Difference between revisions of "TGMC:Marine Equipment"

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[[#Incendiary Slug Shells|'''Incendiary Slug Shells''']]
 
[[#Incendiary Slug Shells|'''Incendiary Slug Shells''']]
 
|Akin to normal slug shells, but sets enemies on fire. Medium range, medium AP, medium damage. Cannot stun/stagger.  
 
|Akin to normal slug shells, but sets enemies on fire. Medium range, medium AP, medium damage. Cannot stun/stagger.  
 +
|}
 +
|-
 +
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:SX-16ASG.png|128px]]
 +
[[#SX-16 automatic shotgun |'''SX-16 automatic shotgun''']]
 +
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|
 +
An automatic shotgun with an impressive rate of fire. It uses 16 gauge magazines of either buckshot, slug or flechette. The SX-16 only recently left field testing, and is one of the more recent additions to the TGMC's arsenal, replacing the ZX-76 because of reliability issues.
 +
{| border="2"
 +
|+ style="text-align:left;"|'''Ammo:'''
 +
|width=150|[[File:T-42LMG_mag.png|64px]]
 +
[[#SX-16 automatic shotgun magazine|'''SX-16 automatic shotgun magazine''']]
 +
|Holds fifteen 16 gauge shotgun shells of varying types.
 +
|}
 +
{| class="mw-collapsible mw-collapsed wikitable;"
 +
!Attachments:
 +
|-
 +
|width=150|'''Rail'''
 +
|
 +
 +
[[file:|64px]] Red Dot Sight
 +
 +
[[file:|64px]] Rail Flashlight
 +
 +
[[file:|64px]] Magnetic Harness
 +
|-
 +
|'''Muzzle'''
 +
|
 +
Not Available
 +
|-
 +
|'''Under'''
 +
|
 +
 +
[[file:|64px]] Vertical Grip
 +
 +
[[file:|64px]] Angled Grip
 +
 +
[[file:|64px]] Laser Sight
 +
 +
[[file:|64px]] Gyroscoptic Stablizer
 +
 +
[[file:|64px]] Bipod
 +
 +
[[file:|64px]] Burst Fire Assembly
 +
 +
[[file:|64px]] Underbarrel Grenade Launcher
 +
 +
[[file:|64px]] Underbarrel Shotgun
 +
 +
[[file:|64px]] Underbarrel Flamer
 +
|-
 +
|'''Stock'''
 +
|
 +
[[file:|64px]] SX-16 Stock
 
|}
 
|}
 
|-
 
|-

Revision as of 04:53, 25 January 2020

Wrench.png This page is currently under construction!

The following page is currently in the process of being created, is undergoing a major structural rework and/or is being moved.
The reason for this is: "New wiki, new page"



DMCA Logo.png This page is a part of the TGMC wiki.

TGMC is a project based on the CM-SS13 codebase.


Weapons

Standard Marine Weapons

Weapon: Description:
T12AR.png

T-12 assault rifle

The T-12 assault rifle used to be the TerraGov Marine Corps standard issue rifle before the T-18 carbine replaced it. It's however still used widely despite that. The gun itself is very good at being used in most situations however it suffers in engagements at close quarters and is relatively hard to shoulder than some others.

Ammo:
T12AR mag.png

T-12 assault rifle magazine

Holds fifty 10x24mm caseless rifle rounds.
Attachments:
Rail

[[file:|64px]] Red Dot Sight

[[file:|64px]] Rail Flashlight

[[file:|64px]] Magnetic Harness

Muzzle

Not Available

Under

[[file:|64px]] Vertical Grip

[[file:|64px]] Angled Grip

[[file:|64px]] Laser Sight

[[file:|64px]] Gyroscoptic Stablizer

[[file:|64px]] Bipod

[[file:|64px]] Burst Fire Assembly

[[file:|64px]] Underbarrel Grenade Launcher

[[file:|64px]] Underbarrel Shotgun

[[file:|64px]] Underbarrel Flamer

Stock

Not Available

T-18CAR.png

T-18 carbine

The T-18 carbine is one of the standard rifles used by the TerraGov Marine Corps. It's commonly used by people who prefer greater mobility in combat, like scouts and other light infantry. Lacks an automatic fire mode, but has a burst fire mode to improve damage output.

Ammo:
T12AR mag.png

T-18 carbine magazine

Holds thirty-two 10x24mm caseless rifle rounds.
Attachments:
Rail

[[file:|64px]] Red Dot Sight

[[file:|64px]] Rail Flashlight

[[file:|64px]] Magnetic Harness

Muzzle

Not Available

Under

[[file:|64px]] Vertical Grip

[[file:|64px]] Angled Grip

[[file:|64px]] Laser Sight

[[file:|64px]] Gyroscoptic Stablizer

[[file:|64px]] Bipod

[[file:|64px]] Burst Fire Assembly

[[file:|64px]] Underbarrel Grenade Launcher

[[file:|64px]] Underbarrel Shotgun

[[file:|64px]] Underbarrel Flamer

Stock

Not Available

T-42LMG.png

T-42 light machine gun

The T-42 LMG is the TGMC's current standard non-IFF-capable LMG. It's known for its ability to lay down heavy fire support very well. It is generally used when someone wants to hold a position or provide fire support.

Ammo:
T-42LMG mag.png

T-42 light machine gun drum magazine

Holds one hundred and twenty 10x24mm caseless rifle rounds.
Attachments:
Rail

[[file:|64px]] Red Dot Sight

[[file:|64px]] Rail Flashlight

[[file:|64px]] Magnetic Harness

Muzzle

Not Available

Under

[[file:|64px]] Vertical Grip

[[file:|64px]] Angled Grip

[[file:|64px]] Laser Sight

[[file:|64px]] Gyroscoptic Stablizer

[[file:|64px]] Bipod

[[file:|64px]] Burst Fire Assembly

[[file:|64px]] Underbarrel Grenade Launcher

[[file:|64px]] Underbarrel Shotgun

[[file:|64px]] Underbarrel Flamer

Stock

Not Available

T-64DMR.png

T-64 designated marksman rifle

The T-64 DMR is the TerraGov Marine Corps designated marksman rifle. It is rather well-known for it's very consistent target placement at longer than usual range, it however lacks a burst fire mode or an automatic mode. It is mostly used by people who prefer to do more careful shooting than most.

Ammo:
T64DMR mag.png

T-64 designated marksman rifle magazine

Holds twenty 10x27mm caseless marksman rounds.
Attachments:
Rail

[[file:|64px]] Red Dot Sight

[[file:|64px]] Rail Flashlight

[[file:|64px]] Magnetic Harness

Muzzle

Not Available

Under

[[file:|64px]] Vertical Grip

[[file:|64px]] Angled Grip

[[file:|64px]] Laser Sight

[[file:|64px]] Gyroscoptic Stablizer

[[file:|64px]] Bipod

[[file:|64px]] Burst Fire Assembly

[[file:|64px]] Underbarrel Grenade Launcher

[[file:|64px]] Underbarrel Shotgun

[[file:|64px]] Underbarrel Flamer

Stock

Not Available

TGMC LASGUN.png

M43 Sunfury Lasgun

It shoots bad guys. Big owie, don't get hit by it. Lasers hurt.
Has two modes available, Normal and Overcharge, which can be swapped with Unique-Action.
Normal fires normal power shots, while Overcharge has higher damage, AP, slower firerate, and consumes more ammo.

Ammo:
TGMC Lasgun Cell.png

M43 Lascell

Holds 50 normal shots, or 12 overcharged shots.
TGMC Lasgun ECell.png

M4A3 High-Cap Lascell

Holds 80 normal shots, or 20 overcharged shots.
TGMC M37.png

M37A2 Pump Shotgun

A pump action shotgun. Effective mostly at close range, though this is changed with ammo types.
Needs a shell pumped into the chamber using Unique-Action, default Spacebar, upon a fresh load and after each shot.
Holds eight shells in reserve, and one shell in the chamber.

Ammo:
TGMC Buckshot.png

Buckshot Shells

Close range ammunition, capable of shredding unarmoured/lightly armoured opponents. Close range, low AP, high damage. Stuns/staggers T1/T2.
TGMC Slug.png

Slug Shells

Long range ammunition, used for stunning and staggering enemies. Medium range, medium AP, medium damage. Stuns/staggers T1/T2.
TGMC Flechette.png

Flechette Shells

Metal shards used for punching through armour. Close range, high AP, medium damage. Cannot stun/stagger.
TGMC Incendiary Slug.png

Incendiary Slug Shells

Akin to normal slug shells, but sets enemies on fire. Medium range, medium AP, medium damage. Cannot stun/stagger.
SX-16ASG.png

SX-16 automatic shotgun

An automatic shotgun with an impressive rate of fire. It uses 16 gauge magazines of either buckshot, slug or flechette. The SX-16 only recently left field testing, and is one of the more recent additions to the TGMC's arsenal, replacing the ZX-76 because of reliability issues.

Ammo:
T-42LMG mag.png

SX-16 automatic shotgun magazine

Holds fifteen 16 gauge shotgun shells of varying types.
Attachments:
Rail

[[file:|64px]] Red Dot Sight

[[file:|64px]] Rail Flashlight

[[file:|64px]] Magnetic Harness

Muzzle

Not Available

Under

[[file:|64px]] Vertical Grip

[[file:|64px]] Angled Grip

[[file:|64px]] Laser Sight

[[file:|64px]] Gyroscoptic Stablizer

[[file:|64px]] Bipod

[[file:|64px]] Burst Fire Assembly

[[file:|64px]] Underbarrel Grenade Launcher

[[file:|64px]] Underbarrel Shotgun

[[file:|64px]] Underbarrel Flamer

Stock

[[file:|64px]] SX-16 Stock

128px

Your gun name here!

Pew pew. Pew pew pew. Pew pew.

Ammo:
64px

Your ammo name here!

Holds bullets, which hurt. Ow!
128px

Your gun name here!

Pew pew. Pew pew pew. Pew pew.

Ammo:
64px

Your ammo name here!

Holds bullets, which hurt. Ow!

Specialist Weapons

Weapon: Desc:
128px

Your gun name here!

Pew pew. Pew pew pew. Pew pew.
Ammo:
64px

Your ammo name here!

Holds bullets, which hurt. Ow!
128px

Your gun name here!

Pew pew. Pew pew pew. Pew pew.
Ammo:
64px

Your ammo name here!

Holds bullets, which hurt. Ow!

Non Standard Weapons

Weapon: Desc:
128px

Your gun name here!

Pew pew. Pew pew pew. Pew pew.
Ammo:
64px

Your ammo name here!

Holds bullets, which hurt. Ow!
128px

Your gun name here!

Pew pew. Pew pew pew. Pew pew.
Ammo:
64px

Your ammo name here!

Holds bullets, which hurt. Ow!

Munitions

Weapon: Desc:
128px

Your munition here!

What you use to grenade your buddy in the back of the head.

Defensive Equipment

Pouch: Desc:
64px

Defensive Equipment Name Here!

A thing you slap down to hurt bad guys, or maybe not.

Construction steps:
Step one. 64px
Step two. 64px
Step three. 64px
Step four. 64px

Apparel

Armor

Armor: Desc:
TGMC Regular Armor.png

Regular Armor

Regular armour, with all round stats and drawbacks.
Has a shoulder lamp and a suit storage for guns
Has two internal slots for storing items.

Suit Storage:
Any Gun TGMC M37.png
Emergency Oxygen Tank TGMC Emergency Oxy.png
The Bible TGMC Bible.png
G8 Storage Pouch TGMC G8 Pouch.png
M4A3 Belt TGMC M4A3 Holster.png
M44 Belt TGMC M44 Holster.png
Armor Storage
Any tiny item TGMC Combat Knife.png
Any small item TGMC Bicardine Pill Bottle.png
M41A MK2 Magazines TGMC M41A Magazine.png
M39 Magazines TGMC M39 Magazine.png
M42C Magazines TGMC M42C Magazine.png
Sunfury Lasgun Cells TGMC Lasgun Cell.png
TGMC Light Armor.png

Light Armor

Grants you extra mobility at the cost of less protection.
Has a shoulder lamp and a suit storage for guns
Has two internal slots for storing items.

Suit Storage:
Any Gun TGMC M37.png
Emergency Oxygen Tank TGMC Emergency Oxy.png
The Bible TGMC Bible.png
G8 Storage Pouch TGMC G8 Pouch.png
M4A3 Belt TGMC M4A3 Holster.png
M44 Belt TGMC M44 Holster.png
Armor Storage
Any tiny item TGMC Combat Knife.png
Any small item TGMC Bicardine Pill Bottle.png
M41A MK2 Magazines TGMC M41A Magazine.png
M39 Magazines TGMC M39 Magazine.png
M42C Magazines TGMC M42C Magazine.png
Sunfury Lasgun Cells TGMC Lasgun Cell.png
TGMC Ballistic Armor.png

Ballistic Armor

Provides better protection against bullets and explosions, with less against melee..
Has a shoulder lamp and a suit storage for guns
Has two internal slots for storing items.

Suit Storage:
Any Gun TGMC M37.png
Emergency Oxygen Tank TGMC Emergency Oxy.png
The Bible TGMC Bible.png
G8 Storage Pouch TGMC G8 Pouch.png
M4A3 Belt TGMC M4A3 Holster.png
M44 Belt TGMC M44 Holster.png
Armor Storage
Any tiny item TGMC Combat Knife.png
Any small item TGMC Bicardine Pill Bottle.png
M41A MK2 Magazines TGMC M41A Magazine.png
M39 Magazines TGMC M39 Magazine.png
M42C Magazines TGMC M42C Magazine.png
Sunfury Lasgun Cells TGMC Lasgun Cell.png
TGMC Storage Armor.png

Integrated Storage

Similar to regular armour, besides increased storage capacity and slowdown.
Has a shoulder lamp and a suit storage for guns
Has a storage area which can hold several items, akin to a bag.

Suit Storage:
Any Gun TGMC M37.png
Emergency Oxygen Tank TGMC Emergency Oxy.png
The Bible TGMC Bible.png
G8 Storage Pouch TGMC G8 Pouch.png
M4A3 Belt TGMC M4A3 Holster.png
M44 Belt TGMC M44 Holster.png
Armor Storage
Any tiny item TGMC Combat Knife.png
Any small item TGMC Bicardine Pill Bottle.png
M41A MK2 Magazines TGMC M41A Magazine.png
M39 Magazines TGMC M39 Magazine.png
M42C Magazines TGMC M42C Magazine.png
Sunfury Lasgun Cells TGMC Lasgun Cell.png
TGMC Melee Armor.png

Edge Melee Armor

Provides better protection against cuts and slashes, but provides little against bullets and explosions.
Has a shoulder lamp and a suit storage for guns
Has two internal slots for storing items.

Suit Storage:
Any Gun TGMC M37.png
Emergency Oxygen Tank TGMC Emergency Oxy.png
The Bible TGMC Bible.png
G8 Storage Pouch TGMC G8 Pouch.png
M4A3 Belt TGMC M4A3 Holster.png
M44 Belt TGMC M44 Holster.png
Armor Storage
Any tiny item TGMC Combat Knife.png
Any small item TGMC Bicardine Pill Bottle.png
M41A MK2 Magazines TGMC M41A Magazine.png
M39 Magazines TGMC M39 Magazine.png
M42C Magazines TGMC M42C Magazine.png
Sunfury Lasgun Cells TGMC Lasgun Cell.png

Uniforms

Belts

Item: Desc.:
TGMC Ammo Rig.png

Ammo Load Rig

A belt for your uniform, intended for holding magazines.
You can right click it to change the drawing mode.
Has five slots for storing items.

Storage
Combat Knife TGMC Combat Knife.png
Shells or handfuls of bullets TGMC Buckshot.png
Any kind of flare/flare nade TGMC Flare Grenade.png
M41A MK2 Magazines TGMC M41A Magazine.png
M39 Magazines TGMC M39 Magazine.png
M42C Magazines TGMC M42C Magazine.png
Sunfury Lasgun Cells TGMC Lasgun Cell.png
M4A3 Magazines TGMC M4A3 Magazine.png
M44 Speedloaders TGMC M44 Speedloader.png
Any grenade TGMC HEDP.png
Claymores TGMC Claymore.png
TGMC Shotgun Belt.png

Shotgun Shell Belt

A belt used to hold up to 50 shotgun shells, two boxes worth.
Has two drawing methods, click to open, and draw last stored upon click.
Defaults to click to open, you can right click on it and change the drawing method.

What it can store:
Buckshot shells TGMC Buckshot.png
Slug Shells TGMC Slug.png
Flechette Shells TGMC Flechette.png
Incendiary Shells TGMC Incendiary Slug.png
TGMC M4A3 Holster.png

M4A3 Belt Holster

Pistol Holster that goes on your belt.
Has five slots, and draws pistols on click.
Capable of storing only one pistol in it.

Storage
Any Pistol, not revolvers. TGMC M4A3.png
Any Pistol Magazines TGMC M4A3 Magazine.png
TGMC M44 Holster.png

M44 Belt Holster

Revolver Holster that goes on your belt.
Has five slots, and draws revolvers on click.
Capable of storing only one revolver in it.

Storage
M44 Revolvers TGMC M44.png
M44 Speedloaders TGMC M44 Speedloader.png
TGMC Knife Belt.png

Knife Rig

A knife rig that goes on your belt
Can switch drawing modes by right clicking.
Capable of storing six throwing knives within.

Storage
M11 Throwing Knives. TGMC Throwing Knife.png

Pouches

Pouch: Desc:
TGMC Shotgun Shell Pouch.png

Shotgun Shell Pouch

A pouch used to hold shotgun shells. Has four slots.
Has two drawing methods, click to open, and draw last stored upon click.
Defaults to click to open, you can right click on it and change the drawing method.

What it can store:
Buckshot shells TGMC Buckshot.png
Slug Shells TGMC Slug.png
Flechette Shells TGMC Flechette.png
Incendiary Shells TGMC Incendiary Slug.png
TGMC Magazine Pouch.png

Magazine Pouch

A pouch used to hold magazines. Has two slots.
Has two drawing methods, click to open, and draw last stored upon click.
Defaults to click to open, you can right click on it and change the drawing method.

What it can store:
Shells or handfuls of bullets TGMC Buckshot.png
M41A MK2 Magazines TGMC M41A Magazine.png
M39 Magazines TGMC M39 Magazine.png
M42C Magazines TGMC M42C Magazine.png
Sunfury Lasgun Cells TGMC Lasgun Cell.png
M4A3 Magazines TGMC M4A3 Magazine.png
M44 Speedloaders TGMC M44 Speedloader.png
TGMC Flare Pouch.png

Flare Pouch

A pouch used to flares. Has five slots.
Has two drawing methods, click to open, and draw last stored upon click.
Defaults to click to open, you can right click on it and change the drawing method.

What it can store:
Flare Grenades TGMC Flare Grenade.png
Manual Flares TGMC Flare.png
TGMC First Aid Pouch.png

First Aid Pouch

A pouch used to hold first aid supplies. Has five slots.
Has two drawing methods, click to open, and draw last stored upon click.
Defaults to click to open, you can right click on it and change the drawing method.

What it can store:
Tramadol Injectors TGMC Tramadol Autoinjector.png
Tricordazine Injectors TGMC Tricord Autoinjector.png
Gauze TGMC Gauze.png
Ointment TGMC Ointment.png
Medical Splints TGMC Splint.png
TGMC Tool Pouch.png

Tool Pouch

A pouch used to hold tools. Has five slots.
Has two drawing methods, click to open, and draw last stored upon click.
Defaults to click to open, you can right click on it and change the drawing method.

What it can store:
Wirecutters TGMC Wirecutters.png
Entrenching Tools TGMC ETool.png
Screwdrivers TGMC Screwdriver.png
Cable Coil TGMC Cable Coil.png
Crowbars TGMC Crowbar.png
Blowtorches TGMC Blowtorch.gif
Multi Tool TGMC Multitool.png
Wrenches TGMC Wrench.png
Mini Extinguishers TGMC Mini Extinguisher.png
TGMC Construction Pouch.png

Construction Pouch

A pouch used to hold construction materials. Has three slots.
Has two drawing methods, click to open, and draw last stored upon click.
Defaults to click to open, you can right click on it and change the drawing method.

What it can store:
Stacks of Material TGMC Metal.png
Entrenching Tools TGMC ETool.png
Empty Sandbags TGMC Sandbag Empty.png
Cable Coil TGMC Cable Coil.png
Metal Rods TGMC Rods.png
Barbed Wire TGMC Barbed Wire.png
TGMC Pistol Magazine Pouch.png

Pistol Magazine Pouch

A pouch used to hold pistol magazines. Has three slots.
Has two drawing methods, click to open, and draw last stored upon click.
Defaults to click to open, you can right click on it and change the drawing method.

What it can store:
M4A3 Magazines TGMC M4A3 Magazine.png
M44 Speedloaders TGMC M44 Speedloader.png
TGMC Pistol Pouch.png

Sidearm Pouch

A pouch used to sidearms. Has one slot.
Has two drawing methods, click to open, and draw last stored upon click.
Defaults to click to open, you can right click on it and change the drawing method.

What it can store:
Any Revolvers TGMC M44.png
Any Pistols TGMC M4A3.png
TGMC Explosive Pouch.png

Explosive Pouch

A pouch used to hold explosive materials. Has four slots.
Has two drawing methods, click to open, and draw last stored upon click.
Defaults to click to open, you can right click on it and change the drawing method.

What it can store:
Any RPG Rockets TGMC HE Rocket.png
C4 TGMC C4.png
Any Grenades TGMC HEDP.png
Claymore Boxes TGMC Mine Box.png
Claymores TGMC Claymore.png
Detpacks TGMC Detpack.png
Signaler Signaler.png

Attachments

Item: Desc.:
TGMC Magnetic Harness.png

Magnetic Harness

A rail attachment that makes your gun snap back to your suit storage if you drop it. Makes you less accurate. Other stats. Wee.

TGMC RDS.png

Red Dot Sight

A rail attachment that makes your shots more accurate. Other stats. Wee.

TGMC QFA.png

Quick Fire Assembly

Reduces the delay on single fire shots, reduces your burst count by one, and reduces your accuracy. Other stats. Wee.

Item: Desc.:
TGMC Suppressor.png

Suppressor

A barrel attachment that makes shots quieter, and reduces damage. Also other stats. Wee.

TGMC Extended Barrel.png

Extended Barrel

A barrel attachment that makes shots more accurate, and reduces damage. Other stats. Wee.

TGMC Recoil Compensator.png

Recoil Compensator

A barrel attachment that makes recoil less of a problem, apparently. Other stats. Wee.

Item: Desc.:
TGMC Laser Sight.png

Laser Sight

Underbarrel attachment that makes your gun better for certain things. Other stats, wee.

TGMC Vertical Grip.png

Vertical Grip

Underbarrel grip that makes your bursts more accurate. Other stats. Wee.

TGMC Angled Grip.png

Angled Grip

Underbarrel grip that allows you to wield faster. Other stats. Wee.

Item: Desc.:
TGMC M41A Stock.png

M41A Skeleton Stock

A stock. Other stats, wee.

TGMC M37 Stock.png

M37A2 Stock

A stock. Other stats, wee.

TGMC M39 Stock.png

M39 Stock

A stock. Other stats, wee.


Weapons

Item: Desc.:
[[file:|64px]]

M4A3 Service Pistol

Standard issue sidearm of the TerraGov Marine Corps. Uses 9mm pistol rounds.

Ammo:
M4A3 Magazine Holds 9 rounds.
M4A3 Armor Piercing Magazine Holds 9 rounds. Has better armor penetration, but lower overall damage.
M4A3 Hollow Point Holds 9 rounds. Has lower overall penetration but better damage.
M4A3 extended magazine Holds 24 rounds.
M4A3 Incendiary Magazine Holds 9 rounds. Will set ablaze any and all targets hit with this round.
Attachments:
Rail

[[file:|64px]]1

[[file:|64px]]2

[[file:|64px]]3

[[file:|64px]]4

[[file:|64px]]5

Muzzle

[[file:|64px]]1

[[file:|64px]]2

[[file:|64px]]3

[[file:|64px]]4

[[file:|64px]]5

Under

[[file:|64px]]1

[[file:|64px]]2

[[file:|64px]]3

[[file:|64px]]4

[[file:|64px]]5

Stock

[[file:|64px]]1

[[file:|64px]]2

[[file:|64px]]3

[[file:|64px]]4

[[file:|64px]]5

[[file:|64px]]

M44 Combat Revolver

A bulky revolver, occasionally carried by assault troops and officers in the Marine Corps, as well civilian law enforcement. Uses .44 Magnum rounds.

Ammo:
M44 magnum speed loader Holds 7 rounds.
M44 marksman speed loader Holds 7 rounds. Has better armor penetration with no damage fall off but lower overall damage.
M44 PW-MX speed loader Holds 7 rounds. Has lesser damage than the standard M44 Speed loader but gives a weakened stun and knock-back effect.
Attachments:
Rail

[[file:|64px]]1

[[file:|64px]]2

[[file:|64px]]3

[[file:|64px]]4

[[file:|64px]]5

Muzzle

[[file:|64px]]1

[[file:|64px]]2

[[file:|64px]]3

[[file:|64px]]4

[[file:|64px]]5

Under

[[file:|64px]]1

[[file:|64px]]2

[[file:|64px]]3

[[file:|64px]]4

[[file:|64px]]5

Stock

[[file:|64px]]1

[[file:|64px]]2

[[file:|64px]]3

[[file:|64px]]4

[[file:|64px]]5

[[file:|64px]]

M39 Submachine Gun

Armat Battlefield Systems M39 submachinegun. A light firearm capable of effective one-handed use that is ideal for close to medium range engagements. Uses 10x20mm rounds in a high capacity magazine.

Ammo:
M39 magazine Holds 60 rounds.
M39 AP magazine Holds 60 rounds. Has better armor penetration, but lower overall damage.
M39 extended magazine Holds 90 rounds.
Attachments:
Rail

[[file:|64px]]1

[[file:|64px]]2

[[file:|64px]]3

[[file:|64px]]4

[[file:|64px]]5

Muzzle

[[file:|64px]]1

[[file:|64px]]2

[[file:|64px]]3

[[file:|64px]]4

[[file:|64px]]5

Under

[[file:|64px]]1

[[file:|64px]]2

[[file:|64px]]3

[[file:|64px]]4

[[file:|64px]]5

Stock

[[file:|64px]]1

[[file:|64px]]2

[[file:|64px]]3

[[file:|64px]]4

[[file:|64px]]5

[[file:|64px]]

M41A1 pulse rifle

The standard issue rifle of the TerraGov Marine Corps. Commonly carried by most combat personnel. Uses 10x24mm caseless ammunition.

Ammo:
M41A1 magazine Holds 40 rounds.
M41A1 AP magazine Holds 40 rounds. Has better armor penetration, but lower overall damage.
M41A1 extended magazine Holds 60 rounds.
M41A1 incendiary magazine Holds 40 rounds. Will set ablaze any and all targets hit with this round.
Attachments:
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M43 Sunfury Lasgun MK1

An accurate, recoilless laser based battle rifle with an integrated charge selector. Ideal for longer range engagements. Uses power cells.

Ammo:
M43 high density battery Power rating of 1000.
M43 high capacity battery Power rating of 1600.
Attachments:
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M37A2 pump shotgun

An Armat Battlefield Systems classic design, the M37A2 combines close-range firepower with long term reliability. Requires a pump, which is a Unique Action.

Ammo:
Slug Shells Single Slug Projectile. Effective in ranged combat. Armor Piercing. Less damage. Stuns and knocks back humanoid mobs for about 1 second out to 5 tiles. Holds 25 shells.
Buckshot Shells Fires multiple small projectiles. Deals massive damage, knocks back and stuns humanoid mobs for a random duration out to 2 tiles. Fires in a 15-degree radius. Holds 25 shells.
Incendiary Slug Shells Single Slug Projectile. Will set ablaze any targets it hits. Rare, only found in certain planetside armories and in the Surplus Ammo Crate. Holds 25 shells.
Flechette Shells Single Slug Projectile. Will cause pain to any human targets it hits, used for non-lethal takedowns. Only found in the brig armory. Holds 25 shells.
Bean Bag Shells Fires multiple shrapnel projectiles. Projectiles fan out in a cone 5 tiles in width out to a distance of 7 tiles. Consequently deals massive damage out to ~2 tiles, heavy to moderate damage out to ~3-5 tiles, and light damage at ~7 tiles. Doesn't stun or knock back. Holds 25 shells.
Attachments:
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Item: Desc.:
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M5 RPG

The M5 RPG is the primary anti-armor weapon of the TGMC. Used to take out light-tanks and enemy structures, the M5 RPG is a dangerous weapon with a variety of combat uses.

Ammo:
84mm high-explosive rocket Standard rocket for the M5.
84mm anti-armor rocket A tube for an AP rocket, the warhead of which is extremely dense and turns molten on impact.
84mm white-phosphorus rocket A highly destructive warhead that bursts into deadly flames on impact.
Attachments:
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M42A scoped rifle

A heavy sniper rifle manufactured by Armat Systems. It has a scope system and fires armor penetrating rounds out of a 15-round magazine. It has an integrated Target Marker and a Laser Targeting system. 'Peace Through Superior Firepower'

Ammo:
M42A marksman magazine Holds 15 rounds. A magazine of sniper rifle ammo.
M42A incendiary magazine Holds 15 rounds. Will set targets ablaze.
M42A Flak Magazine Holds 15 rounds. Upon impact with the target, the round will split into multiple small projectiles which hit adjacent targets as well as the original target.
Attachments:
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M4RA battle rifle

The M4RA battle rifle is a designated marksman rifle in service with the TGMC. Only fielded in small numbers, and sporting a bullpup configuration, the M4RA battle rifle is perfect for reconnaissance and fire support teams. It is equipped with rail scope and takes 10x24mm A19 high velocity magazines.

Ammo:
A19 high velocity magazine Holds 15 high velocity rounds. Lower magazine size, but better damage.
A19 high velocity incendiary magazine Holds 15 high velocity rounds. Will set ablaze any and all targets hit with this round.
A19 high velocity impact magazine Holds 15 high velocity rounds. Will knockback and stun any targets hit with this round.
Attachments:
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ZX-76 assault shotgun

The MIC ZX-76 Assault Shotgun, a dobule barreled semi-automatic combat shotgun with a twin shot mode. Has a 9 round internal magazine.

Ammo:
Slug Shells Single Slug Projectile. Effective in ranged combat. Armor Piercing. Less damage. Stuns and knocks back humanoid mobs for about 1 second out to 5 tiles. Holds 25 shells.
Buckshot Shells Fires multiple small projectiles. Deals massive damage, knocks back and stuns humanoid mobs for a random duration out to 2 tiles. Fires in a 15-degree radius. Holds 25 shells.
Incendiary Slug Shells Single Slug Projectile. Will set ablaze any targets it hits. Rare, only found in certain planetside armories and in the Surplus Ammo Crate. Holds 25 shells.
Flechette Shells Single Slug Projectile. Will cause pain to any human targets it hits, used for non-lethal takedowns. Only found in the brig armory. Holds 25 shells.
Bean Bag Shells Fires multiple shrapnel projectiles. Projectiles fan out in a cone 5 tiles in width out to a distance of 7 tiles. Consequently deals massive damage out to ~2 tiles, heavy to moderate damage out to ~3-5 tiles, and light damage at ~7 tiles. Doesn't stun or knock back. Holds 25 shells.
Attachments:
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M240-T incinerator unit.

An improved version of the M240A1 incinerator unit, the M240-T model is capable of dispersing a larger variety of fuel types.

Ammo:
Large incinerator tank Holds 100 units. A large fuel tank of Ultra Thick Napthal Fuel,a sticky combustable liquid chemical, for use in the M240-T incinerator unit. Handle with care.
Large incinerator tank (B) Holds 100 units. A large fuel tank of Ultra Thick Napthal Fuel type B,a wide-spreading sticky combustable liquid chemical, for use in the M240-T incinerator unit. Handle with care.
Large incinerator tank (X) Holds 100 units. A large fuel tank of Ultra Thick Napthal Fuel type X,a sticky combustable liquid chemical that burns extremely hot, for use in the M240-T incinerator unit. Handle with care.
Attachments:
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M92 grenade launcher

A heavy, 6-shot grenade launcher used by the TerraGov Marine Corps for area denial and big explosions.

Ammo:
M40 HEDP grenade A small, but deceptively strong fragmentation grenade that has been phasing out the M15 Fragmentation Grenades. Capable of being loaded in the M92 Launcher, or thrown by hand. It is set to detonate in 4 seconds.
M40 HIDP incendiary grenade The M40 HIDP is a small, but deceptively strong incendiary grenade. It is set to detonate in 4 seconds.
M40 FLDP grenade A TGMC standard issue flare utilizing the standard DP canister chassis. Capable of being loaded in the M92 Launcher, or thrown by hand.
M40 HSDP smoke grenade The M40 HSDP is a small, but powerful smoke grenade. Based off the same platform as the M40 HEDP. It is set to detonate in 2 seconds.
M40-2 SCDP smoke grenade A sophisticated version of the M40 HSDP with a slighty improved smoke screen payload. It's set to detonate in 2 seconds.
Attachments:
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MIC-A7 Vindicator Minigun

It's a damn minigun! The ultimate in man-portable firepower, spraying countless high velocity armor piercing rounds with a rotary action, this thing will no doubt pack a punch.

Ammo:
Rotating ammo drum Holds 300 rounds. A huge ammo drum for a huge gun.
Attachments:
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Item: Desc.:
TGMC Satchel.png

TGMC Satchel

A backpack item that allows you to carry more things in bulk.
Holds less than a backpack, but can be opened on your back.
Can carry five normal sized items at once.

Storage
Any tiny item TGMC Combat Knife.png
Any small item TGMC Bicardine Pill Bottle.png
Any normal item TGMC Lasgun Cell.png
TGMC Backpack.png

Backpack

A backpack item that allows you to carry more things in bulk.
Holds more than a satchel, but cannot be opened while on your back.
Can carry ten normal sized items at once.

Storage
Any tiny item TGMC Combat Knife.png
Any small item TGMC Bicardine Pill Bottle.png
Any normal item TGMC Lasgun Cell.png
TGMC Shotgun Holster.png

M37A2 Scabbard

A scabbard fitted to your back to hold a shotgun.
Cannot hold shotguns with stocks or grips.
Mostly a cosmetic choice, as marine shotguns can go your back without it.

Storage
Any pump shotgun TGMC M37.png
Tactical Shotgun TGMC Tactical Shotgun.png
Item: Desc.:
TGMC Webbing.png

Webbing

Extra pouches that you can clip to your uniform.
Only one thing may be clipped to your uniform
Has three slots for storing items.

Storage
Any tiny item TGMC Combat Knife.png
Any small item TGMC Bicardine Pill Bottle.png
M41A MK2 Magazines TGMC M41A Magazine.png
M39 Magazines TGMC M39 Magazine.png
M42C Magazines TGMC M42C Magazine.png
Sunfury Lasgun Cells TGMC Lasgun Cell.png
TGMC Black Webbing.png

Black Webbing

Extra pouches that you can clip to your uniform.
Only one thing may be clipped to your uniform
Has five slots for storing tiny or small items.

Storage
Any tiny item TGMC Combat Knife.png
Any small item TGMC Bicardine Pill Bottle.png
TGMC Holster.png

Shoulder Holster

Pistol Holster that you can clip to your uniform.
Only one thing may be clipped to your uniform
Capable of storing one pistol in it.

Storage
Any Pistol
Tazer
Item: Desc.:
TGMC Ammo Rig.png

Ammo Load Rig

A belt for your uniform, intended for holding magazines.
You can right click it to change the drawing mode.
Has five slots for storing items.

Storage
Combat Knife TGMC Combat Knife.png
Shells or handfuls of bullets TGMC Buckshot.png
Any kind of flare/flare nade TGMC Flare Grenade.png
M41A MK2 Magazines TGMC M41A Magazine.png
M39 Magazines TGMC M39 Magazine.png
M42C Magazines TGMC M42C Magazine.png
Sunfury Lasgun Cells TGMC Lasgun Cell.png
M4A3 Magazines TGMC M4A3 Magazine.png
M44 Speedloaders TGMC M44 Speedloader.png
Any grenade TGMC HEDP.png
Claymores TGMC Claymore.png
TGMC Shotgun Belt.png

Shotgun Shell Belt

A belt used to hold up to 50 shotgun shells, two boxes worth.
Has two drawing methods, click to open, and draw last stored upon click.
Defaults to click to open, you can right click on it and change the drawing method.

What it can store:
Buckshot shells TGMC Buckshot.png
Slug Shells TGMC Slug.png
Flechette Shells TGMC Flechette.png
Incendiary Shells TGMC Incendiary Slug.png
TGMC M4A3 Holster.png

M4A3 Belt Holster

Pistol Holster that goes on your belt.
Has five slots, and draws pistols on click.
Capable of storing only one pistol in it.

Storage
Any Pistol, not revolvers. TGMC M4A3.png
Any Pistol Magazines TGMC M4A3 Magazine.png
TGMC M44 Holster.png

M44 Belt Holster

Revolver Holster that goes on your belt.
Has five slots, and draws revolvers on click.
Capable of storing only one revolver in it.

Storage
M44 Revolvers TGMC M44.png
M44 Speedloaders TGMC M44 Speedloader.png
TGMC Knife Belt.png

Knife Rig

A knife rig that goes on your belt
Can switch drawing modes by right clicking.
Capable of storing six throwing knives within.

Storage
M11 Throwing Knives. TGMC Throwing Knife.png
Pouch: Desc:
TGMC Shotgun Shell Pouch.png

Shotgun Shell Pouch

A pouch used to hold shotgun shells. Has four slots.
Has two drawing methods, click to open, and draw last stored upon click.
Defaults to click to open, you can right click on it and change the drawing method.

What it can store:
Buckshot shells TGMC Buckshot.png
Slug Shells TGMC Slug.png
Flechette Shells TGMC Flechette.png
Incendiary Shells TGMC Incendiary Slug.png
TGMC Magazine Pouch.png

Magazine Pouch

A pouch used to hold magazines. Has two slots.
Has two drawing methods, click to open, and draw last stored upon click.
Defaults to click to open, you can right click on it and change the drawing method.

What it can store:
Shells or handfuls of bullets TGMC Buckshot.png
M41A MK2 Magazines TGMC M41A Magazine.png
M39 Magazines TGMC M39 Magazine.png
M42C Magazines TGMC M42C Magazine.png
Sunfury Lasgun Cells TGMC Lasgun Cell.png
M4A3 Magazines TGMC M4A3 Magazine.png
M44 Speedloaders TGMC M44 Speedloader.png
TGMC Flare Pouch.png

Flare Pouch

A pouch used to flares. Has five slots.
Has two drawing methods, click to open, and draw last stored upon click.
Defaults to click to open, you can right click on it and change the drawing method.

What it can store:
Flare Grenades TGMC Flare Grenade.png
Manual Flares TGMC Flare.png
TGMC First Aid Pouch.png

First Aid Pouch

A pouch used to hold construction materials. Has five slots.
Has two drawing methods, click to open, and draw last stored upon click.
Defaults to click to open, you can right click on it and change the drawing method.

What it can store:
Tramadol Injectors TGMC Tramadol Autoinjector.png
Tricordazine Injectors TGMC Tricord Autoinjector.png
Gauze TGMC Gauze.png
Ointment TGMC Ointment.png
Medical Splints TGMC Splint.png
TGMC Tool Pouch.png

Tool Pouch

A pouch used to hold tools. Has five slots.
Has two drawing methods, click to open, and draw last stored upon click.
Defaults to click to open, you can right click on it and change the drawing method.

What it can store:
Wirecutters TGMC Wirecutters.png
Entrenching Tools TGMC ETool.png
Screwdrivers TGMC Screwdriver.png
Cable Coil TGMC Cable Coil.png
Crowbars TGMC Crowbar.png
Blowtorches TGMC Blowtorch.gif
Multi Tool TGMC Multitool.png
Wrenches TGMC Wrench.png
Mini Extinguishers TGMC Mini Extinguisher.png
TGMC Construction Pouch.png

Construction Pouch

A pouch used to hold construction materials. Has three slots.
Has two drawing methods, click to open, and draw last stored upon click.
Defaults to click to open, you can right click on it and change the drawing method.

What it can store:
Stacks of Material TGMC Metal.png
Entrenching Tools TGMC ETool.png
Empty Sandbags TGMC Sandbag Empty.png
Cable Coil TGMC Cable Coil.png
Metal Rods TGMC Rods.png
Barbed Wire TGMC Barbed Wire.png
TGMC Pistol Magazine Pouch.png

Pistol Magazine Pouch

A pouch used to hold pistol magazines. Has three slots.
Has two drawing methods, click to open, and draw last stored upon click.
Defaults to click to open, you can right click on it and change the drawing method.

What it can store:
M4A3 Magazines TGMC M4A3 Magazine.png
M44 Speedloaders TGMC M44 Speedloader.png
TGMC Pistol Pouch.png

Sidearm Pouch

A pouch used to sidearms. Has one slot.
Has two drawing methods, click to open, and draw last stored upon click.
Defaults to click to open, you can right click on it and change the drawing method.

What it can store:
Any Revolvers TGMC M44.png
Any Pistols TGMC M4A3.png
TGMC Explosive Pouch.png

Explosive Pouch

A pouch used to hold explosive materials. Has four slots.
Has two drawing methods, click to open, and draw last stored upon click.
Defaults to click to open, you can right click on it and change the drawing method.

What it can store:
Any RPG Rockets TGMC HE Rocket.png
C4 TGMC C4.png
Any Grenades TGMC HEDP.png
Claymore Boxes TGMC Mine Box.png
Claymores TGMC Claymore.png
Detpacks TGMC Detpack.png
Signaler Signaler.png
Item: Desc.:
TGMC Gas Mask.png

TGMC Gas Mask

A gas mask that restricts your vision, but filters out harmful gasses.

TGMC Coif.png

TGMC Coif

A coif that protects you from extreme cold conditions.

TGMC Rebreather.png

Rebreather

Heats or cools down air as you breath it, protecting you from extreme conditions.

Item: Desc.:
TGMC Suppressor.png

Suppressor

A barrel attachment that makes shots quieter, and reduces damage. Also other stats. Wee.

TGMC Extended Barrel.png

Extended Barrel

A barrel attachment that makes shots more accurate, and reduces damage. Other stats. Wee.

TGMC Recoil Compensator.png

Recoil Compensator

A barrel attachment that makes recoil less of a problem, apparently. Other stats. Wee.

TGMC Magnetic Harness.png

Magnetic Harness

A rail attachment that makes your gun snap back to your suit storage if you drop it. Makes you less accurate. Other stats. Wee.

TGMC RDS.png

Red Dot Sight

A rail attachment that makes your shots more accurate. Other stats. Wee.

TGMC QFA.png

Quick Fire Assembly

Reduces the delay on single fire shots, reduces your burst count by one, and reduces your accuracy. Other stats. Wee.

TGMC Laser Sight.png

Laser Sight

Underbarrel attachment that makes your gun better for certain things. Other stats, wee.

TGMC Vertical Grip.png

Vertical Grip

Underbarrel grip that makes your bursts more accurate. Other stats. Wee.

TGMC Angled Grip.png

Angled Grip

Underbarrel grip that allows you to wield faster. Other stats. Wee.

TGMC M41A Stock.png

M41A Skeleton Stock

A stock. Other stats, wee.

TGMC M37 Stock.png

M37A2 Stock

A stock. Other stats, wee.

TGMC M39 Stock.png

M39 Stock

A stock. Other stats, wee.