />
|'''Naming Policy - Updated '''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=40&t=20848 Click here for the policy. Generally enforced at admin discretion.]<br />
|Nervere<br />
|-<br />
|'''Trying to get converted to team antags'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12363#p322876 It's bannable, don't do it.]<br />
|PKPenguin321<br />
|-<br />
|'''Overthrowing security/mutinies'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12230#p319376 Any situation where you can overthrow the security force in, they'll probably already be banned. It's okay if you have sufficient IC reason.]<br />
|KorPhaeron<br />
|-<br />
|'''Referencing the gamemode ICly'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12077#p316576 It's OOC in IC if you say something similar to "It's revs" but it's okay if you say "There is a revolution." Basically make it sound like you're not referencing the fact that you're in a round.]<br />
|PKPenguin321<br />
|-<br />
|'''Forcing team antags to betray their team'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12004#p314848 Can't do it.]<br />
|Ausops<br />
|-<br />
|'''Buying terrible shuttles as captain'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11930#p313973 Allowed, but the crew is also allowed to mutiny/lynch the captain.]<br />
|KorPhaeron/PKPenguin321<br />
|-<br />
|'''Playing under the influence'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11882#p312161 Being drunk is not an excuse for grief/other banworthy things.]<br />
|Ausops/PKPenguin321<br />
|-<br />
|'''Validity when killing pets'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=14718#p369897 If you perform an action which has zero benefit to you other than making others upset (like killing Ian) I will ban you if you adminhelp when someone kills you.]<br />
|KorPhaeron<br />
|- style="background: #ffc8ca" | <br />
|'''Hunting the nuclear operative shuttle'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=19315#p439867 <del>Do not attack the nuclear operative shuttle unless you follow an operative there or are led there by the pinpointer.</del> Ruling struck down due to changes to the nuclear operative shuttle. ]<br />
|Arianya<br />
|-<br />
|'''Talking mimes'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=41&t=19699#p441114 Talking mimes are subject to punishment by the crew, excluding gibbing/spacing of their corpse.]<br />
|Arianya<br />
|-<br />
|'''Suiciding at round start as a Wizard to end the round'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=449907#p449907 Any instances of wizards killing themselves roundstart will be met with a permanent jobban from the role.]<br />
|Nervere<br />
|-<br />
|'''Cutting down christmas trees/general asshole behavior for no reason'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=7&t=20942#p464904 If you perform an action which has zero benefit to you other than making others upset (like chopping down the Christmas trees while they’re enabled) I will ban you if you adminhelp when someone kills you.]<br />
|Nervere<br />
|-<br />
|'''Fake Revolutions'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=474528#p474528 Faking a revolution always causes grief, without fail. If someone is pretending to be a revolutionary, feel free to murder them. If I find someone faking a revolution as a non-antag, they can prepare to catch a rule 1 ban for being a griefing shitter.]<br />
|Nervere<br />
|-<br />
|'''Antag Rolling'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=7&t=23210#p503140 If you're antag rolling consistently, AKA only seeing if you get antag or not, then leaving the round in one way or another when you don't, you are breaking the rules.]<br />
|Hulkamania<br />
|-<br />
|'''Early Launching'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=510237#p510237 This is already enforced, unless there's no one around, or they haven't noticed. We encourage you to ahelp it if you see it, because yes, it's extremely in bad faith to early launch because unga my antag roll faster.]<br />
|Wubli<br />
|-<br />
|'''Make Shoe-less Clowns Valid'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=508912#p508912 Shoeless clowns have been specifically encouraged via code changes to allow them to wear appropriate clothing for dress up shenanigans. No longer do they have a negative moodlet for being without their shoes. A clown is supposed to dress up to their hearts content, limiting that by making them valid without the shoes is rather punishing.]<br />
|Hulkamania<br />
|-<br />
|'''Streaming'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=22335&p=490439#p490439 We've talked it over and we've decided that we will be disallowing streaming in its entirety from our server. It creates too many administrative headaches and potential for abuse to be allowed, while providing little benefit in return. If we add special restrictions and rules to streaming we'd need admins to check in and make sure those restrictions are being followed (such as a delay) when they're already busy trying to administrate on the server in the first place. The exception to all of this is that during certain special events such as the charity toolbox event or the balls we may lift this restriction.]<br />
|Hulkamania<br />
|-<br />
|'''Families Betrayal/Grief'''<br />
|If you choose to betray your family, the actual betrayal can only happen once you've joined another family. This avoids the issue of having team antags killing each other and justifying it as betrayal. Families are expected to operate similarly to revs in regards to the more widespread damage they cause, so blowing up the SM for no reason is likely not going to be alright because it could kill some of your own family members or interfere with their work, if however you bomb a rival family's headquarters that is probably alright.<br />
|Coconutwarrior97<br />
|}<br />
<br />
==Security Rulings==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
|'''Organizing mass grief as security or a head'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=13223&start=200#p348261 Do not organize mass grief when you are in control of the security force.] For context: The original question was when it was okay to remove cat ears or tails. Click the link to read the full ruling on that subject.<br />
|KorPhaeron<br />
|-<br />
|'''Bribes as security'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11889#p312277 You can assist antags with sufficient IC reasoning, but you can't do antagonist things yourself.]<br />
|Ausops<br />
|-<br />
|'''Arresting nonantagonists on station vs team antagonist game modes'''<br />
|By station vs team antagonist game modes, the author of the thread meant nuke ops, blob, wizard, malf, etc. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1105#p22168 Security is still allowed to arrest nonantagonists for crimes on these game modes. That's part of their job.]<br />
|Ikkarus<br />
|-<br />
|'''Planting/forging evidence as security'''<br />
|No official ruling was given. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1257 If you do it and it causes someone to get wrongfully punished, it's on you.]<br />
|BeeSting12<br />
|-<br />
|'''Fortifying security roundstart'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1337#p26622 Barriers roundstart are not allowed, flashers are allowed, giving out guns/armor roundstart is allowed.]<br />
|HornyGranny<br />
|-<br />
|'''Gulagging should not be equivalent to a regular brig sentence.'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=510239#p510239 We have agreed that gulagging is fine as it is, and anything you can complain about is probably an issue with them as a security player rather than something we can act on. You are free to ahelp if you think the punishment is harsher than it should be, but it's difficult to pinpoint whether or not it's fair without an actual case, which should probably be handled by admins in-game instead of policy.]<br />
|Wubli<br />
|}<br />
<br />
== Silicon and Drone Related Rulings ==<br />
{|width=100% border="1" cellspacing="0" cellpadding="2"<br />
|-<br />
|'''Do AIs need a definition of Syndicate agent?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=773#p15454 No, they know by default what a Syndicate agent is. This also applies to other antagonists.]<br />
|Hornygranny<br />
|-<br />
|'''Do wizards mindswapped into a silicon have to follow laws?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1004#p20335 Yes, they do. If you have laws then you must follow them unless you have a law zero.] (When in doubt, adminhelp it.)<br />
|Ikarrus<br />
|-<br />
|'''Do silicons count as a being under drone laws?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1468#p29681 Yes, treat them as any other crew member.] <br />
|QuartzCrystal<br />
|-<br />
|'''Can you order force-borged cyborgs to pick a certain module?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=1628#p34881 Yes.]<br />
|Scaredy/An0n3<br />
|-<br />
|'''Detonating cyborgs with little reason/alternatives'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2233#p49924 Don't do it.]<br />
|Ikarrus<br />
|-<br />
|'''Security Cyborg Policies'''<br />
|Just a few random questions related to security cyborgs. If a cyborg is acting as security/releasing prisoners then this is probably relevant as well. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2032&start=100#p46292 Link to answers.]<br />
|Pandarsenic<br />
|-<br />
|'''Do purged silicons have to act like a crewmember?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2277#p52744 Purged silicons are subject to rule one and standard escalation.]<br />
|Stickymayhem<br />
|-<br />
|'''Silicons and harm in situations where you can't tell if they're being harmed or not.'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2677 Use common sense to decide if harm is going on.]<br />
|-<br />
|'''Drones and the shuttle'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=2618#p60633 Drones have no reason to be on the shuttle and probably shouldn't be there.] <br />
|Ikarrus | It's unlikely this will be enforced and it's possibly not even a rule anymore.<br />
|-<br />
|'''AIs asking for law changes'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3793#p93653 An Asimov silicon cannot ask their laws to be changed.]<br />
|HotelBravoLima<br />
|-<br />
|'''Discussion on paladin lawset'''<br />
|No real headmin rulings took place here, this is mainly opinions/discussion about what the laws in the paladin lawset mean. Most relevant is [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3732#p93303 Cheridan's post.]<br />
|Cheridan<br />
|-<br />
|'''Discussion on paladin lawset: Part 2, the electric boogaloo'''<br />
|Most relevant post is by HotelBravoLima, which applies to law interpretation in general. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3523#p85375 "Even doing something consistent with an interpretation of laws isn't good if you're being an OOC dick about it to such an extreme, that's the policy."]<br />
|HotelBravoLima<br />
|-<br />
|'''Drone Policy Guidelines'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3662 Guide to drone policy.]<br />
|Stickymayhem<br />
|-<br />
|'''Are augmented humans still human?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=3230#p77761 Yes, they are.] There's a helpful chart in silicon policy to help explain this, reference that and adminhelp if there's still a question.<br />
|Scones<br />
|-<br />
|'''Tyrant module discussion'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4711 Just general discussion on the tyrant lawset.]<br />
|-<br />
|'''Drones and atmospherics'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4719#p120210 Improving atmos is okay. Cutting pipes/turning off plasma is not okay. Fighting the symptoms of plasma in the distro is fine though.]<br />
|Shadowlight213<br />
|-<br />
|'''Spacing brains, MMIs, and intellicards'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4634#p117723 You can always do it as an antagonist, you should have a very good reason as a nonantagonist.]<br />
|Dorsidwarf/Ausops<br />
|-<br />
|'''Cyborgs alerting the crew they're about to be emagged'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4309 You can tell the crew you are about to be emagged, but once you have traitor laws, you must follow them.]<br />
|-<br />
|'''AIs shutting security down because of law one (discussion)'''<br />
|This is already covered in silicon policy. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=5551 Here's the discussion thread on it.]<br />
|-<br />
|'''Is mindswap considered harm?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=5180#p133969 No, but if an Asimov silicon has mindswap and is ordered not to use it by a human, it can't use it.] This is kind of an edge case.<br />
|Jordie0608<br />
|-<br />
|'''Holoparasites and Asimov'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4872 Holoparasites aren't human- a cyborg can attack the holoparasite but not the human. If the parasite recalls and the human is in critical, the borg must give him medical attention.]<br />
|KorPhaeron and Shadowlight213<br />
|-<br />
|'''AI's law zero'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=5040#p130138 The law zero that a traitor AI gets means that it is an antagonist and it can ignore all other laws.]<br />
|KorPhaeron<br />
|-<br />
|'''Is slipping human harm?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=4852#p123557 Only if the object they're holding falls on them and causes brute damage.] <br />
|Ausops<br />
|-<br />
|'''If a borg linked to a rogue AI is emagged then does the emagged laws or AI law zero take priority?'''<br />
|Very niche case and is probably impossible since emags should sever the connection to the AI. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6570#p173807 Starmute made a good post on AI law priority if you are confused.]<br />
|-<br />
|'''Are AI laws applied retroactively?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6351#p166712 No.] You'll have to read this thread to understand it, the question doesn't really provide enough context.<br />
|Hornygranny<br />
|-<br />
|'''Silicons and Fight Clubs'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6285#p164852 It's considered self harm if they're willingly fighting. Silicons shouldn't interfere if it's self harm. If they're being forced to fight, it's human harm and silicons should intervene.]<br />
|Thunder12345/Agreed with by headmins<br />
|-<br />
|'''Roboticists making unslaved borgs for no reason'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=5864 Link to relevant thread.] The discussion derailed into code discussion but the ruling is that roboticists cannot make unslaved borgs for no reason.<br />
|-<br />
|'''Asimov and gang dominators'''<br />
|This can probably be applied to other nonharmful antagonist objectives. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6049#p157857 If a human orders you not to destroy it, don't destroy it. Other than that, Asimov does not forbid you from destroying it.]<br />
|Ausops<br />
|-<br />
|'''Drones and permabrig'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8245 You can go in to fix damage.] You might still get dronebanned if you let people out, it will likely be handled case-by-case.<br />
|-<br />
|'''Additional discussion on what drones can and can't do'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=6226 Linked here.]<br />
|-<br />
|'''Asimov and Corpses'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=7693#p207627 Corpses aren't human. You can't space them for no reason though.]<br />
|Shaps/Lzimann<br />
|-<br />
|'''Do caks remember past lives?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=9223#p243589 Yes.] Not really silicon policy but it's related to MMIs/borging. <br />
|KorPhaeron<br />
|-<br />
|'''Calling silicons rogue for little/no reason'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8973#p237792 Against the rules, don't do it.]<br />
|TehSteveo/KorPhaeron<br />
|-<br />
|'''AI suiciding to prevent subversion'''<br />
|Context: If an AI knows it will be subverted and cause human harm, can it suicide? Example, clock cultists breaking into core, desword traitor in upload about to subvert, etc. [https://tgstation13.org/phpBB/viewtopic.php?f=33&t=8376#p221790 It's allowed.] He says it should be bannable not to, but you won't get banned for not doing so, it's up to the player.<br />
|KorPhaeron<br />
|-<br />
|'''Asking to be deconstructed and then outing person who emagged you as an emagged borg'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11561#p304378 Don't do it.]<br />
|PKPenguin321<br />
|-<br />
|'''Potential Law One Violations'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=11563#p304371 "Prioritizing "potential future law violations" is a fucking terrible idea, since it makes silicons able to handwave basically any law two request with "yeah but if i let you in there you might potentially attack somebody inside, law 1 violation!!!""]<br />
|PKPenguin321<br />
|-<br />
|'''Silicons and Prisoners'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=10719#p292504 If a nonharmful prisoner asks to be released, it can be released. If a harmful one asks to be released, don't release him unless security is harming him. In all cases release prisoners being harmed by security. (assuming all prisoners are human and you are asimov)]<br />
|PKPenguin321<br />
|-<br />
|'''Letting people in to upload laws'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=10691#p280627 If the person has a right to be there, such as captain/RD, then you must let them in unless they've harmed people in the past or have announced intentions to upload harmful laws.]<br />
|Armhulenn<br />
|-<br />
|'''Are drones valid?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12992#p337183 Only if they do something to annoy you. Mass killing drones for no reason is not okay.]<br />
|KorPhaeron<br />
|-<br />
|'''Drones building autocloners'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12879#p334934 Fine unless done to interfere with other players.]<br />
|Ausops<br />
|-<br />
|'''Drones and Powersinks'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12790#p332497 Drones cannot destroy powersinks under the same logic of them not being able to defuse bombs or stop plasma floods.]<br />
|Ausops<br />
|-<br />
|'''Laws ordering silicons to kill themselves'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12280#p320537 Whether silicons have to follow it depends on wording of law. You must have a good reason as a nonantagonist and you're free to do it as an antagonist.]<br />
|Ausops<br />
|-<br />
|'''Law interpretation and do not state this law clauses'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?f=33&t=12627#p328678 There is room for interpretation in some cases. Be consistent in your interpretation of the laws.]<br />
|Ausops<br />
|-<br />
|'''Silicons using leet speak'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=489956#p489956 Silicons are not allowed to leet speak (e.g. l33t sp34k), but typing in a 'glitchy' manner is allowed on roleplay grounds]<br />
|Hulkamania<br />
|-<br />
|'''Make "Do not state this law" a valid silicon policy law'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=510238#p510238 No, for the variety of reasons that have been said in this thread.]<br />
|Wubli<br />
|-<br />
|'''Is chaplain with dark blessing human?'''<br />
|[https://tgstation13.org/phpBB/viewtopic.php?p=508910#p508910 Chaplain with a dark blade is human. It's a fancy arm add on. We don't make people silicon for having augments, even full ones.]<br />
|Hulkamania<br />
|}</div>Coconutwarrior97https://tgstation13.org/wiki/index.php?title=Guide_to_food_and_drinks&diff=30500Guide to food and drinks2019-12-22T09:37:41Z<p>Coconutwarrior97: /* Pastries */ Jelly donut is made with pastry base, not a donut.</p>
<hr />
<div>=Drinks=<br />
Note: These mixtures are usually poured into a glass (50 units), and are typically mixed in a shaker (100 units). If there are several reagents in the glass it will get the look of the drink with the largest amount of units.<br />
<br />
A drink's strength determines how quickly a drinker gets drunk and how much it improves the chances of success in [[Surgery|surgery]] when applied externally.<br><br />
<br> <br />
<span class="mw-customtoggle-0" style="font-size:small; display:inline-block; float:right;"><span class="mw-customtoggletext">[Show/hide]</span></span> '''A Quick, comprehensible list of what a drink will do to you.''' <br />
<br />
<div id="mw-customcollapsible-0" class="mw-collapsible mw-collapsed"><br />
0: Non-alcoholic.<br><br />
1-10: Barely classifiable as alcohol - occasional slurring.<br>c<br />
11-20: Slight alcohol content - slurring.<br><br />
21-30: Below average - imbiber begins to look slightly drunk.<br><br />
31-40: Just below average - no unique effects.<br><br />
41-50: Average - mild disorientation, imbiber begins to look drunk.<br><br />
51-60: Just above average - disorientation, vomiting, imbiber begins to look heavily drunk.<br><br />
61-70: Above average - small chance of blurry vision, imbiber begins to look smashed.<br><br />
71-80: High alcohol content - blurry vision, imbiber completely shitfaced.<br><br />
81-90: Extremely high alcohol content - heavy toxin damage, passing out.<br><br />
91-100: Dangerously toxic - swift death.<br><br />
</div><br />
===Basic Drink Ingredients===<br />
{| class="wikitable sortable" border="1" align="center" cellspacing="0" cellpadding="2"<br />
! class="unsortable" style='background-color:#FFCCCC;'|Picture<br />
! style='background-color:#FFCCCC;'|Cocktail<br />
! style='background-color:#FFCCCC;'|Strength<br />
! class="unsortable" style='background-color:#FFCCCC;'|Ingredients<br />
! class="unsortable" style='background-color:#FFCCCC;'|Drink Description<br />
! class="unsortable" style='background-color:#FFCCCC;'|Notes<br />
|-<br />
![[File:Absinthe.png|64px]]<br />
!{{anchor|Absinthe}}Absinthe<br />
|80<br />
|1 part Absinthe<br />
|A powerful alcoholic drink. Rumored to cause hallucinations but does not.<br />
||Has a chance to cause hallucinations. <br> '''To acquire:''' In Booze Dispenser. Or Booze-O-Mat extra-strong absinthe, 100 units each.<br />
|-<br />
![[File:Ale.png|64px]]<br />
!{{anchor|Ale}}Ale<br />
|65<br />
|1 part ale<br />
|A warm pint of delicious ale.<br />
|'''To acquire:''' In Booze-O-Mat, 6 bottles Magm-Ale, 30 units each. Or from the Service borg shaker.<br />
|-<br />
![[File:Applejack_glass.png|64px]]<br />
!{{anchor|Applejack}}Applejack<br />
|20<br />
|1 part applejack<br />
|The perfect beverage for when you feel the need to horse around.<br />
|'''To acquire:''' In Booze-O-Mat, 5 bottles of Buckin' Bronco's Applejack. <br />
|-<br />
![[File:Apple_juice.png]]<br />
!{{anchor|Apple Juice}}Apple Juice<br />
|N/A<br />
|1 part apple juice<br />
|The sweet juice of an apple, fit for all ages.<br />
|'''To acquire:''' Juice an [[Guide_to_hydroponics#Apple|apple]]. <br />
|-<br />
![[File:Banana_juice_glass.png|64px]]<br />
!{{anchor|Banana Juice}}Banana Juice<br />
|N/A<br />
|1 part banana juice<br />
|The raw essence of a banana. HONK<br />
|Heals clowns and monkeys of brute and burn damage <br> '''To acquire:''' Juice bananas.<br />
|-<br />
![[File:Beer.png|64px]]<br />
!{{anchor|Beer}}Beer<br />
|25<br />
|1 part beer<br />
|A freezing pint of beer.<br />
|'''To acquire:''' In Booze-O-Mat, 6 bottles of Space Beer, 30 units each. Or 1000 units in Bartender's beer keg. Or from Service borg shaker. Or mix 10 parts Flour, 5 units [[#Universal_Enzyme|universal enzyme]] (catalyst).<br />
|-<br />
![[File:Berry_juice_glass.png|64px]]<br />
!{{anchor|Berry Juice}}Berry Juice<br />
|N/A<br />
|1 part berry juice<br />
|berry juice. Or maybe it's jam. Who cares?<br />
|'''To acquire:''' Juice berries.<br />
|-<br />
![[File:Lemon_lime_glass.png|64px]]<br />
!{{anchor|Bungo Juice}}Bungo Juice<br />
|N/A<br />
|1 part bungo juice<br />
|Exotic! You feel like you are on vactation already.<br />
|Heals clowns and monkeys of brute and burn damage <br> '''To acquire:''' Juice [[Guide_to_hydroponics#Bungo_Tree|bungo fruit]]<br />
|-<br />
![[File:Carrot_juice_glass.png|64px]]<br />
!{{anchor|Carrot Juice}}Carrot juice<br />
|N/A<br />
|1 part carrot juice<br />
|It is just like a carrot but without crunching.<br />
|Heals eye damage. <br>'''To acquire:''' Juice carrots.<br />
|-<br />
![[File:Champagne_glass.gif|64px]]<br />
!{{anchor|Champagne}}Champagne<br />
|40<br />
|1 part champagne<br />
|A sparkling wine known for its ability to strike fast and hard.<br />
|'''To acquire:''' Booze-O-Mat, 5 bottles of Eau d' Dandy Brut Champagne. <br />
|-<br />
![[File:Banana juice glass.png|64px]]<br />
!{{anchor|Clown's Tears}}Clown's Tears<br />
|N/A<br />
|1 part clown's tears<br />
|Not very funny.<br />
|'''To acquire:''' Grind some clown's tear soup.<br />
|-<br />
![[File:Brownglass.gif|64px]]<br />
!{{anchor|Coffee}}Coffee<br />
|N/A<br />
|1 part coffee<br />
|Don't drop it, or you'll send scalding liquid and glass shards everywhere.<br />
|Heals dizziness, drowsiness, wakes up, heats up if frozen. '''To acquire:''' Grind dried coffee beans to get Coffee Powder. Mix 1 Coffee Powder + 5 units [[#Water|water]]. Or from the Hot Drinks -vending machines.<br />
|-<br />
![[File:Cognac_glass.png|64px]]<br />
!{{anchor|Cognac}}Cognac<br />
|75<br />
|1 part cognac<br />
|Damn, you feel like some kind of French aristocrat just by holding this.<br />
|'''To acquire:''' In Booze Dispenser. Or in Booze-O-Mat, 5 bottles of Chateau De Baton Premium Cognac, 100 units each. Or from Service borg shaker.<br />
|-<br />
![[File:Lime juice glass.png|64px]]<br />
!{{anchor|Creme de Menthe}}Creme de Menthe<br />
|20<br />
|1 part creme de menthe<br />
|A minty liqueur excellent for refreshing, cool drinks.<br />
|'''To acquire:''' In Booze Dispenser.<br />
|-<br />
![[File:Chocolate glass.png|64px]]<br />
!{{anchor|Creme de Cacao}}Creme de Cacao<br />
|20<br />
|1 part creme de cacao<br />
|A chocolatey liqueur excellent for adding dessert notes to beverages and bribing sororities.<br />
|'''To acquire:''' In Booze Dispenser.<br />
|-<br />
![[File:Dr_gibb_glass.png|64px]]<br />
!{{anchor|Dr. Gibb}}Dr. Gibb<br />
|N/A<br />
|1 part Dr. Gibb<br />
|Dr. Gibb. Not as dangerous as the name might imply.<br />
|Heals drowsiness, cools down if overheated. <br>'''To acquire:''' 10 cans of Space Mountain Wind in Robust Softdrinks -vending machines.<br />
|-<br />
![[File:fernetglass.png|64px]]<br />
!{{anchor|Fernet}}Fernet<br />
|80<br />
|1 part Fernet<br />
|Pure Fernet Bronca. Only an absolute madman would drink this pure.<br />
|Reduces satiety a lot, but causes a lot of toxin damage if starving. <br>'''To acquire:''' In Booze-O-Mat, 5 bottles of Fernet Bronca, 100 units each. Or from Service borg shaker.<br />
|-<br />
![[File:Brownglass.gif|64px]]<br />
!{{anchor|Garlic Juice}}Garlic Juice<br />
|N/A<br />
|1 part garlic juice<br />
|Crushed (not juiced)[[Guide_to_hydroponics#Garlic|garlic]]. [[Cook|Chefs]] love it. <br />
|20% chance per tick to heal 1 brute and burn if you're a [[Cook|cook]]. Prevents [[Vampire|vampires]] from biting you. Very slow metabolism rate (0.06u).<br>'''To acquire:''' Grind [[Guide_to_hydroponics#Garlic|garlic]]. <br />
|-<br />
![[File:ginvodkaglass.gif|64px]]<br />
!{{anchor|Gin}}Gin<br />
|45<br />
|1 part gin<br />
|It's gin. In space. I say, good sir.<br />
|'''To acquire:''' In Booze Dispenser. Or In Booze-O-Mat, 5 bottles of Griffeater Gin, 100 units each. <br>...???<br />
|-<br />
![[File:grenadine.png|64px]]<br />
!{{anchor|Grenadine}}Grenadine<br />
|N/A<br />
|1 part grenadine<br />
|Delicious flavored syrup.<br />
|'''To acquire:''' In Booze-O-Mat.<br />
|-<br />
![[File:Ice_glass.png|64px]]<br />
!{{anchor|Glass of Ice}}{{anchor|Ice}}Glass of Ice<br />
|N/A<br />
|1 part ice<br />
|Generally, you're supposed to put something else in there too...<br />
|Cools down. <br>'''To acquire:''' In Booze-O-Mat, 9 Ice Cups, 30 units each. Or from Service borg shaker.<br />
|-<br />
![[File:Hard_cider_glass.png|64px]]<br />
!{{anchor|Hard Cider}}Hard Cider<br />
|25<br />
|1 part hard cider<br />
|Apple juice, for adults. <br />
|Cools down. <br>'''To acquire:''' In Booze-O-Mat, 5 Jian Hard Cider, 50u each. <br />
|-<br />
![[File:Holy_water_glass.png|64px]]<br />
!{{anchor|Holy Water}}Holy Water<br />
|N/A<br />
|1 part holy water<br />
|A glass of holy water.<br />
|Makes people jittering, stuttering, dizzy. Heals [[Cult|cultism]]. <br>'''To acquire:''' Have the [[Chaplain]] hit a water container with the Bible. Or One Flask of Holy Water, 100 units, in the [[Chapel]].<br />
|-<br />
![[File:Kahlua_glass.png|64px]]<br />
!{{anchor|Kahlua}}{{anchor|Kahlúa}}Kahlúa<br />
|45<br />
|1 part Kahlúa<br />
|DAMN, THIS THING LOOKS ROBUST<br />
|Heals dizziness, drowsiness and sleeping. <br>'''To acquire:''' In Booze Dispenser. Or Booze-O-Mat, 5 bottles of Robert Robust's Coffee Liqueur, 100 units each. Or from Service borg shaker. Or mix 5 [[#Coffee|coffee]] + 5 [[#Sugar|sugar]] + 5 [[#Universal Enzyme|universal enzyme]].<br />
|-<br />
![[File:Lemon_juice_glass.png|64px]]<br />
!{{anchor|Lemon Juice}}Lemon Juice<br />
|N/A<br />
|1 part lemon juice<br />
|Sour...<br />
|'''To acquire:''' In Soda Dispenser. Or juice lemons.<br />
|-<br />
![[File:Lemon_lime_glass.png|64px]]<br />
!{{anchor|Lemon-Lime}}Lemon-Lime<br />
|N/A<br />
|1 part Lemon-Lime<br />
|You're pretty certain a real fruit has never actually touched this.<br />
|Cools down if overheated. <br>'''To acquire:''' In Soda Dispenser. Or 10 cans of Lemon-Lime in Robust Softdrinks -vending machines.<br />
|-<br />
![[File:Lime_juice_glass.png|64px]]<br />
!{{anchor|Lime Juice}}Lime Juice<br />
|N/A<br />
|1 part lime juice<br />
|A glass of sweet-sour lime juice.<br />
|Heals toxic damage. <br>'''To acquire:''' In Soda Dispenser. Or In Booze-O-Mat, 4 bottles of Lime Juice, 100 units each. Or from Service borg shaker. Juice limes.<br />
|-<br />
![[File:Lime_juice_glass.png|64px]]<br />
!{{anchor|Menthol}}Menthol<br />
|N/A<br />
|1 part menthol<br />
|Tastes naturally minty, and imparts a very mild numbing sensation.<br />
|Prevents coughing.<br>'''To acquire:''' In Booze-O-Mat, 4 cartons of Menthol, 100 units each. Or from the soda dispenser.<br />
|-<br />
![[File:Milk_glass.png|64px]]<br />
!{{anchor|Milk}}Milk<br />
|N/A<br />
|1 part milk<br />
|White and nutritious goodness!<br />
|20% chance per tick to heal 1 brute damage in a random body part and purges [[#Capsaicin_Oil|capsaicin oil]]. <br>'''To acquire:''' Biogenerator. Or milk a goat or a cow. Or from [[File:Milk.png]] Space Milk cartons, 50 units in each. 5 are found in kitchen freezer. Ordered food crate has one.<br />
|-<br />
![[File:Cream_glass.png|64px]]<br />
!{{anchor|Cream}}{{anchor|Milk Cream}}Milk Cream<br />
|N/A<br />
|1 part cream<br />
|Ewwww...<br />
|20% chance per tick to heal 1 brute damage in a random body part. <br>'''To acquire:''' In Booze-O-Mat (cream), 4 bottle of Milk Cream, 100 units each. Or from Service borg shaker. Or from the Biogenerator.<br />
|-<br />
![[File:Nothing_glass.png|64px]]<br />
!{{anchor|Nothing}}Nothing<br />
|N/A<br />
|1 part nothing<br />
|Absolutely nothing.<br />
|Heals mimes of brute damage and mutes them. <br>'''To acquire:''' [[Mime]]'s Bottle of Nothing, or by grinding [[Guide_to_hydroponics#Mimana|Mimanas]]. <br />
|-<br />
![[File:Orange_juice_glass.png|64px]]<br />
!{{anchor|Orange Juice}}Orange Juice<br />
|N/A<br />
|1 part orange juice<br />
|Vitamins! Yay!<br />
|Heals suffocation damage. <br>'''To acquire:''' In Booze-O-Mat, 4 bottles of Orange Juice, 100 units each. Or from Service borg shaker. 15 units in each can of Star-kist, along with 15 units of space cola. Or juice oranges.<br />
|-<br />
![[File:Parsnip_juice_glass.png|64px]]<br />
!{{anchor|Parsnip Juice}}Parsnip Juice<br />
|N/A<br />
|1 part parsnip juice<br />
|Why...<br />
|'''To acquire:''' Juice a [[Guide_to_hydroponics#Parsnip|parsnip]].<br />
|-<br />
![[File:Peach_juice_glass.png|64px]]<br />
!{{anchor|Peach Juice}}Peach Juice<br />
|N/A<br />
|1 part peach juice<br />
|Just peachy.<br />
|'''To acquire:''' Grind canned peaches, which can only be found in [[Maintenance|maintenance]]. <br />
|-<br />
![[File:Poison_berry_juice_glass.png|64px]]<br />
!{{anchor|Poison Berry Juice}}Poison Berry Juice<br />
|N/A<br />
|1 part poison berry juice<br />
|berry juice. Or maybe it's poison. Who cares?<br />
|Shows up as 'Berry Juice'. Crit dose: 40 units/100 ticks. <br>'''To acquire:''' Juice poison berries.<br />
|-<br />
![[File:brownglass.gif|64px]]<br />
!{{anchor|Potato Juice}}Potato Juice<br />
|N/A<br />
|1 part potato juice<br />
|Bleh...<br />
|'''To acquire:''' Juice potatoes.<br />
|-<br />
![[File:Rum_glass.png|64px]]<br />
!{{anchor|Rum}}Rum<br />
|60<br />
|1 part rum<br />
|Now you want to Pray for a pirate suit, don't you?<br />
|'''To acquire:''' In Booze Dispenser. Or in Booze-O-Mat, 5 bottles of Captain Pete's Cuban Spiced Rum, 100 units each. Or from Service borg shaker.<br />
|-<br />
![[File:sakecup.png|64px]]<br />
!{{anchor|Sake}}Sake<br />
|70<br />
|1 part sake<br />
|A sweet rice wine of questionable legality and extreme potency.<br />
|'''To acquire:''' In Booze Dispenser. Or in Booze-O-Mat. Or mix 10 parts Rice, 5 units [[#Universal Enzyme|universal enzyme]] (catalyst).<br />
|-<br />
![[File:Soda_water_glass.png|64px]]<br />
!{{anchor|Soda Water}}Soda Water<br />
|N/A<br />
|1 part soda water<br />
|Why not make a scotch and soda?<br />
|Heals dizziness and drowsiness. Cools down if overheated. <br>'''To acquire:''' In Booze-O-Mat, 15 bottles of Soda Water, 50 units each. Or from Service borg shaker.<br />
|-<br />
![[File:Soy_milk_glass.png|64px]]<br />
!{{anchor|Soy Milk}}Soy Milk<br />
|N/A<br />
|1 part soy milk<br />
|White and nutritious soy goodness!<br />
|20% chance per tick to heal 1 brute damage in a random body part. <br>'''To acquire:''' From [[File:Soymilk.gif]] Soy Milk cartons, 50 units in each. 5 are found in kitchen freezer. Ordered food crate has one.<br />
|-<br />
![[File:Space_cola_glass.png|64px]]<br />
!{{anchor|Space Cola}}Space Cola<br />
|N/A<br />
|1 part Space Cola<br />
|A glass of refreshing Space Cola.<br />
|Cools down if overheated. <br>'''To acquire:''' 10 cans of Space Cola in Robust Softdrinks -vending machines. Or 8 cans in Booze-O-Mat. Or from Service borg shaker. 30 units in each can of Space Cola, 15 units in each can of Star-kist, along with 15 units of orange juice.<br />
|-<br />
![[File:Space_mountain_wind_glass.png|64px]]<br />
!{{anchor|Space Mountain Wind}}Space Mountain Wind<br />
|N/A<br />
|1 part Space Mountain Wind<br />
|Space Mountain Wind. As you know, there are no mountains in space, only wind.<br />
|Heals drowsiness and sleeping, cools down if overheated. <br>'''To acquire:''' 10 cans of Space Mountain Wind in Robust Softdrinks -vending machines.<br />
|-<br />
![[File:Space_up_glass.png|64px]]<br />
!{{anchor|Space-Up}}Space-Up<br />
|N/A<br />
|1 part Space-Up<br />
|Space-Up. It helps keep your cool.<br />
|Cools down if overheated. <br>'''To acquire:''' 10 cans of Space-Up in Robust Softdrinks -vending machines.<br />
|-<br />
![[File:Teaglass.gif|64px]]<br />
!{{anchor|Tea}}Tea<br />
|N/A<br />
|1 part tea<br />
|Drinking it from here would not seem right.<br />
|Similar to coffee but also removes jitteriness and a small amount of toxins.<br> '''To acquire:''' Grind dried tea leaves to get Tea Powder. Mix 1 Tea Powder + 5 units [[#Water|water]]. Or from the Hot Drinks -vending machines.<br />
|-<br />
![[File:Teqilla_glass.png|64px]]<br />
!{{anchor|Tequila}}Tequila<br />
|70<br />
|1 part tequila<br />
|Now all that's missing is the weird colored shades!<br />
|'''To acquire:''' In Booze Dispenser. Or in Booze-O-Mat, 5 bottles of Caccavo Guaranteed Quality Tequila, 100 units each. Or from Service borg shaker.<br />
|-<br />
![[File:Tomato_juice_glass.png|64px]]<br />
!{{anchor|Tomato Juice}}Tomato Juice<br />
|N/A<br />
|1 part tomato juice<br />
|Are you sure this is tomato juice?<br />
|Heals burn damage<br>Blood shows the same way. <br>'''To acquire:''' In Booze-O-Mat, 4 bottles of Tomato Juice, 100 units each. Or from Service borg shaker. Juice tomatoes.<br />
|-<br />
![[File:Tonic_water_glass.png|64px]]<br />
!{{anchor|Tonic Water}}Tonic Water<br />
|N/A<br />
|1 part tonic water<br />
|Quinine tastes funny, but at least it'll keep that Space Malaria away.<br />
|Heals dizziness, drowsiness and sleeping, cools down if overheated. <br>'''To acquire:''' In Booze Dispenser. Or in Booze-O-Mat, 8 bottles of T-Borg's Tonic Water, 50 units each. Or from Service borg shaker.<br />
|-<br />
![[File:Orange juice glass.png|64px]]<br />
!{{anchor|Triple Sec}}Triple Sec<br />
|30<br />
|1 part triple sec<br />
|A sweet and vibrant orange liqueur.<br />
|'''To acquire:''' In a booze dispenser.<br />
|-<br />
![[File:Vermouth_glass.png|64px]]<br />
!{{anchor|Vermouth}}Vermouth<br />
|45<br />
|1 part vermouth<br />
|You wonder why you're even drinking this straight.<br />
|'''To acquire:''' In Booze Dispenser. Or in Booze-O-Mat, 5 bottles of Goldeneye Vermouth, 100 units each. Or from Service borg shaker.<br />
|-<br />
![[File:ginvodkaglass.gif|64px]]<br />
!{{anchor|Vodka}}Vodka<br />
|65<br />
|1 part vodka<br />
|The glass contain wodka. Xynta.<br />
|'''To acquire:''' In Booze Dispenser. Or mix 10 [[#Potato Juice|potato juice]] + 5 [[#Universal Enzyme|universal enzyme]]<br />
|-<br />
![[File:Water_glass.png|64px]]<br />
!{{anchor|Water}}Water<br />
|N/A<br />
|1 part water<br />
|The father of all refreshments.<br />
|'''To acquire:''' Sinks. Watertanks.<br />
|-<br />
![[File:Watermelon_juice_glass.png|64px]]<br />
!{{anchor|Watermelon Juice}}Watermelon Juice<br />
|N/A<br />
|1 part watermelon juice<br />
|A glass of watermelon juice. <br />
|'''To acquire:''' Juice watermelon slices.<br />
|-<br />
![[File:Welder_fuel_glass.png|64px]]<br />
!{{anchor|Welder Fuel}}Welder Fuel<br />
|N/A<br />
|1 part welding fuel<br />
|Unless you are an industrial tool, this is probably not safe for consumption.<br />
|Crit dose: 40 units/100 ticks. <br>'''To acquire:''' Find a Welding fuel tank.<br />
|-<br />
![[File:Whiskeyemoji.png|25px]]<br />
!{{anchor|Whiskey}}Whiskey<br />
|75<br />
|1 part whiskey<br />
|A superb and well-aged single-malt whiskey. Damn.<br />
|'''To acquire:''' In Booze Dispenser. Or in Booze-O-Mat, 5 bottles of Uncle Git's Special Reserve, 100 units each.<br />
|-<br />
![[File:Wine_glass.png|64px]]<br />
!{{anchor|Wine}}Wine<br />
|35<br />
|1 part wine<br />
|A very classy looking drink.<br />
|'''To acquire:''' In Booze-O-Mat, 5 bottles of Doublebeard Bearded Special Wine, 100 units each. Or from Service borg shaker. Or mix 10 [[#Grape Juice|grape juice]] + 5 [[#Universal Enzyme|universal enzyme]] (instantly becomes grappa).<br />
|}<br />
<br />
===Mixed Drinks===<br />
{| class="wikitable sortable" border="1" align="center" cellspacing="0" cellpadding="2"<br />
! class="unsortable" style='background-color:#FFCCCC;'|Picture<br />
! style='background-color:#FFCCCC;'|Cocktail<br />
! style='background-color:#FFCCCC;'|Strength<br />
! class="unsortable" style='background-color:#FFCCCC;'|Ingredients<br />
! class="unsortable" style='background-color:#FFCCCC;'|Drink Description<br />
! class="unsortable" style='background-color:#FFCCCC;'|Notes<br />
|-<br />
![[File:AcidSpit.gif|64px]]<br />
!{{anchor|Acid Spit}}Acid Spit<br />
|70<br />
|5 parts [[#Wine|wine]], 1 part Sulphuric Acid<br />
|A drink from Nanotrasen. Made from live aliens.<br />
|<br />
|-<br />
![[File:Alexander.png|64px]]<br />
!{{anchor|Alexander}}Alexander<br />
|50<br />
|1 part [[#Cognac|cognac]], 1 part [[#Creme de Cacao|creme de cacao]], 1 part [[#Milk Cream|cream]]<br />
|A creamy, indulgent delight that is stronger than it seems.<br />
|If you have a shield it will increase the block chance by 10 percentage points.<br>[http://en.wikipedia.org/wiki/Alexander_(cocktail) IBA Official Cocktail]<br />
|-<br />
![[File:AlliesCocktail.gif|64px]]<br />
!{{anchor|Allies Cocktail}}Allies Cocktail<br />
|45<br />
|1 part [[#Classic Martini|Classic Martini]], 1 part [[#Vodka|vodka]]<br />
|A drink made from your allies.<br />
|Refers to [http://en.wikipedia.org/wiki/Triple_Entente Triple Entente]: French Vermouth, Russian Vodka, English Gin. <br />
|-<br />
![[File:Aloe.gif|64px]]<br />
!{{anchor|Aloe}}Aloe<br />
|35<br />
|3 part [[#Watermelon Juice|watermelon juice]], 1 part [[#Milk Cream|cream]], 2 part [[#Whiskey|whiskey]]<br />
|Very, very, very good.<br />
|<br />
|-<br />
![[File:Amasec.gif|64px]]<br />
!{{anchor|Amasec}}Amasec<br />
|35<br />
|1 part Iron, 5 part [[#Wine|wine]], 5 part [[#Vodka|vodka]]<br />
|Always handy before COMBAT!!!<br />
|[http://wh40k.lexicanum.com/wiki/Amasec Warhammer 40k drink]<br />
|-<br />
![[File:Andalusia.gif|64px]]<br />
!{{anchor|Andalusia}}Andalusia<br />
|40<br />
|1 part [[#Rum|rum]], 1 part [[#Whiskey|whiskey]], 1 part [[#Lemon Juice|lemon juice]]<br />
|A nice, strangely named drink.<br />
|<br />
|-<br />
![[File:antifreezeglass.gif|64px]]<br />
!{{anchor|Anti-Freeze}}Anti-Freeze<br />
|35<br />
|2 parts [[#Vodka|vodka]], 1 part [[#Milk Cream|cream]], 1 part [[#Ice|ice]]<br />
|The ultimate refreshment.<br />
|Heats you up if you are frozen. <br />
|-<br />
![[File:Arnold_palmer.png|64px]]<br />
!{{anchor|Arnold Palmer}}Arnold Palmer<br />
|N/A<br />
|1 part [[#Lemonade|lemonade]], 1 part [[#Tea|tea]]<br />
|Encourages the patient to go golfing.<br />
|<br />
|-<br />
![[File:Atomicbombglass.gif|64px]]<br />
!{{anchor|Atomic Bomb}}Atomic Bomb<br />
|N/A<br />
|10 parts [[#B-52|B-52]], 1 part Uranium<br />
|Nanotrasen cannot take legal responsibility for your actions after imbibing.<br />
|Makes you druggy, confused, dizzy, stuttering; eventually, sleeping. Can be mixed in a shot glass. Makes 10 parts instead of 11.<br />
|-<br />
![[File:B-52.png|64px]]<br />
!{{anchor|B-52}}B-52<br />
|85<br />
|1 part [[#Irish Cream|irish cream]], 1 part [[#Kahlua|Kahlúa]], 1 part [[#Cognac|cognac]]<br />
|Kahlua, Irish Cream, and cognac. You will get bombed.<br />
|[http://en.wikipedia.org/wiki/B-52_%28cocktail%29 IBA Official Cocktail]<br />
|-<br />
![[File:Bacchus_blessing.png|64px]]<br />
!{{anchor|Bacchus' Blessing}}Bacchus' Blessing<br />
|300<br />
|1 part [[#Hooch|Hooch]] + 1 part [[#Absinthe|absinthe]] + 1 part [[#The Manly Dorf|Manly Dorf]] + 1 part [[#Syndicate Bomb|Syndicate Bomb]]<br />
|Unidentifiable mixture. Unmeasurably high alcohol content.<br />
|Can kill you if you drink enough. <br />
|-<br />
![[File:Bahamamamaglass.gif|64px]]<br />
!{{anchor|Bahama Mama}}Bahama Mama<br />
|35<br />
|2 parts [[#Rum|rum]], 2 parts [[#Orange Juice|orange juice]], 1 part [[#Lime Juice|lime juice]], 1 part [[#Ice|ice]]<br />
|Tropic cocktail.<br />
|Existing cocktail<br />
|-<br />
![[File:BananaHonk.gif|64px]]<br />
!{{anchor|Banana Honk}}Banana Honk<br />
|60<br />
|1 part [[Guide_to_chemistry#Laughter|laughter]], 1 part [[#Milk Cream|cream]]<br />
|A drink from Clown Heaven.<br />
|Heals clowns and monkeys of brute and burn damage. <br />
|-<br />
![[File:Barefootglass.gif|64px]]<br />
!{{anchor|Barefoot}}Barefoot<br />
|45<br />
|1 part [[#Milk Cream|cream]], 1 part [[#Vermouth|vermouth]], 1 part [[#Berry Juice|berry juice]]<br />
|Barefoot and pregnant.<br />
|Quickly heals brute damage when not wearing shoes.<br />
|-<br />
![[File:Bastionbourbon.png|64px]]<br />
!{{anchor|Bastion Bourbon}}Bastion Bourbon<br />
|30<br />
|1 part tea, 1 part [[#Creme de Menthe|creme de menthe]], 1 part [[#Triple Citrus|triple citrus]], 1 part [[#Berry Juice|berry juice]]<br />
|Soothing hot herbal brew with restorative properties. Hints of citrus and berry flavors.<br />
|When it's in your system, it will very slowly heal you as long as you're not in critical. When it's first added to your system, you heal an amount of each damage type equal to the volume taken in, with a max of 10. This is turned to a max of 20 for anyone in critical. Results in 2 parts instead of 4.<br />
[https://bastion.fandom.com/wiki/Bastion_Bourbon Spirit from Bastion]<br />
|-<br />
![[File:BeepskySmash.gif|64px]]<br />
!{{anchor|Beepsky Smash}}Beepsky Smash<br />
|60<br />
|2 parts [[#Quadruple Sec|quadruple sec]], 2 parts [[#Lime Juice|lime juice]], 1 part Iron<br />
|Heavy, hot and strong. Just like the Iron fist of the LAW.<br />
|Summons a stream of [[Guide_to_robotics#Securitron|securitron]] hallucinations, which run at you one by one and deal 40 to 70 stamina damage. If overdosed (40 units) you become traumatised with a phobia of security. If you are a proper member of [[Security|security]], you instead regenerate 10 stamina, get minor hallucinations and won't get overdosed. Metabolization rate is 0.5. <br />
|-<br />
![[File:between_the_sheets.png|64px]]<br />
!{{anchor|Between the Sheets}}Between the Sheets<br />
|55<br />
|1 part [[#Rum|rum]], 2 parts [[#Cognac|cognac]], 1 part [[#Triple_Sec|triple sec]], 1 part [[#Lemon juice|lemon juice]]<br />
|A provocatively named classic.<br />
|Having this in your system while you're asleep will slowly heal you.<br>[http://en.wikipedia.org/wiki/Between_the_Sheets_(cocktail) IBA Official Cocktail]<br />
|-<br />
![[File:Bilkglass.gif|64px]]<br />
!{{anchor|Bilk}}Bilk<br />
|15<br />
|1 part [[#Beer|beer]], 1 part [[#Milk|milk]]<br />
|A brew of milk and beer. For those alcoholics who fear osteoporosis.<br />
|10% chance per tick to heal 1 brute damage in a random body part.<br />
|-<br />
![[File:BlackRussian.png|64px]]<br />
!{{anchor|Black Russian}}Black Russian<br />
|70<br />
|3 parts [[#Vodka|vodka]], 2 parts [[#Kahlua|Kahlúa]]<br />
|For the lactose-intolerant. Still as classy as a White Russian.<br />
|[http://en.wikipedia.org/wiki/Black_Russian IBA official cocktail]<br />
|-<br />
![[File:Blank_paper_drink.gif|64px]]<br />
!{{anchor|Blank_Paper}}Blank Paper<br />
|20<br />
|1 part [[#Silencer|Silencer]], 1 part [[#Nothing|nothing]], 1 part [[#Nuka_Cola|Nuka Cola]]<br />
|A fizzy cocktail for those looking to start fresh.<br />
|Heals and mutes mimes. <br />
|-<br />
![[File:Blazaam_glass.gif|64px]]<br />
!{{anchor|Blazaam}}Blazaam<br />
|70<br />
|1 part [[#Peach_Juice|peach juice]], 1 part {{Tooltip|[[Guide_to_chemistry#Bluespace_Dust|Bluespace Dust]]|{{RecursiveChem/Bluespace_Dust}}}}, 2 parts [[#Gin|gin]]<br />
|The glass seems to be sliding between realities. Doubles as a Berenstain remover.<br />
|Can randomly teleport you short distances and makes you vomit if drunk enough. Makes your vomit look different. Results in 3 parts instead of 4. <br />
|-<br />
![[File:BloodyMary.png|64px]]<br />
!{{anchor|Bloody Mary}}Bloody Mary<br />
|55<br />
|1 part [[#Vodka|vodka]], 2 parts [[#Tomato Juice|tomato juice]], 1 part [[#Lime Juice|lime juice]]<br />
|Tomato Juice, mixed with Vodka and a lil' bit of lime. Tastes like liquid murder.<br />
|Restores blood. [http://en.wikipedia.org/wiki/Bloody_Mary_(cocktail) IBA official cocktail]<br />
|-<br />
![[File:Bluecherryshake.png|64px]]<br />
!{{anchor|Blue Cherry Shake}}Blue Cherry Shake<br />
|N/A<br />
|1 part ice, 1 part cream , 1 part blue cherry jelly<br />
|A blue cherry flavored milkshake.<br />
|<br />
|-<br />
![[File:Boogerglass.gif|64px]]<br />
!{{anchor|Booger}}Booger<br />
|45<br />
|1 part [[#Milk Cream|cream]], 1 part [[#Banana Juice|banana juice]], 1 part [[#Rum|rum]], 1 part [[#Watermelon Juice|watermelon juice]]<br />
|Ewww...<br />
|-<br />
![[File:BrancaMenta.png|64px]]<br />
!{{anchor|Branca Menta}}Branca Menta<br />
|35<br />
|1 part [[#Fernet|Fernet]], 1 part [[#Creme de Menthe|Creme de Menthe]], 1 part [[#Ice|Ice]]<br />
|A refreshing mixture of bitter Fernet with mint creme liquour. The closest you'll ever get to the original.<br />
|Cools you down if overheated. Reduces satiety. Causes a moderate tick of stamina damage when drank.<br />
|-<br />
![[File:BraveBull.png|64px]]<br />
!{{anchor|Brave Bull}}Brave Bull<br />
|60<br />
|2 parts [[#Tequila|tequila]], 1 part [[#Kahlua|Kahlúa]]<br />
|Tequila and Coffee liquor, brought together in a mouthwatering mixture. Drink up.<br />
|Temporarily increases maximum health. Existing cocktail<br />
|-<br />
![[File:Bug_spray.gif|64px]]<br />
!{{anchor|Bug Spray}}Bug Spray<br />
|50<br />
|2 parts [[#Rum|rum]], 2 parts [[#Triple_Sec|triple sec]], 1 part [[#Lemon_Lime|lemon lime]], 1 part [[#Vodka|vodka]]<br />
|A harsh, acrid, bitter drink, for those who need something to brace themselves.<br />
|Deals 1 toxin per tick to [[Mothpeople|mothpeople]] and [[Guide_to_races#Flypeople|flypeople]]. Results in 5 parts instead of 6.<br />
|-<br />
![[File:ChangelingSting.gif|64px]]<br />
!{{anchor|Changeling Sting}}Changeling Sting<br />
|50<br />
|2 part [[#Lemon-Lime|lemon-lime]], 1 part [[#Screwdriver Cocktail|Screwdriver Cocktail]]<br />
|A stingy drink.<br />
|Restores chemicals for changelings. Makes 5 parts instead of 3.<br />
|-<br />
![[File:Cherryshake.gif|64px]]<br />
!{{anchor|Cherry Shake}}Cherry Shake<br />
|N/A<br />
| 1 part ice, 1 part cream, 1 part cherry jelly.<br />
|A cherry flavored milkshake.<br />
|<br />
|-<br />
![[File:Chocolatepudding.gif|64px]]<br />
!{{anchor|Chocolate Pudding}}Chocolate Pudding<br />
|N/A<br />
| 5 part milk, 5 part cocoa, 5 part eggyolk<br />
|A chocolate flavored pudding in a glass.<br />
|<br />
|-<br />
![[File:Chocolate_glass.png|64px]]<br />
!{{anchor|Chocolate}}Chocolate<br />
|N/A<br />
|5 parts [[#Water|water]], 1 part Coco Powder<br />
|Tasty.<br />
|Heats up if frozen<br />
|-<br />
![[File:ClassicMartini.png|64px]]<br />
!{{anchor|Classic Martini}}Classic Martini<br />
|60<br />
|2 parts [[#Gin|gin]], 1 part [[#Vermouth|vermouth]]<br />
|Damn, the bartender even stirred it, not shook it.<br />
|[http://en.wikipedia.org/wiki/Martini_%28cocktail%29 IBA official cocktail]<br />
|-<br />
![[File:Cafelatteglass.gif|64px]]<br />
!{{anchor|Coffee Latte}}{{anchor|Cafe Latte}}Cafe Latte<br />
|N/A<br />
|1 part [[#Coffee|coffee]], 1 part [[#Milk|milk]]<br />
|A nice, strong and refreshing beverage while you are reading.<br />
|Heals dizziness, drowsiness, wakes up, heats up if frozen and 20% chance per tick to heal 1 brute damage in a random body part.<br />
|-<br />
![[File:Cream_soda.png|64px]]<br />
!{{anchor|Cream Soda}}Cream Soda<br />
|N/A<br />
|2 parts [[#Soda_Water|soda water]], 2 parts [[#Sugar|sugar]], 1 part vanilla<br />
|A classic space-American vanilla flavored soft drink.<br />
|Cools down if overheated. Results in 4 parts instead of 5. <br />
|-<br />
![[File:crevicespike.png|64px]]<br />
!{{anchor|Crevice Spike}}Crevice Spike<br />
| -10<br />
|2 parts [[#Lime juice|lime juice]], 4 parts [[#Capsaicin Oil|capsaicin]]<br />
|Sour, bitter, and smashingly sobering.<br />
|It's negative drink power sobers you up, but it deals 3 damage per unit when it first enters your system, up to a max 15 damage on a full 5 unit swig. Won't hurt again until it metabolizes out.<br>[http://va11halla.wikia.com/wiki/Crevice_Spike Drink from VA-11 Hall-A]<br />
|-<br />
![[File:CubaLibre.png|64px]]<br />
!{{anchor|Cuba Libre}}Cuba Libre<br />
|50<br />
|3 parts [[#Rum and Coke|Rum and Coke]], 1 part [[#Lime Juice|lime juice]]<br />
|A classic mix of rum, cola, and lime.<br />
|Heals revolutionaries.<br>[http://en.wikipedia.org/wiki/Cuba_Libre IBA official cocktail]<br />
|-<br />
![[File:Demonsbloodglass.gif|64px]]<br />
!{{anchor|Demons Blood}}Demons Blood<br />
|75<br />
|1 part [[#Space Mountain Wind|Space Mountain Wind]], 1 part [[#Rum|rum]], 1 part blood, 1 part [[#Dr. Gibb|Dr. Gibb]]<br />
|Just looking at this thing makes the hair at the back of your neck stand up.<br />
|Prevents slaughter demons from dragging you into pools of blood.<br />
|-<br />
![[File:DevilsKiss.gif|64px]]<br />
!{{anchor|Devil's Kiss}}Devil's Kiss<br />
|70<br />
|1 part Blood, 1 part [[#Rum|rum]], 1 part [[#Kahlua|Kahlúa]]<br />
|Creepy time!<br />
|Causes slaughter demons to take brute damage and eject you if they try to eat you.<br />
|-<br />
![[File:DoctorDelight.gif|64px]]<br />
!{{anchor|Doctor's Delight}}Doctor's Delight<br />
|N/A<br />
|1 part [[#Lime Juice|lime juice]], 1 part [[#Tomato Juice|tomato juice]], 1 part [[#Orange Juice|orange juice]], 1 part [[#Milk Cream|cream]], 1 part [[Guide_to_chemistry#Cryoxadone|Cryoxadone]]<br />
|A healthy mixture of juices, guaranteed to keep you healthy until the next toolboxing takes place.<br />
|Heals 0.5 of each basic damage type (brute/burn/toxin/oxyloss) every tick, at the cost of making you hungry (unless you're a doctor, in which case it has no effect on your hunger).<br />
|-<br />
![[File:ClassicMartini.png|64px]]<br />
!{{anchor|Driest Martini}}Driest Martini<br />
|65<br />
|1 part Nothing, 1 part [[#Gin|gin]]<br />
|Only for the experienced. You think you see sand floating in the glass.<br />
|Nothing is found in the [[Mime]]'s Bottle of Nothing<br />
|-<br />
![[File:Drunkenblumpkin.png|64px]]<br />
!{{anchor|Drunken Blumpkin}}Drunken Blumpkin<br />
|50<br />
|1 part blumpkin juice, 2 parts irish cream, 1 part ice<br />
|A weird mix of whiskey and blumpkin juice, with cream on top<br />
|<br />
|-<br />
![[File:Duplex_drink.png|64px]]<br />
!{{anchor|Duplex}}Duplex<br />
|25<br />
|2 parts [[#Hard_Cider|hard cider]], 1 part [[#Apple_Juice|apple juice]], 1 part [[#Berry_Juice|berry juice]]<br />
|An inseparable combination of two fruity drinks.<br />
|<br />
|-<br />
![[File:Nog2.png|64px]]<br />
!{{anchor|Eggnog}}Eggnog<br />
|1<br />
|5 parts [[#Egg Yolk|egg yolk]], 5 parts [[#Rum|rum]], 5 parts [[#Cream|cream]]<br />
|For enjoying the most wonderful time of the year.<br />
|<br />
|-<br />
![[File:ErikaSurprise.gif|64px]]<br />
!{{anchor|Erika Surprise}}Erika Surprise<br />
|35<br />
|1 part [[#Ale|ale]], 1 part [[#Lime Juice|lime juice]], 1 part [[#Whiskey|whiskey]], 1 part [[#Ice|ice]], 1 part [[#Banana Juice|banana juice]]<br />
|The surprise is, it's green!<br />
|-<br />
![[File:fanciulli.png|64px]]<br />
!{{anchor|Fanchiulli}}Fanciulli<br />
| -10<br />
|1 part [[#Manhattan|Manhattan]], 1 part [[#fernet|Fernet]]<br />
|What if the Manhattan coctail ACTUALLY used a bitter herb liquour?<br />
|Reduces satiety. Sobers you up, but causes a minor tick of stamina damage.<br>[https://en.wikipedia.org/wiki/Fernet#Cocktails Existing drink.]<br />
|-<br />
![[File:FernetCola.png|64px]]<br />
!{{anchor|Fernet Cola}}Fernet Cola<br />
|25<br />
|1 part [[#Fernet|Fernet]], 1 part [[#Cola|Cola]]<br />
|A very popular and bittersweet digestif, ideal after a heavy meal. Best served on a sawed-off cola bottle as per tradition.<br />
|Reduces satiety. Causes toxin damage if starving. Tastes like heaven.<br />
|-<br />
![[File:Fetching_fizz.png|64px]]<br />
!{{anchor|Fetching Fizz}}Fetching Fizz<br />
|10<br />
|1 part [[#Nuka Cola|Nuka Cola]], 1 part Iron<br />
|Whiskey sour/iron/uranium mixture resulting in highly magnetic slurry. Mild alcohol content.<br />
|Causes nearby ores to slowly move towards you. Results in 3 parts instead of 2.<br />
[https://bastion.fandom.com/wiki/Fetching_Fizz Spirit from Bastion]<br />
|-<br />
![[File:fringeweaver.png|64px]]<br />
!{{anchor|Fringe Weaver}}Fringe Weaver<br />
|90<br />
|9 parts Ethanol, 1 part [[#Sugar|sugar]]<br />
|Bubbly, classy, and undoubtedly strong - a Glitch City classic.<br />
|[http://va11halla.wikia.com/wiki/Fringe_Weaver Drink from VA-11 Hall-A]<br />
|-<br />
![[File:Gibbfloats.gif|64px]]<br />
!{{anchor|Gibb Floats}}Gibb Floats<br />
|N/A<br />
|5 parts dr gibb, 5 parts ice, 5 parts cream<br />
|Icecream on top of a Dr. Gibb glass.<br />
|<br />
|-<br />
![[file:GinFizz.png|64px]]<br />
!{{anchor|Gin Fizz}}Gin Fizz<br />
|45<br />
|2 parts [[#Gin|gin]], 1 part [[#Soda Water|soda water]], 1 part [[#Lime Juice|lime juice]]<br />
|Refreshingly lemony, deliciously dry.<br />
|[http://en.wikipedia.org/wiki/Fizz_%28cocktail%29#Gin_Fizz IBA Official Cocktail]<br />
|-<br />
![[File:GinTonic.png|64px]]<br />
!{{anchor|Gin and Tonic}}Gin and Tonic<br />
|25<br />
|2 parts [[#Gin|gin]], 1 part [[#Tonic Water|tonic water]]<br />
|A mild but still great cocktail. Drink up, like a true Englishman.<br />
|<br />
|-<br />
![[File:Goldschlagerglass.gif|64px]]<br />
!{{anchor|Goldschlager}}Goldschlager<br />
|25<br />
|10 parts [[#Vodka|vodka]], 1 part Gold<br />
|100 proof that teen girls will drink anything with gold in it.<br />
|[http://en.wikipedia.org/wiki/Goldschl%C3%A4ger Exists in real world] Makes 10 parts instead of 11.<br />
|-<br />
![[File:Grapesoda.png|64px]]<br />
!{{anchor|Grape Soda}}Grape Soda<br />
|N/A<br />
|1 part [[#Grape Juice|grape juice]], 1 part soda water<br />
|Beloved of children and teetotalers.<br />
|Cools you down if overheated.<br />
|-<br />
![[File:Grappa.png|64px]]<br />
!{{anchor|Grappa}}Grappa<br />
|60<br />
|1 part [[#Wine|wine]], 5 units [[#Universal Enzyme|universal enzyme]] (catalyst)<br />
|A fine Italian brandy, for when regular wine just isn't alcoholic enough for you.<br />
|<br />
|-<br />
![[File:Grasshopper.png|64px]]<br />
!{{anchor|Grasshopper}}Grasshopper<br />
|25<br />
|5 parts cream, 5 parts [[#Creme de Menthe|creme de menthe]], 5 parts creme de cacao<br />
|A fresh and sweet dessert shooter. Difficult to look manly while drinking this.<br />
|[http://en.wikipedia.org/wiki/Grasshopper_(cocktail) IBA Official Cocktail]<br />
|-<br />
![[File:Green_beer_glass.png|64px]]<br />
!{{anchor|Green Beer}}Green Beer<br />
|25<br />
|10 parts [[#Beer|beer]], 1 part Green Crayon Powder<br />
|A freezing pint of green beer. Festive.<br />
|Turns you green. Makes 10 parts instead of 11.<br />
|-<br />
![[File:Grog.gif|64px]]<br />
!{{anchor|Grog}}Grog<br />
|1<br />
|1 part [[#Water|water]], 1 part [[#Rum|rum]]<br />
|A fine and cepa drink for Space.<br />
|[http://en.wikipedia.org/wiki/Grog Exists in real world]<br />
|-<br />
![[File:Hearty_punch.png|64px]]<br />
!{{anchor|Hearty Punch}}Hearty Punch<br />
|90<br />
|5 parts [[#Brave Bull|Brave Bull]] + 5 parts [[#Syndicate Bomb|Syndicate Bomb]] + 5 parts [[#Absinthe|absinthe]] (requires temperature of 315)<br />
|Brave bull/syndicate bomb/absinthe mixture resulting in an energizing beverage. Mild alcohol content.<br />
|Provides quick healing for people in critical condition. Results in 1 part instead of 15.<br />
[https://bastion.fandom.com/wiki/Hearty_Punch Spirit from Bastion]<br />
|-<br />
![[File:Hippiesdelight.png|64px]]<br />
!{{anchor|Hippie's Delight}}Hippie's Delight<br />
|N/A<br />
|1 part Mushroom Hallucinogen, 1 part [[#Pan-Galactic Gargle Blaster|Pan-Galactic Gargle Blaster]]<br />
|A drink enjoyed by people during the 1960's.<br />
|Makes you druggy, stuttering and dizzy, then jittering<br />
|-<br />
![[File:Hoochglass.gif|64px]]<br />
!{{anchor|Hooch}}Hooch<br />
|100<br />
|2 parts Ethanol, 1 part welding fuel, 1 part [[#Universal Enzyme|universal enzyme]] (catalyst)<br />
|You've really hit rock bottom now... your liver packed its bags and left last night. Heals assistants. <br />
|[http://www.urbandictionary.com/define.php?term=hooch Slang for moonshine or bootleg alcohol, popular term during prohibition era]<br />
|-<br />
![[File:IcedBeer.gif|64px]]<br />
!{{anchor|Iced Beer}}Iced Beer<br />
|15<br />
|5 parts [[#Beer|beer]], 1 part [[#Ice|ice]] '''''or''''' 10 parts [[#Beer|beer]], 1 part [[#Frost Oil|frost oil]]<br />
|A beer so frosty, the air around it freezes.<br />
|Cools you down if overheated<br />
|-<br />
![[File:Icecoffeeglass.gif|64px]]<br />
!{{anchor|Iced Coffee}}Iced Coffee<br />
|N/A<br />
|1 part [[#Ice|ice]], 3 parts [[#Coffee|coffee]]<br />
|A drink to perk you up and refresh you!<br />
|Cools you down if overheated, removes dizziness, drowsiness and sleep<br />
|-<br />
![[File:Iceteaglass.gif|64px]]<br />
!{{anchor|Iced Tea}}Iced Tea<br />
|N/A<br />
|1 part [[#Ice|ice]], 3 parts [[#Tea|tea]]<br />
|All natural, antioxidant-rich flavour sensation.<br />
|Cools you down if overheated, removes dizziness, drowsiness and sleep. Heals toxin damage.<br />
|-<br />
![[File:IrishCarBomb.gif|64px]]<br />
!{{anchor|Irish Car Bomb}}Irish Car Bomb<br />
|25<br />
|1 part [[#Irish Cream|irish cream]], 1 part [[#Ale|ale]]<br />
|An Irish car bomb.<br />
|[http://en.wikipedia.org/wiki/Irish_Car_Bomb Exists in real world]<br />
|-<br />
![[File:IrishCoffee.png|64px]]<br />
!{{anchor|Irish Coffee}}Irish Coffee<br />
|35<br />
|2 parts [[#Irish Cream|irish cream]], 2 parts [[#Coffee|coffee]]<br />
|Coffee and alcohol. More fun than a Mimosa to drink in the morning.<br />
|[http://en.wikipedia.org/wiki/Irish_coffee IBA Official Cocktail]<br />
|-<br />
![[File:IrishCream.png|64px]]<br />
!{{anchor|Irish_Cream}}Irish Cream<br />
|50<br />
|2 parts [[#Whiskey|whiskey]], 1 part [[#Milk Cream|cream]]<br />
|It's cream, mixed with whiskey. What else would you expect from the Irish?<br />
|[http://en.wikipedia.org/wiki/Irish_cream Exists in real world]<br />
|-<br />
![[File:Jack_rose.png|64px]]<br />
!{{anchor|Jack Rose}}Jack Rose<br />
|15<br />
|2 parts [[#Applejack|applejack]], 1 part [[#Grenadine|grenadine]], 1 part [[#Lime juice|lime juice]]<br />
|A light cocktail perfect for sipping with a slice of pie.<br />
|[https://en.wikipedia.org/wiki/Jack_Rose_(cocktail) Exists in real life]<br />
|-<br />
![[File:Kamikaze.png|64px]]<br />
!{{anchor|Kamikaze}}Kamikaze<br />
|60<br />
|1 part [[#Vodka|vodka]], 1 part [[#Triple_Sec|triple sec]], 1 part [[#Lime juice|lime juice]]<br />
|Divinely windy.<br />
|[http://en.wikipedia.org/wiki/Kamikaze_(cocktail) IBA Official Cocktail]<br />
|-<br />
![[File:Lemonade.png|64px]]<br />
!{{anchor|Lemonade}}Lemonade<br />
|N/A<br />
|2 parts [[#Lemon_Juice|lemon juice]], 2 parts water, 1 part [[#Sugar|sugar]], 1 part [[#Glass_of_Ice|ice]]<br />
|Sweet, tangy lemonade. Good for the soul. Results in 5 parts instead of 6.<br />
|<br />
|-<br />
![[File:Lizardwine.png|64px]]<br />
!{{anchor|Lizard Wine}}Lizard Wine<br />
|45<br />
|1 Lizard Tail + 100 units Ethanol<br />
|An alcoholic beverage from Space China, made by infusing lizard tails in ethanol. Inexplicably popular among command staff.<br />
|Both delicious and unethical. Must be crafted with crafting menu [[File:Crafting_menu_hud_icon.png]]. <br />
|-<br />
![[File:LongIslandIcedTea.png|64px]]<br />
!{{anchor|Long Island Iced Tea}}Long Island Iced Tea<br />
|35<br />
|1 part [[#Vodka|vodka]], 1 part [[#Gin|gin]], 1 part [[#Cuba Libre|Cuba Libre]], 1 part [[#Tequila|tequila]]<br />
|The liquor cabinet, brought together in a delicious mix. Intended for middle-aged alcoholic women only.<br />
|[http://en.wikipedia.org/wiki/Long_Island_Iced_Tea IBA Official Cocktail]<br />
|-<br />
![[File:Manhattan.png|64px]]<br />
!{{anchor|Manhattan}}Manhattan<br />
|30<br />
|2 parts [[#Whiskey|whiskey]], 1 part [[#Vermouth|vermouth]]<br />
|The Detective's undercover drink of choice. He never could stomach gin...<br />
|[http://en.wikipedia.org/wiki/Manhattan_%28cocktail%29 IBA Official Cocktail]<br />
|-<br />
![[File:Manhattanprojglass.gif|64px]]<br />
!{{anchor|Manhattan Project}}Manhattan Project<br />
|45<br />
|10 parts [[#Manhattan|Manhattan]], 1 part Uranium<br />
|A scienitst drink of choice, for thinking how to blow up the station.<br />
|Makes you druggy. Makes 10 parts instead of 11.<br />
|-<br />
![[File:Margarita.png|64px]]<br />
!{{anchor|Margarita}}Margarita<br />
|35<br />
|2 parts [[#Tequila|tequila]], 1 part [[#Triple_Sec|triple sec]], 1 part [[#Lime Juice|lime juice]]<br />
|On the rocks with salt on the rim. ¡Arriba!<br />
|[http://en.wikipedia.org/wiki/Margarita IBA Official Cocktail]<br />
|-<br />
![[File:Mead.gif|64px]]<br />
!{{anchor|Mead}}Mead<br />
|30<br />
|2 units Honey, 5 units [[#Universal Enzyme|universal enzyme]] (catalyst)<br />
|A Vikings Beverage, though a cheap one.<br />
|[http://en.wikipedia.org/wiki/Mead Exists in real world]<br />
|-<br />
![[File:Mojito.png|64px]]<br />
!{{anchor|Mead}}Mojito<br />
|30<br />
|1 part [[#Rum|rum]], 1 part [[#Sugar|sugar]], 1 part [[#Lime juice|lime juice]], 1 part [[#Soda water|soda water]], 1 part [[#Menthol|menthol]]<br />
|A drink that looks as refreshing as it tastes.<br />
|[http://en.wikipedia.org/wiki/Mojito IBA Official Cocktail]<br />
|-<br />
![[File:Moonshine_glass.png|64px]]<br />
!{{anchor|Moonshine}}Moonshine<br />
|95<br />
|5 units Nutriment, 5 units Sugar, 5 units [[#Universal Enzyme|universal enzyme]] (catalyst)<br />
|You've really hit rock bottom now... your liver packed its bags and left last night.<br />
|<br />
|-<br />
![[File:Narsour.png|64px]]<br />
!{{anchor|Narsour}}Narsour<br />
|10<br />
|1 part [[blood]], 1 parts [[#Lemon Juice|lemon juice]], 1 part [[#Demons Blood|demons blood]]<br />
|A new hit cocktail inspired by THE ARM Breweries will have you shouting Fuu ma'jin in no time!<br />
|Causes you to slur cult phrases instead of normal slurring. Results in 1 part instead of 3.<br />
|-<br />
![[File:nukacolaglass.gif|64px]]<br />
!{{anchor|Nuka Cola}}Nuka Cola<br />
|N/A<br />
|1 part Uranium, 6 parts [[#Space Cola|Space Cola]]<br />
|Don't cry, Don't raise your eye, It's only nuclear wasteland<br />
|Makes you druggy, dizzy, wakes you up, gives you ephedrine speed<br>[http://fallout.wikia.com/wiki/Nuka-Cola Reference to Fallout.]<br />
|-<br />
![[File:Old_timer.png|64px]]<br />
!{{anchor|Old Timer}}Old Timer<br />
|35<br />
|3 parts [[#Whiskey_Soda|whiskey soda]], 2 parts [[#Parsnip_Juice|parsnip juice]], 1 part [[#Alexander|Alexander]]<br />
|An archaic potation enjoyed by old coots of all ages.<br />
|Makes you older. And older, and older. <br />
|-<br />
![[File:Neurotoxin.gif|64px]]<br />
!{{anchor|Neurotoxin}}Neurotoxin<br />
|50<br />
|1 part Morphine, 1 part [[#Pan-Galactic Gargle Blaster|Pan-Galactic Gargle Blaster]]<br />
|A drink that is guaranteed to knock you silly.<br />
|Drugs you, makes you dizzy, deals up to 75% brain damage over time, randomly causes you to drop items and take stamina damage. After 5 cycles starts randomly paralyzing your limbs. After 30 cycles deals more brain damage but without limit. After 50 cycles (over 20 units) it has a 15% chance per cycle to give you a heart attack. Metabolism rate is 0.4 units. Quickly purged by [[Guide_to_chemistry#Neurine|Neurine]]. <br />
|-<br />
![[File:GargleBlaster.gif|64px]]<br />
!{{anchor|Pan-Galactic Gargle Blaster}}Pan-Galactic Gargle Blaster<br />
|N/A<br />
|1 part [[#Gin|gin]], 1 part [[#Vodka|vodka]], 1 part [[#Whiskey|whiskey]], 1 part [[#Cognac|cognac]], 1 part [[#Lime Juice|lime juice]]<br />
|Does... does this mean that Arthur and Ford are on the station? Oh joy.<br />
|Makes you dizzy, then stuttering, then confused, then druggy<br>[http://en.wikipedia.org/wiki/Zaphod_Beeblebrox#Pan-Galactic_Gargle_Blaster Drink from The Hitchhiker's Guide to the Galaxy]<br />
|-<br />
![[File:Patronglass.gif|64px]]<br />
!{{anchor|Patron}}Patron<br />
|60<br />
|10 parts [[#Tequila|tequila]], 1 part Silver<br />
|Drinking patron in the bar, with all the subpar ladies.<br />
|[http://en.wikipedia.org/wiki/Patr%C3%B3n Exists in real world] Makes 10 parts instead of 11.<br />
|-<br />
![[File:PepperminPatty.png|64px]]<br />
!{{anchor|Peppermint Patty}}Peppermint Patty<br />
|25<br />
|6 parts [[#Dutch Hot Coco|hot coco]], 1 part [[#Creme de Cacao|creme de cacao]], 1 part [[#Creme de Menthe|creme de menthe]], 1 part [[#Vodka|vodka]], 1 part [[#Menthol|menthol]]<br />
|This lightly alcoholic drink combines the benefits of menthol and cocoa.<br />
| Prevents coughing, heats you up and comes from Archer.<br />
|-<br />
![[File:Planet_cracker.gif|64px]]<br />
!{{anchor|Planet Cracker}}Planet Cracker<br />
|50<br />
|2 parts [[#Champagne|champagne]], 2 parts [[#Lizard_Wine|lizard wine]], 1 part [[#Egg_Yolk|egg yolk]], 1 part gold<br />
|This jubilant drink celebrates humanity's triumph over the alien menace. May be offensive to non-human crewmembers.<br />
|Results in 4 parts instead of 6. <br />
|-<br />
![[File:Mauna_loa.png|64px]]<br />
!{{anchor|Mauna Loa}}Mauna Loa<br />
|40<br />
|2 parts [[#Bahama_Mama|Bahama Mama]], 2 parts [[#Capsaicin_Oil|capsaicin oil]], 1 part [[#Kahlua|Kahlua]]<br />
|Extremely hot; not for the faint of heart!<br />
|Can make you very hot. <br />
|-<br />
![[File:Pumpkinlatte.gif|64px]]<br />
!{{anchor|Pumpkin Latte}}Pumpkin Latte<br />
|N/A<br />
|5 parts pumpkin juice, 5 parts coffee, 5 parts cream<br />
|A delicious mix of pumpkin juice and coffee.<br />
|<br />
|-<br />
![[File:Quadrupesec.png|64px]]<br />
!{{anchor|Quadruple Sec}}Quadruple Sec<br />
|35<br />
|5 parts [[#Triple_Sec|triple sec]], 5 parts [[#Triple Citrus|triple citrus]], 5 parts [[#Creme de Menthe|creme de menthe]]<br />
|Kicks just as hard as licking the powercell on a baton, but tastier.<br />
|Heals all security personnel for 1 damage in all body parts per tick. Additionally, all brute damage is healed by 2 as long as it is in your system.<br />
|-<br />
![[File:Quintiplesec.png|64px]]<br />
!{{anchor|Quintiple Sec}}Quintiple Sec<br />
|55<br />
|5 parts [[#Quadruple Sec|quadruple sec]], 5 parts [[#Clown's Tears|clown's tears]], 5 parts [[#Syndicate Bomb|syndicate bomb]]<br />
|Law, Order, Alcohol, and Police Brutality distilled into one single elixir of JUSTICE.<br />
|Heals all security personnel for 2 damage in all body parts per tick. Additionally, all brute damage, burn damage, toxin damage, and suffocation damage is healed by 5 as long as it is in your system. Has an absurdly high alcohol level, and will make you seriously drunk with a few sips.<br />
|-<br />
![[File:RedMead.gif|64px]]<br />
!{{anchor|Red Mead}}Red Mead<br />
|31<br />
|1 part [[#Mead|mead]], 1 part blood<br />
|A True Vikings Beverage, though its color is strange.<br />
|<br />
|-<br />
![[File:Red_queen.png|64px]]<br />
!{{anchor|Red Queen}}Red Queen<br />
|N/A<br />
|6 parts [[#Tea|tea]], 2 parts [[Guide_to_chemistry#Chemistry_Dispensers|mercury]], 1 part [[#Pepper|black pepper]], 1 part {{Tooltip|[[Guide_to_chemistry#Growth_Serum|Growth Serum]]|{{RecursiveChem/Growth_Serum}}}}<br />
|DRINK ME.<br />
|Randomly changes your size while it's in your system. <br />
|-<br />
![[File:Rubberneck.png|64px]]<br />
!{{anchor|Rubberneck}}Rubberneck<br />
|60<br />
|5 parts [[#Grey_Bull|Grey Bull]], 4 parts ethanol, 1 part [[#Astrotame|astrotame]]<br />
|A popular drink amongst those adhering to an all synthetic diet.<br />
|<br />
|-<br />
![[File:WhiskeyCola.png|64px]]<br />
!{{anchor|Rum and Coke}}Rum and Coke<br />
|40<br />
|2 parts [[#Rum|rum]], 1 part [[#Space Cola|space cola]]<br />
|The classic go-to of space-fratboys.<br />
|<br />
|-<br />
![[File:Sbitenglass.gif|64px]]<br />
!{{anchor|Sbiten}}Sbiten<br />
|70<br />
|1 part [[#Vodka|vodka]], 1 part Capsaicin<br />
|A spicy mix of Vodka and Spice. Very hot.<br />
|Heats you up if you are frozen<br>[http://en.wikipedia.org/wiki/Sbiten Exists in real world]<br />
|-<br />
![[File:Screwdriver.png|64px]]<br />
!{{anchor|Screwdriver Cocktail}}Screwdriver Cocktail<br />
|55<br />
|2 parts [[#Vodka|vodka]], 1 part [[#Orange Juice|orange juice]]<br />
|A simple, yet superb mixture of Vodka and orange juice. Just the thing for the tired engineer.<br />
|Quickly removes radiation for the CE, engineers and atmos techs.<br>[http://en.wikipedia.org/wiki/Screwdriver_%28cocktail%29 IBA Official Cocktail]<br />
|-<br />
![[File:Sidecar.png|64px]]<br />
!{{anchor|Sidecar}}Sidecar<br />
|45<br />
|2 parts [[#Cognac|cognac]], 1 part [[#Triple_Sec|triple sec]], 1 part [[#Lemon juice|lemon juice]]<br />
|The one ride you’ll gladly give up the wheel for.<br />
|[http://en.wikipedia.org/wiki/Sidecar_(cocktail) IBA Official Cocktail]<br />
|-<br />
![[File:Silencer.gif|64px]]<br />
!{{anchor|Silencer}}Silencer<br />
|59<br />
|1 part Nothing, 1 part [[#Milk Cream|cream]], 1 part [[#Sugar|sugar]]<br />
|A drink from mime Heaven.<br />
|Nothing is found in the [[Mime]]'s Bottle of Nothing. Heals and mutes mimes.<br />
|-<br />
![[File:singuloglass.gif|64px]]<br />
!{{anchor|Singulo}}Singulo<br />
|35<br />
|5 parts [[#Vodka|vodka]], 1 part Radium, 5 part [[#Wine|wine]]<br />
|A blue-space beverage.<br />
|<br />
|-<br />
![[File:SnowWhite.gif|64px]]<br />
!{{anchor|Snow White}}Snow White<br />
|35<br />
|1 part [[#Beer|beer]], 1 part [[#Lemon-Lime|Lemon-Lime]]<br />
|A cold refreshment.<br />
|<br />
|-<br />
![[File:Soylatteglass.gif|64px]]<br />
!{{anchor|Soy Latte}}Soy Latte<br />
|N/A<br />
|1 part [[#Coffee|coffee]], 1 part [[#Soy Milk|soy milk]]<br />
|A nice and refreshing beverage while you are reading. <br />
|Heals dizziness, drowsiness and sleeping; heats up if frozen and 20% chance per tick to heal 1 brute damage in a random body part.<br />
|-<br />
![[File:Squirtcider.png|64px]]<br />
!{{anchor|Squirt Cider}}Squirt Cider<br />
|40<br />
|1 part water, 1 part tomato juice, 1 part nutriment<br />
|Fermented squirt extract with a nose of stale bread and ocean water. Whatever a squirt is.<br />
|[https://bastion.fandom.com/wiki/Squirt_Cider Spirit from Bastion]<br />
|<br />
|-<br />
![[File:Stinger.png|64px]]<br />
!{{anchor|Stinger}}Stinger<br />
|25<br />
|10 parts whiskey, 5 parts [[#Creme de Menthe|creme de menthe]]<br />
|A snappy way to end the day.<br />
|[http://en.wikipedia.org/wiki/Stinger_(cocktail) IBA Official Cocktail]<br />
|-<br />
![[File:sugarrush.png|64px]]<br />
!{{anchor|Sugar Rush}}Sugar Rush<br />
|10<br />
|2 parts [[#Sugar|sugar]], 1 part [[#Lemon Juice|lemon juice]], 1 part [[#Wine|wine]]<br />
|Sweet, light, and fruity - as girly as it gets.<br />
|Has a slight nutritional value but lowers your satiety as it's practically junk food.<br>[http://va11halla.wikia.com/wiki/Sugar_Rush Drink from VA-11 Hall-A]<br />
|-<br />
![[File:SyndicateBomb.gif|64px]]<br />
!{{anchor|Syndicate Bomb}}Syndicate Bomb<br />
|90<br />
|1 part [[#Whiskey Cola|Whiskey Cola]], 1 part [[#Beer|beer]]<br />
|A syndicate bomb.<br />
|Fluff: two glasses connected with a tank valve. You need to drink from the valve, else it spills.<br />
|-<br />
![[File:TequillaSunrise.png|64px]]<br />
!{{anchor|Tequila Sunrise}}Tequila Sunrise<br />
|45<br />
|2 parts [[#Tequila|tequila]], 2 parts [[#Orange Juice|orange juice]], 1 part [[#Grenadine|grenadine]]<br />
|Oh great, now you feel nostalgic about sunrises back on Terra...<br />
|Causes glowing. [http://en.wikipedia.org/wiki/Tequila_Sunrise_%28cocktail%29 IBA Official Cocktail]<br />
|-<br />
![[File:ManlyDorf.png|64px]]<br />
!{{anchor|The Manly Dorf}}The Manly Dorf<br />
|100<br />
|2 parts [[#Beer|beer]], 4 parts [[#Ale|ale]]<br />
|A manly concoction made from Ale and Beer. Intended for true men only.<br />
|Heals people with the dwarf mutation. [http://bay12games.com/dwarves/ Reference to Dwarf Fortress]<br />
|-<br />
![[File:Orangeglass.gif|64px]]<br />
!{{anchor|Thirteen Loko}}Thirteen Loko<br />
|80<br />
|1 part [[#Vodka|vodka]], 1 part [[#Lime Juice|lime juice]], 1 part [[#Coffee|coffee]]<br />
|This is a glass of Thirteen Loko, it appears to be of the highest quality. The drink, not the glass.<br />
|Wakes you up and cools you down if overheated. Causes addiction at 30u and overdose at 60u. Addiction does nothing, but overdosing will first cause a 1.5 second stun and jitteriness. It will then have a 7% chance per tick to force drop held items, 7% chance to cause a random message of discomfort, 5% chance to permanently blind you or '''melt your eyes out if already blind''', 3% chance to cause a seizure (10 seconds of unconsciousness) and a 1% chance of causing a heart attack. <br />
|-<br />
![[File:threemileislandglass.gif|64px]]<br />
!{{anchor|Three Mile Island Iced Tea}}Three Mile Island Iced Tea<br />
|10<br />
|10 parts [[#Long Island Iced Tea|Long Island Iced Tea]], 1 part Uranium<br />
|A glass of this is sure to prevent a meltdown.<br />
|Makes you druggy. Makes 10 parts instead of 11.<br />
|-<br />
![[File:ToxinsSpecial.gif|64px]]<br />
!{{anchor|Toxins Special}}Toxins Special<br />
|25<br />
|2 parts [[#Rum|rum]], 1 part [[#Vermouth|vermouth]], 2 parts Plasma<br />
|Whoah, this thing is on FIRE! '''CALL THE DAMN SHUTTLE!!!'''<br />
|Heats you up if frozen. Best served in a shot glass.<br />
|-<br />
![[File:Trappist_beer_glass.png|64px]]<br />
!{{anchor|Trappist Beer}}Trappist Beer<br />
|40<br />
|2 parts [[#Ale|ale]], 2 parts [[#Holy_Water|holy water]], 1 part [[#Sugar|sugar]]<br />
|A strong dark ale brewed by space-monks.<br />
|If you're a [[Chaplain|chaplain]] it reduces [[Status_Effects#Jitteriness|jittering]], [[Status_Effects#Stuttering|stuttering]] and heals 2.5 burn per tick. <br />
|-<br />
![[File:Triplecitrus.png|64px]]<br />
!{{anchor|Triple Citrus}}Triple Citrus<br />
|N/A<br />
|1 part Lemon Juice, 1 part Lime Juice, 1 part Orange Juice<br />
|Triple the citrus, triple the fun.<br />
|Can be used to make [[Guide to chemistry#Colorful Reagent|Colorful Reagent]]. Results in 5 parts instead of 3. <br />
|-<br />
![[File:Turbo.gif|64px]]<br />
!{{anchor|Turbo}}Turbo<br />
|85<br />
|2 parts [[#Moonshine|moonshine]], 1 part {{Tooltip|[[Guide_to_chemistry#Nitrous_Oxide|Nitrous Oxide]]|{{RecursiveChem/Nitrous Oxide}}}}, 1 part [[#Sugar_Rush|Sugar Rush]], 1 part [[#Pwr_Game|Pwr Game]]<br />
|A turbulent cocktail for outlaw hoverbikers.<br />
|Regenerates your [[Health#Stamina|stamina]] faster the more drunk you are. <br />
|-<br />
![[File:Vanillapudding.gif|64px]]<br />
!{{anchor|Vanilla Pudding}}Vanilla Pudding<br />
|N/A<br />
| 5 parts milk, 5 parts vanilla, 5 parts eggyolk<br />
|A vanilla flavored pudding in a glass.<br />
|<br />
|-<br />
![[File:VodkaTonic.png|64px]]<br />
!{{anchor|Vodka and Tonic}}Vodka and Tonic<br />
|70<br />
|2 parts [[#Vodka|vodka]], 1 part [[#Tonic Water|tonic water]]<br />
|For when a gin and tonic isn't russian enough.<br />
|<br />
|-<br />
![[File:VodkaMartini.png|64px]]<br />
!{{anchor|vodka Martini}}Vodka Martini<br />
|65<br />
|2 parts [[#Vodka|vodka]], 1 part [[#Vermouth|vermouth]]<br />
|A bastardisation of the classic martini. Still great.<br />
|<br />
|-<br />
![[File:WhiskeyCola.png|64px]]<br />
!{{anchor|Whiskey Cola}}Whiskey Cola<br />
|70<br />
|2 parts [[#Whiskey|whiskey]], 1 part [[#Space Cola|Space Cola]]<br />
|An innocent-looking mixture of cola and Whiskey. Delicious.<br />
|<br />
|-<br />
![[File:WhiskeySoda.png|64px]]<br />
!{{anchor|Whiskey Soda}}Whiskey Soda<br />
|70<br />
|2 parts [[#Whiskey|whiskey]], 1 part [[#Soda Water|soda water]]<br />
|Ultimate refreshment.<br />
|<br />
|-<br />
![[File:Whiskey_sour.png|64px]]<br />
!{{anchor|Whiskey Sour}}Whiskey Sour<br />
|35<br />
|1 part [[#Whiskey|whiskey]], 1 part [[#Lemon Juice|lemon juice]], 1 part sugar<br />
|Lemon juice/whiskey/sugar mixture. Moderate alcohol content.<br />
|<br />
|-<br />
![[File:WhiteRussian.png|64px]]<br />
!{{anchor|White Russian}}White Russian<br />
|50<br />
|3 [[#Black Russian|Black Russian]], 2 part [[#Milk Cream|cream]]<br />
|A very nice looking drink. But that's just, like, your opinion, man.<br />
|[http://en.wikipedia.org/wiki/White_Russian_%28cocktail%29 IBA Official Cocktail]<br />
|-<br />
![[File:Wizz_fizz.gif|64px]]<br />
!{{anchor|Wizz_Fizz}}Wizz Fizz<br />
|50<br />
|1 part [[#Champagne|champagne]], 1 part [[#Soda_Water|Soda Water]], 1 part [[#Triple_Sec|triple sec]]<br />
|A magical potion, fizzy and wild! However the taste, you will find, is quite mild. <br />
|Heals [[#Wizard|wizards]] 1 of every damage type per tick. <br />
|-<br />
![[File:brownglass.gif|64px]]<br />
!{{anchor|..What?}}..What?<br />
|N/A<br />
|Fail a recipe<br />
|You can't really tell what this is.<br />
|You get this when there is something else in the glass<br />
|}<br />
<br />
== Juice Cartons ==<br />
By using cardboard you can make and fill these cartons with 15 units of anything. Perfect for those precious little assistants.<br />
<br />
=Food=<br />
You need food to avoid [[#Hunger|hunger]]. Food is cooked either with the crafting menu [[File:Crafting_menu_hud_icon.png]] or by putting certain ingredients into different types of machinery, such as the [[#Microwave Oven|microwave]] [[File:Microwave.png]]. <br />
<br />
==Example Cooking Guide==<br />
As an example that requires both machinery and the crafting menu [[File:Crafting_menu_hud_icon.png]], here is how to cook a [[#Sausage|sausage]] [[File:Sausage.png]]:<br />
#Grab two pieces of meat [[File:Meat.png]] from your fridge. <br />
#Put one of the pieces of meat [[File:Meat.png]] into the [[#Processor|food processor]] [[File:Processor.png]]. <br />
#Click the [[#Processor|food processor]] [[File:Processor.png]] to turn it on. This will turn the meat into a [[#Faggot|faggot]] [[File:Faggot.png]]. <br />
#Place the other piece of meat [[File:Meat.png]] on any table [[File:R-table.png]]. <br />
#Vend a kitchen knife [[File:Knife.png]] from the [[Vendors#Dinnerware|dinnerware vendor]] [[File:Venddinnerware.gif]], and use it on the piece of meat [[File:Meat.png]]. It should turn into 3x [[#Raw_Cutlet|raw meat cutlets]] [[File:Rawmeatcutlet.png]]. <br />
#Put two of the [[#Raw_Cutlet|raw meat cutlets]] [[File:Rawmeatcutlet.png]] into a [[#Microwave Oven|microwave]] [[File:Microwave.png]] (by clicking the [[#Microwave Oven|microwave]] with a raw cutlet in active hand). <br />
#Turn on the [[#Microwave Oven|microwave]] [[File:Microwave.png]] by alt-clicking it. The two [[#Raw_Cutlet|raw meat cutlets]] [[File:Rawmeatcutlet.png]] should turn into [[#Cutlet|cutlets]] [[File:Meatcutlet.png]]. <br />
#Place the [[#Faggot|faggot]] [[File:Faggot.png]] and the two [[#Cutlet|cutlets]] [[File:Meatcutlet.png]] on the same tile (such as the same table). <br />
#Stand within 1 tile's reach from both the [[#Faggot|faggot]] [[File:Faggot.png]] and the two [[#Cutlet|cutlets]] [[File:Meatcutlet.png]]. Click the crafting menu HUD icon [[File:Crafting_menu_hud_icon.png]] to open the crafting menu. <br />
#In the crafting menu, cycle through categories with arrows until you reach "Foods". Then cycle through the subcategories of "Foods" until you find "Meats". <br />
#If you followed the above steps correctly, the "Sausage" recipe should be clickable (instead of greyed out). Click it and stand still a few seconds to craft a [[#Sausage|sausage]] [[File:Sausage.png]]. <br />
<br />
<br />
==Ingredients==<br />
===[[File:Butcherknife.png|64px]]Butchering[[File:Gibber.png|64px]]===<br />
This is how you get your meat. In space, meat can be expensive to purchase from [[Cargo]], and there are only so many monkeys on the station. There is a reason you have [[Morgue]] access. [[File:Meat.png|64px]]<br />
<br />
To butcher a simple animal, hit the carcass with your blade on harm intent. Monkeys count as simple animal, and this is how you get the most meat. Humanoids such as, well, humans, cannot be butchered with just a knife, thought they can be dismembered. Cutting off and dismembering a head lets you harvest the brain, while dismembering the torso lets you harvest organs such as heart, appendix and lungs. To get meat from a person, you will need to put them in the [[Machines#Gibber|gibber]], one of the machines in the freezer room. Do this by undressing them, grabbing them aggressively with grab intent, and then clicking the gibber. Then click the gibber again to activate it. Gibbing a humanoid in such a fashion results in meat and skin, and while monkeys can be "harvested" like this you could also use the knife, unless you want the skins for a monkey costume. <br><br />
<br />
The [[Machines#Gibber|gibber]] also can be upgraded in order to acquire more meat per body, faster processing, and the ability to gib fully clothed people with better manipulators ([[Traitor|not that you would need that]]). It should be in your best interest to get the [[Scientist|science team]] to at least upgrade your gibber. Go [[Machines#Gibber|here]] to see the upgrades in detail.<br />
<br />
There are many types of meat, and only some of them are listed below. <br />
<br />
{| class="wikitable sortable" style="width:50%" align="center" border="1" cellspacing="0" cellpadding="2"<br />
! scope="col" class="unsortable" style='background-color:#FC8484;'|Picture<br />
! scope="col" style='background-color:#FC8484;'| Food name<br />
! scope="col" class="unsortable" style='background-color:#FC8484;'|How to acquire<br />
|-<br />
![[File:Meat.png|64px]]<br />
!{{anchor|Meat}}Meat<br />
|Get meat from humans by gibbing them with a gibber. Get meat from most other creatures by slaughterering their dead bodies with a sharp object [[File:Knife.png]] on harm intent [[File:Intent_Harm.png]]. <br />
|-<br />
![[File:Bear_meat.png|64px]]<br />
!{{anchor|Bear Meat}}Bear Meat<br />
|Slaughter a dead space bear with a sharp object [[File:Knife.png]] on harm intent [[File:Intent_Harm.png]]. <br />
|-<br />
![[File:Fish_fillet.png|64px]]<br />
!{{anchor|Carp Fillet}}Carp Fillet<br />
|Slaughter a dead space carp with a sharp object [[File:Knife.png]] on harm intent [[File:Intent_Harm.png]]. <br />
|-<br />
![[File:Crab_meat_raw.png|64px]]<br />
!{{anchor|Raw Crab Meat}}Raw Crab Meat<br />
|Slaughter a dead crab with a sharp object [[File:Knife.png]] on harm intent [[File:Intent_Harm.png]]. <br />
|-<br />
![[File:Spider_leg.png|64px]]<br />
!{{anchor|Spider Leg}}Spider Leg<br />
|Slaughter a dead spider with a sharp object [[File:Knife.png]] on harm intent [[File:Intent_Harm.png]]. <br />
|-<br />
![[File:Spider_meat.png|64px]]<br />
!{{anchor|Spider Meat}}Spider Meat<br />
|Slaughter a dead spider with a sharp object [[File:Knife.png]] on harm intent [[File:Intent_Harm.png]]. <br />
|-<br />
|}<br />
<br />
===[[File:Knife.png|64px]][[File:Rolling Pin.png|64px]] Knife & Rolling Pin===<br />
These food are created by using your knife and rolling pin (found in the kitchen's dinnerware vending machine).<br />
<br />
{| class="wikitable sortable" style="width:50%" align="center" border="1" cellspacing="0" cellpadding="2"<br />
! scope="col" class="unsortable" style='background-color:#FFE0CC;'|Picture<br />
! scope="col" style='background-color:#FFE0CC;'| Food name<br />
! scope="col" class="unsortable" style='background-color:#FFE0CC;'|How to acquire<br />
|-<br />
![[File:breadslice.png|64px]]<br />
!{{anchor|Bread Slice}}Bread Slice<br />
|Slice any bread with your knife. Used to make [[#Breads_.26_Sandwiches|sandwiches]].<br />
|-<br />
![[File:cakeslice.png|64px]]<br />
!{{anchor|Cake Slice}}Cake Slice<br />
|Slice any cake with your knife.<br />
|-<br />
![[File:pizzaslice.png|64px]]<br />
!{{anchor|Pizza Slice}}Pizza Slice<br />
|Slice any pizza with your knife.<br />
|-<br />
![[File:doughslice.png|64px]]<br />
!{{anchor|Dough Slice}}Dough Slice<br />
|Slice a [[#Flat Dough|flat dough]] with your knife.<br />
|-<br />
![[File:flatdough.png|64px]]<br />
!{{anchor|Flat Dough}}Flat Dough<br />
|Flatten a [[#Dough|dough]] with your rolling pin.<br />
|-<br />
![[File:rawmeatcutlet.png|64px]]<br />
!{{anchor|Raw Cutlet}}Raw Cutlet<br />
|Slice a meat with your knife.<br />
|-<br />
![[File:piedough.png|64px]]<br />
!{{anchor|Pie Dough}}Pie Dough<br />
|Flatten a [[#Cake Batter|cake batter]] with your rolling pin.<br />
|-<br />
![[File:rawpastrybase.png|64px]]<br />
!{{anchor|Raw Pastry Base}}Raw Pastry Base<br />
|Slice a [[#Pie Dough|pie dough]] with your knife.<br />
|-<br />
![[File:Potato_wedges.png|64px]]<br />
!{{anchor|Potato Wedges}}Potato Wedges<br />
|Slice a potato with your knife. <br />
|-<br />
![[File:Cheese_Wedge.png|64px]]<br />
!{{anchor|Cheese Wedge}}Cheese Wedge<br />
|Slice a [[#Cheese Wheel|cheese wheel]] with your knife.<br />
|}<br />
<br />
===[[File:Processor.png|64px]] [[Machines#Food_Processor|Processor]]===<br />
Some items can be processed with the [[Machines#Food_Processor|Processor]], which can be found in your kitchen. <br />
<br />
{| class="wikitable sortable" style="width:50%" align="center" border="1" cellspacing="0" cellpadding="2"<br />
! scope="col" class="unsortable" style='background-color:#C4DAF4;'|Picture<br />
! scope="col" style='background-color:#C4DAF4;'|Processes<br />
! scope="col" class="unsortable" style='background-color:#C4DAF4;'|Condiments<br />
|-<br />
![[File:Bacon.png|64px]]<br />
!{{anchor|Raw Bacon}}Raw Bacon<br />
|Process one [[#Raw Cutlet|raw cutlet]].<br />
|-<br />
![[File:Faggot.png|64px]]<br />
!{{anchor|Faggot}}Faggot<br />
|Process one slab of human or monkey meat.<br />
|-<br />
![[File:Slamjamspacekabam.png|64px]]<br />
!{{anchor|Slime Jam}}Slime Jam<br />
|Process one slime. ''Note: Eating this will kill you.'' Slimes or slime extracts can't be inserted. <br />
|-<br />
![[File:Tatortot.png|64px]]<br />
!{{anchor|Tator Tot}}Tator Tot<br />
|Process one potato.<br />
|-<br />
![[File:Fries.png|64px]]<br />
!{{anchor|Space Fries}}Space Fries<br />
|Process one plate of potato wedges.<br />
|-<br />
![[File:Carrotfries.png|64px]]<br />
!{{anchor|Carrot Fries}}Carrot Fries<br />
|Process one carrot.<br />
|-<br />
![[File:Roastparsnip.png|64px]]<br />
!{{anchor|Roast Parsnip}}Roast Parsnip<br />
|Process one parsnip.<br />
|-<br />
![[File:Soydope.png|64px]]<br />
!{{anchor|Soy Dope}}Soy Dope<br />
|Process one soy bean.<br />
|-<br />
![[File:Spaghetti.png|64px]]<br />
!{{anchor|Spaghetti}}Spaghetti<br />
|Process one [[#Dough Slice|dough slice]].<br />
|-<br />
![[File:Tortilla.png|64px]]<br />
!{{anchor|Tortilla}}Tortilla<br />
|Process one corn.<br />
|-<br />
![[File:Yakiimo.png|64px]]<br />
!{{anchor|Yaki Imo}}Yaki Imo<br />
|Process one sweet potato.<br />
|-<br />
|}<br />
<br />
===[[File:Blender.png|64px]] All-In-One-Grinder===<br />
In order to create some of these items you will either need to mix the regents by hand or toss them into the blender/grinder and grind them.<br />
<br />
After which either a finished product will be produced or you will need to transfer the liquid to your [[File:ChemMaster.png|64px]] CondiMaster Neo in the freezer to create it into a bottle.<br />
<br />
Any recipe listed as '''Grind''' will require the use of the blender, any recipe listed as '''Mix''' only requires the beaker. All of your juices will require the Grinder's other setting '''Juice'''.<br />
<br />
{| class="wikitable sortable" style="width:50%" align="center" border="1" cellspacing="0" cellpadding="2"<br />
! scope="col" class="unsortable" style='background-color:#C4F0F4;'|Picture<br />
! scope="col" style='background-color:#C4F0F4;'|Blends<br />
! scope="col" class="unsortable" style='background-color:#C4F0F4;'|How to acquire<br />
|-<br />
![[File:Universal Enzyme.png|64px]]<br />
!{{anchor|Universal_Enzyme}}Universal Enzyme<br />
|Found on the Cook's table, used in cooking various dishes, more can be ordered from Cargo Bay. Also botanists can use [[Guide_to_hydroponics#Fermentation_Barrel|wooden barrels]] to ferment tomatoes into this. Can be made in bioreactor.<br />
|-<br />
![[File:Nutriment.png|64px]]<br />
!{{anchor|Nutriment}}Nutriment<br />
|Grind any solid food.<br />
|-<br />
![[File:Hotsauce.png|64px]]<br />
!{{anchor|Hot Sauce}}{{anchor|Capsaicin Oil}}Hot Sauce/Capsaicin Oil<br />
|Grind chilis.<br />
|-<br />
![[File:Coldsauce.png|64px]]<br />
!{{anchor|Cold Sauce}}{{anchor|Frost Oil}}Cold Sauce/Frost Oil<br />
|[[Guide_to_xenobiology#Blue_Slime|Blue Slimes]] or from grinding [[Guide_to_hydroponics#Ice_Pepper|Ice Pepper]]. A special oil that noticably chills the body. Extracted from ice peppers or slimes. Will cool you faster the longer it has been in the body, up to maximum strength after 35 cycles. [[Changeling]] [[Changeling#Cryogenic_Sting|cryo sting]] injects this. Creates slippery ice tiles if spilled on floor for about 1 second per unit, depending on pressure and temperature. Spilling also reduces area temperature by 5K per unit. Hurts slimes and [[Guide_to_races#Jellypeople|slimepeople]]. Metabolism rate 0.4u per tick. <br />
|-<br />
![[File:Ketchup.png|64px]]<br />
!{{anchor|Ketchup}}Ketchup<br />
|Grind tomatoes.<br />
|-<br />
![[File:Flour.png|64px]]<br />
!{{anchor|Flour}}Flour<br />
|Grind wheat or oat stalks.<br />
|-<br />
![[File:Rice.png|64px]]<br />
!{{anchor|Rice}}Rice<br />
|Grind rice stalks.<br />
|-<br />
![[File:Ricebowl.png|64px]]<br />
!{{anchor|Rice Bowl}}Rice Bowl<br />
|Mix 10 rice + 10 water in a bowl.<br />
|-<br />
![[File:dough.png|64px]]<br />
!{{anchor|Dough}}Dough<br />
|Mix 15 flour + 10 water.<br />
|-<br />
![[File:cakebatter.png|64px]]<br />
!{{anchor|Cake Batter}}Cake Batter<br />
|Mix 15 flour + 15 egg yolk + 5 [[#Sugar|sugar]]. (you can also use [[#Soy Milk|soy milk]] instead of egg yolk)<br />
|-<br />
![[File:begg.png|40px]]<br />
!{{anchor|Egg Yolk}}Egg Yolk<br />
|Break an egg into a beaker.<br />
|-<br />
![[File:Secret_sauce_glass.png|64px]]<br />
!{{anchor|Secret Sauce}}Secret Sauce<br />
|Makes food taste amazing. Recipe is completely random and changes every 7 days. The recipe may be found in a certain space ruin on a '''paper'''. You could have to mix a random number of random ingredients in random amounts with a similarly random set of catalysts, raise or lower it past a random temperature, mix it specifically in a random container (it won't work in any other container if this is the case), heat an explosive beyond its exploding point, and more. Either way, the recipe will only make 1u.<br />
|-<br />
![[File:BBQ_sauce.png|64px]]<br />
!{{anchor|BBQ Sauce}}BBQ Sauce<br />
|3 parts {{Tooltip|[[#Saline-Glucose_Solution|Saline-Glucose Solution]]|{{RecursiveChem/Saline-Glucose_Solution}}}} (Sugar + Water + Salt)<br><br />
1 part [[Guide_to_chemistry#Ash|Ash]]<br><br />
1 part [[#Tomato_Juice|Tomato Juice]]<br><br />
1 part [[#Pepper|Pepper]]<br />
|-<br />
![[File:Soysauce.png|64px]]<br />
!{{anchor|Soy Sauce}}Soy Sauce<br />
|Mix 40 units [[#Soy Milk|soy milk]] + 10 units [[Guide_to_chemistry#Sulphuric Acid|Sulphuric Acid]].<br />
|-<br />
![[File:Salt.png|64px]]<br />
!{{anchor|Salt}}Salt<br />
|Mix [[Guide_to_chemistry#Sodium|Sodium]] + [[Guide_to_chemistry#Chlorine|Chlorine]] + Water (sodium and chlorine from Chem Dispenser). Salt-shakers can be found in cafe.<br />
|-<br />
![[File:Pepper.png|64px]]<br />
!{{anchor|Pepper}}Pepper<br />
|Grind pepper-mills from the cafe.<br />
|-<br />
![[File:Peptides_glass.png|64px]]<br />
!{{anchor|Peptides}}Peptides<br />
|Is created in your body if you eat food after eating [[Guide_to_chemistry#Trophazole|Trophazole]]. Heals brute and some burn every few seconds. Does not give as much nutriment as other foods. <br />
|-<br />
![[File:Moonshine.png|64px]]<br />
!{{anchor|Moonshine}}Moonshine<br />
|Mix 10 Nutriment + 5 [[#Universal Enzyme|universal enzyme]].<br />
|-<br />
![[File:Cheesewheel.gif|64px]]<br />
!{{anchor|Cheese Wheel}}Cheese Wheel<br />
|Mix 40 [[#Milk|milk]] + 5 [[#Universal Enzyme|universal enzyme]] (catalyst). End result will magically pop a full wheel of cheese.<br />
|-<br />
![[File:chocolatebar.gif|64px]]<br />
!{{anchor|Chocolate Bar}}Chocolate Bar<br />
|Mix 2 units Coco powder (grind a Cocoa Pod) + 2 units [[#Milk|milk]]/[[#Soy Milk|soy milk]] + 2 units [[#Sugar|Sugar]]. <br />
|-<br />
![[File:Tofu.gif|64px]]<br />
!{{anchor|Tofu}}Tofu<br />
|Mix 10 [[#Soy Milk|soy milk]] + 5 [[#Universal Enzyme|universal enzyme]] (catalyst). <br />
|-<br />
![[File:butter.png|64px]]<br />
!{{anchor|Butter}}Butter<br />
|Mix 15 [[#Milk|milk]] in the grinder.<br />
|-<br />
![[File:Butter_on_a_stick.png|64px]]<br />
!{{anchor|Butter_on_a_stick}}Butter on a stick<br />
|Insert a metal rod [[File:Rods.png]] into butter. <br />
|-<br />
![[File:Mayonnaise.png|40px]]<br />
!{{anchor|Mayonnaise}}Mayonnaise<br />
|Grind egg yolk.<br />
|-<br />
![[File:Sugar.gif|64px]]<br />
!{{anchor|Sugar}}Sugar<br />
|Grind white beet or sugar cane.<br />
|-<br />
![[File:Condi_astrotame.png|64px]]<br />
!{{anchor|Astrotame}}Astrotame<br />
|Found in [[Vendor#Dinnerware|Dinnerware Vendor]]. Artificial sweetener. Makes food taste better while adding zero calories. If overdosed (17u) it makes you [[Status_Effects#Disgust|disgusted]]. <br />
|-<br />
![[File:Caramel_glass.png|64px]]<br />
!{{anchor|Caramel}}Caramel<br />
|Heat sugar to 413.15K. Will burn into carbon if heated to 483.15K. <br />
|-<br />
![[File:Sprinkles.gif|64px]]<br />
!{{anchor|Sprinkles}}Sprinkles<br />
|Grind donuts (acts as a healing powder for the enlisted security force).<br />
|-<br />
![[File:Cherry.png|64px]]<br />
!{{anchor|Cherry Jelly}}Cherry Jelly<br />
|Grind cherries.<br />
|-<br />
![[File:Bluecherry.png|64px]]<br />
!{{anchor|Blue Cherry Jelly}}Blue Cherry Jelly<br />
|Grind blue cherries.<br />
|}<br />
<br />
===[[File:Microwave.png|64px]] Microwave Oven===<br />
The microwave oven is used to cook or boil raw ingredients. You can load multiple of them in the oven and cook them simultaneously. Use a kitchen tray to load it faster.<br />
<br />
Trying to cook uncookable food will return a burned mess and will make the oven dirtier (which increases chances of failure).<br />
<br />
In case of a failure, just use Space Cleaner or Soap on it and remove the burned mess inside.<br />
<br />
{| class="wikitable sortable" style="width:50%" align="center" border="1" cellspacing="0" cellpadding="2"<br />
! scope="col" class="unsortable" style='background-color:#FFEACC;'|Picture<br />
! scope="col" style='background-color:#FFEACC;'|Cooked food<br />
! scope="col" class="unsortable" style='background-color:#FFEACC;'|How to acquire<br />
|-<br />
![[File:Baconcooked.png|64px]]<br />
!{{anchor|Bacon}}Bacon<br />
|Microwave a [[#Raw Bacon|raw bacon]].<br />
|-<br />
![[File:bread.png|64px]]<br />
!{{anchor|Plain Bread}}{{anchor|Bread}}Plain Bread<br />
|Microwave a [[#Dough|dough]]. Used in all [[#Breads_.26_Sandwiches|bread recipes]].<br />
|-<br />
![[File:Bun.png|64px]]<br />
!{{anchor|Bun}}Bun<br />
|Microwave a [[#Dough Slice|dough slice]]. Used in [[#Burgers|burgers]].<br />
|-<br />
![[File:Pastrybase.png|64px]]<br />
!{{anchor|Pastry Base}}Pastry Base<br />
|Microwave a [[#Raw Pastry Base|raw pastry base]]. Used in most [[#Pastries|pastry recipes]].<br />
|-<br />
![[File:spagettiboiled.png|64px]]<br />
!{{anchor|Boiled Spaghetti}}Boiled Spaghetti<br />
|Microwave [[#Spaghetti|spaghetti]]s. Used in [[#Pastas|spaghetti recipes]].<br />
|-<br />
![[File:pizzabread.png|64px]]<br />
!{{anchor|Pizza Bread}}Pizza Bread<br />
|Microwave a [[#Flat Dough|flat dough]]. Used in [[#Pizzas|pizza recipes]].<br />
|-<br />
![[File:pie.gif|64px]]<br />
!{{anchor|Plain Pie}}Plain Pie<br />
|Microwave a [[#Pie Dough|pie dough]]. Used in [[#Pies|pie recipes]].<br />
|-<br />
![[File:regularcake.png|64px]]<br />
!{{anchor|Plain Cake}}Plain Cake<br />
|Microwave a [[#Cake Batter|cake batter]]. Used in [[#Cakes|cake recipes]].<br />
|-<br />
![[File:Spiderleg.png|64px]]<br />
!{{anchor|Boiled Spider Leg}}Boiled Spider Leg<br />
|Microwave a spider leg.<br />
|-<br />
![[File:meatcutlet.png|64px]]<br />
!{{anchor|Cutlet}}Cutlet<br />
|Microwave a [[#Raw Cutlet|raw cutlet]]. Used in many recipes with meat.<br />
|-<br />
![[File:meatstake.png|64px]]<br />
!{{anchor|Meat Steak}}Meat Steak<br />
|Microwave a slab of meat. Used in many recipes with meat.<br />
|-<br />
![[File:Crab_meat.png|64px]]<br />
!{{anchor|Crab Meat}}Crab Meat<br />
|Microwave [[#Raw Crab Meat|raw crab meat]]. Used in some in some recipes.<br />
|-<br />
![[File:toastsand.png|64px]]<br />
!{{anchor|Toasted Sandwich}}Toasted Sandwich<br />
|Microwave a [[#Sandwich|sandwich]].<br />
|-<br />
![[File:popcorn.png|40px]]<br />
!{{anchor|Popcorn}}Popcorn<br />
|Microwave a corn.<br />
|-<br />
![[File:donkpocket.png|40px]]<br />
!{{anchor|Warm Donkpocket}}Warm Donk-pocket<br />
|Microwave a Donk-pocket. Contains [[Guide_to_chemistry#Omnizine|Omnizine]]. <br />
|-<br />
![[File:begg.png|40px]]<br />
!{{anchor|Boiled Egg}}Boiled Egg<br />
|Microwave an egg.<br />
|-<br />
![[File:Boiledrice.png|64px]]<br />
!{{anchor|Boiled Rice}}Boiled Rice<br />
|Microwave a [[#Rice Bowl|Rice Bowl]]. Used in [[Guide_to_food_and_drinks#Rice_and_Pork|rice recipes]].<br />
|-<br />
![[File:Khinkali.png|64px]]<br />
!{{anchor|Khinkali}}Khinkali<br />
|Microwave a [[#Raw_Khinkali|Raw Khinkali]].<br />
|-<br />
![[File:onionrings.png|64px]]<br />
!{{anchor|Onion Rings}}Onion Rings<br />
|Microwave an onion slice. <br />
|}<br />
<br />
<br />
==Crafting Recipes==<br />
Most dish recipes are made using the '''crafting menu''', that is by '''placing your ingredients out nearby then clicking on the craft button ([[File:Crafting_menu_hud_icon.png]] a small T icon on your HUD)''' to open a crafting window which lists all recipes that can be done with the ingredients. If one of the ingredients is a liquid, you can have the liquid in any kind of container, such as a beaker, bowl or drinking glass. Simply click any recipe to start crafting it. As long as you have at least the minimum amount of each needed ingredients, all within 1 tile of your character, you can craft it.<br />
<br />
===Burgers===<br />
(Partly out of date as new burgers and sprites were added Dec 2019.)<br />
{| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2"<br />
! scope="col" class="unsortable" style='background-color:#FFF4CC;'|Picture<br />
! scope="col" style='background-color:#FFF4CC;'|Recipe<br />
! scope="col" class="unsortable" style='background-color:#FFF4CC;'|Ingredients<br />
! scope="col" style='background-color:#FFF4CC;'|Nutritional Value<br />
! scope="col" class="unsortable" style='background-color:#FFF4CC;'|Notes<br />
|-<br />
![[File:burger.png|64px]]<br />
!Burger<br />
|1 [[#Bun|bun]] + 1 [[#Meat Steak|meat steak]]<br />
|7 Nutriment, 3 Vitamin<br />
|If you use human meat, the burger will share the name of your victim. If you add a crayon it will color the burger. Has a 1% chance of turning into steamed hams.<br />
|-<br />
![[File:Baconburger.png|64px]]<br />
!Bacon Burger<br />
|1 [[#Bun|bun]] + 3 [[#Bacon|cooked bacon]] + 3 [[#Cheese Wedge|cheese wedge]]<br />
|19 Nutriment, 5 Vitamin<br />
|<br />
|-<br />
![[File:brainburger.png|64px]]<br />
!Brain Burger<br />
|1 [[#Bun|bun]] + 1 Brain<br />
|8 Nutrient, 6 Mannitol, 5 Vitamin<br />
|Rarely will you be able to make this. Bother the Roboticist or Medical for delicious brains. Contains [[Guide_to_chemistry#Mannitol|Mannitol]].<br />
|-<br />
![[File:clownburger.png|64px]]<br />
!Clown Burger<br />
|1 [[#Bun|bun]] + 1 Clown Mask<br />
|6 Nutriment, 6 Vitamin, 6 Banana<br />
|Get the mime to steal the mask from his [[Clown|nemesis]].<br />
|-<br />
![[File:Crab_burger.png|64px]]<br />
!Crab Burger<br />
|1 [[#Bun|bun]] + 2 [[#Crab_Meat|crab meat]]<br />
|?<br />
|A delicious patty of the crabby kind, slapped in between a bun.<br />
|-<br />
![[File:mimeburger.png|64px]]<br />
!Mime Burger<br />
|1 [[#Bun|bun]] + 1 Mime Mask<br />
|6 Nutriment, 6 Vitamin, 6 Nothing<br />
|Get the clown to steal the mask from his [[Mime|nemesis]]. Or order a costume crate like the unrobust person you are.<br />
|-<br />
![[File:tofubuger.png|64px]]<br />
!Tofu Burger<br />
|1 [[#Bun|bun]] + 1 [[#Tofu|tofu]]<br />
|6 Nutriment, 2 Vitamin<br />
|Melts your face!<br />
|-<br />
![[File:spell.png|64px]]<br />
!Spell Burger<br />
|1 [[#Bun|bun]] + 1 Wizard Hat<br />
|8 Nutriment, 10 Vitamin<br />
|You will eat this until you have had Ei Nath.<br />
|-<br />
![[File:Xenoburger.png|30px]]<br />
!Xenoburger<br />
|1 [[#Bun|bun]] + 1 xeno [[#Meat Steak|meat steak]]<br />
|9 Nutriment, 8 Vitamin<br />
|Ali-yum!<br />
|-<br />
![[File:Jellyburger.png|45px]]<br />
!Jelly Burger<br />
|1 [[#Bun|bun]] + 5 units [[#Slime Jam|slime jam]] or 5 units [[#Cherry Jelly|cherry jelly]]<br />
|2 Nutrient, 5 Slime/Cherry Jelly, 5 Vitamin<br />
|My insides are burning!<br />
|-<br />
![[File:ghostbur.PNG|64px]]<br />
!Ghost Burger<br />
|1 [[#Bun|bun]] + 1 [[Shade|Ectoplasm]]<br />
|7 Nutriment, 12 Vitamin<br />
|Terror-ifficly tasty.<br />
|-<br />
![[File:Appendixburger.png|64px]]<br />
!Appendix Burger<br />
|1 [[#Bun|bun]] + 1 [[Surgery#Appendectomy|Appendix]]<br />
|8 Nutriment, 6 Vitamin<br />
|Tastes like appendicitis<br />
|-<br />
![[File:Fivealarmburger.png|64px]]<br />
!Five Alarm Burger<br />
|1 [[#Bun|bun]] + 2 ghost chili<br />
|6 Nutriment, 5 Capsaicin, 5 Pepper, 1 Vitamin<br />
|HOT! HOT!<br />
|-<br />
![[File:Ratburger.png|64px]]<br />
!Rat Burger<br />
|1 [[#Bun|bun]] + 1 dead mouse<br />
|3 Nutriment, 1 Vitamin<br />
|What did you expect?<br />
|-<br />
![[File:bigbite.png|64px]]<br />
!Big Bite Burger<br />
|1 [[#Bun|bun]] + 3 [[#Meat Steak|meat steak]] <br />
|17 Nutriment, 9 Vitamin<br />
|Forget the Big Mac.<br />
|-<br />
![[File:superbite.png|64px]]<br />
!Super Bite Burger<br />
|1 [[#Bun|bun]] + 3 [[#Cheese Wedge|cheese wedge]]s + 5 [[#Meat Steak|meat steak]] <br>+ 4 Tomatoes + 2 [[#Boiled Egg|boiled egg]]s + 5 units [[#Salt|salt]] + 5 units [[#Pepper|pepper]]<br />
|44+ Nutriment, 24+ Vitamin, 5 Salt, 5 Pepper<br />
|If this doesn't clog their arteries, nothing will. Two bites will take you from starving to overfed.<br />
|-<br />
![[File:Baseball.png|64px]]<br />
!Home Run Baseball Burger<br />
|1 [[#Bun|bun]] + 1 [[Makeshift weapons#Baseball Bat|Baseball Bat]]<br />
|6 Nutriment, 1 Vitamin<br />
|It's still warm. The steam coming off of it looks like baseball.<br />
|-<br />
![[File:Empowered_burger.gif|64px]]<br />
!Empowered Burger<br />
|1 [[#Bun|bun]] + 2 Plasma sheets<br />
|8 Nutriment, 5 Liquid Electricity<br />
|It's shockingly good, if you live off of electricity that is.<br />
|}<br />
<br />
===Breads & Sandwiches===<br />
{| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2"<br />
! scope="col" class="unsortable" style='background-color:#FFFECC;'|Picture<br />
! scope="col" style='background-color:#FFFECC;'|Recipe<br />
! scope="col" class="unsortable" style='background-color:#FFFECC;'|Ingredients<br />
! scope="col" style='background-color:#FFFECC;'|Nutritional Value<br />
! scope="col" class="unsortable" style='background-color:#FFFECC;'|Notes<br />
|-<br />
![[File:meatbread.png|64px]]<br />
!Meatbread<br />
|1 [[#Bread|plain bread]] + 3 [[#Cutlet|cutlet]]s + 3 [[#Cheese Wedge|cheese wedge]]s<br />
|30 Nutriment, 5 Vitamin<br />
|Sliceable.<br />
|-<br />
![[File:tofubread.png|64px]]<br />
!Tofu-Bread<br />
|1 [[Bread|plain bread]] + 3 [[#Tofu|tofu]]s + 3 [[#Cheese Wedge|cheese wedge]]s<br />
|30 Nutriment, 5 Vitamin<br />
|Sliceable.<br />
|-<br />
![[File:xbread.png|64px]]<br />
!Xeno-Bread<br />
|1 [[#Bread|plain bread]] + 3 xeno [[#Cutlet|cutlet]]s + 3 [[#Cheese Wedge|cheese wedge]]s<br />
|30 Nutriment, 5 Vitamin<br />
|Sliceable. A fitting, and filling, end to xeno scum.<br />
|-<br />
![[File:Spidermeatloaf.png|64px]]<br />
!Spider Meatloaf<br />
|1 [[#Bread|plain bread]] + 3 spider [[#Cutlet|cutlet]]s + 3 [[#Cheese Wedge|cheese wedge]]s<br />
|30 Nutriment, 15 Toxin, 5 Vitamin<br />
|Sliceable. Green but delicious.<br />
|-<br />
![[File:Bananabread.gif|64px]]<br />
!Banana-nut Bread<br />
|1 [[#Bread|plain bread]] + 3 [[#Boiled Egg|boiled egg]]s + 5 units [[#Milk|milk]] + 1 Banana<br />
|20 Banana, 20 Nutriment<br />
|Sliceable. Contains a massive amount of banana essence.<br />
|-<br />
![[File:Mimanabread.png|64px]]<br />
!Mimana Bread<br />
|1 [[#Bread|plain bread]] + 3 tofu + 5 units soymilk + 1 Mimana<br />
|20 Nutriment, 5 Mute Toxin, 5 Nothing, 5 Vitamin<br />
|Sliceable. Leaves diners speechless!<br />
|-<br />
![[File:creambread.png|64px]]<br />
!Cream Cheese Bread<br />
|1 [[#Bread|plain bread]] + 2 [[#Cheese Wedge|cheese wedge]]s + 5 units [[#Milk|milk]]<br />
|20 Nutriment, 5 Vitamin<br />
|Sliceable.<br />
|-<br />
![[File:baguette.png|64px]]<br />
!Baguette<br />
|2 [[#Pastry_Base|pastry base]] + 1 unit [[#Salt|salt]] + 1 unit [[#Pepper|pepper]]<br />
|6 Nutriment, 1 Black Pepper, 1 Salt, 1 Vitamin<br />
|The mimes favorite.<br />
|-<br />
![[File:sandwich.png|64px]]<br />
!{{anchor|Sandwich}}Sandwich<br />
|2 (plain) [[#Bread Slice|bread slice]]s + 1 [[#Meat Steak|meat steak]] + 1 [[#Cheese Wedge|cheese wedge]]<br />
|7 Nutriment, 1 Vitamin<br />
|Talking to your food may result in a trip to the [[Chaplain]].<br />
|-<br />
![[File:Garlicbread.png|64px]]<br />
!Garlic Bread<br />
|1 (plain) [[#Bread Slice|bread slice]] + 1 [[#Butter|butter]] + 1 [[Guide_to_hydroponics#Garlic|garlic]]<br />
|5 Nutriment, 4 Vitamin, 2 [[#Garlic_Juice|Garlic Juice]]<br />
|Alas, it is limited.<br />
|-<br />
![[File:toastsand.png|64px]]<br />
!Grilled Cheese Sandwich<br />
|2 (plain) [[#Bread Slice|bread slice]]s + 2 [[#Cheese Wedge|cheese wedge]]<br />
|6 Nutriment, 1 Vitamin<br />
|Space Vegetarian, but not Space Vegan friendly.<br />
|-<br />
![[File:Jellytoast.png|64px]]<br />
!Jelly Toast<br />
|1 [[#Bread Slice|bread slice]] + 5 units [[#Slime Jam|slime jam]] or [[#Cherry Jelly|cherry jelly]]<br />
|1 Nutriment, 5 Cherry/Slime Jelly, 2 Vitamin<br />
|As if science are gonna give up their slimes for toast!<br />
|-<br />
![[File:butteredtoast.png|64px]]<br />
!Buttered Toast<br />
|1 [[#Bread Slice|bread slice]] + 1 [[#Butter|butter]]<br />
|1 Nutriment, 1 Vitamin<br />
|Butter lightly spread over a piece of toast.<br />
|-<br />
![[File:butterbiscuit.png|64px]]<br />
!Butter Biscuit<br />
|1 [[#Bun|bun]] + 1 [[#Butter|butter]]<br />
|1 Nutriment, 1 Vitamin<br />
|Well butter my biscuit!<br />
|-<br />
![[File:butterdog.png|64px]]<br />
!Butterdog<br />
|1 [[#Bun|bun]] + 3 [[#Butter|butter]]<br />
|1 Nutriment, 1 Vitamin<br />
|Made from exotic butters.<br />
|-<br />
![[File:Twobread.png|64px]]<br />
!Two Bread<br />
|2 (plain) [[#Bread Slice|bread slice]]s + 5 [[#Wine|wine]]<br />
|2 Nutriment, 2 Vitamin<br />
|Classy.<br />
|-<br />
![[File:Rorosandwich.png|64px]]<br />
!Jelly Sandwich<br />
|2 (plain) [[#Bread Slice|bread slice]]s + 5 units [[#Slime Jam|slime jam]] or [[#Cherry Jelly|cherry jelly]]<br />
|2 Nutriment, 5 Cherry/Slime Jelly, 2 Vitamin<br />
|In the grim darkness of the 22nd century, peanut allergies run rampant.<br />
|-<br />
![[File:Notasandwich.png|64px]]<br />
!Not-a-Sandwich<br />
|1 Fake Moustache + 2 (plain) [[#Bread Slice|bread slice]]s<br />
|6 Nutriment, 6 Vitamin<br />
|Something seems to be wrong with this, you can't quite figure what. Maybe it's his moustache.<br />
|}<br />
<br />
===Pizzas===<br />
{| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2"<br />
! scope="col" class="unsortable" style='background-color:#EFFAC8;'|Picture<br />
! scope="col" style='background-color:#EFFAC8;'|Recipe<br />
! scope="col" class="unsortable" style='background-color:#EFFAC8;'|Ingredients<br />
! scope="col" style='background-color:#EFFAC8;'|Nutritional Value<br />
! scope="col" class="unsortable" style='background-color:#EFFAC8;'|Notes<br />
|-<br />
![[File:Margheritapizza.png|64px]]<br />
!Margherita Pizza<br />
|1 [[#Pizza Bread|pizza bread]] + 4 [[#Cheese Wedge|cheese wedge]]s + 1 Tomato<br />
|30 Nutriment, 6 Tomato Juice, 5 Vitamin<br />
|Sliceable.<br />
|-<br />
![[File:mushroompizza.png|64px]]<br />
!Mushroom Pizza<br />
|1 [[#Pizza Bread|pizza bread]] + 5 any Mushrooms<br />
|30 Nutriment, 5 Vitamin<br />
|Sliceable.<br />
|-<br />
![[File:meatpizza.png|64px]]<br />
!Meat Pizza<br />
|1 [[#Pizza Bread|pizza bread]] + 4 [[#Cutlet|cutlet]]s + 1 [[#Cheese Wedge|cheese wedge]] + 1 Tomato<br />
|40 Nutriment, 6 Tomato Juice, 8 Vitamin<br />
|Sliceable. Extremely nutritious, despite the grease.<br />
|-<br />
![[File:Donkpocketpizza.png|64px]]<br />
!Donk Pocket Pizza<br />
|1 [[#Pizza Bread|pizza bread]] + 3 Warm donk pockets + 1 Tomato + 1 [[#Cheese Wedge|cheese wedge]]<br />
|27 Nutriment, 9 Omnizine, 6 Vitamin<br />
|Sliceable.<br />
|-<br />
![[File:Dankpizza.png|64px]]<br />
!Dank Pizza<br />
|1 [[#Pizza Bread|pizza bread]] + 3 Ambrosia vulgaris + 1 [[#Cheese Wedge|cheese wedge]] + 1 Tomato<br />
|25 Nutriment, 5 Doctor's Delight, 6 Tomato Juice, 5 Vitamin<br />
|Sliceable.<br />
|-<br />
![[File:sassysagepizza.png|64px]]<br />
!Sassysage Pizza<br />
|1 [[#Pizza Bread|pizza bread]] + 3 Faggots + 1 [[#Cheese Wedge|cheese wedge]] + 1 Tomato<br />
|6 Nutriment, 6 Vitamin<br />
|Sliceable.<br />
|-<br />
![[File:vegepizza.png|64px]]<br />
!Vegetable Pizza<br />
|1 [[#Pizza Bread|pizza bread]] + 1 Eggplant + 1 Carrot + 1 Corn + 1 Tomato<br />
|25 Nutriment, 6 Tomato Juice, 12 Oculine, 5 Vitamin<br />
|Sliceable.<br />
|-<br />
![[File:arnoldpizza.png|64px]]<br />
!Arnold Pizza<br />
|1 [[#Pizza Bread|pizza bread]] + 3 [[#Cutlet|cutlet]]s + 1 [[#Cheese Wedge|cheese wedge]] + 1 Tomato + 8 9mm Bullet Casings<br />
|30 Nutriment, 6 Vitamin, 10 Iron, 30 omnizine<br />
|Sliceable. Blows your arm off if you eat it voluntarily.<br />
|}<br />
<br />
===Pastas===<br />
{| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2"<br />
! scope="col" class="unsortable" style='background-color:#C7F5C4;'|Picture<br />
! scope="col" style='background-color:#C7F5C4;'|Recipe<br />
! scope="col" class="unsortable" style='background-color:#C7F5C4;'|Ingredients<br />
! scope="col" style='background-color:#C7F5C4;'|Nutritional Value<br />
! scope="col" class="unsortable" style='background-color:#C7F5C4;'|Notes<br />
|-<br />
![[File:pastatomato.png|64px]]<br />
!{{anchor|Tomato Pasta}}Tomato Pasta<br />
|1 [[#Boiled Spaghetti|boiled spaghetti]] + 2 Tomatoes<br />
|6 Nutriment, 10 Tomato Juice, 4 Vitamin<br />
|Don't put it in your pockets. That's just unsanitary.<br />
|-<br />
![[File:copypasta.gif|64px]]<br />
!Copypasta<br />
|2 [[#Tomato Pasta|tomato pasta]]s<br />
|12 Nutriment, 20 Tomato Juice, 8 Vitamin<br />
|Make this, and the wrath of the Coderbus will descend upon you. No, really. They hate this stuff.<br />
|-<br />
![[File:meatballspag.png|64px]]<br />
!Spaghetti & Meatballs<br />
|1 [[#Boiled Spaghetti|boiled spaghetti]] + 2 [[#Faggot|faggot]]s<br />
|8 Nutriment, 4 Vitamin<br />
|That's-a a spicy meat-aball!<br />
|-<br />
![[File:Spesslaw.png|64px]]<br />
!Spesslaw<br />
|1 [[#Boiled Spaghetti|boiled spaghetti]] + 4 [[#Faggot|faggot]]s<br />
|8 Nutriment, 6 Vitamin<br />
|Lawyer's choice!<br />
|-<br />
![[File:Chowmein.png|64px]]<br />
!Chowmein<br />
|1 [[#Boiled Spaghetti|boiled spaghetti]] + 1 [[#Cutlet|cutlet]] + 2 Cabbage + 1 Carrot<br />
|7 Nutriment, 6 Vitamin<br />
|A nice mix of noodles and fried vegetables.<br />
|-<br />
![[File:Beefnoodle.png|64px]]<br />
!Beef Noodle<br />
|1 [[#Boiled Spaghetti|boiled spaghetti]] + 1 Bowl + 2 [[#Cutlet|cutlet]] + 1 Cabbage<br />
|5 Nutriment, 6 Vitamin, 3 Liquid Gibs<br />
|Nutritious, beefy, and noodly.<br />
|-<br />
![[File:butternoodles.png|64px]]<br />
!Butter Noodles<br />
|1 [[#Boiled Spaghetti|boiled spaghetti]] + 1 [[#Butter|butter]]<br />
|8 Nutriment, 1 Vitamin<br />
|Noodles covered in savory butter.<br />
|}<br />
<br />
===Soups & Stews===<br />
{| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2"<br />
! scope="col" class="unsortable" style='background-color:#C4F0F4;'|Picture<br />
! scope="col" style='background-color:#C4F0F4;'|Recipe<br />
! scope="col" class="unsortable" style='background-color:#C4F0F4;'|Ingredients<br />
! scope="col" style='background-color:#C4F0F4;'|Nutritional Value<br />
! scope="col" class="unsortable" style='background-color:#C4F0F4;'|Notes<br />
|-<br />
![[File:meatsoup.png|64px]]<br />
!Meatball Soup<br />
|1 bowl + 10 units [[#Water|water]] + 1 [[#Faggot|faggot]] + 1 carrot + 1 potato<br />
|7+ Nutriment, 10 Water, 8+ Vitamin<br />
|Out of spaghetti? Don't like stew? Here's the thing for you.<br />
|-<br />
![[File:nettlesoup.png|64px]]<br />
!Nettle Soup<br />
|1 bowl + 10 units [[#Water|water]] + 1 nettle + 1 [[#Boiled Egg|boiled egg]] + 1 potato<br />
|5+ Nutriment, 10 Water, 5 Omnizine, 8+ Vitamin<br />
|Contains trace amounts of sulphuric acid. Contains [[Guide_to_chemistry#Omnizine|Omnizine]].<br />
|-<br />
![[File:vegesoup.png|64px]]<br />
!Vegetable Soup<br />
|1 bowl + 10 units [[#Water|water]] + 1 carrot + 1 corn + 1 eggplant + 1 potato<br />
|5+ Nutriment, 10 Water, 8+ Vitamin<br />
|Force feed the Botanists this.<br />
|-<br />
![[File:tomatosoup.png|64px]]<br />
!Tomato Soup<br />
|1 bowl + 10 units [[#Water|water]] + 2 tomatoes<br />
|3+ Nutriment, 10 Water, 10 Tomato Juice, 5+ Vitamin<br />
|What, no crackers?<br />
|-<br />
![[File:Bloodsoup.png|64px]]<br />
!Blood Soup<br />
|1 bowl + 10 units blood + 2 bloodtomatoes<br />
|3+ Nutriment, 10 Blood, 8+ Vitamin<br />
|They ''may'' think you're the [[Cook|homicidal maniac]] you are when you produce a large amount of these.<br />
|-<br />
![[File:Eyeballsoup.png|64px]]<br />
!Eyeball Soup<br />
|1 bowl + 10 units [[#Water|water]] + 2 tomatoes + 1 Eyeball<br />
|5+ Nutriment, 10+ Blood, 3+ Vitamin, 3 Liquid Gibs<br />
|A nice hearty bowl of... eyeballs?<br />
|-<br />
![[File:Slimesoup.png|64px]]<br />
!Slime Soup<br />
|1 bowl + 10 units [[#Water|water]] + 5 units [[#Slime Jam|slime jam]]<br />
|1 Nutriment, 5 Slime Jelly, 10 Water, 5 Vitamin<br />
|Mmm, mmm, oh God my guts.<br />
|-<br />
![[File:Clownsoup.png|64px]]<br />
!Clown's Tears<br />
|1 bowl + 10 units [[#Water|water]] + 1 banana + 1 [[Bananium|bananium ore]]<br />
|2+ Nutriment, 5+ Banana, 10 Water, 9+ Vitamin<br />
|Not very funny.<br />
|-<br />
![[File:Mysterysoup.png|64px]]<br />
!Mystery Soup<br />
|1 bowl + 10 units [[#Water|water]] + 1 burned mess + 1 [[#Tofu|tofu]] + 1 [[#Boiled Egg|boiled egg]] + 1 [[#Cheese Wedge|cheese wedge]]<br />
|7 Nutriment, 10 Water, 2 Tomato juice, 2 Vitamin, and 5 of a Random Ingredient:<br />
<br>Capsaicin,Frost Oil,<br />
<br>Omnizine, Banana,<br />
<br>Blood, Slime Jelly,<br />
<br>Toxin, Oculine, <br />
<br>Carbon<br />
|This dish contains all the essential nutriment for a growing crew, and almost anything else you can feed them. <br />
|-<br />
![[File:Mushroomsoup.png|64px]]<br />
!Mushroom Soup<br />
|1 bowl + 5 units [[#Water|water]] + 5 units [[#Milk|milk]] + 1 chanterelle<br />
|2+ Nutriment, 5 Water, 5 Milk, 6+ Vitamin<br />
|The debate on whether you can use Aminitas for the soup goes on.<br />
|-<br />
![[File:Beetsoup.png|64px]]<br />
!Beet Soup<br />
|1 bowl + 10 units [[#Water|water]] + 1 whitebeet + 1 cabbage<br />
|3+ Nutriment, 10 Water, 7+ Vitamin<br />
|Feed your inner Russian with borscht.<br />
|-<br />
![[File:milo.png|64px]]<br />
!Milo Soup<br />
|1 bowl + 10 units [[#Water|water]] + 2 [[#Soy Dope|soy dope]]s + 2 [[#Tofu|tofu]]s<br />
|9 Nutriment, 10 Water, 3 Vitamin<br />
|Made when the [[Botanist|hippies]] decide to only grow soy crops.<br />
|-<br />
![[File:Stewedsoymeat.png|64px]]<br />
!Stewed Soy Meat<br />
|2 [[#Soy Dope|soy dope]]s + 1 carrot + 1 tomato<br />
|7 Nutriment, 2+ Vitamin<br />
|Like a steak dinner, only with less murder.<br />
|-<br />
![[File:stew.png|64px]]<br />
!Stew<br />
|1 bowl + 10 units [[#Water|water]] + 3 [[#Cutlet|cutlet]] + 1 tomato + 1 potato + 1 carrot + 1 eggplant + 1 mushroom<br />
|14+ Nutriment, 10 Water, 5 Tomato Juice, 5 Oculine, 13+ Vitamin<br />
|The perfect thing for when the bar starts to get cold.<br />
|-<br />
![[File:coldstew.png|64px]]<br />
!Cold Chili Stew<br />
|1 bowl + 2 [[#Cutlet|cutlet]]s + 1 ice pepper + 1 tomato<br />
|8+ Nutriment, 1+ Frost Oil, 2 Tomato Juice, 4+ Vitamin<br />
|Ice, ice, baby!<br />
|-<br />
![[File:hotstew.png|64px]]<br />
!Hot Chili Stew<br />
|1 bowl + 2 [[#Cutlet|cutlet]]s + 1 chili cepper + 1 tomato<br />
|8+ Nutriment, 1 Capsaicin, 2 Tomato Juice, 4+ Vitamin<br />
| Some like it hot, hot, HOT!<br />
|-<br />
![[File:Oatmeal.png|64px]]<br />
!Oatmeal<br />
|1 bowl + 10 units milk + 1 oat stalk<br />
|7 Nutriment, 10 Milk, 2 Vitamin<br />
|A nice bowl of oatmeal.<br />
|-<br />
![[File:Sweetpotatosoup.png|64px]]<br />
!Sweet Potato Soup<br />
|1 bowl + 10 units water + 5 units sugar + 2 sweet potatoes<br />
|4 Nutriment, 5 Vitamin<br />
|Delicious sweet potato in soup form.<br />
|-<br />
![[File:Redbeetsoup.png|64px]]<br />
!Red Beet Soup<br />
|1 bowl + 10 units water + 1 red beet + 1 cabbage<br />
|4 Nutriment, 6 Vitamin<br />
|Quite a delicacy.<br />
|-<br />
![[File:French_onion_soup.png|64px]]<br />
!French Onion Soup<br />
|1 bowl + 10 units water + 1 [[#Onion|onion]] + 1 [[#Cheese Wedge|cheese wedge]]<br />
|1 Nutriment, 5 Vitamin<br />
|Good enough to make a grown mime cry.<br />
|-<br />
![[File:Wishsoup.png|64px]]<br />
!Wish Soup<br />
|1 bowl + 20 units [[#Water|water]]<br />
|20 water, (25% Chance for 9 Nutriment, 1 Vitamin) <br />
|Makes you wish the chef could cook.<br />
|-<br />
![[File:Bisque.png|64px]]<br />
!Bisque<br />
|1 bowl + 10 units water + 1 [[#Crab_Meat|crab meat]] + 1 [[#Boiled_Rice|boiled rice]]<br />
|?<br />
|A classic entree from Space-France.<br />
|-<br />
![[File:Bungo_curry.png|64px]]<br />
!Bungo Curry<br />
|1 bowl + 5 units water + 5 units cream + 1 [[Guide_to_hydroponics#Bungo_Tree|bungo fruit]] + 1 [[Guide_to_hydroponics#Chili|chili]]<br />
|?<br />
|A spicy vegetable curry made with the humble bungo fruit, Exotic!<br />
|-<br />
![[File:Electron_soup.gif|64px]]<br />
!Electron Soup<br />
|1 bowl + 10 units water + 5 units table salt + 1 [[Guide_to_hydroponics#Jupiter_Cups|jupiter cup]]<br />
|?<br />
|A gastronomic curiosity of ethereal origin. It is famed for the minature weather system formed over a properly prepared soup.<br />
|}<br />
<br />
===Seafood===<br />
{| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2"<br />
! scope="col" class="unsortable" style='background-color:#C4DAF4;'|Picture<br />
! scope="col" style='background-color:#C4DAF4;'|Recipe<br />
! scope="col" class="unsortable" style='background-color:#C4DAF4;'|Ingredients<br />
! scope="col" style='background-color:#C4DAF4;'|Nutritional Value<br />
! scope="col" class="unsortable" style='background-color:#C4DAF4;'|Notes<br />
|-<br />
![[File:Carpfillet.png|64px]]<br />
! Imitation Carp Fillet<br />
|Inject 5 units [[Guide_to_chemistry#Carpotoxin|Carpotoxin]] into 1 [[#Tofu|tofu]]<br />
|3 Nutriment, 2 Carpotoxin, 2 Vitamin<br />
|Almost just like the real thing, kinda. Slightly toxic.<br />
|-<br />
![[File:carpsandwich.png|64px]]<br />
!Fillet -o- Carp Sandwich<br />
|1 [[#Bun|bun]] + 1 Carp fillet<br />
|3 Carpotoxin, 3 Vitamin<br />
|Slightly toxic.<br />
|-<br />
![[File:cubancarp.png|64px]]<br />
!Cuban Carp<br />
|1 Carp Fillet + 5 units [[#Flour|flour]] + 1 Chili Pepper<br />
|6 Nutriment, 3 Capsaicin<br />
|Slightly toxic, and very spicy.<br />
|-<br />
![[File:fishandchips.png|64px]]<br />
!Fish & Chips<br />
|1 [[#Space Fries|space fries]] + 1 Carp fillet<br />
|6 Nutriment<br />
|The Brit's favorite. Good luck getting [[Space Carp]] meat. (Note: POISONOUS)<br />
|-<br />
![[File:Ffish.png|64px]]<br />
!Fish Fingers<br />
|5 units [[#Flour|flour]] + 1 [[#Bun|bun]] + 1 Carp fillet<br />
|4 Nutriment<br />
|Good luck getting [[Space Carp]] meat. (Note: POISONOUS)<br />
|-<br />
![[File:Sashimi.png|64px]]<br />
!Carp Sashimi<br />
|1 spider egg + 1 Carp fillet + 5 units [[#Soy Sauce|soy sauce]]<br />
|6 Nutriment, 5 Toxin<br />
|Good luck getting [[Space Carp]] meat. (Note: POISONOUS)<br />
|}<br />
<br />
===Meat===<br />
{| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2"<br />
! scope="col" class="unsortable" style='background-color:#C9C4F4;'|Picture<br />
! scope="col" style='background-color:#C9C4F4;'|Recipe<br />
! scope="col" class="unsortable" style='background-color:#C9C4F4;'|Ingredients<br />
! scope="col" style='background-color:#C9C4F4;'|Nutritional Value<br />
! scope="col" class="unsortable" style='background-color:#C9C4F4;'|Notes<br />
|-<br />
![[File:Sausage.png|64px]]<br />
!Sausage{{anchor|Sausage}}<br />
|1 [[#Faggot|faggot]] + 2 [[#Cutlet|cutlet]]s<br />
|6 Nutriment, 1 Vitamin<br />
|Who even knows what or who it's made from anymore.<br />
|-<br />
![[File:Spidereggsham.png|64px]]<br />
!Green Eggs and Ham<br />
|2 spider [[#Cutlet|cutlet]]s + 1 spider egg + 1 [[#Salt|salt]]<br />
|6 Nutriment, 1 Salt, 3 Toxin<br />
|You swear it's still moving.<br />
|-<br />
![[File:Cornedbeef.png|64px]]<br />
!Corned beef and cabbage<br />
|1 [[#Meat Steak|Meat steak]] + 2 Cabbages + 5 [[#Salt|salt]]<br />
|6 Nutriment, 4 Vitamin<br />
|Now you can feel like a real tourist vacationing in Ireland.<br />
|-<br />
![[File:Bearsteak.gif|64px]]<br />
!Filet Migrawr<br />
|1 [[#Meat Steak|Bear steak]] + 5 units [[#The Manly Dorf|Manly Dorf]] (requires lighter)<br />
|2 Nutriment, 5 Vitamin, 5 Manly Dorf<br />
|<br />
|-<br />
![[File:Khinkali.png|64px]]<br />
!{{anchor|Raw_Khinkali}}Raw Khinkali<br />
|1 [[#Dough Slice|Dough slice]] + 1 [[#Faggot|faggot]] + 1 [[Guide_to_hydroponics#Garlic|garlic]]<br />
|1 Nutriment, 1 Vitamin, 1 [[#Garlic_Juice|Garlic Juice]]<br />
|Microwave to finish preparing.<br />
|}<br />
<br />
===Salads===<br />
{| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2"<br />
! scope="col" class="unsortable" style='background-color:#E1C4F4;'|Picture<br />
! scope="col" style='background-color:#E1C4F4;'|Recipe<br />
! scope="col" class="unsortable" style='background-color:#E1C4F4;'|Ingredients<br />
! scope="col" style='background-color:#E1C4F4;'|Nutritional Value<br />
! scope="col" class="unsortable" style='background-color:#E1C4F4;'|Notes<br />
|-<br />
![[File:Herbsalad.png|64px]]<br />
!Herb Salad<br />
|1 Bowl + 3 Ambrosia Vulgaris + 1 Apple<br />
|8 Nutriment, 2 Vitamin <br />
|What if, like, WE'RE the aliens, man?<br />
|-<br />
![[File:Aesirsalad.png|64px]]<br />
!Aesir Salad<br />
|1 Bowl + 3 Ambrosia Deus + 1 Goldapple<br />
|8 Nutriment, 8 [[Omnizine]], 6 Vitamin<br />
|Duuuuuuuuuude.<br />
|-<br />
![[File:Validsalad.png|64px]]<br />
!Valid Salad<br />
|1 Bowl + 3 Ambrosia Vulgaris + 1 Potato + 1 [[#Faggot|faggot]]<br />
|8 Nutriment, 5 [[#Doctor's Delight|Doctor's Delight]] 2 Vitamin <br />
|Heals everyone! <font color="white">Not really</font><br />
|-<br />
![[File:Melonfruitbowl.png|64px]]<br />
!Melon Fruit Bowl<br />
|1 Watermelon + 1 Apple + 1 Orange + 1 Lemon + 1 Banana + 1 Ambrosia<br />
|6 Nutriment, 4 Vitamin<br />
|The only salad where you can eat the bowl<br />
|-<br />
![[File:Fruitsalad.png|64px]]<br />
!Fruit Salad<br />
|1 Bowl + 1 Orange + 1 Apple + 1 Grapes + 2 Watermelon slice<br />
|2 Nutriment, 4 Vitamin<br />
|Your standard fruit salad.<br />
|-<br />
![[File:Junglesalad.png|64px]]<br />
!Jungle Salad<br />
|1 Bowl + 1 Apple + 1 Grapes + 2 Banana + 2 Watermelon slice<br />
|7 Nutriment, 5 Banana, 4 Vitamin<br />
|Exotic fruits in a bowl.<br />
|-<br />
![[File:Citrusdelight.png|64px]]<br />
!Citrus Delight<br />
|1 Bowl + 1 Orange + 1 Lime + 1 Lemon<br />
|7 Nutriment, 5 Vitamin<br />
|Citrus overload!<br />
|-<br />
|[[File:monkeydel.png|64px]]<br />
!Monkey's Delight<br />
|1 Bowl + 1 [[Monkey Cube]] + 1 Banana + 5 units [[#Flour|flour]] + 1 unit [[#Salt|salt]] + 1 unit [[#Pepper|pepper]]<br />
|10 Nutriment, 5 Banana, 1 Salt, 1 Black Pepper 5 Vitamin<br />
|EE EEE!<br />
|}<br />
<br />
===Pies===<br />
{| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2"<br />
! scope="col" class="unsortable" style='background-color:#F6C6E6;'|Picture<br />
! scope="col" style='background-color:#F6C6E6;'|Recipe<br />
! scope="col" class="unsortable" style='background-color:#F6C6E6;'|Ingredients<br />
! scope="col" style='background-color:#F6C6E6;'|Nutritional Value<br />
! scope="col" class="unsortable" style='background-color:#F6C6E6;'|Notes<br />
|-<br />
![[File:pie.gif|64px]]<br />
!Banana Cream Pie<br />
|1 [[#Plain Pie|plain pie]] + 1 Banana<br />
|4 Nutriment, 5 Banana, 2 Vitamin<br />
|Contains a moderate amount of banana essence.<br />
|-<br />
![[File:berryclafoutis.png|64px]]<br />
!Berry Clafoutis<br />
|1 [[#Plain Pie|plain pie]] + 1 Berry<br />
|4 Nutriment, 5 Berry Juice, 2 Vitamin<br />
|It's like asking the deep-friers at a carnival for something healthy!<br />
|-<br />
![[File:meatpies.png|64px]]<br />
!Meatpies<br />
|1 [[#Plain Pie|plain pie]] + 1 [[#Meat Steak|meat steak]] + 1 [[#Salt|salt]] + 1 [[#Pepper|pepper]]<br />
|10 Nutriment, 5 Vitamin<br />
|Made of people, or not?<br />
|-<br />
![[File:meatpies.png|64px]]<br />
!Tofu Pie<br />
|1 [[#Plain Pie|plain pie]] + 1 [[#Tofu|tofu]]<br />
|10 Nutriment, 2 Vitamin<br />
|Made of plants, or not?<br />
|-<br />
![[File:xpie.png|64px]]<br />
!Xeno Pie<br />
|1 [[#Plain Pie|plain pie]] + 2 xeno [[#Cutlet|cutlet]]s<br />
|10 Nutriment, 5 Vitamin<br />
|A delicious end to the xeno threat.<br />
|-<br />
![[File:applepie.png|64px]]<br />
!Apple Pie<br />
|1 [[#Plain Pie|plain pie]] + 1 Apple<br />
|4 Nutriment, 2 Vitamin<br />
|The traditional dessert.<br />
|-<br />
![[File:Cherrypie.png|64px]]<br />
!Cherry Pie<br />
|1 [[#Plain Pie|plain pie]] + 1 Cherry<br />
|4 Nutriment, 2 Vitamin<br />
|"To bake a pie, we must first invent the universe." -Carl Sagan<br />
|-<br />
![[File:Amapie.png|64px]]<br />
!Amanita Pie<br />
|1 [[#Plain Pie|plain pie]] + 1 Amanita<br />
|5 Nutriment, 3 Amatoxin, 1 Mushroom Hallucinogen, 4 Vitamin<br />
|Only slightly toxic, really!<br />
|-<br />
![[File:Pumpkinpie.png|64px]]<br />
!Pumpkin Pie<br />
|1 [[#Plain Pie|plain pie]] + 1 Pumpkin + 5 units [[#Milk|milk]] + 5 units [[#Sugar|Sugar]]<br />
|13 Nutriment, 3 Vitamin<br />
|Sliceable. Dangerously delicious.<br />
|-<br />
![[File:Plumppie.GIF|64px]]<br />
!Plump Pie<br />
|1 [[#Plain Pie|plain pie]] + 1 Plump Helmet<br />
|8 Nutriment, 5 Omnizine (10% Chance), 4 Vitamin<br />
|Has a chance to be "exceptional" - it'll contain [[Guide_to_chemistry#Omnizine|Omnizine]]!<br />
|-<br />
![[File:Gtart.png|64px]]<br />
!Golden Apple Streusel Tart<br />
|1 [[#Plain Pie|plain pie]] + 5 units [[#Milk|milk]] + 5 units [[#Sugar|Sugar]] + 1 Goldapple<br />
|8 Nutriment, 5 Gold, 4 Vitamin<br />
|A tasty dessert that won't make it through a metal detector.<br />
|-<br />
![[File:Blumpkinpie.png|64px]]<br />
!Blumpkin Pie<br />
|1 [[#Plain Pie|plain pie]] + 5 units [[#Milk|milk]] + 5 units [[#Sugar|Sugar]] + 1 Blumpkin<br />
|3 Nutriment, 6 Vitamin<br />
|Full of delicious chlorine and ammonia.<br />
|-<br />
![[File:Dulcedebatata.png|64px]]<br />
!Dulce de Batata<br />
|5 units Vanilla + 5 units Water + 2 Sweet potato<br />
|4 Nutriment, 8 Vitamin<br />
|Delicious sliceable jelly.<br />
|-<br />
![[File:Frostypie.png|64px]]<br />
!Frostypie<br />
|1 [[#Plain Pie|plain pie]] + 1 Blue cherry<br />
|4 Nutriment, 6 Vitamin.<br />
|Tastes like blue and cold.<br />
|-<br />
![[File:Baklava.png|64px]]<br />
!Baklava Pie<br />
|4 Oat stalks + 4 [[#Tortilla|tortillas]] + 2 [[#Butter|butter]]<br />
|?<br />
|A delightful healthy snack made of nut layers with thin bread.<br />
|-<br />
![[File:Bearypie.png|64px]]<br />
!Beary Pie<br />
|1 [[#Meat Steak|bear steak]] + 1 [[#Plain Pie|plain pie]] + 1 Berry<br />
|2 Nutriment, 3 Vitamin<br />
|No brown bears, this is a good sign.<br />
|-<br />
![[File:Grapetart.png|64px]]<br />
!Grape Tart<br />
|1 [[#Plain Pie|plain pie]] + 5 units Sugar + 5 units Milk + 3 Grapes<br />
|4 Nutriment, 4 Vitamin<br />
|A tasty dessert that reminds you of the wine you didn't make.<br />
|-<br />
![[File:Mimetart.png|64px]]<br />
!{{anchor|Mime Tart}}Mime Tart<br />
|1 [[#Plain Pie|plain pie]] + 5 units Sugar + 5 units Milk + 5 units [[#Nothing|Nothing]]<br />
|?<br />
|... . Requires reading [[#Cooking_Desserts_101|Cooking Desserts 101]] to unlock. <br />
|-<br />
![[File:Berrytart.png|64px]]<br />
!{{anchor|Berry Tart}}Berry Tart<br />
|1 [[#Plain Pie|plain pie]] + 5 units Sugar + 5 units Milk + 3 berries<br />
|?<br />
|A tasty dessert of many different small barries on a thin pie crust. Requires reading [[#Cooking_Desserts_101|Cooking Desserts 101]] to unlock. <br />
|-<br />
![[File:Chocolatelavatart.png|64px]]<br />
!{{anchor|Chocolate Lava Tart}}Chocolate Lava Tart<br />
|1 [[#Plain Pie|plain pie]] + 5 units Sugar + 5 units Milk + 3 [[#Chocolate Bar|Chocolate Bars]] + 1 [[Guide_to_xenobiology#Grinding|Slime Extract]]<br />
|?<br />
|A tasty dessert made of chocaloate, with a liquid core. Requires reading [[#Cooking_Desserts_101|Cooking Desserts 101]] to unlock. <br />
|}<br />
<br />
===Cakes===<br />
{| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2"<br />
! scope="col" class="unsortable" style='background-color:#FFCCCC;'|Picture<br />
! scope="col" style='background-color:#FFCCCC;'|Recipe<br />
! scope="col" class="unsortable" style='background-color:#FFCCCC;'|Ingredients<br />
! scope="col" style='background-color:#FFCCCC;'|Nutritional Value<br />
! scope="col" class="unsortable" style='background-color:#FFCCCC;'|Notes<br />
|-<br />
![[File:carrotcake.png|64px]]<br />
!Carrot Cake<br />
|1 [[#Plain Cake|plain cake]] + 2 Carrots<br />
|20 Nutriment, 10 [[Guide_to_chemistry#Oculine|Oculine]], 5 Vitamin<br />
|Slicable. Heals eye trauma.<br />
|-<br />
![[File:cheesecake.png|64px]]<br />
!Cheese Cake<br />
|1 [[#Plain Cake|plain cake]] + 2 [[#Cheese Wedge|cheese wedge]]s<br />
|20 Nutriment, 5 Vitamin<br />
|Slicable. <font color="white">Does not come with scantily dressed ladies.</font><br />
|-<br />
![[File:birthday.png|64px]]{{Anchor|Birthday Cake}}<br />
!Birthday Cake<br />
|1 [[#Plain Cake|plain cake]] + 5 Sugar + 2 Caramel + 1 candle<br />
|20 Nutriment, 10 Sprinkles, 5 Vitamin<br />
|Sliceable. Don't forget to make a wish. Contains sprinkles, which heal security members. If you microwave the cake it becomes a cakehat [[File:Cakehat.PNG]]{{Anchor|Cakehat}}.<br />
|-<br />
![[File:Energy_cake.gif|64px]]{{Anchor|Energy Cake}}<br />
!Energy Cake<br />
|1 [[#Birthday Cake|Birthday Cake]] + 1 [[Traitor_Items#Energy_Sword|Energy Sword]] [[File:ESword.png]]<br />
|10 Nutriment, 10 Sprinkles, 5 Vitamin, 10 [[Guide_to_chemistry#Liquid_Electricity|Liquid Electricity]]<br />
|Sliceable. Just enough calories for a whole nuclear operative squad. If you microwave the cake it becomes an energy cake(hat) [[File:Energy_cake_hat.gif]]{{Anchor|Energy Cakehat}}. <br />
|-<br />
![[File:applecake.png|64px]]<br />
!Apple Cake<br />
|1 [[#Plain Cake|plain cake]] + 2 Apples<br />
|20 Nutriment, 5 Vitamin<br />
|Sliceable. <br />
|-<br />
![[File:Braincake.png|64px]]<br />
!Brain Cake<br />
|1 [[#Plain Cake|plain cake]] + 1 Brain<br />
|20 Nutriment, 10 [[Guide_to_chemistry#Mannitol|Mannitol]], 5 Vitamin<br />
|Sliceable. Bother the [[Roboticist]] for unusable brains.<br />
|-<br />
![[File:Orangecake.png|64px]]<br />
!Orange Cake<br />
|1 [[#Plain Cake|plain cake]] + 2 Oranges<br />
|20 Nutriment, 5 Vitamin<br />
|Sliceable.<br />
|-<br />
![[File:Limecake.png|64px]]<br />
!Lime Cake<br />
|1 [[#Plain Cake|plain cake]] + 2 Limes<br />
|20 Nutriment, 5 Vitamin<br />
|Sliceable.<br />
|-<br />
![[File:Lemoncake.png|64px]]<br />
!Lemon Cake<br />
|1 [[#Plain Cake|plain cake]] + 2 Lemons<br />
|20 Nutriment, 5 Vitamin<br />
|Sliceable.<br />
|-<br />
![[File:Choccake.png|64px]]<br />
!Chocolate Cake<br />
|1 [[#Plain Cake|plain cake]] + 2 [[#Chocolate Bar|Chocolate Bars]]<br />
|20 Nutriment, 5 Vitamin<br />
|Sliceable.<br />
|-<br />
![[File:Pumpkinspicecake.png|64px]]<br />
!Pumpkin Spice Cake<br />
|1 [[#Plain Cake|plain cake]] + 2 Pumpkin<br />
|32 Nutriments, 11 Vitamin<br />
|Sliceable.<br />
|-<br />
![[File:Slimecake.png|64px]]<br />
!Slime Cake<br />
|1 [[#Plain Cake|plain cake]] + 1 [[Slime Extract]]<br />
|20 Nutriment, 5 Vitamin<br />
|Sliceable.<br />
|-<br />
![[File:Blackberry_and_strawberry_vanilla_cake.png|64px]]<br />
!Blackberry and Strawberry Vanilla Cake<br />
|1 [[#Plain Cake|plain cake]] + 5 berries<br />
|?<br />
|Sliceable.<br />
|-<br />
![[File:Blackberry_and_strawberry_chocolate_cake.png|64px]]<br />
!Blackberry and Strawberry Chocolate Cake<br />
|1 [[#Plain Cake|plain cake]] + 5 berries + 2 [[#Chocolate_Bar|Chocolate Bars]]<br />
|?<br />
|Sliceable.<br />
|-<br />
![[File:Holy_cake.png|64px]]<br />
!Angel Food Cake<br />
|1 [[#Plain Cake|plain cake]] + 15u holy water<br />
|?<br />
|Sliceable. Contains holy water. <br />
|-<br />
![[File:Pound_cake.png|64px]]<br />
!Pound Cake<br />
|4 [[#Plain Cake|plain cake]]<br />
|?<br />
|Sliceable. Counts as junk food. <br />
|-<br />
![[File:Hardware_cake.png|64px]]<br />
!Hardware Cake<br />
|1 [[#Plain Cake|plain cake]] + 2 circuit boards + 5u [[Guide_to_chemistry#Chemistry_Dispensers|Sulphuric Acid]]<br />
|?<br />
|Sliceable. Contains 15u sulphuric acid and 15u oil. <br />
|-<br />
![[File:Clowncake.png|64px]]<br />
!{{anchor|Clown Cake}}Clown Cake<br />
|1 [[#Plain Cake|plain cake]] + 2 [[Guide_to_food_and_drinks#Sweets|sundae]] + 5 bananas<br />
|?<br />
|Sliceable. Requires reading [[#Cooking_Desserts_101|Cooking Desserts 101]] to unlock. <br />
|-<br />
![[File:Vanillacake.png|64px]]<br />
!{{anchor|Vanilla Cake}}Vanilla Cake<br />
|1 [[#Plain Cake|plain cake]] + 2 [[Guide_to_hydroponics#Vanilla|vanilla pods]]<br />
|?<br />
|Sliceable. Requires reading [[#Cooking_Desserts_101|Cooking Desserts 101]] to unlock. <br />
|-<br />
![[File:Spacemans_Cake.png|64px]]<br />
!{{anchor|Spacemans Cake}}Spaceman's Cake<br />
|1 [[#Plain Cake|plain cake]] + 2 [[Guide_to_hydroponics#Spaceman.27s_Trumpet_Plant|Spaceman's Trumpet]] + 5 units cream + 5 units [[#Berry Juice|berry juice]]<br />
|?<br />
|Sliceable. <br />
|-<br />
![[File:Cak.png|64px]]<br />
!Cak<br />
|1 Birthday Cake + 1 Brain + 1 Heart + 3 meat slabs + 30 units Blood + 5 units Sprinkles + 1 unit [[Guide_to_chemistry#Teslium|Teslium]]. <br />
|N/A<br />
|A cake/cat hybrid controlled by the player whose brain is used. Clicking the cak with an open hand on disarm intent provides small amounts of nutriment and vitamin. The cak quickly heals brute damage. Donuts around the cak automatically become frosted.<br />
|}<br />
<br />
===Side Dishes===<br />
{| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2"<br />
! scope="col" class="unsortable" style='background-color:#FFE0CC;'|Picture<br />
! scope="col" style='background-color:#FFE0CC;'|Recipe<br />
! scope="col" class="unsortable" style='background-color:#FFE0CC;'|Ingredients<br />
! scope="col" style='background-color:#FFE0CC;'|Nutritional Value<br />
! scope="col" class="unsortable" style='background-color:#FFE0CC;'|Notes<br />
|-<br />
![[File:cheesefries.png|64px]]<br />
!Cheese Fries<br />
|1 [[#Space Fries|space fries]] + 1 [[#Cheese Wedge|cheese wedge]]<br />
|6 Nutriment<br />
|Tasty, tasty cheese fries.<br />
|-<br />
![[File:cheesepmelet.png|64px]]<br />
!Cheese Omelette<br />
|2 eggs + 2 [[#Cheese Wedge|cheese wedge]]s<br />
|8 Nutriment<br />
|Can eat these with a fork. Have a medical team on standby in case of utensil-related injuries.<br />
|-<br />
![[File:friedegg.png|64px]]<br />
!Fried Egg<br />
|1 egg + 1 unit [[#Salt|salt]] + 1 unit [[#Pepper|pepper]]<br />
|2 Nutriment, 1 Salt, 1 Black Pepper<br />
|The ancient and sacred meal of the solar wiring engineer.<br />
|-<br />
![[File:bakedpotato.png|64px]]<br />
!Loaded Baked Potato<br />
|1 Potato + 1 [[#Cheese Wedge|cheese wedge]]<br />
|6 Nutriment<br />
|No bacon bits?<br />
|-<br />
![[File:eggplantparmigiana.png|64px]]<br />
!Eggplant Parmigiana<br />
|2 [[#Cheese Wedge|cheese wedge]]s + 1 Eggplant<br />
|6 Nutriment, 2 Vitamin<br />
|Clogs your arteries, healthily!<br />
|-<br />
![[File:donkpocket.png|64px]]<br />
!Donk-Pocket<br />
|1 [[#Pastry_Base|pastry base]] + 1 [[#Faggot|faggot]]<br />
|4 Nutriment<br />
|Once heated up contains [[Guide_to_chemistry#Omnizine|Omnizine]], until they cool. Reheatable once they do.<br />
|-<br />
![[File:Donkpocketspicy_0.png|64px]]<br />
!Spicy Donk-Pocket<br />
|1 [[#Pastry_Base|pastry base]] + 1 [[#Faggot|faggot]] + 1 Chili<br />
|4 Nutriment<br />
|Once heated up contains a little [[Guide_to_chemistry#Omnizine|Omnizine]], spicy!<br />
|-<br />
![[File:Donkpocketteriyaki_0.png|64px]]<br />
!Teriyaki Donk-Pocket<br />
|1 [[#Pastry_Base|pastry base]] + 1 [[#Faggot|faggot]] + 3 units [[#Soy Sauce|soy sauce]]<br />
|4 Nutriment<br />
|Once heated up contains a little [[Guide_to_chemistry#Omnizine|Omnizine]], savory!<br />
|-<br />
![[File:Donkpocketpizza_0.png|64px]]<br />
!Pizza Donk-Pocket<br />
|1 [[#Pastry_Base|pastry base]] + 1 [[#Faggot|faggot]] + 1 Tomato<br />
||4 Nutriment<br />
|Once heated up contains a little [[Guide_to_chemistry#Omnizine|Omnizine]], mama mia!<br />
|-<br />
![[File:Donkpocketbanana_0.png|64px]]<br />
!Banana Donk-Pocket<br />
|1 [[#Pastry_Base|pastry base]] + 1 [[#Faggot|faggot]] +1 Banana +3 units Sugar<br />
|4 Nutriment<br />
|Once heated up contains a little [[Guide_to_chemistry#Omnizine|Omnizine]], honk!<br />
|-<br />
![[File:Donkpocketberry_0.png|64px]]<br />
!Berry Donk-Pocket<br />
|1 [[#Pastry_Base|pastry base]] + 1 Berry]<br />
|4 Nutriment<br />
|Once heated up ontains a little [[Guide_to_chemistry#Omnizine|Omnizine]], honk!<br />
|-<br />
![[File:Donkpocketgondola_0.png|64px]]<br />
!Gondola Donk-Pocket<br />
|4 Nutriment<br />
|1 [[#Pastry_Base|pastry base]] + 1 [[#Faggot|faggot]] + 5 units Tranquility<br />
|Once heated up contains a little [[Guide_to_chemistry#Omnizine|Omnizine]]!<br />
|-<br />
![[File:Hotdog.png|64px]]<br />
!Hot Dog<br />
|1 [[#Bun|bun]] + 1 [[#Sausage|Sausage]] + 5 units [[#Ketchup|Ketchup]]<br />
|6 Nutriment, 3 Ketchup, 3 Vitamin<br />
|Fresh footlong ready to go down on.<br />
|-<br />
![[File:pigblanket.png|64px]]<br />
!Pig in a Blanket<br />
|1 [[#Bun|bun]] + 1 [[#Butter|butter]] + 1 [[#Cutlet|cutlet]]<br />
|6 Nutriment, 1 Vitamin<br />
|A tiny sausage wrapped in a flakey, buttery roll.<br />
|-<br />
![[File:Crab_rangoon.png|64px]]<br />
!Crab Rangoon<br />
|1 [[#Dough Slice|Dough slice]] + 1 [[#Raw_Crab_Meat|raw crab meat]] + 1 [[#Cheese Wedge|cheese wedge]] + 5 units cream<br />
|?<br />
|Has many names, like crab puffs, cheese wontons, crab dumplings? Whatever you call them, they're a fabulous blast of cream cheesy crab.<br />
|-<br />
![[File:Benedict.png|64px]]<br />
!Eggs Benedict<br />
|1 [[#Fried Egg|fried egg]] + 1 [[#Meat Steak|meat steak]] + 1 [[#Bread Slice|bread slice]]<br />
|6 Nutriment, 4 Vitamin<br />
|There is only one egg on this, how rude.<br />
|-<br />
![[File:Beans.png|64px]]<br />
!Tin of Beans<br />
|2 Soy Beans + 5 units [[#Ketchup|Ketchup]]<br />
|10 Nutriment<br />
|Musical fruit in a slightly less musical container.<br />
|}<br />
<br />
===Pastries===<br />
{| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2"<br />
! scope="col" class="unsortable" style='background-color:#FFEACC;'|Picture<br />
! scope="col" style='background-color:#FFEACC;'|Recipe<br />
! scope="col" class="unsortable" style='background-color:#FFEACC;'|Ingredients<br />
! scope="col" style='background-color:#FFEACC;'|Nutritional Value<br />
! scope="col" class="unsortable" style='background-color:#FFEACC;'|Notes<br />
|-<br />
![[File:Donut_plain.png|64px]]<br />
!{{Anchor|Donut}}Donut<br />
|1 [[#Pastry_Base|pastry base]] + 1 unit [[#Sugar|Sugar]]<br />
|3 Nutriment, 1 Sprinkles (30% Chance of 2 Sprinkles), 2 [[#Sugar|sugar]]<br />
|Security members recover morale quickly with these.<br />
|-<br />
![[File:Donut_jelly.png|64px]]<br />
!{{Anchor|Jelly Donut}}Jelly Donut<br />
|1 [[#Pastry_Base|pastry base]] + 5 units [[#Berry Juice|berry juice]]<br />
|3 Nutriment, 1 Sprinkles (30% Chance of 2 Sprinkles), 5 Berry Juice, 1 Vitamin,<br />
|Security members recover more morale with these.<br />
|-<br />
![[File:Donut_jelly.png|64px]]<br />
!{{Anchor|Slime Jelly Donut}}Slime Jelly Donut<br />
|1 [[#Pastry_Base|pastry base]] + 5 units [[Guide_to_chemistry#Slime_Jelly|slime jelly]]<br />
|?<br />
|<br />
|-<br />
![[File:Donut_meat.png|64px]]<br />
!{{Anchor|Meat Donut}}Meat Donut<br />
|1 [[#Pastry_Base|pastry base]] + 1 meat slab <br />
|3 Nutriment, 2 ketchup<br />
|Tastes as gross as it looks.<br />
|-<br />
![[File:Donut_chaos.png|64px]]<br />
!{{Anchor|Chaos Donut}}Chaos Donut<br />
|1 [[#Pastry_Base|pastry base]] + 5 units [[#Hot Sauce|Hot Sauce]] + 5 units [[#Cold Sauce|Cold Sauce]]<br />
|2 Nutriment, 1 Sprinkles (30% Chance of 2 Sprinkles), 1 Sugar<br />
'''Possible 4th Ingredients (Random): ''' 3 Nutriment, 3 Capsaicin, 3 Frost Oil, 3 Sprinkles, 3 Plasma, 3 Coco, 3 Slime Jelly, 3 Banana, 3 Berry Juice, 3 [[Guide_to_chemistry#Omnizine|Omnizine]]<br />
|Produces a variety of (possibly dangerous) effects when eaten.<br />
|-<br />
![[File:Donut_pink.png|64px]]<br />
!{{Anchor|Berry Donut}}Berry Donut<br />
|1 [[#Donut|donut]] + 5 units [[#Berry Juice|berry juice]]<br />
|?<br />
|<br />
|-<br />
![[File:Donut_purple.png|64px]]<br />
!{{Anchor|Spacemans Donut}}Spaceman's Donut<br />
|1 [[#Donut|donut]] + 3 units [[Guide_to_chemistry#Polypyrylium_Oligomers|Polypyrylium Oligomers]]<br />
|?<br />
|<br />
|-<br />
![[File:Donut_green.png|64px]]<br />
!{{Anchor|Apple Donut}}Apple Donut<br />
|1 [[#Donut|donut]] + 3 units [[#Apple_Juice|apple juice]]<br />
|?<br />
|<br />
|-<br />
![[File:Donut_beige.png|64px]]<br />
!{{Anchor|Caramel Donut}}Caramel Donut<br />
|1 [[#Donut|donut]] + 3 units [[#Caramel|caramel]]<br />
|?<br />
|<br />
|-<br />
![[File:Donut_choco.png|64px]]<br />
!{{Anchor|Chocolate Donut}}Chocolate Donut<br />
|1 [[#Donut|donut]] + 1 [[#Chocolate_Bar|chocolate bar]]<br />
|?<br />
|<br />
|-<br />
![[File:Donut_blue.png|64px]]<br />
!{{Anchor|Blumpkin Donut}}Blumpkin Donut<br />
|1 [[#Donut|donut]] + 3 units blumpkin juice<br />
|?<br />
|<br />
|-<br />
![[File:Donut_yellow.png|64px]]<br />
!{{Anchor|Bungo Donut}}Bungo Donut<br />
|1 [[#Donut|donut]] + 3 units [[#Bungo_Juice|bungo juice]] + 5 units [[#Cold Sauce|Cold Sauce]]<br />
|?<br />
|<br />
|-<br />
![[File:Donut_olive.png|64px]]<br />
!{{Anchor|Matcha Donut}}Matcha Donut<br />
|1 [[#Donut|donut]] + 3 units tea powder<br />
|?<br />
|<br />
|-<br />
![[File:Donut_jelly_pink.png|64px]]<br />
!{{Anchor|Berry Jelly Donut}}Berry Jelly Donut<br />
|1 [[#Jelly_Donut|jelly donut]] + 3 units [[#Berry_Juice|berry juice]]<br />
|?<br />
|<br />
|-<br />
![[File:Donut_jelly_purple.png|64px]]<br />
!{{Anchor|Spacemans Jelly Donut}}Spaceman's Jelly Donut<br />
|1 [[#Jelly_Donut|jelly donut]] + 3 units [[Guide_to_chemistry#Polypyrylium_Oligomers|Polypyrylium Oligomers]]<br />
|?<br />
|<br />
|-<br />
![[File:Donut_jelly_green.png|64px]]<br />
!{{Anchor|Apple Jelly Donut}}Apple Jelly Donut<br />
|1 [[#Jelly_Donut|jelly donut]] + 3 units [[#Apple_Juice|apple juice]]<br />
|?<br />
|<br />
|-<br />
![[File:Donut_jelly_beige.png|64px]]<br />
!{{Anchor|Caramel Jelly Donut}}Caramel Jelly Donut<br />
|1 [[#Jelly_Donut|jelly donut]] + 3 units [[#Caramel|caramel]]<br />
|?<br />
|<br />
|-<br />
![[File:Donut_jelly_choco.png|64px]]<br />
!{{Anchor|Chocolate Jelly Donut}}Chocolate Jelly Donut<br />
|1 [[#Jelly_Donut|jelly donut]] + 1 [[#Chocolate Bar|chocolate bar]]<br />
|?<br />
|<br />
|-<br />
![[File:Donut_jelly_blue.png|64px]]<br />
!{{Anchor|Blumpkin Jelly Donut}}Blumpkin Jelly Donut<br />
|1 [[#Jelly_Donut|jelly donut]] + 3 units blumpkin juice<br />
|?<br />
|<br />
|-<br />
![[File:Donut_jelly_yellow.png|64px]]<br />
!{{Anchor|Bungo Jelly Donut}}Bungo Jelly Donut<br />
|1 [[#Jelly_Donut|jelly donut]] + 3 units [[#Bungo_Juice|bungo juice]]<br />
|?<br />
|<br />
|-<br />
![[File:Donut_jelly_olive.png|64px]]<br />
!{{Anchor|Matcha Jelly Donut}}Matcha Jelly Donut<br />
|1 [[#Jelly_Donut|jelly donut]] + 3 units tea powder<br />
|?<br />
|<br />
|-<br />
![[File:Donut_jelly_pink.png|64px]]<br />
!{{Anchor|Berry Slime Donut}}Berry Slime Donut<br />
|1 [[#Slime_Jelly_Donut|slime jelly donut]] + 3 units [[#Berry_Juice|berry juice]]<br />
|?<br />
|<br />
|-<br />
![[File:Donut_jelly_purple.png|64px]]<br />
!{{Anchor|Spacemans Slime Donut}}Spaceman's Slime Donut<br />
|1 [[#Slime_Jelly_Donut|slime jelly donut]] + 3 units [[Guide_to_chemistry#Polypyrylium_Oligomers|Polypyrylium Oligomers]]<br />
|?<br />
|<br />
|-<br />
![[File:Donut_jelly_green.png|64px]]<br />
!{{Anchor|Apple Slime Donut}}Apple Slime Donut<br />
|1 [[#Slime_Jelly_Donut|slime jelly donut]] + 3 units [[#Apple_Juice|apple juice]]<br />
|?<br />
|<br />
|-<br />
![[File:Donut_jelly_beige.png|64px]]<br />
!{{Anchor|Caramel Slime Donut}}Caramel Slime Donut<br />
|1 [[#Slime_Jelly_Donut|slime jelly donut]] + 3 units [[#Caramel|caramel]]<br />
|?<br />
|<br />
|-<br />
![[File:Donut_jelly_choco.png|64px]]<br />
!{{Anchor|Chocolate Slime Donut}}Chocolate Slime Donut<br />
|1 [[#Slime_Jelly_Donut|slime jelly donut]] + 1 [[#Chocolate_Bar|chocolate bar]]<br />
|?<br />
|<br />
|-<br />
![[File:Donut_jelly_blue.png|64px]]<br />
!{{Anchor|Blumpkin Slime Donut}}Blumpkin Slime Donut<br />
|1 [[#Slime_Jelly_Donut|slime jelly donut]] + 3 units blumpkin juice<br />
|?<br />
|<br />
|-<br />
![[File:Donut_jelly_yellow.png|64px]]<br />
!{{Anchor|Bungo Slime Donut}}Bungo Slime Donut<br />
|1 [[#Slime_Jelly_Donut|slime jelly donut]] + 3 units [[#Bungo_Juice|bungo juice]]<br />
|?<br />
|<br />
|-<br />
![[File:Donut_jelly_olive.png|64px]]<br />
!{{Anchor|Matcha Slime Donut}}Matcha Slime Donut<br />
|1 [[#Slime_Jelly_Donut|slime jelly donut]] + 3 units tea powder<br />
|?<br />
|<br />
|-<br />
![[File:soylenvirdians.png|64px]]<br />
!Soylent Green<br />
|2 [[#Pastry_Base|pastry base]] + 2 Human Meats<br />
|10 Nutriment, 1 Vitamin<br />
|SOYLENT GREEN IS PEOPLE!<br />
|-<br />
![[File:soylenvirdians.png|64px]]<br />
!Soylen Viridians<br />
|2 [[#Pastry_Base|pastry base]] + 1 Soy Bean<br />
|10 Nutriment, 1 Vitamin<br />
|SOYLENT VIRIDIAN IS PLANTS!<br />
|-<br />
![[File:waffles.png|64px]]<br />
!Waffles<br />
|2 [[#Pastry_Base|pastry base]]<br />
|8 Nutriment, 1 Vitamin<br />
|Like pancakes with syrup traps.<br />
|-<br />
![[File:roffle.png|64px]]<br />
!Roffle Waffles<br />
|2 [[#Pastry_Base|pastry base]] + 5 units Mushroom Hallucinogen<br />
|8 Nutriment, 8 Mushroom Hallucinogen, 2 Vitamin<br />
|Like pancakes with hallucinogen traps.<br />
|-<br />
![[File:fortunecookie.png|64px]]<br />
!Fortune Cookie<br />
|1 [[#Pastry_Base|pastry base]] + 1 Piece of paper with prophecy<br />
|3 Nutriment<br />
|Bad luck and misfortune will infest your pathetic soul for all eternity.<br />
|-<br />
![[File:Sugarcookie.png|64px]]<br />
!Sugar Cookie<br />
|1 [[#Pastry_Base|pastry base]] + 5 units [[#Sugar|Sugar]]<br />
|3 Nutriment, 3 Sugar<br />
|Just like your little sister used to make.<br />
|-<br />
![[File:muffin.png|64px]]<br />
!Muffin<br />
|1 [[#Pastry_Base|pastry base]] + 5 units [[#Milk|milk]]<br />
|6 Nutriment<br />
|Muffin!<br />
|-<br />
![[File:Berrymuffin.png|64px]]<br />
!Berry Muffin<br />
|1 [[#Pastry_Base|pastry base]] + 5 units [[#Milk|milk]] + 1 Berry<br />
|6 Nutriment<br />
|A delicious and spongy little cake, with berries.<br />
|-<br />
![[File:Booberrymuffin.png|64px]]<br />
!Booberry Muffin<br />
|1 [[#Pastry_Base|pastry base]] + 5 units [[#Milk|milk]] + 1 Berry + 1 [[Shade|Ectoplasm]]<br />
|6 Nutriment<br />
|My stomach is a graveyard! No living being can quench my bloodthirst!<br />
|-<br />
![[File:cracker.png|64px]]<br />
!Cracker<br />
|1 [[#Pastry_Base|pastry base]] + 1 [[#Salt|salt]]<br />
|1 Nutriment<br />
|Poly yells, "POLY WANNA CRACKER!"<br />
|-<br />
![[File:pretzel.png|64px]]<br />
!Poppy Pretzel<br />
|1 [[#Pastry_Base|pastry base]] + 1 Poppy Seed<br />
|5 Nutriment<br />
|Heals brute damage with opium!<br />
|-<br />
![[File:Biscuit.png|64px]]<br />
!Plump Biscuits<br />
|1 [[#Pastry_Base|pastry base]] + 1 Plump Helmet<br />
|5 Nutriment, 1 Vitamin (10% chance of additional 3 Nutriment, 5 [[Guide_to_chemistry#Omnizine|Omnizine]]<br />
|The perfect chaser for a Manly Dorf.<br />
|-<br />
![[File:Oatmealcookie.png|64px]]<br />
!Oatmeal cookie<br />
|1 [[#Pastry_Base|pastry base]] + 1 Oat stalk<br />
|5 Nutriment, 1 Vitamin<br />
|The best of both cookie and oat.<br />
|-<br />
![[File:Raisincookie.png|64px]]<br />
!Raisin Cookie<br />
|1 [[#Pastry_Base|pastry base]] + 1 Oat stalk + 1 [[#4no Raisins|4no Raisins]]<br />
|5 Nutriment, 1 Vitamin<br />
|Why would you put raisins on a cookie?<br />
|-<br />
![[File:Cherrycupcake.png|64px]]<br />
!Cherry Cupcake<br />
|1 [[#Pastry_Base|pastry base]] + 1 Cherry<br />
|5 Nutriment, 1 Vitamin<br />
|A sweet cupcake with cherry bits.<br />
|-<br />
![[File:Bluecherrycupcake.png|64px]]<br />
!Blue Cherry Cupcake<br />
|1 [[#Pastry_Base|pastry base]] + 1 Blue cherry<br />
|5 Nutriment, 1 Vitamin<br />
|A sweet cupcake with cherry bits.<br />
|-<br />
![[File:Dankpocket.png|64px]]<br />
!Dank-pocket<br />
|1 [[#Pastry_Base|pastry base]] + 1 Cannabis<br />
|3 [[Guide_to_chemistry#Lipolicide|Lipolicide]], 3 [[Guide_to_chemistry#Space Drugs|Space Drugs]], 4 Nutriment<br />
|<br />
|-<br />
![[File:Khachapuri.png|64px]]<br />
!Khachapuri<br />
|1 [[#Bread|plain bread]] + 1 [[#Cheese Wedge|cheese wedge]] + 5 units egg yolk<br />
|12 Nutriment, 2 Vitamin<br />
|<br />
|-<br />
![[File:Chococornet.png|64px]]<br />
!Chocolate Cornet<br />
|1 [[#Pastry_Base|Pastry Base]] + 1 unit Salt + 1 [[#Chocolate Bar|Chocolate Bar]]<br />
|5 Nutriment, 1 Vitamin<br />
|<br />
|-<br />
![[File:Honeybun.png|64px]]<br />
!Honey Bun<br />
|1 [[#Pastry_Base|Pastry Base]] + 5 units Honey<br />
|5 Nutriment, 5 Honey<br />
|<br />
|-<br />
![[File:pancake.png|64px]]<br />
!Pancake<br />
|1 [[#Pastry_Base|Pastry Base]]<br />
|4 Nutriment, 1 Vitamin<br />
|Can be stacked. <br />
|-<br />
![[File:bbpancake.png|64px]]<br />
!Blueberry Pancake<br />
|1 [[#Pastry_Base|Pastry Base]], 1 Berry<br />
|6 Nutriment, 3 Vitamin<br />
|<br />
|-<br />
![[File:ccpancake.png|64px]]<br />
!Chocolate Chip Pancake<br />
|1 [[#Pastry_Base|Pastry Base]], 1 [[#Chocolate Bar|Chocolate Bar]]<br />
|6 Nutriment, 3 Vitamin<br />
|<br />
|}<br />
<br />
===Sweets===<br />
{| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2"<br />
! scope="col" class="unsortable" style='background-color:#FFF4CC;'|Picture<br />
! scope="col" style='background-color:#FFF4CC;'|Recipe<br />
! scope="col" class="unsortable" style='background-color:#FFF4CC;'|Ingredients<br />
! scope="col" style='background-color:#FFF4CC;'|Nutritional Value<br />
! scope="col" class="unsortable" style='background-color:#FFF4CC;'|Notes<br />
|-<br />
![[File:Chocegg.png|64px]]<br />
!Chocolate Egg<br />
|1 [[#Boiled Egg|boiled egg]] + 1 [[#Chocolate Bar|chocolate bar]]<br />
|4 Nutriment, 2 Sugar, 2 Coco<br />
|NT regulations forbid stuffing toys in these things anymore.<br />
|-<br />
![[File:Chococoin.png|64px]]<br />
!Chocolate Coin<br />
|1 Coin + 1 [[#Chocolate Bar|chocolate bar]]<br />
|3 Nutriment, 3 Sugar, 1 Coco<br />
|<br />
|-<br />
![[File:Chocodice.png|64px]]<br />
!Fudge Dice<br />
|1 Die + 1 [[#Chocolate Bar|chocolate bar]]<br />
|3 Nutriment, 1 Coco<br />
|You get a fudge die after eating it.<br />
|-<br />
![[File:Chocoorange.png|64px]]<br />
!Chocolate Orange<br />
|1 Orange + 1 [[#Chocolate Bar|chocolate bar]]<br />
|6 Nutriment, 3 Vitamin, 3 Sugar, 2 Coco<br />
|<br />
|-<br />
![[File:candiedapple.png|64px]]<br />
!Candied Apple<br />
|5 units [[#Caramel|Caramel]] + 1 Apple<br />
|3 Nutriment, 3 Sugar<br />
|Happy <strike>Halloween</strike> generic shift!<br />
|-<br />
![[File:Honeybar.png|64px]]<br />
!Honey Nut Bar<br />
|1 Oat + 5 units Honey<br />
|5 Nutriment, 5 Honey<br />
|<br />
|-<br />
![[File:Spiderlollipop.png|64px]]<br />
!Spider Lollipop<br />
|1 Rod + 5 Sugar + 5 Water + 1 Spiderling<br />
|1 Nutriment, 1 Toxin, 10 Iron, 5 Sugar, 2 [[Guide_to_chemistry#Omnizine|Omnizine]]<br />
|<br />
|}<br />
<br />
<br />
===Frozen===<br />
Paper cups can be dispensed from from water coolers, found in some places. <br />
{| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2"<br />
! scope="col" class="unsortable" style='background-color:#FFF4CC;'|Picture<br />
! scope="col" style='background-color:#FFF4CC;'|Recipe<br />
! scope="col" class="unsortable" style='background-color:#FFF4CC;'|Ingredients<br />
! scope="col" style='background-color:#FFF4CC;'|Nutritional Value<br />
! scope="col" class="unsortable" style='background-color:#FFF4CC;'|Notes<br />
|-<br />
![[File:Icecreamsandwich.png|64px]]<br />
!Icecream Sandwich<br />
|1 [[#Vanilla Ice Cream|ice cream]] + 5 units [[#Ice|ice]] + 5 units [[#Milk Cream|milk cream]]<br />
|2 Nutriment, 2 Ice<br />
|Portable Ice Cream in it's own packaging.<br />
|-<br />
![[File:spacefreezy.png|64px]]<br />
!Space Freezy<br />
|5 units Blue cherry jelly + 15 units Space mountain wind + 1 Icecream<br />
|6 Nutriment, 5 Blue Cherry Jelly, 4 Vitamin<br />
|The best icecream in space!<br />
|-<br />
![[File:sundae.png|64px]]<br />
!Sundae<br />
|5 units Cream + 1 Cherry + 1 Banana + 1 Icecream<br />
|6 Nutriment, 5 Banana, 2 Vitamin<br />
|A classic desert.<br />
|-<br />
![[File:honkdae.png|64px]]<br />
!Honkdae<br />
|5 units Cream + 1 Clown mask + 1 Cherry + 2 Banana + 1 Icecream<br />
|6 Nutriment, 10 Banana, 4 Vitamin<br />
|The clown's favorite desert.<br />
|-<br />
![[File:Flavorless_sc.png|64px]]<br />
!Flavorless Snowcone<br />
|1 paper cup + 15u ice<br />
|1u water<br />
|<br />
|-<br />
![[File:Pineapple_sc.png|64px]]<br />
!Pineapple Snowcone<br />
|1 paper cup + 15u ice + 2 pineapple slices<br />
|?<br />
|<br />
|-<br />
![[File:Lime_sc.png|64px]]<br />
!Lime Snowcone<br />
|1 paper cup + 15u ice + 5u [[#Lime_Juice|lime juice]]<br />
|?<br />
|<br />
|-<br />
![[File:Lemon_sc.png|64px]]<br />
!Lemon Snowcone<br />
|1 paper cup + 15u ice + 5u [[#Lemon_Juice|lemon juice]]<br />
|?<br />
|<br />
|-<br />
![[File:Blue_sc.png|64px]]<br />
!Apple Snowcone<br />
|1 paper cup + 15u ice + 5u [[#Apple_Juice|apple juice]]<br />
|?<br />
|<br />
|-<br />
![[File:Grape_sc.png|64px]]<br />
!Grape Snowcone<br />
|1 paper cup + 15u ice + 5u [[#Grape_Juice|grape juice]]<br />
|?<br />
|<br />
|-<br />
![[File:Orange_sc.png|64px]]<br />
!Orange Snowcone<br />
|1 paper cup + 15u ice + 5u [[#Orange_Juice|orange juice]]<br />
|?<br />
|<br />
|-<br />
![[File:Red_sc.png|64px]]<br />
!Bluecherry Snowcone<br />
|1 paper cup + 15u ice + 5u [[#Blue_Cherry_Jelly|blue cherry jelly]]<br />
|?<br />
|<br />
|-<br />
![[File:Blue_sc.png|64px]]<br />
!Cherry Snowcone<br />
|1 paper cup + 15u ice + 5u [[#Cherry_Jelly|cherry jelly]]<br />
|?<br />
|<br />
|-<br />
![[File:Berry_sc.png|64px]]<br />
!Berry Snowcone<br />
|1 paper cup + 15u ice + 5u [[#Berry_Juice|berry juice]]<br />
|?<br />
|<br />
|-<br />
![[File:Fruitsalad_sc.png|64px]]<br />
!Fruit Salad Snowcone<br />
|1 paper cup + 15u ice + 5u [[#Orange_Juice|orange juice]] + 5u [[#Lime_Juice|lime juice]] + 5u [[#Lemon_Juice|lemon juice]]<br />
|?<br />
|<br />
|-<br />
![[File:Mime_sc.png|64px]]<br />
!Mime Snowcone<br />
|1 paper cup + 15u ice + 5u [[#Nothing|nothing]]<br />
|?<br />
|<br />
|-<br />
![[File:Clown_sc.png|64px]]<br />
!Clown Snowcone<br />
|1 paper cup + 15u ice + 5u Laughter<br />
|?<br />
|<br />
|-<br />
![[File:Soda_sc.png|64px]]<br />
!Space Cola Snowcone<br />
|1 paper cup + 15u ice + 5u cola<br />
|?<br />
|<br />
|-<br />
![[File:Pwrgamer_sc.png|64px]]<br />
!Pwr Game Snowcone<br />
|1 paper cup + 15u ice + 15u [[#Pwr_Game|Pwr Game]]<br />
|?<br />
|<br />
|-<br />
![[File:Honey_sc.png|64px]]<br />
!Honey Snowcone<br />
|1 paper cup + 15u ice + 5u honey<br />
|?<br />
|<br />
|-<br />
![[File:Rainbow_sc.png|64px]]<br />
!Rainbow Snowcone<br />
|1 paper cup + 15u ice + 5u {{Tooltip|[[#Colorful Reagent|Colorful Reagent]]|{{RecursiveChem/Colorful Reagent}}}}<br />
|?<br />
|<br />
|}<br />
<br />
===Exotic===<br />
{| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2"<br />
! scope="col" class="unsortable" style='background-color:#FFFECC;'|Picture<br />
! scope="col" style='background-color:#FFFECC;'|Recipe<br />
! scope="col" class="unsortable" style='background-color:#FFFECC;'|Ingredients<br />
! scope="col" style='background-color:#FFFECC;'|Nutritional Value<br />
! scope="col" class="unsortable" style='background-color:#FFFECC;'|Notes<br />
|-<br />
![[File:Chaw.png|64px]]<br />
!Chawanmushi<br />
|5 units Water + 5 units [[#Soy Sauce|soy sauce]] + 2 [[#Boiled Egg|boiled egg]]s + 1 Chanterelle<br />
|5 Nutriment<br />
|Nǐ xiǎng yào chī shénme?<br />
|-<br />
![[File:wingchu.png|64px]]<br />
!Wing Fang Chu<br />
|5 units [[#Soy Sauce|soy sauce]] + 2 xeno [[#Cutlet|cutlet]]s<br />
|6 Nutriment, 2 Vitamin<br />
|At least it wasn't the [[Ian|dog]].<br />
|-<br />
![[File:enchi.png|64px]]<br />
!Enchiladas<br />
|2 [[#Cutlet|cutlet]]s + 2 chilis + 2 [[#Tortilla|tortilla]]s<br />
|8 Nutriment, 6 Capsaicin<br />
|Spicy.<br />
|-<br />
![[File:classictaco.png|64px]]<br />
!Classic Taco<br />
|1 [[#Tortilla|tortilla]] + 1 [[#Cheese Wedge|cheese wedge]] + 1 [[#Cutlet|cutlet]] + 1 Cabbage<br />
|4 Nutriment, 2 Vitamin<br />
|A traditional taco with meat, cheese, and lettuce<br />
|-<br />
![[File:plaintaco.png|64px]]<br />
!Plain Taco<br />
|1 [[#Tortilla|tortilla]] + 1 [[#Cheese Wedge|cheese wedge]] + 1 [[#Cutlet|cutlet]]<br />
|3 Nutriment, 1 Vitamin<br />
|A traditional taco with meat and cheese, minus the rabbit food.<br />
|-<br />
![[File:Wrap.png|64px]]<br />
!Egg Wrap<br />
|1 [[#Fried Egg|fried egg]] + 1 Cabbage + 10 units [[#Soy Sauce|soy sauce]]<br />
|5 Nutriment<br />
|The precursor to Pigs in a Blanket.<br />
|-<br />
![[File:Burrito.png|64px]]<br />
!Burrito<br />
|1 [[#Tortilla|tortilla]] + 2 Soybeans<br />
|4 Nutriment, 1 Vitamin<br />
|Delicious!<br />
|-<br />
![[File:CheesyBurrito.png|64px]]<br />
!Cheesy Burrito<br />
|1 [[#Tortilla|tortilla]] + 2 [[#Cheese Wedge|cheese wedge]]s + 1 Soybeans<br />
|4 Nutriment, 2 Vitamin<br />
|It's a burrito filled with cheese.<br />
|-<br />
![[File:CarneBurrito.png|64px]]<br />
!Carne Asada Burrito<br />
|1 [[#Tortilla|tortilla]] + 2 [[#Cutlet|cutlet]]s + 1 Soybeans<br />
|5 Nutriment, 1 Vitamin<br />
|The best burrito for meat lovers.<br />
|-<br />
![[File:PlasmaBurrito.png|64px]]<br />
!Fuego Plasma Burrito<br />
|1 [[#Tortilla|tortilla]] + 2 ghost chili + 1 Soybeans<br />
|4 Nutriment, 5 Capsaicin, 3 Vitamin<br />
|A super spicy burrito.<br />
|-<br />
![[File:Kebab.png|64px]]<br />
!Kebab<br />
|1 [[Metal Rod]] + 2 [[#Meat Steak|meat steak]]s (meat must be same type!), 2 human meat steaks, 2 [[#Tofu|tofu]]s, or 1 lizard tail<br />
|8 Nutriment<br />
|You get the metal rod back after eating.<br />
|-<br />
![[File:Nachos.png|64px]]<br />
!Nachos<br />
|1 [[#Tortilla|tortilla]] + 1 unit Salt<br />
|6 Nutriment, 2 Vitamin, 1 Salt<br />
|Chips from Space Mexico<br />
|-<br />
![[File:CheesyNachos.png|64px]]<br />
!Cheesy Nachos<br />
|1 [[#Tortilla|tortilla]] + 1 [[#Cheese Wedge|cheese wedge]] + 1 unit Salt<br />
|6 Nutriment, 3 Vitamin, 1 Salt<br />
|The delicious combination of nachos and melting cheese.<br />
|-<br />
![[File:Cuban Nachos.png|64px]]<br />
!Cuban Nachos<br />
|1 [[#Tortilla|tortilla]] + 5 units [[#Ketchup|Ketchup]] + 2 Chili pepper<br />
|7 Nutriment, 8 Capsaicin, 4 Vitamin<br />
|That's some dangerously spicy nachos.<br />
|-<br />
![[File:AmanitaJelly.gif|64px]]<br />
!Amanita Jelly<br />
|1 Bowl + 5 units [[#Water|water]] + 5 units [[#Vodka|vodka]] + 3 Amanitas<br />
|6 Nutriment, 6 Amatoxin, 3 Mushroom Hallucinogen<br />
|It's evil, don't touch it!<br />
|-<br />
![[File:duff.gif|64px]]<br />
!Spacy Liberty Duff<br />
|1 Bowl + 5 units [[#Water|water]] + 5 units [[#Vodka|vodka]] + 3 Liberty Caps<br />
|6 Nutriment, 6 Mushroom Hallucinogen<br />
|The colors, maaaan, THE COLORS.<br />
|-<br />
![[File:Melonkeg.gif|64px]]<br />
!Melon Keg<br />
|1 Holy melon + 1 Vodka bottle + 25 units [[#Vodka|vodka]]<br />
|9 Nutriment, 15 Vodka, 4 Vitamin<br />
|Who knew vodka was a fruit?<br />
|-<br />
![[File:stuffedlegion.gif|64px]]<br />
!Stuffed Legion<br />
|1 Goliath meat steak + 1 Legion Core + 2 units Ketchup + 2 units Capsaicin<br />
|5 Nutriment, 2 Capsaicin, 2 Vitamin<br />
|Putting skulls to use as food bowls has never seemed better.<br />
|-<br />
![[File:powercrepe.png|64px]]<br />
!Powercrepe<br />
|1 [[#Flat Dough|flat dough]] + 1 [[#Milk|Milk]] + 5 Cherry Jelly + 1 Super Power Cell + 1 Captain's Sabre<br />
|10 Nutriment, 5 Vitamin, 5 Cherry Jelly<br />
|With great power, comes great crepes.<br />
|-<br />
![[File:branrequests.png|64px]]<br />
!Bran Requests Cereal<br />
|1 Wheat + 1 [[#4no Raisins|4no Raisins]]<br />
|3 Nutriment, 2 Vitamin, 10 Salt<br />
|A dry cereal that satiates your requests for bran.<br />
|-<br />
![[File:Riceandpork.png|64px]]<br />
!{{anchor|Rice and Pork}}Rice and Pork<br />
|1 [[#Boiled Rice|Boiled Rice]] + 2 Cutlet<br />
|18 Nutriment, 7 Vitamin, 6.5 Salbutamol, 2 Epinephrine<br />
| It's rice and ..."pork".<br />
|-<br />
![[File:BBQ_ribs.png|64px]]<br />
!{{anchor|BBQ Ribs}}BBQ Ribs<br />
|2 [[#Meat Steak|meat steak]] + 2 rods + 5u [[#BBQ Sauce|BBQ sauce]]<br />
|?<br />
| Sweet, Smokey, Savory, and gets everywhere. Perfect for Grilling.<br />
|-<br />
![[File:Eggbowl.png|64px]]<br />
!Egg Bowl<br />
|1 [[#Boiled Rice|Boiled Rice]] + 1 [[#Boiled Egg|Boiled egg]] + 1 Carrot + 1 Corn<br />
|4 Nutriment, 4 Vitamin<br />
|A bowl of rice with a fried egg.<br />
|-<br />
![[File:Ricepudding.png|64px]]<br />
!Rice Pudding<br />
|1 [[#Boiled Rice|Boiled Rice]] + 5 Milk + 5 Sugar<br />
|9 Nutriment, 3 Vitamin, 5 Milk, 5 Sugar<br />
|<br />
|-<br />
![[File:Meatbun.png|64px]]<br />
!{{anchor|Meat Bun}}Meat Bun<br />
|5 units [[#Soy Sauce|soy sauce]] + 1 [[#Bun|bun]] + 1 [[#Faggot|faggot]] + 1 Cabbage<br />
|6 Nutriment, 2 Vitamin<br />
|Has the potential to not be Dog.<br />
|-<br />
![[File:Ratkebab.png|64px]]<br />
!Rat kebab<br />
|1 Dead Mouse, 1 Metal Rod<br />
|6 Nutriment, 2 Vitamin<br />
|Not so delicious rat meat, on a stick.<br />
|-<br />
![[File:Doubleratkebab.png|64px]]<br />
!Double Rat Kebab<br />
|2 Dead Mice, 1 Metal Rod<br />
|6 Nutriment, 2 Vitamin<br />
|Twice the rat, twice the flavor.<br />
|-<br />
![[File:Butterbear.png|64px]]<br />
!Butterbear{{Anchor|Butterbear}}{{Anchor|Terrygold}}<br />
|15 [[#Butter|butter]] + 1 brain (with soul) + 1 heart + 5 meat slabs + 50 units blood + 1 unit [[Guide_to_chemistry#Teslium|Teslium]]. <br />
|N/A<br />
|A butter/bear hybrid controlled by the player whose brain is used. The crew can eat the bear by smacking it, but it has a large regeneration factor to counteract this. When the bear slaps people it has a significant chance to slip its unfortunate victim. The bear will be named Terrygold. <br />
|-<br />
|}<br />
<br />
===Custom Recipes===<br />
Sometimes you want to get creative. You can make custom food by adding any ingredient you like on a base food to start a custom recipe. You can rename those foods with a pen.<br />
<br />
{| class="wikitable sortable" style="width:50%" align="center" border="1" cellspacing="0" cellpadding="2"<br />
! scope="col" style='background-color:#EFFAC8;'|Custom food<br />
! scope="col" class="unsortable" style='background-color:#EFFAC8;'|How to acquire<br />
|-<br />
!{{anchor|Custom Bread}}Custom Bread<br />
|Use ingredients on a [[#Plain Bread|plain bread]]. Sliceable for custom [[#Bread Slice|bread slice]].<br />
|-<br />
!{{anchor|Custom Cake}}Custom Cake<br />
|Use ingredients on a [[#Plain Cake|plain cake]]. Sliceable for custom cake slice.<br />
|-<br />
!{{anchor|Custom Pizza}}Custom Pizza<br />
|Use ingredients on a [[#Pizza Bread|pizza bread]]. Sliceable for custom cake slice.<br />
|-<br />
!{{anchor|Custom Pie}}Custom Pie<br />
|Use ingredients on a [[#Plain Pie|plain pie]].<br />
|-<br />
!{{anchor|Custom Spaghetti}}Custom Spaghetti<br />
|Use ingredients on a plate of [[#Boiled Spaghetti|boiled spaghetti]].<br />
|-<br />
!{{anchor|Custom salad}}Custom Salad<br />
|Use ingredients on an empty bowl.<br />
|-<br />
!{{anchor|Custom Cake}}Custom Soup<br />
|Fill a bowl with any liquid reagent then use your ingredients on the bowl.<br />
|-<br />
!{{anchor|Custom kebab}}Custom Kebab<br />
|Use ingredients on a metal rod.<br />
|-<br />
!{{anchor|Custom sandwich}}Custom Sandwich<br />
|Use ingredients on any [[#Bread Slice|bread slice]]. Use another [[#Bread Slice|bread slice]] (any type) to finish the sandwich.<br />
|-<br />
!{{anchor|Custom burger}}Custom Burger<br />
|Use ingredients on a [[#Bun|bun]].<br />
|}<br />
<br />
===Recipe Books===<br />
Some recipes will only be visible in your crafting menu [[File:Crafting_menu_hud_icon.png]] after reading a special book first. So far there is only one such book:<br />
<br />
{| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2"<br />
! scope="col" class="unsortable" style='background-color:#FFFECC;'|Picture<br />
! scope="col" style='background-color:#FFFECC;'|Book<br />
! scope="col" class="unsortable" style='background-color:#FFFECC;'|Unlocks<br />
! scope="col" style='background-color:#FFFECC;'|Where to get<br />
! scope="col" class="unsortable" style='background-color:#FFFECC;'|Notes<br />
|-<br />
![[File:Cooking_Desserts_101.png|64px]]<br />
!{{anchor|Cooking_Desserts_101}}Cooking Desserts 101<br />
|[[#Mime_Tart|Mime tart]], [[#Berry_Tart|berry tart]], [[#Chocolate_Lava_Tart|chocolate lava tart]], [[#Clown_Cake|clown cake]] and [[#Vanilla_Cake|vanilla cake]]. <br />
|Dinner-o-Mat<br />
|<br />
|}<br />
<br />
==[[File:Icecream_Vat.png|64px]] Icecream Vat==<br />
''Ding-aling ding dong. Get your Nanotrasen-approved ice cream!''[[File:Icecream_vat_window.png|thumb|400px|left|This is the window that opens when you click an Icecream Vat. ]]<br />
<br />
For those hot days on the station there's an Icecream Vat, which can be used to make icecream. You do this by first clicking the Icecream Vat to open a window. To create an icecream, you must first dispense a cone. Then you click "select" next to the icecream type you want to put into the cone. Then you click the vat while holding the cone in hand. <br><br />
<br />
The vat starts with some icecream and several cones stored. To make more of them you must click the "make" buttons while having the correct ingredients stored in the vat. Making more icecream or cones will just store them in the vat, until you make an icecream with it as described above. <br><br />
<br />
The "Refill from beaker" button can be used to refill the vat with the standard ingredients (flour, sugar, milk, vanilla etc). Do it by loading a beaker (containing for example ice) into the vat, and then clicking "refill from beaker". The ice will be transferred to the vat, and can then be used if you click certain "make" buttons. Eject a beaker with alt-click. <br><br />
<br />
The recipes below describe which ingredients the vat must be filled with to be able to "make" the listed items. <br />
<br />
{| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2"<br />
! scope="col" class="unsortable" style='background-color:#C7F5C4;'|Picture<br />
! scope="col" style='background-color:#C7F5C4;'|Recipe<br />
! scope="col" class="unsortable" style='background-color:#C7F5C4;'|Ingredients<br />
! scope="col" class="unsortable" style='background-color:#C7F5C4;'|Notes<br />
|-<br />
![[File:Waffle_Cone.png|64px]]<br />
!{{anchor|Waffle Cone}}Waffle Cone<br />
|1 unit units [[#Flour|flour]] + 1 unit [[#Sugar|sugar]]<br />
|Delicious waffle cone, but no ice cream.<br />
|-<br />
![[File:Chocolate_Cone.png|64px]]<br />
!{{anchor|Chocolate Cone}}Chocolate Cone<br />
|1 unit units [[#Flour|flour]] + 1 unit [[#Sugar|sugar]] + 1 coco powder<br />
|Delicious chocolate cone, but no ice cream.<br />
|-<br />
![[File:Vanilla_Icecream.png|64px]]<br />
!{{anchor|Vanilla Ice Cream}}Vanilla Ice Cream<br />
|1 unit [[#Milk|milk]] + 1 unit [[#Glass_of_Ice|ice]] + 1 unit vanilla<br />
|Scoop it up with a Waffle/Chocolate Cone.<br />
|-<br />
![[File:Strawberry_Icecream.png|64px]]<br />
!{{anchor|Strawberry Ice Cream}}Strawberry Ice Cream<br />
|1 unit [[#Milk|milk]] + 1 unit [[#Glass_of_Ice|ice]] + 1 unit [[#Berry_Juice|berry juice]]<br />
|Scoop it up with a Waffle/Chocolate Cone.<br />
|-<br />
![[File:Chocolate_Icecream.png|64px]]<br />
!{{anchor|Chocolate Ice Cream}}Chocolate Ice Cream<br />
|1 unit [[#Milk|milk]] + 1 unit [[#Glass_of_Ice|ice]] 1 unit coco powder<br />
|Scoop it up with a Waffle/Chocolate Cone. <br />
|-<br />
![[File:Blue_Icecream.png|64px]]<br />
!{{anchor|Blue Ice Cream}}Blue Ice Cream<br />
|1 unit [[#Milk|milk]] + 1 unit [[#Glass_of_Ice|ice]] + 1 unit [[#Singulo|Singulo]]<br />
|Scoop it up with a Waffle/Chocolate Cone. <br />
|-<br />
![[File:Vanilla_Icecream.png|64px]]<br />
!{{anchor|Custom Ice Cream}}Custom Ice Cream<br />
|1 unit [[#Milk|milk]] + 1 unit [[#Glass_of_Ice|ice]] + 1 unit optional flavoring (any reagent)<br />
|This will let you create custom ice cream flavoured by any reagent. Do it by putting a beaker with any reagents into the Icecream Vat. Then click "Make" and "Select" next to "custom ice cream". Then dispense and use a cone on the Icecream Vat to create your custom icecream. Remove the beaker by alt-clicking the vat. <br />
|}<br />
<br />
==[[File:Grill_on.gif]]Grill==<br />
Orderable from [[Supply_crates#Grilling_Starter_Kit|cargo]]. Grilling food adds grill marks, nutrition and char which makes it taste better. Can be powered with coal, wood or [[#Monkey_Energy|Monkey Energy]] [[File:Monkey_energy.png|16px]]. (Detailed instructions to be added)<br />
<br />
<br />
==Vending Machine Food==<br />
===[[File:Vendsnack.gif|64px]] Junk Food===<br />
If you're hungry and the Cook is not around to make you a meal, you might want to check the nearest [[Getmore Chocolate Corp|Getmore Chocolate Corp -vending machine]] for some quick snacks to fill up your belly. Most of these cannot be made, except for beef jerky and raisins: these are made by drying meat and grapes respectively on a drying rack. <br />
<br />
{| class="wikitable sortable" style="width:50%" align="center" border="1" cellspacing="0" cellpadding="2"<br />
! scope="col" class="unsortable" style='background-color:#FFCCCC;'|Picture<br />
! scope="col" style='background-color:#FFCCCC;'|Dispenses<br />
! scope="col" class="unsortable" style='background-color:#FFCCCC;'|Description<br />
|-<br />
![[File:Candy.png|64px]]<br />
!{{anchor|Candy}}Candy<br />
|Nougat; love it or hate it. Consists of nutriment and sugar, filling you mildly.<br />
|-<br />
![[File:Cup_Ramen.png|64px]]<br />
!{{anchor|Cup Ramen}}Cup Ramen<br />
|Just add 10ml water, self heats! A taste that reminds you of your school years.<br />
|-<br />
![[File:Chips.png|64px]]<br />
!{{anchor|Chips}}Chips<br />
|Commander Riker's What-The-Crisps. Consists of nutriment and sugar, filling you mildly.<br />
|-<br />
![[File:Beef_Jerky.png|64px]]<br />
!{{anchor|Scaredy's Private Reserve Beef Jerky}}Scaredy's Private Reserve Beef Jerky<br />
|Beef jerky made from the finest space cows. Consists of nutriment and sugar, filling you mildly.<br />
|-<br />
![[File:4no_Raisins.png|64px]]<br />
!{{anchor|4no Raisins}}4no Raisins<br />
|Best raisins in the universe. Not sure why. Consists of nutriment and sugar, making it a filling snack.<br />
|-<br />
![[File:Space Twinkie.png|64px]]<br />
!{{anchor|Space_Twinkie}}Space Twinkie<br />
|A few bite snack consisting of a small amount of sugar.<br />
|-<br />
![[File:Cheesie_Honkers.png|64px]]<br />
!{{anchor|Cheesie Honkers}}Cheesie Honkers<br />
|Bite sized cheesie snacks that will honk all over your mouth. Consists of nutriment and sugar, filling you mildly,<br />
|-<br />
|}<br />
<br />
===[[File:Vendcola.gif|64px]] Junk Drinks===<br />
If you feel like drinking something refreshing which has no alcohol or sugar in it, look for your closest [[Robust Softdrinks|Robust Softdrinks -vending machine]].<br />
<br />
{| class="wikitable sortable" style="width:50%" align="center" border="1" cellspacing="0" cellpadding="2"<br />
! scope="col" class="unsortable" style='background-color:#C4DAF4;'|Picture<br />
! scope="col" style='background-color:#C4DAF4;'|Dispenses<br />
! scope="col" class="unsortable" style='background-color:#C4DAF4;'|Description<br />
|-<br />
![[File:Space_Cola.png|64px]]<br />
!{{anchor|Space Cola}}Space Cola<br />
|30u cola. In space. Reduces [[Status_Effects#Drowsiness|drowsiness]] and cools you down if overheated. <br />
|-<br />
![[File:Space_Mountain_Wind.png|64px]]<br />
!{{anchor|Space Mountain Wind}}Space Mountain Wind<br />
|Blows right through you like a space wind. Shortens [[Status_Effects#Sleep|sleep]], reduces [[Status_Effects#Drowsiness|drowsiness]] and cools you down if overheated. <br />
|-<br />
![[File:Dr_Gibb.png|64px]]<br />
!{{anchor|Dr. Gibb}}Dr. Gibb<br />
|A delicious mixture of 42 different flavors. Reduces [[Status_Effects#Drowsiness|drowsiness]] and cools you down if overheated. <br />
|-<br />
![[File:Star-kist.png|64px]]<br />
!{{anchor|Star-kist}}Star-kist<br />
|Made up of 15u Cola and 15u [[#Orange Juice|orange juice]]. The taste of a star in liquid form. And, a bit of tuna...?<br />
|-<br />
![[File:Space-Up.png|64px]]<br />
!{{anchor|Space-Up}}Space-Up<br />
|Tastes like a hull breach in your mouth. Cools you down if overheated. <br />
|-<br />
![[File:Purple_can.png|64px]]<br />
!{{anchor|Pwr Game}}Pwr Game<br />
|The only drink with the PWR that true gamers crave. Cools you down if overheated. <br />
|-<br />
![[File:Lemon-Lime.png|64px]]<br />
!{{anchor|Lemon-Lime}}{{anchor|Lemon Lime}}{{anchor|Orange Soda}}Lemon-Lime<br />
|You wanted ORANGE. It gave you 30u [[#Lemon-Lime|Lemon-Lime]].<br />
|-<br />
![[File:Canned_air.png|64px]]<br />
!{{anchor|Canned Air}}Canned air<br />
|24u nitrogen and 6u oxygen. <br />
|-<br />
![[File:Energy_drink.png|64px]]<br />
!{{anchor|Grey Bull}}Grey Bull<br />
|Grey Bull, it gives you gloves! Wakes you up, cools you down and makes you immune to electric shocks. <br />
|-<br />
![[File:Monkey_energy.png|64px]]<br />
!{{anchor|Monkey Energy}}Monkey Energy<br />
|Unleash the ape! Works as fuel for the [[#Grill|grill]] and increases your speed if you're a monkey. Contains 50u. <br />
|}<br />
<br />
===[[File:Vendcoffee.gif|64px]] Hot Drinks===<br />
If you feel like you want to be warmer, find a [[Hot Drinks Machine|Hot Drinks Machine -vending machine]]. Consuming before entering a cryochamber is not advised; consuming before entering [[space]] is a good idea if you lack a space suit.<br />
<br />
{| class="wikitable sortable" style="width:50%" align="center" border="1" cellspacing="0" cellpadding="2"<br />
! scope="col" class="unsortable" style='background-color:#C4DAF4;'|Picture<br />
! scope="col" style='background-color:#C4DAF4;'|Dispenses<br />
! scope="col" class="unsortable" style='background-color:#C4DAF4;'|Description<br />
|-<br />
![[File:Robust_Coffee.png|64px]]<br />
!{{anchor|Robust Coffee}}Robust Coffee<br />
|Careful, the beverage you're about to enjoy is extremely hot.<br />
|-<br />
![[File:Duke_Purple_Tea.png|64px]]<br />
!{{anchor|Duke Purple Tea}}Duke Purple Tea<br />
|An insult to Duke Purple is an insult to the Space Queen! Any proper gentleman will fight you, if you sully this tea.<br />
|-<br />
![[File:Duke_Purple_Tea.png|64px]]<br />
!{{anchor|Dutch Hot Coco}}Dutch Hot Coco<br />
|Contains hot coco and sugar. Made in Space South America. Hot coco heats you up if cold and has 20% chance per tick to heal 1 brute damage in a random body part. Hot coco can also be made on the station from 5 parts [[#Milk|milk]] and 1 part cocoa heated to 320K.<br />
|}<br />
<br />
==Other food==<br />
{| class="wikitable sortable" style="width:50%" align="center" border="1" cellspacing="0" cellpadding="2"<br />
! scope="col" class="unsortable" style='background-color:#CCCCCC;'|Picture<br />
! scope="col" style='background-color:#CCCCCC;'|Item<br />
! scope="col" class="unsortable" style='background-color:#CCCCCC;'|Description<br />
<br />
|-<br />
![[File:Cookie.gif|64px]]<br />
!{{anchor|Cookie}}Cookie<br />
|A [[Cyborg#Peacekeeper|Peacekeeper cyborg]] can dispense cookies. Each cookie contains a small amount of nutriment.<br />
|-<br />
![[File:Lollipop.png|64px]]<br />
!{{anchor|Lollipop}}Lollipop<br />
|[[Cyborg#Medical|Medical cyborgs]] can dispense lollipops. Full of [[Guide_to_chemistry#Omnizine|Omnizine]], sugar, iron, vitamin and nutriment.<br />
|-<br />
![[File:Gumball.png|64px]]<br />
!{{anchor|Gumball}}Gumball<br />
|[[Cyborg#Medical|Medical cyborgs]] can also dispense gumballs! These contain not only sugar, but also [[Guide_to_chemistry#Medicines|healing chemicals]]. <br />
|-<br />
<br />
|}<br />
<br />
==Hunger==<br />
As you walk and move about on station, your starting nutrition bar will start to drain from starting green, down to dark red. The effects of obesity and hunger are inversely bad of each other, and it is best to keep yourself reasonably fed with food or drinks, else you will suffer one of the two extremes. <br />
<br />
[[File:hungerlevels.gif]]<br />
The six hunger levels are <span style="color:red">Starving</span>, <span style="color:orange">Hungry</span>, <span style="color:#FFE303">Fed</span>, <span style="color:green">Well Fed</span>, <span style="color:blue">Full</span> and <span style="color:gray">Fat</span>. The only bad levels are <span style="color:red">Starving</span>, <span style="color:orange">Hungry</span> and <span style="color:gray">Fat</span>.<br />
Currently, you won't see your nutrition bar unless you are hungry or fat.<br />
<br />
Note that nutrition is typically slow-release, so if you don't fill up immediately, you will in the near future. Listen to your stomach messages when eating, don't eat if your body is unwilling.<br />
<br />
===Starvation===<br />
If you drop to dark red, you move very slowly and your description reveals your lack of eating habits. You are starving, this is not good! You won't die, but you will move slowly until you eat some food, so head to the [[Kitchen]] for a burger or slice of meatbread!<br />
<br />
===Obesity===<br />
A troubling problem for all station goers who enjoy food too much, without working off the calories they consumed. You grow pudgy and move slowly, though not as slow as a starving person. You will only become fat once your food has had time to digest, this becomes a problem if you are say, working on the [[solars]]. By getting enough exercise, you can work off those pounds, but [[Surgery#Lipoplasty|surgery]] or using [[Guide_to_chemistry#lipocide|lipocide]] is faster. Note that you can also become fat from drinking too much.<br />
<br />
<br />
When one is fat, eating the mint or ingesting [[Guide_to_chemistry#Mint_Toxin|mint toxin]] (from grinding the mint) will gib them.<br />
<br />
===Satiety===<br />
Eating healthy food and being well fed can make your organism temporarily stronger against viruses and toxic reagents that get into your body. Being hungry will make you metabolize both [[Guide_to_chemistry#Medicines|good]] and [[Guide_to_chemistry#Toxins|bad]] reagents slower, for a higher total effect.<br />
On the other hand, eating junk food will satiate your hunger for a while but it will make you want food again faster, and eating too much of them can make you a bit jittery.<br />
<br />
<br />
===Breakfast===<br />
Some food and drink types will give a positive moodlet for 10 minutes if consumed within 15 minutes of the start of the shift. These are:<br />
*most egg based foods<br />
*coffee<br />
*bacon<br />
*oatmeal<br />
*orange juice<br />
*milk<br />
*pancakes<br />
*waffles<br />
*donuts<br />
*toasts<br />
*biscuits<br />
*cereal<br />
<br />
<br />
[[Category:Guides]]</div>Coconutwarrior97https://tgstation13.org/wiki/index.php?title=Guide_to_food_and_drinks&diff=30498Guide to food and drinks2019-12-21T21:50:27Z<p>Coconutwarrior97: /* Side Dishes */ Adds new donk-pockets.</p>
<hr />
<div>=Drinks=<br />
Note: These mixtures are usually poured into a glass (50 units), and are typically mixed in a shaker (100 units). If there are several reagents in the glass it will get the look of the drink with the largest amount of units.<br />
<br />
A drink's strength determines how quickly a drinker gets drunk and how much it improves the chances of success in [[Surgery|surgery]] when applied externally.<br><br />
<br> <br />
<span class="mw-customtoggle-0" style="font-size:small; display:inline-block; float:right;"><span class="mw-customtoggletext">[Show/hide]</span></span> '''A Quick, comprehensible list of what a drink will do to you.''' <br />
<br />
<div id="mw-customcollapsible-0" class="mw-collapsible mw-collapsed"><br />
0: Non-alcoholic.<br><br />
1-10: Barely classifiable as alcohol - occasional slurring.<br>c<br />
11-20: Slight alcohol content - slurring.<br><br />
21-30: Below average - imbiber begins to look slightly drunk.<br><br />
31-40: Just below average - no unique effects.<br><br />
41-50: Average - mild disorientation, imbiber begins to look drunk.<br><br />
51-60: Just above average - disorientation, vomiting, imbiber begins to look heavily drunk.<br><br />
61-70: Above average - small chance of blurry vision, imbiber begins to look smashed.<br><br />
71-80: High alcohol content - blurry vision, imbiber completely shitfaced.<br><br />
81-90: Extremely high alcohol content - heavy toxin damage, passing out.<br><br />
91-100: Dangerously toxic - swift death.<br><br />
</div><br />
===Basic Drink Ingredients===<br />
{| class="wikitable sortable" border="1" align="center" cellspacing="0" cellpadding="2"<br />
! class="unsortable" style='background-color:#FFCCCC;'|Picture<br />
! style='background-color:#FFCCCC;'|Cocktail<br />
! style='background-color:#FFCCCC;'|Strength<br />
! class="unsortable" style='background-color:#FFCCCC;'|Ingredients<br />
! class="unsortable" style='background-color:#FFCCCC;'|Drink Description<br />
! class="unsortable" style='background-color:#FFCCCC;'|Notes<br />
|-<br />
![[File:Absinthe.png|64px]]<br />
!{{anchor|Absinthe}}Absinthe<br />
|80<br />
|1 part Absinthe<br />
|A powerful alcoholic drink. Rumored to cause hallucinations but does not.<br />
||Has a chance to cause hallucinations. <br> '''To acquire:''' In Booze Dispenser. Or Booze-O-Mat extra-strong absinthe, 100 units each.<br />
|-<br />
![[File:Ale.png|64px]]<br />
!{{anchor|Ale}}Ale<br />
|65<br />
|1 part ale<br />
|A warm pint of delicious ale.<br />
|'''To acquire:''' In Booze-O-Mat, 6 bottles Magm-Ale, 30 units each. Or from the Service borg shaker.<br />
|-<br />
![[File:Applejack_glass.png|64px]]<br />
!{{anchor|Applejack}}Applejack<br />
|20<br />
|1 part applejack<br />
|The perfect beverage for when you feel the need to horse around.<br />
|'''To acquire:''' In Booze-O-Mat, 5 bottles of Buckin' Bronco's Applejack. <br />
|-<br />
![[File:Apple_juice.png]]<br />
!{{anchor|Apple Juice}}Apple Juice<br />
|N/A<br />
|1 part apple juice<br />
|The sweet juice of an apple, fit for all ages.<br />
|'''To acquire:''' Juice an [[Guide_to_hydroponics#Apple|apple]]. <br />
|-<br />
![[File:Banana_juice_glass.png|64px]]<br />
!{{anchor|Banana Juice}}Banana Juice<br />
|N/A<br />
|1 part banana juice<br />
|The raw essence of a banana. HONK<br />
|Heals clowns and monkeys of brute and burn damage <br> '''To acquire:''' Juice bananas.<br />
|-<br />
![[File:Beer.png|64px]]<br />
!{{anchor|Beer}}Beer<br />
|25<br />
|1 part beer<br />
|A freezing pint of beer.<br />
|'''To acquire:''' In Booze-O-Mat, 6 bottles of Space Beer, 30 units each. Or 1000 units in Bartender's beer keg. Or from Service borg shaker. Or mix 10 parts Flour, 5 units [[#Universal_Enzyme|universal enzyme]] (catalyst).<br />
|-<br />
![[File:Berry_juice_glass.png|64px]]<br />
!{{anchor|Berry Juice}}Berry Juice<br />
|N/A<br />
|1 part berry juice<br />
|berry juice. Or maybe it's jam. Who cares?<br />
|'''To acquire:''' Juice berries.<br />
|-<br />
![[File:Lemon_lime_glass.png|64px]]<br />
!{{anchor|Bungo Juice}}Bungo Juice<br />
|N/A<br />
|1 part bungo juice<br />
|Exotic! You feel like you are on vactation already.<br />
|Heals clowns and monkeys of brute and burn damage <br> '''To acquire:''' Juice [[Guide_to_hydroponics#Bungo_Tree|bungo fruit]]<br />
|-<br />
![[File:Carrot_juice_glass.png|64px]]<br />
!{{anchor|Carrot Juice}}Carrot juice<br />
|N/A<br />
|1 part carrot juice<br />
|It is just like a carrot but without crunching.<br />
|Heals eye damage. <br>'''To acquire:''' Juice carrots.<br />
|-<br />
![[File:Champagne_glass.gif|64px]]<br />
!{{anchor|Champagne}}Champagne<br />
|40<br />
|1 part champagne<br />
|A sparkling wine known for its ability to strike fast and hard.<br />
|'''To acquire:''' Booze-O-Mat, 5 bottles of Eau d' Dandy Brut Champagne. <br />
|-<br />
![[File:Banana juice glass.png|64px]]<br />
!{{anchor|Clown's Tears}}Clown's Tears<br />
|N/A<br />
|1 part clown's tears<br />
|Not very funny.<br />
|'''To acquire:''' Grind some clown's tear soup.<br />
|-<br />
![[File:Brownglass.gif|64px]]<br />
!{{anchor|Coffee}}Coffee<br />
|N/A<br />
|1 part coffee<br />
|Don't drop it, or you'll send scalding liquid and glass shards everywhere.<br />
|Heals dizziness, drowsiness, wakes up, heats up if frozen. '''To acquire:''' Grind dried coffee beans to get Coffee Powder. Mix 1 Coffee Powder + 5 units [[#Water|water]]. Or from the Hot Drinks -vending machines.<br />
|-<br />
![[File:Cognac_glass.png|64px]]<br />
!{{anchor|Cognac}}Cognac<br />
|75<br />
|1 part cognac<br />
|Damn, you feel like some kind of French aristocrat just by holding this.<br />
|'''To acquire:''' In Booze Dispenser. Or in Booze-O-Mat, 5 bottles of Chateau De Baton Premium Cognac, 100 units each. Or from Service borg shaker.<br />
|-<br />
![[File:Lime juice glass.png|64px]]<br />
!{{anchor|Creme de Menthe}}Creme de Menthe<br />
|20<br />
|1 part creme de menthe<br />
|A minty liqueur excellent for refreshing, cool drinks.<br />
|'''To acquire:''' In Booze Dispenser.<br />
|-<br />
![[File:Chocolate glass.png|64px]]<br />
!{{anchor|Creme de Cacao}}Creme de Cacao<br />
|20<br />
|1 part creme de cacao<br />
|A chocolatey liqueur excellent for adding dessert notes to beverages and bribing sororities.<br />
|'''To acquire:''' In Booze Dispenser.<br />
|-<br />
![[File:Dr_gibb_glass.png|64px]]<br />
!{{anchor|Dr. Gibb}}Dr. Gibb<br />
|N/A<br />
|1 part Dr. Gibb<br />
|Dr. Gibb. Not as dangerous as the name might imply.<br />
|Heals drowsiness, cools down if overheated. <br>'''To acquire:''' 10 cans of Space Mountain Wind in Robust Softdrinks -vending machines.<br />
|-<br />
![[File:fernetglass.png|64px]]<br />
!{{anchor|Fernet}}Fernet<br />
|80<br />
|1 part Fernet<br />
|Pure Fernet Bronca. Only an absolute madman would drink this pure.<br />
|Reduces satiety a lot, but causes a lot of toxin damage if starving. <br>'''To acquire:''' In Booze-O-Mat, 5 bottles of Fernet Bronca, 100 units each. Or from Service borg shaker.<br />
|-<br />
![[File:Brownglass.gif|64px]]<br />
!{{anchor|Garlic Juice}}Garlic Juice<br />
|N/A<br />
|1 part garlic juice<br />
|Crushed (not juiced)[[Guide_to_hydroponics#Garlic|garlic]]. [[Cook|Chefs]] love it. <br />
|20% chance per tick to heal 1 brute and burn if you're a [[Cook|cook]]. Prevents [[Vampire|vampires]] from biting you. Very slow metabolism rate (0.06u).<br>'''To acquire:''' Grind [[Guide_to_hydroponics#Garlic|garlic]]. <br />
|-<br />
![[File:ginvodkaglass.gif|64px]]<br />
!{{anchor|Gin}}Gin<br />
|45<br />
|1 part gin<br />
|It's gin. In space. I say, good sir.<br />
|'''To acquire:''' In Booze Dispenser. Or In Booze-O-Mat, 5 bottles of Griffeater Gin, 100 units each. <br>...???<br />
|-<br />
![[File:grenadine.png|64px]]<br />
!{{anchor|Grenadine}}Grenadine<br />
|N/A<br />
|1 part grenadine<br />
|Delicious flavored syrup.<br />
|'''To acquire:''' In Booze-O-Mat.<br />
|-<br />
![[File:Ice_glass.png|64px]]<br />
!{{anchor|Glass of Ice}}{{anchor|Ice}}Glass of Ice<br />
|N/A<br />
|1 part ice<br />
|Generally, you're supposed to put something else in there too...<br />
|Cools down. <br>'''To acquire:''' In Booze-O-Mat, 9 Ice Cups, 30 units each. Or from Service borg shaker.<br />
|-<br />
![[File:Hard_cider_glass.png|64px]]<br />
!{{anchor|Hard Cider}}Hard Cider<br />
|25<br />
|1 part hard cider<br />
|Apple juice, for adults. <br />
|Cools down. <br>'''To acquire:''' In Booze-O-Mat, 5 Jian Hard Cider, 50u each. <br />
|-<br />
![[File:Holy_water_glass.png|64px]]<br />
!{{anchor|Holy Water}}Holy Water<br />
|N/A<br />
|1 part holy water<br />
|A glass of holy water.<br />
|Makes people jittering, stuttering, dizzy. Heals [[Cult|cultism]]. <br>'''To acquire:''' Have the [[Chaplain]] hit a water container with the Bible. Or One Flask of Holy Water, 100 units, in the [[Chapel]].<br />
|-<br />
![[File:Kahlua_glass.png|64px]]<br />
!{{anchor|Kahlua}}{{anchor|Kahlúa}}Kahlúa<br />
|45<br />
|1 part Kahlúa<br />
|DAMN, THIS THING LOOKS ROBUST<br />
|Heals dizziness, drowsiness and sleeping. <br>'''To acquire:''' In Booze Dispenser. Or Booze-O-Mat, 5 bottles of Robert Robust's Coffee Liqueur, 100 units each. Or from Service borg shaker. Or mix 5 [[#Coffee|coffee]] + 5 [[#Sugar|sugar]] + 5 [[#Universal Enzyme|universal enzyme]].<br />
|-<br />
![[File:Lemon_juice_glass.png|64px]]<br />
!{{anchor|Lemon Juice}}Lemon Juice<br />
|N/A<br />
|1 part lemon juice<br />
|Sour...<br />
|'''To acquire:''' In Soda Dispenser. Or juice lemons.<br />
|-<br />
![[File:Lemon_lime_glass.png|64px]]<br />
!{{anchor|Lemon-Lime}}Lemon-Lime<br />
|N/A<br />
|1 part Lemon-Lime<br />
|You're pretty certain a real fruit has never actually touched this.<br />
|Cools down if overheated. <br>'''To acquire:''' In Soda Dispenser. Or 10 cans of Lemon-Lime in Robust Softdrinks -vending machines.<br />
|-<br />
![[File:Lime_juice_glass.png|64px]]<br />
!{{anchor|Lime Juice}}Lime Juice<br />
|N/A<br />
|1 part lime juice<br />
|A glass of sweet-sour lime juice.<br />
|Heals toxic damage. <br>'''To acquire:''' In Soda Dispenser. Or In Booze-O-Mat, 4 bottles of Lime Juice, 100 units each. Or from Service borg shaker. Juice limes.<br />
|-<br />
![[File:Lime_juice_glass.png|64px]]<br />
!{{anchor|Menthol}}Menthol<br />
|N/A<br />
|1 part menthol<br />
|Tastes naturally minty, and imparts a very mild numbing sensation.<br />
|Prevents coughing.<br>'''To acquire:''' In Booze-O-Mat, 4 cartons of Menthol, 100 units each. Or from the soda dispenser.<br />
|-<br />
![[File:Milk_glass.png|64px]]<br />
!{{anchor|Milk}}Milk<br />
|N/A<br />
|1 part milk<br />
|White and nutritious goodness!<br />
|20% chance per tick to heal 1 brute damage in a random body part and purges [[#Capsaicin_Oil|capsaicin oil]]. <br>'''To acquire:''' Biogenerator. Or milk a goat or a cow. Or from [[File:Milk.png]] Space Milk cartons, 50 units in each. 5 are found in kitchen freezer. Ordered food crate has one.<br />
|-<br />
![[File:Cream_glass.png|64px]]<br />
!{{anchor|Cream}}{{anchor|Milk Cream}}Milk Cream<br />
|N/A<br />
|1 part cream<br />
|Ewwww...<br />
|20% chance per tick to heal 1 brute damage in a random body part. <br>'''To acquire:''' In Booze-O-Mat (cream), 4 bottle of Milk Cream, 100 units each. Or from Service borg shaker. Or from the Biogenerator.<br />
|-<br />
![[File:Nothing_glass.png|64px]]<br />
!{{anchor|Nothing}}Nothing<br />
|N/A<br />
|1 part nothing<br />
|Absolutely nothing.<br />
|Heals mimes of brute damage and mutes them. <br>'''To acquire:''' [[Mime]]'s Bottle of Nothing, or by grinding [[Guide_to_hydroponics#Mimana|Mimanas]]. <br />
|-<br />
![[File:Orange_juice_glass.png|64px]]<br />
!{{anchor|Orange Juice}}Orange Juice<br />
|N/A<br />
|1 part orange juice<br />
|Vitamins! Yay!<br />
|Heals suffocation damage. <br>'''To acquire:''' In Booze-O-Mat, 4 bottles of Orange Juice, 100 units each. Or from Service borg shaker. 15 units in each can of Star-kist, along with 15 units of space cola. Or juice oranges.<br />
|-<br />
![[File:Parsnip_juice_glass.png|64px]]<br />
!{{anchor|Parsnip Juice}}Parsnip Juice<br />
|N/A<br />
|1 part parsnip juice<br />
|Why...<br />
|'''To acquire:''' Juice a [[Guide_to_hydroponics#Parsnip|parsnip]].<br />
|-<br />
![[File:Peach_juice_glass.png|64px]]<br />
!{{anchor|Peach Juice}}Peach Juice<br />
|N/A<br />
|1 part peach juice<br />
|Just peachy.<br />
|'''To acquire:''' Grind canned peaches, which can only be found in [[Maintenance|maintenance]]. <br />
|-<br />
![[File:Poison_berry_juice_glass.png|64px]]<br />
!{{anchor|Poison Berry Juice}}Poison Berry Juice<br />
|N/A<br />
|1 part poison berry juice<br />
|berry juice. Or maybe it's poison. Who cares?<br />
|Shows up as 'Berry Juice'. Crit dose: 40 units/100 ticks. <br>'''To acquire:''' Juice poison berries.<br />
|-<br />
![[File:brownglass.gif|64px]]<br />
!{{anchor|Potato Juice}}Potato Juice<br />
|N/A<br />
|1 part potato juice<br />
|Bleh...<br />
|'''To acquire:''' Juice potatoes.<br />
|-<br />
![[File:Rum_glass.png|64px]]<br />
!{{anchor|Rum}}Rum<br />
|60<br />
|1 part rum<br />
|Now you want to Pray for a pirate suit, don't you?<br />
|'''To acquire:''' In Booze Dispenser. Or in Booze-O-Mat, 5 bottles of Captain Pete's Cuban Spiced Rum, 100 units each. Or from Service borg shaker.<br />
|-<br />
![[File:sakecup.png|64px]]<br />
!{{anchor|Sake}}Sake<br />
|70<br />
|1 part sake<br />
|A sweet rice wine of questionable legality and extreme potency.<br />
|'''To acquire:''' In Booze Dispenser. Or in Booze-O-Mat. Or mix 10 parts Rice, 5 units [[#Universal Enzyme|universal enzyme]] (catalyst).<br />
|-<br />
![[File:Soda_water_glass.png|64px]]<br />
!{{anchor|Soda Water}}Soda Water<br />
|N/A<br />
|1 part soda water<br />
|Why not make a scotch and soda?<br />
|Heals dizziness and drowsiness. Cools down if overheated. <br>'''To acquire:''' In Booze-O-Mat, 15 bottles of Soda Water, 50 units each. Or from Service borg shaker.<br />
|-<br />
![[File:Soy_milk_glass.png|64px]]<br />
!{{anchor|Soy Milk}}Soy Milk<br />
|N/A<br />
|1 part soy milk<br />
|White and nutritious soy goodness!<br />
|20% chance per tick to heal 1 brute damage in a random body part. <br>'''To acquire:''' From [[File:Soymilk.gif]] Soy Milk cartons, 50 units in each. 5 are found in kitchen freezer. Ordered food crate has one.<br />
|-<br />
![[File:Space_cola_glass.png|64px]]<br />
!{{anchor|Space Cola}}Space Cola<br />
|N/A<br />
|1 part Space Cola<br />
|A glass of refreshing Space Cola.<br />
|Cools down if overheated. <br>'''To acquire:''' 10 cans of Space Cola in Robust Softdrinks -vending machines. Or 8 cans in Booze-O-Mat. Or from Service borg shaker. 30 units in each can of Space Cola, 15 units in each can of Star-kist, along with 15 units of orange juice.<br />
|-<br />
![[File:Space_mountain_wind_glass.png|64px]]<br />
!{{anchor|Space Mountain Wind}}Space Mountain Wind<br />
|N/A<br />
|1 part Space Mountain Wind<br />
|Space Mountain Wind. As you know, there are no mountains in space, only wind.<br />
|Heals drowsiness and sleeping, cools down if overheated. <br>'''To acquire:''' 10 cans of Space Mountain Wind in Robust Softdrinks -vending machines.<br />
|-<br />
![[File:Space_up_glass.png|64px]]<br />
!{{anchor|Space-Up}}Space-Up<br />
|N/A<br />
|1 part Space-Up<br />
|Space-Up. It helps keep your cool.<br />
|Cools down if overheated. <br>'''To acquire:''' 10 cans of Space-Up in Robust Softdrinks -vending machines.<br />
|-<br />
![[File:Teaglass.gif|64px]]<br />
!{{anchor|Tea}}Tea<br />
|N/A<br />
|1 part tea<br />
|Drinking it from here would not seem right.<br />
|Similar to coffee but also removes jitteriness and a small amount of toxins.<br> '''To acquire:''' Grind dried tea leaves to get Tea Powder. Mix 1 Tea Powder + 5 units [[#Water|water]]. Or from the Hot Drinks -vending machines.<br />
|-<br />
![[File:Teqilla_glass.png|64px]]<br />
!{{anchor|Tequila}}Tequila<br />
|70<br />
|1 part tequila<br />
|Now all that's missing is the weird colored shades!<br />
|'''To acquire:''' In Booze Dispenser. Or in Booze-O-Mat, 5 bottles of Caccavo Guaranteed Quality Tequila, 100 units each. Or from Service borg shaker.<br />
|-<br />
![[File:Tomato_juice_glass.png|64px]]<br />
!{{anchor|Tomato Juice}}Tomato Juice<br />
|N/A<br />
|1 part tomato juice<br />
|Are you sure this is tomato juice?<br />
|Heals burn damage<br>Blood shows the same way. <br>'''To acquire:''' In Booze-O-Mat, 4 bottles of Tomato Juice, 100 units each. Or from Service borg shaker. Juice tomatoes.<br />
|-<br />
![[File:Tonic_water_glass.png|64px]]<br />
!{{anchor|Tonic Water}}Tonic Water<br />
|N/A<br />
|1 part tonic water<br />
|Quinine tastes funny, but at least it'll keep that Space Malaria away.<br />
|Heals dizziness, drowsiness and sleeping, cools down if overheated. <br>'''To acquire:''' In Booze Dispenser. Or in Booze-O-Mat, 8 bottles of T-Borg's Tonic Water, 50 units each. Or from Service borg shaker.<br />
|-<br />
![[File:Orange juice glass.png|64px]]<br />
!{{anchor|Triple Sec}}Triple Sec<br />
|30<br />
|1 part triple sec<br />
|A sweet and vibrant orange liqueur.<br />
|'''To acquire:''' In a booze dispenser.<br />
|-<br />
![[File:Vermouth_glass.png|64px]]<br />
!{{anchor|Vermouth}}Vermouth<br />
|45<br />
|1 part vermouth<br />
|You wonder why you're even drinking this straight.<br />
|'''To acquire:''' In Booze Dispenser. Or in Booze-O-Mat, 5 bottles of Goldeneye Vermouth, 100 units each. Or from Service borg shaker.<br />
|-<br />
![[File:ginvodkaglass.gif|64px]]<br />
!{{anchor|Vodka}}Vodka<br />
|65<br />
|1 part vodka<br />
|The glass contain wodka. Xynta.<br />
|'''To acquire:''' In Booze Dispenser. Or mix 10 [[#Potato Juice|potato juice]] + 5 [[#Universal Enzyme|universal enzyme]]<br />
|-<br />
![[File:Water_glass.png|64px]]<br />
!{{anchor|Water}}Water<br />
|N/A<br />
|1 part water<br />
|The father of all refreshments.<br />
|'''To acquire:''' Sinks. Watertanks.<br />
|-<br />
![[File:Watermelon_juice_glass.png|64px]]<br />
!{{anchor|Watermelon Juice}}Watermelon Juice<br />
|N/A<br />
|1 part watermelon juice<br />
|A glass of watermelon juice. <br />
|'''To acquire:''' Juice watermelon slices.<br />
|-<br />
![[File:Welder_fuel_glass.png|64px]]<br />
!{{anchor|Welder Fuel}}Welder Fuel<br />
|N/A<br />
|1 part welding fuel<br />
|Unless you are an industrial tool, this is probably not safe for consumption.<br />
|Crit dose: 40 units/100 ticks. <br>'''To acquire:''' Find a Welding fuel tank.<br />
|-<br />
![[File:Whiskeyemoji.png|25px]]<br />
!{{anchor|Whiskey}}Whiskey<br />
|75<br />
|1 part whiskey<br />
|A superb and well-aged single-malt whiskey. Damn.<br />
|'''To acquire:''' In Booze Dispenser. Or in Booze-O-Mat, 5 bottles of Uncle Git's Special Reserve, 100 units each.<br />
|-<br />
![[File:Wine_glass.png|64px]]<br />
!{{anchor|Wine}}Wine<br />
|35<br />
|1 part wine<br />
|A very classy looking drink.<br />
|'''To acquire:''' In Booze-O-Mat, 5 bottles of Doublebeard Bearded Special Wine, 100 units each. Or from Service borg shaker. Or mix 10 [[#Grape Juice|grape juice]] + 5 [[#Universal Enzyme|universal enzyme]] (instantly becomes grappa).<br />
|}<br />
<br />
===Mixed Drinks===<br />
{| class="wikitable sortable" border="1" align="center" cellspacing="0" cellpadding="2"<br />
! class="unsortable" style='background-color:#FFCCCC;'|Picture<br />
! style='background-color:#FFCCCC;'|Cocktail<br />
! style='background-color:#FFCCCC;'|Strength<br />
! class="unsortable" style='background-color:#FFCCCC;'|Ingredients<br />
! class="unsortable" style='background-color:#FFCCCC;'|Drink Description<br />
! class="unsortable" style='background-color:#FFCCCC;'|Notes<br />
|-<br />
![[File:AcidSpit.gif|64px]]<br />
!{{anchor|Acid Spit}}Acid Spit<br />
|70<br />
|5 parts [[#Wine|wine]], 1 part Sulphuric Acid<br />
|A drink from Nanotrasen. Made from live aliens.<br />
|<br />
|-<br />
![[File:Alexander.png|64px]]<br />
!{{anchor|Alexander}}Alexander<br />
|50<br />
|1 part [[#Cognac|cognac]], 1 part [[#Creme de Cacao|creme de cacao]], 1 part [[#Milk Cream|cream]]<br />
|A creamy, indulgent delight that is stronger than it seems.<br />
|If you have a shield it will increase the block chance by 10 percentage points.<br>[http://en.wikipedia.org/wiki/Alexander_(cocktail) IBA Official Cocktail]<br />
|-<br />
![[File:AlliesCocktail.gif|64px]]<br />
!{{anchor|Allies Cocktail}}Allies Cocktail<br />
|45<br />
|1 part [[#Classic Martini|Classic Martini]], 1 part [[#Vodka|vodka]]<br />
|A drink made from your allies.<br />
|Refers to [http://en.wikipedia.org/wiki/Triple_Entente Triple Entente]: French Vermouth, Russian Vodka, English Gin. <br />
|-<br />
![[File:Aloe.gif|64px]]<br />
!{{anchor|Aloe}}Aloe<br />
|35<br />
|3 part [[#Watermelon Juice|watermelon juice]], 1 part [[#Milk Cream|cream]], 2 part [[#Whiskey|whiskey]]<br />
|Very, very, very good.<br />
|<br />
|-<br />
![[File:Amasec.gif|64px]]<br />
!{{anchor|Amasec}}Amasec<br />
|35<br />
|1 part Iron, 5 part [[#Wine|wine]], 5 part [[#Vodka|vodka]]<br />
|Always handy before COMBAT!!!<br />
|[http://wh40k.lexicanum.com/wiki/Amasec Warhammer 40k drink]<br />
|-<br />
![[File:Andalusia.gif|64px]]<br />
!{{anchor|Andalusia}}Andalusia<br />
|40<br />
|1 part [[#Rum|rum]], 1 part [[#Whiskey|whiskey]], 1 part [[#Lemon Juice|lemon juice]]<br />
|A nice, strangely named drink.<br />
|<br />
|-<br />
![[File:antifreezeglass.gif|64px]]<br />
!{{anchor|Anti-Freeze}}Anti-Freeze<br />
|35<br />
|2 parts [[#Vodka|vodka]], 1 part [[#Milk Cream|cream]], 1 part [[#Ice|ice]]<br />
|The ultimate refreshment.<br />
|Heats you up if you are frozen. <br />
|-<br />
![[File:Arnold_palmer.png|64px]]<br />
!{{anchor|Arnold Palmer}}Arnold Palmer<br />
|N/A<br />
|1 part [[#Lemonade|lemonade]], 1 part [[#Tea|tea]]<br />
|Encourages the patient to go golfing.<br />
|<br />
|-<br />
![[File:Atomicbombglass.gif|64px]]<br />
!{{anchor|Atomic Bomb}}Atomic Bomb<br />
|N/A<br />
|10 parts [[#B-52|B-52]], 1 part Uranium<br />
|Nanotrasen cannot take legal responsibility for your actions after imbibing.<br />
|Makes you druggy, confused, dizzy, stuttering; eventually, sleeping. Can be mixed in a shot glass. Makes 10 parts instead of 11.<br />
|-<br />
![[File:B-52.png|64px]]<br />
!{{anchor|B-52}}B-52<br />
|85<br />
|1 part [[#Irish Cream|irish cream]], 1 part [[#Kahlua|Kahlúa]], 1 part [[#Cognac|cognac]]<br />
|Kahlua, Irish Cream, and cognac. You will get bombed.<br />
|[http://en.wikipedia.org/wiki/B-52_%28cocktail%29 IBA Official Cocktail]<br />
|-<br />
![[File:Bacchus_blessing.png|64px]]<br />
!{{anchor|Bacchus' Blessing}}Bacchus' Blessing<br />
|300<br />
|1 part [[#Hooch|Hooch]] + 1 part [[#Absinthe|absinthe]] + 1 part [[#The Manly Dorf|Manly Dorf]] + 1 part [[#Syndicate Bomb|Syndicate Bomb]]<br />
|Unidentifiable mixture. Unmeasurably high alcohol content.<br />
|Can kill you if you drink enough. <br />
|-<br />
![[File:Bahamamamaglass.gif|64px]]<br />
!{{anchor|Bahama Mama}}Bahama Mama<br />
|35<br />
|2 parts [[#Rum|rum]], 2 parts [[#Orange Juice|orange juice]], 1 part [[#Lime Juice|lime juice]], 1 part [[#Ice|ice]]<br />
|Tropic cocktail.<br />
|Existing cocktail<br />
|-<br />
![[File:BananaHonk.gif|64px]]<br />
!{{anchor|Banana Honk}}Banana Honk<br />
|60<br />
|1 part [[Guide_to_chemistry#Laughter|laughter]], 1 part [[#Milk Cream|cream]]<br />
|A drink from Clown Heaven.<br />
|Heals clowns and monkeys of brute and burn damage. <br />
|-<br />
![[File:Barefootglass.gif|64px]]<br />
!{{anchor|Barefoot}}Barefoot<br />
|45<br />
|1 part [[#Milk Cream|cream]], 1 part [[#Vermouth|vermouth]], 1 part [[#Berry Juice|berry juice]]<br />
|Barefoot and pregnant.<br />
|Quickly heals brute damage when not wearing shoes.<br />
|-<br />
![[File:Bastionbourbon.png|64px]]<br />
!{{anchor|Bastion Bourbon}}Bastion Bourbon<br />
|30<br />
|1 part tea, 1 part [[#Creme de Menthe|creme de menthe]], 1 part [[#Triple Citrus|triple citrus]], 1 part [[#Berry Juice|berry juice]]<br />
|Soothing hot herbal brew with restorative properties. Hints of citrus and berry flavors.<br />
|When it's in your system, it will very slowly heal you as long as you're not in critical. When it's first added to your system, you heal an amount of each damage type equal to the volume taken in, with a max of 10. This is turned to a max of 20 for anyone in critical. Results in 2 parts instead of 4.<br />
[https://bastion.fandom.com/wiki/Bastion_Bourbon Spirit from Bastion]<br />
|-<br />
![[File:BeepskySmash.gif|64px]]<br />
!{{anchor|Beepsky Smash}}Beepsky Smash<br />
|60<br />
|2 parts [[#Quadruple Sec|quadruple sec]], 2 parts [[#Lime Juice|lime juice]], 1 part Iron<br />
|Heavy, hot and strong. Just like the Iron fist of the LAW.<br />
|Summons a stream of [[Guide_to_robotics#Securitron|securitron]] hallucinations, which run at you one by one and deal 40 to 70 stamina damage. If overdosed (40 units) you become traumatised with a phobia of security. If you are a proper member of [[Security|security]], you instead regenerate 10 stamina, get minor hallucinations and won't get overdosed. Metabolization rate is 0.5. <br />
|-<br />
![[File:between_the_sheets.png|64px]]<br />
!{{anchor|Between the Sheets}}Between the Sheets<br />
|55<br />
|1 part [[#Rum|rum]], 2 parts [[#Cognac|cognac]], 1 part [[#Triple_Sec|triple sec]], 1 part [[#Lemon juice|lemon juice]]<br />
|A provocatively named classic.<br />
|Having this in your system while you're asleep will slowly heal you.<br>[http://en.wikipedia.org/wiki/Between_the_Sheets_(cocktail) IBA Official Cocktail]<br />
|-<br />
![[File:Bilkglass.gif|64px]]<br />
!{{anchor|Bilk}}Bilk<br />
|15<br />
|1 part [[#Beer|beer]], 1 part [[#Milk|milk]]<br />
|A brew of milk and beer. For those alcoholics who fear osteoporosis.<br />
|10% chance per tick to heal 1 brute damage in a random body part.<br />
|-<br />
![[File:BlackRussian.png|64px]]<br />
!{{anchor|Black Russian}}Black Russian<br />
|70<br />
|3 parts [[#Vodka|vodka]], 2 parts [[#Kahlua|Kahlúa]]<br />
|For the lactose-intolerant. Still as classy as a White Russian.<br />
|[http://en.wikipedia.org/wiki/Black_Russian IBA official cocktail]<br />
|-<br />
![[File:Blank_paper_drink.gif|64px]]<br />
!{{anchor|Blank_Paper}}Blank Paper<br />
|20<br />
|1 part [[#Silencer|Silencer]], 1 part [[#Nothing|nothing]], 1 part [[#Nuka_Cola|Nuka Cola]]<br />
|A fizzy cocktail for those looking to start fresh.<br />
|Heals and mutes mimes. <br />
|-<br />
![[File:Blazaam_glass.gif|64px]]<br />
!{{anchor|Blazaam}}Blazaam<br />
|70<br />
|1 part [[#Peach_Juice|peach juice]], 1 part {{Tooltip|[[Guide_to_chemistry#Bluespace_Dust|Bluespace Dust]]|{{RecursiveChem/Bluespace_Dust}}}}, 2 parts [[#Gin|gin]]<br />
|The glass seems to be sliding between realities. Doubles as a Berenstain remover.<br />
|Can randomly teleport you short distances and makes you vomit if drunk enough. Makes your vomit look different. Results in 3 parts instead of 4. <br />
|-<br />
![[File:BloodyMary.png|64px]]<br />
!{{anchor|Bloody Mary}}Bloody Mary<br />
|55<br />
|1 part [[#Vodka|vodka]], 2 parts [[#Tomato Juice|tomato juice]], 1 part [[#Lime Juice|lime juice]]<br />
|Tomato Juice, mixed with Vodka and a lil' bit of lime. Tastes like liquid murder.<br />
|Restores blood. [http://en.wikipedia.org/wiki/Bloody_Mary_(cocktail) IBA official cocktail]<br />
|-<br />
![[File:Bluecherryshake.png|64px]]<br />
!{{anchor|Blue Cherry Shake}}Blue Cherry Shake<br />
|N/A<br />
|1 part ice, 1 part cream , 1 part blue cherry jelly<br />
|A blue cherry flavored milkshake.<br />
|<br />
|-<br />
![[File:Boogerglass.gif|64px]]<br />
!{{anchor|Booger}}Booger<br />
|45<br />
|1 part [[#Milk Cream|cream]], 1 part [[#Banana Juice|banana juice]], 1 part [[#Rum|rum]], 1 part [[#Watermelon Juice|watermelon juice]]<br />
|Ewww...<br />
|-<br />
![[File:BrancaMenta.png|64px]]<br />
!{{anchor|Branca Menta}}Branca Menta<br />
|35<br />
|1 part [[#Fernet|Fernet]], 1 part [[#Creme de Menthe|Creme de Menthe]], 1 part [[#Ice|Ice]]<br />
|A refreshing mixture of bitter Fernet with mint creme liquour. The closest you'll ever get to the original.<br />
|Cools you down if overheated. Reduces satiety. Causes a moderate tick of stamina damage when drank.<br />
|-<br />
![[File:BraveBull.png|64px]]<br />
!{{anchor|Brave Bull}}Brave Bull<br />
|60<br />
|2 parts [[#Tequila|tequila]], 1 part [[#Kahlua|Kahlúa]]<br />
|Tequila and Coffee liquor, brought together in a mouthwatering mixture. Drink up.<br />
|Temporarily increases maximum health. Existing cocktail<br />
|-<br />
![[File:Bug_spray.gif|64px]]<br />
!{{anchor|Bug Spray}}Bug Spray<br />
|50<br />
|2 parts [[#Rum|rum]], 2 parts [[#Triple_Sec|triple sec]], 1 part [[#Lemon_Lime|lemon lime]], 1 part [[#Vodka|vodka]]<br />
|A harsh, acrid, bitter drink, for those who need something to brace themselves.<br />
|Deals 1 toxin per tick to [[Mothpeople|mothpeople]] and [[Guide_to_races#Flypeople|flypeople]]. Results in 5 parts instead of 6.<br />
|-<br />
![[File:ChangelingSting.gif|64px]]<br />
!{{anchor|Changeling Sting}}Changeling Sting<br />
|50<br />
|2 part [[#Lemon-Lime|lemon-lime]], 1 part [[#Screwdriver Cocktail|Screwdriver Cocktail]]<br />
|A stingy drink.<br />
|Restores chemicals for changelings. Makes 5 parts instead of 3.<br />
|-<br />
![[File:Cherryshake.gif|64px]]<br />
!{{anchor|Cherry Shake}}Cherry Shake<br />
|N/A<br />
| 1 part ice, 1 part cream, 1 part cherry jelly.<br />
|A cherry flavored milkshake.<br />
|<br />
|-<br />
![[File:Chocolatepudding.gif|64px]]<br />
!{{anchor|Chocolate Pudding}}Chocolate Pudding<br />
|N/A<br />
| 5 part milk, 5 part cocoa, 5 part eggyolk<br />
|A chocolate flavored pudding in a glass.<br />
|<br />
|-<br />
![[File:Chocolate_glass.png|64px]]<br />
!{{anchor|Chocolate}}Chocolate<br />
|N/A<br />
|5 parts [[#Water|water]], 1 part Coco Powder<br />
|Tasty.<br />
|Heats up if frozen<br />
|-<br />
![[File:ClassicMartini.png|64px]]<br />
!{{anchor|Classic Martini}}Classic Martini<br />
|60<br />
|2 parts [[#Gin|gin]], 1 part [[#Vermouth|vermouth]]<br />
|Damn, the bartender even stirred it, not shook it.<br />
|[http://en.wikipedia.org/wiki/Martini_%28cocktail%29 IBA official cocktail]<br />
|-<br />
![[File:Cafelatteglass.gif|64px]]<br />
!{{anchor|Coffee Latte}}{{anchor|Cafe Latte}}Cafe Latte<br />
|N/A<br />
|1 part [[#Coffee|coffee]], 1 part [[#Milk|milk]]<br />
|A nice, strong and refreshing beverage while you are reading.<br />
|Heals dizziness, drowsiness, wakes up, heats up if frozen and 20% chance per tick to heal 1 brute damage in a random body part.<br />
|-<br />
![[File:Cream_soda.png|64px]]<br />
!{{anchor|Cream Soda}}Cream Soda<br />
|N/A<br />
|2 parts [[#Soda_Water|soda water]], 2 parts [[#Sugar|sugar]], 1 part vanilla<br />
|A classic space-American vanilla flavored soft drink.<br />
|Cools down if overheated. Results in 4 parts instead of 5. <br />
|-<br />
![[File:crevicespike.png|64px]]<br />
!{{anchor|Crevice Spike}}Crevice Spike<br />
| -10<br />
|2 parts [[#Lime juice|lime juice]], 4 parts [[#Capsaicin Oil|capsaicin]]<br />
|Sour, bitter, and smashingly sobering.<br />
|It's negative drink power sobers you up, but it deals 3 damage per unit when it first enters your system, up to a max 15 damage on a full 5 unit swig. Won't hurt again until it metabolizes out.<br>[http://va11halla.wikia.com/wiki/Crevice_Spike Drink from VA-11 Hall-A]<br />
|-<br />
![[File:CubaLibre.png|64px]]<br />
!{{anchor|Cuba Libre}}Cuba Libre<br />
|50<br />
|3 parts [[#Rum and Coke|Rum and Coke]], 1 part [[#Lime Juice|lime juice]]<br />
|A classic mix of rum, cola, and lime.<br />
|Heals revolutionaries.<br>[http://en.wikipedia.org/wiki/Cuba_Libre IBA official cocktail]<br />
|-<br />
![[File:Demonsbloodglass.gif|64px]]<br />
!{{anchor|Demons Blood}}Demons Blood<br />
|75<br />
|1 part [[#Space Mountain Wind|Space Mountain Wind]], 1 part [[#Rum|rum]], 1 part blood, 1 part [[#Dr. Gibb|Dr. Gibb]]<br />
|Just looking at this thing makes the hair at the back of your neck stand up.<br />
|Prevents slaughter demons from dragging you into pools of blood.<br />
|-<br />
![[File:DevilsKiss.gif|64px]]<br />
!{{anchor|Devil's Kiss}}Devil's Kiss<br />
|70<br />
|1 part Blood, 1 part [[#Rum|rum]], 1 part [[#Kahlua|Kahlúa]]<br />
|Creepy time!<br />
|Causes slaughter demons to take brute damage and eject you if they try to eat you.<br />
|-<br />
![[File:DoctorDelight.gif|64px]]<br />
!{{anchor|Doctor's Delight}}Doctor's Delight<br />
|N/A<br />
|1 part [[#Lime Juice|lime juice]], 1 part [[#Tomato Juice|tomato juice]], 1 part [[#Orange Juice|orange juice]], 1 part [[#Milk Cream|cream]], 1 part [[Guide_to_chemistry#Cryoxadone|Cryoxadone]]<br />
|A healthy mixture of juices, guaranteed to keep you healthy until the next toolboxing takes place.<br />
|Heals 0.5 of each basic damage type (brute/burn/toxin/oxyloss) every tick, at the cost of making you hungry (unless you're a doctor, in which case it has no effect on your hunger).<br />
|-<br />
![[File:ClassicMartini.png|64px]]<br />
!{{anchor|Driest Martini}}Driest Martini<br />
|65<br />
|1 part Nothing, 1 part [[#Gin|gin]]<br />
|Only for the experienced. You think you see sand floating in the glass.<br />
|Nothing is found in the [[Mime]]'s Bottle of Nothing<br />
|-<br />
![[File:Drunkenblumpkin.png|64px]]<br />
!{{anchor|Drunken Blumpkin}}Drunken Blumpkin<br />
|50<br />
|1 part blumpkin juice, 2 parts irish cream, 1 part ice<br />
|A weird mix of whiskey and blumpkin juice, with cream on top<br />
|<br />
|-<br />
![[File:Duplex_drink.png|64px]]<br />
!{{anchor|Duplex}}Duplex<br />
|25<br />
|2 parts [[#Hard_Cider|hard cider]], 1 part [[#Apple_Juice|apple juice]], 1 part [[#Berry_Juice|berry juice]]<br />
|An inseparable combination of two fruity drinks.<br />
|<br />
|-<br />
![[File:Nog2.png|64px]]<br />
!{{anchor|Eggnog}}Eggnog<br />
|1<br />
|5 parts [[#Egg Yolk|egg yolk]], 5 parts [[#Rum|rum]], 5 parts [[#Cream|cream]]<br />
|For enjoying the most wonderful time of the year.<br />
|<br />
|-<br />
![[File:ErikaSurprise.gif|64px]]<br />
!{{anchor|Erika Surprise}}Erika Surprise<br />
|35<br />
|1 part [[#Ale|ale]], 1 part [[#Lime Juice|lime juice]], 1 part [[#Whiskey|whiskey]], 1 part [[#Ice|ice]], 1 part [[#Banana Juice|banana juice]]<br />
|The surprise is, it's green!<br />
|-<br />
![[File:fanciulli.png|64px]]<br />
!{{anchor|Fanchiulli}}Fanciulli<br />
| -10<br />
|1 part [[#Manhattan|Manhattan]], 1 part [[#fernet|Fernet]]<br />
|What if the Manhattan coctail ACTUALLY used a bitter herb liquour?<br />
|Reduces satiety. Sobers you up, but causes a minor tick of stamina damage.<br>[https://en.wikipedia.org/wiki/Fernet#Cocktails Existing drink.]<br />
|-<br />
![[File:FernetCola.png|64px]]<br />
!{{anchor|Fernet Cola}}Fernet Cola<br />
|25<br />
|1 part [[#Fernet|Fernet]], 1 part [[#Cola|Cola]]<br />
|A very popular and bittersweet digestif, ideal after a heavy meal. Best served on a sawed-off cola bottle as per tradition.<br />
|Reduces satiety. Causes toxin damage if starving. Tastes like heaven.<br />
|-<br />
![[File:Fetching_fizz.png|64px]]<br />
!{{anchor|Fetching Fizz}}Fetching Fizz<br />
|10<br />
|1 part [[#Nuka Cola|Nuka Cola]], 1 part Iron<br />
|Whiskey sour/iron/uranium mixture resulting in highly magnetic slurry. Mild alcohol content.<br />
|Causes nearby ores to slowly move towards you. Results in 3 parts instead of 2.<br />
[https://bastion.fandom.com/wiki/Fetching_Fizz Spirit from Bastion]<br />
|-<br />
![[File:fringeweaver.png|64px]]<br />
!{{anchor|Fringe Weaver}}Fringe Weaver<br />
|90<br />
|9 parts Ethanol, 1 part [[#Sugar|sugar]]<br />
|Bubbly, classy, and undoubtedly strong - a Glitch City classic.<br />
|[http://va11halla.wikia.com/wiki/Fringe_Weaver Drink from VA-11 Hall-A]<br />
|-<br />
![[File:Gibbfloats.gif|64px]]<br />
!{{anchor|Gibb Floats}}Gibb Floats<br />
|N/A<br />
|5 parts dr gibb, 5 parts ice, 5 parts cream<br />
|Icecream on top of a Dr. Gibb glass.<br />
|<br />
|-<br />
![[file:GinFizz.png|64px]]<br />
!{{anchor|Gin Fizz}}Gin Fizz<br />
|45<br />
|2 parts [[#Gin|gin]], 1 part [[#Soda Water|soda water]], 1 part [[#Lime Juice|lime juice]]<br />
|Refreshingly lemony, deliciously dry.<br />
|[http://en.wikipedia.org/wiki/Fizz_%28cocktail%29#Gin_Fizz IBA Official Cocktail]<br />
|-<br />
![[File:GinTonic.png|64px]]<br />
!{{anchor|Gin and Tonic}}Gin and Tonic<br />
|25<br />
|2 parts [[#Gin|gin]], 1 part [[#Tonic Water|tonic water]]<br />
|A mild but still great cocktail. Drink up, like a true Englishman.<br />
|<br />
|-<br />
![[File:Goldschlagerglass.gif|64px]]<br />
!{{anchor|Goldschlager}}Goldschlager<br />
|25<br />
|10 parts [[#Vodka|vodka]], 1 part Gold<br />
|100 proof that teen girls will drink anything with gold in it.<br />
|[http://en.wikipedia.org/wiki/Goldschl%C3%A4ger Exists in real world] Makes 10 parts instead of 11.<br />
|-<br />
![[File:Grapesoda.png|64px]]<br />
!{{anchor|Grape Soda}}Grape Soda<br />
|N/A<br />
|1 part [[#Grape Juice|grape juice]], 1 part soda water<br />
|Beloved of children and teetotalers.<br />
|Cools you down if overheated.<br />
|-<br />
![[File:Grappa.png|64px]]<br />
!{{anchor|Grappa}}Grappa<br />
|60<br />
|1 part [[#Wine|wine]], 5 units [[#Universal Enzyme|universal enzyme]] (catalyst)<br />
|A fine Italian brandy, for when regular wine just isn't alcoholic enough for you.<br />
|<br />
|-<br />
![[File:Grasshopper.png|64px]]<br />
!{{anchor|Grasshopper}}Grasshopper<br />
|25<br />
|5 parts cream, 5 parts [[#Creme de Menthe|creme de menthe]], 5 parts creme de cacao<br />
|A fresh and sweet dessert shooter. Difficult to look manly while drinking this.<br />
|[http://en.wikipedia.org/wiki/Grasshopper_(cocktail) IBA Official Cocktail]<br />
|-<br />
![[File:Green_beer_glass.png|64px]]<br />
!{{anchor|Green Beer}}Green Beer<br />
|25<br />
|10 parts [[#Beer|beer]], 1 part Green Crayon Powder<br />
|A freezing pint of green beer. Festive.<br />
|Turns you green. Makes 10 parts instead of 11.<br />
|-<br />
![[File:Grog.gif|64px]]<br />
!{{anchor|Grog}}Grog<br />
|1<br />
|1 part [[#Water|water]], 1 part [[#Rum|rum]]<br />
|A fine and cepa drink for Space.<br />
|[http://en.wikipedia.org/wiki/Grog Exists in real world]<br />
|-<br />
![[File:Hearty_punch.png|64px]]<br />
!{{anchor|Hearty Punch}}Hearty Punch<br />
|90<br />
|5 parts [[#Brave Bull|Brave Bull]] + 5 parts [[#Syndicate Bomb|Syndicate Bomb]] + 5 parts [[#Absinthe|absinthe]] (requires temperature of 315)<br />
|Brave bull/syndicate bomb/absinthe mixture resulting in an energizing beverage. Mild alcohol content.<br />
|Provides quick healing for people in critical condition. Results in 1 part instead of 15.<br />
[https://bastion.fandom.com/wiki/Hearty_Punch Spirit from Bastion]<br />
|-<br />
![[File:Hippiesdelight.png|64px]]<br />
!{{anchor|Hippie's Delight}}Hippie's Delight<br />
|N/A<br />
|1 part Mushroom Hallucinogen, 1 part [[#Pan-Galactic Gargle Blaster|Pan-Galactic Gargle Blaster]]<br />
|A drink enjoyed by people during the 1960's.<br />
|Makes you druggy, stuttering and dizzy, then jittering<br />
|-<br />
![[File:Hoochglass.gif|64px]]<br />
!{{anchor|Hooch}}Hooch<br />
|100<br />
|2 parts Ethanol, 1 part welding fuel, 1 part [[#Universal Enzyme|universal enzyme]] (catalyst)<br />
|You've really hit rock bottom now... your liver packed its bags and left last night. Heals assistants. <br />
|[http://www.urbandictionary.com/define.php?term=hooch Slang for moonshine or bootleg alcohol, popular term during prohibition era]<br />
|-<br />
![[File:IcedBeer.gif|64px]]<br />
!{{anchor|Iced Beer}}Iced Beer<br />
|15<br />
|5 parts [[#Beer|beer]], 1 part [[#Ice|ice]] '''''or''''' 10 parts [[#Beer|beer]], 1 part [[#Frost Oil|frost oil]]<br />
|A beer so frosty, the air around it freezes.<br />
|Cools you down if overheated<br />
|-<br />
![[File:Icecoffeeglass.gif|64px]]<br />
!{{anchor|Iced Coffee}}Iced Coffee<br />
|N/A<br />
|1 part [[#Ice|ice]], 3 parts [[#Coffee|coffee]]<br />
|A drink to perk you up and refresh you!<br />
|Cools you down if overheated, removes dizziness, drowsiness and sleep<br />
|-<br />
![[File:Iceteaglass.gif|64px]]<br />
!{{anchor|Iced Tea}}Iced Tea<br />
|N/A<br />
|1 part [[#Ice|ice]], 3 parts [[#Tea|tea]]<br />
|All natural, antioxidant-rich flavour sensation.<br />
|Cools you down if overheated, removes dizziness, drowsiness and sleep. Heals toxin damage.<br />
|-<br />
![[File:IrishCarBomb.gif|64px]]<br />
!{{anchor|Irish Car Bomb}}Irish Car Bomb<br />
|25<br />
|1 part [[#Irish Cream|irish cream]], 1 part [[#Ale|ale]]<br />
|An Irish car bomb.<br />
|[http://en.wikipedia.org/wiki/Irish_Car_Bomb Exists in real world]<br />
|-<br />
![[File:IrishCoffee.png|64px]]<br />
!{{anchor|Irish Coffee}}Irish Coffee<br />
|35<br />
|2 parts [[#Irish Cream|irish cream]], 2 parts [[#Coffee|coffee]]<br />
|Coffee and alcohol. More fun than a Mimosa to drink in the morning.<br />
|[http://en.wikipedia.org/wiki/Irish_coffee IBA Official Cocktail]<br />
|-<br />
![[File:IrishCream.png|64px]]<br />
!{{anchor|Irish_Cream}}Irish Cream<br />
|50<br />
|2 parts [[#Whiskey|whiskey]], 1 part [[#Milk Cream|cream]]<br />
|It's cream, mixed with whiskey. What else would you expect from the Irish?<br />
|[http://en.wikipedia.org/wiki/Irish_cream Exists in real world]<br />
|-<br />
![[File:Jack_rose.png|64px]]<br />
!{{anchor|Jack Rose}}Jack Rose<br />
|15<br />
|2 parts [[#Applejack|applejack]], 1 part [[#Grenadine|grenadine]], 1 part [[#Lime juice|lime juice]]<br />
|A light cocktail perfect for sipping with a slice of pie.<br />
|[https://en.wikipedia.org/wiki/Jack_Rose_(cocktail) Exists in real life]<br />
|-<br />
![[File:Kamikaze.png|64px]]<br />
!{{anchor|Kamikaze}}Kamikaze<br />
|60<br />
|1 part [[#Vodka|vodka]], 1 part [[#Triple_Sec|triple sec]], 1 part [[#Lime juice|lime juice]]<br />
|Divinely windy.<br />
|[http://en.wikipedia.org/wiki/Kamikaze_(cocktail) IBA Official Cocktail]<br />
|-<br />
![[File:Lemonade.png|64px]]<br />
!{{anchor|Lemonade}}Lemonade<br />
|N/A<br />
|2 parts [[#Lemon_Juice|lemon juice]], 2 parts water, 1 part [[#Sugar|sugar]], 1 part [[#Glass_of_Ice|ice]]<br />
|Sweet, tangy lemonade. Good for the soul. Results in 5 parts instead of 6.<br />
|<br />
|-<br />
![[File:Lizardwine.png|64px]]<br />
!{{anchor|Lizard Wine}}Lizard Wine<br />
|45<br />
|1 Lizard Tail + 100 units Ethanol<br />
|An alcoholic beverage from Space China, made by infusing lizard tails in ethanol. Inexplicably popular among command staff.<br />
|Both delicious and unethical. Must be crafted with crafting menu [[File:Crafting_menu_hud_icon.png]]. <br />
|-<br />
![[File:LongIslandIcedTea.png|64px]]<br />
!{{anchor|Long Island Iced Tea}}Long Island Iced Tea<br />
|35<br />
|1 part [[#Vodka|vodka]], 1 part [[#Gin|gin]], 1 part [[#Cuba Libre|Cuba Libre]], 1 part [[#Tequila|tequila]]<br />
|The liquor cabinet, brought together in a delicious mix. Intended for middle-aged alcoholic women only.<br />
|[http://en.wikipedia.org/wiki/Long_Island_Iced_Tea IBA Official Cocktail]<br />
|-<br />
![[File:Manhattan.png|64px]]<br />
!{{anchor|Manhattan}}Manhattan<br />
|30<br />
|2 parts [[#Whiskey|whiskey]], 1 part [[#Vermouth|vermouth]]<br />
|The Detective's undercover drink of choice. He never could stomach gin...<br />
|[http://en.wikipedia.org/wiki/Manhattan_%28cocktail%29 IBA Official Cocktail]<br />
|-<br />
![[File:Manhattanprojglass.gif|64px]]<br />
!{{anchor|Manhattan Project}}Manhattan Project<br />
|45<br />
|10 parts [[#Manhattan|Manhattan]], 1 part Uranium<br />
|A scienitst drink of choice, for thinking how to blow up the station.<br />
|Makes you druggy. Makes 10 parts instead of 11.<br />
|-<br />
![[File:Margarita.png|64px]]<br />
!{{anchor|Margarita}}Margarita<br />
|35<br />
|2 parts [[#Tequila|tequila]], 1 part [[#Triple_Sec|triple sec]], 1 part [[#Lime Juice|lime juice]]<br />
|On the rocks with salt on the rim. ¡Arriba!<br />
|[http://en.wikipedia.org/wiki/Margarita IBA Official Cocktail]<br />
|-<br />
![[File:Mead.gif|64px]]<br />
!{{anchor|Mead}}Mead<br />
|30<br />
|2 units Honey, 5 units [[#Universal Enzyme|universal enzyme]] (catalyst)<br />
|A Vikings Beverage, though a cheap one.<br />
|[http://en.wikipedia.org/wiki/Mead Exists in real world]<br />
|-<br />
![[File:Mojito.png|64px]]<br />
!{{anchor|Mead}}Mojito<br />
|30<br />
|1 part [[#Rum|rum]], 1 part [[#Sugar|sugar]], 1 part [[#Lime juice|lime juice]], 1 part [[#Soda water|soda water]], 1 part [[#Menthol|menthol]]<br />
|A drink that looks as refreshing as it tastes.<br />
|[http://en.wikipedia.org/wiki/Mojito IBA Official Cocktail]<br />
|-<br />
![[File:Moonshine_glass.png|64px]]<br />
!{{anchor|Moonshine}}Moonshine<br />
|95<br />
|5 units Nutriment, 5 units Sugar, 5 units [[#Universal Enzyme|universal enzyme]] (catalyst)<br />
|You've really hit rock bottom now... your liver packed its bags and left last night.<br />
|<br />
|-<br />
![[File:Narsour.png|64px]]<br />
!{{anchor|Narsour}}Narsour<br />
|10<br />
|1 part [[blood]], 1 parts [[#Lemon Juice|lemon juice]], 1 part [[#Demons Blood|demons blood]]<br />
|A new hit cocktail inspired by THE ARM Breweries will have you shouting Fuu ma'jin in no time!<br />
|Causes you to slur cult phrases instead of normal slurring. Results in 1 part instead of 3.<br />
|-<br />
![[File:nukacolaglass.gif|64px]]<br />
!{{anchor|Nuka Cola}}Nuka Cola<br />
|N/A<br />
|1 part Uranium, 6 parts [[#Space Cola|Space Cola]]<br />
|Don't cry, Don't raise your eye, It's only nuclear wasteland<br />
|Makes you druggy, dizzy, wakes you up, gives you ephedrine speed<br>[http://fallout.wikia.com/wiki/Nuka-Cola Reference to Fallout.]<br />
|-<br />
![[File:Old_timer.png|64px]]<br />
!{{anchor|Old Timer}}Old Timer<br />
|35<br />
|3 parts [[#Whiskey_Soda|whiskey soda]], 2 parts [[#Parsnip_Juice|parsnip juice]], 1 part [[#Alexander|Alexander]]<br />
|An archaic potation enjoyed by old coots of all ages.<br />
|Makes you older. And older, and older. <br />
|-<br />
![[File:Neurotoxin.gif|64px]]<br />
!{{anchor|Neurotoxin}}Neurotoxin<br />
|50<br />
|1 part Morphine, 1 part [[#Pan-Galactic Gargle Blaster|Pan-Galactic Gargle Blaster]]<br />
|A drink that is guaranteed to knock you silly.<br />
|Drugs you, makes you dizzy, deals up to 75% brain damage over time, randomly causes you to drop items and take stamina damage. After 5 cycles starts randomly paralyzing your limbs. After 30 cycles deals more brain damage but without limit. After 50 cycles (over 20 units) it has a 15% chance per cycle to give you a heart attack. Metabolism rate is 0.4 units. Quickly purged by [[Guide_to_chemistry#Neurine|Neurine]]. <br />
|-<br />
![[File:GargleBlaster.gif|64px]]<br />
!{{anchor|Pan-Galactic Gargle Blaster}}Pan-Galactic Gargle Blaster<br />
|N/A<br />
|1 part [[#Gin|gin]], 1 part [[#Vodka|vodka]], 1 part [[#Whiskey|whiskey]], 1 part [[#Cognac|cognac]], 1 part [[#Lime Juice|lime juice]]<br />
|Does... does this mean that Arthur and Ford are on the station? Oh joy.<br />
|Makes you dizzy, then stuttering, then confused, then druggy<br>[http://en.wikipedia.org/wiki/Zaphod_Beeblebrox#Pan-Galactic_Gargle_Blaster Drink from The Hitchhiker's Guide to the Galaxy]<br />
|-<br />
![[File:Patronglass.gif|64px]]<br />
!{{anchor|Patron}}Patron<br />
|60<br />
|10 parts [[#Tequila|tequila]], 1 part Silver<br />
|Drinking patron in the bar, with all the subpar ladies.<br />
|[http://en.wikipedia.org/wiki/Patr%C3%B3n Exists in real world] Makes 10 parts instead of 11.<br />
|-<br />
![[File:PepperminPatty.png|64px]]<br />
!{{anchor|Peppermint Patty}}Peppermint Patty<br />
|25<br />
|6 parts [[#Dutch Hot Coco|hot coco]], 1 part [[#Creme de Cacao|creme de cacao]], 1 part [[#Creme de Menthe|creme de menthe]], 1 part [[#Vodka|vodka]], 1 part [[#Menthol|menthol]]<br />
|This lightly alcoholic drink combines the benefits of menthol and cocoa.<br />
| Prevents coughing, heats you up and comes from Archer.<br />
|-<br />
![[File:Planet_cracker.gif|64px]]<br />
!{{anchor|Planet Cracker}}Planet Cracker<br />
|50<br />
|2 parts [[#Champagne|champagne]], 2 parts [[#Lizard_Wine|lizard wine]], 1 part [[#Egg_Yolk|egg yolk]], 1 part gold<br />
|This jubilant drink celebrates humanity's triumph over the alien menace. May be offensive to non-human crewmembers.<br />
|Results in 4 parts instead of 6. <br />
|-<br />
![[File:Mauna_loa.png|64px]]<br />
!{{anchor|Mauna Loa}}Mauna Loa<br />
|40<br />
|2 parts [[#Bahama_Mama|Bahama Mama]], 2 parts [[#Capsaicin_Oil|capsaicin oil]], 1 part [[#Kahlua|Kahlua]]<br />
|Extremely hot; not for the faint of heart!<br />
|Can make you very hot. <br />
|-<br />
![[File:Pumpkinlatte.gif|64px]]<br />
!{{anchor|Pumpkin Latte}}Pumpkin Latte<br />
|N/A<br />
|5 parts pumpkin juice, 5 parts coffee, 5 parts cream<br />
|A delicious mix of pumpkin juice and coffee.<br />
|<br />
|-<br />
![[File:Quadrupesec.png|64px]]<br />
!{{anchor|Quadruple Sec}}Quadruple Sec<br />
|35<br />
|5 parts [[#Triple_Sec|triple sec]], 5 parts [[#Triple Citrus|triple citrus]], 5 parts [[#Creme de Menthe|creme de menthe]]<br />
|Kicks just as hard as licking the powercell on a baton, but tastier.<br />
|Heals all security personnel for 1 damage in all body parts per tick. Additionally, all brute damage is healed by 2 as long as it is in your system.<br />
|-<br />
![[File:Quintiplesec.png|64px]]<br />
!{{anchor|Quintiple Sec}}Quintiple Sec<br />
|55<br />
|5 parts [[#Quadruple Sec|quadruple sec]], 5 parts [[#Clown's Tears|clown's tears]], 5 parts [[#Syndicate Bomb|syndicate bomb]]<br />
|Law, Order, Alcohol, and Police Brutality distilled into one single elixir of JUSTICE.<br />
|Heals all security personnel for 2 damage in all body parts per tick. Additionally, all brute damage, burn damage, toxin damage, and suffocation damage is healed by 5 as long as it is in your system. Has an absurdly high alcohol level, and will make you seriously drunk with a few sips.<br />
|-<br />
![[File:RedMead.gif|64px]]<br />
!{{anchor|Red Mead}}Red Mead<br />
|31<br />
|1 part [[#Mead|mead]], 1 part blood<br />
|A True Vikings Beverage, though its color is strange.<br />
|<br />
|-<br />
![[File:Red_queen.png|64px]]<br />
!{{anchor|Red Queen}}Red Queen<br />
|N/A<br />
|6 parts [[#Tea|tea]], 2 parts [[Guide_to_chemistry#Chemistry_Dispensers|mercury]], 1 part [[#Pepper|black pepper]], 1 part {{Tooltip|[[Guide_to_chemistry#Growth_Serum|Growth Serum]]|{{RecursiveChem/Growth_Serum}}}}<br />
|DRINK ME.<br />
|Randomly changes your size while it's in your system. <br />
|-<br />
![[File:Rubberneck.png|64px]]<br />
!{{anchor|Rubberneck}}Rubberneck<br />
|60<br />
|5 parts [[#Grey_Bull|Grey Bull]], 4 parts ethanol, 1 part [[#Astrotame|astrotame]]<br />
|A popular drink amongst those adhering to an all synthetic diet.<br />
|<br />
|-<br />
![[File:WhiskeyCola.png|64px]]<br />
!{{anchor|Rum and Coke}}Rum and Coke<br />
|40<br />
|2 parts [[#Rum|rum]], 1 part [[#Space Cola|space cola]]<br />
|The classic go-to of space-fratboys.<br />
|<br />
|-<br />
![[File:Sbitenglass.gif|64px]]<br />
!{{anchor|Sbiten}}Sbiten<br />
|70<br />
|1 part [[#Vodka|vodka]], 1 part Capsaicin<br />
|A spicy mix of Vodka and Spice. Very hot.<br />
|Heats you up if you are frozen<br>[http://en.wikipedia.org/wiki/Sbiten Exists in real world]<br />
|-<br />
![[File:Screwdriver.png|64px]]<br />
!{{anchor|Screwdriver Cocktail}}Screwdriver Cocktail<br />
|55<br />
|2 parts [[#Vodka|vodka]], 1 part [[#Orange Juice|orange juice]]<br />
|A simple, yet superb mixture of Vodka and orange juice. Just the thing for the tired engineer.<br />
|Quickly removes radiation for the CE, engineers and atmos techs.<br>[http://en.wikipedia.org/wiki/Screwdriver_%28cocktail%29 IBA Official Cocktail]<br />
|-<br />
![[File:Sidecar.png|64px]]<br />
!{{anchor|Sidecar}}Sidecar<br />
|45<br />
|2 parts [[#Cognac|cognac]], 1 part [[#Triple_Sec|triple sec]], 1 part [[#Lemon juice|lemon juice]]<br />
|The one ride you’ll gladly give up the wheel for.<br />
|[http://en.wikipedia.org/wiki/Sidecar_(cocktail) IBA Official Cocktail]<br />
|-<br />
![[File:Silencer.gif|64px]]<br />
!{{anchor|Silencer}}Silencer<br />
|59<br />
|1 part Nothing, 1 part [[#Milk Cream|cream]], 1 part [[#Sugar|sugar]]<br />
|A drink from mime Heaven.<br />
|Nothing is found in the [[Mime]]'s Bottle of Nothing. Heals and mutes mimes.<br />
|-<br />
![[File:singuloglass.gif|64px]]<br />
!{{anchor|Singulo}}Singulo<br />
|35<br />
|5 parts [[#Vodka|vodka]], 1 part Radium, 5 part [[#Wine|wine]]<br />
|A blue-space beverage.<br />
|<br />
|-<br />
![[File:SnowWhite.gif|64px]]<br />
!{{anchor|Snow White}}Snow White<br />
|35<br />
|1 part [[#Beer|beer]], 1 part [[#Lemon-Lime|Lemon-Lime]]<br />
|A cold refreshment.<br />
|<br />
|-<br />
![[File:Soylatteglass.gif|64px]]<br />
!{{anchor|Soy Latte}}Soy Latte<br />
|N/A<br />
|1 part [[#Coffee|coffee]], 1 part [[#Soy Milk|soy milk]]<br />
|A nice and refreshing beverage while you are reading. <br />
|Heals dizziness, drowsiness and sleeping; heats up if frozen and 20% chance per tick to heal 1 brute damage in a random body part.<br />
|-<br />
![[File:Squirtcider.png|64px]]<br />
!{{anchor|Squirt Cider}}Squirt Cider<br />
|40<br />
|1 part water, 1 part tomato juice, 1 part nutriment<br />
|Fermented squirt extract with a nose of stale bread and ocean water. Whatever a squirt is.<br />
|[https://bastion.fandom.com/wiki/Squirt_Cider Spirit from Bastion]<br />
|<br />
|-<br />
![[File:Stinger.png|64px]]<br />
!{{anchor|Stinger}}Stinger<br />
|25<br />
|10 parts whiskey, 5 parts [[#Creme de Menthe|creme de menthe]]<br />
|A snappy way to end the day.<br />
|[http://en.wikipedia.org/wiki/Stinger_(cocktail) IBA Official Cocktail]<br />
|-<br />
![[File:sugarrush.png|64px]]<br />
!{{anchor|Sugar Rush}}Sugar Rush<br />
|10<br />
|2 parts [[#Sugar|sugar]], 1 part [[#Lemon Juice|lemon juice]], 1 part [[#Wine|wine]]<br />
|Sweet, light, and fruity - as girly as it gets.<br />
|Has a slight nutritional value but lowers your satiety as it's practically junk food.<br>[http://va11halla.wikia.com/wiki/Sugar_Rush Drink from VA-11 Hall-A]<br />
|-<br />
![[File:SyndicateBomb.gif|64px]]<br />
!{{anchor|Syndicate Bomb}}Syndicate Bomb<br />
|90<br />
|1 part [[#Whiskey Cola|Whiskey Cola]], 1 part [[#Beer|beer]]<br />
|A syndicate bomb.<br />
|Fluff: two glasses connected with a tank valve. You need to drink from the valve, else it spills.<br />
|-<br />
![[File:TequillaSunrise.png|64px]]<br />
!{{anchor|Tequila Sunrise}}Tequila Sunrise<br />
|45<br />
|2 parts [[#Tequila|tequila]], 2 parts [[#Orange Juice|orange juice]], 1 part [[#Grenadine|grenadine]]<br />
|Oh great, now you feel nostalgic about sunrises back on Terra...<br />
|Causes glowing. [http://en.wikipedia.org/wiki/Tequila_Sunrise_%28cocktail%29 IBA Official Cocktail]<br />
|-<br />
![[File:ManlyDorf.png|64px]]<br />
!{{anchor|The Manly Dorf}}The Manly Dorf<br />
|100<br />
|2 parts [[#Beer|beer]], 4 parts [[#Ale|ale]]<br />
|A manly concoction made from Ale and Beer. Intended for true men only.<br />
|Heals people with the dwarf mutation. [http://bay12games.com/dwarves/ Reference to Dwarf Fortress]<br />
|-<br />
![[File:Orangeglass.gif|64px]]<br />
!{{anchor|Thirteen Loko}}Thirteen Loko<br />
|80<br />
|1 part [[#Vodka|vodka]], 1 part [[#Lime Juice|lime juice]], 1 part [[#Coffee|coffee]]<br />
|This is a glass of Thirteen Loko, it appears to be of the highest quality. The drink, not the glass.<br />
|Wakes you up and cools you down if overheated. Causes addiction at 30u and overdose at 60u. Addiction does nothing, but overdosing will first cause a 1.5 second stun and jitteriness. It will then have a 7% chance per tick to force drop held items, 7% chance to cause a random message of discomfort, 5% chance to permanently blind you or '''melt your eyes out if already blind''', 3% chance to cause a seizure (10 seconds of unconsciousness) and a 1% chance of causing a heart attack. <br />
|-<br />
![[File:threemileislandglass.gif|64px]]<br />
!{{anchor|Three Mile Island Iced Tea}}Three Mile Island Iced Tea<br />
|10<br />
|10 parts [[#Long Island Iced Tea|Long Island Iced Tea]], 1 part Uranium<br />
|A glass of this is sure to prevent a meltdown.<br />
|Makes you druggy. Makes 10 parts instead of 11.<br />
|-<br />
![[File:ToxinsSpecial.gif|64px]]<br />
!{{anchor|Toxins Special}}Toxins Special<br />
|25<br />
|2 parts [[#Rum|rum]], 1 part [[#Vermouth|vermouth]], 2 parts Plasma<br />
|Whoah, this thing is on FIRE! '''CALL THE DAMN SHUTTLE!!!'''<br />
|Heats you up if frozen. Best served in a shot glass.<br />
|-<br />
![[File:Trappist_beer_glass.png|64px]]<br />
!{{anchor|Trappist Beer}}Trappist Beer<br />
|40<br />
|2 parts [[#Ale|ale]], 2 parts [[#Holy_Water|holy water]], 1 part [[#Sugar|sugar]]<br />
|A strong dark ale brewed by space-monks.<br />
|If you're a [[Chaplain|chaplain]] it reduces [[Status_Effects#Jitteriness|jittering]], [[Status_Effects#Stuttering|stuttering]] and heals 2.5 burn per tick. <br />
|-<br />
![[File:Triplecitrus.png|64px]]<br />
!{{anchor|Triple Citrus}}Triple Citrus<br />
|N/A<br />
|1 part Lemon Juice, 1 part Lime Juice, 1 part Orange Juice<br />
|Triple the citrus, triple the fun.<br />
|Can be used to make [[Guide to chemistry#Colorful Reagent|Colorful Reagent]]. Results in 5 parts instead of 3. <br />
|-<br />
![[File:Turbo.gif|64px]]<br />
!{{anchor|Turbo}}Turbo<br />
|85<br />
|2 parts [[#Moonshine|moonshine]], 1 part {{Tooltip|[[Guide_to_chemistry#Nitrous_Oxide|Nitrous Oxide]]|{{RecursiveChem/Nitrous Oxide}}}}, 1 part [[#Sugar_Rush|Sugar Rush]], 1 part [[#Pwr_Game|Pwr Game]]<br />
|A turbulent cocktail for outlaw hoverbikers.<br />
|Regenerates your [[Health#Stamina|stamina]] faster the more drunk you are. <br />
|-<br />
![[File:Vanillapudding.gif|64px]]<br />
!{{anchor|Vanilla Pudding}}Vanilla Pudding<br />
|N/A<br />
| 5 parts milk, 5 parts vanilla, 5 parts eggyolk<br />
|A vanilla flavored pudding in a glass.<br />
|<br />
|-<br />
![[File:VodkaTonic.png|64px]]<br />
!{{anchor|Vodka and Tonic}}Vodka and Tonic<br />
|70<br />
|2 parts [[#Vodka|vodka]], 1 part [[#Tonic Water|tonic water]]<br />
|For when a gin and tonic isn't russian enough.<br />
|<br />
|-<br />
![[File:VodkaMartini.png|64px]]<br />
!{{anchor|vodka Martini}}Vodka Martini<br />
|65<br />
|2 parts [[#Vodka|vodka]], 1 part [[#Vermouth|vermouth]]<br />
|A bastardisation of the classic martini. Still great.<br />
|<br />
|-<br />
![[File:WhiskeyCola.png|64px]]<br />
!{{anchor|Whiskey Cola}}Whiskey Cola<br />
|70<br />
|2 parts [[#Whiskey|whiskey]], 1 part [[#Space Cola|Space Cola]]<br />
|An innocent-looking mixture of cola and Whiskey. Delicious.<br />
|<br />
|-<br />
![[File:WhiskeySoda.png|64px]]<br />
!{{anchor|Whiskey Soda}}Whiskey Soda<br />
|70<br />
|2 parts [[#Whiskey|whiskey]], 1 part [[#Soda Water|soda water]]<br />
|Ultimate refreshment.<br />
|<br />
|-<br />
![[File:Whiskey_sour.png|64px]]<br />
!{{anchor|Whiskey Sour}}Whiskey Sour<br />
|35<br />
|1 part [[#Whiskey|whiskey]], 1 part [[#Lemon Juice|lemon juice]], 1 part sugar<br />
|Lemon juice/whiskey/sugar mixture. Moderate alcohol content.<br />
|<br />
|-<br />
![[File:WhiteRussian.png|64px]]<br />
!{{anchor|White Russian}}White Russian<br />
|50<br />
|3 [[#Black Russian|Black Russian]], 2 part [[#Milk Cream|cream]]<br />
|A very nice looking drink. But that's just, like, your opinion, man.<br />
|[http://en.wikipedia.org/wiki/White_Russian_%28cocktail%29 IBA Official Cocktail]<br />
|-<br />
![[File:Wizz_fizz.gif|64px]]<br />
!{{anchor|Wizz_Fizz}}Wizz Fizz<br />
|50<br />
|1 part [[#Champagne|champagne]], 1 part [[#Soda_Water|Soda Water]], 1 part [[#Triple_Sec|triple sec]]<br />
|A magical potion, fizzy and wild! However the taste, you will find, is quite mild. <br />
|Heals [[#Wizard|wizards]] 1 of every damage type per tick. <br />
|-<br />
![[File:brownglass.gif|64px]]<br />
!{{anchor|..What?}}..What?<br />
|N/A<br />
|Fail a recipe<br />
|You can't really tell what this is.<br />
|You get this when there is something else in the glass<br />
|}<br />
<br />
== Juice Cartons ==<br />
By using cardboard you can make and fill these cartons with 15 units of anything. Perfect for those precious little assistants.<br />
<br />
=Food=<br />
You need food to avoid [[#Hunger|hunger]]. Food is cooked either with the crafting menu [[File:Crafting_menu_hud_icon.png]] or by putting certain ingredients into different types of machinery, such as the [[#Microwave Oven|microwave]] [[File:Microwave.png]]. <br />
<br />
==Example Cooking Guide==<br />
As an example that requires both machinery and the crafting menu [[File:Crafting_menu_hud_icon.png]], here is how to cook a [[#Sausage|sausage]] [[File:Sausage.png]]:<br />
#Grab two pieces of meat [[File:Meat.png]] from your fridge. <br />
#Put one of the pieces of meat [[File:Meat.png]] into the [[#Processor|food processor]] [[File:Processor.png]]. <br />
#Click the [[#Processor|food processor]] [[File:Processor.png]] to turn it on. This will turn the meat into a [[#Faggot|faggot]] [[File:Faggot.png]]. <br />
#Place the other piece of meat [[File:Meat.png]] on any table [[File:R-table.png]]. <br />
#Vend a kitchen knife [[File:Knife.png]] from the [[Vendors#Dinnerware|dinnerware vendor]] [[File:Venddinnerware.gif]], and use it on the piece of meat [[File:Meat.png]]. It should turn into 3x [[#Raw_Cutlet|raw meat cutlets]] [[File:Rawmeatcutlet.png]]. <br />
#Put two of the [[#Raw_Cutlet|raw meat cutlets]] [[File:Rawmeatcutlet.png]] into a [[#Microwave Oven|microwave]] [[File:Microwave.png]] (by clicking the [[#Microwave Oven|microwave]] with a raw cutlet in active hand). <br />
#Turn on the [[#Microwave Oven|microwave]] [[File:Microwave.png]] by alt-clicking it. The two [[#Raw_Cutlet|raw meat cutlets]] [[File:Rawmeatcutlet.png]] should turn into [[#Cutlet|cutlets]] [[File:Meatcutlet.png]]. <br />
#Place the [[#Faggot|faggot]] [[File:Faggot.png]] and the two [[#Cutlet|cutlets]] [[File:Meatcutlet.png]] on the same tile (such as the same table). <br />
#Stand within 1 tile's reach from both the [[#Faggot|faggot]] [[File:Faggot.png]] and the two [[#Cutlet|cutlets]] [[File:Meatcutlet.png]]. Click the crafting menu HUD icon [[File:Crafting_menu_hud_icon.png]] to open the crafting menu. <br />
#In the crafting menu, cycle through categories with arrows until you reach "Foods". Then cycle through the subcategories of "Foods" until you find "Meats". <br />
#If you followed the above steps correctly, the "Sausage" recipe should be clickable (instead of greyed out). Click it and stand still a few seconds to craft a [[#Sausage|sausage]] [[File:Sausage.png]]. <br />
<br />
<br />
==Ingredients==<br />
===[[File:Butcherknife.png|64px]]Butchering[[File:Gibber.png|64px]]===<br />
This is how you get your meat. In space, meat can be expensive to purchase from [[Cargo]], and there are only so many monkeys on the station. There is a reason you have [[Morgue]] access. [[File:Meat.png|64px]]<br />
<br />
To butcher a simple animal, hit the carcass with your blade on harm intent. Monkeys count as simple animal, and this is how you get the most meat. Humanoids such as, well, humans, cannot be butchered with just a knife, thought they can be dismembered. Cutting off and dismembering a head lets you harvest the brain, while dismembering the torso lets you harvest organs such as heart, appendix and lungs. To get meat from a person, you will need to put them in the [[Machines#Gibber|gibber]], one of the machines in the freezer room. Do this by undressing them, grabbing them aggressively with grab intent, and then clicking the gibber. Then click the gibber again to activate it. Gibbing a humanoid in such a fashion results in meat and skin, and while monkeys can be "harvested" like this you could also use the knife, unless you want the skins for a monkey costume. <br><br />
<br />
The [[Machines#Gibber|gibber]] also can be upgraded in order to acquire more meat per body, faster processing, and the ability to gib fully clothed people with better manipulators ([[Traitor|not that you would need that]]). It should be in your best interest to get the [[Scientist|science team]] to at least upgrade your gibber. Go [[Machines#Gibber|here]] to see the upgrades in detail.<br />
<br />
There are many types of meat, and only some of them are listed below. <br />
<br />
{| class="wikitable sortable" style="width:50%" align="center" border="1" cellspacing="0" cellpadding="2"<br />
! scope="col" class="unsortable" style='background-color:#FC8484;'|Picture<br />
! scope="col" style='background-color:#FC8484;'| Food name<br />
! scope="col" class="unsortable" style='background-color:#FC8484;'|How to acquire<br />
|-<br />
![[File:Meat.png|64px]]<br />
!{{anchor|Meat}}Meat<br />
|Get meat from humans by gibbing them with a gibber. Get meat from most other creatures by slaughterering their dead bodies with a sharp object [[File:Knife.png]] on harm intent [[File:Intent_Harm.png]]. <br />
|-<br />
![[File:Bear_meat.png|64px]]<br />
!{{anchor|Bear Meat}}Bear Meat<br />
|Slaughter a dead space bear with a sharp object [[File:Knife.png]] on harm intent [[File:Intent_Harm.png]]. <br />
|-<br />
![[File:Fish_fillet.png|64px]]<br />
!{{anchor|Carp Fillet}}Carp Fillet<br />
|Slaughter a dead space carp with a sharp object [[File:Knife.png]] on harm intent [[File:Intent_Harm.png]]. <br />
|-<br />
![[File:Crab_meat_raw.png|64px]]<br />
!{{anchor|Raw Crab Meat}}Raw Crab Meat<br />
|Slaughter a dead crab with a sharp object [[File:Knife.png]] on harm intent [[File:Intent_Harm.png]]. <br />
|-<br />
![[File:Spider_leg.png|64px]]<br />
!{{anchor|Spider Leg}}Spider Leg<br />
|Slaughter a dead spider with a sharp object [[File:Knife.png]] on harm intent [[File:Intent_Harm.png]]. <br />
|-<br />
![[File:Spider_meat.png|64px]]<br />
!{{anchor|Spider Meat}}Spider Meat<br />
|Slaughter a dead spider with a sharp object [[File:Knife.png]] on harm intent [[File:Intent_Harm.png]]. <br />
|-<br />
|}<br />
<br />
===[[File:Knife.png|64px]][[File:Rolling Pin.png|64px]] Knife & Rolling Pin===<br />
These food are created by using your knife and rolling pin (found in the kitchen's dinnerware vending machine).<br />
<br />
{| class="wikitable sortable" style="width:50%" align="center" border="1" cellspacing="0" cellpadding="2"<br />
! scope="col" class="unsortable" style='background-color:#FFE0CC;'|Picture<br />
! scope="col" style='background-color:#FFE0CC;'| Food name<br />
! scope="col" class="unsortable" style='background-color:#FFE0CC;'|How to acquire<br />
|-<br />
![[File:breadslice.png|64px]]<br />
!{{anchor|Bread Slice}}Bread Slice<br />
|Slice any bread with your knife. Used to make [[#Breads_.26_Sandwiches|sandwiches]].<br />
|-<br />
![[File:cakeslice.png|64px]]<br />
!{{anchor|Cake Slice}}Cake Slice<br />
|Slice any cake with your knife.<br />
|-<br />
![[File:pizzaslice.png|64px]]<br />
!{{anchor|Pizza Slice}}Pizza Slice<br />
|Slice any pizza with your knife.<br />
|-<br />
![[File:doughslice.png|64px]]<br />
!{{anchor|Dough Slice}}Dough Slice<br />
|Slice a [[#Flat Dough|flat dough]] with your knife.<br />
|-<br />
![[File:flatdough.png|64px]]<br />
!{{anchor|Flat Dough}}Flat Dough<br />
|Flatten a [[#Dough|dough]] with your rolling pin.<br />
|-<br />
![[File:rawmeatcutlet.png|64px]]<br />
!{{anchor|Raw Cutlet}}Raw Cutlet<br />
|Slice a meat with your knife.<br />
|-<br />
![[File:piedough.png|64px]]<br />
!{{anchor|Pie Dough}}Pie Dough<br />
|Flatten a [[#Cake Batter|cake batter]] with your rolling pin.<br />
|-<br />
![[File:rawpastrybase.png|64px]]<br />
!{{anchor|Raw Pastry Base}}Raw Pastry Base<br />
|Slice a [[#Pie Dough|pie dough]] with your knife.<br />
|-<br />
![[File:Potato_wedges.png|64px]]<br />
!{{anchor|Potato Wedges}}Potato Wedges<br />
|Slice a potato with your knife. <br />
|-<br />
![[File:Cheese_Wedge.png|64px]]<br />
!{{anchor|Cheese Wedge}}Cheese Wedge<br />
|Slice a [[#Cheese Wheel|cheese wheel]] with your knife.<br />
|}<br />
<br />
===[[File:Processor.png|64px]] [[Machines#Food_Processor|Processor]]===<br />
Some items can be processed with the [[Machines#Food_Processor|Processor]], which can be found in your kitchen. <br />
<br />
{| class="wikitable sortable" style="width:50%" align="center" border="1" cellspacing="0" cellpadding="2"<br />
! scope="col" class="unsortable" style='background-color:#C4DAF4;'|Picture<br />
! scope="col" style='background-color:#C4DAF4;'|Processes<br />
! scope="col" class="unsortable" style='background-color:#C4DAF4;'|Condiments<br />
|-<br />
![[File:Bacon.png|64px]]<br />
!{{anchor|Raw Bacon}}Raw Bacon<br />
|Process one [[#Raw Cutlet|raw cutlet]].<br />
|-<br />
![[File:Faggot.png|64px]]<br />
!{{anchor|Faggot}}Faggot<br />
|Process one slab of human or monkey meat.<br />
|-<br />
![[File:Slamjamspacekabam.png|64px]]<br />
!{{anchor|Slime Jam}}Slime Jam<br />
|Process one slime. ''Note: Eating this will kill you.'' Slimes or slime extracts can't be inserted. <br />
|-<br />
![[File:Tatortot.png|64px]]<br />
!{{anchor|Tator Tot}}Tator Tot<br />
|Process one potato.<br />
|-<br />
![[File:Fries.png|64px]]<br />
!{{anchor|Space Fries}}Space Fries<br />
|Process one plate of potato wedges.<br />
|-<br />
![[File:Carrotfries.png|64px]]<br />
!{{anchor|Carrot Fries}}Carrot Fries<br />
|Process one carrot.<br />
|-<br />
![[File:Roastparsnip.png|64px]]<br />
!{{anchor|Roast Parsnip}}Roast Parsnip<br />
|Process one parsnip.<br />
|-<br />
![[File:Soydope.png|64px]]<br />
!{{anchor|Soy Dope}}Soy Dope<br />
|Process one soy bean.<br />
|-<br />
![[File:Spaghetti.png|64px]]<br />
!{{anchor|Spaghetti}}Spaghetti<br />
|Process one [[#Dough Slice|dough slice]].<br />
|-<br />
![[File:Tortilla.png|64px]]<br />
!{{anchor|Tortilla}}Tortilla<br />
|Process one corn.<br />
|-<br />
![[File:Yakiimo.png|64px]]<br />
!{{anchor|Yaki Imo}}Yaki Imo<br />
|Process one sweet potato.<br />
|-<br />
|}<br />
<br />
===[[File:Blender.png|64px]] All-In-One-Grinder===<br />
In order to create some of these items you will either need to mix the regents by hand or toss them into the blender/grinder and grind them.<br />
<br />
After which either a finished product will be produced or you will need to transfer the liquid to your [[File:ChemMaster.png|64px]] CondiMaster Neo in the freezer to create it into a bottle.<br />
<br />
Any recipe listed as '''Grind''' will require the use of the blender, any recipe listed as '''Mix''' only requires the beaker. All of your juices will require the Grinder's other setting '''Juice'''.<br />
<br />
{| class="wikitable sortable" style="width:50%" align="center" border="1" cellspacing="0" cellpadding="2"<br />
! scope="col" class="unsortable" style='background-color:#C4F0F4;'|Picture<br />
! scope="col" style='background-color:#C4F0F4;'|Blends<br />
! scope="col" class="unsortable" style='background-color:#C4F0F4;'|How to acquire<br />
|-<br />
![[File:Universal Enzyme.png|64px]]<br />
!{{anchor|Universal_Enzyme}}Universal Enzyme<br />
|Found on the Cook's table, used in cooking various dishes, more can be ordered from Cargo Bay. Also botanists can use [[Guide_to_hydroponics#Fermentation_Barrel|wooden barrels]] to ferment tomatoes into this. Can be made in bioreactor.<br />
|-<br />
![[File:Nutriment.png|64px]]<br />
!{{anchor|Nutriment}}Nutriment<br />
|Grind any solid food.<br />
|-<br />
![[File:Hotsauce.png|64px]]<br />
!{{anchor|Hot Sauce}}{{anchor|Capsaicin Oil}}Hot Sauce/Capsaicin Oil<br />
|Grind chilis.<br />
|-<br />
![[File:Coldsauce.png|64px]]<br />
!{{anchor|Cold Sauce}}{{anchor|Frost Oil}}Cold Sauce/Frost Oil<br />
|[[Guide_to_xenobiology#Blue_Slime|Blue Slimes]] or from grinding [[Guide_to_hydroponics#Ice_Pepper|Ice Pepper]]. A special oil that noticably chills the body. Extracted from ice peppers or slimes. Will cool you faster the longer it has been in the body, up to maximum strength after 35 cycles. [[Changeling]] [[Changeling#Cryogenic_Sting|cryo sting]] injects this. Creates slippery ice tiles if spilled on floor for about 1 second per unit, depending on pressure and temperature. Spilling also reduces area temperature by 5K per unit. Hurts slimes and [[Guide_to_races#Jellypeople|slimepeople]]. Metabolism rate 0.4u per tick. <br />
|-<br />
![[File:Ketchup.png|64px]]<br />
!{{anchor|Ketchup}}Ketchup<br />
|Grind tomatoes.<br />
|-<br />
![[File:Flour.png|64px]]<br />
!{{anchor|Flour}}Flour<br />
|Grind wheat or oat stalks.<br />
|-<br />
![[File:Rice.png|64px]]<br />
!{{anchor|Rice}}Rice<br />
|Grind rice stalks.<br />
|-<br />
![[File:Ricebowl.png|64px]]<br />
!{{anchor|Rice Bowl}}Rice Bowl<br />
|Mix 10 rice + 10 water in a bowl.<br />
|-<br />
![[File:dough.png|64px]]<br />
!{{anchor|Dough}}Dough<br />
|Mix 15 flour + 10 water.<br />
|-<br />
![[File:cakebatter.png|64px]]<br />
!{{anchor|Cake Batter}}Cake Batter<br />
|Mix 15 flour + 15 egg yolk + 5 [[#Sugar|sugar]]. (you can also use [[#Soy Milk|soy milk]] instead of egg yolk)<br />
|-<br />
![[File:begg.png|40px]]<br />
!{{anchor|Egg Yolk}}Egg Yolk<br />
|Break an egg into a beaker.<br />
|-<br />
![[File:Secret_sauce_glass.png|64px]]<br />
!{{anchor|Secret Sauce}}Secret Sauce<br />
|Makes food taste amazing. Recipe is completely random and changes every 7 days. The recipe may be found in a certain space ruin on a '''paper'''. You could have to mix a random number of random ingredients in random amounts with a similarly random set of catalysts, raise or lower it past a random temperature, mix it specifically in a random container (it won't work in any other container if this is the case), heat an explosive beyond its exploding point, and more. Either way, the recipe will only make 1u.<br />
|-<br />
![[File:BBQ_sauce.png|64px]]<br />
!{{anchor|BBQ Sauce}}BBQ Sauce<br />
|3 parts {{Tooltip|[[#Saline-Glucose_Solution|Saline-Glucose Solution]]|{{RecursiveChem/Saline-Glucose_Solution}}}} (Sugar + Water + Salt)<br><br />
1 part [[Guide_to_chemistry#Ash|Ash]]<br><br />
1 part [[#Tomato_Juice|Tomato Juice]]<br><br />
1 part [[#Pepper|Pepper]]<br />
|-<br />
![[File:Soysauce.png|64px]]<br />
!{{anchor|Soy Sauce}}Soy Sauce<br />
|Mix 40 units [[#Soy Milk|soy milk]] + 10 units [[Guide_to_chemistry#Sulphuric Acid|Sulphuric Acid]].<br />
|-<br />
![[File:Salt.png|64px]]<br />
!{{anchor|Salt}}Salt<br />
|Mix [[Guide_to_chemistry#Sodium|Sodium]] + [[Guide_to_chemistry#Chlorine|Chlorine]] + Water (sodium and chlorine from Chem Dispenser). Salt-shakers can be found in cafe.<br />
|-<br />
![[File:Pepper.png|64px]]<br />
!{{anchor|Pepper}}Pepper<br />
|Grind pepper-mills from the cafe.<br />
|-<br />
![[File:Peptides_glass.png|64px]]<br />
!{{anchor|Peptides}}Peptides<br />
|Is created in your body if you eat food after eating [[Guide_to_chemistry#Trophazole|Trophazole]]. Heals brute and some burn every few seconds. Does not give as much nutriment as other foods. <br />
|-<br />
![[File:Moonshine.png|64px]]<br />
!{{anchor|Moonshine}}Moonshine<br />
|Mix 10 Nutriment + 5 [[#Universal Enzyme|universal enzyme]].<br />
|-<br />
![[File:Cheesewheel.gif|64px]]<br />
!{{anchor|Cheese Wheel}}Cheese Wheel<br />
|Mix 40 [[#Milk|milk]] + 5 [[#Universal Enzyme|universal enzyme]] (catalyst). End result will magically pop a full wheel of cheese.<br />
|-<br />
![[File:chocolatebar.gif|64px]]<br />
!{{anchor|Chocolate Bar}}Chocolate Bar<br />
|Mix 2 units Coco powder (grind a Cocoa Pod) + 2 units [[#Milk|milk]]/[[#Soy Milk|soy milk]] + 2 units [[#Sugar|Sugar]]. <br />
|-<br />
![[File:Tofu.gif|64px]]<br />
!{{anchor|Tofu}}Tofu<br />
|Mix 10 [[#Soy Milk|soy milk]] + 5 [[#Universal Enzyme|universal enzyme]] (catalyst). <br />
|-<br />
![[File:butter.png|64px]]<br />
!{{anchor|Butter}}Butter<br />
|Mix 15 [[#Milk|milk]] in the grinder.<br />
|-<br />
![[File:Butter_on_a_stick.png|64px]]<br />
!{{anchor|Butter_on_a_stick}}Butter on a stick<br />
|Insert a metal rod [[File:Rods.png]] into butter. <br />
|-<br />
![[File:Mayonnaise.png|40px]]<br />
!{{anchor|Mayonnaise}}Mayonnaise<br />
|Grind egg yolk.<br />
|-<br />
![[File:Sugar.gif|64px]]<br />
!{{anchor|Sugar}}Sugar<br />
|Grind white beet or sugar cane.<br />
|-<br />
![[File:Condi_astrotame.png|64px]]<br />
!{{anchor|Astrotame}}Astrotame<br />
|Found in [[Vendor#Dinnerware|Dinnerware Vendor]]. Artificial sweetener. Makes food taste better while adding zero calories. If overdosed (17u) it makes you [[Status_Effects#Disgust|disgusted]]. <br />
|-<br />
![[File:Caramel_glass.png|64px]]<br />
!{{anchor|Caramel}}Caramel<br />
|Heat sugar to 413.15K. Will burn into carbon if heated to 483.15K. <br />
|-<br />
![[File:Sprinkles.gif|64px]]<br />
!{{anchor|Sprinkles}}Sprinkles<br />
|Grind donuts (acts as a healing powder for the enlisted security force).<br />
|-<br />
![[File:Cherry.png|64px]]<br />
!{{anchor|Cherry Jelly}}Cherry Jelly<br />
|Grind cherries.<br />
|-<br />
![[File:Bluecherry.png|64px]]<br />
!{{anchor|Blue Cherry Jelly}}Blue Cherry Jelly<br />
|Grind blue cherries.<br />
|}<br />
<br />
===[[File:Microwave.png|64px]] Microwave Oven===<br />
The microwave oven is used to cook or boil raw ingredients. You can load multiple of them in the oven and cook them simultaneously. Use a kitchen tray to load it faster.<br />
<br />
Trying to cook uncookable food will return a burned mess and will make the oven dirtier (which increases chances of failure).<br />
<br />
In case of a failure, just use Space Cleaner or Soap on it and remove the burned mess inside.<br />
<br />
{| class="wikitable sortable" style="width:50%" align="center" border="1" cellspacing="0" cellpadding="2"<br />
! scope="col" class="unsortable" style='background-color:#FFEACC;'|Picture<br />
! scope="col" style='background-color:#FFEACC;'|Cooked food<br />
! scope="col" class="unsortable" style='background-color:#FFEACC;'|How to acquire<br />
|-<br />
![[File:Baconcooked.png|64px]]<br />
!{{anchor|Bacon}}Bacon<br />
|Microwave a [[#Raw Bacon|raw bacon]].<br />
|-<br />
![[File:bread.png|64px]]<br />
!{{anchor|Plain Bread}}{{anchor|Bread}}Plain Bread<br />
|Microwave a [[#Dough|dough]]. Used in all [[#Breads_.26_Sandwiches|bread recipes]].<br />
|-<br />
![[File:Bun.png|64px]]<br />
!{{anchor|Bun}}Bun<br />
|Microwave a [[#Dough Slice|dough slice]]. Used in [[#Burgers|burgers]].<br />
|-<br />
![[File:Pastrybase.png|64px]]<br />
!{{anchor|Pastry Base}}Pastry Base<br />
|Microwave a [[#Raw Pastry Base|raw pastry base]]. Used in most [[#Pastries|pastry recipes]].<br />
|-<br />
![[File:spagettiboiled.png|64px]]<br />
!{{anchor|Boiled Spaghetti}}Boiled Spaghetti<br />
|Microwave [[#Spaghetti|spaghetti]]s. Used in [[#Pastas|spaghetti recipes]].<br />
|-<br />
![[File:pizzabread.png|64px]]<br />
!{{anchor|Pizza Bread}}Pizza Bread<br />
|Microwave a [[#Flat Dough|flat dough]]. Used in [[#Pizzas|pizza recipes]].<br />
|-<br />
![[File:pie.gif|64px]]<br />
!{{anchor|Plain Pie}}Plain Pie<br />
|Microwave a [[#Pie Dough|pie dough]]. Used in [[#Pies|pie recipes]].<br />
|-<br />
![[File:regularcake.png|64px]]<br />
!{{anchor|Plain Cake}}Plain Cake<br />
|Microwave a [[#Cake Batter|cake batter]]. Used in [[#Cakes|cake recipes]].<br />
|-<br />
![[File:Spiderleg.png|64px]]<br />
!{{anchor|Boiled Spider Leg}}Boiled Spider Leg<br />
|Microwave a spider leg.<br />
|-<br />
![[File:meatcutlet.png|64px]]<br />
!{{anchor|Cutlet}}Cutlet<br />
|Microwave a [[#Raw Cutlet|raw cutlet]]. Used in many recipes with meat.<br />
|-<br />
![[File:meatstake.png|64px]]<br />
!{{anchor|Meat Steak}}Meat Steak<br />
|Microwave a slab of meat. Used in many recipes with meat.<br />
|-<br />
![[File:Crab_meat.png|64px]]<br />
!{{anchor|Crab Meat}}Crab Meat<br />
|Microwave [[#Raw Crab Meat|raw crab meat]]. Used in some in some recipes.<br />
|-<br />
![[File:toastsand.png|64px]]<br />
!{{anchor|Toasted Sandwich}}Toasted Sandwich<br />
|Microwave a [[#Sandwich|sandwich]].<br />
|-<br />
![[File:popcorn.png|40px]]<br />
!{{anchor|Popcorn}}Popcorn<br />
|Microwave a corn.<br />
|-<br />
![[File:donkpocket.png|40px]]<br />
!{{anchor|Warm Donkpocket}}Warm Donk-pocket<br />
|Microwave a Donk-pocket. Contains [[Guide_to_chemistry#Omnizine|Omnizine]]. <br />
|-<br />
![[File:begg.png|40px]]<br />
!{{anchor|Boiled Egg}}Boiled Egg<br />
|Microwave an egg.<br />
|-<br />
![[File:Boiledrice.png|64px]]<br />
!{{anchor|Boiled Rice}}Boiled Rice<br />
|Microwave a [[#Rice Bowl|Rice Bowl]]. Used in [[Guide_to_food_and_drinks#Rice_and_Pork|rice recipes]].<br />
|-<br />
![[File:Khinkali.png|64px]]<br />
!{{anchor|Khinkali}}Khinkali<br />
|Microwave a [[#Raw_Khinkali|Raw Khinkali]].<br />
|-<br />
![[File:onionrings.png|64px]]<br />
!{{anchor|Onion Rings}}Onion Rings<br />
|Microwave an onion slice. <br />
|}<br />
<br />
<br />
==Crafting Recipes==<br />
Most dish recipes are made using the '''crafting menu''', that is by '''placing your ingredients out nearby then clicking on the craft button ([[File:Crafting_menu_hud_icon.png]] a small T icon on your HUD)''' to open a crafting window which lists all recipes that can be done with the ingredients. If one of the ingredients is a liquid, you can have the liquid in any kind of container, such as a beaker, bowl or drinking glass. Simply click any recipe to start crafting it. As long as you have at least the minimum amount of each needed ingredients, all within 1 tile of your character, you can craft it.<br />
<br />
===Burgers===<br />
(Partly out of date as new burgers and sprites were added Dec 2019.)<br />
{| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2"<br />
! scope="col" class="unsortable" style='background-color:#FFF4CC;'|Picture<br />
! scope="col" style='background-color:#FFF4CC;'|Recipe<br />
! scope="col" class="unsortable" style='background-color:#FFF4CC;'|Ingredients<br />
! scope="col" style='background-color:#FFF4CC;'|Nutritional Value<br />
! scope="col" class="unsortable" style='background-color:#FFF4CC;'|Notes<br />
|-<br />
![[File:burger.png|64px]]<br />
!Burger<br />
|1 [[#Bun|bun]] + 1 [[#Meat Steak|meat steak]]<br />
|7 Nutriment, 3 Vitamin<br />
|If you use human meat, the burger will share the name of your victim. If you add a crayon it will color the burger. Has a 1% chance of turning into steamed hams.<br />
|-<br />
![[File:Baconburger.png|64px]]<br />
!Bacon Burger<br />
|1 [[#Bun|bun]] + 3 [[#Bacon|cooked bacon]] + 3 [[#Cheese Wedge|cheese wedge]]<br />
|19 Nutriment, 5 Vitamin<br />
|<br />
|-<br />
![[File:brainburger.png|64px]]<br />
!Brain Burger<br />
|1 [[#Bun|bun]] + 1 Brain<br />
|8 Nutrient, 6 Mannitol, 5 Vitamin<br />
|Rarely will you be able to make this. Bother the Roboticist or Medical for delicious brains. Contains [[Guide_to_chemistry#Mannitol|Mannitol]].<br />
|-<br />
![[File:clownburger.png|64px]]<br />
!Clown Burger<br />
|1 [[#Bun|bun]] + 1 Clown Mask<br />
|6 Nutriment, 6 Vitamin, 6 Banana<br />
|Get the mime to steal the mask from his [[Clown|nemesis]].<br />
|-<br />
![[File:Crab_burger.png|64px]]<br />
!Crab Burger<br />
|1 [[#Bun|bun]] + 2 [[#Crab_Meat|crab meat]]<br />
|?<br />
|A delicious patty of the crabby kind, slapped in between a bun.<br />
|-<br />
![[File:mimeburger.png|64px]]<br />
!Mime Burger<br />
|1 [[#Bun|bun]] + 1 Mime Mask<br />
|6 Nutriment, 6 Vitamin, 6 Nothing<br />
|Get the clown to steal the mask from his [[Mime|nemesis]]. Or order a costume crate like the unrobust person you are.<br />
|-<br />
![[File:tofubuger.png|64px]]<br />
!Tofu Burger<br />
|1 [[#Bun|bun]] + 1 [[#Tofu|tofu]]<br />
|6 Nutriment, 2 Vitamin<br />
|Melts your face!<br />
|-<br />
![[File:spell.png|64px]]<br />
!Spell Burger<br />
|1 [[#Bun|bun]] + 1 Wizard Hat<br />
|8 Nutriment, 10 Vitamin<br />
|You will eat this until you have had Ei Nath.<br />
|-<br />
![[File:Xenoburger.png|30px]]<br />
!Xenoburger<br />
|1 [[#Bun|bun]] + 1 xeno [[#Meat Steak|meat steak]]<br />
|9 Nutriment, 8 Vitamin<br />
|Ali-yum!<br />
|-<br />
![[File:Jellyburger.png|45px]]<br />
!Jelly Burger<br />
|1 [[#Bun|bun]] + 5 units [[#Slime Jam|slime jam]] or 5 units [[#Cherry Jelly|cherry jelly]]<br />
|2 Nutrient, 5 Slime/Cherry Jelly, 5 Vitamin<br />
|My insides are burning!<br />
|-<br />
![[File:ghostbur.PNG|64px]]<br />
!Ghost Burger<br />
|1 [[#Bun|bun]] + 1 [[Shade|Ectoplasm]]<br />
|7 Nutriment, 12 Vitamin<br />
|Terror-ifficly tasty.<br />
|-<br />
![[File:Appendixburger.png|64px]]<br />
!Appendix Burger<br />
|1 [[#Bun|bun]] + 1 [[Surgery#Appendectomy|Appendix]]<br />
|8 Nutriment, 6 Vitamin<br />
|Tastes like appendicitis<br />
|-<br />
![[File:Fivealarmburger.png|64px]]<br />
!Five Alarm Burger<br />
|1 [[#Bun|bun]] + 2 ghost chili<br />
|6 Nutriment, 5 Capsaicin, 5 Pepper, 1 Vitamin<br />
|HOT! HOT!<br />
|-<br />
![[File:Ratburger.png|64px]]<br />
!Rat Burger<br />
|1 [[#Bun|bun]] + 1 dead mouse<br />
|3 Nutriment, 1 Vitamin<br />
|What did you expect?<br />
|-<br />
![[File:bigbite.png|64px]]<br />
!Big Bite Burger<br />
|1 [[#Bun|bun]] + 3 [[#Meat Steak|meat steak]] <br />
|17 Nutriment, 9 Vitamin<br />
|Forget the Big Mac.<br />
|-<br />
![[File:superbite.png|64px]]<br />
!Super Bite Burger<br />
|1 [[#Bun|bun]] + 3 [[#Cheese Wedge|cheese wedge]]s + 5 [[#Meat Steak|meat steak]] <br>+ 4 Tomatoes + 2 [[#Boiled Egg|boiled egg]]s + 5 units [[#Salt|salt]] + 5 units [[#Pepper|pepper]]<br />
|44+ Nutriment, 24+ Vitamin, 5 Salt, 5 Pepper<br />
|If this doesn't clog their arteries, nothing will. Two bites will take you from starving to overfed.<br />
|-<br />
![[File:Baseball.png|64px]]<br />
!Home Run Baseball Burger<br />
|1 [[#Bun|bun]] + 1 [[Makeshift weapons#Baseball Bat|Baseball Bat]]<br />
|6 Nutriment, 1 Vitamin<br />
|It's still warm. The steam coming off of it looks like baseball.<br />
|-<br />
![[File:Empowered_burger.gif|64px]]<br />
!Empowered Burger<br />
|1 [[#Bun|bun]] + 2 Plasma sheets<br />
|8 Nutriment, 5 Liquid Electricity<br />
|It's shockingly good, if you live off of electricity that is.<br />
|}<br />
<br />
===Breads & Sandwiches===<br />
{| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2"<br />
! scope="col" class="unsortable" style='background-color:#FFFECC;'|Picture<br />
! scope="col" style='background-color:#FFFECC;'|Recipe<br />
! scope="col" class="unsortable" style='background-color:#FFFECC;'|Ingredients<br />
! scope="col" style='background-color:#FFFECC;'|Nutritional Value<br />
! scope="col" class="unsortable" style='background-color:#FFFECC;'|Notes<br />
|-<br />
![[File:meatbread.png|64px]]<br />
!Meatbread<br />
|1 [[#Bread|plain bread]] + 3 [[#Cutlet|cutlet]]s + 3 [[#Cheese Wedge|cheese wedge]]s<br />
|30 Nutriment, 5 Vitamin<br />
|Sliceable.<br />
|-<br />
![[File:tofubread.png|64px]]<br />
!Tofu-Bread<br />
|1 [[Bread|plain bread]] + 3 [[#Tofu|tofu]]s + 3 [[#Cheese Wedge|cheese wedge]]s<br />
|30 Nutriment, 5 Vitamin<br />
|Sliceable.<br />
|-<br />
![[File:xbread.png|64px]]<br />
!Xeno-Bread<br />
|1 [[#Bread|plain bread]] + 3 xeno [[#Cutlet|cutlet]]s + 3 [[#Cheese Wedge|cheese wedge]]s<br />
|30 Nutriment, 5 Vitamin<br />
|Sliceable. A fitting, and filling, end to xeno scum.<br />
|-<br />
![[File:Spidermeatloaf.png|64px]]<br />
!Spider Meatloaf<br />
|1 [[#Bread|plain bread]] + 3 spider [[#Cutlet|cutlet]]s + 3 [[#Cheese Wedge|cheese wedge]]s<br />
|30 Nutriment, 15 Toxin, 5 Vitamin<br />
|Sliceable. Green but delicious.<br />
|-<br />
![[File:Bananabread.gif|64px]]<br />
!Banana-nut Bread<br />
|1 [[#Bread|plain bread]] + 3 [[#Boiled Egg|boiled egg]]s + 5 units [[#Milk|milk]] + 1 Banana<br />
|20 Banana, 20 Nutriment<br />
|Sliceable. Contains a massive amount of banana essence.<br />
|-<br />
![[File:Mimanabread.png|64px]]<br />
!Mimana Bread<br />
|1 [[#Bread|plain bread]] + 3 tofu + 5 units soymilk + 1 Mimana<br />
|20 Nutriment, 5 Mute Toxin, 5 Nothing, 5 Vitamin<br />
|Sliceable. Leaves diners speechless!<br />
|-<br />
![[File:creambread.png|64px]]<br />
!Cream Cheese Bread<br />
|1 [[#Bread|plain bread]] + 2 [[#Cheese Wedge|cheese wedge]]s + 5 units [[#Milk|milk]]<br />
|20 Nutriment, 5 Vitamin<br />
|Sliceable.<br />
|-<br />
![[File:baguette.png|64px]]<br />
!Baguette<br />
|2 [[#Pastry_Base|pastry base]] + 1 unit [[#Salt|salt]] + 1 unit [[#Pepper|pepper]]<br />
|6 Nutriment, 1 Black Pepper, 1 Salt, 1 Vitamin<br />
|The mimes favorite.<br />
|-<br />
![[File:sandwich.png|64px]]<br />
!{{anchor|Sandwich}}Sandwich<br />
|2 (plain) [[#Bread Slice|bread slice]]s + 1 [[#Meat Steak|meat steak]] + 1 [[#Cheese Wedge|cheese wedge]]<br />
|7 Nutriment, 1 Vitamin<br />
|Talking to your food may result in a trip to the [[Chaplain]].<br />
|-<br />
![[File:Garlicbread.png|64px]]<br />
!Garlic Bread<br />
|1 (plain) [[#Bread Slice|bread slice]] + 1 [[#Butter|butter]] + 1 [[Guide_to_hydroponics#Garlic|garlic]]<br />
|5 Nutriment, 4 Vitamin, 2 [[#Garlic_Juice|Garlic Juice]]<br />
|Alas, it is limited.<br />
|-<br />
![[File:toastsand.png|64px]]<br />
!Grilled Cheese Sandwich<br />
|2 (plain) [[#Bread Slice|bread slice]]s + 2 [[#Cheese Wedge|cheese wedge]]<br />
|6 Nutriment, 1 Vitamin<br />
|Space Vegetarian, but not Space Vegan friendly.<br />
|-<br />
![[File:Jellytoast.png|64px]]<br />
!Jelly Toast<br />
|1 [[#Bread Slice|bread slice]] + 5 units [[#Slime Jam|slime jam]] or [[#Cherry Jelly|cherry jelly]]<br />
|1 Nutriment, 5 Cherry/Slime Jelly, 2 Vitamin<br />
|As if science are gonna give up their slimes for toast!<br />
|-<br />
![[File:butteredtoast.png|64px]]<br />
!Buttered Toast<br />
|1 [[#Bread Slice|bread slice]] + 1 [[#Butter|butter]]<br />
|1 Nutriment, 1 Vitamin<br />
|Butter lightly spread over a piece of toast.<br />
|-<br />
![[File:butterbiscuit.png|64px]]<br />
!Butter Biscuit<br />
|1 [[#Bun|bun]] + 1 [[#Butter|butter]]<br />
|1 Nutriment, 1 Vitamin<br />
|Well butter my biscuit!<br />
|-<br />
![[File:butterdog.png|64px]]<br />
!Butterdog<br />
|1 [[#Bun|bun]] + 3 [[#Butter|butter]]<br />
|1 Nutriment, 1 Vitamin<br />
|Made from exotic butters.<br />
|-<br />
![[File:Twobread.png|64px]]<br />
!Two Bread<br />
|2 (plain) [[#Bread Slice|bread slice]]s + 5 [[#Wine|wine]]<br />
|2 Nutriment, 2 Vitamin<br />
|Classy.<br />
|-<br />
![[File:Rorosandwich.png|64px]]<br />
!Jelly Sandwich<br />
|2 (plain) [[#Bread Slice|bread slice]]s + 5 units [[#Slime Jam|slime jam]] or [[#Cherry Jelly|cherry jelly]]<br />
|2 Nutriment, 5 Cherry/Slime Jelly, 2 Vitamin<br />
|In the grim darkness of the 22nd century, peanut allergies run rampant.<br />
|-<br />
![[File:Notasandwich.png|64px]]<br />
!Not-a-Sandwich<br />
|1 Fake Moustache + 2 (plain) [[#Bread Slice|bread slice]]s<br />
|6 Nutriment, 6 Vitamin<br />
|Something seems to be wrong with this, you can't quite figure what. Maybe it's his moustache.<br />
|}<br />
<br />
===Pizzas===<br />
{| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2"<br />
! scope="col" class="unsortable" style='background-color:#EFFAC8;'|Picture<br />
! scope="col" style='background-color:#EFFAC8;'|Recipe<br />
! scope="col" class="unsortable" style='background-color:#EFFAC8;'|Ingredients<br />
! scope="col" style='background-color:#EFFAC8;'|Nutritional Value<br />
! scope="col" class="unsortable" style='background-color:#EFFAC8;'|Notes<br />
|-<br />
![[File:Margheritapizza.png|64px]]<br />
!Margherita Pizza<br />
|1 [[#Pizza Bread|pizza bread]] + 4 [[#Cheese Wedge|cheese wedge]]s + 1 Tomato<br />
|30 Nutriment, 6 Tomato Juice, 5 Vitamin<br />
|Sliceable.<br />
|-<br />
![[File:mushroompizza.png|64px]]<br />
!Mushroom Pizza<br />
|1 [[#Pizza Bread|pizza bread]] + 5 any Mushrooms<br />
|30 Nutriment, 5 Vitamin<br />
|Sliceable.<br />
|-<br />
![[File:meatpizza.png|64px]]<br />
!Meat Pizza<br />
|1 [[#Pizza Bread|pizza bread]] + 4 [[#Cutlet|cutlet]]s + 1 [[#Cheese Wedge|cheese wedge]] + 1 Tomato<br />
|40 Nutriment, 6 Tomato Juice, 8 Vitamin<br />
|Sliceable. Extremely nutritious, despite the grease.<br />
|-<br />
![[File:Donkpocketpizza.png|64px]]<br />
!Donk Pocket Pizza<br />
|1 [[#Pizza Bread|pizza bread]] + 3 Warm donk pockets + 1 Tomato + 1 [[#Cheese Wedge|cheese wedge]]<br />
|27 Nutriment, 9 Omnizine, 6 Vitamin<br />
|Sliceable.<br />
|-<br />
![[File:Dankpizza.png|64px]]<br />
!Dank Pizza<br />
|1 [[#Pizza Bread|pizza bread]] + 3 Ambrosia vulgaris + 1 [[#Cheese Wedge|cheese wedge]] + 1 Tomato<br />
|25 Nutriment, 5 Doctor's Delight, 6 Tomato Juice, 5 Vitamin<br />
|Sliceable.<br />
|-<br />
![[File:sassysagepizza.png|64px]]<br />
!Sassysage Pizza<br />
|1 [[#Pizza Bread|pizza bread]] + 3 Faggots + 1 [[#Cheese Wedge|cheese wedge]] + 1 Tomato<br />
|6 Nutriment, 6 Vitamin<br />
|Sliceable.<br />
|-<br />
![[File:vegepizza.png|64px]]<br />
!Vegetable Pizza<br />
|1 [[#Pizza Bread|pizza bread]] + 1 Eggplant + 1 Carrot + 1 Corn + 1 Tomato<br />
|25 Nutriment, 6 Tomato Juice, 12 Oculine, 5 Vitamin<br />
|Sliceable.<br />
|-<br />
![[File:arnoldpizza.png|64px]]<br />
!Arnold Pizza<br />
|1 [[#Pizza Bread|pizza bread]] + 3 [[#Cutlet|cutlet]]s + 1 [[#Cheese Wedge|cheese wedge]] + 1 Tomato + 8 9mm Bullet Casings<br />
|30 Nutriment, 6 Vitamin, 10 Iron, 30 omnizine<br />
|Sliceable. Blows your arm off if you eat it voluntarily.<br />
|}<br />
<br />
===Pastas===<br />
{| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2"<br />
! scope="col" class="unsortable" style='background-color:#C7F5C4;'|Picture<br />
! scope="col" style='background-color:#C7F5C4;'|Recipe<br />
! scope="col" class="unsortable" style='background-color:#C7F5C4;'|Ingredients<br />
! scope="col" style='background-color:#C7F5C4;'|Nutritional Value<br />
! scope="col" class="unsortable" style='background-color:#C7F5C4;'|Notes<br />
|-<br />
![[File:pastatomato.png|64px]]<br />
!{{anchor|Tomato Pasta}}Tomato Pasta<br />
|1 [[#Boiled Spaghetti|boiled spaghetti]] + 2 Tomatoes<br />
|6 Nutriment, 10 Tomato Juice, 4 Vitamin<br />
|Don't put it in your pockets. That's just unsanitary.<br />
|-<br />
![[File:copypasta.gif|64px]]<br />
!Copypasta<br />
|2 [[#Tomato Pasta|tomato pasta]]s<br />
|12 Nutriment, 20 Tomato Juice, 8 Vitamin<br />
|Make this, and the wrath of the Coderbus will descend upon you. No, really. They hate this stuff.<br />
|-<br />
![[File:meatballspag.png|64px]]<br />
!Spaghetti & Meatballs<br />
|1 [[#Boiled Spaghetti|boiled spaghetti]] + 2 [[#Faggot|faggot]]s<br />
|8 Nutriment, 4 Vitamin<br />
|That's-a a spicy meat-aball!<br />
|-<br />
![[File:Spesslaw.png|64px]]<br />
!Spesslaw<br />
|1 [[#Boiled Spaghetti|boiled spaghetti]] + 4 [[#Faggot|faggot]]s<br />
|8 Nutriment, 6 Vitamin<br />
|Lawyer's choice!<br />
|-<br />
![[File:Chowmein.png|64px]]<br />
!Chowmein<br />
|1 [[#Boiled Spaghetti|boiled spaghetti]] + 1 [[#Cutlet|cutlet]] + 2 Cabbage + 1 Carrot<br />
|7 Nutriment, 6 Vitamin<br />
|A nice mix of noodles and fried vegetables.<br />
|-<br />
![[File:Beefnoodle.png|64px]]<br />
!Beef Noodle<br />
|1 [[#Boiled Spaghetti|boiled spaghetti]] + 1 Bowl + 2 [[#Cutlet|cutlet]] + 1 Cabbage<br />
|5 Nutriment, 6 Vitamin, 3 Liquid Gibs<br />
|Nutritious, beefy, and noodly.<br />
|-<br />
![[File:butternoodles.png|64px]]<br />
!Butter Noodles<br />
|1 [[#Boiled Spaghetti|boiled spaghetti]] + 1 [[#Butter|butter]]<br />
|8 Nutriment, 1 Vitamin<br />
|Noodles covered in savory butter.<br />
|}<br />
<br />
===Soups & Stews===<br />
{| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2"<br />
! scope="col" class="unsortable" style='background-color:#C4F0F4;'|Picture<br />
! scope="col" style='background-color:#C4F0F4;'|Recipe<br />
! scope="col" class="unsortable" style='background-color:#C4F0F4;'|Ingredients<br />
! scope="col" style='background-color:#C4F0F4;'|Nutritional Value<br />
! scope="col" class="unsortable" style='background-color:#C4F0F4;'|Notes<br />
|-<br />
![[File:meatsoup.png|64px]]<br />
!Meatball Soup<br />
|1 bowl + 10 units [[#Water|water]] + 1 [[#Faggot|faggot]] + 1 carrot + 1 potato<br />
|7+ Nutriment, 10 Water, 8+ Vitamin<br />
|Out of spaghetti? Don't like stew? Here's the thing for you.<br />
|-<br />
![[File:nettlesoup.png|64px]]<br />
!Nettle Soup<br />
|1 bowl + 10 units [[#Water|water]] + 1 nettle + 1 [[#Boiled Egg|boiled egg]] + 1 potato<br />
|5+ Nutriment, 10 Water, 5 Omnizine, 8+ Vitamin<br />
|Contains trace amounts of sulphuric acid. Contains [[Guide_to_chemistry#Omnizine|Omnizine]].<br />
|-<br />
![[File:vegesoup.png|64px]]<br />
!Vegetable Soup<br />
|1 bowl + 10 units [[#Water|water]] + 1 carrot + 1 corn + 1 eggplant + 1 potato<br />
|5+ Nutriment, 10 Water, 8+ Vitamin<br />
|Force feed the Botanists this.<br />
|-<br />
![[File:tomatosoup.png|64px]]<br />
!Tomato Soup<br />
|1 bowl + 10 units [[#Water|water]] + 2 tomatoes<br />
|3+ Nutriment, 10 Water, 10 Tomato Juice, 5+ Vitamin<br />
|What, no crackers?<br />
|-<br />
![[File:Bloodsoup.png|64px]]<br />
!Blood Soup<br />
|1 bowl + 10 units blood + 2 bloodtomatoes<br />
|3+ Nutriment, 10 Blood, 8+ Vitamin<br />
|They ''may'' think you're the [[Cook|homicidal maniac]] you are when you produce a large amount of these.<br />
|-<br />
![[File:Eyeballsoup.png|64px]]<br />
!Eyeball Soup<br />
|1 bowl + 10 units [[#Water|water]] + 2 tomatoes + 1 Eyeball<br />
|5+ Nutriment, 10+ Blood, 3+ Vitamin, 3 Liquid Gibs<br />
|A nice hearty bowl of... eyeballs?<br />
|-<br />
![[File:Slimesoup.png|64px]]<br />
!Slime Soup<br />
|1 bowl + 10 units [[#Water|water]] + 5 units [[#Slime Jam|slime jam]]<br />
|1 Nutriment, 5 Slime Jelly, 10 Water, 5 Vitamin<br />
|Mmm, mmm, oh God my guts.<br />
|-<br />
![[File:Clownsoup.png|64px]]<br />
!Clown's Tears<br />
|1 bowl + 10 units [[#Water|water]] + 1 banana + 1 [[Bananium|bananium ore]]<br />
|2+ Nutriment, 5+ Banana, 10 Water, 9+ Vitamin<br />
|Not very funny.<br />
|-<br />
![[File:Mysterysoup.png|64px]]<br />
!Mystery Soup<br />
|1 bowl + 10 units [[#Water|water]] + 1 burned mess + 1 [[#Tofu|tofu]] + 1 [[#Boiled Egg|boiled egg]] + 1 [[#Cheese Wedge|cheese wedge]]<br />
|7 Nutriment, 10 Water, 2 Tomato juice, 2 Vitamin, and 5 of a Random Ingredient:<br />
<br>Capsaicin,Frost Oil,<br />
<br>Omnizine, Banana,<br />
<br>Blood, Slime Jelly,<br />
<br>Toxin, Oculine, <br />
<br>Carbon<br />
|This dish contains all the essential nutriment for a growing crew, and almost anything else you can feed them. <br />
|-<br />
![[File:Mushroomsoup.png|64px]]<br />
!Mushroom Soup<br />
|1 bowl + 5 units [[#Water|water]] + 5 units [[#Milk|milk]] + 1 chanterelle<br />
|2+ Nutriment, 5 Water, 5 Milk, 6+ Vitamin<br />
|The debate on whether you can use Aminitas for the soup goes on.<br />
|-<br />
![[File:Beetsoup.png|64px]]<br />
!Beet Soup<br />
|1 bowl + 10 units [[#Water|water]] + 1 whitebeet + 1 cabbage<br />
|3+ Nutriment, 10 Water, 7+ Vitamin<br />
|Feed your inner Russian with borscht.<br />
|-<br />
![[File:milo.png|64px]]<br />
!Milo Soup<br />
|1 bowl + 10 units [[#Water|water]] + 2 [[#Soy Dope|soy dope]]s + 2 [[#Tofu|tofu]]s<br />
|9 Nutriment, 10 Water, 3 Vitamin<br />
|Made when the [[Botanist|hippies]] decide to only grow soy crops.<br />
|-<br />
![[File:Stewedsoymeat.png|64px]]<br />
!Stewed Soy Meat<br />
|2 [[#Soy Dope|soy dope]]s + 1 carrot + 1 tomato<br />
|7 Nutriment, 2+ Vitamin<br />
|Like a steak dinner, only with less murder.<br />
|-<br />
![[File:stew.png|64px]]<br />
!Stew<br />
|1 bowl + 10 units [[#Water|water]] + 3 [[#Cutlet|cutlet]] + 1 tomato + 1 potato + 1 carrot + 1 eggplant + 1 mushroom<br />
|14+ Nutriment, 10 Water, 5 Tomato Juice, 5 Oculine, 13+ Vitamin<br />
|The perfect thing for when the bar starts to get cold.<br />
|-<br />
![[File:coldstew.png|64px]]<br />
!Cold Chili Stew<br />
|1 bowl + 2 [[#Cutlet|cutlet]]s + 1 ice pepper + 1 tomato<br />
|8+ Nutriment, 1+ Frost Oil, 2 Tomato Juice, 4+ Vitamin<br />
|Ice, ice, baby!<br />
|-<br />
![[File:hotstew.png|64px]]<br />
!Hot Chili Stew<br />
|1 bowl + 2 [[#Cutlet|cutlet]]s + 1 chili cepper + 1 tomato<br />
|8+ Nutriment, 1 Capsaicin, 2 Tomato Juice, 4+ Vitamin<br />
| Some like it hot, hot, HOT!<br />
|-<br />
![[File:Oatmeal.png|64px]]<br />
!Oatmeal<br />
|1 bowl + 10 units milk + 1 oat stalk<br />
|7 Nutriment, 10 Milk, 2 Vitamin<br />
|A nice bowl of oatmeal.<br />
|-<br />
![[File:Sweetpotatosoup.png|64px]]<br />
!Sweet Potato Soup<br />
|1 bowl + 10 units water + 5 units sugar + 2 sweet potatoes<br />
|4 Nutriment, 5 Vitamin<br />
|Delicious sweet potato in soup form.<br />
|-<br />
![[File:Redbeetsoup.png|64px]]<br />
!Red Beet Soup<br />
|1 bowl + 10 units water + 1 red beet + 1 cabbage<br />
|4 Nutriment, 6 Vitamin<br />
|Quite a delicacy.<br />
|-<br />
![[File:French_onion_soup.png|64px]]<br />
!French Onion Soup<br />
|1 bowl + 10 units water + 1 [[#Onion|onion]] + 1 [[#Cheese Wedge|cheese wedge]]<br />
|1 Nutriment, 5 Vitamin<br />
|Good enough to make a grown mime cry.<br />
|-<br />
![[File:Wishsoup.png|64px]]<br />
!Wish Soup<br />
|1 bowl + 20 units [[#Water|water]]<br />
|20 water, (25% Chance for 9 Nutriment, 1 Vitamin) <br />
|Makes you wish the chef could cook.<br />
|-<br />
![[File:Bisque.png|64px]]<br />
!Bisque<br />
|1 bowl + 10 units water + 1 [[#Crab_Meat|crab meat]] + 1 [[#Boiled_Rice|boiled rice]]<br />
|?<br />
|A classic entree from Space-France.<br />
|-<br />
![[File:Bungo_curry.png|64px]]<br />
!Bungo Curry<br />
|1 bowl + 5 units water + 5 units cream + 1 [[Guide_to_hydroponics#Bungo_Tree|bungo fruit]] + 1 [[Guide_to_hydroponics#Chili|chili]]<br />
|?<br />
|A spicy vegetable curry made with the humble bungo fruit, Exotic!<br />
|-<br />
![[File:Electron_soup.gif|64px]]<br />
!Electron Soup<br />
|1 bowl + 10 units water + 5 units table salt + 1 [[Guide_to_hydroponics#Jupiter_Cups|jupiter cup]]<br />
|?<br />
|A gastronomic curiosity of ethereal origin. It is famed for the minature weather system formed over a properly prepared soup.<br />
|}<br />
<br />
===Seafood===<br />
{| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2"<br />
! scope="col" class="unsortable" style='background-color:#C4DAF4;'|Picture<br />
! scope="col" style='background-color:#C4DAF4;'|Recipe<br />
! scope="col" class="unsortable" style='background-color:#C4DAF4;'|Ingredients<br />
! scope="col" style='background-color:#C4DAF4;'|Nutritional Value<br />
! scope="col" class="unsortable" style='background-color:#C4DAF4;'|Notes<br />
|-<br />
![[File:Carpfillet.png|64px]]<br />
! Imitation Carp Fillet<br />
|Inject 5 units [[Guide_to_chemistry#Carpotoxin|Carpotoxin]] into 1 [[#Tofu|tofu]]<br />
|3 Nutriment, 2 Carpotoxin, 2 Vitamin<br />
|Almost just like the real thing, kinda. Slightly toxic.<br />
|-<br />
![[File:carpsandwich.png|64px]]<br />
!Fillet -o- Carp Sandwich<br />
|1 [[#Bun|bun]] + 1 Carp fillet<br />
|3 Carpotoxin, 3 Vitamin<br />
|Slightly toxic.<br />
|-<br />
![[File:cubancarp.png|64px]]<br />
!Cuban Carp<br />
|1 Carp Fillet + 5 units [[#Flour|flour]] + 1 Chili Pepper<br />
|6 Nutriment, 3 Capsaicin<br />
|Slightly toxic, and very spicy.<br />
|-<br />
![[File:fishandchips.png|64px]]<br />
!Fish & Chips<br />
|1 [[#Space Fries|space fries]] + 1 Carp fillet<br />
|6 Nutriment<br />
|The Brit's favorite. Good luck getting [[Space Carp]] meat. (Note: POISONOUS)<br />
|-<br />
![[File:Ffish.png|64px]]<br />
!Fish Fingers<br />
|5 units [[#Flour|flour]] + 1 [[#Bun|bun]] + 1 Carp fillet<br />
|4 Nutriment<br />
|Good luck getting [[Space Carp]] meat. (Note: POISONOUS)<br />
|-<br />
![[File:Sashimi.png|64px]]<br />
!Carp Sashimi<br />
|1 spider egg + 1 Carp fillet + 5 units [[#Soy Sauce|soy sauce]]<br />
|6 Nutriment, 5 Toxin<br />
|Good luck getting [[Space Carp]] meat. (Note: POISONOUS)<br />
|}<br />
<br />
===Meat===<br />
{| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2"<br />
! scope="col" class="unsortable" style='background-color:#C9C4F4;'|Picture<br />
! scope="col" style='background-color:#C9C4F4;'|Recipe<br />
! scope="col" class="unsortable" style='background-color:#C9C4F4;'|Ingredients<br />
! scope="col" style='background-color:#C9C4F4;'|Nutritional Value<br />
! scope="col" class="unsortable" style='background-color:#C9C4F4;'|Notes<br />
|-<br />
![[File:Sausage.png|64px]]<br />
!Sausage{{anchor|Sausage}}<br />
|1 [[#Faggot|faggot]] + 2 [[#Cutlet|cutlet]]s<br />
|6 Nutriment, 1 Vitamin<br />
|Who even knows what or who it's made from anymore.<br />
|-<br />
![[File:Spidereggsham.png|64px]]<br />
!Green Eggs and Ham<br />
|2 spider [[#Cutlet|cutlet]]s + 1 spider egg + 1 [[#Salt|salt]]<br />
|6 Nutriment, 1 Salt, 3 Toxin<br />
|You swear it's still moving.<br />
|-<br />
![[File:Cornedbeef.png|64px]]<br />
!Corned beef and cabbage<br />
|1 [[#Meat Steak|Meat steak]] + 2 Cabbages + 5 [[#Salt|salt]]<br />
|6 Nutriment, 4 Vitamin<br />
|Now you can feel like a real tourist vacationing in Ireland.<br />
|-<br />
![[File:Bearsteak.gif|64px]]<br />
!Filet Migrawr<br />
|1 [[#Meat Steak|Bear steak]] + 5 units [[#The Manly Dorf|Manly Dorf]] (requires lighter)<br />
|2 Nutriment, 5 Vitamin, 5 Manly Dorf<br />
|<br />
|-<br />
![[File:Khinkali.png|64px]]<br />
!{{anchor|Raw_Khinkali}}Raw Khinkali<br />
|1 [[#Dough Slice|Dough slice]] + 1 [[#Faggot|faggot]] + 1 [[Guide_to_hydroponics#Garlic|garlic]]<br />
|1 Nutriment, 1 Vitamin, 1 [[#Garlic_Juice|Garlic Juice]]<br />
|Microwave to finish preparing.<br />
|}<br />
<br />
===Salads===<br />
{| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2"<br />
! scope="col" class="unsortable" style='background-color:#E1C4F4;'|Picture<br />
! scope="col" style='background-color:#E1C4F4;'|Recipe<br />
! scope="col" class="unsortable" style='background-color:#E1C4F4;'|Ingredients<br />
! scope="col" style='background-color:#E1C4F4;'|Nutritional Value<br />
! scope="col" class="unsortable" style='background-color:#E1C4F4;'|Notes<br />
|-<br />
![[File:Herbsalad.png|64px]]<br />
!Herb Salad<br />
|1 Bowl + 3 Ambrosia Vulgaris + 1 Apple<br />
|8 Nutriment, 2 Vitamin <br />
|What if, like, WE'RE the aliens, man?<br />
|-<br />
![[File:Aesirsalad.png|64px]]<br />
!Aesir Salad<br />
|1 Bowl + 3 Ambrosia Deus + 1 Goldapple<br />
|8 Nutriment, 8 [[Omnizine]], 6 Vitamin<br />
|Duuuuuuuuuude.<br />
|-<br />
![[File:Validsalad.png|64px]]<br />
!Valid Salad<br />
|1 Bowl + 3 Ambrosia Vulgaris + 1 Potato + 1 [[#Faggot|faggot]]<br />
|8 Nutriment, 5 [[#Doctor's Delight|Doctor's Delight]] 2 Vitamin <br />
|Heals everyone! <font color="white">Not really</font><br />
|-<br />
![[File:Melonfruitbowl.png|64px]]<br />
!Melon Fruit Bowl<br />
|1 Watermelon + 1 Apple + 1 Orange + 1 Lemon + 1 Banana + 1 Ambrosia<br />
|6 Nutriment, 4 Vitamin<br />
|The only salad where you can eat the bowl<br />
|-<br />
![[File:Fruitsalad.png|64px]]<br />
!Fruit Salad<br />
|1 Bowl + 1 Orange + 1 Apple + 1 Grapes + 2 Watermelon slice<br />
|2 Nutriment, 4 Vitamin<br />
|Your standard fruit salad.<br />
|-<br />
![[File:Junglesalad.png|64px]]<br />
!Jungle Salad<br />
|1 Bowl + 1 Apple + 1 Grapes + 2 Banana + 2 Watermelon slice<br />
|7 Nutriment, 5 Banana, 4 Vitamin<br />
|Exotic fruits in a bowl.<br />
|-<br />
![[File:Citrusdelight.png|64px]]<br />
!Citrus Delight<br />
|1 Bowl + 1 Orange + 1 Lime + 1 Lemon<br />
|7 Nutriment, 5 Vitamin<br />
|Citrus overload!<br />
|-<br />
|[[File:monkeydel.png|64px]]<br />
!Monkey's Delight<br />
|1 Bowl + 1 [[Monkey Cube]] + 1 Banana + 5 units [[#Flour|flour]] + 1 unit [[#Salt|salt]] + 1 unit [[#Pepper|pepper]]<br />
|10 Nutriment, 5 Banana, 1 Salt, 1 Black Pepper 5 Vitamin<br />
|EE EEE!<br />
|}<br />
<br />
===Pies===<br />
{| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2"<br />
! scope="col" class="unsortable" style='background-color:#F6C6E6;'|Picture<br />
! scope="col" style='background-color:#F6C6E6;'|Recipe<br />
! scope="col" class="unsortable" style='background-color:#F6C6E6;'|Ingredients<br />
! scope="col" style='background-color:#F6C6E6;'|Nutritional Value<br />
! scope="col" class="unsortable" style='background-color:#F6C6E6;'|Notes<br />
|-<br />
![[File:pie.gif|64px]]<br />
!Banana Cream Pie<br />
|1 [[#Plain Pie|plain pie]] + 1 Banana<br />
|4 Nutriment, 5 Banana, 2 Vitamin<br />
|Contains a moderate amount of banana essence.<br />
|-<br />
![[File:berryclafoutis.png|64px]]<br />
!Berry Clafoutis<br />
|1 [[#Plain Pie|plain pie]] + 1 Berry<br />
|4 Nutriment, 5 Berry Juice, 2 Vitamin<br />
|It's like asking the deep-friers at a carnival for something healthy!<br />
|-<br />
![[File:meatpies.png|64px]]<br />
!Meatpies<br />
|1 [[#Plain Pie|plain pie]] + 1 [[#Meat Steak|meat steak]] + 1 [[#Salt|salt]] + 1 [[#Pepper|pepper]]<br />
|10 Nutriment, 5 Vitamin<br />
|Made of people, or not?<br />
|-<br />
![[File:meatpies.png|64px]]<br />
!Tofu Pie<br />
|1 [[#Plain Pie|plain pie]] + 1 [[#Tofu|tofu]]<br />
|10 Nutriment, 2 Vitamin<br />
|Made of plants, or not?<br />
|-<br />
![[File:xpie.png|64px]]<br />
!Xeno Pie<br />
|1 [[#Plain Pie|plain pie]] + 2 xeno [[#Cutlet|cutlet]]s<br />
|10 Nutriment, 5 Vitamin<br />
|A delicious end to the xeno threat.<br />
|-<br />
![[File:applepie.png|64px]]<br />
!Apple Pie<br />
|1 [[#Plain Pie|plain pie]] + 1 Apple<br />
|4 Nutriment, 2 Vitamin<br />
|The traditional dessert.<br />
|-<br />
![[File:Cherrypie.png|64px]]<br />
!Cherry Pie<br />
|1 [[#Plain Pie|plain pie]] + 1 Cherry<br />
|4 Nutriment, 2 Vitamin<br />
|"To bake a pie, we must first invent the universe." -Carl Sagan<br />
|-<br />
![[File:Amapie.png|64px]]<br />
!Amanita Pie<br />
|1 [[#Plain Pie|plain pie]] + 1 Amanita<br />
|5 Nutriment, 3 Amatoxin, 1 Mushroom Hallucinogen, 4 Vitamin<br />
|Only slightly toxic, really!<br />
|-<br />
![[File:Pumpkinpie.png|64px]]<br />
!Pumpkin Pie<br />
|1 [[#Plain Pie|plain pie]] + 1 Pumpkin + 5 units [[#Milk|milk]] + 5 units [[#Sugar|Sugar]]<br />
|13 Nutriment, 3 Vitamin<br />
|Sliceable. Dangerously delicious.<br />
|-<br />
![[File:Plumppie.GIF|64px]]<br />
!Plump Pie<br />
|1 [[#Plain Pie|plain pie]] + 1 Plump Helmet<br />
|8 Nutriment, 5 Omnizine (10% Chance), 4 Vitamin<br />
|Has a chance to be "exceptional" - it'll contain [[Guide_to_chemistry#Omnizine|Omnizine]]!<br />
|-<br />
![[File:Gtart.png|64px]]<br />
!Golden Apple Streusel Tart<br />
|1 [[#Plain Pie|plain pie]] + 5 units [[#Milk|milk]] + 5 units [[#Sugar|Sugar]] + 1 Goldapple<br />
|8 Nutriment, 5 Gold, 4 Vitamin<br />
|A tasty dessert that won't make it through a metal detector.<br />
|-<br />
![[File:Blumpkinpie.png|64px]]<br />
!Blumpkin Pie<br />
|1 [[#Plain Pie|plain pie]] + 5 units [[#Milk|milk]] + 5 units [[#Sugar|Sugar]] + 1 Blumpkin<br />
|3 Nutriment, 6 Vitamin<br />
|Full of delicious chlorine and ammonia.<br />
|-<br />
![[File:Dulcedebatata.png|64px]]<br />
!Dulce de Batata<br />
|5 units Vanilla + 5 units Water + 2 Sweet potato<br />
|4 Nutriment, 8 Vitamin<br />
|Delicious sliceable jelly.<br />
|-<br />
![[File:Frostypie.png|64px]]<br />
!Frostypie<br />
|1 [[#Plain Pie|plain pie]] + 1 Blue cherry<br />
|4 Nutriment, 6 Vitamin.<br />
|Tastes like blue and cold.<br />
|-<br />
![[File:Baklava.png|64px]]<br />
!Baklava Pie<br />
|4 Oat stalks + 4 [[#Tortilla|tortillas]] + 2 [[#Butter|butter]]<br />
|?<br />
|A delightful healthy snack made of nut layers with thin bread.<br />
|-<br />
![[File:Bearypie.png|64px]]<br />
!Beary Pie<br />
|1 [[#Meat Steak|bear steak]] + 1 [[#Plain Pie|plain pie]] + 1 Berry<br />
|2 Nutriment, 3 Vitamin<br />
|No brown bears, this is a good sign.<br />
|-<br />
![[File:Grapetart.png|64px]]<br />
!Grape Tart<br />
|1 [[#Plain Pie|plain pie]] + 5 units Sugar + 5 units Milk + 3 Grapes<br />
|4 Nutriment, 4 Vitamin<br />
|A tasty dessert that reminds you of the wine you didn't make.<br />
|-<br />
![[File:Mimetart.png|64px]]<br />
!{{anchor|Mime Tart}}Mime Tart<br />
|1 [[#Plain Pie|plain pie]] + 5 units Sugar + 5 units Milk + 5 units [[#Nothing|Nothing]]<br />
|?<br />
|... . Requires reading [[#Cooking_Desserts_101|Cooking Desserts 101]] to unlock. <br />
|-<br />
![[File:Berrytart.png|64px]]<br />
!{{anchor|Berry Tart}}Berry Tart<br />
|1 [[#Plain Pie|plain pie]] + 5 units Sugar + 5 units Milk + 3 berries<br />
|?<br />
|A tasty dessert of many different small barries on a thin pie crust. Requires reading [[#Cooking_Desserts_101|Cooking Desserts 101]] to unlock. <br />
|-<br />
![[File:Chocolatelavatart.png|64px]]<br />
!{{anchor|Chocolate Lava Tart}}Chocolate Lava Tart<br />
|1 [[#Plain Pie|plain pie]] + 5 units Sugar + 5 units Milk + 3 [[#Chocolate Bar|Chocolate Bars]] + 1 [[Guide_to_xenobiology#Grinding|Slime Extract]]<br />
|?<br />
|A tasty dessert made of chocaloate, with a liquid core. Requires reading [[#Cooking_Desserts_101|Cooking Desserts 101]] to unlock. <br />
|}<br />
<br />
===Cakes===<br />
{| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2"<br />
! scope="col" class="unsortable" style='background-color:#FFCCCC;'|Picture<br />
! scope="col" style='background-color:#FFCCCC;'|Recipe<br />
! scope="col" class="unsortable" style='background-color:#FFCCCC;'|Ingredients<br />
! scope="col" style='background-color:#FFCCCC;'|Nutritional Value<br />
! scope="col" class="unsortable" style='background-color:#FFCCCC;'|Notes<br />
|-<br />
![[File:carrotcake.png|64px]]<br />
!Carrot Cake<br />
|1 [[#Plain Cake|plain cake]] + 2 Carrots<br />
|20 Nutriment, 10 [[Guide_to_chemistry#Oculine|Oculine]], 5 Vitamin<br />
|Slicable. Heals eye trauma.<br />
|-<br />
![[File:cheesecake.png|64px]]<br />
!Cheese Cake<br />
|1 [[#Plain Cake|plain cake]] + 2 [[#Cheese Wedge|cheese wedge]]s<br />
|20 Nutriment, 5 Vitamin<br />
|Slicable. <font color="white">Does not come with scantily dressed ladies.</font><br />
|-<br />
![[File:birthday.png|64px]]{{Anchor|Birthday Cake}}<br />
!Birthday Cake<br />
|1 [[#Plain Cake|plain cake]] + 5 Sugar + 2 Caramel + 1 candle<br />
|20 Nutriment, 10 Sprinkles, 5 Vitamin<br />
|Sliceable. Don't forget to make a wish. Contains sprinkles, which heal security members. If you microwave the cake it becomes a cakehat [[File:Cakehat.PNG]]{{Anchor|Cakehat}}.<br />
|-<br />
![[File:Energy_cake.gif|64px]]{{Anchor|Energy Cake}}<br />
!Energy Cake<br />
|1 [[#Birthday Cake|Birthday Cake]] + 1 [[Traitor_Items#Energy_Sword|Energy Sword]] [[File:ESword.png]]<br />
|10 Nutriment, 10 Sprinkles, 5 Vitamin, 10 [[Guide_to_chemistry#Liquid_Electricity|Liquid Electricity]]<br />
|Sliceable. Just enough calories for a whole nuclear operative squad. If you microwave the cake it becomes an energy cake(hat) [[File:Energy_cake_hat.gif]]{{Anchor|Energy Cakehat}}. <br />
|-<br />
![[File:applecake.png|64px]]<br />
!Apple Cake<br />
|1 [[#Plain Cake|plain cake]] + 2 Apples<br />
|20 Nutriment, 5 Vitamin<br />
|Sliceable. <br />
|-<br />
![[File:Braincake.png|64px]]<br />
!Brain Cake<br />
|1 [[#Plain Cake|plain cake]] + 1 Brain<br />
|20 Nutriment, 10 [[Guide_to_chemistry#Mannitol|Mannitol]], 5 Vitamin<br />
|Sliceable. Bother the [[Roboticist]] for unusable brains.<br />
|-<br />
![[File:Orangecake.png|64px]]<br />
!Orange Cake<br />
|1 [[#Plain Cake|plain cake]] + 2 Oranges<br />
|20 Nutriment, 5 Vitamin<br />
|Sliceable.<br />
|-<br />
![[File:Limecake.png|64px]]<br />
!Lime Cake<br />
|1 [[#Plain Cake|plain cake]] + 2 Limes<br />
|20 Nutriment, 5 Vitamin<br />
|Sliceable.<br />
|-<br />
![[File:Lemoncake.png|64px]]<br />
!Lemon Cake<br />
|1 [[#Plain Cake|plain cake]] + 2 Lemons<br />
|20 Nutriment, 5 Vitamin<br />
|Sliceable.<br />
|-<br />
![[File:Choccake.png|64px]]<br />
!Chocolate Cake<br />
|1 [[#Plain Cake|plain cake]] + 2 [[#Chocolate Bar|Chocolate Bars]]<br />
|20 Nutriment, 5 Vitamin<br />
|Sliceable.<br />
|-<br />
![[File:Pumpkinspicecake.png|64px]]<br />
!Pumpkin Spice Cake<br />
|1 [[#Plain Cake|plain cake]] + 2 Pumpkin<br />
|32 Nutriments, 11 Vitamin<br />
|Sliceable.<br />
|-<br />
![[File:Slimecake.png|64px]]<br />
!Slime Cake<br />
|1 [[#Plain Cake|plain cake]] + 1 [[Slime Extract]]<br />
|20 Nutriment, 5 Vitamin<br />
|Sliceable.<br />
|-<br />
![[File:Blackberry_and_strawberry_vanilla_cake.png|64px]]<br />
!Blackberry and Strawberry Vanilla Cake<br />
|1 [[#Plain Cake|plain cake]] + 5 berries<br />
|?<br />
|Sliceable.<br />
|-<br />
![[File:Blackberry_and_strawberry_chocolate_cake.png|64px]]<br />
!Blackberry and Strawberry Chocolate Cake<br />
|1 [[#Plain Cake|plain cake]] + 5 berries + 2 [[#Chocolate_Bar|Chocolate Bars]]<br />
|?<br />
|Sliceable.<br />
|-<br />
![[File:Holy_cake.png|64px]]<br />
!Angel Food Cake<br />
|1 [[#Plain Cake|plain cake]] + 15u holy water<br />
|?<br />
|Sliceable. Contains holy water. <br />
|-<br />
![[File:Pound_cake.png|64px]]<br />
!Pound Cake<br />
|4 [[#Plain Cake|plain cake]]<br />
|?<br />
|Sliceable. Counts as junk food. <br />
|-<br />
![[File:Hardware_cake.png|64px]]<br />
!Hardware Cake<br />
|1 [[#Plain Cake|plain cake]] + 2 circuit boards + 5u [[Guide_to_chemistry#Chemistry_Dispensers|Sulphuric Acid]]<br />
|?<br />
|Sliceable. Contains 15u sulphuric acid and 15u oil. <br />
|-<br />
![[File:Clowncake.png|64px]]<br />
!{{anchor|Clown Cake}}Clown Cake<br />
|1 [[#Plain Cake|plain cake]] + 2 [[Guide_to_food_and_drinks#Sweets|sundae]] + 5 bananas<br />
|?<br />
|Sliceable. Requires reading [[#Cooking_Desserts_101|Cooking Desserts 101]] to unlock. <br />
|-<br />
![[File:Vanillacake.png|64px]]<br />
!{{anchor|Vanilla Cake}}Vanilla Cake<br />
|1 [[#Plain Cake|plain cake]] + 2 [[Guide_to_hydroponics#Vanilla|vanilla pods]]<br />
|?<br />
|Sliceable. Requires reading [[#Cooking_Desserts_101|Cooking Desserts 101]] to unlock. <br />
|-<br />
![[File:Spacemans_Cake.png|64px]]<br />
!{{anchor|Spacemans Cake}}Spaceman's Cake<br />
|1 [[#Plain Cake|plain cake]] + 2 [[Guide_to_hydroponics#Spaceman.27s_Trumpet_Plant|Spaceman's Trumpet]] + 5 units cream + 5 units [[#Berry Juice|berry juice]]<br />
|?<br />
|Sliceable. <br />
|-<br />
![[File:Cak.png|64px]]<br />
!Cak<br />
|1 Birthday Cake + 1 Brain + 1 Heart + 3 meat slabs + 30 units Blood + 5 units Sprinkles + 1 unit [[Guide_to_chemistry#Teslium|Teslium]]. <br />
|N/A<br />
|A cake/cat hybrid controlled by the player whose brain is used. Clicking the cak with an open hand on disarm intent provides small amounts of nutriment and vitamin. The cak quickly heals brute damage. Donuts around the cak automatically become frosted.<br />
|}<br />
<br />
===Side Dishes===<br />
{| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2"<br />
! scope="col" class="unsortable" style='background-color:#FFE0CC;'|Picture<br />
! scope="col" style='background-color:#FFE0CC;'|Recipe<br />
! scope="col" class="unsortable" style='background-color:#FFE0CC;'|Ingredients<br />
! scope="col" style='background-color:#FFE0CC;'|Nutritional Value<br />
! scope="col" class="unsortable" style='background-color:#FFE0CC;'|Notes<br />
|-<br />
![[File:cheesefries.png|64px]]<br />
!Cheese Fries<br />
|1 [[#Space Fries|space fries]] + 1 [[#Cheese Wedge|cheese wedge]]<br />
|6 Nutriment<br />
|Tasty, tasty cheese fries.<br />
|-<br />
![[File:cheesepmelet.png|64px]]<br />
!Cheese Omelette<br />
|2 eggs + 2 [[#Cheese Wedge|cheese wedge]]s<br />
|8 Nutriment<br />
|Can eat these with a fork. Have a medical team on standby in case of utensil-related injuries.<br />
|-<br />
![[File:friedegg.png|64px]]<br />
!Fried Egg<br />
|1 egg + 1 unit [[#Salt|salt]] + 1 unit [[#Pepper|pepper]]<br />
|2 Nutriment, 1 Salt, 1 Black Pepper<br />
|The ancient and sacred meal of the solar wiring engineer.<br />
|-<br />
![[File:bakedpotato.png|64px]]<br />
!Loaded Baked Potato<br />
|1 Potato + 1 [[#Cheese Wedge|cheese wedge]]<br />
|6 Nutriment<br />
|No bacon bits?<br />
|-<br />
![[File:eggplantparmigiana.png|64px]]<br />
!Eggplant Parmigiana<br />
|2 [[#Cheese Wedge|cheese wedge]]s + 1 Eggplant<br />
|6 Nutriment, 2 Vitamin<br />
|Clogs your arteries, healthily!<br />
|-<br />
![[File:donkpocket.png|64px]]<br />
!Donk-Pocket<br />
|1 [[#Pastry_Base|pastry base]] + 1 [[#Faggot|faggot]]<br />
|4 Nutriment<br />
|Once heated up contains [[Guide_to_chemistry#Omnizine|Omnizine]], until they cool. Reheatable once they do.<br />
|-<br />
![[File:Donkpocketspicy_0.png|64px]]<br />
!Spicy Donk-Pocket<br />
|1 [[#Pastry_Base|pastry base]] + 1 [[#Faggot|faggot]] + 1 Chili<br />
|4 Nutriment<br />
|Once heated up contains a little [[Guide_to_chemistry#Omnizine|Omnizine]], spicy!<br />
|-<br />
![[File:Donkpocketteriyaki_0.png|64px]]<br />
!Teriyaki Donk-Pocket<br />
|1 [[#Pastry_Base|pastry base]] + 1 [[#Faggot|faggot]] + 3 units [[#Soy Sauce|soy sauce]]<br />
|4 Nutriment<br />
|Once heated up contains a little [[Guide_to_chemistry#Omnizine|Omnizine]], savory!<br />
|-<br />
![[File:Donkpocketpizza_0.png|64px]]<br />
!Pizza Donk-Pocket<br />
|1 [[#Pastry_Base|pastry base]] + 1 [[#Faggot|faggot]] + 1 Tomato<br />
||4 Nutriment<br />
|Once heated up contains a little [[Guide_to_chemistry#Omnizine|Omnizine]], mama mia!<br />
|-<br />
![[File:Donkpocketbanana_0.png|64px]]<br />
!Banana Donk-Pocket<br />
|1 [[#Pastry_Base|pastry base]] + 1 [[#Faggot|faggot]] +1 Banana +3 units Sugar<br />
|4 Nutriment<br />
|Once heated up contains a little [[Guide_to_chemistry#Omnizine|Omnizine]], honk!<br />
|-<br />
![[File:Donkpocketberry_0.png|64px]]<br />
!Berry Donk-Pocket<br />
|1 [[#Pastry_Base|pastry base]] + 1 Berry]<br />
|4 Nutriment<br />
|Once heated up ontains a little [[Guide_to_chemistry#Omnizine|Omnizine]], honk!<br />
|-<br />
![[File:Donkpocketgondola_0.png|64px]]<br />
!Gondola Donk-Pocket<br />
|4 Nutriment<br />
|1 [[#Pastry_Base|pastry base]] + 1 [[#Faggot|faggot]] + 5 units Tranquility<br />
|Once heated up contains a little [[Guide_to_chemistry#Omnizine|Omnizine]]!<br />
|-<br />
![[File:Hotdog.png|64px]]<br />
!Hot Dog<br />
|1 [[#Bun|bun]] + 1 [[#Sausage|Sausage]] + 5 units [[#Ketchup|Ketchup]]<br />
|6 Nutriment, 3 Ketchup, 3 Vitamin<br />
|Fresh footlong ready to go down on.<br />
|-<br />
![[File:pigblanket.png|64px]]<br />
!Pig in a Blanket<br />
|1 [[#Bun|bun]] + 1 [[#Butter|butter]] + 1 [[#Cutlet|cutlet]]<br />
|6 Nutriment, 1 Vitamin<br />
|A tiny sausage wrapped in a flakey, buttery roll.<br />
|-<br />
![[File:Crab_rangoon.png|64px]]<br />
!Crab Rangoon<br />
|1 [[#Dough Slice|Dough slice]] + 1 [[#Raw_Crab_Meat|raw crab meat]] + 1 [[#Cheese Wedge|cheese wedge]] + 5 units cream<br />
|?<br />
|Has many names, like crab puffs, cheese wontons, crab dumplings? Whatever you call them, they're a fabulous blast of cream cheesy crab.<br />
|-<br />
![[File:Benedict.png|64px]]<br />
!Eggs Benedict<br />
|1 [[#Fried Egg|fried egg]] + 1 [[#Meat Steak|meat steak]] + 1 [[#Bread Slice|bread slice]]<br />
|6 Nutriment, 4 Vitamin<br />
|There is only one egg on this, how rude.<br />
|-<br />
![[File:Beans.png|64px]]<br />
!Tin of Beans<br />
|2 Soy Beans + 5 units [[#Ketchup|Ketchup]]<br />
|10 Nutriment<br />
|Musical fruit in a slightly less musical container.<br />
|}<br />
<br />
===Pastries===<br />
{| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2"<br />
! scope="col" class="unsortable" style='background-color:#FFEACC;'|Picture<br />
! scope="col" style='background-color:#FFEACC;'|Recipe<br />
! scope="col" class="unsortable" style='background-color:#FFEACC;'|Ingredients<br />
! scope="col" style='background-color:#FFEACC;'|Nutritional Value<br />
! scope="col" class="unsortable" style='background-color:#FFEACC;'|Notes<br />
|-<br />
![[File:Donut_plain.png|64px]]<br />
!{{Anchor|Donut}}Donut<br />
|1 [[#Pastry_Base|pastry base]] + 1 unit [[#Sugar|Sugar]]<br />
|3 Nutriment, 1 Sprinkles (30% Chance of 2 Sprinkles), 2 [[#Sugar|sugar]]<br />
|Security members recover morale quickly with these.<br />
|-<br />
![[File:Donut_jelly.png|64px]]<br />
!{{Anchor|Jelly Donut}}Jelly Donut<br />
|1 [[#Donut|donut]] + 5 units [[#Berry Juice|berry juice]]<br />
|3 Nutriment, 1 Sprinkles (30% Chance of 2 Sprinkles), 5 Berry Juice, 1 Vitamin,<br />
|Security members recover more morale with these.<br />
|-<br />
![[File:Donut_jelly.png|64px]]<br />
!{{Anchor|Slime Jelly Donut}}Slime Jelly Donut<br />
|1 [[#Pastry_Base|pastry base]] + 5 units [[Guide_to_chemistry#Slime_Jelly|slime jelly]]<br />
|?<br />
|<br />
|-<br />
![[File:Donut_meat.png|64px]]<br />
!{{Anchor|Meat Donut}}Meat Donut<br />
|1 [[#Pastry_Base|pastry base]] + 1 meat slab <br />
|3 Nutriment, 2 ketchup<br />
|Tastes as gross as it looks.<br />
|-<br />
![[File:Donut_chaos.png|64px]]<br />
!{{Anchor|Chaos Donut}}Chaos Donut<br />
|1 [[#Pastry_Base|pastry base]] + 5 units [[#Hot Sauce|Hot Sauce]] + 5 units [[#Cold Sauce|Cold Sauce]]<br />
|2 Nutriment, 1 Sprinkles (30% Chance of 2 Sprinkles), 1 Sugar<br />
'''Possible 4th Ingredients (Random): ''' 3 Nutriment, 3 Capsaicin, 3 Frost Oil, 3 Sprinkles, 3 Plasma, 3 Coco, 3 Slime Jelly, 3 Banana, 3 Berry Juice, 3 [[Guide_to_chemistry#Omnizine|Omnizine]]<br />
|Produces a variety of (possibly dangerous) effects when eaten.<br />
|-<br />
![[File:Donut_pink.png|64px]]<br />
!{{Anchor|Berry Donut}}Berry Donut<br />
|1 [[#Donut|donut]] + 5 units [[#Berry Juice|berry juice]]<br />
|?<br />
|<br />
|-<br />
![[File:Donut_purple.png|64px]]<br />
!{{Anchor|Spacemans Donut}}Spaceman's Donut<br />
|1 [[#Donut|donut]] + 3 units [[Guide_to_chemistry#Polypyrylium_Oligomers|Polypyrylium Oligomers]]<br />
|?<br />
|<br />
|-<br />
![[File:Donut_green.png|64px]]<br />
!{{Anchor|Apple Donut}}Apple Donut<br />
|1 [[#Donut|donut]] + 3 units [[#Apple_Juice|apple juice]]<br />
|?<br />
|<br />
|-<br />
![[File:Donut_beige.png|64px]]<br />
!{{Anchor|Caramel Donut}}Caramel Donut<br />
|1 [[#Donut|donut]] + 3 units [[#Caramel|caramel]]<br />
|?<br />
|<br />
|-<br />
![[File:Donut_choco.png|64px]]<br />
!{{Anchor|Chocolate Donut}}Chocolate Donut<br />
|1 [[#Donut|donut]] + 1 [[#Chocolate_Bar|chocolate bar]]<br />
|?<br />
|<br />
|-<br />
![[File:Donut_blue.png|64px]]<br />
!{{Anchor|Blumpkin Donut}}Blumpkin Donut<br />
|1 [[#Donut|donut]] + 3 units blumpkin juice<br />
|?<br />
|<br />
|-<br />
![[File:Donut_yellow.png|64px]]<br />
!{{Anchor|Bungo Donut}}Bungo Donut<br />
|1 [[#Donut|donut]] + 3 units [[#Bungo_Juice|bungo juice]] + 5 units [[#Cold Sauce|Cold Sauce]]<br />
|?<br />
|<br />
|-<br />
![[File:Donut_olive.png|64px]]<br />
!{{Anchor|Matcha Donut}}Matcha Donut<br />
|1 [[#Donut|donut]] + 3 units tea powder<br />
|?<br />
|<br />
|-<br />
![[File:Donut_jelly_pink.png|64px]]<br />
!{{Anchor|Berry Jelly Donut}}Berry Jelly Donut<br />
|1 [[#Jelly_Donut|jelly donut]] + 3 units [[#Berry_Juice|berry juice]]<br />
|?<br />
|<br />
|-<br />
![[File:Donut_jelly_purple.png|64px]]<br />
!{{Anchor|Spacemans Jelly Donut}}Spaceman's Jelly Donut<br />
|1 [[#Jelly_Donut|jelly donut]] + 3 units [[Guide_to_chemistry#Polypyrylium_Oligomers|Polypyrylium Oligomers]]<br />
|?<br />
|<br />
|-<br />
![[File:Donut_jelly_green.png|64px]]<br />
!{{Anchor|Apple Jelly Donut}}Apple Jelly Donut<br />
|1 [[#Jelly_Donut|jelly donut]] + 3 units [[#Apple_Juice|apple juice]]<br />
|?<br />
|<br />
|-<br />
![[File:Donut_jelly_beige.png|64px]]<br />
!{{Anchor|Caramel Jelly Donut}}Caramel Jelly Donut<br />
|1 [[#Jelly_Donut|jelly donut]] + 3 units [[#Caramel|caramel]]<br />
|?<br />
|<br />
|-<br />
![[File:Donut_jelly_choco.png|64px]]<br />
!{{Anchor|Chocolate Jelly Donut}}Chocolate Jelly Donut<br />
|1 [[#Jelly_Donut|jelly donut]] + 1 [[#Chocolate Bar|chocolate bar]]<br />
|?<br />
|<br />
|-<br />
![[File:Donut_jelly_blue.png|64px]]<br />
!{{Anchor|Blumpkin Jelly Donut}}Blumpkin Jelly Donut<br />
|1 [[#Jelly_Donut|jelly donut]] + 3 units blumpkin juice<br />
|?<br />
|<br />
|-<br />
![[File:Donut_jelly_yellow.png|64px]]<br />
!{{Anchor|Bungo Jelly Donut}}Bungo Jelly Donut<br />
|1 [[#Jelly_Donut|jelly donut]] + 3 units [[#Bungo_Juice|bungo juice]]<br />
|?<br />
|<br />
|-<br />
![[File:Donut_jelly_olive.png|64px]]<br />
!{{Anchor|Matcha Jelly Donut}}Matcha Jelly Donut<br />
|1 [[#Jelly_Donut|jelly donut]] + 3 units tea powder<br />
|?<br />
|<br />
|-<br />
![[File:Donut_jelly_pink.png|64px]]<br />
!{{Anchor|Berry Slime Donut}}Berry Slime Donut<br />
|1 [[#Slime_Jelly_Donut|slime jelly donut]] + 3 units [[#Berry_Juice|berry juice]]<br />
|?<br />
|<br />
|-<br />
![[File:Donut_jelly_purple.png|64px]]<br />
!{{Anchor|Spacemans Slime Donut}}Spaceman's Slime Donut<br />
|1 [[#Slime_Jelly_Donut|slime jelly donut]] + 3 units [[Guide_to_chemistry#Polypyrylium_Oligomers|Polypyrylium Oligomers]]<br />
|?<br />
|<br />
|-<br />
![[File:Donut_jelly_green.png|64px]]<br />
!{{Anchor|Apple Slime Donut}}Apple Slime Donut<br />
|1 [[#Slime_Jelly_Donut|slime jelly donut]] + 3 units [[#Apple_Juice|apple juice]]<br />
|?<br />
|<br />
|-<br />
![[File:Donut_jelly_beige.png|64px]]<br />
!{{Anchor|Caramel Slime Donut}}Caramel Slime Donut<br />
|1 [[#Slime_Jelly_Donut|slime jelly donut]] + 3 units [[#Caramel|caramel]]<br />
|?<br />
|<br />
|-<br />
![[File:Donut_jelly_choco.png|64px]]<br />
!{{Anchor|Chocolate Slime Donut}}Chocolate Slime Donut<br />
|1 [[#Slime_Jelly_Donut|slime jelly donut]] + 1 [[#Chocolate_Bar|chocolate bar]]<br />
|?<br />
|<br />
|-<br />
![[File:Donut_jelly_blue.png|64px]]<br />
!{{Anchor|Blumpkin Slime Donut}}Blumpkin Slime Donut<br />
|1 [[#Slime_Jelly_Donut|slime jelly donut]] + 3 units blumpkin juice<br />
|?<br />
|<br />
|-<br />
![[File:Donut_jelly_yellow.png|64px]]<br />
!{{Anchor|Bungo Slime Donut}}Bungo Slime Donut<br />
|1 [[#Slime_Jelly_Donut|slime jelly donut]] + 3 units [[#Bungo_Juice|bungo juice]]<br />
|?<br />
|<br />
|-<br />
![[File:Donut_jelly_olive.png|64px]]<br />
!{{Anchor|Matcha Slime Donut}}Matcha Slime Donut<br />
|1 [[#Slime_Jelly_Donut|slime jelly donut]] + 3 units tea powder<br />
|?<br />
|<br />
|-<br />
![[File:soylenvirdians.png|64px]]<br />
!Soylent Green<br />
|2 [[#Pastry_Base|pastry base]] + 2 Human Meats<br />
|10 Nutriment, 1 Vitamin<br />
|SOYLENT GREEN IS PEOPLE!<br />
|-<br />
![[File:soylenvirdians.png|64px]]<br />
!Soylen Viridians<br />
|2 [[#Pastry_Base|pastry base]] + 1 Soy Bean<br />
|10 Nutriment, 1 Vitamin<br />
|SOYLENT VIRIDIAN IS PLANTS!<br />
|-<br />
![[File:waffles.png|64px]]<br />
!Waffles<br />
|2 [[#Pastry_Base|pastry base]]<br />
|8 Nutriment, 1 Vitamin<br />
|Like pancakes with syrup traps.<br />
|-<br />
![[File:roffle.png|64px]]<br />
!Roffle Waffles<br />
|2 [[#Pastry_Base|pastry base]] + 5 units Mushroom Hallucinogen<br />
|8 Nutriment, 8 Mushroom Hallucinogen, 2 Vitamin<br />
|Like pancakes with hallucinogen traps.<br />
|-<br />
![[File:fortunecookie.png|64px]]<br />
!Fortune Cookie<br />
|1 [[#Pastry_Base|pastry base]] + 1 Piece of paper with prophecy<br />
|3 Nutriment<br />
|Bad luck and misfortune will infest your pathetic soul for all eternity.<br />
|-<br />
![[File:Sugarcookie.png|64px]]<br />
!Sugar Cookie<br />
|1 [[#Pastry_Base|pastry base]] + 5 units [[#Sugar|Sugar]]<br />
|3 Nutriment, 3 Sugar<br />
|Just like your little sister used to make.<br />
|-<br />
![[File:muffin.png|64px]]<br />
!Muffin<br />
|1 [[#Pastry_Base|pastry base]] + 5 units [[#Milk|milk]]<br />
|6 Nutriment<br />
|Muffin!<br />
|-<br />
![[File:Berrymuffin.png|64px]]<br />
!Berry Muffin<br />
|1 [[#Pastry_Base|pastry base]] + 5 units [[#Milk|milk]] + 1 Berry<br />
|6 Nutriment<br />
|A delicious and spongy little cake, with berries.<br />
|-<br />
![[File:Booberrymuffin.png|64px]]<br />
!Booberry Muffin<br />
|1 [[#Pastry_Base|pastry base]] + 5 units [[#Milk|milk]] + 1 Berry + 1 [[Shade|Ectoplasm]]<br />
|6 Nutriment<br />
|My stomach is a graveyard! No living being can quench my bloodthirst!<br />
|-<br />
![[File:cracker.png|64px]]<br />
!Cracker<br />
|1 [[#Pastry_Base|pastry base]] + 1 [[#Salt|salt]]<br />
|1 Nutriment<br />
|Poly yells, "POLY WANNA CRACKER!"<br />
|-<br />
![[File:pretzel.png|64px]]<br />
!Poppy Pretzel<br />
|1 [[#Pastry_Base|pastry base]] + 1 Poppy Seed<br />
|5 Nutriment<br />
|Heals brute damage with opium!<br />
|-<br />
![[File:Biscuit.png|64px]]<br />
!Plump Biscuits<br />
|1 [[#Pastry_Base|pastry base]] + 1 Plump Helmet<br />
|5 Nutriment, 1 Vitamin (10% chance of additional 3 Nutriment, 5 [[Guide_to_chemistry#Omnizine|Omnizine]]<br />
|The perfect chaser for a Manly Dorf.<br />
|-<br />
![[File:Oatmealcookie.png|64px]]<br />
!Oatmeal cookie<br />
|1 [[#Pastry_Base|pastry base]] + 1 Oat stalk<br />
|5 Nutriment, 1 Vitamin<br />
|The best of both cookie and oat.<br />
|-<br />
![[File:Raisincookie.png|64px]]<br />
!Raisin Cookie<br />
|1 [[#Pastry_Base|pastry base]] + 1 Oat stalk + 1 [[#4no Raisins|4no Raisins]]<br />
|5 Nutriment, 1 Vitamin<br />
|Why would you put raisins on a cookie?<br />
|-<br />
![[File:Cherrycupcake.png|64px]]<br />
!Cherry Cupcake<br />
|1 [[#Pastry_Base|pastry base]] + 1 Cherry<br />
|5 Nutriment, 1 Vitamin<br />
|A sweet cupcake with cherry bits.<br />
|-<br />
![[File:Bluecherrycupcake.png|64px]]<br />
!Blue Cherry Cupcake<br />
|1 [[#Pastry_Base|pastry base]] + 1 Blue cherry<br />
|5 Nutriment, 1 Vitamin<br />
|A sweet cupcake with cherry bits.<br />
|-<br />
![[File:Dankpocket.png|64px]]<br />
!Dank-pocket<br />
|1 [[#Pastry_Base|pastry base]] + 1 Cannabis<br />
|3 [[Guide_to_chemistry#Lipolicide|Lipolicide]], 3 [[Guide_to_chemistry#Space Drugs|Space Drugs]], 4 Nutriment<br />
|<br />
|-<br />
![[File:Khachapuri.png|64px]]<br />
!Khachapuri<br />
|1 [[#Bread|plain bread]] + 1 [[#Cheese Wedge|cheese wedge]] + 5 units egg yolk<br />
|12 Nutriment, 2 Vitamin<br />
|<br />
|-<br />
![[File:Chococornet.png|64px]]<br />
!Chocolate Cornet<br />
|1 [[#Pastry_Base|Pastry Base]] + 1 unit Salt + 1 [[#Chocolate Bar|Chocolate Bar]]<br />
|5 Nutriment, 1 Vitamin<br />
|<br />
|-<br />
![[File:Honeybun.png|64px]]<br />
!Honey Bun<br />
|1 [[#Pastry_Base|Pastry Base]] + 5 units Honey<br />
|5 Nutriment, 5 Honey<br />
|<br />
|-<br />
![[File:pancake.png|64px]]<br />
!Pancake<br />
|1 [[#Pastry_Base|Pastry Base]]<br />
|4 Nutriment, 1 Vitamin<br />
|Can be stacked. <br />
|-<br />
![[File:bbpancake.png|64px]]<br />
!Blueberry Pancake<br />
|1 [[#Pastry_Base|Pastry Base]], 1 Berry<br />
|6 Nutriment, 3 Vitamin<br />
|<br />
|-<br />
![[File:ccpancake.png|64px]]<br />
!Chocolate Chip Pancake<br />
|1 [[#Pastry_Base|Pastry Base]], 1 [[#Chocolate Bar|Chocolate Bar]]<br />
|6 Nutriment, 3 Vitamin<br />
|<br />
|}<br />
<br />
===Sweets===<br />
{| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2"<br />
! scope="col" class="unsortable" style='background-color:#FFF4CC;'|Picture<br />
! scope="col" style='background-color:#FFF4CC;'|Recipe<br />
! scope="col" class="unsortable" style='background-color:#FFF4CC;'|Ingredients<br />
! scope="col" style='background-color:#FFF4CC;'|Nutritional Value<br />
! scope="col" class="unsortable" style='background-color:#FFF4CC;'|Notes<br />
|-<br />
![[File:Chocegg.png|64px]]<br />
!Chocolate Egg<br />
|1 [[#Boiled Egg|boiled egg]] + 1 [[#Chocolate Bar|chocolate bar]]<br />
|4 Nutriment, 2 Sugar, 2 Coco<br />
|NT regulations forbid stuffing toys in these things anymore.<br />
|-<br />
![[File:Chococoin.png|64px]]<br />
!Chocolate Coin<br />
|1 Coin + 1 [[#Chocolate Bar|chocolate bar]]<br />
|3 Nutriment, 3 Sugar, 1 Coco<br />
|<br />
|-<br />
![[File:Chocodice.png|64px]]<br />
!Fudge Dice<br />
|1 Die + 1 [[#Chocolate Bar|chocolate bar]]<br />
|3 Nutriment, 1 Coco<br />
|You get a fudge die after eating it.<br />
|-<br />
![[File:Chocoorange.png|64px]]<br />
!Chocolate Orange<br />
|1 Orange + 1 [[#Chocolate Bar|chocolate bar]]<br />
|6 Nutriment, 3 Vitamin, 3 Sugar, 2 Coco<br />
|<br />
|-<br />
![[File:candiedapple.png|64px]]<br />
!Candied Apple<br />
|5 units [[#Caramel|Caramel]] + 1 Apple<br />
|3 Nutriment, 3 Sugar<br />
|Happy <strike>Halloween</strike> generic shift!<br />
|-<br />
![[File:Honeybar.png|64px]]<br />
!Honey Nut Bar<br />
|1 Oat + 5 units Honey<br />
|5 Nutriment, 5 Honey<br />
|<br />
|-<br />
![[File:Spiderlollipop.png|64px]]<br />
!Spider Lollipop<br />
|1 Rod + 5 Sugar + 5 Water + 1 Spiderling<br />
|1 Nutriment, 1 Toxin, 10 Iron, 5 Sugar, 2 [[Guide_to_chemistry#Omnizine|Omnizine]]<br />
|<br />
|}<br />
<br />
<br />
===Frozen===<br />
Paper cups can be dispensed from from water coolers, found in some places. <br />
{| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2"<br />
! scope="col" class="unsortable" style='background-color:#FFF4CC;'|Picture<br />
! scope="col" style='background-color:#FFF4CC;'|Recipe<br />
! scope="col" class="unsortable" style='background-color:#FFF4CC;'|Ingredients<br />
! scope="col" style='background-color:#FFF4CC;'|Nutritional Value<br />
! scope="col" class="unsortable" style='background-color:#FFF4CC;'|Notes<br />
|-<br />
![[File:Icecreamsandwich.png|64px]]<br />
!Icecream Sandwich<br />
|1 [[#Vanilla Ice Cream|ice cream]] + 5 units [[#Ice|ice]] + 5 units [[#Milk Cream|milk cream]]<br />
|2 Nutriment, 2 Ice<br />
|Portable Ice Cream in it's own packaging.<br />
|-<br />
![[File:spacefreezy.png|64px]]<br />
!Space Freezy<br />
|5 units Blue cherry jelly + 15 units Space mountain wind + 1 Icecream<br />
|6 Nutriment, 5 Blue Cherry Jelly, 4 Vitamin<br />
|The best icecream in space!<br />
|-<br />
![[File:sundae.png|64px]]<br />
!Sundae<br />
|5 units Cream + 1 Cherry + 1 Banana + 1 Icecream<br />
|6 Nutriment, 5 Banana, 2 Vitamin<br />
|A classic desert.<br />
|-<br />
![[File:honkdae.png|64px]]<br />
!Honkdae<br />
|5 units Cream + 1 Clown mask + 1 Cherry + 2 Banana + 1 Icecream<br />
|6 Nutriment, 10 Banana, 4 Vitamin<br />
|The clown's favorite desert.<br />
|-<br />
![[File:Flavorless_sc.png|64px]]<br />
!Flavorless Snowcone<br />
|1 paper cup + 15u ice<br />
|1u water<br />
|<br />
|-<br />
![[File:Pineapple_sc.png|64px]]<br />
!Pineapple Snowcone<br />
|1 paper cup + 15u ice + 2 pineapple slices<br />
|?<br />
|<br />
|-<br />
![[File:Lime_sc.png|64px]]<br />
!Lime Snowcone<br />
|1 paper cup + 15u ice + 5u [[#Lime_Juice|lime juice]]<br />
|?<br />
|<br />
|-<br />
![[File:Lemon_sc.png|64px]]<br />
!Lemon Snowcone<br />
|1 paper cup + 15u ice + 5u [[#Lemon_Juice|lemon juice]]<br />
|?<br />
|<br />
|-<br />
![[File:Blue_sc.png|64px]]<br />
!Apple Snowcone<br />
|1 paper cup + 15u ice + 5u [[#Apple_Juice|apple juice]]<br />
|?<br />
|<br />
|-<br />
![[File:Grape_sc.png|64px]]<br />
!Grape Snowcone<br />
|1 paper cup + 15u ice + 5u [[#Grape_Juice|grape juice]]<br />
|?<br />
|<br />
|-<br />
![[File:Orange_sc.png|64px]]<br />
!Orange Snowcone<br />
|1 paper cup + 15u ice + 5u [[#Orange_Juice|orange juice]]<br />
|?<br />
|<br />
|-<br />
![[File:Red_sc.png|64px]]<br />
!Bluecherry Snowcone<br />
|1 paper cup + 15u ice + 5u [[#Blue_Cherry_Jelly|blue cherry jelly]]<br />
|?<br />
|<br />
|-<br />
![[File:Blue_sc.png|64px]]<br />
!Cherry Snowcone<br />
|1 paper cup + 15u ice + 5u [[#Cherry_Jelly|cherry jelly]]<br />
|?<br />
|<br />
|-<br />
![[File:Berry_sc.png|64px]]<br />
!Berry Snowcone<br />
|1 paper cup + 15u ice + 5u [[#Berry_Juice|berry juice]]<br />
|?<br />
|<br />
|-<br />
![[File:Fruitsalad_sc.png|64px]]<br />
!Fruit Salad Snowcone<br />
|1 paper cup + 15u ice + 5u [[#Orange_Juice|orange juice]] + 5u [[#Lime_Juice|lime juice]] + 5u [[#Lemon_Juice|lemon juice]]<br />
|?<br />
|<br />
|-<br />
![[File:Mime_sc.png|64px]]<br />
!Mime Snowcone<br />
|1 paper cup + 15u ice + 5u [[#Nothing|nothing]]<br />
|?<br />
|<br />
|-<br />
![[File:Clown_sc.png|64px]]<br />
!Clown Snowcone<br />
|1 paper cup + 15u ice + 5u Laughter<br />
|?<br />
|<br />
|-<br />
![[File:Soda_sc.png|64px]]<br />
!Space Cola Snowcone<br />
|1 paper cup + 15u ice + 5u cola<br />
|?<br />
|<br />
|-<br />
![[File:Pwrgamer_sc.png|64px]]<br />
!Pwr Game Snowcone<br />
|1 paper cup + 15u ice + 15u [[#Pwr_Game|Pwr Game]]<br />
|?<br />
|<br />
|-<br />
![[File:Honey_sc.png|64px]]<br />
!Honey Snowcone<br />
|1 paper cup + 15u ice + 5u honey<br />
|?<br />
|<br />
|-<br />
![[File:Rainbow_sc.png|64px]]<br />
!Rainbow Snowcone<br />
|1 paper cup + 15u ice + 5u {{Tooltip|[[#Colorful Reagent|Colorful Reagent]]|{{RecursiveChem/Colorful Reagent}}}}<br />
|?<br />
|<br />
|}<br />
<br />
===Exotic===<br />
{| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2"<br />
! scope="col" class="unsortable" style='background-color:#FFFECC;'|Picture<br />
! scope="col" style='background-color:#FFFECC;'|Recipe<br />
! scope="col" class="unsortable" style='background-color:#FFFECC;'|Ingredients<br />
! scope="col" style='background-color:#FFFECC;'|Nutritional Value<br />
! scope="col" class="unsortable" style='background-color:#FFFECC;'|Notes<br />
|-<br />
![[File:Chaw.png|64px]]<br />
!Chawanmushi<br />
|5 units Water + 5 units [[#Soy Sauce|soy sauce]] + 2 [[#Boiled Egg|boiled egg]]s + 1 Chanterelle<br />
|5 Nutriment<br />
|Nǐ xiǎng yào chī shénme?<br />
|-<br />
![[File:wingchu.png|64px]]<br />
!Wing Fang Chu<br />
|5 units [[#Soy Sauce|soy sauce]] + 2 xeno [[#Cutlet|cutlet]]s<br />
|6 Nutriment, 2 Vitamin<br />
|At least it wasn't the [[Ian|dog]].<br />
|-<br />
![[File:enchi.png|64px]]<br />
!Enchiladas<br />
|2 [[#Cutlet|cutlet]]s + 2 chilis + 2 [[#Tortilla|tortilla]]s<br />
|8 Nutriment, 6 Capsaicin<br />
|Spicy.<br />
|-<br />
![[File:classictaco.png|64px]]<br />
!Classic Taco<br />
|1 [[#Tortilla|tortilla]] + 1 [[#Cheese Wedge|cheese wedge]] + 1 [[#Cutlet|cutlet]] + 1 Cabbage<br />
|4 Nutriment, 2 Vitamin<br />
|A traditional taco with meat, cheese, and lettuce<br />
|-<br />
![[File:plaintaco.png|64px]]<br />
!Plain Taco<br />
|1 [[#Tortilla|tortilla]] + 1 [[#Cheese Wedge|cheese wedge]] + 1 [[#Cutlet|cutlet]]<br />
|3 Nutriment, 1 Vitamin<br />
|A traditional taco with meat and cheese, minus the rabbit food.<br />
|-<br />
![[File:Wrap.png|64px]]<br />
!Egg Wrap<br />
|1 [[#Fried Egg|fried egg]] + 1 Cabbage + 10 units [[#Soy Sauce|soy sauce]]<br />
|5 Nutriment<br />
|The precursor to Pigs in a Blanket.<br />
|-<br />
![[File:Burrito.png|64px]]<br />
!Burrito<br />
|1 [[#Tortilla|tortilla]] + 2 Soybeans<br />
|4 Nutriment, 1 Vitamin<br />
|Delicious!<br />
|-<br />
![[File:CheesyBurrito.png|64px]]<br />
!Cheesy Burrito<br />
|1 [[#Tortilla|tortilla]] + 2 [[#Cheese Wedge|cheese wedge]]s + 1 Soybeans<br />
|4 Nutriment, 2 Vitamin<br />
|It's a burrito filled with cheese.<br />
|-<br />
![[File:CarneBurrito.png|64px]]<br />
!Carne Asada Burrito<br />
|1 [[#Tortilla|tortilla]] + 2 [[#Cutlet|cutlet]]s + 1 Soybeans<br />
|5 Nutriment, 1 Vitamin<br />
|The best burrito for meat lovers.<br />
|-<br />
![[File:PlasmaBurrito.png|64px]]<br />
!Fuego Plasma Burrito<br />
|1 [[#Tortilla|tortilla]] + 2 ghost chili + 1 Soybeans<br />
|4 Nutriment, 5 Capsaicin, 3 Vitamin<br />
|A super spicy burrito.<br />
|-<br />
![[File:Kebab.png|64px]]<br />
!Kebab<br />
|1 [[Metal Rod]] + 2 [[#Meat Steak|meat steak]]s (meat must be same type!), 2 human meat steaks, 2 [[#Tofu|tofu]]s, or 1 lizard tail<br />
|8 Nutriment<br />
|You get the metal rod back after eating.<br />
|-<br />
![[File:Nachos.png|64px]]<br />
!Nachos<br />
|1 [[#Tortilla|tortilla]] + 1 unit Salt<br />
|6 Nutriment, 2 Vitamin, 1 Salt<br />
|Chips from Space Mexico<br />
|-<br />
![[File:CheesyNachos.png|64px]]<br />
!Cheesy Nachos<br />
|1 [[#Tortilla|tortilla]] + 1 [[#Cheese Wedge|cheese wedge]] + 1 unit Salt<br />
|6 Nutriment, 3 Vitamin, 1 Salt<br />
|The delicious combination of nachos and melting cheese.<br />
|-<br />
![[File:Cuban Nachos.png|64px]]<br />
!Cuban Nachos<br />
|1 [[#Tortilla|tortilla]] + 5 units [[#Ketchup|Ketchup]] + 2 Chili pepper<br />
|7 Nutriment, 8 Capsaicin, 4 Vitamin<br />
|That's some dangerously spicy nachos.<br />
|-<br />
![[File:AmanitaJelly.gif|64px]]<br />
!Amanita Jelly<br />
|1 Bowl + 5 units [[#Water|water]] + 5 units [[#Vodka|vodka]] + 3 Amanitas<br />
|6 Nutriment, 6 Amatoxin, 3 Mushroom Hallucinogen<br />
|It's evil, don't touch it!<br />
|-<br />
![[File:duff.gif|64px]]<br />
!Spacy Liberty Duff<br />
|1 Bowl + 5 units [[#Water|water]] + 5 units [[#Vodka|vodka]] + 3 Liberty Caps<br />
|6 Nutriment, 6 Mushroom Hallucinogen<br />
|The colors, maaaan, THE COLORS.<br />
|-<br />
![[File:Melonkeg.gif|64px]]<br />
!Melon Keg<br />
|1 Holy melon + 1 Vodka bottle + 25 units [[#Vodka|vodka]]<br />
|9 Nutriment, 15 Vodka, 4 Vitamin<br />
|Who knew vodka was a fruit?<br />
|-<br />
![[File:stuffedlegion.gif|64px]]<br />
!Stuffed Legion<br />
|1 Goliath meat steak + 1 Legion Core + 2 units Ketchup + 2 units Capsaicin<br />
|5 Nutriment, 2 Capsaicin, 2 Vitamin<br />
|Putting skulls to use as food bowls has never seemed better.<br />
|-<br />
![[File:powercrepe.png|64px]]<br />
!Powercrepe<br />
|1 [[#Flat Dough|flat dough]] + 1 [[#Milk|Milk]] + 5 Cherry Jelly + 1 Super Power Cell + 1 Captain's Sabre<br />
|10 Nutriment, 5 Vitamin, 5 Cherry Jelly<br />
|With great power, comes great crepes.<br />
|-<br />
![[File:branrequests.png|64px]]<br />
!Bran Requests Cereal<br />
|1 Wheat + 1 [[#4no Raisins|4no Raisins]]<br />
|3 Nutriment, 2 Vitamin, 10 Salt<br />
|A dry cereal that satiates your requests for bran.<br />
|-<br />
![[File:Riceandpork.png|64px]]<br />
!{{anchor|Rice and Pork}}Rice and Pork<br />
|1 [[#Boiled Rice|Boiled Rice]] + 2 Cutlet<br />
|18 Nutriment, 7 Vitamin, 6.5 Salbutamol, 2 Epinephrine<br />
| It's rice and ..."pork".<br />
|-<br />
![[File:BBQ_ribs.png|64px]]<br />
!{{anchor|BBQ Ribs}}BBQ Ribs<br />
|2 [[#Meat Steak|meat steak]] + 2 rods + 5u [[#BBQ Sauce|BBQ sauce]]<br />
|?<br />
| Sweet, Smokey, Savory, and gets everywhere. Perfect for Grilling.<br />
|-<br />
![[File:Eggbowl.png|64px]]<br />
!Egg Bowl<br />
|1 [[#Boiled Rice|Boiled Rice]] + 1 [[#Boiled Egg|Boiled egg]] + 1 Carrot + 1 Corn<br />
|4 Nutriment, 4 Vitamin<br />
|A bowl of rice with a fried egg.<br />
|-<br />
![[File:Ricepudding.png|64px]]<br />
!Rice Pudding<br />
|1 [[#Boiled Rice|Boiled Rice]] + 5 Milk + 5 Sugar<br />
|9 Nutriment, 3 Vitamin, 5 Milk, 5 Sugar<br />
|<br />
|-<br />
![[File:Meatbun.png|64px]]<br />
!{{anchor|Meat Bun}}Meat Bun<br />
|5 units [[#Soy Sauce|soy sauce]] + 1 [[#Bun|bun]] + 1 [[#Faggot|faggot]] + 1 Cabbage<br />
|6 Nutriment, 2 Vitamin<br />
|Has the potential to not be Dog.<br />
|-<br />
![[File:Ratkebab.png|64px]]<br />
!Rat kebab<br />
|1 Dead Mouse, 1 Metal Rod<br />
|6 Nutriment, 2 Vitamin<br />
|Not so delicious rat meat, on a stick.<br />
|-<br />
![[File:Doubleratkebab.png|64px]]<br />
!Double Rat Kebab<br />
|2 Dead Mice, 1 Metal Rod<br />
|6 Nutriment, 2 Vitamin<br />
|Twice the rat, twice the flavor.<br />
|-<br />
![[File:Butterbear.png|64px]]<br />
!Butterbear{{Anchor|Butterbear}}{{Anchor|Terrygold}}<br />
|15 [[#Butter|butter]] + 1 brain (with soul) + 1 heart + 5 meat slabs + 50 units blood + 1 unit [[Guide_to_chemistry#Teslium|Teslium]]. <br />
|N/A<br />
|A butter/bear hybrid controlled by the player whose brain is used. The crew can eat the bear by smacking it, but it has a large regeneration factor to counteract this. When the bear slaps people it has a significant chance to slip its unfortunate victim. The bear will be named Terrygold. <br />
|-<br />
|}<br />
<br />
===Custom Recipes===<br />
Sometimes you want to get creative. You can make custom food by adding any ingredient you like on a base food to start a custom recipe. You can rename those foods with a pen.<br />
<br />
{| class="wikitable sortable" style="width:50%" align="center" border="1" cellspacing="0" cellpadding="2"<br />
! scope="col" style='background-color:#EFFAC8;'|Custom food<br />
! scope="col" class="unsortable" style='background-color:#EFFAC8;'|How to acquire<br />
|-<br />
!{{anchor|Custom Bread}}Custom Bread<br />
|Use ingredients on a [[#Plain Bread|plain bread]]. Sliceable for custom [[#Bread Slice|bread slice]].<br />
|-<br />
!{{anchor|Custom Cake}}Custom Cake<br />
|Use ingredients on a [[#Plain Cake|plain cake]]. Sliceable for custom cake slice.<br />
|-<br />
!{{anchor|Custom Pizza}}Custom Pizza<br />
|Use ingredients on a [[#Pizza Bread|pizza bread]]. Sliceable for custom cake slice.<br />
|-<br />
!{{anchor|Custom Pie}}Custom Pie<br />
|Use ingredients on a [[#Plain Pie|plain pie]].<br />
|-<br />
!{{anchor|Custom Spaghetti}}Custom Spaghetti<br />
|Use ingredients on a plate of [[#Boiled Spaghetti|boiled spaghetti]].<br />
|-<br />
!{{anchor|Custom salad}}Custom Salad<br />
|Use ingredients on an empty bowl.<br />
|-<br />
!{{anchor|Custom Cake}}Custom Soup<br />
|Fill a bowl with any liquid reagent then use your ingredients on the bowl.<br />
|-<br />
!{{anchor|Custom kebab}}Custom Kebab<br />
|Use ingredients on a metal rod.<br />
|-<br />
!{{anchor|Custom sandwich}}Custom Sandwich<br />
|Use ingredients on any [[#Bread Slice|bread slice]]. Use another [[#Bread Slice|bread slice]] (any type) to finish the sandwich.<br />
|-<br />
!{{anchor|Custom burger}}Custom Burger<br />
|Use ingredients on a [[#Bun|bun]].<br />
|}<br />
<br />
===Recipe Books===<br />
Some recipes will only be visible in your crafting menu [[File:Crafting_menu_hud_icon.png]] after reading a special book first. So far there is only one such book:<br />
<br />
{| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2"<br />
! scope="col" class="unsortable" style='background-color:#FFFECC;'|Picture<br />
! scope="col" style='background-color:#FFFECC;'|Book<br />
! scope="col" class="unsortable" style='background-color:#FFFECC;'|Unlocks<br />
! scope="col" style='background-color:#FFFECC;'|Where to get<br />
! scope="col" class="unsortable" style='background-color:#FFFECC;'|Notes<br />
|-<br />
![[File:Cooking_Desserts_101.png|64px]]<br />
!{{anchor|Cooking_Desserts_101}}Cooking Desserts 101<br />
|[[#Mime_Tart|Mime tart]], [[#Berry_Tart|berry tart]], [[#Chocolate_Lava_Tart|chocolate lava tart]], [[#Clown_Cake|clown cake]] and [[#Vanilla_Cake|vanilla cake]]. <br />
|Dinner-o-Mat<br />
|<br />
|}<br />
<br />
==[[File:Icecream_Vat.png|64px]] Icecream Vat==<br />
''Ding-aling ding dong. Get your Nanotrasen-approved ice cream!''[[File:Icecream_vat_window.png|thumb|400px|left|This is the window that opens when you click an Icecream Vat. ]]<br />
<br />
For those hot days on the station there's an Icecream Vat, which can be used to make icecream. You do this by first clicking the Icecream Vat to open a window. To create an icecream, you must first dispense a cone. Then you click "select" next to the icecream type you want to put into the cone. Then you click the vat while holding the cone in hand. <br><br />
<br />
The vat starts with some icecream and several cones stored. To make more of them you must click the "make" buttons while having the correct ingredients stored in the vat. Making more icecream or cones will just store them in the vat, until you make an icecream with it as described above. <br><br />
<br />
The "Refill from beaker" button can be used to refill the vat with the standard ingredients (flour, sugar, milk, vanilla etc). Do it by loading a beaker (containing for example ice) into the vat, and then clicking "refill from beaker". The ice will be transferred to the vat, and can then be used if you click certain "make" buttons. Eject a beaker with alt-click. <br><br />
<br />
The recipes below describe which ingredients the vat must be filled with to be able to "make" the listed items. <br />
<br />
{| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2"<br />
! scope="col" class="unsortable" style='background-color:#C7F5C4;'|Picture<br />
! scope="col" style='background-color:#C7F5C4;'|Recipe<br />
! scope="col" class="unsortable" style='background-color:#C7F5C4;'|Ingredients<br />
! scope="col" class="unsortable" style='background-color:#C7F5C4;'|Notes<br />
|-<br />
![[File:Waffle_Cone.png|64px]]<br />
!{{anchor|Waffle Cone}}Waffle Cone<br />
|1 unit units [[#Flour|flour]] + 1 unit [[#Sugar|sugar]]<br />
|Delicious waffle cone, but no ice cream.<br />
|-<br />
![[File:Chocolate_Cone.png|64px]]<br />
!{{anchor|Chocolate Cone}}Chocolate Cone<br />
|1 unit units [[#Flour|flour]] + 1 unit [[#Sugar|sugar]] + 1 coco powder<br />
|Delicious chocolate cone, but no ice cream.<br />
|-<br />
![[File:Vanilla_Icecream.png|64px]]<br />
!{{anchor|Vanilla Ice Cream}}Vanilla Ice Cream<br />
|1 unit [[#Milk|milk]] + 1 unit [[#Glass_of_Ice|ice]] + 1 unit vanilla<br />
|Scoop it up with a Waffle/Chocolate Cone.<br />
|-<br />
![[File:Strawberry_Icecream.png|64px]]<br />
!{{anchor|Strawberry Ice Cream}}Strawberry Ice Cream<br />
|1 unit [[#Milk|milk]] + 1 unit [[#Glass_of_Ice|ice]] + 1 unit [[#Berry_Juice|berry juice]]<br />
|Scoop it up with a Waffle/Chocolate Cone.<br />
|-<br />
![[File:Chocolate_Icecream.png|64px]]<br />
!{{anchor|Chocolate Ice Cream}}Chocolate Ice Cream<br />
|1 unit [[#Milk|milk]] + 1 unit [[#Glass_of_Ice|ice]] 1 unit coco powder<br />
|Scoop it up with a Waffle/Chocolate Cone. <br />
|-<br />
![[File:Blue_Icecream.png|64px]]<br />
!{{anchor|Blue Ice Cream}}Blue Ice Cream<br />
|1 unit [[#Milk|milk]] + 1 unit [[#Glass_of_Ice|ice]] + 1 unit [[#Singulo|Singulo]]<br />
|Scoop it up with a Waffle/Chocolate Cone. <br />
|-<br />
![[File:Vanilla_Icecream.png|64px]]<br />
!{{anchor|Custom Ice Cream}}Custom Ice Cream<br />
|1 unit [[#Milk|milk]] + 1 unit [[#Glass_of_Ice|ice]] + 1 unit optional flavoring (any reagent)<br />
|This will let you create custom ice cream flavoured by any reagent. Do it by putting a beaker with any reagents into the Icecream Vat. Then click "Make" and "Select" next to "custom ice cream". Then dispense and use a cone on the Icecream Vat to create your custom icecream. Remove the beaker by alt-clicking the vat. <br />
|}<br />
<br />
==[[File:Grill_on.gif]]Grill==<br />
Orderable from [[Supply_crates#Grilling_Starter_Kit|cargo]]. Grilling food adds grill marks, nutrition and char which makes it taste better. Can be powered with coal, wood or [[#Monkey_Energy|Monkey Energy]] [[File:Monkey_energy.png|16px]]. (Detailed instructions to be added)<br />
<br />
<br />
==Vending Machine Food==<br />
===[[File:Vendsnack.gif|64px]] Junk Food===<br />
If you're hungry and the Cook is not around to make you a meal, you might want to check the nearest [[Getmore Chocolate Corp|Getmore Chocolate Corp -vending machine]] for some quick snacks to fill up your belly. Most of these cannot be made, except for beef jerky and raisins: these are made by drying meat and grapes respectively on a drying rack. <br />
<br />
{| class="wikitable sortable" style="width:50%" align="center" border="1" cellspacing="0" cellpadding="2"<br />
! scope="col" class="unsortable" style='background-color:#FFCCCC;'|Picture<br />
! scope="col" style='background-color:#FFCCCC;'|Dispenses<br />
! scope="col" class="unsortable" style='background-color:#FFCCCC;'|Description<br />
|-<br />
![[File:Candy.png|64px]]<br />
!{{anchor|Candy}}Candy<br />
|Nougat; love it or hate it. Consists of nutriment and sugar, filling you mildly.<br />
|-<br />
![[File:Cup_Ramen.png|64px]]<br />
!{{anchor|Cup Ramen}}Cup Ramen<br />
|Just add 10ml water, self heats! A taste that reminds you of your school years.<br />
|-<br />
![[File:Chips.png|64px]]<br />
!{{anchor|Chips}}Chips<br />
|Commander Riker's What-The-Crisps. Consists of nutriment and sugar, filling you mildly.<br />
|-<br />
![[File:Beef_Jerky.png|64px]]<br />
!{{anchor|Scaredy's Private Reserve Beef Jerky}}Scaredy's Private Reserve Beef Jerky<br />
|Beef jerky made from the finest space cows. Consists of nutriment and sugar, filling you mildly.<br />
|-<br />
![[File:4no_Raisins.png|64px]]<br />
!{{anchor|4no Raisins}}4no Raisins<br />
|Best raisins in the universe. Not sure why. Consists of nutriment and sugar, making it a filling snack.<br />
|-<br />
![[File:Space Twinkie.png|64px]]<br />
!{{anchor|Space_Twinkie}}Space Twinkie<br />
|A few bite snack consisting of a small amount of sugar.<br />
|-<br />
![[File:Cheesie_Honkers.png|64px]]<br />
!{{anchor|Cheesie Honkers}}Cheesie Honkers<br />
|Bite sized cheesie snacks that will honk all over your mouth. Consists of nutriment and sugar, filling you mildly,<br />
|-<br />
|}<br />
<br />
===[[File:Vendcola.gif|64px]] Junk Drinks===<br />
If you feel like drinking something refreshing which has no alcohol or sugar in it, look for your closest [[Robust Softdrinks|Robust Softdrinks -vending machine]].<br />
<br />
{| class="wikitable sortable" style="width:50%" align="center" border="1" cellspacing="0" cellpadding="2"<br />
! scope="col" class="unsortable" style='background-color:#C4DAF4;'|Picture<br />
! scope="col" style='background-color:#C4DAF4;'|Dispenses<br />
! scope="col" class="unsortable" style='background-color:#C4DAF4;'|Description<br />
|-<br />
![[File:Space_Cola.png|64px]]<br />
!{{anchor|Space Cola}}Space Cola<br />
|30u cola. In space. Reduces [[Status_Effects#Drowsiness|drowsiness]] and cools you down if overheated. <br />
|-<br />
![[File:Space_Mountain_Wind.png|64px]]<br />
!{{anchor|Space Mountain Wind}}Space Mountain Wind<br />
|Blows right through you like a space wind. Shortens [[Status_Effects#Sleep|sleep]], reduces [[Status_Effects#Drowsiness|drowsiness]] and cools you down if overheated. <br />
|-<br />
![[File:Dr_Gibb.png|64px]]<br />
!{{anchor|Dr. Gibb}}Dr. Gibb<br />
|A delicious mixture of 42 different flavors. Reduces [[Status_Effects#Drowsiness|drowsiness]] and cools you down if overheated. <br />
|-<br />
![[File:Star-kist.png|64px]]<br />
!{{anchor|Star-kist}}Star-kist<br />
|Made up of 15u Cola and 15u [[#Orange Juice|orange juice]]. The taste of a star in liquid form. And, a bit of tuna...?<br />
|-<br />
![[File:Space-Up.png|64px]]<br />
!{{anchor|Space-Up}}Space-Up<br />
|Tastes like a hull breach in your mouth. Cools you down if overheated. <br />
|-<br />
![[File:Purple_can.png|64px]]<br />
!{{anchor|Pwr Game}}Pwr Game<br />
|The only drink with the PWR that true gamers crave. Cools you down if overheated. <br />
|-<br />
![[File:Lemon-Lime.png|64px]]<br />
!{{anchor|Lemon-Lime}}{{anchor|Lemon Lime}}{{anchor|Orange Soda}}Lemon-Lime<br />
|You wanted ORANGE. It gave you 30u [[#Lemon-Lime|Lemon-Lime]].<br />
|-<br />
![[File:Canned_air.png|64px]]<br />
!{{anchor|Canned Air}}Canned air<br />
|24u nitrogen and 6u oxygen. <br />
|-<br />
![[File:Energy_drink.png|64px]]<br />
!{{anchor|Grey Bull}}Grey Bull<br />
|Grey Bull, it gives you gloves! Wakes you up, cools you down and makes you immune to electric shocks. <br />
|-<br />
![[File:Monkey_energy.png|64px]]<br />
!{{anchor|Monkey Energy}}Monkey Energy<br />
|Unleash the ape! Works as fuel for the [[#Grill|grill]] and increases your speed if you're a monkey. Contains 50u. <br />
|}<br />
<br />
===[[File:Vendcoffee.gif|64px]] Hot Drinks===<br />
If you feel like you want to be warmer, find a [[Hot Drinks Machine|Hot Drinks Machine -vending machine]]. Consuming before entering a cryochamber is not advised; consuming before entering [[space]] is a good idea if you lack a space suit.<br />
<br />
{| class="wikitable sortable" style="width:50%" align="center" border="1" cellspacing="0" cellpadding="2"<br />
! scope="col" class="unsortable" style='background-color:#C4DAF4;'|Picture<br />
! scope="col" style='background-color:#C4DAF4;'|Dispenses<br />
! scope="col" class="unsortable" style='background-color:#C4DAF4;'|Description<br />
|-<br />
![[File:Robust_Coffee.png|64px]]<br />
!{{anchor|Robust Coffee}}Robust Coffee<br />
|Careful, the beverage you're about to enjoy is extremely hot.<br />
|-<br />
![[File:Duke_Purple_Tea.png|64px]]<br />
!{{anchor|Duke Purple Tea}}Duke Purple Tea<br />
|An insult to Duke Purple is an insult to the Space Queen! Any proper gentleman will fight you, if you sully this tea.<br />
|-<br />
![[File:Duke_Purple_Tea.png|64px]]<br />
!{{anchor|Dutch Hot Coco}}Dutch Hot Coco<br />
|Contains hot coco and sugar. Made in Space South America. Hot coco heats you up if cold and has 20% chance per tick to heal 1 brute damage in a random body part. Hot coco can also be made on the station from 5 parts [[#Milk|milk]] and 1 part cocoa heated to 320K.<br />
|}<br />
<br />
==Other food==<br />
{| class="wikitable sortable" style="width:50%" align="center" border="1" cellspacing="0" cellpadding="2"<br />
! scope="col" class="unsortable" style='background-color:#CCCCCC;'|Picture<br />
! scope="col" style='background-color:#CCCCCC;'|Item<br />
! scope="col" class="unsortable" style='background-color:#CCCCCC;'|Description<br />
<br />
|-<br />
![[File:Cookie.gif|64px]]<br />
!{{anchor|Cookie}}Cookie<br />
|A [[Cyborg#Peacekeeper|Peacekeeper cyborg]] can dispense cookies. Each cookie contains a small amount of nutriment.<br />
|-<br />
![[File:Lollipop.png|64px]]<br />
!{{anchor|Lollipop}}Lollipop<br />
|[[Cyborg#Medical|Medical cyborgs]] can dispense lollipops. Full of [[Guide_to_chemistry#Omnizine|Omnizine]], sugar, iron, vitamin and nutriment.<br />
|-<br />
![[File:Gumball.png|64px]]<br />
!{{anchor|Gumball}}Gumball<br />
|[[Cyborg#Medical|Medical cyborgs]] can also dispense gumballs! These contain not only sugar, but also [[Guide_to_chemistry#Medicines|healing chemicals]]. <br />
|-<br />
<br />
|}<br />
<br />
==Hunger==<br />
As you walk and move about on station, your starting nutrition bar will start to drain from starting green, down to dark red. The effects of obesity and hunger are inversely bad of each other, and it is best to keep yourself reasonably fed with food or drinks, else you will suffer one of the two extremes. <br />
<br />
[[File:hungerlevels.gif]]<br />
The six hunger levels are <span style="color:red">Starving</span>, <span style="color:orange">Hungry</span>, <span style="color:#FFE303">Fed</span>, <span style="color:green">Well Fed</span>, <span style="color:blue">Full</span> and <span style="color:gray">Fat</span>. The only bad levels are <span style="color:red">Starving</span>, <span style="color:orange">Hungry</span> and <span style="color:gray">Fat</span>.<br />
Currently, you won't see your nutrition bar unless you are hungry or fat.<br />
<br />
Note that nutrition is typically slow-release, so if you don't fill up immediately, you will in the near future. Listen to your stomach messages when eating, don't eat if your body is unwilling.<br />
<br />
===Starvation===<br />
If you drop to dark red, you move very slowly and your description reveals your lack of eating habits. You are starving, this is not good! You won't die, but you will move slowly until you eat some food, so head to the [[Kitchen]] for a burger or slice of meatbread!<br />
<br />
===Obesity===<br />
A troubling problem for all station goers who enjoy food too much, without working off the calories they consumed. You grow pudgy and move slowly, though not as slow as a starving person. You will only become fat once your food has had time to digest, this becomes a problem if you are say, working on the [[solars]]. By getting enough exercise, you can work off those pounds, but [[Surgery#Lipoplasty|surgery]] or using [[Guide_to_chemistry#lipocide|lipocide]] is faster. Note that you can also become fat from drinking too much.<br />
<br />
<br />
When one is fat, eating the mint or ingesting [[Guide_to_chemistry#Mint_Toxin|mint toxin]] (from grinding the mint) will gib them.<br />
<br />
===Satiety===<br />
Eating healthy food and being well fed can make your organism temporarily stronger against viruses and toxic reagents that get into your body. Being hungry will make you metabolize both [[Guide_to_chemistry#Medicines|good]] and [[Guide_to_chemistry#Toxins|bad]] reagents slower, for a higher total effect.<br />
On the other hand, eating junk food will satiate your hunger for a while but it will make you want food again faster, and eating too much of them can make you a bit jittery.<br />
<br />
<br />
===Breakfast===<br />
Some food and drink types will give a positive moodlet for 10 minutes if consumed within 15 minutes of the start of the shift. These are:<br />
*most egg based foods<br />
*coffee<br />
*bacon<br />
*oatmeal<br />
*orange juice<br />
*milk<br />
*pancakes<br />
*waffles<br />
*donuts<br />
*toasts<br />
*biscuits<br />
*cereal<br />
<br />
<br />
[[Category:Guides]]</div>Coconutwarrior97https://tgstation13.org/wiki/index.php?title=File:Donkpocketspicy_0.png&diff=30497File:Donkpocketspicy 0.png2019-12-21T21:49:50Z<p>Coconutwarrior97: </p>
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<div></div>Coconutwarrior97https://tgstation13.org/wiki/index.php?title=File:Donkpocketpizza_0.png&diff=30496File:Donkpocketpizza 0.png2019-12-21T21:48:25Z<p>Coconutwarrior97: </p>
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<div></div>Coconutwarrior97https://tgstation13.org/wiki/index.php?title=File:Donkpocketbanana_0.png&diff=30495File:Donkpocketbanana 0.png2019-12-21T21:48:03Z<p>Coconutwarrior97: </p>
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<div></div>Coconutwarrior97https://tgstation13.org/wiki/index.php?title=File:Donkpocketgondola_0.png&diff=30494File:Donkpocketgondola 0.png2019-12-21T21:47:30Z<p>Coconutwarrior97: </p>
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<div></div>Coconutwarrior97https://tgstation13.org/wiki/index.php?title=File:Donkpocketberry_0.png&diff=30493File:Donkpocketberry 0.png2019-12-21T21:47:04Z<p>Coconutwarrior97: </p>
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<div></div>Coconutwarrior97https://tgstation13.org/wiki/index.php?title=File:Donkpocketteriyaki_0.png&diff=30492File:Donkpocketteriyaki 0.png2019-12-21T21:43:14Z<p>Coconutwarrior97: </p>
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<div></div>Coconutwarrior97https://tgstation13.org/wiki/index.php?title=Captain%27s_Armor&diff=29664Captain's Armor2019-10-10T21:43:52Z<p>Coconutwarrior97: This page is outdated since a new redirect for the captain's SWAT suit has been created.</p>
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<div>{{delete}}<br />
#REDIRECT [[Clothing_and_Accessories#Captain's SWAT Suit]]</div>Coconutwarrior97https://tgstation13.org/wiki/index.php?title=Captain%27s_SWAT_Suit&diff=29663Captain's SWAT Suit2019-10-10T21:39:29Z<p>Coconutwarrior97: Adds redirect page for Captain's SWAT suit.</p>
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<div>#REDIRECT [[Clothing_and_Accessories#Captain's SWAT Suit]]</div>Coconutwarrior97