|Genus: Dura Cellus|
Central Authority: Scattered collectives
Restricted Job Roles: Command Roles
Guides: No external guides
Ethereals are humanoid beings with bodies made of pure energy. Ethereals are barred from most authority roles on Nanotrasen stations and are not protected by the AI's default Asimov laws.
Their naming convention is a celestial body followed by two capitalized letters. E.g. "Andromeda XV" or "Jupiter EP".
Ethereals are a optional playable race. When you create an Ethereal character, you can customize the color of your glow.
When attacking with their hands, Ethereals deal burn instead of brute damage. Instead of nutrition, they have to keep an eye on their electrical charge - if it gets too low, their glow fades, they become even more vulnerable to brute damage and will start dying.
Their nutrition can be recharged with Cyborg rechargers, by touching lightbulbs, or by consuming special food like High-power energy bars and empowered burgers.
Ethereals that get struck by electric shocks take a little less damage and gain charge.
| Jobs on /tg/station|
|| Captain, Head of Personnel
|| Head of Security, Security Officer, Warden, Detective
|| Chief Engineer, Station Engineer, Atmospheric Technician
|| Research Director, Scientist, Roboticist
|| Chief Medical Officer, Medical Doctor, Chemist, Geneticist, Virologist
|| Janitor, Bartender, Cook, Botanist, Clown, Mime, Chaplain, Curator
|| Quartermaster, Cargo Technician, Shaft Miner, Assistant, Lawyer
|| AI, Cyborg, Positronic Brain, Drone, Personal AI, Construct, Ghost
|| Traitor, Malfunctioning AI, Changeling, Nuclear Operative, Blood Cultist, Revolutionary, Wizard, Hivemind Host, Blob, Abductor, Holoparasite, Xenomorph, Spider, Swarmers, Revenant, Morph, Nightmare, Space Ninja, Slaughter Demon, Pirate, Sentient Disease
|| CentCom Official, Death Squad Officer, Emergency Response Officer, Chrono Legionnaire, Highlander, Ian, Lavaland Role
|| Humans, Lizardperson, Flyperson, Plasmaman, Podman, Golem, Felinids, Ethereals, Miscellaneous