Arianya wrote:The person in question was told to "find and kill Renault's murderer", hypothetically if Renault was dead.
Himself. If you didn't know this, why did you not keep track of the mob that was central to your entire "event"?
Arianya wrote:The person then asked if they could (paraphrasing) "kill everyone and then myself", mirroring one of the 3 announcements that went out beforehand to warn the crew of the arrival of the security detachment (and that Nanotrasen would not be best pleased if Renault was dead). Figuring that the station, even at "low pop" (read 25+ pop, which is low pop only in comparison to Bagil's primetime 60+ pop, it's pretty much mid-pop by most considerations), would be able to handle a squaddie with no backup and no real ability to deal with numbers, especially since one of his hands was permanently occupied by his pulse rifle.
It's kinda baffling and disappointing that you seem to be this unaware of how lowpop rounds play out, especially with some of the events of the previous round. Unless there's a concerted effort by the tide (who were all dead by this point), ESPECIALLY when the AI is malf/dead/both, the guy with the gun wins.
Arianya wrote:The captain in question was shot once or twice while already low health, knocking them into crit, after which the squaddie walked off, leaving them in medbay lobby (and they were pretty quickly cloned).
Shouldn't have ever been in a situation where an admin's pet pulse rifler shoots one of the only people trying to get shit back on track.
Arianya wrote:Understandably the AI does not really have any way to deal with that, especially as it didn't have any borgs at this point in time, and I do think that was a less fun aspect of the whole thing, but it was also not just "lel murderboner" and was based off interaction (and misinformation!!) in a roleplay means, not realistically an unreasonable way for such a thing to happen.
Consider how the sqauddie would've dealt with this "the AI did it" tip-off from an assistant if they weren't the one that killed Renault to begin with.
Arianya wrote:The squaddie was told to return to CentComm after messaging for the nuke codes, clearly a step beyond anything reasonable. They then remained on CentComm and we're deleted by a shuttle change while I was dealing with a ticket.
The very presence of the squaddie was unreasonable and didn't do anything to enhance anybody's round. The nuke would've been a mercy had the player himself not been against murderboning.
Arianya wrote:Originally the plan was for a team of 3 non-high alert security ERT members to go do the same job, but there weren't many ghosts for it
The server was so low-pop that you couldn't get enough players for a mildly round-affecting event, so you sent in a low-pop pulse rifler with the eventual objective to "kill everyone and then myself."
Arianya wrote:and it seemed cruel to throw one guy on his own into a station with a rogue AI and 2 other traitors wandering about, and with a lack of security other then a latejoin (inebriated) head of security and a latejoin captain lacking a lot of equipment due to his office being raided early on.
Then there's no reason you should've been fucking about with that round. This was poorly thought out and was an attempt to salvage a dopey event that didn't really accomplish anything for the players.
Arianya wrote:I'm a little perplexed why you specifically had such an issue with this, given you were dead long before the event even started and it didn't really affect your round in the slightest, and the two people who were most affected (the captain and the malf AI), were both revived via IC means.
I don't need to be directly involved in an admin's meddling to think it's complete shit on the people it does involve. My own experience isn't the only one I care about and the response from those two in dchat was definitely south of positive. I just happen to be the one that posted in your feedback.