>PR something retardedly overpowered and senseless
>OK guys for this patch I removed 5 damage, now it only does the same DPS as a laser cannon (not an exaggeration by the way)
>Can u merge please
Search found 86 matches
- Wed Sep 16, 2015 4:53 am
- Forum: Coding Feedback
- Topic: PR#11689 Security Weapon Overhaul: Auto Rifle Edition
- Replies: 203
- Views: 36897
- Fri Sep 11, 2015 7:32 am
- Forum: Coding Feedback
- Topic: PR#11662: Security Weapon Overhaul: Pistol Edition
- Replies: 237
- Views: 48471
Re: PR#11662: Security Weapon Overhaul: Pistol Edition
We don't need new sprites for sec guns urgently enough that we should make the game shittier in that interest.
- Thu Sep 10, 2015 10:31 pm
- Forum: Ideas
- Topic: Culinary Wizarde Merlin's Healing Legumes
- Replies: 5
- Views: 1846
- Wed Sep 09, 2015 10:42 pm
- Forum: Coding Feedback
- Topic: PR#11662: Security Weapon Overhaul: Pistol Edition
- Replies: 237
- Views: 48471
Re: PR#11662: Security Weapon Overhaul: Ballistic Edition
No, based on: 1) This upsets the balance of the game in serious ways. Security goes from having tasers, which can be counterplayed with e-swords, eshields, and good ole jukes because they have low ammo + disablers, which can be tanked in order to get a disarm off, or dodged with more difficulty, to....
- Wed Sep 09, 2015 4:39 am
- Forum: Ideas
- Topic: Bluespace Smelting Module
- Replies: 2
- Views: 1108
Bluespace Smelting Module
I've played mining a lot and my findings on the optimal ways to mine don't ever involve ripleys, which are supposed to be the ultimate mining tool. The best mining strategies right now all involve hand-mining with kinetic accelerators. The main reason is that it takes a long time for ripleys to tran...
- Sat Sep 05, 2015 1:01 pm
- Forum: Ideas
- Topic: Making bombs more useful/required for miners
- Replies: 23
- Views: 6167
Re: Making bombs more useful/required for miners
Another way to make toxins good for non-antags is to make N20/CO2 bombs viable again. In old atmos they would actually make everyone in the room unconscious, now they just disappointingly spurt out a tiny bit of n20 or co2 that fades away.
- Sat Sep 05, 2015 9:03 am
- Forum: Resolved Appeals
- Topic: [niknakflak] lngly - a
- Replies: 1
- Views: 1100
[niknakflak] lngly - a
Byond account and character name: Undus/random Banning admin: Ban type (What are you banned from?): Sybil Ban reason and length: I told you to stay on the eiuo account and here I discovered you switched accounts again. I warned you. Time ban was placed (including time zone): 2015-09-05 08:29:28 Your...
- Thu Aug 13, 2015 8:42 am
- Forum: Ideas
- Topic: Xeno enhancement project, X.E.P.
- Replies: 34
- Views: 10318
Re: Xeno enhancement project, X.E.P.
Another idea on how the crew might repurpose xenos for utility: make a surgery to wire an electropack to a xeno's nerves. When the xeno tries to attack anyone it gets shocked.
- Thu Aug 13, 2015 7:45 am
- Forum: Closed Complaints
- Topic: Saegrimr - a literal IRL jew does ingame jew things
- Replies: 19
- Views: 5287
Re: Saegrimr - a literal IRL jew does ingame jew things
I would have then asked the captain about the attacks until I learned it was because of the nazi gimmick, at which point I lost interest and declared it valid on the captain's part. Cool! You have dropped all pretenses that this was about a fight with the captain and admitted that it was because yo...
- Thu Aug 13, 2015 7:34 am
- Forum: Closed Complaints
- Topic: Saegrimr - a literal IRL jew does ingame jew things
- Replies: 19
- Views: 5287
Re: Saegrimr - a literal IRL jew does ingame jew things
The guy specifically tells you that he didn't start the fight with the captain, the captain did, and you ignore him because he did a nazi gimmick that hurt your feelings. [05:31:37]ADMIN: PM: Megalopeos/(Hannibal Barca)->Saegrimr/(Leif Spacerikson): i didnt try to get anybody to do anything. i was d...
- Thu Aug 13, 2015 7:09 am
- Forum: Closed Complaints
- Topic: Saegrimr - a literal IRL jew does ingame jew things
- Replies: 19
- Views: 5287
Re: Saegrimr - a literal IRL jew does ingame jew things
People are well aware that they are inviting those responses when they start behaving as such. (doing roleplay gimmicks i don't like) Yeah dude, you got it. These are the words of someone who totally understands that what he did wasn't allowed: 'Why was I made valid? I don't understand'. How the fu...
- Thu Aug 13, 2015 7:00 am
- Forum: Closed Complaints
- Topic: Saegrimr - a literal IRL jew does ingame jew things
- Replies: 19
- Views: 5287
Re: Saegrimr - a literal IRL jew does ingame jew things
It would be great if you would comment on the topic of the thread instead of intentionally trying to draw heat away from your buttbuddy. Irrelevant administrator peanut posting is still irrelevant peanut posting.
- Thu Aug 13, 2015 6:44 am
- Forum: Closed Complaints
- Topic: Saegrimr - a literal IRL jew does ingame jew things
- Replies: 19
- Views: 5287
Re: Saegrimr - a literal IRL jew does ingame jew things
It smells like hummus and smegma suddenly, someone hang up incense please
- Thu Aug 13, 2015 6:34 am
- Forum: Closed Complaints
- Topic: Saegrimr - a literal IRL jew does ingame jew things
- Replies: 19
- Views: 5287
Re: Saegrimr - a literal IRL jew does ingame jew things
I thought it was common knowledge that being a Nazi makes you valid, just as much as reading WGW or Killing Ian. Only one of these things makes you valid. One used to but does no longer, and one never has. I wasn't playing this round and wasn't watching for all of it, so I can't say what was happen...
- Thu Aug 13, 2015 6:28 am
- Forum: Closed Complaints
- Topic: Saegrimr - a literal IRL jew does ingame jew things
- Replies: 19
- Views: 5287
Saegrimr - a literal IRL jew does ingame jew things
Byond account and character name: Eiuo - random Admin: Smegmir Time incident occured: ~45mins ago Detailed summary: Some HOP was doing announcements like 'Remember to turn on suit sensors so der juden don't get you! And hide your coins!' and gave his ID the title 'Nazi' or something like that. He di...
- Wed Aug 12, 2015 4:15 am
- Forum: Ideas
- Topic: crew monitors and/or healthuds for medborgs
- Replies: 4
- Views: 1654
Re: crew monitors and/or healthuds for medborgs
loli know medborgs can be seen as op
- Tue Aug 11, 2015 11:31 pm
- Forum: Ideas
- Topic: nuclear engine pls
- Replies: 26
- Views: 6485
Re: nuclear engine pls
This is a game where our current engine is a black hole in a forcefield. We don't really have to be perfectly realistic with our portrayal of engines.
- Tue Aug 11, 2015 11:29 pm
- Forum: Ideas
- Topic: If shuttles engines are destroyed or aten it shouldnt launch
- Replies: 8
- Views: 2527
Re: If shuttles engines are destroyed or aten it shouldnt la
It used to be this way - a traitor could damage the engines and the shuttle wouldn't launch until someone spacewalked and fixed it with some tools. So the code for this already exists.
- Mon Aug 10, 2015 11:38 pm
- Forum: Resolved Requests
- Topic: baron bellybean: shuttle meta
- Replies: 44
- Views: 10485
Re: baron bellybean: shuttle meta
I'm not emotional, I'm writing in all caps because you can't seem to grasp the simple idea that what you did was simply win in a manner that makes the round shitty and anticlimatic. Most round ends are shitty and anticlimactic, hell the vast majority of the station dies in the vast majority of roun...
- Mon Aug 10, 2015 11:46 am
- Forum: Ideas
- Topic: nuclear engine pls
- Replies: 26
- Views: 6485
nuclear engine pls
Singulo is old, stale, and has probably ruined more rounds than any other thing in the game. I don't need to be a mind reader to tell that the playerbase is sick of rounds where one engineer is retarded at roundstart and as a consequence the crew gets to spend the next 20 minutes waiting on the shut...
- Mon Aug 10, 2015 9:04 am
- Forum: Closed Complaints
- Topic: [Saegrimr] Pascal123 - Conduct Violation, Unjustified Ban.
- Replies: 83
- Views: 21981
Re: [Saegrimr] Pascal123 - Conduct Violation, Unjustified Ba
smegmir this isn't 4chan
you can't just do whatever the fuck you want and lock the thread when people call you on it because 'I DONT LIKE THIS DISCUSSION'
when is the deadmin coming, christ
you can't just do whatever the fuck you want and lock the thread when people call you on it because 'I DONT LIKE THIS DISCUSSION'
when is the deadmin coming, christ
- Mon Aug 10, 2015 8:47 am
- Forum: Resolved Requests
- Topic: baron bellybean: shuttle meta
- Replies: 44
- Views: 10485
Re: baron bellybean: shuttle meta
I was an op this round here is what happened chronologically 1) We agree to fag ops and depart 2) One guy gets lost and apparently spotted. Whitelist ops 2015. 3) The rest of us go get the disk 4) We go back to the shuttle 5) There is a hole in the shuttle's hull and the nuke is gone. No one knows w...
- Fri May 22, 2015 11:48 am
- Forum: Closed Complaints
- Topic: [Pandarsenic, Technoalchemist] restart vote ban
- Replies: 17
- Views: 4455
Re: [Pandarsenic, Technoalchemist] restart vote ban
despite being asked multiple times not to? This didn't happen either. Why do you continuously lie in all of your posts? Is it a pathological thing? Also, please stop trying to flip the script: this is an administrator complaint thread, and we are trying to figure out why Pandarsenic is banning peop...
- Fri May 22, 2015 8:09 am
- Forum: Closed Complaints
- Topic: [Pandarsenic, Technoalchemist] restart vote ban
- Replies: 17
- Views: 4455
Re: [Pandarsenic, Technoalchemist] restart vote ban
It's a 15 minute ban for being an annoying shit, sounds valid to me. The restart vote is there to let players restart the server if something fucking awful happens and locks everyone out. It's a very rare instance but it DOES happen. If seeing the restart vote text annoys you, maybe the problem is ...
- Fri May 22, 2015 7:45 am
- Forum: Closed Complaints
- Topic: [Pandarsenic, Technoalchemist] restart vote ban
- Replies: 17
- Views: 4455
Re: [Pandarsenic, Technoalchemist] restart vote ban
The poll function isn't there for you to make a restart vote every round. You are not the only player who has been talked to about doing this, just don't do it. This doesn't at all answer the question of 'why', but does reinforce my assumption that the answer is 'because you are prone to weird, obs...
- Fri May 22, 2015 6:36 am
- Forum: Closed Complaints
- Topic: [Pandarsenic, Technoalchemist] restart vote ban
- Replies: 17
- Views: 4455
[Pandarsenic, Technoalchemist] restart vote ban
-- Administrator private message -- Admin PM from-TechnoAlchemist: Please stop making restart votes every round Click on the administrator's name to reply. PM to-Admins: but y You have been banned by pandarsenic. Reason: Attempting to abuse the Restart Vote function, yet again. This is a temporary b...
- Wed May 20, 2015 12:14 pm
- Forum: Closed Policy Discussion
- Topic: Theft as an IC issue, Why is this ok?
- Replies: 58
- Views: 12244
Re: Theft as an IC issue, Why is this ok?
The game needs less obsessive administrator intervention, not more. There's no theft pandemic despite what Falamabazinga is saying. Don't fix what's not broken.
- Wed May 20, 2015 1:33 am
- Forum: Coding Feedback
- Topic: Improved Welder 2hits blob tiles
- Replies: 9
- Views: 2078
Re: Improved Welder 2hits blob tiles
How do you even make upgraded/improved/experimental welders? I know industrial welders are from hacked autolathes
There likely should not be such a retarded number of welder varients for no real reason
There likely should not be such a retarded number of welder varients for no real reason
- Tue May 19, 2015 2:15 am
- Forum: Coding Feedback
- Topic: AI Feedback: Constructive Edition
- Replies: 224
- Views: 51003
Re: AI Feedback: Constructive Edition
Removing AI is an awful kneejerk idea that makes no sense when there are so many other, better options.
- Mon May 18, 2015 10:18 am
- Forum: Coding Feedback
- Topic: AI Feedback: Constructive Edition
- Replies: 224
- Views: 51003
Re: AI Feedback: Constructive Edition
Increase the telecrystal cost of the 'is the AI looking at me?' traitor item and give it an activation effect that makes nearby radio messages unheard by any silicons. That would mostly do it for traitors. The unbolter thing would also be good. I've always wondered why emags don't have a mode that l...
- Mon May 18, 2015 9:25 am
- Forum: Closed Policy Discussion
- Topic: Should people be allowed to suicide at roundstart
- Replies: 193
- Views: 49425
Re: Should people be allowed to suicide at roundstart
This isn't at all what the poll says.Sometinyprick wrote: Yes but people seem to disagree and think just playing assistant to roll antag is bad, most people and so do I think we should disallow that in some form or another.
- Mon May 18, 2015 8:34 am
- Forum: Ideas
- Topic: New Silicon Job: Subroutine
- Replies: 59
- Views: 12955
Re: New Silicon Job: Subroutine
Only elegant way I see to solve the problem of this making life harder for antagonists is to make it so subroutines can't talk. They could still bolt people down though.
- Mon May 18, 2015 7:10 am
- Forum: Closed Complaints
- Topic: [Skorvold] Outing a blob
- Replies: 29
- Views: 6125
Re: [Skorvold] Outing a blob
I'd love to hear what our different headmins think of the mechanics behind the decision and focus less on the banter that come about as a result of it. Should blobs be allowed to win the game by running to some random location in space and growing where nobody can find them? Isn't the point of blob...
- Mon May 18, 2015 5:23 am
- Forum: Closed Complaints
- Topic: [Skorvold] Outing a blob
- Replies: 29
- Views: 6125
Re: [Skorvold] Outing a blob
No "we're" not stupid, the players are not stupid, but you certainly are. There is no "we're" on this. To compare you to any other player on this server would be like comparing a turd to a cheesecake. The entire rest of OOC was against you. In what delusional self-created realit...
- Mon May 18, 2015 5:17 am
- Forum: Closed Complaints
- Topic: [Skorvold] Outing a blob
- Replies: 29
- Views: 6125
Re: [Skorvold] Outing a blob
It gets pretty old, working day in day out in a volunteer job to make this a better place for people to play in Maybe you should quit if it's so rough, bud. We'll be okay. then have some moron sperg the fuck out and lose his shit over me helping the crew in the most miniscule way possible. Yes, rev...
- Mon May 18, 2015 5:09 am
- Forum: Closed Complaints
- Topic: [Skorvold] Outing a blob
- Replies: 29
- Views: 6125
Re: [Skorvold] Outing a blob
Skorvold can be a bit mouthy but this doesn't seem like much of a complaint otherwise. Admins are there to keep the round running smoothly with some subtle DMing, not just there to ban people. "the adminbus has investigated the adminbus member in question and found no wrongdoing" This is ...
- Mon May 18, 2015 5:02 am
- Forum: Closed Complaints
- Topic: [Skorvold] Outing a blob
- Replies: 29
- Views: 6125
[Skorvold] Outing a blob
Byond account and character name: LNGLY/random Time incident occured: ~20mins ago Detailed summary: I spawned as a captain blob and made myself a platform outside escape with floor tiles and rods to avoid detection. Popped, splitted, all went well. Skorvold announces before the biohazard alert even ...
- Sun May 17, 2015 3:36 am
- Forum: Closed Policy Discussion
- Topic: Naming Policy
- Replies: 108
- Views: 24575
Re: Naming Policy
Let's not make 'it's offensive' a consideration in the rules, please.
- Sun May 17, 2015 12:25 am
- Forum: Closed Policy Discussion
- Topic: Security needs new rules
- Replies: 186
- Views: 38083
Re: Security needs new rules
I'm sick of the game's fundamental problems being blamed on players. You aren't going to get anywhere that way. People behave a certain way in accordance with human nature, they won't change. The correct thing to do is to design the game with that constraint in mind, just like you would any other co...
- Sat May 16, 2015 6:39 pm
- Forum: Resolved Requests
- Topic: Julia Osteen - Lots of things done as captain
- Replies: 10
- Views: 2430
Re: Julia Osteen - Lots of things done as captain
Watched you take the guy from the brig and drag him out. Sure, you didn't free him. Sure.
- Sat May 16, 2015 6:11 pm
- Forum: Resolved Requests
- Topic: Julia Osteen - Lots of things done as captain
- Replies: 10
- Views: 2430
Re: Julia Osteen - Lots of things done as captain
As for you getting killed, you were continuously running over to the confirmed traitor in the shuttlebrig and freeing him (it was emagged open) and slipping anyone on your clown PDA who tried to take him back. This on top of reports from the mime that you were the person who freed singulo. If you'r...
- Sat May 16, 2015 5:50 pm
- Forum: Resolved Requests
- Topic: Julia Osteen - Lots of things done as captain
- Replies: 10
- Views: 2430
Re: Julia Osteen - Lots of things done as captain
This is me. I emagged the shuttle because multiple people asked for an early launch. The singularity was free. There is nothing wrong with this. As for you getting killed, you were continuously running over to the confirmed traitor in the shuttlebrig and freeing him (it was emagged open) and slippin...
- Sat May 16, 2015 8:17 am
- Forum: Coding
- Topic: Good Things To Port
- Replies: 106
- Views: 27288
Re: Good Things To Port
/vg/ has a lazarus belt for miners as a point reward, full of pokeball-style things that can contain lazarus-injected creatures. Say you lazarus a basilisk. You take a LazaBall® out of your LazaBelt® and use it on the basilisk, and it's sucked inside, ready to be deployed when the ball is next used ...
- Fri May 15, 2015 8:55 pm
- Forum: Ideas
- Topic: Dramatic TC cost reductions
- Replies: 45
- Views: 8878
Re: Dramatic TC cost reductions
Kinda conflicted on this TBH. Like, I agree that traitors feel underpowered right now. But I don't feel like it was always that way? So somewhere along the line they lost their mojo but if we just buff all their stuff now in response, instead of looking at why they're not as scary anymore, then it'...
- Fri May 15, 2015 8:39 pm
- Forum: General Chat
- Topic: Screenshots General
- Replies: 2758
- Views: 905778
- Mon May 11, 2015 2:46 pm
- Forum: Successful Complaints
- Topic: [Stickymayhem] Another amazingly awful event
- Replies: 48
- Views: 12084
Re: [Stickymayhem] Another amazingly awful event
I'm gonna go check logs to verify QC's statement, but that part right there concerns the fuck out of me, because It seems like now you are flat out lying to stir up drama, and that's not gonna go without consequences. As to the events that occurred. I don't know, do I have a say in this? As I've gi...
- Sun May 10, 2015 6:42 pm
- Forum: Successful Complaints
- Topic: [Stickymayhem] Another amazingly awful event
- Replies: 48
- Views: 12084
[Stickymayhem] Another amazingly awful event
Admin: Stickymayhem Time incident occured: Last round Detailed summary: We're informed in OOC that the bomb cap will be raised for the next round. Next round comes and almost immediately someone start bluespace artillery-ing the station apart. Sticky spawns himself or someone else as an ERT who runs...
- Fri May 08, 2015 4:53 pm
- Forum: Resolved Requests
- Topic: Calrad Cooper and Oedipus Rex
- Replies: 17
- Views: 4505
Re: Calrad Cooper and Oedipus Rex
What? It sounds like there's something incriminating here which you're hiding.imblyings wrote:Security radio chatter was specifically scrubbed as establishing context for them is difficult to do accurately.
- Fri May 08, 2015 4:23 pm
- Forum: Resolved Requests
- Topic: Calrad Cooper and Oedipus Rex
- Replies: 17
- Views: 4505
Re: Calrad Cooper and Oedipus Rex
http://pastebin.com/mfNRNJ8x I couldn't find anything that pointed to metacomms Just looked through this and, yep, he does indeed not communicate ingame with the detective with whom he was cooperating. How does this not point to metagaming? Also: can you explain how this thread sets the precedent t...
- Fri May 08, 2015 2:13 pm
- Forum: Resolved Requests
- Topic: Calrad Cooper and Oedipus Rex
- Replies: 17
- Views: 4505
Re: Calrad Cooper and Oedipus Rex
Isn't it basically a rule by now that if you kill the person you have a problem with you forfeit your right to complain about them because you handled it IC? Especially considering you spaced their body? Why can't people just not be babies and play this game? An admin banned you too and took a look...