Text Formatting

From /tg/station 13 Wiki
Revision as of 19:32, 18 September 2017 by Kosmos (talk | contribs) (updated to current stuff and tweaked a bit, hopefully this could be made official some day)
Jump to navigation Jump to search

So you're making some code to do something, and you'd like to use a chat-pane text message to inform the players about it. Good for you! Now, there's a few things to know when doing this.

Use Span Classes Goddamn

Span classes allow for consistent and informative text formatting.

You may be familiar with span classes if you have previous experience with HTML. There are various types of classes, which can all be found in interface/stylesheet.dm. Make sure to use the appropriate one for the situation!


When you observe someone else doing something

user.visible_message("[user.name] begins welding [src.name]."

John Smith begins welding the vent.

This one has no span class. It's when you see something mundane and boring.


When you observe yourself doing something

to_chat(user, "<span class='notice'>You begin welding the vent...</span>"

You begin welding the vent...

This is a notice. Notices show up in simple blue text, and are used for benign informational messages. This notice ends with "...", which implies that the action will take a period of time to complete.


When you can't do something

to_chat(user, "<span class='warning'>You can't vent crawl while you're stunned!</span>"

You can't vent crawl while you're stunned!

This is a warning! It shows up as simple red text, and are used for things like restriction notifications and machines malfunctioning.


When you see someone getting hurt or something else alarming

user.visible_message("<span class='danger'>[user.name] was shocked by the [src.name]!</span>"

John Smith was shocked by the door!

This is danger! This is heavier red text, used in situations where someone other than yourself is being harmed or having some other potentionally harmful action taken against them, such as cuffing.


When you're hurt directly

to_chat(target, "<span class='userdanger'>You are absorbed by the changeling!</span>"

You are absorbed by the changeling!

This is userdanger! Userdanger is used in only one situation: when the person receiving the text message is being directly harmed, such as from attacks or antagonist abilities.


Hosting Hosting a serverSetting up the databaseWorking with /tg/station as an upstream repository
Contributing Guide to contributing to the gameSetting up gitDownloading the source codeReporting issuesChangelogs
Coding Understanding SS13 codeSS13 for experienced programmersCode docsCoding standardsGetting Your Pull AcceptedBinary flags‎Text FormattingMySQL
Mapping Guide to mappingMap mergerGuide to door access
Spriting Guide to spritingResolving icon conflicts
Wiki Guide to contributing to the wikiWikicodeAutowiki