Search found 4 matches

by Stevepelcz
Wed Mar 25, 2015 4:12 am
Forum: Resolved Appeals
Topic: [elyina] stevepelcz - mime ban
Replies: 3
Views: 1330

Re: [elyina] stevepelcz - mime ban

Sounds great.
by Stevepelcz
Wed Mar 25, 2015 3:54 am
Forum: Resolved Appeals
Topic: [elyina] stevepelcz - mime ban
Replies: 3
Views: 1330

[elyina] stevepelcz - mime ban

Byond account and character name:stevepelcz, Hugo Fleming Banning admin: elyina Ban type (What are you banned from?): Job banned from mime Ban reason and length: Using custom emotes to talk as mime and not responding to an admin pm. Length of the ban is "essentially permanent" from when I'...
by Stevepelcz
Mon Dec 29, 2014 1:31 am
Forum: Closed Policy Discussion
Topic: [Poll] (Chem and Track) Implanting Hired Sec Officers
Replies: 68
Views: 16584

Re: [Poll] (Chem and Track) Implanting Hired Sec Officers

Loyalty Implants are not the "problem". Its the Tracking and Chemical Implants that were called powergaming. Tracking and Chemical is actually less powergamey and more fun than straight up loyalty implanting people, it gives antags a chance to quietly keep their agenda while loyalty resul...
by Stevepelcz
Mon Dec 29, 2014 1:14 am
Forum: Closed Policy Discussion
Topic: [Poll] (Chem and Track) Implanting Hired Sec Officers
Replies: 68
Views: 16584

Re: (Chem and Track) Implanting Hired Sec Officers

All NT security employees spawn implanted, it only makes sense that new hires would have to get implants as well.
I don't see why following the precedent that "all officers should be implanted to the point of trustworthiness" would be considered powergaming.