TGMC:Squad Specialist

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TGMC is a project based on the CM-SS13 codebase.



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MARINE STAFF
DMCA Spec.png
Specialist
Access: Squad Room, Specialist Prep Room
Difficulty: Medium-Hard
Supervisors: Squad Leader
Duties: Stick with your squad, follow your Squad Leader's orders. Explode half your squad with the RPG. Spray pointlessly with your minigun. Get confused for a cloaked Hunter and shot. Set everyone on fire. Plink away helplessly at hostiles: Above all else, salt in dead chat.
Guides: N/A
Quote: BOOM! Fuck yeah!

Introduction

The Specialist carries special or heavy weaponry and may act as second in command to the Squad Leader, but will sometimes operate independently and is the only marine capable of doing this. They can outfit themselves with six different weapons kits, such as a scout or sniper with an invisibility cloak, a demolitionist with an RPG, a grenade launcher,a pyrotechnician, or even a minigun!

Squad specialist closet

Item: Desc.:
TGMC Radio.png

TGMC Radio

This is used by squad members. Default channels are ; for your squad, and :z for common.

TGMC Uniform.png

TGMC Uniform

A standard-issue, kevlar-weaved, hazmat-tested, EMF-augmented marine uniform.

TGMC Combat Boots.png

Combat Boots

Standard issue combat boots for combat scenarios or combat situations. All combat, all the time.

BGloves.png

Marine Gloves

Standard issue marine tactical gloves. It reads: 'knit by Marine Widows Association'.

Item: Desc.:
TGMC Satchel.png

TGMC Satchel

A backpack item that allows you to carry more things in bulk.
Holds less than a backpack, but can be opened on your back.
Can carry five normal sized items at once.

Storage
Any tiny item TGMC Combat Knife.png
Any small item TGMC Bicardine Pill Bottle.png
Any normal item TGMC Lasgun Cell.png
TGMC Backpack.png

Backpack

A backpack item that allows you to carry more things in bulk.
Holds more than a satchel, but cannot be opened while on your back.
Can carry ten normal sized items at once.

Storage
Any tiny item TGMC Combat Knife.png
Any small item TGMC Bicardine Pill Bottle.png
Any normal item TGMC Lasgun Cell.png
TGMC Shotgun Holster.png

M37A2 Scabbard

A scabbard fitted to your back to hold a shotgun.
Cannot hold shotguns with stocks or grips.
Mostly a cosmetic choice, as marine shotguns can go your back without it.

Storage
Any pump shotgun TGMC M37.png
Tactical Shotgun TGMC Tactical Shotgun.png
Item: Desc.:
TGMC Webbing.png

Webbing

Extra pouches that you can clip to your uniform.
Only one thing may be clipped to your uniform
Has three slots for storing items.

Storage
Any tiny item TGMC Combat Knife.png
Any small item TGMC Bicardine Pill Bottle.png
M41A MK2 Magazines TGMC M41A Magazine.png
M39 Magazines TGMC M39 Magazine.png
M42C Magazines TGMC M42C Magazine.png
Sunfury Lasgun Cells TGMC Lasgun Cell.png
TGMC Black Webbing.png

Black Webbing

Extra pouches that you can clip to your uniform.
Only one thing may be clipped to your uniform
Has five slots for storing tiny or small items.

Storage
Any tiny item TGMC Combat Knife.png
Any small item TGMC Bicardine Pill Bottle.png
TGMC Holster.png

Shoulder Holster

Pistol Holster that you can clip to your uniform.
Only one thing may be clipped to your uniform
Capable of storing one pistol in it.

Storage
Any Pistol
Tazer
Item: Desc.:
TGMC Ammo Rig.png

Ammo Load Rig

A belt for your uniform, intended for holding magazines.
You can right click it to change the drawing mode.
Has five slots for storing items.

Storage
Combat Knife TGMC Combat Knife.png
Shells or handfuls of bullets TGMC Buckshot.png
Any kind of flare/flare nade TGMC Flare Grenade.png
M41A MK2 Magazines TGMC M41A Magazine.png
M39 Magazines TGMC M39 Magazine.png
M42C Magazines TGMC M42C Magazine.png
Sunfury Lasgun Cells TGMC Lasgun Cell.png
M4A3 Magazines TGMC M4A3 Magazine.png
M44 Speedloaders TGMC M44 Speedloader.png
Any grenade TGMC HEDP.png
Claymores TGMC Claymore.png
TGMC Shotgun Belt.png

Shotgun Shell Belt

A belt used to hold up to 50 shotgun shells, two boxes worth.
Has two drawing methods, click to open, and draw last stored upon click.
Defaults to click to open, you can right click on it and change the drawing method.

What it can store:
Buckshot shells TGMC Buckshot.png
Slug Shells TGMC Slug.png
Flechette Shells TGMC Flechette.png
Incendiary Shells TGMC Incendiary Slug.png
TGMC M4A3 Holster.png

M4A3 Belt Holster

Pistol Holster that goes on your belt.
Has five slots, and draws pistols on click.
Capable of storing only one pistol in it.

Storage
Any Pistol, not revolvers. TGMC M4A3.png
Any Pistol Magazines TGMC M4A3 Magazine.png
TGMC M44 Holster.png

M44 Belt Holster

Revolver Holster that goes on your belt.
Has five slots, and draws revolvers on click.
Capable of storing only one revolver in it.

Storage
M44 Revolvers TGMC M44.png
M44 Speedloaders TGMC M44 Speedloader.png
TGMC Knife Belt.png

Knife Rig

A knife rig that goes on your belt
Can switch drawing modes by right clicking.
Capable of storing six throwing knives within.

Storage
M11 Throwing Knives. TGMC Throwing Knife.png
Pouch: Desc:
TGMC Shotgun Shell Pouch.png

Shotgun Shell Pouch

A pouch used to hold shotgun shells. Has four slots.
Has two drawing methods, click to open, and draw last stored upon click.
Defaults to click to open, you can right click on it and change the drawing method.

What it can store:
Buckshot shells TGMC Buckshot.png
Slug Shells TGMC Slug.png
Flechette Shells TGMC Flechette.png
Incendiary Shells TGMC Incendiary Slug.png
TGMC Magazine Pouch.png

Magazine Pouch

A pouch used to hold magazines. Has two slots.
Has two drawing methods, click to open, and draw last stored upon click.
Defaults to click to open, you can right click on it and change the drawing method.

What it can store:
Shells or handfuls of bullets TGMC Buckshot.png
M41A MK2 Magazines TGMC M41A Magazine.png
M39 Magazines TGMC M39 Magazine.png
M42C Magazines TGMC M42C Magazine.png
Sunfury Lasgun Cells TGMC Lasgun Cell.png
M4A3 Magazines TGMC M4A3 Magazine.png
M44 Speedloaders TGMC M44 Speedloader.png
TGMC Flare Pouch.png

Flare Pouch

A pouch used to flares. Has five slots.
Has two drawing methods, click to open, and draw last stored upon click.
Defaults to click to open, you can right click on it and change the drawing method.

What it can store:
Flare Grenades TGMC Flare Grenade.png
Manual Flares TGMC Flare.png
TGMC First Aid Pouch.png

First Aid Pouch

A pouch used to hold construction materials. Has five slots.
Has two drawing methods, click to open, and draw last stored upon click.
Defaults to click to open, you can right click on it and change the drawing method.

What it can store:
Tramadol Injectors TGMC Tramadol Autoinjector.png
Tricordazine Injectors TGMC Tricord Autoinjector.png
Gauze TGMC Gauze.png
Ointment TGMC Ointment.png
Medical Splints TGMC Splint.png
TGMC Tool Pouch.png

Tool Pouch

A pouch used to hold tools. Has five slots.
Has two drawing methods, click to open, and draw last stored upon click.
Defaults to click to open, you can right click on it and change the drawing method.

What it can store:
Wirecutters TGMC Wirecutters.png
Entrenching Tools TGMC ETool.png
Screwdrivers TGMC Screwdriver.png
Cable Coil TGMC Cable Coil.png
Crowbars TGMC Crowbar.png
Blowtorches TGMC Blowtorch.gif
Multi Tool TGMC Multitool.png
Wrenches TGMC Wrench.png
Mini Extinguishers TGMC Mini Extinguisher.png
TGMC Construction Pouch.png

Construction Pouch

A pouch used to hold construction materials. Has three slots.
Has two drawing methods, click to open, and draw last stored upon click.
Defaults to click to open, you can right click on it and change the drawing method.

What it can store:
Stacks of Material TGMC Metal.png
Entrenching Tools TGMC ETool.png
Empty Sandbags TGMC Sandbag Empty.png
Cable Coil TGMC Cable Coil.png
Metal Rods TGMC Rods.png
Barbed Wire TGMC Barbed Wire.png
TGMC Pistol Magazine Pouch.png

Pistol Magazine Pouch

A pouch used to hold pistol magazines. Has three slots.
Has two drawing methods, click to open, and draw last stored upon click.
Defaults to click to open, you can right click on it and change the drawing method.

What it can store:
M4A3 Magazines TGMC M4A3 Magazine.png
M44 Speedloaders TGMC M44 Speedloader.png
TGMC Pistol Pouch.png

Sidearm Pouch

A pouch used to sidearms. Has one slot.
Has two drawing methods, click to open, and draw last stored upon click.
Defaults to click to open, you can right click on it and change the drawing method.

What it can store:
Any Revolvers TGMC M44.png
Any Pistols TGMC M4A3.png
TGMC Explosive Pouch.png

Explosive Pouch

A pouch used to hold explosive materials. Has four slots.
Has two drawing methods, click to open, and draw last stored upon click.
Defaults to click to open, you can right click on it and change the drawing method.

What it can store:
Any RPG Rockets TGMC HE Rocket.png
C4 TGMC C4.png
Any Grenades TGMC HEDP.png
Claymore Boxes TGMC Mine Box.png
Claymores TGMC Claymore.png
Detpacks TGMC Detpack.png
Signaler Signaler.png
Item: Desc.:
TGMC Gas Mask.png

TGMC Gas Mask

A gas mask that restricts your vision, but filters out harmful gasses.

TGMC Coif.png

TGMC Coif

A coif that protects you from extreme cold conditions.

TGMC Rebreather.png

Rebreather

Heats or cools down air as you breath it, protecting you from extreme conditions.

Specialist Equipment Vendor

Item: Desc.:
TGMC Radio.png

Scout Set (Battle Rifle)

The full kit for the Scout Specialist. Specialized in stealth reconnaisance, excellent for flanks.

TGMC Radio.png

Sniper

The full kit for the Sniper Specialist. Specialized in long range support fire.

TGMC Radio.png

Demolitionist

The full kit for the Demolitionist Specialist. Specialized in exploding xenos in a single shot.

TGMC Radio.png

Heavy Armour Set (Grenadier)

The full kit for the Grenadier Specialist. Heavily Armoured frontline specialized with a grenade launcher.

TGMC minigun.png

Heavy Armour Set (Minigun)

The full kit for the Minigun Specialist. Frontlie specialist with a minigun. What more does one need?

TGMC Radio.png

Pyro Set

The full kit for the Pyrotechnician Specialist. Excellent at stopping xeno pushes with B type napalm and making xenos burn with X type napalm.

Item: Desc.:
TGMC M4A3 AP Magazine.png

AP M4A3 magazine

Armour piercing ammunition for the M4A3 Service Pistol

TGMC M4A3 Extended Magazine.png

Extended M4A3 magazine

Extended Magazine for the M4A3 Service Pistol

TGMC 88ammo.png

88M4 AP magazine

Armour Piercing Ammunition for the 88 Mod 4 combat pistol

TGMC marksmanm44.png

M44 Marksman speed loader

Marksman speedloader for the M44 combat revolver

TGMC M41A AP Magazine.png

AP M41A1 magazine

Armour Piercing Ammunition for the M41A1 Rifle

TGMC M41A Extended Magazine.png

Extended M41A1 magazine

Extended Magazine for the M41A1 Rifle

TGMC M39 AP Magazine.png

AP M39 magazine

Armour Piercing Ammunition for the M39 Submachinegun

TGMC M39 Extended Magazine.png

Extended M39 magazine

Extended Magazine for the M39 Submachinegun

Item: Desc.:
TGMC Suppressor.png

Suppressor

A barrel attachment that makes shots quieter, and reduces damage. Also other stats. Wee.

TGMC Extended Barrel.png

Extended Barrel

A barrel attachment that makes shots more accurate, and reduces damage. Other stats. Wee.

TGMC Recoil Compensator.png

Recoil Compensator

A barrel attachment that makes recoil less of a problem, apparently. Other stats. Wee.

TGMC Magnetic Harness.png

Magnetic Harness

A rail attachment that makes your gun snap back to your suit storage if you drop it. Makes you less accurate. Other stats. Wee.

TGMC RDS.png

Red Dot Sight

A rail attachment that makes your shots more accurate. Other stats. Wee.

TGMC QFA.png

Quick Fire Assembly

Reduces the delay on single fire shots, reduces your burst count by one, and reduces your accuracy. Other stats. Wee.

TGMC Laser Sight.png

Laser Sight

Underbarrel attachment that makes your gun better for certain things. Other stats, wee.

TGMC Vertical Grip.png

Vertical Grip

Underbarrel grip that makes your bursts more accurate. Other stats. Wee.

TGMC Angled Grip.png

Angled Grip

Underbarrel grip that allows you to wield faster. Other stats. Wee.

TGMC M41A Stock.png

M41A Skeleton Stock

A stock. Other stats, wee.

TGMC M37 Stock.png

M37A2 Stock

A stock. Other stats, wee.

TGMC M39 Stock.png

M39 Stock

A stock. Other stats, wee.

Specialist Sets

Item: Desc.:
TGMC m4ra.png

M4RA battle rifle

The M4RA battle rifle is a designated marksman rifle in service with the TGMC. Only fielded in small numbers, and sporting a bullpup configuration, the M4RA battle rifle is perfect for reconnaissance and fire support teams.

TGMC Radio.png

M68 Thermal cloak

The lightweight thermal dampeners and optical camouflage provided by this cloak are weaker than those found in standard TGMC ghillie suits. In exchange, the cloak can be worn over combat armor and offers the wearer high maneuverability and adaptability to many environments.

TGMC M56 Sight.png

M4RA Battle sight

A headset and night vision goggles system for the M4RA Battle Rifle. Allows highlighted imaging of surroundings. Click it to toggle.

TGMC Radio.png

M3-S light armor

A custom set of M3 armor designed for TGMC Scouts.

TGMC Radio.png

M3-S helmet

A custom helmet designed for TGMC Scouts. Made of light weight, experimental materials to provide great protection while also having less weight than the standard helmet.

TGMC m4ramag.png

A19 high velocity magazine

A magazine of A19 high velocity rounds for use in the M4RA battle rifle. The M4RA battle rifle is the only gun that can chamber these rounds. 4 Magazines included in the scout specialist kit.

TGMC m4raflame.png

A19 high velocity incendiary magazine

A magazine of A19 high velocity incendiary rounds for use in the M4RA battle rifle. These rounds light the target on fire. The M4RA battle rifle is the only gun that can chamber these rounds. 2 magazines included in the scout specialist kit.

TGMC m4rastun.png

A19 high velocity impact magazine

A magazine of A19 high velocity impact rounds for use in the M4RA battle rifle. These rounds stun the target. The M4RA battle rifle is the only gun that can chamber these rounds. 2 Magazines included in the scout specialist kit.

TGMC m4raiff.png

A19 high velocity smart magazine

A magazine of A19 high velocity smart rounds for use in the M4RA battle rifle. These rounds have IFF and pass through Marines. The M4RA battle rifle is the only gun that can chamber these rounds. 2 Magazines included in the scout specialist kit.

TGMC Radio.png

Scout tactical binoculars

A modified version of tactical binoculars with an advanced laser targeting function. Ctrl+Click to target something.

TGMC Radio.png

88 Mod 4 combat pistol

A powerful sidearm issued mainly to Nanotrasen private contractors, but issued to the TGMC in small numbers, based on the original VP70 more than a century ago. Fires 9mm armor piercing rounds and is capable of 3-round burst.

TGMC 88ammo.png

88M4 AP magazine

Armour Piercing Ammunition for the 88 Mod 4 combat pistol. 2 magazines included in the scout specialist kit.

TGMC Radio.png

MK2 recon tactical sensor

[]

A device that detects hostile movement; this one is specially minaturized for reconnaissance units. Hostiles appear as red blips. Friendlies with the correct IFF signature appear as green, and their bodies as blue, unrevivable bodies as dark blue. It has a mode selection interface.

TGMC Radio.png

V1 thermal-dampening tarp

A tarp carried by TGMC Snipers. When laying underneath the tarp, the sniper is almost indistinguishable from the landscape if utilized correctly. The tarp contains a thermal-dampening weave to hide the wearer's heat signatures, optical camouflage, and smell dampening.

TGMC Radio.png

M40-2 SCDP smoke grenade

A sophisticated version of the M40 HSDP with a slight improved smoke screen payload. 3 included in the scout specialist kit.

Item: Desc.:
TGMC sniper.png

M42A scoped rifle

A heavy sniper rifle manufactured by Armat Systems. It has a scope system and fires armor penetrating rounds out of a 15-round magazine. It has an integrated Target Marker and a Laser Targeting system.

TGMC Radio.png

M68-B Thermal Cloak

The M68-B thermal cloak is a variant custom-purposed for snipers, allowing for faster, superior, stationary concealment at the expense of mobile concealment. It is designed to be paired with the lightweight M3 recon battle armor.

TGMC Radio.png

M3 pattern recon armor

A custom modified set of M3 armor designed for recon missions.

TGMC Radio.png

M3-M helmet

A custom helmet designed for TGMC Marksmen. Fitted with a host of sensors and analyzers to grasp all aspects of the battlefield.

TGMC M56 Sight.png

M42 scout sight

A headset and night vision goggles system for the M42 Scout Rifle. Allows highlighted imaging of surroundings. Click it to toggle.

TGMC m42 mag.png

M42A marksman magazine

A magazine of sniper rifle ammo. 2 magazines included in the sniper specialist kit.

TGMC m42 incen.png

M42A incendiary magazine

A magazine of incendiary sniper rifle ammo. Sets targets on fire. 2 magazines included in the sniper specialist kit.

TGMC m42 flak.png

M42A flak magazine

A magazine of flak sniper rifle ammo. On impact, sends out a ring of flak shrapnel, dealing damage to nearby enemies. 2 magazines included in the sniper specialist kit.

TGMC Radio.png

Tactical binoculars

A pair of binoculars, with a laser targeting function. Ctrl+Click to target something.

TGMC Radio.png

88 Mod 4 combat pistol

A powerful sidearm issued mainly to Nanotrasen private contractors, but issued to the TGMC in small numbers, based on the original VP70 more than a century ago. Fires 9mm armor piercing rounds and is capable of 3-round burst.

TGMC 88ammo.png

88M4 AP magazine

Armour Piercing Ammunition for the 88 Mod 4 combat pistol. 2 magazines included in the sniper specialist kit.

TGMC Radio.png

V1 thermal-dampening tarp

A tarp carried by TGMC Snipers. When laying underneath the tarp, the sniper is almost indistinguishable from the landscape if utilized correctly. The tarp contains a thermal-dampening weave to hide the wearer's heat signatures, optical camouflage, and smell dampening.

TGMC Radio.png

M40-2 SCDP smoke grenade

A sophisticated version of the M40 HSDP with a slightly improved smoke screen payload. 3 included in the sniper specialist kit.

TGMC Radio.png

Durag

Good for keeping sweat out of your eyes

TGMC Radio.png

Fullbody paint

Paint, for your face. Who woulda thought?.

Item: Desc.:
TGMC sadar.png

M5 RPG

The M5 RPG (often referred to as "SADAR") is the primary anti-armor weapon of the TGMC. Used to take out light-tanks and enemy structures, the M5 RPG is a dangerous weapon with a variety of combat uses. Make sure there are no marines in front of you before you fire.

TGMC Radio.png

M3-T light armor

A custom set of M3 armor designed for users of long ranged explosive weaponry.

TGMC Radio.png

M10 pattern marine helmet

A standard M10 Pattern Helmet.

TGMC HE Rocket.png

84mm high-explosive rocket

A HE rocket for an M5 RPG rocket. 2 included in the demolitionist specialist kit.

TGMC rpgap.png

84mm anti-armor rocket

A tube for an AP rocket, the warhead of which is extremely dense and turns molten on impact, penetrating armour. 2 included in the demolitionist specialist kit.

64px

84mm white-phosphorus rocket

A highly destructive warhead that bursts into deadly flames on impact. 2 included in the demolitionist specialist kit.

TGMC Claymore.png

M20 Claymore anti-personnel mine

The M20 Claymore is a directional proximity triggered anti-personnel mine designed by Armat Systems for use by the TerraGov Marine Corps. 2 included in the demolitionist specialist kit.

TGMC Detpack.png

Detonation pack

Programmable remotely triggered 'smart' explosive used for demolitions and impromptu booby traps. Can be set to breach or demolition detonation patterns. 4 included in the demolitionist specialist kit. To use, open menu in hand and set timer/triggering frequency and turn on the pack, then plant on an object or on the floor. Afterwards use a Remote signalling device set to the same frequency to trigger the timer and set off the pack.

TGMC Radio.png

Remote signaling device

Used to remotely activate devices. Allows for syncing when using a secure signaler on another.

Item: Desc.:
TGMC m92.png

M92 grenade launcher

A heavy, 6-shot grenade launcher used by the TGMC for area denial and big explosions. Does not have IFF.

TGMC Radio.png

M276 pattern M40 HEDP rig Mk II

The M276 is the standard load-bearing equipment of the TGMC. It consists of a modular belt with various clips. This version is designed to carry bulk quantities of M40 HEDP Grenades. Comes filled with 8 M40 HEDP grenades and 8 M40 HIDP incendiary grenades.

TGMC Radio.png

B17 defensive armor

The older brother of the B18. Practically an armored EOD suit made for use by close quarter explosive experts.

TGMC Radio.png

B17 helmet

A heavy duty helmet created to complement the B17 marine armor. Practically explosive proof. Unless you stand next to a nuke or something like that.

Item: Desc.:
TGMC minigun.png

MIC-A7 Vindicator Minigun

It's a damn minigun! The ultimate in man-portable firepower, spraying countless high velocity armor piercing rounds with a rotary action, this thing will no doubt pack a punch.

TGMC minigundrum.png

Rotating ammo drum

A huge ammo drum for a minigun. 3 included in the minigun specialist kit.

TGMC Radio.png

M45 pattern belt harness

A shoulder worn strap with clamps that can attach to a gun. Keeps you from losing your weapon as long as the suit slot is empty.

TGMC Radio.png

B18 defensive armor

A heavy, rugged set of armor plates for when you really, really need to not die horribly. Slows you down though. Has an automated diagnostics and medical system for keeping its wearer alive.

TGMC Radio.png

B18 helmet

The B18 Helmet that goes along with the B18 Defensive Armor. It's heavy, reinforced, and protects more of the face. Provides defence against xenomorph huggers but a sufficient amount of them will still manage to tear off the helmet.

TGMC Radio.png

B18 defensive gauntlets

A pair of heavily armored gloves that go along with the B18 Defensive Armor.

Item: Desc.:
TGMC m240t.png

M240-T incinerator unit

An improved version of the M240A1 incinerator unit, the M240-T model is capable of dispersing a larger variety of fuel types. Contains an underbarrel fire extinguisher for when you light your friends on fire!

TGMC Radio.png

TGMC Pyrotechnician fueltank

A specialized fueltank filled with Ultra Thick Napthal Fuel, worn by TGMC Pyrotechnicians for use with the M240-T incinerator unit. A small general storage compartment is installed.

TGMC Radio.png

M35 Armour

A custom set of M35 armor designed for use by TGMC Pyrotechnicians. Contains thick kevlar shielding, partial environmental shielding and thermal dissipators.

TGMC Radio.png

M35 helmet

A helmet designed for TGMC Pyrotechnicians. Contains heavy insulation, covered in nomex weave.

TGMC Radio.png

Flame-resistant combat boots

Protects you from fire and even contains a pouch for your knife!

TGMC largetank.png

Large incinerator tank

A large fuel tank of Ultra Thick Napthal Fuel,a sticky combustable liquid chemical, for use in the M240-T incinerator unit.

TGMC btank.png

Large incinerator tank (B)

A large fuel tank of Ultra Thick Napthal Fuel type B, a wide-spreading but less-damaging sticky combustable liquid chemical, for use in the M240-T incinerator unit.

TGMC xtank.png

Large incinerator tank (X)

A large fuel tank of Ultra Thick Napthal Fuel type X,a sticky combustable liquid chemical that burns extremely hot, for use in the M240-T incinerator unit.


Specialist specialisations

The Scout

Specialisation: Suprise Attacks

The scouts stealth cloak allows him to easily sneak up on unsuspecting xenos, allowing him to stun them using his high velocity rounds, or to set them on fire using his Incendiary rounds

The Sniper

Specialisation: Long range damage

Hang back, go invisible, click on xenos, and watch them die. Be wary of flankers such as runners.

The Demolitionist

Specialisation: Destroying a single, high-value target

The Demo is the ultimate glass cannon, as their RPG kills any xeno instantly on direct hit except crushers. Due to this most xenos will try to steer clear of you when you are wielding your RPG. Be wary of the short windup before you fire your RPG. Watch out for marines in your line of fire and stay clear of a RPG wielding specs line of fire as a marine

The Grenadier

Specialisation: Rapid Fire Ranged Grenades

Grenades stun xenos, meaning that you can stun them over and over until your allies kill them, or the grenades do. Your B17 Armor means that you can grenade yourself, albeit at the expense of being blinded for a moment.

The Minigunner

Specialisation: Breakthrough specialist

Your high damage minigun and B18 Armour mean while slow, you are a tanky source of high damage able to send xenos fleeing before a storm of bullets. However, the long wield delay on the minigun means that if you get knocked down, it might take a second or two before you are able to fire again, so please. Stay near other marines.

The Pyro

Specialisation: Denying Area and forcing enemies to pull back

Xenos HATE Fire. Use your green flame to deny the Xenos an area or use the blue flame to deal damage and force the xenos to swiftly retreat. And whatever you do, don't set marines on fire. And if you do, use your extingunisher. Also dont walk through blue flame, it still hurts you despite your suit

TGMC
Job Positions

TGMC FC.png
TGMC Command Captain, Field Commander, Staff Officer, Pilot Officer, Tank Crewman
Security Command Master at Arms, Master at Arms
Engineering and Supply Chief Ship Engineer, Requisitions Officer, Ship Technician
Medical Chief Medical Officer, Medical Officer
Marines Squad Leader, Squad Specialist, Squad Smartgunner, Squad Engineer, Squad Corpsman, Squad Marine
Civilians Researcher, Corporate Liason
Special Synthetic
Xenomorphs Tier 0 Larva
Tier 1 Drone, Defender, Runner, Sentinel
Tier 2 Carrier, Hivelord, Warrior, Hunter, Bull, Spitter
Tier 3 Praetorian, Crusher, Ravager, Boiler, Defiler, Shrike
Tier 4 Queen
Others Emergency Response Team, Survivor