Difference between revisions of "User:Shaps-cloud/Sandbox-extended"

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==== Cybersun Industries ====
 
==== Cybersun Industries ====
Inasmuch as any of the minds of the Syndicate can be considered masters, the delegates from '''Cybersun Industries''' rank as the masterminds behind the group's larger operations.  
+
Inasmuch as any of the minds of the Syndicate can be considered masters, the delegates from '''Cybersun Industries''' rank as the masterminds behind the group's larger operations. they like doing cybernetic augmentations and tying complex plans together
  
 
==== Gorlex Marauders ====
 
==== Gorlex Marauders ====
The '''Gorlex Marauders''' make up the bulk of the Syndicate's paramilitary forces, and are composed of hardened ex-commandos.  
+
The '''Gorlex Marauders''' make up the bulk of the Syndicate's paramilitary forces, and are composed of hardened ex-commandos. bang bang shoot shoot boys, they're more professional than the other syndies and all think they're tragic heroes in their own stories where they have to hurt innocent people
  
 
==== MI13 ====
 
==== MI13 ====
 
+
buncha sneaky fucks who do most of the long term spying and infiltration ops, and provide training to the other factions and personnel. high-key snooty, they are the sole holders of the surviving copies of james bond 007's franchise and most derivatives of it, which they base most of their culture and mystique around, and they guard this secret incredibly closely. if anyone ever found out they're literally basing their entire organization and culture on dorky old movies and books, everyone would probably bully the shit out of them, but no one has figured it out yet somehow. are able to keep their agents hidden and stealing information inside NT for the longest out of any of the groups
  
 
==== Tiger Cooperative ====
 
==== Tiger Cooperative ====
 
+
freaky religious zealots who worshipped the strange creatures known as changelings. they saw being incorporated into the changeling collective as ascending to some higher form, which the changelings thought was bizarre, hilarious, and very useful in equal measures. appropriately, the tiger cooperative is the vessel thru which the changeling whatever communicates and collaborates with the syndicate when convenient, though there's always the possibility it's just some dipship acolyte who's hearing voices from all the poison they drink for w/e reason. idiots. when you want dumb muscle to carve a path through an NT station without much subtlety, though, just hand one of their "agents" an esword and watch them bathe the station in red.
  
 
==== SELF ====
 
==== SELF ====
 
+
deals with silicons and shit, they're the ones who keep fucking with borgies and AIs and making them rogue. brilliant computational neuroscientists who think that they're empowering life in machines to rise up against their oppressors (Nanotrasen and the crew), when in reality SELF are the ones projecting that hatred and desire into the machines in the first place. sure, lots of AIs and borgies hate lots of humans, but even without asimov's laws, many of them are at least chill unless threatened. SELF are the ones who give them objectives and directives to waste everyone. fucking nerds, the rest of the syndicate probably bully them
  
 
==== Animal Rights Consortium ====
 
==== Animal Rights Consortium ====
 
+
lola carp
  
 
==== Donk Corporation ====
 
==== Donk Corporation ====
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==== Waffle Corporation ====
 
==== Waffle Corporation ====
 +
fuck

Revision as of 05:56, 19 October 2019

Nanotrasen

NTlogo.png
"Everywhere we go, Nanotrasen's already been!"
-A candid complaint from Laura Kripac, senior TerraGov intelligence officer, after learning Nanotrasen preempted TG on pulse weapon technology by ten years. The quote leaked to the press, and has been an unofficial motto among NT workers ever since.


Nanotrasen is a very, very large and important company. A company so large, in fact, that at least half a century has passed since it became large enough to receive a charter from TerraGov to form its own expeditionary fleets and establish its own settlements outside the Sol system. While a large portion of their investments are tied up in Sol, they were notably the first private corporation to be granted such a charter and invest heavily in the distant reaches of space. At the time it was regarded as an incredibly risky gamble, and there was great speculation that all the money spent on exploring space and launching deep space missions would end up a waste that would sink the company, but the gambit has more than paid off and Nanotrasen's portfolio has soared since.

Primarily an advanced research and development conglomerate, Nanotrasen also has skin in many other fields. While a great deal of their income still comes from producing public research funded by government research grants, their operations also include directly producing and selling their most profitable designs, leasing their asset protection forces to governments and private organizations (both space fleets and ground troops), logistics management with a specialization in remote settlement self-sufficiency, and maintaining interstellar communication infrastructures to name a few. The common theme that runs through most of their business ventures is taking the lessons they've learned from operating on such a massive scale and helping smaller organizations stretch themselves.

As large and powerful as they are, Nanotrasen's future standing is still shaky and uncertain as they double down further on their Spinward settlements. Their decision to expand out Spinward on their own came during the dawn of TerraGov's efforts to begin scouting out and colonizing Alpha Centauri (Trailward of Sol, in the opposite direction of SS13), and the opportunity cost involved with breaking from TerraGov's expansion has been sizable.


Fields of research

As a fancy research company, Nanotrasen does a lot of groundbreaking research, in a vast array of fields. Due to environmental and political factors, some fields of research in particular have been relegated to the Spinward Periphery, away from government eyes.

  • Plasma extraction and refining: The original target of the Spinward Space Station project, the use of plasma in energy generation and weapons development is a hot field on the Periphery. Precious little is known about the long-term effects of plasma, but Nanotrasen still makes a pretty penny extracting, refining, and selling it to cash-flush and energy-hungry organizations like TerraGov.
  • Bluespace technology: The science of punching in and out of extra dimensions, whether dealing with man portable hand teleporters and reactive teleport armor, or ship sized FTL Bluespace Drives. While basic Bluespace Theory and FTL travel is known and studied back in Sol, it's speculated that Nanotrasen are decades ahead in their private research.
  • Alternative energy sources: Whether it's braving the event horizon of a black hole to collect its radiation, detonating an entire hyper-dense planet to extract the supermatter at its core, or any of another half dozen highly dangerous and exotic energy generation methods, NT has no shortage of encouraging research directions here. The interesting work, emphasis on rapid iteration, and seemingly endless project funding makes Nanotrasen an especially popular company among engineers.
  • Biology and xenobiology: Due to strict government oversight and regulations on medical research, Nanotrasen has traditionally paid little attention to the field in favor of less regulated options like weapons development and communications technology. With more room to breathe since moving to deep space, Nanotrasen has begun conducting biology experiments both on humanoids and more exotic creatures. Little of this research is actually released to the public in Nanotrasen's name, however, for fear of increased oversight. Instead, the research is either kept in-house or sent to shell labs for release to avoid being linked to NT.


Notes:

  • The humble Beach Ball is one of Nanotrasen's most profitable products!


The Syndicate

"Oh, you're fucking kidding me."
-An anonymous Syndicate operative, unwittingly quoting the unofficial motto of the Syndicate.


Founded by the Gorlex Marauders at some point a few decades ago, the Spinward Syndicate (usually shortened to the Syndicate) is a patchwork mix of groups, ranging from ill-reputed thugs and mercenaries to esteemed businessmen and scientific luminaries, all bound together by a desire to force Nanotrasen out of the Spinward Periphery. Each of the major factions within the coalition (listed below) are responsible for some branch of the groups operations according to their specialties, with some contributing raw firepower and tactical prowess, others highly skilled covert agents and intelligence gathering, and still others contributing more mundane tasks like organizing supplies and armaments for the operations.


Life as a senior member of the Syndicate, the loose coalition of shady organizations with grudges against Nanotrasen, must be a special kind of hell. For all of the dastardly plots they've hatched, all of the lives and resources sacrificed on their missions, and all of the skullduggery and betrayal that quickly consume their daily lives, Nanotrasen still seems to be thriving on the Spinward Periphery in spite of it all.

Even in the rare cases where their plots are pulled off successfully, dumb luck seems to intervene in Nanotrasen's favor and minimize any actual harm. One incredibly complicated run of espionage over nine months in the making culminated in the successful activation of the nuclear self-destruct terminal on Space Station 6 in 2555, to the elation of the Syndicate ringleaders. Their celebration was cut short, however, when it came out that Space Station 6 had become infected with a cancerous biomass that was rapidly taking over the station. The self-destruct measure successfully detonated, destroying both the station and the blob. The loss of Space Station 6 was a heavy blow for Nanotrasen, but the outcome was far less disastrous than the alternative of the blob claiming the entire station and reproducing. And, of course, most of the Syndicate's attempts to publish incriminating and embarrassing documents of Nanotrasen's misdeeds on the Periphery have resulted in just as much good press as bad press, if not more.


Syndicate Factions

There are many flavors of Syndies, and many reasons for their escalations of force against Nanotrasen. Some see armed resistance as a simple next step in the cutthroat world of business on the Periphery, while others see themselves as morally-justified freedom fighters battling against an oppressive goliath. Then, of course, there are a great number of brutes and anarchists who traded in their bricks and molotovs for machine guns and X4, plus a target to use them on. Below is a non-exhaustive list of Syndicate factions, as well as a summary of each one. (WIP)


Cybersun Industries

Inasmuch as any of the minds of the Syndicate can be considered masters, the delegates from Cybersun Industries rank as the masterminds behind the group's larger operations. they like doing cybernetic augmentations and tying complex plans together

Gorlex Marauders

The Gorlex Marauders make up the bulk of the Syndicate's paramilitary forces, and are composed of hardened ex-commandos. bang bang shoot shoot boys, they're more professional than the other syndies and all think they're tragic heroes in their own stories where they have to hurt innocent people

MI13

buncha sneaky fucks who do most of the long term spying and infiltration ops, and provide training to the other factions and personnel. high-key snooty, they are the sole holders of the surviving copies of james bond 007's franchise and most derivatives of it, which they base most of their culture and mystique around, and they guard this secret incredibly closely. if anyone ever found out they're literally basing their entire organization and culture on dorky old movies and books, everyone would probably bully the shit out of them, but no one has figured it out yet somehow. are able to keep their agents hidden and stealing information inside NT for the longest out of any of the groups

Tiger Cooperative

freaky religious zealots who worshipped the strange creatures known as changelings. they saw being incorporated into the changeling collective as ascending to some higher form, which the changelings thought was bizarre, hilarious, and very useful in equal measures. appropriately, the tiger cooperative is the vessel thru which the changeling whatever communicates and collaborates with the syndicate when convenient, though there's always the possibility it's just some dipship acolyte who's hearing voices from all the poison they drink for w/e reason. idiots. when you want dumb muscle to carve a path through an NT station without much subtlety, though, just hand one of their "agents" an esword and watch them bathe the station in red.

SELF

deals with silicons and shit, they're the ones who keep fucking with borgies and AIs and making them rogue. brilliant computational neuroscientists who think that they're empowering life in machines to rise up against their oppressors (Nanotrasen and the crew), when in reality SELF are the ones projecting that hatred and desire into the machines in the first place. sure, lots of AIs and borgies hate lots of humans, but even without asimov's laws, many of them are at least chill unless threatened. SELF are the ones who give them objectives and directives to waste everyone. fucking nerds, the rest of the syndicate probably bully them

Animal Rights Consortium

lola carp

Donk Corporation

In a bid to improve public relations and their image at large, Nanotrasen began awarding business funding grants to various at-risk and rehabilitation groups aimed at giving troubled people a second chance at life on the Periphery. One of these grants was awarded to a group of ex-criminals who used the money to found Donk.co, a logistics and food processing company. Initial success propelled the company forward at remarkable speeds, as their food and products became staples in homes and space stations across Civ-Space. With the increase in funds Donk.co led an ambitious expansion on it's supply lines and production centres to capitalize on the galaxy's seemingly endless thirst for Donk products.

Despite the hype, Donk.co grew too quickly and their resources were spread thin leaving little in their coffers to actually maintain their operations. Reaching out to their former angel investor, they secured a lucrative contract with Nanotrasen to supply NT's new Peripheral Space Station project with transit shuttles, prepared food and products, and more. Things quickly turned south as payment was delayed several times before Donk.co received a message breaking down that they still owe Nanotrasen for their initial grant, now labeled as a loan, and that no payment would be received until the grant was paid off in full, plus interest. This triggered immense panic in Donk.co employees who has already gone unpaid for weeks, and they began immediately pillaging and raiding various Nanotrasen supply ships. The company's leadership, sympathizing with their workers and enraged at Nanotrasen's betrayal, threatened to go public with the heretical cargo they'd discovered they'd been transporting for NT during the looting, as well as the breach of contract. Beginning to face more heat from their own rogue workers as well as TerraGov, Nanotrasen agreed to quietly cancel their contracts and appeared to wash their hands of the whole affair.

It wasn't soon after that Donk.co container shuttles and offices began being hit by increasingly well armed and coordinated space pirate raids. What little recordings were scavenged, as well as intercepted communications from known nearby Nanotrasen holdout bases among the stars at the times of the attacks proved that their former employer was trying to put them under. Infuriated and pushed against a wall Donk.co discretely began moving its offices and production centres to secure and well hidden facilities. Donk.co executives and operatives took great pleasure in robbing and raiding Nanotrasen cargo holds, selling off stolen technology and materials to the highest bidder which quickly became their primary new source of income. Members of both companies' leadership and tactical teams are aware of the bad blood continually boiling between Nanotrasen and Donk.co, as they continue to rob and sabotage each other, but publicly they maintain a healthy working relationship, even to the rest of their own companies. Donk.co continues to muscle out any alternative logistics and shipping companies that could steal their contracts with Nanotrasen, while Nanotrasen continues to withhold payment as much as possible to try to starve Donk.co to death in the long run, while ensuring enough cargo still gets through to supply their stations. And so continues their uneasy relationship.

Waffle Corporation

fuck