TGMC:Larva

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TGMC is a project based on the CM-SS13 codebase.


You're a Larva, and you have two goals:

1. Don't die.

2. Evolve into another caste.

1. Don't die.

Stay in a safe location—Larva are weak and will die from one hit of just about anything. They also have no attack, but you are fast and agile. You can freely move across window panes and squeeze under unbolted and un-welded doors by clicking on the door. You can also of course use vents, and can hide behind many things using the hide ability. Larva are small and often able to completely conceal themselves by hiding, so don't forget it if you're trapped.

2. Evolve into another caste.

In a very short period of time, you can select evolve from the alien tab. First ask your Queen if there's something she wants you to evolve into that the hive needs. If not, you're free to pick whatever you want.

You have four Tier 1 options: Drone, Defender, Runner, or Sentinel.

Select the one you want and say goodbye to your larval form.

TGMC
Roles

TGMC PFC Jim.png
TerraGov Marines

Ranks

Command Captain, Field Commander, Staff Officer, Pilot Officer, Transport Officer, Mech Pilot
Vehicle Crew Assault Crewman, Transport Crewman
Engineering and Supply Chief Ship Engineer, Requisitions Officer, Ship Technician
Medical Chief Medical Officer, Medical Doctor, Researcher
Marines Squad Leader, Squad Smartgunner, Squad Engineer, Squad Corpsman, Squad Marine
Civilians Corporate Liaison
Silicon Combat robots, Synthetic, AI
Xenomorphs

Playtime

Tier 0 Larva, Minions
Tier 1 Drone, Runner, Defender, Sentinel
Tier 2 Hivelord, Carrier, Hunter, Wraith, Bull, Warrior, Puppeteer, Spitter
Tier 3 Gorger, Defiler, Widow, Ravager, Warlock, Behemoth, Crusher, Praetorian, Boiler
Tier 4 Shrike, Queen, King, Hivemind
Others Zombie, Emergency Response Teams, Sons of Mars, Survivor