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Paper.png Removed

IGloves.pngAs of August 20th 2022, Thieves were completely removed from the code. This page is archived for historical purposes.IGloves.png

See for the pull request.

Access: Wherever your job has access to
Additional Access: Wherever you can gain illicit access to
Difficulty: Medium
Supervisors: Your own greed
Duties: Steal stuff and escape
Guides: Illicit Access, Hacking, Makeshift weapons (note that lethal weapons won't be of much use to you)
Quote: Let me guess... someone stole your insuls?
Sir Badmin XVI says:
"Please do note that you are not protected by Rule 4 as a Thief, as you are not a traditional antagonist. You are not allowed to kill crewmembers, nor commit grand sabotage unprovoked."


Thieves will come in different flavors, and their objectives depend on the variant.


Total classic, steal a High-risk item and escape.


Hoarders have a problem, and refuse to change or get help. Gets objectives to hoard large amounts of valuable items like insulated gloves in a specific area in maintenance. Temporarily disabled due to being unfun for the thief (the best way to get the items was to order them from cargo).

Black Market Outfitter

Essentially the survivalist but without kill permissions. Steal a lot of guns and get out alive!

Organ Market Collector

Steal organs and keep them in a healthy shape up until the end of the round. Harvesting from players is probably fine as long as you let your targets live.

Chronicler (Rare)

Steal someone else's Family Heirloom! Your own won't count. Take a look on the medical records to find people who have heirlooms.

Deranged (VERY Rare)

Like Hoarder, but with corpses. Remember, no killing!

All Access Fan

Steal a ton of IDs. Only IDs people spawned with count for this.


When the first thief is created, there is a 20% chance of a thieves guild being chosen. This is an abandoned room in maintenance all thieves know of, for meeting up. Thieves get a big mood boost from hanging out there!


  • Petty thievery is not so harmful, so try asking a cyborg or bribing personnel to gain leverage towards your objectives.
Jobs on /tg/station


Command Captain, Head of Personnel, Head of Security, Chief Engineer, Research Director, Chief Medical Officer, Quartermaster
Security Head of Security, Security Officer, Warden, Detective, Prisoner
Engineering Chief Engineer, Station Engineer, Atmospheric Technician
Science Research Director, Geneticist, Scientist, Roboticist
Medical Chief Medical Officer, Medical Doctor, Paramedic, Chemist, Virologist, Coroner
Supply Quartermaster, Cargo Technician, Shaft Miner, Bitrunner
Service Head of Personnel, Janitor, Bartender, Cook, Botanist, Clown, Mime, Chaplain, Curator, Assistant, Lawyer, Psychologist
Non-human AI, Cyborg, Positronic Brain, Drone, Personal AI, Construct, Imaginary Friend, Split Personality, Ghost
Antagonists Traitor, Malfunctioning AI, Changeling, Nuclear Operative, Blood Cultist, Heretic, Revolutionary, Wizard, Family, Blob, Abductor, Holoparasite, Xenomorph, Spider, Revenant, Morph, Nightmare, Space Ninja, Slaughter Demon, Pirate, Sentient Disease, Obsessed, Fugitives, Hunters, Space Dragon, Elite Mobs, Sentient Slime, Regal Rat, Paradox Clone
Special CentCom Official, Death Squad Officer, Emergency Response Officer, Chrono Legionnaire, Highlander, Ian, Lavaland Role, CentCom Intern
Antagtemp.png Game Modes on /tg/station





Nuclear Emergency




Blood Cult



Heretic forbidden book.png


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Other Modes