Search found 187 matches
- Mon May 29, 2023 10:54 pm
- Forum: Coding Feedback
- Topic: Virology and Murderboning
- Replies: 21
- Views: 6300
Re: Virology and Murderboning
The indirectness is actually a very good point. Although, now I'm curious: why do the maintainers in general allow indirect mass murder but not direct mass murder? What's the reasoning behind that? maintainers and administration allow both, not sure where you are getting the idea they dont from. ki...
- Mon Apr 17, 2023 10:55 am
- Forum: Coding Feedback
- Topic: Why were atmospherics berets removed?
- Replies: 32
- Views: 6847
Re: Why were atmospherics berets removed?
the station literally has solar panelsIndie-ana Jones wrote: ↑Sun Apr 16, 2023 11:23 pm Why does anyone need a baseball cap on a space station far away from our own galaxy? There's no indication that a sun exists anywhere nearby.
- Sat Feb 25, 2023 1:07 am
- Forum: General Chat
- Topic: Hello
- Replies: 15
- Views: 3324
Re: Hello
wym "rn" birdboat has always been the best station
- Mon Jun 20, 2022 4:11 pm
- Forum: General Chat
- Topic: things for burnt out players to explore
- Replies: 23
- Views: 6213
Re: things for burnt out players to explore
money can't buy happinessJusticeGoat wrote: ↑Sun Jun 19, 2022 7:15 pmThat time would be better spent learning C# and earning 40$ an hour as a entry level dev.
only /tg/station github good boy points can buy happiness
- Fri Jun 11, 2021 9:33 pm
- Forum: Off Topic
- Topic: #TGMCAdminLivesMatter
- Replies: 26
- Views: 4822
Re: #TGMCAdminLivesMatter
very flushed emojitechnokek wrote:tgmc admins also love catgirl with no undies
- Sun Feb 07, 2021 10:10 pm
- Forum: Site, Forums, And Wiki
- Topic: Wiki Guide To Chemistry Update
- Replies: 1
- Views: 1877
- Tue Jul 28, 2020 3:32 pm
- Forum: Coding Feedback
- Topic: Runechat Feedback Thread
- Replies: 51
- Views: 16003
Re: Runechat Feedback Thread
This is three-months-late feedback, but runechat should probably have some indicator of who's speaking for deaf people. Without runechat every speech has a speechbubble, so even if you're deaf you can see who's speaking in a crowd. With runechat, if you're deaf and someone speaks you only get the ch...
- Sat Jun 20, 2020 7:13 pm
- Forum: General Chat
- Topic: Summer Ball 2020: The Grand Game
- Replies: 56
- Views: 33004
- Thu May 14, 2020 12:35 am
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 954342
Re: Minor Suggestions
earmuffs + moth plushie --> earmoffs
they replace every sound you hear with a tiny moff scream
they replace every sound you hear with a tiny moff scream
- Wed Mar 25, 2020 10:27 pm
- Forum: Closed Complaints
- Topic: Admin is mean and doesn't care about space law
- Replies: 5
- Views: 2018
Re: Admin is mean and doesn't care about space law
This page is merely an IC roleplay suggestion It has NOT been adopted as an official policy after two votes. Administrators will only intervene when you are sentenced to grossly unfair times. If you get 3 minutes instead of 2, talk to the lawyer as it's considered an IC issue. If you cite Space Law...
- Wed Mar 25, 2020 12:58 am
- Forum: Off Topic
- Topic: bobbahbrown avatars thread
- Replies: 37
- Views: 14202
Re: bobbahbrown avatars thread
thank you strange bee creature, these are all very cute bees
except beeter griffin he is an affront to god
except beeter griffin he is an affront to god
- Sat Aug 24, 2019 11:42 pm
- Forum: Resolved Appeals
- Topic: [Subject217] Folte - The Ban Appeal
- Replies: 6
- Views: 2117
Re: [Subject217] Folte - The Ban Appeal
previous appeals: https://tgstation13.org/phpBB/viewtopic.php?f=27&t=20553&p=458027#p458027 https://tgstation13.org/phpBB/viewtopic.php?f=34&t=20572&p=458316#p458316 from the banning admin, on the second appeal: While I'm glad that you made a serious appeal, you still seem quite upse...
- Thu Nov 15, 2018 11:23 pm
- Forum: Spriting and Mapping
- Topic: A problem with Boxstation
- Replies: 38
- Views: 11500
Re: A problem with Boxstation
bugs go on github https://github.com/tgstation/tgstation
map fuckups are bugs too, deep inside
map fuckups are bugs too, deep inside
- Tue Oct 02, 2018 11:19 pm
- Forum: Resolved Appeals
- Topic: [ Kevinz000 ] Vendetta2Sp00ky's Ban Appeal
- Replies: 8
- Views: 3000
Re: [ Kevinz000 ] Vendetta2Sp00ky's Ban Appeal
probation from this appeal: https://tgstation13.org/phpBB/viewtopic.php?f=34&t=14166&p=360516#p360516 There was also an appealed permaban between then and now, which I believe was also during the probation time (Dec 09, 2017): https://tgstation13.org/phpBB/viewtopic.php?f=34&t=14396&...
- Mon Oct 01, 2018 3:56 pm
- Forum: Ideas
- Topic: Modular Mecha - Pipe Dream?
- Replies: 25
- Views: 6363
Re: Modular Mecha - Pipe Dream?
call it mechwebs
- Thu Sep 20, 2018 11:20 pm
- Forum: Town Hall
- Topic: Trialmin Review: imsxz
- Replies: 37
- Views: 9195
Re: Trialmin Review: imsxz
omnipresent and talks to deadchat a bunch
cool dude tbh
cool dude tbh
- Thu Sep 20, 2018 11:14 pm
- Forum: Town Hall
- Topic: DMCA is no longer /tg/, Nervere has killed it
- Replies: 98
- Views: 26992
Re: DMCA is no longer /tg/, Nervere has killed it
doing this without announcing it ahead of time, especially to players, is a bit of a shit move even just popping a message into the forums would've been good enough but without leadership of any kind, the thing immediately flops, and the only alternatives I can think of might be alphonzo for admongs...
- Wed Sep 19, 2018 7:33 am
- Forum: TGMC General Discussion
- Topic: Remove zombie/meme modes
- Replies: 8
- Views: 9802
Re: Remove zombie/meme modes
I believe we had a single infection round, which was announced at as well as pre-roundstart. I believe there was also an announcement of UPP invasion during that round.
- Tue Sep 18, 2018 8:47 pm
- Forum: Closed Policy Discussion
- Topic: remove omegastation from rotation
- Replies: 20
- Views: 5867
Re: remove omegastation from rotation
Omega's the one with 2-wide corridors, isn't it? I dislike it just for that tbh
- Sun Aug 26, 2018 12:27 am
- Forum: Resolved Appeals
- Topic: MrAlphonzo | John53_2 | Two day ban for chem nade
- Replies: 4
- Views: 1275
Re: MrAlphonzo | John53_2 | Two day ban for chem nade
does the peanut policy cover game mechanics?
15u, which is a full standard syrimge, of krokodil is the addiction threshold, meaning anyone shot with one was likely immediately addicted, which deals a fuckton of brute damage until you die
15u, which is a full standard syrimge, of krokodil is the addiction threshold, meaning anyone shot with one was likely immediately addicted, which deals a fuckton of brute damage until you die
- Tue Aug 21, 2018 6:43 am
- Forum: TGMC General Discussion
- Topic: Code diving thread
- Replies: 5
- Views: 9812
Re: Code diving thread
the xeno armour stuff happens here It might just be that I'm bad at reading the code, but I found it hard to comprehend, so: If you're a queen or crusher, you get a bonus to armour while charging dependent on current charge speed. I'm not sure queens can actually charge at all. If you're a queen or...
- Mon Aug 13, 2018 6:01 pm
- Forum: TGMC Policy Discussion
- Topic: Rules
- Replies: 8
- Views: 6105
- Thu Aug 09, 2018 3:31 pm
- Forum: TGMC Policy Discussion
- Topic: Skills, and their removal
- Replies: 50
- Views: 26586
Re: Skills, and their removal
From what I can see, all "medical" skill requirements are simply "is their skill level medic or above". Other than that, all I can see affected by it is the timer for feeding pills to people here here . Medics have the skill at 2, doctors at 3, and CMO at 4, so medic/doctor shoul...
- Tue Jul 31, 2018 8:51 am
- Forum: TGMC Policy Discussion
- Topic: Skills, and their removal
- Replies: 50
- Views: 26586
Re: Skills, and their removal
The only skill-required thing that seems remotely reasonable to keep would be the "Run Flight Optimisation" on dropships, which reduces transport shuttles' flight times, and even that could probably just become a time-consuming action (or maybe something from a skillbook?)
- Tue Jul 31, 2018 8:46 am
- Forum: TGMC Policy Discussion
- Topic: Predator Policy Discussion
- Replies: 15
- Views: 8158
Re: Predator Policy Discussion
Give them flufftext to seek stronk things to fight, and big red text telling them not to just murder everything on pain of ban? >im ded pls nerf they're really, really strong if not nerfed or bound by anything they have infinite invisibility, and an infinite semi-auto stungun that also functions as ...
- Tue Jul 31, 2018 7:10 am
- Forum: General Chat
- Topic: DMCA Station 13 -- NOT CM I PROMISE
- Replies: 45
- Views: 16952
Re: DMCA Station 13 -- NOT CM I PROMISE
well, i know nothing clearly
- Tue Jul 31, 2018 7:04 am
- Forum: General Chat
- Topic: DMCA Station 13 -- NOT CM I PROMISE
- Replies: 45
- Views: 16952
Re: DMCA Station 13 -- NOT CM I PROMISE
also when MSO got the code, he put it on git and put it on a server CM has some sort of talky with Fox, since Fox's lawyer contacted them recently to make them change name/url (which is why they're cm-ss13 now, instead of colonial-marines. They also removed some names from ingame i think) so one of ...
- Tue Jul 31, 2018 5:59 am
- Forum: TGMC General Discussion
- Topic: /tg/station CM (preempting a new subforum)
- Replies: 9
- Views: 8094
Re: /tg/station CM (preempting a new subforum)
make it planetstation
- Tue Jul 31, 2018 5:02 am
- Forum: General Chat
- Topic: DMCA Station 13 -- NOT CM I PROMISE
- Replies: 45
- Views: 16952
DMCA Station 13 -- NOT CM I PROMISE
byond://dmca.game.tgstation13.org:4337 It's up-to-date CM as of about 2 days ago the git is here https://github.com/ColonialMarines-Mirror/ColonialMarines-2018 Unfortunately, the core timer is broken so basically nothing works yet, but that should hopefully get dealt with at a reasonable place also,...
- Sat Jul 28, 2018 6:31 pm
- Forum: Resolved Appeals
- Topic: [Ausops] - Tornadium - Permanent Pan
- Replies: 18
- Views: 6046
Re: [Ausops] - Tornadium - Permanent Pan
prev appeals: https://tgstation13.org/phpBB/viewtopic.php?f=34&t=7240 https://tgstation13.org/phpBB/viewtopic.php?f=34&t=8296 also, from the second one: >accuse me of stuff from Eve >> >>> >>>> >>>>>>>>>>>>>>>>>>>>turns out I've never played Eve
- Fri Jul 27, 2018 4:54 am
- Forum: Ideas
- Topic: Make cat people non human
- Replies: 8
- Views: 2032
Re: Make cat people non human
he means have it in a separate species in the character menu, rather than ears and tails being "accessories" for the human species
- Sun Jul 15, 2018 11:55 pm
- Forum: Roleplaying
- Topic: You awaken in the dorms.
- Replies: 37
- Views: 18670
Re: You awaken in the dorms.
search for catgirl
- Fri Jul 13, 2018 10:11 pm
- Forum: General Chat
- Topic: Stories of Awesome (Or something close to it.)
- Replies: 2028
- Views: 653483
Re: Stories of Awesome (Or something close to it.)
>be viro >haven't played viro since before thresholds and the weird regen symptoms >spend half an hour making a heal virus >regen coma, eternal youth, sneezing, neutered vitiligo, neutered fever >infect self, release virus by walking about >start dying >fuck >shouts of shitvirus begin to echo throug...
- Sun Jul 01, 2018 11:38 pm
- Forum: Town Hall
- Topic: Statement from the Headmin Team 30/06
- Replies: 110
- Views: 35960
Re: Statement from the Headmin Team 30/06
Going forward, it is a non-stop trip to the blacklist the next time somebody threatens to dox/swat anybody, encourages or incites it, or even so much as publically shows glee that somebody is the target of doxing or swatting; as well as any related activities that involve doing things with the know...
- Sun Jul 01, 2018 11:52 am
- Forum: Site, Forums, And Wiki
- Topic: Wiki Anchoring Help
- Replies: 4
- Views: 2446
Re: Wiki Anchoring Help
Can't you also link to Engineering Items#Geiger Counter?
- Fri Jun 22, 2018 8:03 pm
- Forum: Coding Feedback
- Topic: Minor Feedback
- Replies: 693
- Views: 233301
Re: Minor Feedback
what you can do is go to lavaland and build a console there
- Thu Jun 21, 2018 3:31 pm
- Forum: Closed Policy Discussion
- Topic: IPC Naming Policy
- Replies: 23
- Views: 4878
Re: IPC Naming Policy
The same lack of policy as we have for cyborgs
- Sun Jun 17, 2018 6:53 pm
- Forum: Ideas
- Topic: Add the following words to AI VOX
- Replies: 9
- Views: 1939
Re: Add the following words to AI VOX
prefs --> hear/silence announcementsleibniz wrote:better: add a toggle for vox so we dont have to listen to jarring copypasted shit
- Sun Jun 17, 2018 1:02 pm
- Forum: Ideas
- Topic: Add the following words to AI VOX
- Replies: 9
- Views: 1939
Re: Add the following words to AI VOX
add floccinaucinihilipilificate
- Thu Jun 14, 2018 3:08 pm
- Forum: Resolved Appeals
- Topic: [Arianya]Chernoboggo - Banned due to relation to my brother?
- Replies: 6
- Views: 1840
Re: [Arianya]Chernoboggo - Banned due to relation to my brother?
Admins have no supernatural abilities with which to distinguish people. If someone gets banned, and another account logs in from the same IP/computer, the most common situation is someone trying to evade the ban, and so the new account is banned. Also, "it was my brother" is literally the ...
- Mon Jun 11, 2018 4:55 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 954342
Re: Minor Suggestions
Even before the invisidarts, I had to pixel hunt to pick up darts from the beach
- Sat Jun 09, 2018 11:45 pm
- Forum: General Chat
- Topic: /tg/station Summer ball 2018
- Replies: 111
- Views: 31895
Re: /tg/station Summer ball 2018
people fired so many darts that they stayed existing after being deleted, meaning about 1/3rd of the tiles on the map would cause you to be hit with a bunch of darts if you walked on them.
then people started firing riot foam, meaning there were now invisible, infinite-activation stunmines on the map.
then people started firing riot foam, meaning there were now invisible, infinite-activation stunmines on the map.
- Sat Jun 09, 2018 11:34 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 954342
Re: Minor Suggestions
make the trash bag pick trash things up when you walk over them
please
there are too many darts, send help
please
there are too many darts, send help
- Tue Jun 05, 2018 4:15 pm
- Forum: Resolved Appeals
- Topic: [pandarsenic]smartsniper - perma ban
- Replies: 7
- Views: 3302
Re: [pandarsenic]smartsniper - perma ban
https://tgstation13.org/phpBB/viewtopic.php?f=34&t=1114 MyNameIsRitchie's appeal
please note
please note
Pandarsenic wrote:2) None of your metacomm buddies will be unbanned here while you are.
- Tue May 29, 2018 5:42 pm
- Forum: Coding Feedback
- Topic: EMP Wire Pulsing is unfun
- Replies: 30
- Views: 5868
Re: EMP Wire Pulsing is unfun
make all stuns on humans have a 1/6 chance to permanently fuck up their arm and leg muscles, infinitely stunning them unless surgery is performed
- Mon May 28, 2018 5:30 pm
- Forum: Closed Policy Discussion
- Topic: replace rules with
- Replies: 31
- Views: 8527
Re: replace rules with
citrus didn't read the title
but oranges did
how can this be
but oranges did
how can this be
- Wed Apr 25, 2018 3:39 pm
- Forum: Ideas
- Topic: Splitting Syndicate into separate coroporations.
- Replies: 25
- Views: 5057
Re: Splitting Syndicate into separate coroporations.
We already have spraycan sprays for the various corps in-game, I believe. Perhaps a gang-like mode without conversion, where small teams from 3-4 of the corps have to fight for control of the station with various corp-unique bits of specialty equipment?
- Mon Apr 23, 2018 8:19 pm
- Forum: Video Games
- Topic: Is Minecraft still a thing?
- Replies: 52
- Views: 13002
Re: Is Minecraft still a thing?
would anyone be in the market for a skeleton horse
near-mint condition, only 1 previous owner
near-mint condition, only 1 previous owner
- Mon Apr 23, 2018 4:52 pm
- Forum: Video Games
- Topic: Is Minecraft still a thing?
- Replies: 52
- Views: 13002
Re: Is Minecraft still a thing?
there's a dungeon almost directly below my house-construction at like x=650 z=95
skelly spawner there, we can maybe use it to build a farm or something?
skelly spawner there, we can maybe use it to build a farm or something?
- Mon Apr 23, 2018 12:00 am
- Forum: Video Games
- Topic: Is Minecraft still a thing?
- Replies: 52
- Views: 13002
Re: Is Minecraft still a thing?
turn keepinventory on to increase chill and decrease salt upon death