|Out of Rotation|
|Access: Wherever your job has access to|
Additional Access: Wherever you can gain illicit access to
Supervisors: The Syndicate
Duties: Convert, exile, or kill Heads of Staff, as well as your assigned target, and subvert the AI in order to gain control of the station for your team.
Guides: This is the guide
Quote: What the fuck am I supposed to do? How does any of this work?
- Convert, exile, or kill all assigned sleeper agent targets. They're more valuable alive, so you are more likely to win by converting.
- Subvert the station's Artifical Intelligence using your special upload board. You must control it when the round ends in order to complete this objective.
- Have the most points when the round ends.
Points are gained by completing your objectives. The Heads of Staff and your target are worth a certain amount of points each. These points are further multiplied depending if you exile, convert, or kill them.
|Click to see point values.|
|Head of Personnel||4 Points|
|Head of Security||4 Points|
|Chief Engineer||3 Points|
|Chief Medical Officer||3 Points|
|Research Director||3 Points|
|Click to see modifier values.|
Every person who is converted will have their storage implant enabled, which will contain a random traitor item. Here is a list of the possible items:
- Throwing Weapon Kit
- Energy Dagger
- Sleepy Pen
- Syndicate Soap
- Agent ID Card
- Chameleon Kit
The Team Leader will instead get an Uplink with 5 telecrystals. They also get a special implanter that allows you to convert anyone who isn't mindshielded, and a special AI upload module for subversion.
Using another Team Leader's implanter will still convert the target to your team.
| Jobs on /tg/station|
|Command||Captain, Head of Personnel|
|Security||Head of Security, Security Officer, Warden, Detective|
|Engineering||Chief Engineer, Station Engineer, Atmospheric Technician|
|Science||Research Director, Scientist, Roboticist|
|Medical||Chief Medical Officer, Medical Doctor, Chemist, Geneticist, Virologist|
|Service||Janitor, Bartender, Cook, Botanist, Clown, Mime, Chaplain, Curator|
|Civilian||Quartermaster, Cargo Technician, Shaft Miner, Assistant, Lawyer|
|Non-human||AI, Cyborg, Positronic Brain, Drone, Personal AI, Construct, Ghost|
|Antagonists||Traitor, Malfunctioning AI, Changeling, Nuclear Operative, Blood Cultist, Revolutionary, Wizard, Blob, Abductor, Holoparasite, Xenomorph, Spider, Swarmers, Revenant, Morph, Nightmare, Space Ninja, Slaughter Demon, Pirate, Sentient Disease, Creep, Fugitives, Hunters|
|Special||CentCom Official, Death Squad Officer, Emergency Response Officer, Chrono Legionnaire, Highlander, Ian, Lavaland Role|
|Game Modes on /tg/station|