Difference between revisions of "Status Effects"

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(→‎Sleep: Sleep healing has a cap I didn't know about)
(→‎Knockdown: Added "However while knocked down they won't be able to shove or grab people. ")
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=Disables=
 
=Disables=
 
==Knockdown==
 
==Knockdown==
When knocked down the victim will drop items in hand, but will be able to crawl, pick up items and fight from the ground.  
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When knocked down the victim will drop items in hand, but will be able to crawl, pick up items and fight from the ground. However while knocked down they won't be able to shove or grab people.  
  
Common sources of Knockdown: [[New_Players#Disarm_Intent|Disarming]], slipping
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Common sources of Knockdown: [[New_Players#Disarm_Intent|Disarming]], slipping.
  
 
==Paralyze==
 
==Paralyze==

Revision as of 21:13, 7 January 2020

Spacemen can suffer from a lot of different status effects and temporary afflictions. This page will list them.

Disables

Knockdown

When knocked down the victim will drop items in hand, but will be able to crawl, pick up items and fight from the ground. However while knocked down they won't be able to shove or grab people.

Common sources of Knockdown: Disarming, slipping.

Paralyze

A paralyzed victim will fall down and be unable to act in any way, but can still talk.

Common sources of Paralyze: Stun Batons, stamina crit

Stun

A Stunned victim will not be able to move or perform actions of any sort, but will remain upright and will still be able to speak. Pure stuns are very rare, with Paralyze being mechanically identical and far more common.

Common sources of Stun: Goliaths

Unconscious

An Unconscious victim will have the same effects of Knockdown, plus the inability to see, hear or speak.

Common sources of Unconscious: Crit, Carbon Dioxide

Sleep

A Sleeping victim will have the same effects as an Unconscious one; the difference is that some things that can't help against Unconsciousness can reduce sleeping time, like coffee or being clicked on with help intent. If lightly injured sleep will also slowly heal brute, burn, toxin and stamina damage (0.2 per tick if sleeping on ground, 0.3 on a table and 0.5 on a bed). Sleep healing doesn't work if too hurt. You heal slightly faster if sleeping under a bedsheet.

Common sources of Sleep: the Sleep action, Morphine, Abductors' baton

Other Status Effects

Mute

A Mute victim will be unable to speak or whisper until the Mute runs out. They will still be able to emote.

Common sources of Mute: Mute toxin, being a Mime, Changelings' Mute Sting

Confusion

A Confused victim will sometimes take a step in a random direction.

Common sources of Confustion: Disgust from food, slipping on Space Lube, Flashes

Convulsion

A convulsing victim has 40% chance every couple of seconds to drop their inhand item.

Disgust

Makes you vomit.

Dizziness

A Dizzy victim's screen will keep tilting until the effect runs out.

Common sources of Dizziness: Alcohol, Mushrooms, Diseases

Drowsiness

Blurs your vision and makes you randomly fall asleep. Used to slow you down as well but that's bugged.

Common sources of Drowsiness: Chloral hydrate.

Drugginess

A Druggy victim's screen will display a colored overlay.

Common sources of Drugginess: Space Drugs, miscellaneous drugs

Hallucinations

A Hallucinating victim will see and hear things that aren't there. Hallucinations can take many, many forms, with some being more subtle than others.

Common sources of Hallucinations: Mindbreaker Toxin, the supermatter, BZ gas

Jitteriness

A jittering person's sprite will shake slightly.

Common sources of jitteriness: Electrocution, coffee overdose

Stuttering

Makes you stutter when trying to speak. Does not interfere with voice analyzer trigger recognition.