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TGMC is a project based on the CM-SS13 codebase.

Ranged-Support XENO
Difficulty: Hard
Superior: The Queen
Duties: Assist xenos with your pheromones and very strong acid.
Guides: no separate guides

The Praetorian

Praetorian Rundown

The Praetorian is a powerful ranged-support Tier 3 Xenomorph that can spit both neurotoxin and acid, spray a large cone of acid, and emit pheromone auras to help allies within a certain radius. You are also tough enough to help with front-line combat, but are still somewhat vulnerable to fire.

Playing the Praetorian

TGMC Praetorian spray.png

Praetorians are some of the hive's most powerful support and leader castes. Your ideal position is at the front with the main attacking force, emitting pheromones and providing constant harassment with your spit and very powerful spray to wound marines and break through fortified areas. With your choice of abilities and the importance of pheromones to a successful battle, you should only play a Praetorian after you understand how and when to use its abilities.

You can switch between neurotoxin and acid spit, and your acid spray is a very powerful ability which sprays a cone of acid across the ground seven tiles wide and four tiles long. Acid spray will knock down any marine that it hits and will do damage to anyone that stays in it or moves through it while it's on the ground.

Pheromones are another critically important tool you must use. You can switch between recovery for faster healing and plasma regeneration, warding for extra protection, and frenzy for a speed bonus. Make sure you're always emitting pheromones to help yourself and your team, and when applicable, make sure you aren't overlapping pheromone types with other Xenomorphs to maximise their usefullness.

Tips & Tricks

  • In the absence of the Queen, you will often be looked at as a central point of combat due to your powerful pheromones. Make sure you're supporting your other Xenomorphs and paying attention to the battle.
  • You can help an assault succeed, or even influence a push to begin, with a well-placed acid spray that drives marines back from barricades or catches some out, wounding them or cutting them off from support.
  • Praetorians also rival Spitters in their harassment ability, so make sure you're constantly spitting neuro or acid when you're not spraying or fighting.

Evolution and Upgrades

The Praetorian is a Tier 3 and cannot evolve further. Upgraded growth levels will increase your health, armor, slash damage, movement speed, plasma pool, and plasma regeneration rate. Ranged castes also get more potent neurotoxin and acid for their abilities. Pheromones for their respective castes also grow in strength along with growth levels.

Spitter Abilities

Abilities Functions Difficulty of use Plasma cost
This ability is used to rest and get up. You will heal only when resting on weeds and will also regenerate plasma faster. Easy N/A
Regurgitate does exactly what it sounds like: expels the contents of your stomach onto the current tile. To consume someone, grab them then click on your sprite, and stand still. Easy N/A
Corrosive acid.png
Corrosive Acid
Lets you expel acid from your body onto any structure/object you are able to. Praetorian acid is medium strength, stronger than a Sentinel's but still weaker than a Boilers or Queens acid. Easy 75
Neuro spit.png
Toggle Spit Type
Toggle between using neurotoxin and acid spit. Easy 30*
Xeno spit.png
Xeno Spit
Spit neurotoxin or acid at a target or tile up to 7 tiles away. Acid does permanent burn damage. Easy 30*
Spray acid.png
Spray Acid
Channel a cone of acid across the ground in a 4x7 tile area. Knocks down targets it hits and does tick damage to any target that stands in or moves across the acid while it remains on the ground. Medium 30*
Emit pheromones.png
Open/Collapse Pheromone Options
Opens the pheromone options, allowing you to select recovery, warding, or frenzy. You may only emit one at a time, and you can see which pheromones you are effected by in the stats tab. Medium 30*

Job Positions

TGMC Command Captain, Field Commander, Staff Officer, Pilot Officer, Tank Crewman
Security Command Master at Arms, Master at Arms
Engineering and Supply Chief Ship Engineer, Requisitions Officer, Ship Technician
Medical Chief Medical Officer, Medical Officer
Marines Squad Leader, Squad Specialist, Squad Smartgunner, Squad Engineer, Squad Corpsman, Squad Marine
Civilians Researcher, Corporate Liason
Special Synthetic
Xenomorphs Tier 0 Larva
Tier 1 Drone, Defender, Runner, Sentinel
Tier 2 Carrier, Hivelord, Warrior, Hunter, Bull, Spitter
Tier 3 Praetorian, Crusher, Ravager, Boiler, Defiler, Shrike
Tier 4 Queen
Others Emergency Response Team, Survivor