TGMC:Xeno Quickstart Guide
|This page is a part of the TGMC wiki.
TGMC is a project based on the CM-SS13 codebase.
Step 1. Can you be a Xeno?
If that underlined in red bit say yes, you have the chance to be a Xeno at round start. (it's a pretty high chance.)
Step 2. Oh god I'm a worm!
Now you are a larva and have the wonderful world of the Xenomorph ahead of you.
Good luck! Here are some tips that should help.