Difference between revisions of "Keyboard Shortcuts"

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Starting work on prettying up the Keybinding/Hotkey page. Added new template {{Key|x}} to make keys more distinct from other text.
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Should definitely reiterate that this list is non-exhaustive and many controls are job- and antag-specific.
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--->
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{{Speech
 
{{Speech
 
|name=Tuterr, the Private Eye
 
|name=Tuterr, the Private Eye
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This is a list of default keybindings and controls. You can rebind many of them with the Custom Keybindings menu in-game.  
 
This is a list of default keybindings and controls. You can rebind many of them with the Custom Keybindings menu in-game.  
 
= Humans and Other Carbon-based Lifeforms' Hotkeys =
 
= Humans and Other Carbon-based Lifeforms' Hotkeys =
[[File:hotkeys.png|300px|thumb|alt=An outdated diagram of (most) human hotkeys.|An outdated diagram of (most) human hotkeys.]]
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[[File:hotkeys.png|300px|thumb|alt=An diagram of (most) humanoids with Hotkey-mode.|An diagram of (most) humanoids with Hotkey-mode.]]
 
===Hotkey-mode Enabled===
 
===Hotkey-mode Enabled===
Hotkey-mode can be toggled on by pressing '''Tab'''. Many hotkeys can be reassigned through game preferences -> custom keybindings. This must be done on every server, as keybindings aren't shared between them.  
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Hotkey-mode can be toggled on by pressing {{Key|Tab}}. Many hotkeys can be reassigned through '''Game Preferences''' -> '''Custom Keybindings'''. This must be done on every server, as keybindings aren't shared between them.  
* <code>'''W, A, S, D'''</code> = Move your character
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* <code>'''{{Key|W}}{{Key|A}}{{Key|S}}{{Key|D}}'''</code> = Move your character
* <code>'''Q'''</code> = Drop
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* <code>'''{{Key|Z}}, {{Key|Pg Dn}}, or {{Leftclick}} on held object'''</code> = Activate your held object
* <code>'''E'''</code> = Equip
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* <code>'''{{Key|Q}} or {{Key|Home}}'''</code> = Drop item held in the active hand
* <code>'''R'''</code> = Throw
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* <code>'''{{Key|E}}'''</code> = Equip item held in the active hand
* <code>'''B'''</code> = Resist / Unbuckle yourself / Stop drop and roll when on fire /
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* <code>'''{{Key|X}} or {{Key|Pg Up}}'''</code> = Swap active hands [[File:Hud-hands.gif|Hands]]
* <code>'''T'''</code> = Say (opens a new input window)
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* <code>'''{{Key|G}}'''</code> = Give your held item to someone
* <code>'''G'''</code> = Give item to someone
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* <code>'''{{Key|R}} or hold {{Key|Space}} or [[File:Hud-throw.gif]]'''</code> = Toggle Throw (you can catch thrown objects while Throw is active and your active hand is empty)
* <code>'''Z/Y'''</code> = Activate held object
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* <code>'''{{Key|B}} or [[File:Hud-resist.png]]'''</code> = Resist / Unbuckle yourself / Stop, drop, and roll while on fire
* <code>'''X'''</code> = Swap hands
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* <code>'''{{Key|T}}'''</code> = Say text in-character ([[IC]])
* <code>'''4''' or '''F'''</code> = Toggle {{Combat_Mode}}
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* <code>'''{{Key|O}}'''</code> = Say test out-of-character ([[OOC]]) in global chat. Consider unbinding it if you fear accidentally saying IC things OOC.
* <code>'''Hold C'''</code> = Toggle run/walk mode until released.  
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* <code>'''{{Key|M}}'''</code> = Emote in-character. You are also able to bind game emotes to custom hotkeys.
* <code>'''Hold Alt'''</code> = Block movement, letting you turn your character without moving.  
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* <code>'''{{Key|F}} or {{Key|4}}'''</code> = Toggle {{Combat_Mode}}
* <code>'''O'''</code> = OOC. Consider unbinding it if you fear accidentally saying IC(in character) things in OOC.
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* <code>'''Hold {{Key|C}}'''</code> = Switch between run/walk mode. Returns to original setting when released.  
* <code>'''M'''</code> = emote
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* <code>'''Hold {{Key|Alt}}'''</code> = Blocks your movement, letting you change the direction your character is facing.  
* <code>'''H'''</code> = Stop Pulling
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* <code>'''{{Key|H}} or {{Key|Del}} or [[File:Hud-pull.png]]'''</code> = Stop Pulling
* <code>'''U or click the ''rest'' button'''</code> = Rest/lay down. You can crawl while laying down.  
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* <code>'''{{Key|U}} or [[File:Hud-rest.gif]]'''</code> = Rest/lay down. You can crawl while laying down.
* <code>'''Shift + B'''</code> = Put in hand item into backpack, or take out last item put into backpack.  
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* <code>'''{{Key|Shift}} + {{Key|B}}'''</code> = Put in hand item into backpack, or take out last item put into backpack.  
* <code>'''Shift + E'''</code> = Put in hand item into belt or belt slot, or take out last item put into belt.  
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* <code>'''{{Key|Shift}} + {{Key|E}}'''</code> = Put in hand item into belt or belt slot, or take out last item put into belt.  
* <code>'''Shift + Q'''</code> = Put in hand item into suit storage slot, or take out last item put into suit storage slot.  
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* <code>'''{{Key|Shift}} + {{Key|Q}}'''</code> = Put in hand item into suit storage slot, or take out last item put into suit storage slot.  
* <code>'''Numpad 8, 4, 5, 6, 1, 2, 3'''</code> = Used for selecting body target. Numbers correspond to location on the target doll. 8 Cycles through Head -> Eyes -> Mouth
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* <code>'''Numpad keys'''</code> = Used for selecting a bodypart to target. The keys correspond to location on the [[File:Hud-target.gif]] target doll:
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{| class="wikitable"
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| {{Key|7}} - [[File:Hud_target_eyes.gif]] || {{Key|8}} - [[File:Hud_target_head.gif]] || {{Key|9}} - [[File:Hud_target_mouth.gif]]
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|-
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| {{Key|4}} - [[File:Hud_target_right_arm.gif]] || {{Key|5}} - [[File:Hud_target_chest.gif]] || {{Key|6}} - [[File:Hud_target_left_arm.gif]]
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|-
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| {{Key|1}} - [[File:Hud_target_right_leg.gif]] || {{Key|2}} - [[File:Hud_target_crotch.gif]] || {{Key|3}} - [[File:Hud_target_left_leg.gif]]
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|}
  
 
=== Any Mode ===
 
=== Any Mode ===
* <code>'''Arrow keys'''</code> = Move your character.  
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* <code>'''{{Key|←}}{{Key|↑}}{{Key|↓}}{{Key|→}}'''</code> = Move your character.  
* <code>'''Shift + Click'''</code> = Examine something.
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* <code>'''{{Key|Shift}} + {{Leftclick}}'''</code> = Examine something.  
* <code>'''Shift + Doubleclick'''</code> = Examine something closer.  
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* <code>'''{{Key|Shift}} + {{Leftclick}}{{Leftclick}}'''</code> = Examine something ''closer.''
* <code>'''Shift + Right click'''</code> = Open context menu.  
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* <code>'''{{Key|Shift}} + {{Rightclick}}'''</code> = Open context menu.  
* <code>'''Shift + Middle Click'''</code> = Point at something.
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* <code>'''{{Key|Shift}} + {{Middleclick}}'''</code> = Point at something.
* <code>'''Alt + Click a tile'''</code> = Open a new tab with a list of all the items of the clicked tile next to you.
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* <code>'''{{Key|Ctrl}} + {{Leftclick}}'''</code> = Pull an object or person you're standing next to.
* <code>'''Alt + Click a PDA/tablet'''</code> = Remove the ID (or pen) from the PDA/tablet.
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* <code>'''While pulling something, {{Leftclick}} an adjacent floor tile with an empty hand'''</code> = Move the pulled object to the targeted tile, if possible.  
* <code>'''Control + Click a [[PDA]]'''</code> = Take out pen.
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* <code>'''{{Key|End}}'''</code> = Toggle [[Throw|throwing]] mode.
* <code>'''Control + Shift + Click a [[PDA]]'''</code> = Take out cartridge.  
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* <code>'''{{Key|F12}}'''</code> = Toggle between full HUD, minimal HUD, and no HUD.
* <code>'''Alt + Click a locker'''</code> = Lock the locker.
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* <code>'''{{Key|Tab}}'''</code> = Toggle [[#Hotkey-mode_Enabled|Hotkey-mode]].
* <code>'''Alt + Click a clothing'''</code> = Toggles any possible aesthetic settings (breath mask up/down, rolling down jumpsuit, buttons labcoat, flip baseball cap etc).
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* <code>'''{{Key|Esc}}'''</code> = Stops you from being stuck moving in one direction (due to lag or other issues).
* <code>'''Alt + Click a bag/container'''</code> = Opens the container. Also works on things that are in another container.  
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* <code>'''{{Key|Alt}} + {{Leftclick}}'''</code> can do a variety of things depending on what you are aiming at. For example:
* <code>'''Alt + Click a [[Guide_to_food_and_drinks#Microwave_Oven|microwave]]'''</code> = Turns the microwave on.  
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** <code>'''A tile'''</code> = Open a dropdown menu of a list of all the items currently on that tile.
* <code>'''Alt + Click a [[Guide_to_chemistry#Chemistry_Dispensers|chem dispenser]], [[Guide_to_chemistry#Chemical_Heater|chemical heater]], [[Guide_to_chemistry#ChemMaster_3000|ChemMaster 3000]] or [[Virus#PanD.E.M.I.C_2200|PanD.E.M.I:C]] '''</code> = Ejects any loaded beaker.  
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** <code>'''A [[PDA]]/[[Modular_Computers|Tablet]]'''</code> = Remove the ID (or pen if there's no id) from the PDA/tablet.
* <code>'''Alt + Click a vent or scrubber while having a "ventcrawl" ability'''</code> = Crawl into the pipes. Monkeys, slimes and several other creatures can do this.  
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** <code>'''[[Clothing_and_Accessories|Clothing]]'''</code> = Toggles any possible aesthetic settings (breath mask up/down, rolling down jumpsuit, buttons labcoat, flip baseball cap etc).
* <code>'''Control + Up/Down'''</code> = In your text bar will shift through the history of everything you've entered in the red bar at the bottom.
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** <code>'''A bag/container'''</code> = Opens the container. Also works on things that are in another container.  
* <code>'''Control + Click'''</code> = Pull an object or person you're standing next to.
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** <code>'''A [[Guide_to_food#Microwave_Oven|microwave]]'''</code> = Turns the microwave on.  
* <code>'''While pulling something, click an empty floor tile with empty hand'''</code> = Drag the pulled object to the clicked floortile if possible.  
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** <code>'''A [[Guide_to_chemistry#Chemistry_Dispensers|chem dispenser]], [[Guide_to_chemistry#Chemical_Heater|chemical heater]], [[Guide_to_chemistry#ChemMaster_3000|ChemMaster 3000]] or [[Virus#PanD.E.M.I.C_2200|PanD.E.M.I:C]]'''</code> = Ejects any loaded beaker.  
* <code>'''End'''</code> = Toggle [[Throw|throwing]] mode.
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** <code>'''A vent or scrubber (if able to "ventcrawl")'''</code> = Crawl into the pipes. Monkeys, slimes, and several other creatures can do this.  
* <code>'''Page Down'''</code> = Use the object in your active hand.
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* <code>'''{{Key|Ctrl}} + {{Leftclick}} '''a [[PDA]]'''</code> = Take out [[pen]]. Hold {{Key|Shift}} as well to take out the [[PDA|cartridge]].
* <code>'''Middle Mouse Button'''</code> or <code> '''Page Up'''</code> = Switch your active hand.
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* <code>'''{{Rightclick}} '''a [[locker]]'''</code> = Locks or unlocks the [[locker]].
* <code>'''Click the Drop button on your HUD'''</code> = Drop the item in your active hand.
 
* <code>'''Delete'''</code> = Stop pulling.
 
* <code>'''F12'''</code> = Toggle minimal HUD.
 
* <code>'''Spacebar'''</code> = While entering commands in red bar auto-completes them.
 
* <code>'''Tab'''</code> = Toggle between [[#Hotkey-mode_Enabled|hotkey]] and normal mode. While in [[#Hotkey-mode_Enabled|hotkey]] mode, WASD will move your character.
 
* <code>'''Esc'''</code> = Stops you from being stuck moving in one direction (due to lag or other issues).
 
  
 
===Other Humanoid Controls===
 
===Other Humanoid Controls===
 
These are actions you can perform which require other methods than hotkeys. {{Anchor|Fireman_Carry}}
 
These are actions you can perform which require other methods than hotkeys. {{Anchor|Fireman_Carry}}
 
* <code>'''{{Rightclick}} your jumpsuit'''</code> = Change suit sensor mode.
 
* <code>'''{{Rightclick}} your jumpsuit'''</code> = Change suit sensor mode.
* <code>'''{{Rightclick}} a stacked item'''</code> =  Split stack.  
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* <code>'''{{Rightclick}} a stacked item'''</code> =  Split stack. <!--- How much? --->
* <code>'''Click-drag a person to yourself'''</code> = Opens the other person's inventory, where you can remove or add worn objects and also turn their internals on or off.
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* <code>'''{{Grab}} yourself while aiming for bleeding limb'''</code> = Grasp your bodypart to slightly reduce blood flow. If arm is bleeding, must use other arm.   
* <code>'''Open someone's inventory while you are prone next to them'''</code> = Lets you untie their shoelaces.
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* <code>'''{{Grab}} a small animal and then click-drag the animal to yourself'''</code> = Scoop up the [[Critter#Pets|animal]]. Doesn't work on all animals.  
* <code>'''Click-drag yourself to a table'''</code> = Attempt to climb the table.
 
* <code>'''Click table while someone else is attempting to climb it'''</code> = Push them away.
 
* <code>'''Click-drag a bag/container onto another bag/container'''</code> = Attempts to move all contents of the first bag to the other.
 
* <code>'''{{Grab}} a prone person aggressively and then drag them to yourself (your sprite)'''</code> = Fireman carry them.
 
* <code>'''Have someone else {{Grab}} you aggressively, and then you click and drag your own sprite to them'''</code> = Piggyback ride them.
 
* <code>'''Click a table while fireman carrying person'''</code> = {{Combat_Mode}} off: Place gently , or {{Combat_Mode}} on: Slam their targeted bodypart on the table.
 
* <code>'''{{Grab}} yourself while aiming for bleeding limb'''</code> = Grasp your bodypart to slightly reduce blood flow. Must be done with your other arm if one is the one bleeding.   
 
* <code>'''{{Grab}} a small animal and then click-drag the animal to yourself'''</code> = Scoop up the animal. Doesn't work on all animals.  
 
 
* <code>'''{{Rightclick}} a target while holding a container with liquid'''</code> = Splash the target with the liquid.
 
* <code>'''{{Rightclick}} a target while holding a container with liquid'''</code> = Splash the target with the liquid.
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* <code>'''{{Clickdrag}} Click-dragging'''</code> can produce a variety of effects depending on what/who you have clicked and what/who you are dragging to. For example:
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** <code>'''A person to yourself'''</code> = Opens the other person's inventory, where you can add or remove worn objects and also toggle their internals on or off.
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*** <code>'''...while prone'''</code> = Untie their shoelaces, jerk.
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** <code>'''Yourself to a table'''</code> = Attempt to climb the table. Careful, someone can {{Leftclick}} the table to push you away.
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** <code>'''A bag/container onto another bag/container'''</code> = Attempts to move all contents of the first bag to the other.
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** <code>'''A person to yourself while you have them in an aggressive {{Grab}}'''</code> = Fireman carry them. 
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*** <code>'''While fireman-carrying a person: {{Leftclick}} a table'''</code> = Place them (if {{Combat_Mode}} on: ''violently'') on the table.
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** <code>'''Yourself to a person while they have you in an aggressive {{Grab}}'''</code> = Piggyback ride them.
  
 
= Hotkeys for the [[AI]] =
 
= Hotkeys for the [[AI]] =
* <code>'''Double-Click a tile'''</code> = Instantly jump there.
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* <code>'''{{Leftclick}}{{Leftclick}} a tile'''</code> = Instantly jump there.
* <code>'''Double-Click people'''</code> = Start tracking the person.
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* <code>'''{{Leftclick}}{{Leftclick}} a person'''</code> = Start tracking the person.
* <code>'''Ctrl + number key (0-9)'''</code> = Saves your current camera location.  
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* <code>'''{{Key|Ctrl}} + {{Key|0}}...{{Key|9}}'''</code> = Saves your current camera location.  
* <code>'''Number key (0-9)'''</code> = Jumps camera to saved camera location. Tilde and zero will return you to the last spot you jumped from.
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* <code>'''{{Key|0}}...{{Key|9}}'''</code> = Jumps camera to saved camera location. Tilde and zero will return you to the last spot you jumped from.
  
 
= Hotkeys for the [[AI]] and [[Cyborg]]s =
 
= Hotkeys for the [[AI]] and [[Cyborg]]s =
* <code>'''Shift + Click a door'''</code> = Open/close.
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**On [[Hacking#Airlocks|Doors]]:
* <code>'''Control + Click a door'''</code> = Bolts down/up.
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* <code>'''{{Key|Shift}} + {{Leftclick}}'''</code> = Open/close the airlock.
* <code>'''Control + Shift + Click a door'''</code> = Emergency access on/off.
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* <code>'''{{Key|Ctrl}} + {{Leftclick}}'''</code> = Bolts down/up, preventing the airlock from opening or closing depending on when the bolts were dropped.
* <code>'''Alt + Click a door'''</code> = Electrify on/off.
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* <code>'''{{Key|Ctrl}} + {{Key|Shift}} + {{Leftclick}}'''</code> = Emergency access toggle, turning off access restrictions in emergencies so that anyone may open the airlock.
* <code>'''Control + Click an APC'''</code> = Power on/off.
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* <code>'''{{Key|Alt}} + {{Leftclick}}'''</code> = Electrify on/off, potentially causing significant [[Health#Burn|Burn]] damage and a lengthy stun for the [[Clothing_and_Accessories#Insulated_Gloves|unprotected]].
* <code>'''Control + Click a Turret Control'''</code> = Power on/off.
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* <code>'''Alt + Click a Turret Control'''</code> = Lethal/stun mode.
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* <code>'''{{Key|Ctrl}} + {{Leftclick}} an APC'''</code> = Power on/off.
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* <code>'''{{Key|Ctrl}} + {{Leftclick}} a Turret Control'''</code> = Power on/off.
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* <code>'''{{Key|Alt}} + {{Leftclick}} a Turret Control'''</code> = Lethal/stun mode.
  
 
=== [[Cyborg]] Hotkey-mode Enabled ===
 
=== [[Cyborg]] Hotkey-mode Enabled ===
* Cyborgs have many of the [[#Any_Mode|basic hotkeys]] and controls that humans have. You need to ''not'' have a module active to be able to open lockers, unbuckle people from chairs and such with your left clicks. But you do not have hands so you can not pick up most things. <br><br>
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* Cyborgs share most [[#Any_Mode|basic hotkeys]] and controls that humanoids have. You must ''not'' have a module active to be able to open [[lockers]], unbuckle people from chairs, and such with your {{Leftclick}}. Remember, however, that you do not have hands so you cannot pick up most objects.  
 
Cyborg specific hotkeys:
 
Cyborg specific hotkeys:
* <code>'''X'''</code> = Cycle active modules
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* <code>'''{{Key|X}}'''</code> = Cycle active modules
* <code>'''1'''</code> = Activate first module
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* <code>'''{{Key|1}}'''</code> = Activate first module
* <code>'''2'''</code> = Activate second module
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* <code>'''{{Key|2}}'''</code> = Activate second module
* <code>'''3'''</code> = Activate third module
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* <code>'''{{Key|3}}'''</code> = Activate third module
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* <code>'''{{Key|Q}}'''</code> = Unequip module
  
 
===Other Cyborg Controls===
 
===Other Cyborg Controls===
*<code>'''Click-drag humanoid to self with {{Combat_Mode}} on'''</code> = Opens the interact window of the target (undress window).  
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*<code>'''{{Clickdrag}} Click-drag a humanoid to self'''</code>
*<code>'''Click-drag humanoid to self with {{Combat_Mode}} off'''</code> = Buckles target to self.  
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**<code>'''{{Combat_Mode}} On'''</code> = Opens the interact/inventory window of the target.  
*<code>'''Click yourself without active module (or resist)'''</code> = Unbuckles person from self.  
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**<code>'''{{Combat_Mode}} Off'''</code> = Buckles target to self.  
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*<code>'''{{Leftclick}} yourself without an active module (or Resist)'''</code> = Unbuckles person from self.  
 
*<code>'''Use *spin emote with someone buckled to you'''</code> = Forcefully throws the buckled person forward, which stuns them (even if they didn't hit anything).  
 
*<code>'''Use *spin emote with someone buckled to you'''</code> = Forcefully throws the buckled person forward, which stuns them (even if they didn't hit anything).  
  
 
[[Category:Guides]]
 
[[Category:Guides]]

Revision as of 14:11, 16 November 2021


Generic detective.png
 
Tuterr, the Private Eye says:
"Yeah, kid? Still rambling on about an "interface"? God damn it... lemme put it straight with you, pal. You might want to go consult the Chief Medical Officer about your... condition. Maybe they will know something about your "key shortcuts" problem, whatever the hell that means."


This is a list of default keybindings and controls. You can rebind many of them with the Custom Keybindings menu in-game.

Humans and Other Carbon-based Lifeforms' Hotkeys

An diagram of (most) humanoids with Hotkey-mode.
An diagram of (most) humanoids with Hotkey-mode.

Hotkey-mode Enabled

Hotkey-mode can be toggled on by pressing Tab. Many hotkeys can be reassigned through Game Preferences -> Custom Keybindings. This must be done on every server, as keybindings aren't shared between them.

  • WASD = Move your character
  • Z, Pg Dn, or Leftclick.pngOrdinary left-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not. on held object = Activate your held object
  • Q or Home = Drop item held in the active hand
  • E = Equip item held in the active hand
  • X or Pg Up = Swap active hands Hands
  • G = Give your held item to someone
  • R or hold Space or Hud-throw.gif = Toggle Throw (you can catch thrown objects while Throw is active and your active hand is empty)
  • B or Hud-resist.png = Resist / Unbuckle yourself / Stop, drop, and roll while on fire
  • T = Say text in-character (IC)
  • O = Say test out-of-character (OOC) in global chat. Consider unbinding it if you fear accidentally saying IC things OOC.
  • M = Emote in-character. You are also able to bind game emotes to custom hotkeys.
  • F or 4 = Toggle Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people.
  • Hold C = Switch between run/walk mode. Returns to original setting when released.
  • Hold Alt = Blocks your movement, letting you change the direction your character is facing.
  • H or Del or Hud-pull.png = Stop Pulling
  • U or Hud-rest.gif = Rest/lay down. You can crawl while laying down.
  • Shift + B = Put in hand item into backpack, or take out last item put into backpack.
  • Shift + E = Put in hand item into belt or belt slot, or take out last item put into belt.
  • Shift + Q = Put in hand item into suit storage slot, or take out last item put into suit storage slot.
  • Numpad keys = Used for selecting a bodypart to target. The keys correspond to location on the Hud-target.gif target doll:
7 - Hud target eyes.gif 8 - Hud target head.gif 9 - Hud target mouth.gif
4 - Hud target right arm.gif 5 - Hud target chest.gif 6 - Hud target left arm.gif
1 - Hud target right leg.gif 2 - Hud target crotch.gif 3 - Hud target left leg.gif

Any Mode

  • = Move your character.
  • Shift + Leftclick.pngOrdinary left-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not. = Examine something.
  • Shift + Leftclick.pngOrdinary left-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not.Leftclick.pngOrdinary left-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not. = Examine something closer.
  • Shift + Rightclick.pngOrdinary right-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not. = Open context menu.
  • Shift + Middleclick.pngOrdinary middle-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not. = Point at something.
  • Ctrl + Leftclick.pngOrdinary left-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not. = Pull an object or person you're standing next to.
  • While pulling something, Leftclick.pngOrdinary left-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not. an adjacent floor tile with an empty hand = Move the pulled object to the targeted tile, if possible.
  • End = Toggle throwing mode.
  • F12 = Toggle between full HUD, minimal HUD, and no HUD.
  • Tab = Toggle Hotkey-mode.
  • Esc = Stops you from being stuck moving in one direction (due to lag or other issues).
  • Alt + Leftclick.pngOrdinary left-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not. can do a variety of things depending on what you are aiming at. For example:
    • A tile = Open a dropdown menu of a list of all the items currently on that tile.
    • A PDA/Tablet = Remove the ID (or pen if there's no id) from the PDA/tablet.
    • Clothing = Toggles any possible aesthetic settings (breath mask up/down, rolling down jumpsuit, buttons labcoat, flip baseball cap etc).
    • A bag/container = Opens the container. Also works on things that are in another container.
    • A microwave = Turns the microwave on.
    • A chem dispenser, chemical heater, ChemMaster 3000 or PanD.E.M.I:C = Ejects any loaded beaker.
    • A vent or scrubber (if able to "ventcrawl") = Crawl into the pipes. Monkeys, slimes, and several other creatures can do this.
  • Ctrl + Leftclick.pngOrdinary left-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not. a PDA = Take out pen. Hold Shift as well to take out the cartridge.
  • Rightclick.pngOrdinary right-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not. a locker = Locks or unlocks the locker.

Other Humanoid Controls

These are actions you can perform which require other methods than hotkeys.

  • Rightclick.pngOrdinary right-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not. your jumpsuit = Change suit sensor mode.
  • Rightclick.pngOrdinary right-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not. a stacked item = Split stack.
  • Grab action.png Grab 32.pngHold CTRL and left-click a person with your hand empty. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or off. Repeat after a short delay to upgrade grab to aggressive (lvl 2), neck (lvl 3) and strangling (lvl 4). yourself while aiming for bleeding limb = Grasp your bodypart to slightly reduce blood flow. If arm is bleeding, must use other arm.
  • Grab action.png Grab 32.pngHold CTRL and left-click a person with your hand empty. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or off. Repeat after a short delay to upgrade grab to aggressive (lvl 2), neck (lvl 3) and strangling (lvl 4). a small animal and then click-drag the animal to yourself = Scoop up the animal. Doesn't work on all animals.
  • Rightclick.pngOrdinary right-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not. a target while holding a container with liquid = Splash the target with the liquid.
  • Clickdrag.gifClick-drag. Click-dragging can produce a variety of effects depending on what/who you have clicked and what/who you are dragging to. For example:
    • A person to yourself = Opens the other person's inventory, where you can add or remove worn objects and also toggle their internals on or off.
      • ...while prone = Untie their shoelaces, jerk.
    • Yourself to a table = Attempt to climb the table. Careful, someone can Leftclick.pngOrdinary left-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not. the table to push you away.
    • A bag/container onto another bag/container = Attempts to move all contents of the first bag to the other.
    • A person to yourself while you have them in an aggressive Grab action.png Grab 32.pngHold CTRL and left-click a person with your hand empty. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or off. Repeat after a short delay to upgrade grab to aggressive (lvl 2), neck (lvl 3) and strangling (lvl 4). = Fireman carry them.
      • While fireman-carrying a person: Leftclick.pngOrdinary left-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not. a table = Place them (if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. on: violently) on the table.
    • Yourself to a person while they have you in an aggressive Grab action.png Grab 32.pngHold CTRL and left-click a person with your hand empty. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or off. Repeat after a short delay to upgrade grab to aggressive (lvl 2), neck (lvl 3) and strangling (lvl 4). = Piggyback ride them.

Hotkeys for the AI

  • Leftclick.pngOrdinary left-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not.Leftclick.pngOrdinary left-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not. a tile = Instantly jump there.
  • Leftclick.pngOrdinary left-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not.Leftclick.pngOrdinary left-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not. a person = Start tracking the person.
  • Ctrl + 0...9 = Saves your current camera location.
  • 0...9 = Jumps camera to saved camera location. Tilde and zero will return you to the last spot you jumped from.

Hotkeys for the AI and Cyborgs

  • Shift + Leftclick.pngOrdinary left-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not. = Open/close the airlock.
  • Ctrl + Leftclick.pngOrdinary left-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not. = Bolts down/up, preventing the airlock from opening or closing depending on when the bolts were dropped.
  • Ctrl + Shift + Leftclick.pngOrdinary left-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not. = Emergency access toggle, turning off access restrictions in emergencies so that anyone may open the airlock.
  • Alt + Leftclick.pngOrdinary left-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not. = Electrify on/off, potentially causing significant Burn damage and a lengthy stun for the unprotected.
  • Ctrl + Leftclick.pngOrdinary left-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not. an APC = Power on/off.
  • Ctrl + Leftclick.pngOrdinary left-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not. a Turret Control = Power on/off.
  • Alt + Leftclick.pngOrdinary left-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not. a Turret Control = Lethal/stun mode.

Cyborg Hotkey-mode Enabled

  • Cyborgs share most basic hotkeys and controls that humanoids have. You must not have a module active to be able to open lockers, unbuckle people from chairs, and such with your Leftclick.pngOrdinary left-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not.. Remember, however, that you do not have hands so you cannot pick up most objects.

Cyborg specific hotkeys:

  • X = Cycle active modules
  • 1 = Activate first module
  • 2 = Activate second module
  • 3 = Activate third module
  • Q = Unequip module

Other Cyborg Controls

  • Clickdrag.gifClick-drag. Click-drag a humanoid to self
    • Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. On = Opens the interact/inventory window of the target.
    • Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. Off = Buckles target to self.
  • Leftclick.pngOrdinary left-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not. yourself without an active module (or Resist) = Unbuckles person from self.
  • Use *spin emote with someone buckled to you = Forcefully throws the buckled person forward, which stuns them (even if they didn't hit anything).