Experimental Lab

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Science Area
Experimental Lab.png
Experimental Lab
The mysterious experimentation room.
Obvious exits West to Research Division, east to maintenance.
Purpose To experiment with anything you can fit into the E.X.P.E.R.I-MENTOR.
Access level
Noteworthy contents E.X.P.E.R.I-MENTOR, R&D Console
Clearance Captain, Research Director, Scientist
Security level Medium
Style Laboratory
Balance Requirements Minor security to prevent things from getting into the lab from the E.X.P.E.R.I-MENTOR. Blast doors, Reinforced walls, and electrocuted grilles with R-windows work fine.
Other Notes
Jobstemp.png Locations on /tg/station



The former telescience lab has been reclassified as the Experimental Lab, and now houses the E.X.P.E.R.I-MENTOR. Cyborgs best stay away from this room, as the machine is prone to generating EMPs.


For more information about the E.X.P.E.R.I-MENTOR, click here.

Science Area
link=ExperimentorMETA.png
Experimental Lab
The mysterious experimentation room.
Obvious exits West to Research Division, east to maintenance.
Purpose To experiment with anything you can fit into the E.X.P.E.R.I-MENTOR.
Access level
Noteworthy contents E.X.P.E.R.I-MENTOR, R&D Console
Clearance Captain, Research Director, Scientist
Security level Medium
Style Laboratory
Balance Requirements Minor security to prevent things from getting into the lab from the E.X.P.E.R.I-MENTOR. Blast doors, Reinforced walls, and electrocuted grilles with R-windows work fine.
Other Notes
Jobstemp.png Locations on /tg/station



The former telescience lab has been reclassified as the Experimental Lab, and now houses the E.X.P.E.R.I-MENTOR. Cyborgs best stay away from this room, as the machine is prone to generating EMPs.


For more information about the E.X.P.E.R.I-MENTOR, click here.